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#ifndef slic3r_PolylineCollection_hpp_
#define slic3r_PolylineCollection_hpp_
#include "libslic3r.h"
#include "Polyline.hpp"
namespace Slic3r {
class PolylineCollection
{
static Polylines _chained_path_from(
const Polylines &src,
Point start_near,
bool no_reverse,
bool move_from_src);
public:
Polylines polylines;
void chained_path(PolylineCollection* retval, bool no_reverse = false) const
{ retval->polylines = chained_path(this->polylines, no_reverse); }
void chained_path_from(Point start_near, PolylineCollection* retval, bool no_reverse = false) const
{ retval->polylines = chained_path_from(this->polylines, start_near, no_reverse); }
Point leftmost_point() const
{ return leftmost_point(polylines); }
void append(const Polylines &polylines)
{ this->polylines.insert(this->polylines.end(), polylines.begin(), polylines.end()); }
static Point leftmost_point(const Polylines &polylines);
static Polylines chained_path(Polylines &&src, bool no_reverse = false) {
return (src.empty() || src.front().points.empty()) ?
Polylines() :
_chained_path_from(src, src.front().first_point(), no_reverse, true);
}
static Polylines chained_path_from(Polylines &&src, Point start_near, bool no_reverse = false)
{ return _chained_path_from(src, start_near, no_reverse, true); }
static Polylines chained_path(const Polylines &src, bool no_reverse = false) {
return (src.empty() || src.front().points.empty()) ?
Polylines() :
_chained_path_from(src, src.front().first_point(), no_reverse, false);
}
static Polylines chained_path_from(const Polylines &src, Point start_near, bool no_reverse = false)
{ return _chained_path_from(src, start_near, no_reverse, false); }
};
}
#endif
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