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Diffstat (limited to 'dist/cjs/mq4-hover-hover-shim.js')
-rw-r--r-- | dist/cjs/mq4-hover-hover-shim.js | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/dist/cjs/mq4-hover-hover-shim.js b/dist/cjs/mq4-hover-hover-shim.js new file mode 100644 index 0000000..5db3edc --- /dev/null +++ b/dist/cjs/mq4-hover-hover-shim.js @@ -0,0 +1,70 @@ +"use strict"; + +exports.supportsTrueHover = supportsTrueHover; +/*eslint-env browser */ +/* jshint browser: true, esnext: true */ + +/** +* Does this UA's primary pointer support true hovering +* OR does the UA at least not try to quirkily emulate hovering, +* such that :hover CSS styles are appropriate? +* Essentially tries to shim the `@media (hover: hover)` CSS media query feature. +* @type {boolean} +*/ +function supportsTrueHover() { + if (!window.matchMedia) { + // Ancient non-IE, or IE<=9, per http://caniuse.com/#feat=matchmedia + var ua = navigator.userAgent; + var isIE9mobileInMobileMode = ua.indexOf("MSIE 9.0") > -1 && (ua.indexOf("XBLWP7") > -1 || ua.indexOf("ZuneWP7") > -1); + if (isIE9mobileInMobileMode) { + // FIXME: IE9 Mobile in Mobile mode; force hoverEnabled to false??? + return false; + } + // UA is ancient enough to probably be a desktop computer or at least not attempt emulation of hover. + return true; + } + + // CSSWG Media Queries Level 4 draft + // http://drafts.csswg.org/mediaqueries/#hover + // FIXME: WTF Chrome...: https://code.google.com/p/chromium/issues/detail?id=441613 + if (window.matchMedia("(hover: none),(-moz-hover: none),(-ms-hover: none),(-webkit-hover: none)," + "(hover: on-demand),(-moz-hover: on-demand),(-ms-hover: on-demand),(-webkit-hover: on-demand)").matches) { + // true hovering explicitly not supported by primary pointer + return false; + } + if (window.matchMedia("(hover: hover),(-moz-hover: hover),(-ms-hover: hover),(-webkit-hover: hover)").matches) { + // true hovering explicitly supported by primary pointer + return true; + } + // `hover` media feature not implemented by this browser; keep probing + + // Touch generally implies that hovering is merely emulated, + // which doesn't count as true hovering support for our purposes + // due to the quirkiness of the emulation (e.g. :hover being sticky). + + // W3C Pointer Events LC WD, 13 November 2014 + // http://www.w3.org/TR/2014/WD-pointerevents-20141113/ + // Prefixed in IE10, per http://caniuse.com/#feat=pointer + var supportsPointerEvents = window.PointerEvent || window.MSPointerEvent; + if (supportsPointerEvents) { + var pointerEventsIsTouch = (window.navigator.maxTouchPoints || window.navigator.msMaxTouchPoints) > 0; + return !pointerEventsIsTouch; + } + + // Mozilla's -moz-touch-enabled + // https://developer.mozilla.org/en-US/docs/Web/Guide/CSS/Media_queries#-moz-touch-enabled + if (window.matchMedia("(touch-enabled),(-moz-touch-enabled),(-ms-touch-enabled),(-webkit-touch-enabled)").matches) { + return false; + } + + // W3C Touch Events + // http://www.w3.org/TR/2013/REC-touch-events-20131010/ + if ("ontouchstart" in window) { + return false; + } + + // OPEN ISSUE: Should we look for IE's "Touch" userAgent token? + // OPEN ISSUE: IE10 Mobile? + + // UA's pointer is non-touch and thus likely either supports true hovering or at least does not try to emulate it. + return true; +}
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