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Xamarin.PropertyEditing.csproj « Xamarin.PropertyEditing - github.com/xamarin/Xamarin.PropertyEditing.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
  <PropertyGroup>
    <TargetFramework>netstandard2.0</TargetFramework>
  </PropertyGroup>

  <ItemGroup>
    <PackageReference Include="Microsoft.VisualStudioEng.MicroBuild.Core">
      <Version>1.0.0</Version>
    </PackageReference>
  </ItemGroup>

  <ItemGroup>
    <EmbeddedResource Update="Properties\Resources.resx">
      <Generator>PublicResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <EmbeddedResource Update="Properties\Resources.*.resx">
      <Visible>false</Visible>
    </EmbeddedResource>
  </ItemGroup>

  <ItemGroup>
    <Compile Condition=" '$(EnableDefaultCompileItems)' == 'true' " Update="Properties\Resources.Designer.cs">
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
  </ItemGroup>

  <Target Name="GetFilesToSign" BeforeTargets="SignFiles" Condition=" '$(Configuration)' == 'Release' Or '$(Configuration)' == 'ReleaseWindows'">
    <ItemGroup>
      <FilesToSign Include="$(OutDir)\**\$(AssemblyName).resources.dll">
        <Authenticode>Microsoft400</Authenticode>
      </FilesToSign>
      <FilesToSign Include="$(OutDir)\$(AssemblyName).dll"> 
        <Authenticode>Microsoft400</Authenticode> 
      </FilesToSign>
    </ItemGroup>
  </Target>
</Project>