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premake4.lua
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Author
2022-03-14
Reviewed and reworked the premake4.lua to make better use of modern VS versions
HEAD
hg/WDS-build
Oliver Schneider
2022-01-27
Decomposing some logic, so I can hook into the per-file options
Oliver Schneider
2022-01-24
Somehow code-signing with Certum's smartcard doesn't work inside a VM, this
WDS-built-hg-r871
Oliver Schneider
2022-01-23
Arranging for VS2022 support
Oliver Schneider
2021-07-13
Fixing up URLs
Oliver Schneider
2019-11-11
Minor fixup.
Oliver Schneider
2019-11-06
Minor fix in the premake4.lua
Oliver Schneider
2017-04-12
This updates the premake4.lua in which a handful of glitches were found
Oliver Schneider
2017-04-12
Fixed a glitch ... node should have passed to the newly introduced function a...
Oliver Schneider
2017-04-11
This should fix an issue where VS2008 and earlier got the proper CompileAs pr...
Oliver Schneider
2017-03-22
Introducing os.str2uuid() as possibility to convert a string deterministicall...
Oliver Schneider
2016-05-20
Adjustments to premake.c to allow the debug version to run by default without...
Oliver Schneider
2016-04-20
Adjustments to build process
Oliver Schneider
2016-01-12
Using -a to append a SHA-256-hashed signature as well during code-signing
Oliver Schneider
2015-11-15
Cosmetics
Oliver Schneider
2015-11-15
Adding the vs2015.lua file to the project
Oliver Schneider
2015-11-15
Fixed GUID
Oliver Schneider
2015-06-24
Adjusting post-build command
Oliver Schneider
2014-01-07
Customized the project generation so that I can build the premake4.exe for Wi...
Oliver Schneider
2013-02-07
A bit of cleanup on Linux and BSD build configurations
Jason Perkins
2012-07-17
Fixed platform filter in premake4.lua
Jason Perkins
2012-01-05
Removed dynamic loading of Ole32 on Windows (see patch #3456407)
Jason Perkins
2011-12-07
Patch 3429777: Support for DragonFly BSD (Joachim de Groot) and 3445049: Buil...
Jason Perkins
2011-08-01
Pushed supported OS X minimum version up to 10.4, removed static C++ runtime ...
Jason Perkins
2011-03-27
Replaced host.windowsversion with os.getversion
Jason Perkins
2011-03-12
added define _CRT_SECURE_NO_DEPRECATE for visual studio build in premake4.lua...
Liam Devine
2011-02-10
Added support for Haiku OS (Yuriy O'Donnell)
Jason Perkins
2010-12-23
Removed scripts.c from the repository
Jason Perkins
2010-10-11
Improved portability of Premake's Mac OS X binaries (William Burnson)
Jason Perkins
2010-07-21
Added support for Solaris (Dean Ross-Smith)
Jason Perkins
2010-03-17
Force Mac OS X release build to be 10.5 compatible
starkos
2010-01-14
Bug 2928775: Error loading external Lua module with require(); added test for...
starkos
2010-01-07
Adjusted string length limits to build on VS2003
starkos
2009-12-09
Bug 2872066: Two test failures in 4.1.2
starkos
2009-12-08
Bug 2903430: Using relative instead of absolute paths with $() macro
starkos
2009-12-05
Added more source files to build script
starkos
2009-07-16
Started a release script
starkos
2009-06-15
Cut some more fat from the embedded scripts
starkos
2009-06-15
Removed duplicate newlines from embedded scripts
starkos
2009-04-24
Added platform support to CodeLite
starkos
2009-04-24
Phased out templates from manifest
starkos
2009-01-19
solution() and project() now only set the active object when called with a na...
starkos
2009-01-19
Embed scripts instead of precompiled bytecodes to avoid portability issues; u...
starkos
2009-01-13
Bug: Windows release builds of Premake4 made with GCC crash on script syntax ...
starkos
2009-01-12
Added LUA_USE_LINUX and LUA_USE_MACOSX to enable POPEN functionality
starkos
2009-01-04
Removed FatalWarnings flag, to make sure it can build around new compiler war...
starkos
2008-12-30
Added link to libm for Linux builds
starkos
2008-12-30
Upgraded to Lua 5.1.4
starkos
2008-12-27
Add --to option to control output location
starkos
2008-12-27
Some tweaks to allow location to be nil (handy when working with a location o...
starkos
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