Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-03-21Fix Windows build to use existing "WITH_WINDOWS_FIND_MODULES" CMake optioncycles_hydraPatrick Mours
2022-03-21Cycles: Add Hydra render delegatePatrick Mours
2022-03-21Fix T96572: eevee crash with motion blur and stereoscopyJacques Lucke
2022-03-21Fix T96255: Node socket fails to dragCampbell Barton
2022-03-21Correct error in 3dc44f8c89acc082334034982ffc8bc802f23475Campbell Barton
2022-03-21Event System: improve event printingCampbell Barton
2022-03-21Cleanup: cursor motion events now have value set to KM_NOTHINGCampbell Barton
2022-03-21Fix T96510: ASAN failure when selecting text in Text EditorGermano Cavalcante
2022-03-20Fix T96470 new obj exporter writing material groupsAras Pranckevicius
2022-03-20Fix T96415: new OBJ exporter was applying scaling factor incorrectlyAras Pranckevicius
2022-03-20GPencil: Port main object shader to ShaderCreateInfoClément Foucault
2022-03-20GPUSource: Fix failure case in the enum preprocessorClément Foucault
2022-03-20DRW: Port improvements in common_math_lib.glsl from `eevee-rewrite`Clément Foucault
2022-03-20DRW: Make use of shader shared headerClément Foucault
2022-03-20DRW: Introduce GPencil common GLSL libraryClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for fullscreen shadersClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for antialiasing shadersClément Foucault
2022-03-20GPencil: Use ShaderCreateInfo for vfx shadersClément Foucault
2022-03-20DRW: Add new texture from pool acquire/release mechanismClément Foucault
2022-03-20DRW: GPU wrappers: Some quality of life improvementsClément Foucault
2022-03-19Fix T96430: new OBJ exporter wrong normals for non-uniform scale, and wrong f...Aras Pranckevicius
2022-03-19Make Format ChangesHarley Acheson
2022-03-19Fix T95257: Filter files on "name" and "relpath"Harley Acheson
2022-03-19Fix D14173: Chinese IME Full Width NumbersHarley Acheson
2022-03-19BLI: generalize converting CPPType to static typeJacques Lucke
2022-03-19BLI: move generic data structures to blenlibJacques Lucke
2022-03-19Fix T96584: Properly translate operator on splash screenJesse Yurkovich
2022-03-19Revert "Compositor: Support backdrop offset for the Viewer node"Brecht Van Lommel
2022-03-18Cleanup: Move object_transform.c to C++Hans Goudey
2022-03-18DRW: gpu wrappers: Fix compilation in release modeClément Foucault
2022-03-18GPUTexture: Add Cube view as 2D arrayClément Foucault
2022-03-18DRW: Expose stencil view in gpu_wrapperClément Foucault
2022-03-18Cleanup: DRW: Fix comments in DRW_gpu_wrapperClément Foucault
2022-03-18DRW: Add support for compute indirect command.Clément Foucault
2022-03-18GPU: Add indirect dispatch support.Clément Foucault
2022-03-18GPU: StorageBuf: Add method to clear the buffer in place.Clément Foucault
2022-03-18Cleanup: GPUStorageBuf: Fix header licenseClément Foucault
2022-03-18Cleanup: SSBO: Rename ubo to ssbo in arguments.Clément Foucault
2022-03-18GPU: Add support for stencil buffer texturing mode.Clément Foucault
2022-03-18GL: Check texture framebuffer feedback only if not using compute pipeline.Clément Foucault
2022-03-18GPUTexture: Fix bug in texture view creationClément Foucault
2022-03-18GL: Add missing format in image layout conversionClément Foucault
2022-03-18GPUShaderCreateInfo: Add explicit early_fragment_testClément Foucault
2022-03-18DRW: Add simple texture view wrappers to draw::TextureClément Foucault
2022-03-18GPUTexture: Expose layer & mip countClément Foucault
2022-03-18GLShader: Fix two small issues with compute shader generated codeClément Foucault
2022-03-18DRW: Add support for GPUStorageBuf in wrappersClément Foucault
2022-03-18DRW: Add support for GPUStorageBufClément Foucault
2022-03-18GPU/GL: Add StorageBuf implementationClément Foucault
2022-03-18GPUShader: Fix crash when compilation error is a linking errorClément Foucault