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author | Brecht Van Lommel <brecht@blender.org> | 2022-10-14 20:52:42 +0300 |
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committer | Brecht Van Lommel <brecht@blender.org> | 2022-10-14 20:52:42 +0300 |
commit | 99d2c979a9bd4b38d618696c83cb02fd6d8083ae (patch) | |
tree | fab66f8a3bb0854c4403e3335b253357cf3fb54c /io_scene_gltf2 | |
parent | a2e69343eb0893f4e4d404d20ba4c2f66d01f40a (diff) |
Cleanup: fix typos
Contributed by luzpaz.
Differential Revision: https://developer.blender.org/D16234
Diffstat (limited to 'io_scene_gltf2')
-rwxr-xr-x | io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py index 33af9b3e..5f81c995 100755 --- a/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py +++ b/io_scene_gltf2/blender/exp/gltf2_blender_gather_animation_channels.py @@ -40,7 +40,7 @@ def gather_channels_baked(obj_uuid, frame_range, export_settings): start_frame, end_frame = frame_range # use action if exists, else obj_uuid - # When an object need some forced baked, there are 2 situtations: + # When an object need some forced baked, there are 2 situations: # - Non animated object, but there are some selection, so we need to bake # - Object parented to bone. So we need to bake, because of inverse transforms on non default TRS armatures # In this last case, there are 2 situations : |