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authorHenrik Gramner <gramner@twoorioles.com>2022-07-06 15:43:44 +0300
committerHenrik Gramner <henrik@gramner.com>2022-07-06 16:05:47 +0300
commitbd0466350d20e2c6aab4c47668cd5486dc7a3d94 (patch)
treea49202fdff9fe3f560aa4eadde6f54f4d033ed21 /tests
parent820bf5156322ea6f9d1fc180ac579743347b9c5b (diff)
Eliminate unused C DSP functions at compile time
When compiling with asm enabled there's no point in compiling C versions of DSP functions that have asm implementations using instruction sets that the compiler can unconditionally use. E.g. when compiling with -mssse3 we can remove the C version of all functions with SSSE3 implementations. This is accomplished using the compiler's dead code elimination functionality. Can be configured using the new 'trim_dsp' meson option, which by default is enabled when compiling in release mode.
Diffstat (limited to 'tests')
-rw-r--r--tests/checkasm/checkasm.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/tests/checkasm/checkasm.c b/tests/checkasm/checkasm.c
index 0d6d8d7..20245c7 100644
--- a/tests/checkasm/checkasm.c
+++ b/tests/checkasm/checkasm.c
@@ -579,6 +579,11 @@ int main(int argc, char *argv[]) {
argv++;
}
+#if TRIM_DSP_FUNCTIONS
+ fprintf(stderr, "checkasm: reference functions unavailable\n");
+ return 0;
+#endif
+
dav1d_init_cpu();
#ifdef _WIN32