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authorSergey Sharybin <sergey.vfx@gmail.com>2018-08-21 16:40:23 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2018-08-22 11:21:45 +0300
commit9e11b8e24939fbc73930bc05ddea1f79bb00783f (patch)
tree74f12d38dde314d551fca75044299e6d8dff4408
parent6b6c27694e16ee1f21fe562408afc8a1fa4690f6 (diff)
Multires: implement reshape operation
The one which is used by applying deformation modifiers on the multires.
-rw-r--r--source/blender/blenkernel/BKE_multires.h33
-rw-r--r--source/blender/blenkernel/CMakeLists.txt2
-rw-r--r--source/blender/blenkernel/intern/multires.c66
-rw-r--r--source/blender/blenkernel/intern/multires_reshape.c467
-rw-r--r--source/blender/blenkernel/intern/multires_subdiv.c64
-rw-r--r--source/blender/modifiers/intern/MOD_multires.c34
6 files changed, 564 insertions, 102 deletions
diff --git a/source/blender/blenkernel/BKE_multires.h b/source/blender/blenkernel/BKE_multires.h
index 71997e55b66..d94e3f263eb 100644
--- a/source/blender/blenkernel/BKE_multires.h
+++ b/source/blender/blenkernel/BKE_multires.h
@@ -82,7 +82,7 @@ struct DerivedMesh *multires_make_derived_from_derived(struct DerivedMesh *dm,
struct MultiresModifierData *find_multires_modifier_before(struct Scene *scene,
struct ModifierData *lastmd);
struct MultiresModifierData *get_multires_modifier(struct Scene *scene, struct Object *ob, bool use_first);
-int multires_get_level(struct Scene *scene, struct Object *ob, const struct MultiresModifierData *mmd,
+int multires_get_level(const struct Scene *scene, const struct Object *ob, const struct MultiresModifierData *mmd,
bool render, bool ignore_simplify);
struct DerivedMesh *get_multires_dm(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
struct Object *ob);
@@ -94,13 +94,6 @@ void multiresModifier_base_apply(struct MultiresModifierData *mmd, struct Scene
void multiresModifier_subdivide(struct MultiresModifierData *mmd, struct Scene *scene, struct Object *ob, int updateblock, int simple);
void multiresModifier_sync_levels_ex(
struct Scene *scene, struct Object *ob_dst, struct MultiresModifierData *mmd_src, struct MultiresModifierData *mmd_dst);
-int multiresModifier_reshape(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
- struct Object *dst, struct Object *src);
-int multiresModifier_reshapeFromDM(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
- struct Object *ob, struct DerivedMesh *srcdm);
-bool multiresModifier_reshapeFromDeformModifier(
- struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
- struct Object *ob, struct ModifierData *md);
void multires_stitch_grids(struct Object *);
@@ -121,4 +114,28 @@ void multires_topology_changed(struct Mesh *me);
void old_mdisps_bilinear(float out[3], float (*disps)[3], const int st, float u, float v);
int mdisp_rot_face_to_crn(struct MVert *mvert, struct MPoly *mpoly, struct MLoop *mloops, const struct MLoopTri *lt, const int face_side, const float u, const float v, float *x, float *y);
+/* Reshaping, define in multires_reshape.c */
+
+bool multiresModifier_reshape(struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
+ struct Object *dst, struct Object *src);
+bool multiresModifier_reshapeFromDeformModifier(
+ struct Depsgraph *depsgraph, struct Scene *scene, struct MultiresModifierData *mmd,
+ struct Object *ob, struct ModifierData *md);
+
+/* Subdivision integration, defined in multires_subdiv.c */
+
+struct SubdivSettings;
+struct SubdivToMeshSettings;
+
+void BKE_multires_subdiv_settings_init(
+ struct SubdivSettings *settings,
+ const struct MultiresModifierData *mmd);
+
+void BKE_multires_subdiv_mesh_settings_init(
+ struct SubdivToMeshSettings *mesh_settings,
+ const struct Scene *scene,
+ const struct Object *object,
+ const struct MultiresModifierData *mmd,
+ const bool use_render_params);
+
#endif /* __BKE_MULTIRES_H__ */
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 01900d5b6cf..91355e8ebcc 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -155,6 +155,8 @@ set(SRC
intern/modifier.c
intern/movieclip.c
intern/multires.c
+ intern/multires_reshape.c
+ intern/multires_subdiv.c
intern/nla.c
intern/node.c
intern/object.c
diff --git a/source/blender/blenkernel/intern/multires.c b/source/blender/blenkernel/intern/multires.c
index 995c8a12ebe..f44f1265904 100644
--- a/source/blender/blenkernel/intern/multires.c
+++ b/source/blender/blenkernel/intern/multires.c
@@ -359,7 +359,7 @@ MultiresModifierData *get_multires_modifier(Scene *scene, Object *ob, bool use_f
return mmd;
}
-int multires_get_level(Scene *scene, Object *ob, const MultiresModifierData *mmd,
+int multires_get_level(const Scene *scene, const Object *ob, const MultiresModifierData *mmd,
bool render, bool ignore_simplify)
{
if (render)
@@ -421,70 +421,6 @@ void multires_force_render_update(Object *ob)
multires_force_update(ob);
}
-int multiresModifier_reshapeFromDM(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd,
- Object *ob, DerivedMesh *srcdm)
-{
- DerivedMesh *mrdm = get_multires_dm(depsgraph, scene, mmd, ob);
-
- if (mrdm && srcdm && mrdm->getNumVerts(mrdm) == srcdm->getNumVerts(srcdm)) {
- multires_mvert_to_ss(mrdm, srcdm->getVertArray(srcdm));
-
- multires_dm_mark_as_modified(mrdm, MULTIRES_COORDS_MODIFIED);
- multires_force_update(ob);
-
- mrdm->release(mrdm);
-
- return 1;
- }
-
- if (mrdm) mrdm->release(mrdm);
-
- return 0;
-}
-
-/* Returns 1 on success, 0 if the src's totvert doesn't match */
-int multiresModifier_reshape(struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd, Object *dst, Object *src)
-{
- DerivedMesh *srcdm = mesh_get_derived_final(depsgraph, scene, src, CD_MASK_BAREMESH);
- return multiresModifier_reshapeFromDM(depsgraph, scene, mmd, dst, srcdm);
-}
-
-bool multiresModifier_reshapeFromDeformModifier(
- struct Depsgraph *depsgraph, Scene *scene, MultiresModifierData *mmd,
- Object *ob, ModifierData *md)
-{
- DerivedMesh *dm, *ndm;
- int numVerts;
- float (*deformedVerts)[3];
- const ModifierEvalContext mectx = {depsgraph, ob, 0};
-
- if (multires_get_level(scene, ob, mmd, false, true) == 0) {
- return false;
- }
-
- /* Create DerivedMesh for deformation modifier */
- dm = get_multires_dm(depsgraph, scene, mmd, ob);
- numVerts = dm->getNumVerts(dm);
- deformedVerts = MEM_malloc_arrayN(numVerts, sizeof(float[3]), "multiresReshape_deformVerts");
-
- dm->getVertCos(dm, deformedVerts);
- modifier_deformVerts_DM_deprecated(md, &mectx, dm, deformedVerts, numVerts);
-
- ndm = CDDM_copy(dm);
- CDDM_apply_vert_coords(ndm, deformedVerts);
-
- MEM_freeN(deformedVerts);
- dm->release(dm);
-
- /* Reshaping */
- bool result = (multiresModifier_reshapeFromDM(depsgraph, scene, mmd, ob, ndm) != 0);
-
- /* Cleanup */
- ndm->release(ndm);
-
- return result;
-}
-
/* reset the multires levels to match the number of mdisps */
static int get_levels_from_disps(Object *ob)
{
diff --git a/source/blender/blenkernel/intern/multires_reshape.c b/source/blender/blenkernel/intern/multires_reshape.c
new file mode 100644
index 00000000000..c1cce0ad657
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_reshape.c
@@ -0,0 +1,467 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/multires_reshape.c
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_utildefines.h"
+#include "BLI_math_vector.h"
+
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_runtime.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_subdiv.h"
+
+#include "DEG_depsgraph_query.h"
+
+/* TODO(sergey): De-duplicate with subdiv_displacement_multires.c. */
+
+/* Coordinates within grid has different convention from PTex coordinates.
+ * This function converts the latter ones to former.
+ */
+BLI_INLINE void ptex_uv_to_grid_uv(const float ptex_u, const float ptex_v,
+ float *r_grid_u, float *r_grid_v)
+{
+ *r_grid_u = 1.0f - ptex_v;
+ *r_grid_v = 1.0f - ptex_u;
+}
+
+/* Simplified version of mdisp_rot_face_to_crn, only handles quad and
+ * works in normalized coordinates.
+ *
+ * NOTE: Output coordinates are in ptex coordinates.
+ */
+BLI_INLINE int rotate_quad_to_corner(const float u, const float v,
+ float *r_u, float *r_v)
+{
+ int corner;
+ if (u <= 0.5f && v <= 0.5f) {
+ corner = 0;
+ *r_u = 2.0f * u;
+ *r_v = 2.0f * v;
+ }
+ else if (u > 0.5f && v <= 0.5f) {
+ corner = 1;
+ *r_u = 2.0f * v;
+ *r_v = 2.0f * (1.0f - u);
+ }
+ else if (u > 0.5f && v > 0.5f) {
+ corner = 2;
+ *r_u = 2.0f * (1.0f - u);
+ *r_v = 2.0f * (1.0f - v);
+ }
+ else if (u <= 0.5f && v >= 0.5f) {
+ corner = 3;
+ *r_u = 2.0f * (1.0f - v);
+ *r_v = 2.0f * u;
+ }
+ else {
+ BLI_assert(!"Unexpected corner configuration");
+ }
+ return corner;
+}
+
+BLI_INLINE void construct_tangent_matrix(float tangent_matrix[3][3],
+ const float dPdu[3],
+ const float dPdv[3],
+ const int corner)
+{
+ if (corner == 0) {
+ copy_v3_v3(tangent_matrix[0], dPdv);
+ copy_v3_v3(tangent_matrix[1], dPdu);
+ mul_v3_fl(tangent_matrix[0], -1.0f);
+ mul_v3_fl(tangent_matrix[1], -1.0f);
+ }
+ else if (corner == 1) {
+ copy_v3_v3(tangent_matrix[0], dPdu);
+ copy_v3_v3(tangent_matrix[1], dPdv);
+ mul_v3_fl(tangent_matrix[1], -1.0f);
+ }
+ else if (corner == 2) {
+ copy_v3_v3(tangent_matrix[0], dPdv);
+ copy_v3_v3(tangent_matrix[1], dPdu);
+ }
+ else if (corner == 3) {
+ copy_v3_v3(tangent_matrix[0], dPdu);
+ copy_v3_v3(tangent_matrix[1], dPdv);
+ mul_v3_fl(tangent_matrix[0], -1.0f);
+ }
+ cross_v3_v3v3(tangent_matrix[2], dPdu, dPdv);
+ normalize_v3(tangent_matrix[0]);
+ normalize_v3(tangent_matrix[1]);
+ normalize_v3(tangent_matrix[2]);
+}
+
+/* =============================================================================
+ * Reshape internal functionality..
+ */
+
+typedef struct MultiresReshapeContext {
+ Subdiv *subdiv;
+ Object *object;
+ const Mesh *coarse_mesh;
+ MDisps *mdisps;
+ const float (*deformed_verts)[3];
+ int num_deformed_verts;
+ int grid_size;
+} MultiresReshapeContext;
+
+static bool multires_reshape_topology_info(
+ const SubdivForeachContext *foreach_context,
+ const int num_vertices,
+ const int UNUSED(num_edges),
+ const int UNUSED(num_loops),
+ const int UNUSED(num_polygons))
+{
+ MultiresReshapeContext *ctx = foreach_context->user_data;
+ if (num_vertices != ctx->num_deformed_verts) {
+ return false;
+ }
+ return true;
+}
+
+static void multires_reshape_vertex_copy_to_next(
+ MultiresReshapeContext *ctx,
+ const MPoly *coarse_poly,
+ const int current_corner,
+ const MDisps *current_displacement_grid,
+ const int current_grid_x, const int current_grid_y)
+{
+ const int grid_size = ctx->grid_size;
+ const int next_current_corner = (current_corner + 1) % coarse_poly->totloop;
+ MDisps *next_displacement_grid = &ctx->mdisps[
+ coarse_poly->loopstart + next_current_corner];
+ const int next_grid_x = 0;
+ const int next_grid_y = current_grid_x;
+ const int current_index = current_grid_y * grid_size + current_grid_x;
+ const int next_index = next_grid_y * grid_size + next_grid_x;
+ float *next_displacement = next_displacement_grid->disps[next_index];
+ copy_v3_v3(next_displacement,
+ current_displacement_grid->disps[current_index]);
+ SWAP(float, next_displacement[0], next_displacement[1]);
+ next_displacement[0] = -next_displacement[0];
+}
+
+static void multires_reshape_vertex_copy_to_prev(
+ MultiresReshapeContext *ctx,
+ const MPoly *coarse_poly,
+ const int current_corner,
+ const MDisps *current_displacement_grid,
+ const int current_grid_x, const int current_grid_y)
+{
+ const int grid_size = ctx->grid_size;
+ const int prev_current_corner =
+ (current_corner - 1 + coarse_poly->totloop) % coarse_poly->totloop;
+ MDisps *prev_displacement_grid = &ctx->mdisps[
+ coarse_poly->loopstart + prev_current_corner];
+ const int prev_grid_x = current_grid_y;
+ const int prev_grid_y = 0;
+ const int current_index = current_grid_y * grid_size + current_grid_x;
+ const int prev_index = prev_grid_y * grid_size + prev_grid_x;
+ float *prev_displacement = prev_displacement_grid->disps[prev_index];
+ copy_v3_v3(prev_displacement,
+ current_displacement_grid->disps[current_index]);
+ SWAP(float, prev_displacement[0], prev_displacement[1]);
+ prev_displacement[1] = -prev_displacement[1];
+}
+
+static void copy_boundary_displacement(
+ MultiresReshapeContext *ctx,
+ const MPoly *coarse_poly,
+ const int corner,
+ const int grid_x, const int grid_y,
+ const MDisps *displacement_grid)
+{
+ if (grid_x == 0 && grid_y == 0) {
+ for (int i = 0; i < coarse_poly->totloop; i++) {
+ const int current_face_corner =
+ (corner + i) % coarse_poly->totloop;
+ MDisps *current_displacement_grid = &ctx->mdisps[
+ coarse_poly->loopstart + current_face_corner];
+ multires_reshape_vertex_copy_to_next(
+ ctx,
+ coarse_poly,
+ current_face_corner,
+ current_displacement_grid,
+ 0, 0);
+ }
+ }
+ else if (grid_x == 0) {
+ multires_reshape_vertex_copy_to_prev(
+ ctx,
+ coarse_poly,
+ corner,
+ displacement_grid,
+ grid_x, grid_y);
+ }
+ else if (grid_y == 0) {
+ multires_reshape_vertex_copy_to_next(
+ ctx,
+ coarse_poly,
+ corner,
+ displacement_grid,
+ grid_x, grid_y);
+ }
+}
+
+static void multires_reshape_vertex(
+ MultiresReshapeContext *ctx,
+ const int ptex_face_index,
+ const float u, const float v,
+ const int coarse_poly_index,
+ const int coarse_corner,
+ const int subdiv_vertex_index)
+{
+ Subdiv *subdiv = ctx->subdiv;
+ const int grid_size = ctx->grid_size;
+ const Mesh *coarse_mesh = ctx->coarse_mesh;
+ const MPoly *coarse_mpoly = coarse_mesh->mpoly;
+ const MPoly *coarse_poly = &coarse_mpoly[coarse_poly_index];
+ const int loop_index = coarse_poly->loopstart + coarse_corner;
+ /* Evaluate limit surface. */
+ float P[3], dPdu[3], dPdv[3];
+ BKE_subdiv_eval_limit_point_and_derivatives(
+ subdiv, ptex_face_index, u, v, P, dPdu, dPdv);
+ /* Get coordinate and corner configuration.. */
+ float grid_u, grid_v;
+ MDisps *displacement_grid;
+ int face_corner = coarse_corner;
+ int grid_corner = 0;
+ if (coarse_poly->totloop == 4) {
+ float corner_u, corner_v;
+ face_corner = rotate_quad_to_corner(u, v, &corner_u, &corner_v);
+ grid_corner = face_corner;
+ displacement_grid = &ctx->mdisps[loop_index + face_corner];
+ ptex_uv_to_grid_uv(corner_u, corner_v, &grid_u, &grid_v);
+ }
+ else {
+ displacement_grid = &ctx->mdisps[loop_index];
+ ptex_uv_to_grid_uv(u, v, &grid_u, &grid_v);
+ }
+ /* Convert object coordinate to a tangent space of displacement grid. */
+ float D[3];
+ sub_v3_v3v3(D, ctx->deformed_verts[subdiv_vertex_index], P);
+ float tangent_matrix[3][3];
+ construct_tangent_matrix(tangent_matrix, dPdu, dPdv, grid_corner);
+ float inv_tangent_matrix[3][3];
+ invert_m3_m3(inv_tangent_matrix, tangent_matrix);
+ float tangent_D[3];
+ mul_v3_m3v3(tangent_D, inv_tangent_matrix, D);
+ /* Write tangent displacement. */
+ const int grid_x = (grid_u * (grid_size - 1) + 0.5f);
+ const int grid_y = (grid_v * (grid_size - 1) + 0.5f);
+ const int index = grid_y * grid_size + grid_x;
+ copy_v3_v3(displacement_grid->disps[index], tangent_D);
+ /* Copy boundary to the next/previous grids */
+ copy_boundary_displacement(
+ ctx, coarse_poly, face_corner, grid_x, grid_y, displacement_grid);
+}
+
+static void multires_reshape_vertex_inner(
+ const SubdivForeachContext *foreach_context,
+ void *UNUSED(tls_v),
+ const int ptex_face_index,
+ const float u, const float v,
+ const int coarse_poly_index,
+ const int coarse_corner,
+ const int subdiv_vertex_index)
+{
+ MultiresReshapeContext *ctx = foreach_context->user_data;
+ multires_reshape_vertex(
+ ctx,
+ ptex_face_index, u, v,
+ coarse_poly_index,
+ coarse_corner,
+ subdiv_vertex_index);
+}
+
+static void multires_reshape_vertex_corner(
+ const struct SubdivForeachContext *foreach_context,
+ void *UNUSED(tls_v),
+ const int ptex_face_index,
+ const float u, const float v,
+ const int UNUSED(coarse_vertex_index),
+ const int coarse_poly_index,
+ const int coarse_corner,
+ const int subdiv_vertex_index)
+{
+ MultiresReshapeContext *ctx = foreach_context->user_data;
+ multires_reshape_vertex(
+ ctx,
+ ptex_face_index, u, v,
+ coarse_poly_index,
+ coarse_corner,
+ subdiv_vertex_index);
+}
+
+static void multires_reshape_vertex_every_edge(
+ const struct SubdivForeachContext *foreach_context,
+ void *UNUSED(tls_v),
+ const int ptex_face_index,
+ const float u, const float v,
+ const int UNUSED(coarse_edge_index),
+ const int coarse_poly_index,
+ const int coarse_corner,
+ const int subdiv_vertex_index)
+{
+ MultiresReshapeContext *ctx = foreach_context->user_data;
+ multires_reshape_vertex(
+ ctx,
+ ptex_face_index, u, v,
+ coarse_poly_index,
+ coarse_corner,
+ subdiv_vertex_index);
+}
+
+static Subdiv *multires_subdiv_for_reshape(struct Depsgraph *depsgraph,
+ /*const*/ Object *object,
+ const MultiresModifierData *mmd)
+{
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
+ Mesh *deformed_mesh = mesh_get_eval_deform(
+ depsgraph, scene_eval, object_eval, CD_MASK_BAREMESH);
+ SubdivSettings subdiv_settings;
+ BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
+ Subdiv *subdiv = BKE_subdiv_new_from_mesh(&subdiv_settings, deformed_mesh);
+ if (!BKE_subdiv_eval_update_from_mesh(subdiv, deformed_mesh)) {
+ BKE_subdiv_free(subdiv);
+ return NULL;
+ }
+ return subdiv;
+}
+
+static bool multires_reshape_from_vertcos(struct Depsgraph *depsgraph,
+ Object *object,
+ const MultiresModifierData *mmd,
+ const float (*deformed_verts)[3],
+ const int num_deformed_verts,
+ const bool use_render_params)
+{
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ Mesh *coarse_mesh = object->data;
+ MultiresReshapeContext ctx = {
+ .object = object,
+ .coarse_mesh = coarse_mesh,
+ .deformed_verts = deformed_verts,
+ .mdisps = CustomData_get_layer(&coarse_mesh->ldata, CD_MDISPS),
+ .num_deformed_verts = num_deformed_verts,
+ .grid_size = (1 << (mmd->totlvl - 1)) + 1,
+ };
+ SubdivForeachContext foreach_context = {
+ .topology_info = multires_reshape_topology_info,
+ .vertex_inner = multires_reshape_vertex_inner,
+ .vertex_every_edge = multires_reshape_vertex_every_edge,
+ .vertex_corner = multires_reshape_vertex_corner,
+ .user_data = &ctx,
+ };
+ /* Initialize subdivision surface. */
+ ctx.subdiv = multires_subdiv_for_reshape(depsgraph, object, mmd);
+ if (ctx.subdiv == NULL) {
+ return false;
+ }
+ /* Initialize mesh rasterization settings. */
+ SubdivToMeshSettings mesh_settings;
+ BKE_multires_subdiv_mesh_settings_init(
+ &mesh_settings, scene_eval, object, mmd, use_render_params);
+ /* Run all the callbacks. */
+ BKE_subdiv_foreach_subdiv_geometry(
+ ctx.subdiv,
+ &foreach_context,
+ &mesh_settings,
+ coarse_mesh);
+ BKE_subdiv_free(ctx.subdiv);
+ return true;
+}
+
+/* =============================================================================
+ * Public entry points..
+ */
+
+/* Returns truth on success, false otherwise.
+ *
+ * This function might fail in cases like source and destination not having
+ * matched amount of vertices.
+ */
+bool multiresModifier_reshape(
+ struct Depsgraph *UNUSED(depsgraph),
+ Scene *UNUSED(scene),
+ MultiresModifierData *UNUSED(mmd),
+ Object *UNUSED(dst),
+ Object *UNUSED(src))
+{
+ /* TODO(sergey): Need to port to a new rehape routines. Old ones were
+ * based on DerivedMesh and can not used anymore.
+ */
+ return false;
+}
+
+bool multiresModifier_reshapeFromDeformModifier(
+ struct Depsgraph *depsgraph,
+ Scene *UNUSED(scene),
+ MultiresModifierData *mmd,
+ Object *object,
+ ModifierData *md)
+{
+ Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
+ /* Perform sanity checks and early output. */
+ if (multires_get_level(scene_eval, object, mmd, false, true) == 0) {
+ return false;
+ }
+ /* Create mesh for the multires, ignoring any further modifiers (leading
+ * deformation modifiers will be applied though).
+ */
+ Mesh *multires_mesh = get_multires_mesh(depsgraph, scene_eval, mmd, object);
+ float (*deformed_verts)[3] = BKE_mesh_vertexCos_get(multires_mesh, NULL);
+ /* Apply deformation modifier on the multires, */
+ const ModifierEvalContext modifier_ctx = {.depsgraph = depsgraph,
+ .object = object,
+ .flag = 0};
+ modifier_deformVerts_ensure_normals(
+ md, &modifier_ctx, multires_mesh, deformed_verts,
+ multires_mesh->totvert);
+ const int num_deformed_verts = multires_mesh->totvert;
+ BKE_id_free(NULL, multires_mesh);
+ /* Reshaping */
+ bool result = multires_reshape_from_vertcos(
+ depsgraph,
+ object,
+ mmd,
+ deformed_verts,
+ num_deformed_verts,
+ false);
+ /* Cleanup */
+ MEM_freeN(deformed_verts);
+ return result;
+}
diff --git a/source/blender/blenkernel/intern/multires_subdiv.c b/source/blender/blenkernel/intern/multires_subdiv.c
new file mode 100644
index 00000000000..ef19fdb6f28
--- /dev/null
+++ b/source/blender/blenkernel/intern/multires_subdiv.c
@@ -0,0 +1,64 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2018 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Sergey Sharybin.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/blenkernel/intern/multires_subdiv.c
+ * \ingroup bke
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_scene_types.h"
+
+#include "BLI_utildefines.h"
+
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_modifier.h"
+#include "BKE_multires.h"
+#include "BKE_subdiv.h"
+
+void BKE_multires_subdiv_settings_init(
+ SubdivSettings *settings,
+ const MultiresModifierData *mmd)
+{
+ settings->is_simple = (mmd->simple != 0);
+ settings->is_adaptive = !settings->is_simple;
+ settings->level = mmd->quality;
+ settings->fvar_linear_interpolation =
+ BKE_subdiv_fvar_interpolation_from_uv_smooth(mmd->uv_smooth);
+}
+
+void BKE_multires_subdiv_mesh_settings_init(
+ SubdivToMeshSettings *mesh_settings,
+ const Scene *scene,
+ const Object *object,
+ const MultiresModifierData *mmd,
+ const bool use_render_params)
+{
+ const int level = multires_get_level(
+ scene, object, mmd, use_render_params, false);
+ mesh_settings->resolution = (1 << level) + 1;
+}
diff --git a/source/blender/modifiers/intern/MOD_multires.c b/source/blender/modifiers/intern/MOD_multires.c
index 4379e6748cc..6e51b229ec5 100644
--- a/source/blender/modifiers/intern/MOD_multires.c
+++ b/source/blender/modifiers/intern/MOD_multires.c
@@ -142,44 +142,20 @@ static DerivedMesh *applyModifier(
}
#ifdef WITH_OPENSUBDIV_MODIFIER
-static int subdiv_levels_for_modifier_get(const MultiresModifierData *mmd,
- const ModifierEvalContext *ctx)
-{
- Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
- const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
- return multires_get_level(
- scene, ctx->object, mmd, use_render_params, false);
-}
-
-static void subdiv_settings_init(SubdivSettings *settings,
- const MultiresModifierData *mmd)
-{
- settings->is_simple = (mmd->simple != 0);
- settings->is_adaptive = !settings->is_simple;
- settings->level = mmd->quality;
- settings->fvar_linear_interpolation =
- BKE_subdiv_fvar_interpolation_from_uv_smooth(mmd->uv_smooth);
-}
-
-static void subdiv_mesh_settings_init(SubdivToMeshSettings *settings,
- const MultiresModifierData *mmd,
- const ModifierEvalContext *ctx)
-{
- const int level = subdiv_levels_for_modifier_get(mmd, ctx);
- settings->resolution = (1 << level) + 1;
-}
-
static Mesh *applyModifier_subdiv(ModifierData *md,
const ModifierEvalContext *ctx,
Mesh *mesh)
{
+ const bool use_render_params = (ctx->flag & MOD_APPLY_RENDER);
+ const Scene *scene = DEG_get_evaluated_scene(ctx->depsgraph);
Object *object = ctx->object;
Mesh *result = mesh;
MultiresModifierData *mmd = (MultiresModifierData *)md;
SubdivSettings subdiv_settings;
- subdiv_settings_init(&subdiv_settings, mmd);
+ BKE_multires_subdiv_settings_init(&subdiv_settings, mmd);
SubdivToMeshSettings mesh_settings;
- subdiv_mesh_settings_init(&mesh_settings, mmd, ctx);
+ BKE_multires_subdiv_mesh_settings_init(
+ &mesh_settings, scene, object, mmd, use_render_params);
if (subdiv_settings.level == 0 || mesh_settings.resolution < 3) {
/* NOTE: Shouldn't really happen, is supposed to be catched by
* isDisabled() callback.