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libcelt.vcxproj « libcelt - gitlab.com/quite/celt.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ItemGroup Label="ProjectConfigurations">
    <ProjectConfiguration Include="Debug|Win32">
      <Configuration>Debug</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
    <ProjectConfiguration Include="Release|Win32">
      <Configuration>Release</Configuration>
      <Platform>Win32</Platform>
    </ProjectConfiguration>
  </ItemGroup>
  <PropertyGroup Label="Globals">
    <ProjectGuid>{245603E3-F580-41A5-9632-B25FE3372CBF}</ProjectGuid>
    <Keyword>Win32Proj</Keyword>
    <RootNamespace>libcelt</RootNamespace>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>true</UseDebugLibraries>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
    <ConfigurationType>StaticLibrary</ConfigurationType>
    <UseDebugLibraries>false</UseDebugLibraries>
    <WholeProgramOptimization>true</WholeProgramOptimization>
    <CharacterSet>Unicode</CharacterSet>
  </PropertyGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
  <ImportGroup Label="ExtensionSettings">
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup />
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
    <ClCompile>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <WarningLevel>Level3</WarningLevel>
      <Optimization>Disabled</Optimization>
      <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
    </Link>
  </ItemDefinitionGroup>
  <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
    <ClCompile>
      <WarningLevel>Level3</WarningLevel>
      <PrecompiledHeader>
      </PrecompiledHeader>
      <Optimization>MaxSpeed</Optimization>
      <FunctionLevelLinking>true</FunctionLevelLinking>
      <IntrinsicFunctions>true</IntrinsicFunctions>
      <PreprocessorDefinitions>HAVE_CONFIG_H;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
      <AdditionalIncludeDirectories>..\msvc;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
    </ClCompile>
    <Link>
      <SubSystem>Windows</SubSystem>
      <GenerateDebugInformation>true</GenerateDebugInformation>
      <EnableCOMDATFolding>true</EnableCOMDATFolding>
      <OptimizeReferences>true</OptimizeReferences>
    </Link>
  </ItemDefinitionGroup>
  <ItemGroup>
    <None Include="ReadMe.txt" />
  </ItemGroup>
  <ItemGroup>
    <ClInclude Include="..\msvc\config.h" />
    <ClInclude Include="arch.h" />
    <ClInclude Include="bands.h" />
    <ClInclude Include="celt.h" />
    <ClInclude Include="celt_header.h" />
    <ClInclude Include="celt_types.h" />
    <ClInclude Include="cwrs.h" />
    <ClInclude Include="ecintrin.h" />
    <ClInclude Include="entcode.h" />
    <ClInclude Include="entdec.h" />
    <ClInclude Include="entenc.h" />
    <ClInclude Include="fixed_debug.h" />
    <ClInclude Include="fixed_generic.h" />
    <ClInclude Include="float_cast.h" />
    <ClInclude Include="kiss_fft.h" />
    <ClInclude Include="laplace.h" />
    <ClInclude Include="mathops.h" />
    <ClInclude Include="mdct.h" />
    <ClInclude Include="modes.h" />
    <ClInclude Include="os_support.h" />
    <ClInclude Include="pitch.h" />
    <ClInclude Include="plc.h" />
    <ClInclude Include="quant_bands.h" />
    <ClInclude Include="rate.h" />
    <ClInclude Include="stack_alloc.h" />
    <ClInclude Include="vq.h" />
  </ItemGroup>
  <ItemGroup>
    <ClCompile Include="bands.c" />
    <ClCompile Include="celt.c" />
    <ClCompile Include="cwrs.c" />
    <ClCompile Include="entcode.c" />
    <ClCompile Include="entdec.c" />
    <ClCompile Include="entenc.c" />
    <ClCompile Include="header.c" />
    <ClCompile Include="kiss_fft.c" />
    <ClCompile Include="laplace.c" />
    <ClCompile Include="mathops.c" />
    <ClCompile Include="mdct.c" />
    <ClCompile Include="modes.c" />
    <ClCompile Include="pitch.c" />
    <ClCompile Include="plc.c" />
    <ClCompile Include="quant_bands.c" />
    <ClCompile Include="rate.c" />
    <ClCompile Include="vq.c" />
  </ItemGroup>
  <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
  <ImportGroup Label="ExtensionTargets">
  </ImportGroup>
</Project>