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author | Campbell Barton <ideasman42@gmail.com> | 2017-09-04 15:13:30 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2017-09-04 15:15:00 +0300 |
commit | d4752a5d6c5c7ea1da7e1f19f0f2cb7adb663cc4 (patch) | |
tree | 78d33a3e67dc6ac503194d997f058209af4439c5 | |
parent | d4b41a542dc1399ec15f5f5b5823e9e2dbdf1ede (diff) |
Resolve naming collision
Were using names from templates, tsk.
-rw-r--r-- | lighting_dynamic_sky.py | 2 | ||||
-rw-r--r-- | materials_utils/texture_rename.py | 1 |
2 files changed, 1 insertions, 2 deletions
diff --git a/lighting_dynamic_sky.py b/lighting_dynamic_sky.py index f07d5160..f5358a45 100644 --- a/lighting_dynamic_sky.py +++ b/lighting_dynamic_sky.py @@ -427,7 +427,7 @@ def draw_world_settings(col, context): class Dynapanel(Panel): bl_label = "Dynamic sky" - bl_idname = "SCENE_PT_layout" + bl_idname = "DYNSKY_PT_tools" bl_space_type = 'VIEW_3D' bl_region_type = 'TOOLS' bl_context = "objectmode" diff --git a/materials_utils/texture_rename.py b/materials_utils/texture_rename.py index ac728b70..c803295e 100644 --- a/materials_utils/texture_rename.py +++ b/materials_utils/texture_rename.py @@ -88,7 +88,6 @@ class TEXTURE_OT_patern_rename(Operator): class TEXTURE_PT_rename_panel(Panel): # Creates a Panel in the scene context of the properties editor bl_label = "Texture Rename" - bl_idname = "SCENE_PT_layout" bl_space_type = 'PROPERTIES' bl_region_type = 'WINDOW' bl_context = "texture" |