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authorStany MARCEL <stanypub@gmail.com>2015-10-30 03:54:14 +0300
committerStany MARCEL <stanypub@gmail.com>2015-10-30 03:54:14 +0300
commit9115206ec5a2a7662208c675babcce632e64066b (patch)
tree45cc4de93ddc58d60554795d5199a4aeb1d31ea8 /README.md
parent8feffaed27f716da52d773e16af619f2a5e4a757 (diff)
Update README.md
Diffstat (limited to 'README.md')
-rw-r--r--README.md13
1 files changed, 6 insertions, 7 deletions
diff --git a/README.md b/README.md
index df988a1..0e9c222 100644
--- a/README.md
+++ b/README.md
@@ -6,8 +6,7 @@ where steam client can't be installed.
The Initial target is GNU/Linux if some developpers are insterred to add support
for Windows any contribution is welcomed.
-For the moment only the usb message dumper works, the simple xbox360 emulator is
-almost finished.
+For the moment only an xbox360 emulator is working without haptic feedback control.
This project is licenced under MIT Licence.
@@ -39,11 +38,11 @@ KERNEL=="uinput", MODE="0660", GROUP="games", OPTIONS+="static_node=uinput"
## TODO
- 1. Finish to guess each bytes/bits roles in the usb message (*Done*),
- 2. Understand how to configure haptic feed backs (*Not Started*),
- 3. Understand how to enable gyroscopes (*Not Started*),
- 4. Redirect inputs to userland events via uinput (*Done*):
- 5. Create a simple xbox event mapper. (*Done* but to be improved)
+ 1. Finish to guess each bytes/bits roles in the usb message (*Done*).
+ 2. Understand how to configure haptic feed backs (*Not Started*).
+ 3. Understand how to enable gyroscopes (*Not Started*).
+ 4. Redirect inputs to userland events via uinput (*Done*).
+ 5. Create a simple xbox event mapper (*Done* but to be improved).
6. Create a configurable event mapper:
- Create an event mapper that reads steam vdf files and maps usb inputs to uinput events.
- Create fallback mappings for unsupported config options.