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AgeCommit message (Expand)Author
2019-05-23new: Collada added global orientation transform to exportcolladaGaia Clary
2019-05-22Merge branch 'master' into colladaGaia Clary
2019-05-22fix T64873 collada export crashes Blender on MacGaia Clary
2019-05-22Sequencer: ensure Strip is the default active panelBrecht Van Lommel
2019-05-22Visibility panel: Use "toggle" keywordDalai Felinto
2019-05-22UI: allow shrinking panel height to zero when open.Alexander Gavrilov
2019-05-22Sequencer: Swap Data and Info panel namesWilliam Reynish
2019-05-22Error in last commitCampbell Barton
2019-05-22Fix T64679: Missing dirty preferences tagCampbell Barton
2019-05-22RNA: add fallback update functionCampbell Barton
2019-05-22Cleanup: disambiguate rna_userdef_update_ui/ui_updateCampbell Barton
2019-05-22Cleanup: unused varsCampbell Barton
2019-05-22DrawEngines: Depth Of Field UnitsJeroen Bakker
2019-05-22DRW/Eevee: Fix camera texture coordinates in rendersClément Foucault
2019-05-22UI: Sequencer menusWilliam Reynish
2019-05-22Workbench: FXAA ArtifactsJeroen Bakker
2019-05-22RNA: fix missing depsgraph update tagging in FCurve methods.Alexander Gavrilov
2019-05-22RNA: allow 'TIME' on Actions and any IDs with AnimData in ID.update_tag.Alexander Gavrilov
2019-05-22Fix: Auto Merge icon state were wrongly swappedWilliam Reynish
2019-05-22DRW: Only change VAO if geometry changesClément Foucault
2019-05-22GPU: Refactor GPU_batch_draw_range_exClément Foucault
2019-05-22Fox drwviewClément Foucault
2019-05-22Cleanup: DRW: Remove, rename stuffsClément Foucault
2019-05-22DRW: Do not update the view ubo for each passClément Foucault
2019-05-22Fix T64806 Missing sss_blur pass in EEVEE crashing indirect light bakeClément Foucault
2019-05-22DRW: DRWView: Finish refactorClément Foucault
2019-05-22Eevee: Make lookdev shader use common_view_libClément Foucault
2019-05-22Eevee: Make lightprobes work with new DRWView systemClément Foucault
2019-05-22Eevee: Make Planar reflections work with the new DRWView systemClément Foucault
2019-05-22DRW: Add view param to DRW_culling_* functionsClément Foucault
2019-05-22Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_*Clément Foucault
2019-05-22GPencil: Use DRW_view_* API instead of DRW_viewport_matrix_*Clément Foucault
2019-05-22BLI_memblock: Refactor for faster iteration and allocationClément Foucault
2019-05-22Workbench: Fix TAA logicClément Foucault
2019-05-22Workbench: Use DRWView instead of DRW_viewport_matrix_*Clément Foucault
2019-05-22DRW: Remove some usage of DRW_viewport_matrix_getClément Foucault
2019-05-22DRW: Remove DRW_state_clip_planes_resetClément Foucault
2019-05-22DRW: Remove DRW_state_clip_planes_set_from_rv3dClément Foucault
2019-05-22DRW: Add DRWView to improve different view handlingClément Foucault
2019-05-22Eevee: Lookdev: Make winmat point to negative ZClément Foucault
2019-05-22Cleanup: DRW: Refactor code for better readability and simplificationClément Foucault
2019-05-22Templates: updated 2D animation templateBrecht Van Lommel
2019-05-22BLI_memiter: unpoison memory before freeing itJacques Lucke
2019-05-22Fix T64480: Tweak needed to Audaspace CMake optionsJörg Müller
2019-05-22Fix T64981: background images do not come along with linked camerasBrecht Van Lommel
2019-05-22Fix T64972: object convert to mesh not working after recent changesBrecht Van Lommel
2019-05-22Fix T64969: changing color space in image texture node loses changesBrecht Van Lommel
2019-05-22Fix T64965: crash using masks in texture paint modeBrecht Van Lommel
2019-05-22Fix T64974: misisng multi-object edit for some curve operators, like smoothBrecht Van Lommel
2019-05-22Fix T64499: edit mode display glitch on Intel HD 4x00 and Windows 7/8Brecht Van Lommel