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authorAntonio Vazquez <blendergit@gmail.com>2022-08-19 18:52:12 +0300
committerAntonio Vazquez <blendergit@gmail.com>2022-08-19 18:52:12 +0300
commitbe5c296e522474aeb15b12562e68faea255b7f3b (patch)
treedde3afdf9e6b4423daa6a063ed7a0f574f2106e5
parent8f9b812d79fae64ee622760338a7c5920c94ab05 (diff)
Fix T100502: GPencil Primitive apply offset when using `Stroke` mode
The offset was applied in stroke mode and this was wrong.
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index 70f12151fdd..eb4243c0053 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -20,6 +20,7 @@
#include "BLI_utildefines.h"
#include "BLT_translation.h"
+#include "BLT_translation.h"
#include "PIL_time.h"
@@ -1024,8 +1025,10 @@ static void gpencil_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
gpd->runtime.sbuffer, &gpd->runtime.sbuffer_size, &gpd->runtime.sbuffer_used, false);
/* add small offset to keep stroke over the surface */
- if ((depth_arr) && (gpd->zdepth_offset > 0.0f) && (depth_arr[i] != DEPTH_INVALID)) {
- depth_arr[i] *= (1.0f - (gpd->zdepth_offset / 1000.0f));
+ if (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_VIEW) {
+ if ((depth_arr) && (gpd->zdepth_offset > 0.0f) && (depth_arr[i] != DEPTH_INVALID)) {
+ depth_arr[i] *= (1.0f - (gpd->zdepth_offset / 1000.0f));
+ }
}
/* convert screen-coordinates to 3D coordinates */