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2022-10-14Cleanup: fix typosBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D16234
2022-08-09Cleanup: fix typos in blender addonsBrecht Van Lommel
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D15646
2022-02-11File headers: use SPDX license identifiersCampbell Barton
Some files needed to be changed manually.
2022-02-11File headers: use SPDX license identifiersCampbell Barton
See T95597
2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2019-12-12materials addons: default to manualmeta-androcto
2019-10-01Fix typos in source comments and descriptionsBrecht Van Lommel
Patch contributed by luzpaz. Differential Revision: https://developer.blender.org/D5800
2019-08-17materials_utils: add search and preferences T67990meta-androcto
2019-08-11materials_utils: return to release: T67990 T63750 01d80b8f602fmeta-androcto
2019-05-24materials_utils: move to contrib: T63750meta-androcto
2019-05-20API update: percentage to factorNBurn
2019-05-14materials_utils: downgrade versionmeta-androcto
2019-05-13Shaders: update for color space moving from node to image datablockBrecht Van Lommel
2019-05-13materials_utils: initial port to 2.8, non version bumpmeta-androcto
2019-03-12Update for changes to BlenderCampbell Barton
2019-01-29addons: view_layer.objects.active syntax updateNBurn
2019-01-25addons: object select_set syntax updateNBurn
2019-01-23addons: add missing text= keyword after labelNBurn
2019-01-18Update Add-ons class properties to annotationsNBurn
This should take care of most of the class property conversions to use the new annotation format (colon instead of equals) for assignment. There may still be a few edge cases that were missed.
2018-12-21Rename user_preferences -> preferencesCampbell Barton
2018-10-19Merge branch 'master' into blender2.8Brecht Van Lommel
2018-10-19Spelling fixes in comments and descriptions, patch by luzpaz.Brecht Van Lommel
Differential Revision: https://developer.blender.org/D3746
2018-09-12Material Utils: add GPencil as a type supporting materialInes Almeida
2018-03-10Cycles: update addons for squared roughness convention.Brecht Van Lommel
2018-03-04Materials Utils: Fix issue with mode check in the remove menulijenstina
Bump version to 1.0.5 Fix omission from the previous commit related to checking the the VIEW3D_MT_remove_material mode with no active object No other functional changes
2018-02-25Materials Utils: Update to version 1.0.4lijenstina
Bump version to 1.0.4 Some style tweaks Refactor some of the if - else loops Correct some of the tooltips Various UI tweaks Improvements: - Introduce a pop-up menu for assigning and selecting materials - Add support for removing empty material slots for non mesh objects - Activate the material slot more reliably after creation, applying - Texture Renamer: add option for rename all objects in the data - Warning Messages: better formatting of console prints
2017-09-04Resolve naming collisionCampbell Barton
Were using names from templates, tsk.
2017-09-02Cleanup: quiet strict name warnings for addons a..h.Campbell Barton
2017-08-26Materials Utils Specials: Don't open the Tweak on all materialslijenstina
Bumped version to 1.0.3 Only open the Preview Active material if a new material is created and not also during assignment if the Use Tweak option is active No other Functional changes
2017-07-15Fix T51618: Add a warning message override, poll checklijenstina
Bumped version to 1.0.2 Add a poll for the bpy.app.path is not an empty string that can happen if the file is not saved Add and override to the warning_messages that will allow to show up the message no matter what the setting is Small UI fixes
2017-03-21Materials Utils: Update to version 1.0.1lijenstina
Bumped version to 1.0.1 New operator VIEW3D_OT_set_new_material_name added located in the Specials menu Allows to set the base name of the newly created Material Also, calls the Preview Active Material upon material creation (optional) Small cleanup, Preferences UI fixes
2016-09-03fix color ramp regression, fix node positioningmeta-androcto
2016-09-03Materials Utils: Update to Mix Nodes, report switchlijenstina
Changes mostly touching materials_cycles_converter Add color mix nodes tree between images and shader input Add a scene prop for switching off the report in the UI Remove the preferences conv_path entry it's not used Remove the Value to RGB node for now (adding it properly needs an refactor) Change the placement of the texture nodes (hidden if > 1)
2016-08-15materials utils: fix save file path as preferencemeta-androcto
2016-08-14Various Fixes - Mostly Cycles Converterlijenstina
Add missing descriptions for props Some additional notes in the converters User Guides Added a workaround for custom screen layouts The old code accessed the UV editing screen without checking it's existence in screen layouts The workaround temporarly sets the context to IMAGE EDITOR Added a texture paint sculpt mode Adding a blank image for texture paint slot ( still needs proper naming for multiple materials ) Fixed the texture node frame logic Fixed the loading of texture nodes from images that are not baked Fix the texture coordinates location Add frame for them Add exceptions for creation of links Added an another prop setting for using uv unwrap Fixed an issue with possible crash during unwrapping
2016-08-12materials utils, Fix for node treesmeta-androcto
2016-08-08clean up bl_info, add wiki linksmeta-androcto
2016-08-05mat utils remove git filesmeta-androcto
2016-08-05update materias utils & conversion re: T48642meta-androcto