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/**
* \file script.h
* \brief The project scripting engine.
* \author Copyright (c) 2008 Jason Perkins and the Premake project
*
* \defgroup script Scripting Engine
*
* The project scripting engine.
*
* @{
*/
#if !defined(PREMAKE_SCRIPT_H)
#define PREMAKE_SCRIPT_H
#include "base/array.h"
DECLARE_CLASS(Script)
Script script_create(void);
void script_destroy(Script script);
const char* script_get_action(Script script);
const char* script_run_file(Script script, const char* filename);
const char* script_run_string(Script script, const char* code);
void script_set_action(Script script, const char* action);
int script_tests(void);
int script_unload(Script script, Array slns);
#endif
/** @} */
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