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authorBastien Montagne <montagne29@wanadoo.fr>2015-06-26 17:20:50 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-06-26 17:20:50 +0300
commit7051ad3028c3ee46decd8d58e95f03c97e7c3cb1 (patch)
tree8ab2788619996ed347fcbce0b9f0d6908003c6ed /io_scene_x3d/__init__.py
parent4c1e06612962e4dcd36c77582f2da258f6760680 (diff)
Fix T45195: VRML import issues.
We need to split each vrml field on its own line in pre-processing step, to be sure we correctly detect all new (child) nodes...
Diffstat (limited to 'io_scene_x3d/__init__.py')
-rw-r--r--io_scene_x3d/__init__.py3
1 files changed, 2 insertions, 1 deletions
diff --git a/io_scene_x3d/__init__.py b/io_scene_x3d/__init__.py
index b0dc3673..c43e00a8 100644
--- a/io_scene_x3d/__init__.py
+++ b/io_scene_x3d/__init__.py
@@ -20,7 +20,8 @@
bl_info = {
"name": "Web3D X3D/VRML2 format",
- "author": "Campbell Barton, Bart",
+ "author": "Campbell Barton, Bart, Bastien Montagne",
+ "version": (1, 0, 1),
"blender": (2, 74, 0),
"location": "File > Import-Export",
"description": "Import-Export X3D, Import VRML2",