diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2016-06-09 10:52:41 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2016-06-09 14:28:00 +0300 |
commit | a647a5682b90795fd32ee372093213aaea048d0d (patch) | |
tree | 5f552aa8aa58946ca485749074b4bf3fd468150f | |
parent | f64f109f6cc39a6b0da81e7eca2253599c19af38 (diff) |
Compilation error fix after recent cleanupcompositor-2016
Please do not do cleanups in minimal configuration, doing that has been
proven to only cause issues without solving anything meaningful ;)
-rw-r--r-- | source/blender/gpu/intern/gpu_draw.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_draw.c b/source/blender/gpu/intern/gpu_draw.c index c1247db069a..b6f977d12ab 100644 --- a/source/blender/gpu/intern/gpu_draw.c +++ b/source/blender/gpu/intern/gpu_draw.c @@ -71,6 +71,9 @@ #include "BKE_node.h" #include "BKE_scene.h" #include "BKE_DerivedMesh.h" +#ifdef WITH_GAMEENGINE +# include "BKE_object.h" +#endif #include "GPU_basic_shader.h" #include "GPU_buffers.h" |