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author | Julien Duroure <julien.duroure@gmail.com> | 2021-01-04 22:34:41 +0300 |
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committer | Julien Duroure <julien.duroure@gmail.com> | 2021-01-04 22:34:41 +0300 |
commit | 70efc485eca862b7e191d17c4b4456402dd98d9f (patch) | |
tree | 11ad653ec73d47b8fdba04c30045731c4601eca1 /io_scene_gltf2/blender/exp/gltf2_blender_get.py | |
parent | 2660631657c4b38e4ee9653c6395988bb9ca8313 (diff) |
glTF exporter: roundtrip all texture wrap modes
Diffstat (limited to 'io_scene_gltf2/blender/exp/gltf2_blender_get.py')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_get.py | 13 |
1 files changed, 1 insertions, 12 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_get.py b/io_scene_gltf2/blender/exp/gltf2_blender_get.py index ee63aa7e..b7a52114 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_get.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_get.py @@ -132,18 +132,7 @@ def find_shader_image_from_shader_socket(shader_socket, max_hops=10): return None -def get_texture_transform_from_texture_node(texture_node): - if not isinstance(texture_node, bpy.types.ShaderNodeTexImage): - return None - - mapping_socket = texture_node.inputs["Vector"] - if len(mapping_socket.links) == 0: - return None - - mapping_node = mapping_socket.links[0].from_node - if not isinstance(mapping_node, bpy.types.ShaderNodeMapping): - return None - +def get_texture_transform_from_mapping_node(mapping_node): if mapping_node.vector_type not in ["TEXTURE", "POINT", "VECTOR"]: gltf2_io_debug.print_console("WARNING", "Skipping exporting texture transform because it had type " + |