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using System;
namespace Xamarin.PropertyEditing
{
public enum ResourceSourceType
{
System = 0,
Application = 1,
ResourceDictionary = 2,
Document = 3
}
public class ResourceSource
: IEquatable<ResourceSource>
{
public ResourceSource (string name, ResourceSourceType type)
{
if (name == null)
throw new ArgumentNullException (nameof (name));
Name = name;
Type = type;
}
public string Name
{
get;
}
/// <summary>
/// Gets the type of resource source.
/// </summary>
public ResourceSourceType Type
{
get;
}
public virtual bool Equals (ResourceSource other)
{
if (ReferenceEquals (other, null))
return false;
if (ReferenceEquals (other, this))
return true;
return Type == other.Type && Name == other.Name;
}
public override bool Equals (object obj)
{
if (ReferenceEquals (obj, null))
return false;
if (ReferenceEquals (obj, this))
return true;
if (obj.GetType() != GetType())
return false;
return Equals ((ResourceSource)obj);
}
public override int GetHashCode ()
{
unchecked {
int hashCode = Name.GetHashCode();
hashCode = (hashCode * 397) ^ Type.GetHashCode();
return hashCode;
}
}
public static bool operator == (ResourceSource left, ResourceSource right)
{
return Equals (left, right);
}
public static bool operator != (ResourceSource left, ResourceSource right)
{
return !Equals (left, right);
}
}
}
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