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authorOliver Schneider <oliver@assarbad.net>2017-11-02 21:46:10 +0300
committerOliver Schneider <oliver@assarbad.net>2017-11-02 21:46:10 +0300
commit8e1d09d5edf6c24697333afc70ad5054665b49d1 (patch)
tree529fa4fdc526838e5edb86dd62d67deb8f8a11a0 /windirstat/mountpoints.cpp
parent30dd07c538311096910adee20844b6ddcd541366 (diff)
Fixes to code and premake4.lua, fixes based on code analysis results, updates to 3rd party libs
* New SQlite amalgamation * Updating other third-party libs * New premake4.exe * Fixes to the premake4.lua script and projects * Adding language resource projects to solutions * Some sanity checks added to treemap.cpp * Using refs now instead of pointers in treemap.cpp (probably should be reviewed as it looks like there are more candidates in there) * Added Windows 10 to manifest file * Glitch in stdafx.h corrected * Script which produces the projects now defaults to only VS2005 and VS2017 * Deterministic filter UUIDs for VS201x * Fixed a handful of issues in code addressed * XP platform toolset doesn't allow for code analysis, using default again * Addressed a number of warnings from code analysis
Diffstat (limited to 'windirstat/mountpoints.cpp')
-rw-r--r--windirstat/mountpoints.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/windirstat/mountpoints.cpp b/windirstat/mountpoints.cpp
index 0d934dd..d160349 100644
--- a/windirstat/mountpoints.cpp
+++ b/windirstat/mountpoints.cpp
@@ -2,7 +2,7 @@
//
// WinDirStat - Directory Statistics
// Copyright (C) 2003-2005 Bernhard Seifert
-// Copyright (C) 2004-2016 WinDirStat team (windirstat.info)
+// Copyright (C) 2004-2017 WinDirStat Team (windirstat.net)
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
@@ -247,7 +247,7 @@ bool CReparsePoints::IsVolumeMountPoint(CString volume, CString path)
PointVolumeArray *pva;
if(!m_volume.Lookup(volume, pva))
{
- VTRACE(_T("CMountPoints: Volume(%s) unknown!"), volume);
+ VTRACE(_T("CMountPoints: Volume(%s) unknown!"), volume.GetString());
return false;
}