diff options
Diffstat (limited to 'object_skinify.py')
-rw-r--r-- | object_skinify.py | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/object_skinify.py b/object_skinify.py index 730a82a7..83b3fd11 100644 --- a/object_skinify.py +++ b/object_skinify.py @@ -707,50 +707,50 @@ class BONE_PT_custom_shape(Panel): # define the scene properties in a group - call them with context.scene.skinify class Skinify_Properties(PropertyGroup): - sub_level = IntProperty( + sub_level: IntProperty( name="Sub level", min=0, max=4, default=1, description="Mesh density" ) - thickness = FloatProperty( + thickness: FloatProperty( name="Thickness", min=0.01, default=0.8, description="Adjust shape thickness" ) - finger_thickness = FloatProperty( + finger_thickness: FloatProperty( name="Finger Thickness", min=0.01, max=1.0, default=0.25, description="Adjust finger thickness relative to body" ) - connect_mesh = BoolProperty( + connect_mesh: BoolProperty( name="Solid Shape", default=False, description="Makes solid shape from bone chains" ) - connect_parents = BoolProperty( + connect_parents: BoolProperty( name="Fill Gaps", default=False, description="Fills the gaps between parented bones" ) - generate_all = BoolProperty( + generate_all: BoolProperty( name="All Shapes", default=False, description="Generates shapes from all bones" ) - head_ornaments = BoolProperty( + head_ornaments: BoolProperty( name="Head Ornaments", default=False, description="Includes head ornaments" ) - apply_mod = BoolProperty( + apply_mod: BoolProperty( name="Apply Modifiers", default=True, description="Applies Modifiers to mesh" ) - parent_armature = BoolProperty( + parent_armature: BoolProperty( name="Parent Armature", default=True, description="Applies mesh to Armature" |