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authorDavid Farrell <dafarrel@adobe.com>2021-05-02 03:29:27 +0300
committerDavid Farrell <dafarrel@adobe.com>2021-05-02 03:31:49 +0300
commit3f2d0bbf6ec6a495e059c62aaee8a190ef7ea0d4 (patch)
tree8f5d978966904748be5d30d0cf0a1e165fac2678 /examples
parentc668a085306ac81044e1003c51016497f71f6180 (diff)
The ToyPathTracer example uses the D3D11 GPU zones
Diffstat (limited to 'examples')
-rw-r--r--examples/ToyPathTracer/Windows/TestWin.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/examples/ToyPathTracer/Windows/TestWin.cpp b/examples/ToyPathTracer/Windows/TestWin.cpp
index 7acc8595..c6796b90 100644
--- a/examples/ToyPathTracer/Windows/TestWin.cpp
+++ b/examples/ToyPathTracer/Windows/TestWin.cpp
@@ -16,6 +16,7 @@
#include "CompiledPixelShader.h"
#include "../../../Tracy.hpp"
+#include "../../../TracyD3D11.hpp"
static HINSTANCE g_HInstance;
static HWND g_Wnd;
@@ -44,6 +45,7 @@ static ID3D11UnorderedAccessView *g_BackbufferUAV, *g_BackbufferUAV2;
static ID3D11SamplerState* g_SamplerLinear;
static ID3D11RasterizerState* g_RasterState;
static int g_BackbufferIndex;
+static tracy::D3D11Ctx *g_tracyCtx;
#if DO_COMPUTE_GPU
@@ -215,6 +217,7 @@ int APIENTRY wWinMain(_In_ HINSTANCE hInstance, _In_opt_ HINSTANCE, _In_ LPWSTR,
else
{
RenderFrame();
+ TracyD3D11Collect(g_tracyCtx);
if( --framesLeft == 0 ) break;
}
}
@@ -271,6 +274,7 @@ static int s_FrameCount = 0;
static void RenderFrame()
{
ZoneScoped;
+ TracyD3D11Zone(g_tracyCtx, "RenderFrame");
LARGE_INTEGER time1;
@@ -541,6 +545,10 @@ static HRESULT InitD3DDevice()
vp.TopLeftY = 0;
g_D3D11Ctx->RSSetViewports(1, &vp);
+ g_tracyCtx = TracyD3D11Context(g_D3D11Device, g_D3D11Ctx);
+ const char* tracyD3D11CtxName = "D3D11";
+ TracyD3D11ContextName(g_tracyCtx, tracyD3D11CtxName, (uint16_t)strlen(tracyD3D11CtxName));
+
return S_OK;
}
@@ -548,6 +556,8 @@ static void ShutdownD3DDevice()
{
ZoneScoped;
+ if (g_tracyCtx) TracyD3D11Destroy(g_tracyCtx);
+
if (g_D3D11Ctx) g_D3D11Ctx->ClearState();
if (g_D3D11RenderTarget) g_D3D11RenderTarget->Release();