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authorCampbell Barton <ideasman42@gmail.com>2017-09-04 15:13:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-09-04 15:15:00 +0300
commitd4752a5d6c5c7ea1da7e1f19f0f2cb7adb663cc4 (patch)
tree78d33a3e67dc6ac503194d997f058209af4439c5
parentd4b41a542dc1399ec15f5f5b5823e9e2dbdf1ede (diff)
Resolve naming collision
Were using names from templates, tsk.
-rw-r--r--lighting_dynamic_sky.py2
-rw-r--r--materials_utils/texture_rename.py1
2 files changed, 1 insertions, 2 deletions
diff --git a/lighting_dynamic_sky.py b/lighting_dynamic_sky.py
index f07d5160..f5358a45 100644
--- a/lighting_dynamic_sky.py
+++ b/lighting_dynamic_sky.py
@@ -427,7 +427,7 @@ def draw_world_settings(col, context):
class Dynapanel(Panel):
bl_label = "Dynamic sky"
- bl_idname = "SCENE_PT_layout"
+ bl_idname = "DYNSKY_PT_tools"
bl_space_type = 'VIEW_3D'
bl_region_type = 'TOOLS'
bl_context = "objectmode"
diff --git a/materials_utils/texture_rename.py b/materials_utils/texture_rename.py
index ac728b70..c803295e 100644
--- a/materials_utils/texture_rename.py
+++ b/materials_utils/texture_rename.py
@@ -88,7 +88,6 @@ class TEXTURE_OT_patern_rename(Operator):
class TEXTURE_PT_rename_panel(Panel):
# Creates a Panel in the scene context of the properties editor
bl_label = "Texture Rename"
- bl_idname = "SCENE_PT_layout"
bl_space_type = 'PROPERTIES'
bl_region_type = 'WINDOW'
bl_context = "texture"