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authorMartin Storsjo <martin@martin.st>2017-11-03 13:03:52 +0300
committerTristan Matthews <tmatth@videolan.org>2017-11-03 17:10:51 +0300
commitdd8e04fb89a30d74643f64b6fee750b5daad9fd7 (patch)
tree65b253a9ec8b165bade6c2888649f484ff919ac0 /include
parent566e3a9466d199f7d8e8f7fcf79f2754187e3bfc (diff)
Check for _WIN32 instead of WIN32 in preprocessor checks
_WIN32 is always defined by the compiler automatically when targeting that platform, while WIN32 only is defined automatically in some configurations, and e.g. in MSVC only ever is defined in project files (if at all). Some other checks in the codebase already check for both WIN32 and _WIN32; those are left untouched.
Diffstat (limited to 'include')
-rw-r--r--include/speex/speex.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/speex/speex.h b/include/speex/speex.h
index 28c4b44..34919e2 100644
--- a/include/speex/speex.h
+++ b/include/speex/speex.h
@@ -412,7 +412,7 @@ extern const SpeexMode * const speex_mode_list[SPEEX_NB_MODES];
/** Obtain one of the modes available */
const SpeexMode * speex_lib_get_mode (int mode);
-#ifndef WIN32
+#ifndef _WIN32
/* We actually override the function in the narrowband case so that we can avoid linking in the wideband stuff */
#define speex_lib_get_mode(mode) ((mode)==SPEEX_MODEID_NB ? &speex_nb_mode : speex_lib_get_mode (mode))
#endif