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#define luaall_c
#define LUA_CORE
#include "WDS_Lua_C.h"
#ifdef _WIN64
#pragma warning(push)
#pragma warning(disable : 4324)
#pragma warning(disable : 4334)
#endif
// Modules/Packages, individual functions
#include "modules/winreg.c"
#include "modules/isadmin.c"
#include "modules/wow64.c"
#include "modules/dbgprint.c"
#include "modules/w32resembed.c"
#include "../../priv.c"
// Cheat a bit to redefine the list of "default" libraries ...
#ifndef WDS_LUA_NO_INIT
static const luaL_Reg lualibs[] = {
{ "", luaopen_base },
{ LUA_LOADLIBNAME, luaopen_package },
{ LUA_TABLIBNAME, luaopen_table },
{ LUA_IOLIBNAME, luaopen_io },
{ LUA_OSLIBNAME, luaopen_os },
{ LUA_STRLIBNAME, luaopen_string },
{ LUA_MATHLIBNAME, luaopen_math },
{ LUA_DBLIBNAME, luaopen_debug },
{ LUA_WINREGNAME, luaopen_winreg },
{ NULL, NULL },
};
static void luaWDS_openlibs_(lua_State* L)
{
const luaL_Reg* lib = lualibs;
for (; lib->func; lib++)
{
lua_pushcfunction(L, lib->func);
lua_pushstring(L, lib->name);
lua_call(L, 1, 0);
}
}
#endif // WDS_LUA_NO_INIT // otherwise the implementer needs to define her own version ;)
static void printOther_(lua_State *L, int i)
{
char const* str = NULL;
lua_getglobal(L, "tostring");
lua_pushvalue(L, i); /* value to convert to string representation */
lua_call(L, 1, 1);
str = lua_tostring(L, -1); /* get result */
printf("<%s>", str ? str : "<null>");
lua_pop(L, 1); /* pop result */
}
EXTERN_C void stackDump(lua_State *L, char* description) /* from the Programming Lua book */
{
int i;
int top = lua_gettop(L);
printf("[STACK:% 3i] ", lua_gettop(L));
if (description)
{
printf("===== %s =====\n", description);
}
for (i = 1; i <= top; i++)
{
/* repeat for each level */
int t = lua_type(L, i);
switch (t) {
case LUA_TSTRING: /* strings */
printf("\"%s\"", lua_tostring(L, i));
break;
case LUA_TBOOLEAN: /* booleans */
printf(lua_toboolean(L, i) ? "true" : "false");
break;
case LUA_TNUMBER: /* numbers */
printf("%g", lua_tonumber(L, i));
break;
default: /* other values */
printOther_(L, i);
break;
}
printf(" "); /* put a separator */
}
printf("\n"); /* end the listing */
}
lua_State* luaWDS_open()
{
lua_State* L = lua_open();
if (L)
{
lua_gc(L, LUA_GCSTOP, 0); /* stop collector during initialization */
luaWDS_openlibs_(L); /* open libraries */
luaL_register(L, LUA_OSLIBNAME, wow64_funcs);
luaL_register(L, LUA_OSLIBNAME, isadmin_funcs);
luaL_register(L, LUA_OSLIBNAME, dbgprint_funcs);
lua_pop(L, 3); /* pop the "os" table three times, one for each luaL_register */
lua_gc(L, LUA_GCRESTART, 0); /* resume GC */
}
return L;
}
#ifdef _WIN64
#pragma warning(pop)
#endif
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