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Diffstat (limited to 'examples/dp_renderer_sdl.h')
-rw-r--r--examples/dp_renderer_sdl.h154
1 files changed, 154 insertions, 0 deletions
diff --git a/examples/dp_renderer_sdl.h b/examples/dp_renderer_sdl.h
new file mode 100644
index 0000000..5bddfd8
--- /dev/null
+++ b/examples/dp_renderer_sdl.h
@@ -0,0 +1,154 @@
+/*
+ * Copyright © 2020, VideoLAN and dav1d authors
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice, this
+ * list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+/**
+ * Renderer context for SDL
+ */
+typedef struct renderer_priv_ctx
+{
+ // SDL renderer
+ SDL_Renderer *renderer;
+ // Lock protecting access to the texture
+ SDL_mutex *lock;
+ // Texture to render
+ SDL_Texture *tex;
+} Dav1dPlayRendererPrivateContext;
+
+static void *sdl_renderer_create(void *data)
+{
+ SDL_Window *win = data;
+
+ // Alloc
+ Dav1dPlayRendererPrivateContext *rd_priv_ctx = malloc(sizeof(Dav1dPlayRendererPrivateContext));
+ if (rd_priv_ctx == NULL) {
+ return NULL;
+ }
+
+ // Create renderer
+ rd_priv_ctx->renderer = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED);
+ // Set scale quality
+ SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
+
+ // Create Mutex
+ rd_priv_ctx->lock = SDL_CreateMutex();
+ if (rd_priv_ctx->lock == NULL) {
+ fprintf(stderr, "SDL_CreateMutex failed: %s\n", SDL_GetError());
+ free(rd_priv_ctx);
+ return NULL;
+ }
+
+ rd_priv_ctx->tex = NULL;
+
+ return rd_priv_ctx;
+}
+
+static void sdl_renderer_destroy(void *cookie)
+{
+ Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
+ assert(rd_priv_ctx != NULL);
+
+ SDL_DestroyRenderer(rd_priv_ctx->renderer);
+ SDL_DestroyMutex(rd_priv_ctx->lock);
+ free(rd_priv_ctx);
+}
+
+static void sdl_render(void *cookie, const Dav1dPlaySettings *settings)
+{
+ Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
+ assert(rd_priv_ctx != NULL);
+
+ SDL_LockMutex(rd_priv_ctx->lock);
+
+ if (rd_priv_ctx->tex == NULL) {
+ SDL_UnlockMutex(rd_priv_ctx->lock);
+ return;
+ }
+
+ // Display the frame
+ SDL_RenderClear(rd_priv_ctx->renderer);
+ SDL_RenderCopy(rd_priv_ctx->renderer, rd_priv_ctx->tex, NULL, NULL);
+ SDL_RenderPresent(rd_priv_ctx->renderer);
+
+ SDL_UnlockMutex(rd_priv_ctx->lock);
+}
+
+static int sdl_update_texture(void *cookie, Dav1dPicture *dav1d_pic,
+ const Dav1dPlaySettings *settings)
+{
+ Dav1dPlayRendererPrivateContext *rd_priv_ctx = cookie;
+ assert(rd_priv_ctx != NULL);
+
+ SDL_LockMutex(rd_priv_ctx->lock);
+
+ if (dav1d_pic == NULL) {
+ rd_priv_ctx->tex = NULL;
+ SDL_UnlockMutex(rd_priv_ctx->lock);
+ return 0;
+ }
+
+ int width = dav1d_pic->p.w;
+ int height = dav1d_pic->p.h;
+ int tex_w = width;
+ int tex_h = height;
+
+ enum Dav1dPixelLayout dav1d_layout = dav1d_pic->p.layout;
+
+ if (DAV1D_PIXEL_LAYOUT_I420 != dav1d_layout || dav1d_pic->p.bpc != 8) {
+ fprintf(stderr, "Unsupported pixel format, only 8bit 420 supported so far.\n");
+ exit(50);
+ }
+
+ SDL_Texture *texture = rd_priv_ctx->tex;
+ if (texture != NULL) {
+ SDL_QueryTexture(texture, NULL, NULL, &tex_w, &tex_h);
+ if (tex_w != width || tex_h != height) {
+ SDL_DestroyTexture(texture);
+ texture = NULL;
+ }
+ }
+
+ if (texture == NULL) {
+ texture = SDL_CreateTexture(rd_priv_ctx->renderer, SDL_PIXELFORMAT_IYUV,
+ SDL_TEXTUREACCESS_STREAMING, width, height);
+ }
+
+ SDL_UpdateYUVTexture(texture, NULL,
+ dav1d_pic->data[0], (int)dav1d_pic->stride[0], // Y
+ dav1d_pic->data[1], (int)dav1d_pic->stride[1], // U
+ dav1d_pic->data[2], (int)dav1d_pic->stride[1] // V
+ );
+
+ rd_priv_ctx->tex = texture;
+ SDL_UnlockMutex(rd_priv_ctx->lock);
+ return 0;
+}
+
+static const Dav1dPlayRenderInfo renderer_info = {
+ .create_renderer = sdl_renderer_create,
+ .destroy_renderer = sdl_renderer_destroy,
+ .render = sdl_render,
+ .update_frame = sdl_update_texture
+};