Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBastien Montagne <montagne29@wanadoo.fr>2015-12-02 19:25:57 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-12-02 19:25:57 +0300
commit2c2c7751c41765e35422f5da2fb1650ec9637721 (patch)
treed0218e0097fa3f37fc99c325e5a11a3213341b1c /io_scene_fbx/__init__.py
parentfb661e5a13e09d64629d5b3a8d88b1ba5df628f7 (diff)
Fix T46912: FBX import from Wow Model Viewer not working.
First file ever having 'Limb' (in addition to 'LimbNode'!) bones... Looks like we can more or less use them as 'LimbNode' ones, though.
Diffstat (limited to 'io_scene_fbx/__init__.py')
-rw-r--r--io_scene_fbx/__init__.py2
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_fbx/__init__.py b/io_scene_fbx/__init__.py
index f1a19c0b..9ccc5b7f 100644
--- a/io_scene_fbx/__init__.py
+++ b/io_scene_fbx/__init__.py
@@ -21,7 +21,7 @@
bl_info = {
"name": "FBX format",
"author": "Campbell Barton, Bastien Montagne, Jens Restemeier",
- "version": (3, 6, 5),
+ "version": (3, 7, 0),
"blender": (2, 76, 0),
"location": "File > Import-Export",
"description": "FBX IO meshes, UV's, vertex colors, materials, textures, cameras, lamps and actions",