Age | Commit message (Collapse) | Author |
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Some files needed to be changed manually.
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This can cause bugs where if the operator throws an exception, undo is not
properly enabled again. There have been maybe a dozen Blender bug reports
related to this. This could get worse now that we are autosaving preferences.
Some add-ons guard against this, but turning off undo should not be needed in
the first place. If the operator is set to do an undo push, any operators it
calls will automatically not do any undo pushes.
If this fail in some cases, it should be reported as a bug in Blender. I could
not find issues or a performance impact testing a few add-ons though.
Differential Revision: https://developer.blender.org/D4908
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This should take care of most of the class property conversions to
use the new annotation format (colon instead of equals) for
assignment. There may still be a few edge cases that were missed.
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Differential Revision: https://developer.blender.org/D3746
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General Pep8 cleanup
Removed unused variables and imports
Removed a panel from add_empty_as_parent
Standardized the property definitions
across all the scripts
Moved scene props from third_domes_panel_271
to init for proper removal
Added a Enum prop for mesh type in teapot
Fixed a small issue with Geodesic domes self.reports
(problem with value fields message spam)
Fixed props names in Geodesic domes
Consistent tooltips
Reorganized menus:
Mechanical Menu including Pipe joints, Mesh gear
Added separators
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Tracker: https://developer.blender.org/T44561
New UI, New Addons, Better organization & removal of 'Lesser Object
Types'
Merged & removed "lesser" & 'larger" add mesh scripts.
Menu updates & re-organization & modernize.
New: Add Vert, Round Cube, Menger Cube, Brilliant Diamond, Parent to
Empty
Removed: Add Mesh: Sqorus, Trapezohedron, Wedge, Polysphere.
Merged add_mesh_symmetrical_empty from contrib
Documentation:
http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Add_Mesh/Add_Mesh_Extra_Objects
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into shift/a
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