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2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2021-03-16Bone Selection Sets: avoid error when running headlessSybren A. Stüvel
When running Blender in the background (`-b` CLI option), `window_manager.keyconfigs.addon` is `None`. This is now checked for instead of causing an `AttributeError`.
2021-01-25Cleanup: strip trailing spaceCampbell Barton
2020-09-21Bone Selection Sets: USE_INSERTION on CollectionPropertiesDemeter Dzadik
Use the new 'USE_INSERTION' override flag (rBdb314ee7a472) to allow creating new entries of Selection Sets on overridden rigs. I tested including saving and reloading, assigning and removing bones from a set: - Can create and name new, local sets - Can add and remove bones to and from those local sets - Can add bones to original, non-local sets and remove those same bones - Can NOT remove original sets - Can NOT remove originally assigned bones bones from originally existing sets To me this all seems to be working as intended, so might as well use it! Reviewed By: mont29 Differential Revision: https://developer.blender.org/D8971
2020-07-28Bone Selection Sets: Make all property definitions Library OverridableDemeter Dzadik
Without this, the addon simply doesn't work on library overridden rigs, since all the addon's interface is grayed out with an error message saying the properties are not overridable. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D8403
2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2019-11-13bone_selection_sets: add manual linkmeta-androcto
2019-09-24bone_selection_sets: close panels by default: T70017meta-androcto
2019-03-12Update for changes to BlenderCampbell Barton
2018-10-09Update for new icon set.Brecht Van Lommel
2018-09-24Bone Selection Sets: fix broken shortcut to select a setInes Almeida
2018-09-24Bone Selection Sets: Temporary solution for copy/pasting multiple sets.Ines Almeida
Copy/Pasting multiple sets was requested by the Spring Animation Team. Currently UILists don't support multiple selection, though :( I added a checkbox to represent additionally selected sets, which is far from ideal in terms of UI and understanding what the operators should apply to. The checkboxes currently only affect copy/pasting, which should be reviewed later.
2018-09-22Bone Selection Sets: minor refactoring and improvements.Ines Almeida
- hide properties of operators so they don't show in the last action panel if unneeded. - menu registration was not being unregistered. - minor comments and renaming (Select > Bone Selection Set instead of Select > Select Selection Set)
2018-09-22Bone Selection Sets: organize file according to structureInes Almeida
2018-07-12Python: use fieldsCampbell Barton
2018-07-03bone_selection_sets: version bumpCampbell Barton
2018-03-27Bone Selection Sets: bumped version from 2.1.0 to 2.1.1Sybren A. Stüvel
2018-03-27Bone Selection Sets: better keymap handlingSybren A. Stüvel
Previously the keymap registration would cause an error when there was no Pose keymap yet. Now the code adheres to the example code in [the tutorial](https://docs.blender.org/api/blender_python_api_master/info_tutorial_addon.html#keymap).
2018-03-27Bone Selection Sets: correctly named POSE_MT_selection_set_createSybren A. Stüvel
This name was used before, and is still referenced in the POSE_OT_selection_set_assign operator.
2018-02-08Bone Selection Sets: bump version 2.0.1 → 2.1.0Sybren A. Stüvel
2018-02-08Bone Selection Sets: ensure unique namesSybren A. Stüvel
When pasting a selection set with a name that already exists, the pasted selection set gets a '.xxx' suffix.
2018-02-08Bone Selection Sets: added copy & paste of individual Selection SetsSybren A. Stüvel
The copied Selection Set is stored as JSON document on the clipboard, like `{"name": "SelectionSet", "bones": ["Bone", "Bone.001"]}` Using JSON allows the animator to copy/paste selection sets through text- based communication channels (IRC, email, bug reports, etc.) When pasting, a new Selection Set is always made, regardless of whether one with the same name already exists.
2018-02-08Bone Selection Sets: formatting according to PEP-8Sybren A. Stüvel
2018-02-08Bone Selection Sets: added popup menu for quickly selecting selection setSybren A. Stüvel
Pressing Shift+Alt+W pops up a menu with the different bone selection sets for the current rig. Selecting a set will select all the bones in that set. This functionality was copied from [1]; that add-on has already been used for quite a while in the Blender Animation Studio with great succes. The main difference is that now the menu uses the selection set index rather than the name, which means it'll work correctly even when there are duplicate names. [1] https://github.com/sybrenstuvel/random-blender-addons/blob/master/selection_set_selector.py
2018-02-08Bone Selection Sets: simplified some poll methodsSybren A. Stüvel
Inverting the condition allows for simpler code and non-conditional core functionality.
2018-02-08Bone Selection Sets: @classmethod should have cls, not selfSybren A. Stüvel
The first paramter of a @classmethod should be 'cls'.
2017-09-02Cleanup: quiet strict name warnings for addons a..h.Campbell Barton
2017-07-31Bone Selection Sets: Update wiki link, small cleanuplijenstina
Bumped version to 2.0.1 Pep8 cleanup Update wiki link Remove unused variable No other functional changes
2016-07-06[Selection Sets] Added specials menu with options to remove bones and delete ↵Ines Almeida
all sets
2016-03-31[Selection Sets] Fix broken Assign operator, add functionality to move sets ↵Ines Almeida
up/down the list
2016-03-18[Selection Sets] Standard naming convention for new setsInes Almeida
2016-03-18[Selection Sets] Added menu to assign selected to new groupInes Almeida
2016-03-18[Selection Sets] Tweaks and optimizationsInes Almeida
2016-03-09[Selection Sets] Fix usage with proxiesInes Almeida
2016-03-06[Selection Sets] Fix to no longer selecting bones when hidden. Review of the ↵Ines Almeida
UIList
2016-03-03Fix problems with last commitInes Almeida
2016-03-03Refactored Selection Sets to have an interface similar to Bone Groups.Ines Almeida
'Toggle' operator was converted into Select/Deselect, which adds and deletes from the selection, respectively. Added Assign/Unassign to be able to edit a set. Tweaked bl-info and properties descriptions and labels Motionpath functions from the Gooseberry branch were removed