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Diffstat (limited to '3rdparty/lua/src/lj_char.c')
-rw-r--r--3rdparty/lua/src/lj_char.c86
1 files changed, 43 insertions, 43 deletions
diff --git a/3rdparty/lua/src/lj_char.c b/3rdparty/lua/src/lj_char.c
index 4d0a52a..11f23ef 100644
--- a/3rdparty/lua/src/lj_char.c
+++ b/3rdparty/lua/src/lj_char.c
@@ -1,43 +1,43 @@
-/*
-** Character types.
-** Donated to the public domain.
-**
-** This is intended to replace the problematic libc single-byte NLS functions.
-** These just don't make sense anymore with UTF-8 locales becoming the norm
-** on POSIX systems. It never worked too well on Windows systems since hardly
-** anyone bothered to call setlocale().
-**
-** This table is hardcoded for ASCII. Identifiers include the characters
-** 128-255, too. This allows for the use of all non-ASCII chars as identifiers
-** in the lexer. This is a broad definition, but works well in practice
-** for both UTF-8 locales and most single-byte locales (such as ISO-8859-*).
-**
-** If you really need proper character types for UTF-8 strings, please use
-** an add-on library such as slnunicode: http://luaforge.net/projects/sln/
-*/
-
-#define lj_char_c
-#define LUA_CORE
-
-#include "lj_char.h"
-
-LJ_DATADEF const uint8_t lj_char_bits[257] = {
- 0,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 3, 1, 1,
- 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
- 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
- 152,152,152,152,152,152,152,152,152,152, 4, 4, 4, 4, 4, 4,
- 4,176,176,176,176,176,176,160,160,160,160,160,160,160,160,160,
- 160,160,160,160,160,160,160,160,160,160,160, 4, 4, 4, 4,132,
- 4,208,208,208,208,208,208,192,192,192,192,192,192,192,192,192,
- 192,192,192,192,192,192,192,192,192,192,192, 4, 4, 4, 4, 1,
- 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
- 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
- 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
- 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
- 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
- 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
- 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
- 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128
-};
-
+/*
+** Character types.
+** Donated to the public domain.
+**
+** This is intended to replace the problematic libc single-byte NLS functions.
+** These just don't make sense anymore with UTF-8 locales becoming the norm
+** on POSIX systems. It never worked too well on Windows systems since hardly
+** anyone bothered to call setlocale().
+**
+** This table is hardcoded for ASCII. Identifiers include the characters
+** 128-255, too. This allows for the use of all non-ASCII chars as identifiers
+** in the lexer. This is a broad definition, but works well in practice
+** for both UTF-8 locales and most single-byte locales (such as ISO-8859-*).
+**
+** If you really need proper character types for UTF-8 strings, please use
+** an add-on library such as slnunicode: http://luaforge.net/projects/sln/
+*/
+
+#define lj_char_c
+#define LUA_CORE
+
+#include "lj_char.h"
+
+LJ_DATADEF const uint8_t lj_char_bits[257] = {
+ 0,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 3, 3, 3, 3, 3, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 2, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 152,152,152,152,152,152,152,152,152,152, 4, 4, 4, 4, 4, 4,
+ 4,176,176,176,176,176,176,160,160,160,160,160,160,160,160,160,
+ 160,160,160,160,160,160,160,160,160,160,160, 4, 4, 4, 4,132,
+ 4,208,208,208,208,208,208,192,192,192,192,192,192,192,192,192,
+ 192,192,192,192,192,192,192,192,192,192,192, 4, 4, 4, 4, 1,
+ 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
+ 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
+ 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
+ 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
+ 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
+ 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
+ 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,
+ 128,128,128,128,128,128,128,128,128,128,128,128,128,128,128,128
+};
+