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author | Bastien Montagne <montagne29@wanadoo.fr> | 2015-06-26 17:20:50 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2015-06-26 17:20:50 +0300 |
commit | 7051ad3028c3ee46decd8d58e95f03c97e7c3cb1 (patch) | |
tree | 8ab2788619996ed347fcbce0b9f0d6908003c6ed /io_scene_x3d/__init__.py | |
parent | 4c1e06612962e4dcd36c77582f2da258f6760680 (diff) |
Fix T45195: VRML import issues.
We need to split each vrml field on its own line in pre-processing step, to be sure
we correctly detect all new (child) nodes...
Diffstat (limited to 'io_scene_x3d/__init__.py')
-rw-r--r-- | io_scene_x3d/__init__.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py index b0dc3673..c43e00a8 100644 --- a/io_scene_x3d/__init__.py +++ b/io_scene_x3d/__init__.py @@ -20,7 +20,8 @@ bl_info = { "name": "Web3D X3D/VRML2 format", - "author": "Campbell Barton, Bart", + "author": "Campbell Barton, Bart, Bastien Montagne", + "version": (1, 0, 1), "blender": (2, 74, 0), "location": "File > Import-Export", "description": "Import-Export X3D, Import VRML2", |