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authorSergey Sharybin <sergey.vfx@gmail.com>2017-07-21 17:07:59 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2017-07-21 17:07:59 +0300
commit11204fce4e19f273eea3e74a215823b7d9917c7a (patch)
tree32077d4969882624109566db9efe27cb0484c401
parent4d67034076f58905f03d947af7cfe3455b4f33ab (diff)
Fix strict compiler warning in BGE when linking directly to SDL
-rw-r--r--source/gameengine/GameLogic/CMakeLists.txt3
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp6
-rw-r--r--source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp2
3 files changed, 10 insertions, 1 deletions
diff --git a/source/gameengine/GameLogic/CMakeLists.txt b/source/gameengine/GameLogic/CMakeLists.txt
index 05071f59707..b9eec74f6f4 100644
--- a/source/gameengine/GameLogic/CMakeLists.txt
+++ b/source/gameengine/GameLogic/CMakeLists.txt
@@ -139,6 +139,9 @@ if(WITH_SDL)
if(WITH_GHOST_SDL)
add_definitions(-DWITH_GHOST_SDL)
endif()
+ if(WITH_SDL_DYNLOAD)
+ add_definitions(-DWITH_SDL_DYNLOAD)
+ endif()
endif()
blender_add_lib(ge_logic "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
index 1a66b2aee52..9f532527a80 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp
@@ -38,7 +38,11 @@
#include "BLI_path_util.h"
#ifdef WITH_SDL
-# define SDL_CHECK(x) ((x) != (void *)0)
+# ifdef WITH_SDL_DYNLOAD
+# define SDL_CHECK(x) ((x) != (void *)0)
+# else
+# define SDL_CHECK(x) true
+# endif
#endif
SCA_Joystick::SCA_Joystick(short int index)
diff --git a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
index fd3d713b3d2..1dee1de9de2 100644
--- a/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
+++ b/source/gameengine/GameLogic/Joystick/SCA_JoystickEvents.cpp
@@ -82,9 +82,11 @@ void SCA_Joystick::HandleEvents(void)
{
SDL_Event sdl_event;
+#ifdef WITH_SDL_DYNLOAD
if (SDL_PollEvent == (void*)0) {
return;
}
+#endif
int i;
for (i=0; i<m_joynum; i++) { /* could use JOYINDEX_MAX but no reason to */