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authorMartin Storsjö <martin@martin.st>2021-05-12 14:14:23 +0300
committerMartin Storsjö <martin@martin.st>2021-05-12 14:57:19 +0300
commit0ced2f9e10f942ba9f59b7f6a75dd13c2389a6d2 (patch)
treec542eea012b8dc86283d76364e9169c0e08f49e4 /tests
parentd16ddb34aa7995c6ac78e523d1cefd6796a63176 (diff)
Only call GetModuleHandle and AddVectoredExceptionHandler when targeting Windows Desktop
Don't call them when targeting e.g. UWP. This requires building with a new enough SDK that does have the winapifamily.h header (and that it's included implicitly by regular platform headers); it's been available since the Windows 8.0 SDK (and since mingw-w64 v3.0.0) so it should be safe. Also rewrite the GetProcAddress call to avoid calling it if GetModuleHandleW(L"kernel32.dll") would return NULL for some reason.
Diffstat (limited to 'tests')
-rw-r--r--tests/checkasm/checkasm.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/tests/checkasm/checkasm.c b/tests/checkasm/checkasm.c
index 689830e..eeb1d15 100644
--- a/tests/checkasm/checkasm.c
+++ b/tests/checkasm/checkasm.c
@@ -755,10 +755,12 @@ void checkasm_report(const char *const name, ...) {
void checkasm_set_signal_handler_state(const int enabled) {
#ifdef _WIN32
+#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
if (enabled)
AddVectoredExceptionHandler(0, signal_handler);
else
RemoveVectoredExceptionHandler(signal_handler);
+#endif
#else
void (*const handler)(int) = enabled ? signal_handler : SIG_DFL;
signal(SIGBUS, handler);