diff options
author | Bartosz Taudul <wolf@nereid.pl> | 2022-10-13 20:08:37 +0300 |
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committer | Bartosz Taudul <wolf@nereid.pl> | 2022-10-13 20:08:37 +0300 |
commit | de3190657ee1b7eaae6c5be8900510e8b79d23f8 (patch) | |
tree | 0cc8e36ad1a11a3f0786fa2ad853c3b701d0ab8d /profiler | |
parent | b88ef2979256488aca7f79af9c94d2b744111365 (diff) |
Make sure window redraw is active on refresh callback.
Diffstat (limited to 'profiler')
-rw-r--r-- | profiler/src/BackendGlfw.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/profiler/src/BackendGlfw.cpp b/profiler/src/BackendGlfw.cpp index 1efcb84c..639b84b0 100644 --- a/profiler/src/BackendGlfw.cpp +++ b/profiler/src/BackendGlfw.cpp @@ -85,7 +85,7 @@ Backend::Backend( const char* title, std::function<void()> redraw, RunQueue* mai glfwMakeContextCurrent( s_window ); glfwSwapInterval( 1 ); // Enable vsync - glfwSetWindowRefreshCallback( s_window, []( GLFWwindow* ) { s_redraw(); } ); + glfwSetWindowRefreshCallback( s_window, []( GLFWwindow* ) { tracy::s_wasActive = true; s_redraw(); } ); ImGui_ImplGlfw_InitForOpenGL( s_window, true ); #ifdef __EMSCRIPTEN__ |