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2019-11-23Renamed VS2017 projects/solutions to VS2019 ones.Oliver Schneider
One fix to the LuaJIT2 project generation ... binaries ended up outside the top-level folder. A handful of code sanity changes. Updated SQLite3 to 3.30.1
2018-10-09Fixed a number of warnings from the static analyzer and switched to ↵Oliver Schneider
GetTickCount64 (or a surrogate function on pre-Vista) whereever we use millisecond values
2018-10-08Using EOL extension now, including a .hgeol file to make certain line ending ↵Oliver Schneider
specifications explicit Added missing test case for lua-winreg A number of warnings addressed Adding some helpers to deal with user privileges Some improvements regarding the inclusion of a basic set of Lua scripts in the resource section New version of setvcvars.cmd
2017-11-24Rearranged some build flags in premake4.luaOliver Schneider
Fixed up produce_vsprojects.cmd to heed the command line arguments Reverted to original RGB_GET_?VALUE macros to prevent an exception in debug builds Removing more parts referring to the CHM help file Removing WEAK_ASSERT Using --full to produce the checked in solutions Fixed constant length to account for terminating zero
2017-11-22Replaced own countof by the _countof from stdlib.hOliver Schneider
Moved numerous headers out of stdafx.h so these won't cause unnecessary recompiles
2017-11-17Fixing Issue #100 as per Alexander's suggestion.Oliver Schneider
2017-11-16Removing HTML help feature (for now just defanged)Oliver Schneider
Adding "/nodefaultlib:libcmt" to debug configurations of WDS because of the luajit2 static lib Fixed the /debug:fastlink issue with VS2017
2017-11-02Fixes to code and premake4.lua, fixes based on code analysis results, ↵Oliver Schneider
updates to 3rd party libs * New SQlite amalgamation * Updating other third-party libs * New premake4.exe * Fixes to the premake4.lua script and projects * Adding language resource projects to solutions * Some sanity checks added to treemap.cpp * Using refs now instead of pointers in treemap.cpp (probably should be reviewed as it looks like there are more candidates in there) * Added Windows 10 to manifest file * Glitch in stdafx.h corrected * Script which produces the projects now defaults to only VS2005 and VS2017 * Deterministic filter UUIDs for VS201x * Fixed a handful of issues in code addressed * XP platform toolset doesn't allow for code analysis, using default again * Addressed a number of warnings from code analysis
2017-01-10All source files now with LF line endings againOliver Schneider
Updated the logo files a bit, renamed some others
2016-01-12Removed explicit naming of contributors from the individual files, everybody ↵Oliver Schneider
who is interested can glean that info from the version control system (for the rest see CONTRIBUTORS.md) Also removed RCS keywords
2016-01-12Updating copyright year, replacing Copyright for myself with WinDirStat team ↵Oliver Schneider
to signify contributions by others
2016-01-11Using stdafx.h everywhereOliver Schneider
Renaming variables that were shadowed by those from the nesting scope
2015-11-05Fixed WinDirStat's completely broken visualisationFPtje
The bug is caused by the fact that an unsigned long long minus an unsigned long long is ALWAYS positive. The quicksort function algorithm used `signum` to compare unsigned long longs. With signum always returning either 1 or 0 (because always positive), the sorting was pretty much useless. With an arbitrary sorting order in multiple locations of the program, nothing was grouped correctly and the wrong file extensions got a colour assigned. The bug was introduced in revision 151.
2015-11-05Render tree to bitmap instead of CDCFPtje
This has quite a performance gain. The generation of the tree view went down from about four seconds to 700ms
2015-10-14problem with ambiguous overload call to abs .. fixed with fabs:deep@alchemy-d.com
int RoundDouble(double d) { return signum(d) * (int)(fabs(d) + 0.5); } see: http://stackoverflow.com/questions/1374037/ambiguous-overload-call-to-absdouble
2015-10-14changed all ASSERT to WEAK_ASSERTdeep@alchemy-d.com
2014-01-27Using VTRACE instead of TRACEOliver Schneider
2014-01-10Line breaks got messed up, possibly through a merge tool(?)Oliver Schneider
2014-01-08Complementary fix for Issue #76Oliver Schneider
2012-10-14- Renaming various files to make more obvious where they belong logicallyOliver Schneider
- Updated premake4.lua to create proper filters in VS projects