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#ifndef slic3r_Polygon_hpp_
#define slic3r_Polygon_hpp_

#include "libslic3r.h"
#include <vector>
#include <string>
#include "Line.hpp"
#include "MultiPoint.hpp"
#include "Polyline.hpp"

namespace Slic3r {

class Polygon;
typedef std::vector<Polygon> Polygons;

class Polygon : public MultiPoint {
    public:
    operator Polygons() const;
    operator Polyline() const;
    Point& operator[](Points::size_type idx);
    const Point& operator[](Points::size_type idx) const;
    
    Polygon() {};
    explicit Polygon(const Points &points): MultiPoint(points) {};
    Point last_point() const;
    virtual Lines lines() const;
    Polyline split_at_vertex(const Point &point) const;
    // Split a closed polygon into an open polyline, with the split point duplicated at both ends.
    Polyline split_at_index(int index) const;
    // Split a closed polygon into an open polyline, with the split point duplicated at both ends.
    Polyline split_at_first_point() const;
    Points equally_spaced_points(double distance) const;
    double area() const;
    bool is_counter_clockwise() const;
    bool is_clockwise() const;
    bool make_counter_clockwise();
    bool make_clockwise();
    bool is_valid() const;
    // Does an unoriented polygon contain a point?
    // Tested by counting intersections along a horizontal line.
    bool contains(const Point &point) const;
    Polygons simplify(double tolerance) const;
    void simplify(double tolerance, Polygons &polygons) const;
    void triangulate_convex(Polygons* polygons) const;
    Point centroid() const;
    std::string wkt() const;
    Points concave_points(double angle = PI) const;
    Points convex_points(double angle = PI) const;
};

extern BoundingBox get_extents(const Polygon &poly);
extern BoundingBox get_extents(const Polygons &polygons);
extern BoundingBox get_extents_rotated(const Polygon &poly, double angle);
extern BoundingBox get_extents_rotated(const Polygons &polygons, double angle);
extern std::vector<BoundingBox> get_extents_vector(const Polygons &polygons);

// Remove sticks (tentacles with zero area) from the polygon.
extern bool        remove_sticks(Polygon &poly);
extern bool        remove_sticks(Polygons &polys);

// Remove polygons with less than 3 edges.
extern bool        remove_degenerate(Polygons &polys);
extern bool        remove_small(Polygons &polys, double min_area);

// Append a vector of polygons at the end of another vector of polygons.
inline void        polygons_append(Polygons &dst, const Polygons &src) { dst.insert(dst.end(), src.begin(), src.end()); }
#if SLIC3R_CPPVER >= 11
inline void        polygons_append(Polygons &dst, Polygons &&src) 
{
    if (dst.empty())
        dst = std::move(src);
    else
        std::move(std::begin(src), std::end(src), std::back_inserter(dst));
}
#endif

inline void polygons_rotate(Polygons &polys, double angle)
{
    for (Polygons::iterator p = polys.begin(); p != polys.end(); ++p)
        p->rotate(angle);
}

inline Lines to_lines(const Polygon &poly) 
{
    Lines lines;
    lines.reserve(poly.points.size());
    for (Points::const_iterator it = poly.points.begin(); it != poly.points.end()-1; ++it)
        lines.push_back(Line(*it, *(it + 1)));
    lines.push_back(Line(poly.points.back(), poly.points.front()));
    return lines;
}

inline Lines to_lines(const Polygons &polys) 
{
    size_t n_lines = 0;
    for (size_t i = 0; i < polys.size(); ++ i)
        n_lines += polys[i].points.size();
    Lines lines;
    lines.reserve(n_lines);
    for (size_t i = 0; i < polys.size(); ++ i) {
        const Polygon &poly = polys[i];
        for (Points::const_iterator it = poly.points.begin(); it != poly.points.end()-1; ++it)
            lines.push_back(Line(*it, *(it + 1)));
        lines.push_back(Line(poly.points.back(), poly.points.front()));
    }
    return lines;
}

inline Polylines to_polylines(const Polygons &polys)
{
    Polylines polylines;
    polylines.assign(polys.size(), Polyline());
    size_t idx = 0;
    for (Polygons::const_iterator it = polys.begin(); it != polys.end(); ++ it) {
        Polyline &pl = polylines[idx ++];
        pl.points = it->points;
        pl.points.push_back(it->points.front());
    }
    assert(idx == polylines.size());
    return polylines;
}

#if SLIC3R_CPPVER >= 11
inline Polylines to_polylines(Polygons &&polys)
{
    Polylines polylines;
    polylines.assign(polys.size(), Polyline());
    size_t idx = 0;
    for (Polygons::const_iterator it = polys.begin(); it != polys.end(); ++ it) {
        Polyline &pl = polylines[idx ++];
        pl.points = std::move(it->points);
        pl.points.push_back(it->points.front());
    }
    assert(idx == polylines.size());
    return polylines;
}
#endif

} // Slic3r

// start Boost
#include <boost/polygon/polygon.hpp>
namespace boost { namespace polygon {
    template <>
    struct geometry_concept<Polygon>{ typedef polygon_concept type; };

    template <>
    struct polygon_traits<Polygon> {
        typedef coord_t coordinate_type;
        typedef Points::const_iterator iterator_type;
        typedef Point point_type;

        // Get the begin iterator
        static inline iterator_type begin_points(const Polygon& t) {
            return t.points.begin();
        }

        // Get the end iterator
        static inline iterator_type end_points(const Polygon& t) {
            return t.points.end();
        }

        // Get the number of sides of the polygon
        static inline std::size_t size(const Polygon& t) {
            return t.points.size();
        }

        // Get the winding direction of the polygon
        static inline winding_direction winding(const Polygon& t) {
            return unknown_winding;
        }
    };

    template <>
    struct polygon_mutable_traits<Polygon> {
        // expects stl style iterators
        template <typename iT>
        static inline Polygon& set_points(Polygon& polygon, iT input_begin, iT input_end) {
            polygon.points.clear();
            while (input_begin != input_end) {
                polygon.points.push_back(Point());
                boost::polygon::assign(polygon.points.back(), *input_begin);
                ++input_begin;
            }
            // skip last point since Boost will set last point = first point
            polygon.points.pop_back();
            return polygon;
        }
    };
    
    template <>
    struct geometry_concept<Polygons> { typedef polygon_set_concept type; };

    //next we map to the concept through traits
    template <>
    struct polygon_set_traits<Polygons> {
        typedef coord_t coordinate_type;
        typedef Polygons::const_iterator iterator_type;
        typedef Polygons operator_arg_type;

        static inline iterator_type begin(const Polygons& polygon_set) {
            return polygon_set.begin();
        }

        static inline iterator_type end(const Polygons& polygon_set) {
            return polygon_set.end();
        }

        //don't worry about these, just return false from them
        static inline bool clean(const Polygons& polygon_set) { return false; }
        static inline bool sorted(const Polygons& polygon_set) { return false; }
    };

    template <>
    struct polygon_set_mutable_traits<Polygons> {
        template <typename input_iterator_type>
        static inline void set(Polygons& polygons, input_iterator_type input_begin, input_iterator_type input_end) {
          polygons.assign(input_begin, input_end);
        }
    };
} }
// end Boost

#endif