Age | Commit message (Collapse) | Author |
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One fix to the LuaJIT2 project generation ... binaries ended up outside the
top-level folder.
A handful of code sanity changes.
Updated SQLite3 to 3.30.1
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GetTickCount64 (or a surrogate function on pre-Vista) whereever we use millisecond values
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specifications explicit
Added missing test case for lua-winreg
A number of warnings addressed
Adding some helpers to deal with user privileges
Some improvements regarding the inclusion of a basic set of Lua scripts in the resource section
New version of setvcvars.cmd
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Fixed up produce_vsprojects.cmd to heed the command line arguments
Reverted to original RGB_GET_?VALUE macros to prevent an exception in debug builds
Removing more parts referring to the CHM help file
Removing WEAK_ASSERT
Using --full to produce the checked in solutions
Fixed constant length to account for terminating zero
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Moved numerous headers out of stdafx.h so these won't cause unnecessary recompiles
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Adding "/nodefaultlib:libcmt" to debug configurations of WDS because of the luajit2 static lib
Fixed the /debug:fastlink issue with VS2017
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updates to 3rd party libs
* New SQlite amalgamation
* Updating other third-party libs
* New premake4.exe
* Fixes to the premake4.lua script and projects
* Adding language resource projects to solutions
* Some sanity checks added to treemap.cpp
* Using refs now instead of pointers in treemap.cpp (probably should be reviewed as it looks like there are more candidates in there)
* Added Windows 10 to manifest file
* Glitch in stdafx.h corrected
* Script which produces the projects now defaults to only VS2005 and VS2017
* Deterministic filter UUIDs for VS201x
* Fixed a handful of issues in code addressed
* XP platform toolset doesn't allow for code analysis, using default again
* Addressed a number of warnings from code analysis
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Updated the logo files a bit, renamed some others
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who is interested can glean that info from the version control system (for the rest see CONTRIBUTORS.md)
Also removed RCS keywords
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to signify contributions by others
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Renaming variables that were shadowed by those from the nesting scope
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The bug is caused by the fact that an unsigned long long minus an
unsigned long long is ALWAYS positive. The quicksort function algorithm used
`signum` to compare unsigned long longs. With signum
always returning either 1 or 0 (because always positive), the sorting was
pretty much useless. With an arbitrary sorting order in multiple locations of
the program, nothing was grouped correctly and the wrong file extensions got a
colour assigned.
The bug was introduced in revision 151.
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This has quite a performance gain. The generation of the tree view went down
from about four seconds to 700ms
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int RoundDouble(double d) { return signum(d) * (int)(fabs(d) + 0.5); }
see:
http://stackoverflow.com/questions/1374037/ambiguous-overload-call-to-absdouble
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- Updated premake4.lua to create proper filters in VS projects
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