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authorStany MARCEL <stanypub@gmail.com>2015-10-30 00:11:25 +0300
committerStany MARCEL <stanypub@gmail.com>2015-10-30 00:11:25 +0300
commitb9e9ddc8845f27fe42929efedfe8c6ec46bac494 (patch)
treee8bdfc264c71ff9b1cdb186d4a0a047503898627 /README.md
parente5f1c576cdfc5e84cc1a8073d3f5a41fb317b7ee (diff)
Add Simple xbox 360 emulator
Diffstat (limited to 'README.md')
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index bfb0d1a..206ca89 100644
--- a/README.md
+++ b/README.md
@@ -37,14 +37,14 @@ KERNEL=="uinput", MODE="0660", GROUP="games", OPTIONS+="static_node=uinput"
## TODO
- 1. Finish to guess each bytes/bits roles in the usb message (almost finished),
+ 1. Finish to guess each bytes/bits roles in the usb message (*Done*),
2. Understand how to configure haptic feed backs,
3. Understand how to enable gyroscopes,
4. Redirect inputs to userland events via uinput (*Done*):
- Create a C library that permit to create, a uinput device and send events
(python-uinput might be a candidate but I prefer to stick to MIT/BSD projects)
- Create a python binding to this library.
- 5. Create a simple xbox event mapper. (*Mostly Done*)
+ 5. Create a simple xbox event mapper. (*Done* but to be improved)
6. Create a configurable event mapper:
- Create an event mapper that reads steam vdf files and maps usb inputs to uinput events.
- Create fallback mappings for unsupported config options.