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authorBertrand Le Roy <beleroy@microsoft.com>2018-02-15 07:40:10 +0300
committerBertrand Le Roy <beleroy@microsoft.com>2018-02-15 19:26:08 +0300
commitd5f5eba0188d4521e25b33ed2cad4177339767eb (patch)
tree9a9f9f9a665582888c452442184ba884dbde65f7 /Xamarin.PropertyEditing.Windows.Standalone
parent4a86ad8b4801cb91aee50302d8b9eff265ddea04 (diff)
Add a setting to control the visibility of the opacity editor UI
Diffstat (limited to 'Xamarin.PropertyEditing.Windows.Standalone')
-rw-r--r--Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs b/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs
index eb5751a..59fc4b6 100644
--- a/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs
+++ b/Xamarin.PropertyEditing.Windows.Standalone/MainWindow.xaml.cs
@@ -18,6 +18,7 @@ namespace Xamarin.PropertyEditing.Windows.Standalone
this.panel.TargetPlatform = new TargetPlatform {
SupportsCustomExpressions = true,
SupportsMaterialDesign = true,
+ SupportsBrushOpacity = false,
GroupedTypes = new Dictionary<Type, string> {
{ typeof(CommonBrush), "Brush" }
}