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author | Campbell Barton <campbell@blender.org> | 2022-08-19 14:04:57 +0300 |
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committer | Campbell Barton <campbell@blender.org> | 2022-08-19 14:04:57 +0300 |
commit | 1eeb174e724cd32aab446d2b0fe2f5508e0e0740 (patch) | |
tree | 1e97af842663bba1a621614deadcb49c4572e5eb | |
parent | ab3e9c47d843236b00dfa1003a5f4650a3a6f5b1 (diff) |
Cleanup: update comment about undo & smooth-view
-rw-r--r-- | source/blender/editors/space_view3d/view3d_utils.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c index 5f2a4e8c4cc..cb716391fb2 100644 --- a/source/blender/editors/space_view3d/view3d_utils.c +++ b/source/blender/editors/space_view3d/view3d_utils.c @@ -705,8 +705,9 @@ bool ED_view3d_camera_lock_undo_test(const View3D *v3d, * Create a MEMFILE undo-step for locked camera movement when transforming the view. * Edit and texture paint mode don't use MEMFILE undo so undo push is skipped for them. * NDOF and track-pad navigation would create an undo step on every gesture and we may end up with - * unnecessary undo steps so undo push for them is not supported for now. Also operators that uses - * smooth view for navigation are excluded too, but they can be supported, see: D15345. + * unnecessary undo steps so undo push for them is not supported for now. + * Operators that use smooth view for navigation are supported via an optional parameter field, + * see: #V3D_SmoothParams.undo_str. */ static bool view3d_camera_lock_undo_ex(const char *str, const View3D *v3d, |