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using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Input;
namespace Xamarin.PropertyEditing.Windows
{
internal class MenuButton
: Button
{
public static readonly DependencyProperty HeaderProperty = DependencyProperty.Register (
nameof(Header), typeof(object), typeof(MenuButton), new PropertyMetadata (default(object)));
public object Header
{
get { return (object) GetValue (HeaderProperty); }
set { SetValue (HeaderProperty, value); }
}
public static readonly DependencyProperty HeaderTemplateProperty = DependencyProperty.Register (
nameof(HeaderTemplate), typeof(DataTemplate), typeof(MenuButton), new PropertyMetadata (default(DataTemplate)));
public DataTemplate HeaderTemplate
{
get { return (DataTemplate) GetValue (HeaderTemplateProperty); }
set { SetValue (HeaderTemplateProperty, value); }
}
protected override void OnClick ()
{
base.OnClick ();
if (ContextMenu != null)
OpenMenu();
}
protected override void OnMouseDown (MouseButtonEventArgs e)
{
if (ContextMenu == null)
return;
OpenMenu ();
e.Handled = true;
base.OnMouseDown (e);
}
private void OpenMenu ()
{
ContextMenu.PlacementTarget = this;
ContextMenu.Placement = PlacementMode.Bottom;
ContextMenu.IsOpen = true;
}
}
}
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