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author | Sebastian Dröge <sebastian@centricular.com> | 2021-09-18 10:46:55 +0300 |
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committer | Sebastian Dröge <sebastian@centricular.com> | 2021-09-18 11:58:59 +0300 |
commit | f4613bfc072c2f8eda1e7c803bbc4788852f3117 (patch) | |
tree | 0dabd0f764fc376bd4e99e99aa0a1c113f8aef63 /video/ffv1 | |
parent | 484cad00cea9294e8c464e70fc999da5e51cf4eb (diff) |
Use Buffer::from_mut_slice() in more places
This allows downstream to map the memory mutable.
Diffstat (limited to 'video/ffv1')
-rw-r--r-- | video/ffv1/src/ffv1dec/imp.rs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/ffv1/src/ffv1dec/imp.rs b/video/ffv1/src/ffv1dec/imp.rs index cf4125a37..dd1b3e01a 100644 --- a/video/ffv1/src/ffv1dec/imp.rs +++ b/video/ffv1/src/ffv1dec/imp.rs @@ -174,7 +174,7 @@ impl Ffv1Dec { // FIXME: we can also do this if we have video meta support and differing strides let mem = if src_stride == dest_stride { // Just wrap the decoded frame vecs and push them out - gst::Memory::from_slice(decoded_plane) + gst::Memory::from_mut_slice(decoded_plane) } else { // Mismatched stride, let's copy let out_plane = gst::Memory::with_size(dest_stride * comp_height); |