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Diffstat (limited to 'object_skinify.py')
-rw-r--r--object_skinify.py18
1 files changed, 9 insertions, 9 deletions
diff --git a/object_skinify.py b/object_skinify.py
index 730a82a7..83b3fd11 100644
--- a/object_skinify.py
+++ b/object_skinify.py
@@ -707,50 +707,50 @@ class BONE_PT_custom_shape(Panel):
# define the scene properties in a group - call them with context.scene.skinify
class Skinify_Properties(PropertyGroup):
- sub_level = IntProperty(
+ sub_level: IntProperty(
name="Sub level",
min=0, max=4,
default=1,
description="Mesh density"
)
- thickness = FloatProperty(
+ thickness: FloatProperty(
name="Thickness",
min=0.01,
default=0.8,
description="Adjust shape thickness"
)
- finger_thickness = FloatProperty(
+ finger_thickness: FloatProperty(
name="Finger Thickness",
min=0.01, max=1.0,
default=0.25,
description="Adjust finger thickness relative to body"
)
- connect_mesh = BoolProperty(
+ connect_mesh: BoolProperty(
name="Solid Shape",
default=False,
description="Makes solid shape from bone chains"
)
- connect_parents = BoolProperty(
+ connect_parents: BoolProperty(
name="Fill Gaps",
default=False,
description="Fills the gaps between parented bones"
)
- generate_all = BoolProperty(
+ generate_all: BoolProperty(
name="All Shapes",
default=False,
description="Generates shapes from all bones"
)
- head_ornaments = BoolProperty(
+ head_ornaments: BoolProperty(
name="Head Ornaments",
default=False,
description="Includes head ornaments"
)
- apply_mod = BoolProperty(
+ apply_mod: BoolProperty(
name="Apply Modifiers",
default=True,
description="Applies Modifiers to mesh"
)
- parent_armature = BoolProperty(
+ parent_armature: BoolProperty(
name="Parent Armature",
default=True,
description="Applies mesh to Armature"