Welcome to mirror list, hosted at ThFree Co, Russian Federation.

TracyOpenGL.hpp - github.com/wolfpld/tracy.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: d540422b6704c65ed6dde6c1addf9dca354f0f2c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
#ifndef __TRACYOPENGL_HPP__
#define __TRACYOPENGL_HPP__

#if !defined TRACY_ENABLE || defined __APPLE__

#define TracyGpuContext
#define TracyGpuContextName(x,y)
#define TracyGpuNamedZone(x,y,z)
#define TracyGpuNamedZoneC(x,y,z,w)
#define TracyGpuZone(x)
#define TracyGpuZoneC(x,y)
#define TracyGpuZoneTransient(x,y,z)
#define TracyGpuCollect

#define TracyGpuNamedZoneS(x,y,z,w)
#define TracyGpuNamedZoneCS(x,y,z,w,a)
#define TracyGpuZoneS(x,y)
#define TracyGpuZoneCS(x,y,z)
#define TracyGpuZoneTransientS(x,y,z,w)

namespace tracy
{
struct SourceLocationData;
class GpuCtxScope
{
public:
    GpuCtxScope( const SourceLocationData*, bool ) {}
    GpuCtxScope( const SourceLocationData*, int, bool ) {}
};
}

#else

#include <atomic>
#include <assert.h>
#include <stdlib.h>

#include "Tracy.hpp"
#include "client/TracyProfiler.hpp"
#include "client/TracyCallstack.hpp"
#include "common/TracyAlign.hpp"
#include "common/TracyAlloc.hpp"

#if !defined GL_TIMESTAMP && defined GL_TIMESTAMP_EXT
#  define GL_TIMESTAMP GL_TIMESTAMP_EXT
#  define GL_QUERY_COUNTER_BITS GL_QUERY_COUNTER_BITS_EXT
#  define glGetQueryObjectiv glGetQueryObjectivEXT
#  define glGetQueryObjectui64v glGetQueryObjectui64vEXT
#  define glQueryCounter glQueryCounterEXT
#endif

#define TracyGpuContext tracy::GetGpuCtx().ptr = (tracy::GpuCtx*)tracy::tracy_malloc( sizeof( tracy::GpuCtx ) ); new(tracy::GetGpuCtx().ptr) tracy::GpuCtx;
#define TracyGpuContextName( name, size ) tracy::GetGpuCtx().ptr->Name( name, size );
#if defined TRACY_HAS_CALLSTACK && defined TRACY_CALLSTACK
#  define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__,  __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
#  define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__,  __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), TRACY_CALLSTACK, active );
#  define TracyGpuZone( name ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, TRACY_CALLSTACK, true )
#  define TracyGpuZoneC( name, color ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, TRACY_CALLSTACK, true )
#  define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), TRACY_CALLSTACK, active );
#else
#  define TracyGpuNamedZone( varname, name, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__,  __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
#  define TracyGpuNamedZoneC( varname, name, color, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__,  __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), active );
#  define TracyGpuZone( name ) TracyGpuNamedZone( ___tracy_gpu_zone, name, true )
#  define TracyGpuZoneC( name, color ) TracyGpuNamedZoneC( ___tracy_gpu_zone, name, color, true )
#  define TracyGpuZoneTransient( varname, name, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), active );
#endif
#define TracyGpuCollect tracy::GetGpuCtx().ptr->Collect();

#ifdef TRACY_HAS_CALLSTACK
#  define TracyGpuNamedZoneS( varname, name, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__,  __FILE__, (uint32_t)__LINE__, 0 }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active );
#  define TracyGpuNamedZoneCS( varname, name, color, depth, active ) static constexpr tracy::SourceLocationData TracyConcat(__tracy_gpu_source_location,__LINE__) { name, __FUNCTION__,  __FILE__, (uint32_t)__LINE__, color }; tracy::GpuCtxScope varname( &TracyConcat(__tracy_gpu_source_location,__LINE__), depth, active );
#  define TracyGpuZoneS( name, depth ) TracyGpuNamedZoneS( ___tracy_gpu_zone, name, depth, true )
#  define TracyGpuZoneCS( name, color, depth ) TracyGpuNamedZoneCS( ___tracy_gpu_zone, name, color, depth, true )
#  define TracyGpuZoneTransientS( varname, name, depth, active ) tracy::GpuCtxScope varname( __LINE__, __FILE__, strlen( __FILE__ ), __FUNCTION__, strlen( __FUNCTION__ ), name, strlen( name ), depth, active );
#else
#  define TracyGpuNamedZoneS( varname, name, depth, active ) TracyGpuNamedZone( varname, name, active )
#  define TracyGpuNamedZoneCS( varname, name, color, depth, active ) TracyGpuNamedZoneC( varname, name, color, active )
#  define TracyGpuZoneS( name, depth ) TracyGpuZone( name )
#  define TracyGpuZoneCS( name, color, depth ) TracyGpuZoneC( name, color )
#  define TracyGpuZoneTransientS( varname, name, depth, active ) TracyGpuZoneTransient( varname, name, active )
#endif

namespace tracy
{

class GpuCtx
{
    friend class GpuCtxScope;

    enum { QueryCount = 64 * 1024 };

public:
    GpuCtx()
        : m_context( GetGpuCtxCounter().fetch_add( 1, std::memory_order_relaxed ) )
        , m_head( 0 )
        , m_tail( 0 )
    {
        assert( m_context != 255 );

        glGenQueries( QueryCount, m_query );

        int64_t tgpu;
        glGetInteger64v( GL_TIMESTAMP, &tgpu );
        int64_t tcpu = Profiler::GetTime();

        GLint bits;
        glGetQueryiv( GL_TIMESTAMP, GL_QUERY_COUNTER_BITS, &bits );

        const float period = 1.f;
        const auto thread = GetThreadHandle();
        TracyLfqPrepare( QueueType::GpuNewContext );
        MemWrite( &item->gpuNewContext.cpuTime, tcpu );
        MemWrite( &item->gpuNewContext.gpuTime, tgpu );
        MemWrite( &item->gpuNewContext.thread, thread );
        MemWrite( &item->gpuNewContext.period, period );
        MemWrite( &item->gpuNewContext.context, m_context );
        MemWrite( &item->gpuNewContext.flags, uint8_t( 0 ) );
        MemWrite( &item->gpuNewContext.type, GpuContextType::OpenGl );

#ifdef TRACY_ON_DEMAND
        GetProfiler().DeferItem( *item );
#endif

        TracyLfqCommit;
    }

    void Name( const char* name, uint16_t len )
    {
        auto ptr = (char*)tracy_malloc( len );
        memcpy( ptr, name, len );

        TracyLfqPrepare( QueueType::GpuContextName );
        MemWrite( &item->gpuContextNameFat.context, m_context );
        MemWrite( &item->gpuContextNameFat.ptr, (uint64_t)ptr );
        MemWrite( &item->gpuContextNameFat.size, len );
#ifdef TRACY_ON_DEMAND
        GetProfiler().DeferItem( *item );
#endif
        TracyLfqCommit;
    }

    void Collect()
    {
        ZoneScopedC( Color::Red4 );

        if( m_tail == m_head ) return;

#ifdef TRACY_ON_DEMAND
        if( !GetProfiler().IsConnected() )
        {
            m_head = m_tail = 0;
            return;
        }
#endif

        while( m_tail != m_head )
        {
            GLint available;
            glGetQueryObjectiv( m_query[m_tail], GL_QUERY_RESULT_AVAILABLE, &available );
            if( !available ) return;

            uint64_t time;
            glGetQueryObjectui64v( m_query[m_tail], GL_QUERY_RESULT, &time );

            TracyLfqPrepare( QueueType::GpuTime );
            MemWrite( &item->gpuTime.gpuTime, (int64_t)time );
            MemWrite( &item->gpuTime.queryId, (uint16_t)m_tail );
            MemWrite( &item->gpuTime.context, m_context );
            TracyLfqCommit;

            m_tail = ( m_tail + 1 ) % QueryCount;
        }
    }

private:
    tracy_force_inline unsigned int NextQueryId()
    {
        const auto id = m_head;
        m_head = ( m_head + 1 ) % QueryCount;
        assert( m_head != m_tail );
        return id;
    }

    tracy_force_inline unsigned int TranslateOpenGlQueryId( unsigned int id )
    {
        return m_query[id];
    }

    tracy_force_inline uint8_t GetId() const
    {
        return m_context;
    }

    unsigned int m_query[QueryCount];
    uint8_t m_context;

    unsigned int m_head;
    unsigned int m_tail;
};

class GpuCtxScope
{
public:
    tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, bool is_active )
#ifdef TRACY_ON_DEMAND
        : m_active( is_active && GetProfiler().IsConnected() )
#else
        : m_active( is_active )
#endif
    {
        if( !m_active ) return;

        const auto queryId = GetGpuCtx().ptr->NextQueryId();
        glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );

        TracyLfqPrepare( QueueType::GpuZoneBegin );
        MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
        memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
        MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
        MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
        MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
        TracyLfqCommit;
    }

    tracy_force_inline GpuCtxScope( const SourceLocationData* srcloc, int depth, bool is_active )
#ifdef TRACY_ON_DEMAND
        : m_active( is_active && GetProfiler().IsConnected() )
#else
        : m_active( is_active )
#endif
    {
        if( !m_active ) return;

        const auto queryId = GetGpuCtx().ptr->NextQueryId();
        glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );

#ifdef TRACY_FIBERS
        TracyLfqPrepare( QueueType::GpuZoneBegin );
        memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
#else
        GetProfiler().SendCallstack( depth );
        TracyLfqPrepare( QueueType::GpuZoneBeginCallstack );
        MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
#endif
        MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
        MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
        MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
        MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
        TracyLfqCommit;
    }

    tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, bool is_active )
#ifdef TRACY_ON_DEMAND
        : m_active( is_active && GetProfiler().IsConnected() )
#else
        : m_active( is_active )
#endif
    {
        if( !m_active ) return;

        const auto queryId = GetGpuCtx().ptr->NextQueryId();
        glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );

        TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLoc );
        const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
        MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
        memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
        MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
        MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
        MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
        TracyLfqCommit;
    }

    tracy_force_inline GpuCtxScope( uint32_t line, const char* source, size_t sourceSz, const char* function, size_t functionSz, const char* name, size_t nameSz, int depth, bool is_active )
#ifdef TRACY_ON_DEMAND
        : m_active( is_active && GetProfiler().IsConnected() )
#else
        : m_active( is_active )
#endif
    {
        if( !m_active ) return;

        const auto queryId = GetGpuCtx().ptr->NextQueryId();
        glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );

#ifdef TRACY_FIBERS
        TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLoc );
        memset( &item->gpuZoneBegin.thread, 0, sizeof( item->gpuZoneBegin.thread ) );
#else
        GetProfiler().SendCallstack( depth );
        TracyLfqPrepare( QueueType::GpuZoneBeginAllocSrcLocCallstack );
        MemWrite( &item->gpuZoneBegin.thread, GetThreadHandle() );
#endif
        const auto srcloc = Profiler::AllocSourceLocation( line, source, sourceSz, function, functionSz, name, nameSz );
        MemWrite( &item->gpuZoneBegin.cpuTime, Profiler::GetTime() );
        MemWrite( &item->gpuZoneBegin.queryId, uint16_t( queryId ) );
        MemWrite( &item->gpuZoneBegin.context, GetGpuCtx().ptr->GetId() );
        MemWrite( &item->gpuZoneBegin.srcloc, (uint64_t)srcloc );
        TracyLfqCommit;
    }

    tracy_force_inline ~GpuCtxScope()
    {
        if( !m_active ) return;

        const auto queryId = GetGpuCtx().ptr->NextQueryId();
        glQueryCounter( GetGpuCtx().ptr->TranslateOpenGlQueryId( queryId ), GL_TIMESTAMP );

        TracyLfqPrepare( QueueType::GpuZoneEnd );
        MemWrite( &item->gpuZoneEnd.cpuTime, Profiler::GetTime() );
        memset( &item->gpuZoneEnd.thread, 0, sizeof( item->gpuZoneEnd.thread ) );
        MemWrite( &item->gpuZoneEnd.queryId, uint16_t( queryId ) );
        MemWrite( &item->gpuZoneEnd.context, GetGpuCtx().ptr->GetId() );
        TracyLfqCommit;
    }

private:
    const bool m_active;
};

}

#endif

#endif