diff options
author | starkos <unknown> | 2009-01-19 04:45:47 +0300 |
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committer | starkos <unknown> | 2009-01-19 04:45:47 +0300 |
commit | f2931efbc969f1fb0e4cd889bdb69c090ae6292f (patch) | |
tree | 34c69855e0a270f35d737abc0e1f1dded72c8578 /BUILD.txt | |
parent | 16eccbf35b329090875dbb2852047a2584f4723e (diff) |
Embed scripts instead of precompiled bytecodes to avoid portability issues; undo previous PPC fixes
Diffstat (limited to 'BUILD.txt')
-rw-r--r-- | BUILD.txt | 12 |
1 files changed, 6 insertions, 6 deletions
@@ -77,16 +77,16 @@ RELEASE AND DEBUG BUILDS directory, the one containing "_premake_main.lua". -COMPILING SCRIPTS +EMBEDDING SCRIPTS If you make changes to the core Lua scripts, you can integrate them - into the release build using the "compile" command: + into the release build using the "embed" command: - premake4 compile + premake4 embed - This command compiles all of the scripts listed in _manifest.lua into - bytecode and embeds them into src/host/bytecode.c. The next release - build will include the updated scripts. + This command embeds all of the scripts listed in _manifest.lua into + src/host/scripts.c as static strings. The next release build will + include the updated scripts. CONFUSED? |