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authorBartosz Taudul <wolf@nereid.pl>2022-11-06 00:41:54 +0300
committerBartosz Taudul <wolf@nereid.pl>2022-11-06 00:41:54 +0300
commitce797d82d58866d2486bcb9e49467e0542452dc7 (patch)
treef86f4447cdec6ae09ecd049fda72e8cfb0f142cc
parenta9be9d65de023c8af5c05279913360dac01ac127 (diff)
Add minimal wayland backend.
-rw-r--r--profiler/src/BackendWayland.cpp246
1 files changed, 246 insertions, 0 deletions
diff --git a/profiler/src/BackendWayland.cpp b/profiler/src/BackendWayland.cpp
new file mode 100644
index 00000000..4d78f6c6
--- /dev/null
+++ b/profiler/src/BackendWayland.cpp
@@ -0,0 +1,246 @@
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+#include "imgui/imgui_impl_opengl3.h"
+#include "imgui/imgui_impl_opengl3_loader.h"
+
+#include <chrono>
+#include <stdio.h>
+#include <string.h>
+#include <wayland-client.h>
+#include <wayland-egl.h>
+
+#include "xdg-shell.h"
+
+#include "Backend.hpp"
+#include "RunQueue.hpp"
+
+static std::function<void()> s_redraw;
+static RunQueue* s_mainThreadTasks;
+
+static struct wl_display* s_dpy;
+static struct wl_compositor* s_comp;
+static struct wl_surface* s_surf;
+static struct wl_egl_window* s_eglWin;
+static struct wl_shm* s_shm;
+static struct xdg_wm_base* s_wm;
+static EGLDisplay s_eglDpy;
+static EGLContext s_eglCtx;
+static EGLSurface s_eglSurf;
+static struct xdg_surface* s_xdgSurf;
+static struct xdg_toplevel* s_toplevel;
+
+static bool s_running = true;
+static int s_w, s_h;
+static uint64_t s_time;
+
+
+static void WmPing( void*, struct xdg_wm_base* shell, uint32_t serial )
+{
+ xdg_wm_base_pong( shell, serial );
+}
+
+constexpr struct xdg_wm_base_listener wmListener = {
+ .ping = WmPing
+};
+
+
+static void RegistryGlobalCb( void*, struct wl_registry* reg, uint32_t name, const char* interface, uint32_t version )
+{
+ if( strcmp( interface, wl_compositor_interface.name ) == 0 )
+ {
+ s_comp = (wl_compositor*)wl_registry_bind( reg, name, &wl_compositor_interface, 5 );
+ }
+ else if( strcmp( interface, wl_shm_interface.name ) == 0 )
+ {
+ s_shm = (wl_shm*)wl_registry_bind( reg, name, &wl_shm_interface, 1 );
+ }
+ else if( strcmp( interface, xdg_wm_base_interface.name ) == 0 )
+ {
+ s_wm = (xdg_wm_base*)wl_registry_bind( reg, name, &xdg_wm_base_interface, 1 );
+ xdg_wm_base_add_listener( s_wm, &wmListener, nullptr );
+ }
+}
+
+constexpr struct wl_registry_listener registryListener = {
+ .global = RegistryGlobalCb
+};
+
+
+static void XdgSurfaceConfigure( void*, struct xdg_surface* surf, uint32_t serial )
+{
+ xdg_surface_ack_configure( surf, serial );
+}
+
+constexpr struct xdg_surface_listener surfaceListener = {
+ .configure = XdgSurfaceConfigure
+};
+
+
+static void XdgToplevelConfigure( void*, struct xdg_toplevel* toplevel, int32_t width, int32_t height, struct wl_array* states )
+{
+ if( width == 0 || height == 0 ) return;
+ if( s_w != width || s_h != height )
+ {
+ s_w = width;
+ s_h = height;
+
+ wl_egl_window_resize( s_eglWin, width, height, 0, 0 );
+ wl_surface_commit( s_surf );
+ }
+}
+
+static void XdgToplevelClose( void*, struct xdg_toplevel* toplevel )
+{
+ s_running = false;
+}
+
+constexpr struct xdg_toplevel_listener toplevelListener = {
+ .configure = XdgToplevelConfigure,
+ .close = XdgToplevelClose
+};
+
+Backend::Backend( const char* title, std::function<void()> redraw, RunQueue* mainThreadTasks )
+{
+ s_redraw = redraw;
+ s_mainThreadTasks = mainThreadTasks;
+ s_w = m_winPos.w;
+ s_h = m_winPos.h;
+
+ s_dpy = wl_display_connect( nullptr );
+ if( !s_dpy ) { fprintf( stderr, "Cannot establish wayland display connection!\n" ); exit( 1 ); }
+
+ wl_registry_add_listener( wl_display_get_registry( s_dpy ), &registryListener, nullptr );
+ wl_display_roundtrip( s_dpy );
+
+ if( !s_comp ) { fprintf( stderr, "No wayland compositor!\n" ); exit( 1 ); }
+ if( !s_shm ) { fprintf( stderr, "No wayland shared memory!\n" ); exit( 1 ); }
+ if( !s_wm ) { fprintf( stderr, "No wayland window manager!\n" ); exit( 1 ); }
+
+ s_surf = wl_compositor_create_surface( s_comp );
+ s_eglWin = wl_egl_window_create( s_surf, m_winPos.w, m_winPos.h );
+ s_xdgSurf = xdg_wm_base_get_xdg_surface( s_wm, s_surf );
+ xdg_surface_add_listener( s_xdgSurf, &surfaceListener, nullptr );
+ s_toplevel = xdg_surface_get_toplevel( s_xdgSurf );
+ xdg_toplevel_add_listener( s_toplevel, &toplevelListener, nullptr );
+ xdg_toplevel_set_title( s_toplevel, title );
+
+ constexpr EGLint eglConfigAttrib[] = {
+ EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
+ EGL_NONE
+ };
+
+ s_eglDpy = eglGetPlatformDisplay( EGL_PLATFORM_WAYLAND_KHR, s_dpy, nullptr );
+ EGLBoolean res;
+ res = eglInitialize( s_eglDpy, nullptr, nullptr );
+ if( res != EGL_TRUE ) { fprintf( stderr, "Cannot initialize EGL!\n" ); exit( 1 ); }
+
+ EGLint count;
+ EGLConfig eglConfig;
+ res = eglChooseConfig( s_eglDpy, eglConfigAttrib, &eglConfig, 1, &count );
+ if( res != EGL_TRUE || count != 1 ) { fprintf( stderr, "No suitable EGL config found!\n" ); exit( 1 ); }
+
+ res = eglBindAPI( EGL_OPENGL_API );
+ if( res != EGL_TRUE ) { fprintf( stderr, "Cannot use OpenGL through EGL!\n" ); exit( 1 ); }
+
+ s_eglSurf = eglCreatePlatformWindowSurface( s_eglDpy, eglConfig, s_eglWin, nullptr );
+
+ constexpr EGLint eglCtxAttrib[] = {
+ EGL_CONTEXT_MAJOR_VERSION, 3,
+ EGL_CONTEXT_MINOR_VERSION, 2,
+ EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
+ EGL_NONE
+ };
+
+ s_eglCtx = eglCreateContext( s_eglDpy, eglConfig, EGL_NO_CONTEXT, eglCtxAttrib );
+ if( !s_eglCtx ) { fprintf( stderr, "Cannot create OpenGL 3.2 Core Profile context!\n" ); exit( 1 ); }
+ res = eglMakeCurrent( s_eglDpy, s_eglSurf, s_eglSurf, s_eglCtx );
+ if( res != EGL_TRUE ) { fprintf( stderr, "Cannot make EGL context current!\n" ); exit( 1 ); }
+
+ ImGui_ImplOpenGL3_Init( "#version 150" );
+
+ ImGuiIO& io = ImGui::GetIO();
+ io.BackendPlatformName = "wayland (tracy profiler)";
+ s_time = std::chrono::duration_cast<std::chrono::microseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count();
+}
+
+Backend::~Backend()
+{
+ eglMakeCurrent( s_eglDpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT );
+ eglDestroySurface( s_eglDpy, s_eglSurf );
+ eglDestroyContext( s_eglDpy, s_eglCtx );
+ eglTerminate( s_eglDpy );
+ xdg_toplevel_destroy( s_toplevel );
+ xdg_surface_destroy( s_xdgSurf );
+ wl_egl_window_destroy( s_eglWin );
+ wl_surface_destroy( s_surf );
+ xdg_wm_base_destroy( s_wm );
+ wl_shm_destroy( s_shm );
+ wl_compositor_destroy( s_comp );
+ wl_display_disconnect( s_dpy );
+}
+
+void Backend::Show()
+{
+ wl_surface_commit( s_surf );
+}
+
+void Backend::Run()
+{
+ while( s_running && wl_display_dispatch( s_dpy ) != -1 )
+ {
+ s_redraw();
+ s_mainThreadTasks->Run();
+ }
+}
+
+void Backend::Attention()
+{
+}
+
+void Backend::NewFrame( int& w, int& h )
+{
+ w = m_winPos.w = s_w;
+ h = m_winPos.h = s_h;
+
+ ImGuiIO& io = ImGui::GetIO();
+ io.DisplaySize = ImVec2( w, h );
+ io.DisplayFramebufferScale = ImVec2( 1, 1 );
+
+ ImGui_ImplOpenGL3_NewFrame();
+
+ uint64_t time = std::chrono::duration_cast<std::chrono::microseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count();
+ io.DeltaTime = ( time - s_time ) / 1000000.f;
+ s_time = time;
+}
+
+void Backend::EndFrame()
+{
+ const ImVec4 clear_color = ImColor( 114, 144, 154 );
+
+ ImGui::Render();
+ glViewport( 0, 0, s_w, s_h );
+ glClearColor( clear_color.x, clear_color.y, clear_color.z, clear_color.w );
+ glClear( GL_COLOR_BUFFER_BIT );
+ ImGui_ImplOpenGL3_RenderDrawData( ImGui::GetDrawData() );
+
+ eglSwapBuffers( s_eglDpy, s_eglSurf );
+}
+
+void Backend::SetIcon( uint8_t* data, int w, int h )
+{
+}
+
+void Backend::SetTitle( const char* title )
+{
+ xdg_toplevel_set_title( s_toplevel, title );
+}
+
+float Backend::GetDpiScale()
+{
+ return 1.f;
+}