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/**
* \file platform.h
* \brief Platform abstraction API.
* \author Copyright (c) 2002-2008 Jason Perkins and the Premake project
*/
#if !defined(PREMAKE_PLATFORM_H)
#define PREMAKE_PLATFORM_H
/* Determine the current OS. I'm not sure how to reliably detect Windows
* but since it is the most common I use it as the default */
#if defined(__linux__)
#define PLATFORM_LINUX 1
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
#define PLATFORM_BSD 1
#elif defined(__APPLE__) && defined(__MACH__)
#define PLATFORM_MACOSX 1
#else
#define PLATFORM_WINDOWS 1
#endif
/**
* Create a directory, if it doesn't exist already.
* \returns OKAY if successful.
*/
int platform_create_dir(const char* path);
/**
* Get the current working directory.
* \param buffer A buffer to hold the directory.
* \param size The size of the buffer.
* \returns OKAY if successful.
*/
int platform_dir_get_current(char* buffer, int size);
/**
* Set the current working directory.
* \param path The new working directory.
* \returns OKAY if successful.
*/
int platform_dir_set_current(const char* path);
#endif
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