diff options
Diffstat (limited to 'imgui/imconfig.h')
-rw-r--r-- | imgui/imconfig.h | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/imgui/imconfig.h b/imgui/imconfig.h index 5ab10e96..b181691b 100644 --- a/imgui/imconfig.h +++ b/imgui/imconfig.h @@ -5,32 +5,35 @@ //----------------------------------------------------------------------------- // A) You may edit imconfig.h (and not overwrite it when updating imgui, or maintain a patch/branch with your modifications to imconfig.h) // B) or add configuration directives in your own file and compile with #define IMGUI_USER_CONFIG "myfilename.h" -// C) Many compile-time options have an effect on data structures. They need defined consistently _everywhere_ imgui.h is included, -// not only for the imgui*.cpp compilation units. Defining those options in imconfig.h will ensure they correctly get used everywhere. +// If you do so you need to make sure that configuration settings are defined consistently _everywhere_ dear imgui is used, which include +// the imgui*.cpp files but also _any_ of your code that uses imgui. This is because some compile-time options have an affect on data structures. +// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts. +// Call IMGUI_CHECKVERSION() from your .cpp files to verify that the data structures your files are using are matching the ones imgui.cpp is using. //----------------------------------------------------------------------------- #pragma once //---- Define assertion handler. Defaults to calling assert(). //#define IM_ASSERT(_EXPR) MyAssert(_EXPR) +//#define IM_ASSERT(_EXPR) ((void)(_EXPR)) // Disable asserts //---- Define attributes of all API symbols declarations, e.g. for DLL under Windows. //#define IMGUI_API __declspec( dllexport ) //#define IMGUI_API __declspec( dllimport ) -//---- Don't define obsolete functions/enums names. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names +//---- Don't define obsolete functions/enums names. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names. //#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS -//---- Don't implement default handlers for Windows (so as not to link with certain functions) -//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // Don't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. -//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // Don't use and link with ImmGetContext/ImmSetCompositionWindow. - //---- Don't implement demo windows functionality (ShowDemoWindow()/ShowStyleEditor()/ShowUserGuide() methods will be empty) //---- It is very strongly recommended to NOT disable the demo windows during development. Please read the comments in imgui_demo.cpp. //#define IMGUI_DISABLE_DEMO_WINDOWS -//---- Don't implement ImFormatString(), ImFormatStringV() so you can reimplement them yourself. -//#define IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS +//---- Don't implement some functions to reduce linkage requirements. +//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. +//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] Don't implement default IME handler. Won't use and link with ImmGetContext/ImmSetCompositionWindow. +//#define IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself if you don't want to link with vsnprintf. +//#define IMGUI_DISABLE_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 wrapper so you can implement them yourself. Declare your prototypes in imconfig.h. +//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free(). You will need to call ImGui::SetAllocatorFunctions(). //---- Include imgui_user.h at the end of imgui.h as a convenience //#define IMGUI_INCLUDE_IMGUI_USER_H |