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authorClément Foucault <foucault.clem@gmail.com>2018-04-29 20:28:43 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-05-02 21:49:38 +0300
commit18071f4e0eee407f9a05a0e56f3f46b715d82b09 (patch)
tree5073aefc237a7b990c5e3322c312ed761706d10e
parentd0d282bf2f8f7cf08d34778bffd628cca615445b (diff)
Armature: Draw envelope on non MSAA buffer.
Appart from the performance issue, the MSAA resolve pass is not compatible with additive passes.
-rw-r--r--source/blender/draw/modes/edit_armature_mode.c3
-rw-r--r--source/blender/draw/modes/object_mode.c3
-rw-r--r--source/blender/draw/modes/pose_mode.c3
3 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/draw/modes/edit_armature_mode.c b/source/blender/draw/modes/edit_armature_mode.c
index 35072afbb31..292e62f090c 100644
--- a/source/blender/draw/modes/edit_armature_mode.c
+++ b/source/blender/draw/modes/edit_armature_mode.c
@@ -131,9 +131,10 @@ static void EDIT_ARMATURE_draw_scene(void *vedata)
DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
+ DRW_draw_pass(psl->bone_envelope);
+
MULTISAMPLE_SYNC_ENABLE(dfbl, dtxl)
- DRW_draw_pass(psl->bone_envelope);
DRW_draw_pass(psl->bone_outline);
DRW_draw_pass(psl->bone_solid);
DRW_draw_pass(psl->bone_wire);
diff --git a/source/blender/draw/modes/object_mode.c b/source/blender/draw/modes/object_mode.c
index cae40c411a9..d48c1bbc0ba 100644
--- a/source/blender/draw/modes/object_mode.c
+++ b/source/blender/draw/modes/object_mode.c
@@ -2208,10 +2208,11 @@ static void OBJECT_draw_scene(void *vedata)
float clearcol[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+// DRW_draw_pass(psl->bone_envelope); /* Never drawn in Object mode currently. */
+
MULTISAMPLE_SYNC_ENABLE(dfbl, dtxl)
/* This needs to be drawn after the oultine */
-// DRW_draw_pass(psl->bone_envelope); /* Never drawn in Object mode currently. */
DRW_draw_pass(psl->bone_solid);
DRW_draw_pass(psl->bone_wire);
DRW_draw_pass(psl->bone_outline);
diff --git a/source/blender/draw/modes/pose_mode.c b/source/blender/draw/modes/pose_mode.c
index d764ce93bae..5a3ed791b84 100644
--- a/source/blender/draw/modes/pose_mode.c
+++ b/source/blender/draw/modes/pose_mode.c
@@ -169,9 +169,10 @@ static void POSE_draw_scene(void *vedata)
DefaultFramebufferList *dfbl = DRW_viewport_framebuffer_list_get();
DefaultTextureList *dtxl = DRW_viewport_texture_list_get();
+ DRW_draw_pass(psl->bone_envelope);
+
MULTISAMPLE_SYNC_ENABLE(dfbl, dtxl)
- DRW_draw_pass(psl->bone_envelope);
DRW_draw_pass(psl->bone_outline);
DRW_draw_pass(psl->bone_wire);
DRW_draw_pass(psl->bone_solid);