diff options
author | Thomas Dinges <blender@dingto.org> | 2011-09-10 12:25:03 +0400 |
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committer | Thomas Dinges <blender@dingto.org> | 2011-09-10 12:25:03 +0400 |
commit | e86bda9a5b5a3730c04a8dbde37b71aa1668fb97 (patch) | |
tree | 3df1a0b10ae7c57043d877e228f1184ad9ed54d9 | |
parent | 21f4ef77c013e5ce84e3cd7a6b60596551291894 (diff) |
Compile fix for scons:
* Don't compile with navmesh_conversion.cpp if Game engine is disabled.
-rw-r--r-- | source/blender/editors/util/SConscript | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/util/SConscript b/source/blender/editors/util/SConscript index 0ee64fbf9f2..5cb46480e1f 100644 --- a/source/blender/editors/util/SConscript +++ b/source/blender/editors/util/SConscript @@ -9,4 +9,7 @@ incs += ' ../../makesrna' incs += ' #extern/recastnavigation/Recast/Include' incs += ' ../../blenloader' +if not env['WITH_BF_GAMEENGINE']: + sources.remove('navmesh_conversion.cpp') + env.BlenderLib ( 'bf_editors_util', sources, Split(incs), [], libtype=['core','player'], priority=[130,210] ) |