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authorYimingWu <xp8110@outlook.com>2021-03-10 02:59:23 +0300
committerYimingWu <xp8110@outlook.com>2021-03-10 02:59:23 +0300
commit9166075cbeb4163566bf943f7844759702147a8a (patch)
tree1109502274df385ceabfbb3707a56e164c121edc
parent10c097eff0416368bf769c3349e9c81c12f19d5f (diff)
parent53b82efed66baddff3b7ef6c93a919ef10f4ef42 (diff)
Merge remote-tracking branch 'origin/master' into lanpr-under-gp
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-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.cc8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_environment.c10
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_value.cc2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_rotate.c80
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc217
-rw-r--r--source/blender/python/gpu/gpu_py_offscreen.c14
-rw-r--r--source/blender/python/intern/CMakeLists.txt2
-rw-r--r--source/blender/python/intern/bpy.c3
-rw-r--r--source/blender/python/intern/bpy_library_load.c16
-rw-r--r--source/blender/python/intern/bpy_rna.c20
-rw-r--r--source/blender/python/intern/bpy_rna_data.c219
-rw-r--r--source/blender/python/intern/bpy_rna_data.h29
-rw-r--r--source/blender/python/intern/bpy_rna_types_capi.c7
-rw-r--r--source/blender/render/intern/multires_bake.c16
-rw-r--r--source/blender/render/intern/texture_procedural.c40
-rw-r--r--source/blender/shader_fx/intern/FX_ui_common.c17
-rw-r--r--source/blender/windowmanager/WM_types.h2
-rw-r--r--source/blender/windowmanager/intern/wm_cursors.c2
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c4
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c4
-rw-r--r--source/blender/windowmanager/intern/wm_files_link.c3
-rw-r--r--source/blender/windowmanager/intern/wm_platform_support.c10
-rw-r--r--source/blender/windowmanager/intern/wm_window.c12
-rw-r--r--source/blender/windowmanager/wm_window.h4
-rw-r--r--source/creator/creator_args.c2
690 files changed, 14065 insertions, 11459 deletions
diff --git a/GNUmakefile b/GNUmakefile
index 41902809e30..3fe1850ca73 100644
--- a/GNUmakefile
+++ b/GNUmakefile
@@ -506,7 +506,7 @@ check_descriptions: .FORCE
#
source_archive: .FORCE
- ./build_files/utils/make_source_archive.sh
+ python3 ./build_files/utils/make_source_archive.py
INKSCAPE_BIN?="inkscape"
icons: .FORCE
diff --git a/build_files/cmake/platform/platform_apple_xcode.cmake b/build_files/cmake/platform/platform_apple_xcode.cmake
index 43bdafb8ce2..4d15fee75b7 100644
--- a/build_files/cmake/platform/platform_apple_xcode.cmake
+++ b/build_files/cmake/platform/platform_apple_xcode.cmake
@@ -66,7 +66,7 @@ endif()
if(XCODE_VERSION)
# Construct SDKs path ourselves, because xcode-select path could be ambiguous.
# Both /Applications/Xcode.app/Contents/Developer or /Applications/Xcode.app would be allowed.
- set(XCODE_SDK_DIR ${XCODE_DEVELOPER_DIR}/Platforms/MacOSX.platform//Developer/SDKs)
+ set(XCODE_SDK_DIR ${XCODE_DEVELOPER_DIR}/Platforms/MacOSX.platform/Developer/SDKs)
# Detect SDK version to use
if(NOT DEFINED OSX_SYSTEM)
diff --git a/build_files/utils/make_source_archive.py b/build_files/utils/make_source_archive.py
new file mode 100755
index 00000000000..24928742a2d
--- /dev/null
+++ b/build_files/utils/make_source_archive.py
@@ -0,0 +1,191 @@
+#!/usr/bin/env python3
+
+import dataclasses
+import os
+import re
+import subprocess
+from pathlib import Path
+from typing import Iterable, TextIO
+
+# This script can run from any location,
+# output is created in the $CWD
+
+SKIP_NAMES = {
+ ".gitignore",
+ ".gitmodules",
+ ".arcconfig",
+}
+
+
+def main() -> None:
+ output_dir = Path(".").absolute()
+ blender_srcdir = Path(__file__).absolute().parent.parent.parent
+ print(f"Source dir: {blender_srcdir}")
+
+ version = parse_blender_version(blender_srcdir)
+ manifest = output_dir / f"blender-{version}-manifest.txt"
+ tarball = output_dir / f"blender-{version}.tar.xz"
+
+ os.chdir(blender_srcdir)
+ create_manifest(version, manifest)
+ create_tarball(version, tarball, manifest)
+ create_checksum_file(tarball)
+ cleanup(manifest)
+ print("Done!")
+
+
+@dataclasses.dataclass
+class BlenderVersion:
+ version: int # 293 for 2.93.1
+ patch: int # 1 for 2.93.1
+ cycle: str # 'alpha', 'beta', 'release', maybe others.
+
+ @property
+ def is_release(self) -> bool:
+ return self.cycle == "release"
+
+ def __str__(self) -> str:
+ """Convert to version string.
+
+ >>> str(BlenderVersion(293, 1, "alpha"))
+ '2.93.1-alpha'
+ >>> str(BlenderVersion(327, 0, "release"))
+ '3.27.0'
+ """
+
+ as_string = f"{self.version/100:.2f}.{self.patch}"
+ if self.is_release:
+ return as_string
+ return f"{as_string}-{self.cycle}"
+
+
+def parse_blender_version(blender_srcdir: Path) -> BlenderVersion:
+ version_path = blender_srcdir / "source/blender/blenkernel/BKE_blender_version.h"
+
+ version_info = {}
+ line_re = re.compile(r"^#define (BLENDER_VERSION[A-Z_]*)\s+([0-9a-z]+)$")
+
+ with version_path.open(encoding="utf-8") as version_file:
+ for line in version_file:
+ match = line_re.match(line.strip())
+ if not match:
+ continue
+ version_info[match.group(1)] = match.group(2)
+
+ return BlenderVersion(
+ int(version_info["BLENDER_VERSION"]),
+ int(version_info["BLENDER_VERSION_PATCH"]),
+ version_info["BLENDER_VERSION_CYCLE"],
+ )
+
+
+### Manifest creation
+
+
+def create_manifest(version: BlenderVersion, outpath: Path) -> None:
+ print(f'Building manifest of files: "{outpath}"...', end="", flush=True)
+ with outpath.open("w", encoding="utf-8") as outfile:
+ main_files_to_manifest(outfile)
+ submodules_to_manifest(version, outfile)
+ print("OK")
+
+
+def main_files_to_manifest(outfile: TextIO) -> None:
+ for path in git_ls_files():
+ print(path, file=outfile)
+
+
+def submodules_to_manifest(version: BlenderVersion, outfile: TextIO) -> None:
+ skip_addon_contrib = version.is_release
+
+ for line in git_command("submodule"):
+ submodule = line.split()[1]
+
+ if skip_addon_contrib and submodule == "release/scripts/addons_contrib":
+ continue
+
+ for path in git_ls_files(Path(submodule)):
+ print(path, file=outfile)
+
+
+def create_tarball(version: BlenderVersion, tarball: Path, manifest: Path) -> None:
+ print(f'Creating archive: "{tarball}" ...', end="", flush=True)
+ command = [
+ "tar",
+ "--transform",
+ f"s,^,blender-{version}/,g",
+ "--use-compress-program=xz -9",
+ "--create",
+ f"--file={tarball}",
+ f"--files-from={manifest}",
+ # Without owner/group args, extracting the files as root will
+ # use ownership from the tar archive:
+ "--owner=0",
+ "--group=0",
+ ]
+ subprocess.run(command, check=True, timeout=300)
+ print("OK")
+
+
+def create_checksum_file(tarball: Path) -> None:
+ md5_path = tarball.with_name(tarball.name + ".md5sum")
+ print(f'Creating checksum: "{md5_path}" ...', end="", flush=True)
+ command = [
+ "md5sum",
+ # The name is enough, as the tarball resides in the same dir as the MD5
+ # file, and that's the current working directory.
+ tarball.name,
+ ]
+ md5_cmd = subprocess.run(
+ command, stdout=subprocess.PIPE, check=True, text=True, timeout=300
+ )
+ with md5_path.open("w") as outfile:
+ outfile.write(md5_cmd.stdout)
+ print("OK")
+
+
+def cleanup(manifest: Path) -> None:
+ print("Cleaning up ...", end="", flush=True)
+ if manifest.exists():
+ manifest.unlink()
+ print("OK")
+
+
+## Low-level commands
+
+
+def git_ls_files(directory: Path = Path(".")) -> Iterable[Path]:
+ """Generator, yields lines of output from 'git ls-files'.
+
+ Only lines that are actually files (so no directories, sockets, etc.) are
+ returned, and never one from SKIP_NAMES.
+ """
+ for line in git_command("-C", str(directory), "ls-files"):
+ path = directory / line
+ if not path.is_file() or path.name in SKIP_NAMES:
+ continue
+ yield path
+
+
+def git_command(*cli_args) -> Iterable[str]:
+ """Generator, yields lines of output from a Git command."""
+ command = ("git", *cli_args)
+
+ # import shlex
+ # print(">", " ".join(shlex.quote(arg) for arg in command))
+
+ git = subprocess.run(
+ command, stdout=subprocess.PIPE, check=True, text=True, timeout=30
+ )
+ for line in git.stdout.split("\n"):
+ if line:
+ yield line
+
+
+if __name__ == "__main__":
+ import doctest
+
+ if doctest.testmod().failed:
+ raise SystemExit("ERROR: Self-test failed, refusing to run")
+
+ main()
diff --git a/build_files/utils/make_source_archive.sh b/build_files/utils/make_source_archive.sh
deleted file mode 100755
index 5d9096f3235..00000000000
--- a/build_files/utils/make_source_archive.sh
+++ /dev/null
@@ -1,82 +0,0 @@
-#!/bin/sh
-
-# This script can run from any location,
-# output is created in the $CWD
-
-BASE_DIR="$PWD"
-
-blender_srcdir=$(dirname -- $0)/../..
-blender_version=$(grep "BLENDER_VERSION\s" "$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h" | awk '{print $3}')
-blender_version_patch=$(grep "BLENDER_VERSION_PATCH\s" "$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h" | awk '{print $3}')
-blender_version_cycle=$(grep "BLENDER_VERSION_CYCLE\s" "$blender_srcdir/source/blender/blenkernel/BKE_blender_version.h" | awk '{print $3}')
-
-VERSION=$(expr $blender_version / 100).$(expr $blender_version % 100).$blender_version_patch
-if [ "$blender_version_cycle" = "release" ] ; then
- SUBMODULE_EXCLUDE="^\(release/scripts/addons_contrib\)$"
-else
- VERSION=$VERSION-$blender_version_cycle
- SUBMODULE_EXCLUDE="^$" # dummy regex
-fi
-
-MANIFEST="blender-$VERSION-manifest.txt"
-TARBALL="blender-$VERSION.tar.xz"
-
-cd "$blender_srcdir"
-
-# not so nice, but works
-FILTER_FILES_PY=\
-"import os, sys; "\
-"[print(l[:-1]) for l in sys.stdin.readlines() "\
-"if os.path.isfile(l[:-1]) "\
-"if os.path.basename(l[:-1]) not in {"\
-"'.gitignore', "\
-"'.gitmodules', "\
-"'.arcconfig', "\
-"}"\
-"]"
-
-# Build master list
-echo -n "Building manifest of files: \"$BASE_DIR/$MANIFEST\" ..."
-git ls-files | python3 -c "$FILTER_FILES_PY" > $BASE_DIR/$MANIFEST
-
-# Enumerate submodules
-for lcv in $(git submodule | awk '{print $2}' | grep -v "$SUBMODULE_EXCLUDE"); do
- cd "$BASE_DIR"
- cd "$blender_srcdir/$lcv"
- git ls-files | python3 -c "$FILTER_FILES_PY" | awk '$0="'"$lcv"/'"$0' >> $BASE_DIR/$MANIFEST
- cd "$BASE_DIR"
-done
-echo "OK"
-
-
-# Create the tarball
-#
-# Without owner/group args, extracting the files as root will
-# use ownership from the tar archive.
-cd "$blender_srcdir"
-echo -n "Creating archive: \"$BASE_DIR/$TARBALL\" ..."
-tar \
- --transform "s,^,blender-$VERSION/,g" \
- --use-compress-program="xz -9" \
- --create \
- --file="$BASE_DIR/$TARBALL" \
- --files-from="$BASE_DIR/$MANIFEST" \
- --owner=0 \
- --group=0
-
-echo "OK"
-
-
-# Create checksum file
-cd "$BASE_DIR"
-echo -n "Creating checksum: \"$BASE_DIR/$TARBALL.md5sum\" ..."
-md5sum "$TARBALL" > "$TARBALL.md5sum"
-echo "OK"
-
-
-# Cleanup
-echo -n "Cleaning up ..."
-rm "$BASE_DIR/$MANIFEST"
-echo "OK"
-
-echo "Done!"
diff --git a/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h b/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h
index 82ad9225fc3..132653fa7ca 100644
--- a/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h
+++ b/intern/cycles/kernel/kernels/cuda/kernel_cuda_image.h
@@ -68,8 +68,8 @@ ccl_device T kernel_tex_image_interp_bicubic(const TextureInfo &info, float x, f
x = (x * info.width) - 0.5f;
y = (y * info.height) - 0.5f;
- float px = floor(x);
- float py = floor(y);
+ float px = floorf(x);
+ float py = floorf(y);
float fx = x - px;
float fy = y - py;
@@ -95,9 +95,9 @@ ccl_device T kernel_tex_image_interp_tricubic(const TextureInfo &info, float x,
y = (y * info.height) - 0.5f;
z = (z * info.depth) - 0.5f;
- float px = floor(x);
- float py = floor(y);
- float pz = floor(z);
+ float px = floorf(x);
+ float py = floorf(y);
+ float pz = floorf(z);
float fx = x - px;
float fy = y - py;
float fz = z - pz;
@@ -127,9 +127,9 @@ ccl_device T kernel_tex_image_interp_tricubic(const TextureInfo &info, float x,
template<typename T, typename S>
ccl_device T kernel_tex_image_interp_tricubic_nanovdb(S &s, float x, float y, float z)
{
- float px = floor(x);
- float py = floor(y);
- float pz = floor(z);
+ float px = floorf(x);
+ float py = floorf(y);
+ float pz = floorf(z);
float fx = x - px;
float fy = y - py;
float fz = z - pz;
diff --git a/intern/cycles/render/alembic.cpp b/intern/cycles/render/alembic.cpp
index 627ffe2318a..468ebf7140f 100644
--- a/intern/cycles/render/alembic.cpp
+++ b/intern/cycles/render/alembic.cpp
@@ -1017,6 +1017,10 @@ void AlembicObject::setup_transform_cache(float scale)
cached_data.transforms.clear();
cached_data.transforms.invalidate_last_loaded_time();
+ if (xform_time_sampling) {
+ cached_data.transforms.set_time_sampling(*xform_time_sampling);
+ }
+
if (xform_samples.size() == 0) {
Transform tfm = transform_scale(make_float3(scale));
cached_data.transforms.add_data(tfm, 0.0);
@@ -1358,11 +1362,16 @@ void AlembicProcedural::generate(Scene *scene, Progress &progress)
}
bool need_shader_updates = false;
+ bool need_data_updates = false;
- /* Check for changes in shaders (newly requested attributes). */
foreach (Node *object_node, objects) {
AlembicObject *object = static_cast<AlembicObject *>(object_node);
+ if (object->is_modified()) {
+ need_data_updates = true;
+ }
+
+ /* Check for changes in shaders (e.g. newly requested attributes). */
foreach (Node *shader_node, object->get_used_shaders()) {
Shader *shader = static_cast<Shader *>(shader_node);
@@ -1373,7 +1382,7 @@ void AlembicProcedural::generate(Scene *scene, Progress &progress)
}
}
- if (!is_modified() && !need_shader_updates) {
+ if (!is_modified() && !need_shader_updates && !need_data_updates) {
return;
}
@@ -1411,13 +1420,13 @@ void AlembicProcedural::generate(Scene *scene, Progress &progress)
}
if (object->schema_type == AlembicObject::POLY_MESH) {
- read_mesh(scene, object, frame_time, progress);
+ read_mesh(object, frame_time, progress);
}
else if (object->schema_type == AlembicObject::CURVES) {
- read_curves(scene, object, frame_time, progress);
+ read_curves(object, frame_time, progress);
}
else if (object->schema_type == AlembicObject::SUBD) {
- read_subd(scene, object, frame_time, progress);
+ read_subd(object, frame_time, progress);
}
object->clear_modified();
@@ -1471,7 +1480,7 @@ void AlembicProcedural::load_objects(Progress &progress)
IObject root = archive.getTop();
for (size_t i = 0; i < root.getNumChildren(); ++i) {
- walk_hierarchy(root, root.getChildHeader(i), nullptr, object_map, progress);
+ walk_hierarchy(root, root.getChildHeader(i), {}, object_map, progress);
}
/* Create nodes in the scene. */
@@ -1506,8 +1515,7 @@ void AlembicProcedural::load_objects(Progress &progress)
}
}
-void AlembicProcedural::read_mesh(Scene *scene,
- AlembicObject *abc_object,
+void AlembicProcedural::read_mesh(AlembicObject *abc_object,
Abc::chrono_t frame_time,
Progress &progress)
{
@@ -1536,6 +1544,10 @@ void AlembicProcedural::read_mesh(Scene *scene,
Object *object = abc_object->get_object();
cached_data.transforms.copy_to_socket(frame_time, object, object->get_tfm_socket());
+ if (object->is_modified()) {
+ object->tag_update(scene_);
+ }
+
cached_data.vertices.copy_to_socket(frame_time, mesh, mesh->get_verts_socket());
cached_data.shader.copy_to_socket(frame_time, mesh, mesh->get_shader_socket());
@@ -1566,7 +1578,7 @@ void AlembicProcedural::read_mesh(Scene *scene,
/* we don't yet support arbitrary attributes, for now add vertex
* coordinates as generated coordinates if requested */
- if (mesh->need_attribute(scene, ATTR_STD_GENERATED)) {
+ if (mesh->need_attribute(scene_, ATTR_STD_GENERATED)) {
Attribute *attr = mesh->attributes.add(ATTR_STD_GENERATED);
memcpy(
attr->data_float3(), mesh->get_verts().data(), sizeof(float3) * mesh->get_verts().size());
@@ -1574,12 +1586,11 @@ void AlembicProcedural::read_mesh(Scene *scene,
if (mesh->is_modified()) {
bool need_rebuild = mesh->triangles_is_modified();
- mesh->tag_update(scene, need_rebuild);
+ mesh->tag_update(scene_, need_rebuild);
}
}
-void AlembicProcedural::read_subd(Scene *scene,
- AlembicObject *abc_object,
+void AlembicProcedural::read_subd(AlembicObject *abc_object,
Abc::chrono_t frame_time,
Progress &progress)
{
@@ -1631,6 +1642,10 @@ void AlembicProcedural::read_subd(Scene *scene,
Object *object = abc_object->get_object();
cached_data.transforms.copy_to_socket(frame_time, object, object->get_tfm_socket());
+ if (object->is_modified()) {
+ object->tag_update(scene_);
+ }
+
cached_data.vertices.copy_to_socket(frame_time, mesh, mesh->get_verts_socket());
/* cached_data.shader is also used for subd_shader */
@@ -1666,7 +1681,7 @@ void AlembicProcedural::read_subd(Scene *scene,
/* we don't yet support arbitrary attributes, for now add vertex
* coordinates as generated coordinates if requested */
- if (mesh->need_attribute(scene, ATTR_STD_GENERATED)) {
+ if (mesh->need_attribute(scene_, ATTR_STD_GENERATED)) {
Attribute *attr = mesh->attributes.add(ATTR_STD_GENERATED);
memcpy(
attr->data_float3(), mesh->get_verts().data(), sizeof(float3) * mesh->get_verts().size());
@@ -1680,12 +1695,11 @@ void AlembicProcedural::read_subd(Scene *scene,
(mesh->subd_start_corner_is_modified()) ||
(mesh->subd_face_corners_is_modified());
- mesh->tag_update(scene, need_rebuild);
+ mesh->tag_update(scene_, need_rebuild);
}
}
-void AlembicProcedural::read_curves(Scene *scene,
- AlembicObject *abc_object,
+void AlembicProcedural::read_curves(AlembicObject *abc_object,
Abc::chrono_t frame_time,
Progress &progress)
{
@@ -1711,6 +1725,10 @@ void AlembicProcedural::read_curves(Scene *scene,
Object *object = abc_object->get_object();
cached_data.transforms.copy_to_socket(frame_time, object, object->get_tfm_socket());
+ if (object->is_modified()) {
+ object->tag_update(scene_);
+ }
+
cached_data.curve_keys.copy_to_socket(frame_time, hair, hair->get_curve_keys_socket());
cached_data.curve_radius.copy_to_socket(frame_time, hair, hair->get_curve_radius_socket());
@@ -1725,7 +1743,7 @@ void AlembicProcedural::read_curves(Scene *scene,
/* we don't yet support arbitrary attributes, for now add first keys as generated coordinates if
* requested */
- if (hair->need_attribute(scene, ATTR_STD_GENERATED)) {
+ if (hair->need_attribute(scene_, ATTR_STD_GENERATED)) {
Attribute *attr_generated = hair->attributes.add(ATTR_STD_GENERATED);
float3 *generated = attr_generated->data_float3();
@@ -1735,13 +1753,13 @@ void AlembicProcedural::read_curves(Scene *scene,
}
const bool rebuild = (hair->curve_keys_is_modified() || hair->curve_radius_is_modified());
- hair->tag_update(scene, rebuild);
+ hair->tag_update(scene_, rebuild);
}
void AlembicProcedural::walk_hierarchy(
IObject parent,
const ObjectHeader &header,
- MatrixSampleMap *xform_samples,
+ MatrixSamplesData matrix_samples_data,
const unordered_map<std::string, AlembicObject *> &object_map,
Progress &progress)
{
@@ -1763,7 +1781,7 @@ void AlembicProcedural::walk_hierarchy(
MatrixSampleMap local_xform_samples;
MatrixSampleMap *temp_xform_samples = nullptr;
- if (xform_samples == nullptr) {
+ if (matrix_samples_data.samples == nullptr) {
/* If there is no parent transforms, fill the map directly. */
temp_xform_samples = &concatenated_xform_samples;
}
@@ -1778,11 +1796,13 @@ void AlembicProcedural::walk_hierarchy(
temp_xform_samples->insert({sample_time, sample.getMatrix()});
}
- if (xform_samples != nullptr) {
- concatenate_xform_samples(*xform_samples, local_xform_samples, concatenated_xform_samples);
+ if (matrix_samples_data.samples != nullptr) {
+ concatenate_xform_samples(
+ *matrix_samples_data.samples, local_xform_samples, concatenated_xform_samples);
}
- xform_samples = &concatenated_xform_samples;
+ matrix_samples_data.samples = &concatenated_xform_samples;
+ matrix_samples_data.time_sampling = ts;
}
next_object = xform;
@@ -1798,8 +1818,9 @@ void AlembicProcedural::walk_hierarchy(
abc_object->iobject = subd;
abc_object->schema_type = AlembicObject::SUBD;
- if (xform_samples) {
- abc_object->xform_samples = *xform_samples;
+ if (matrix_samples_data.samples) {
+ abc_object->xform_samples = *matrix_samples_data.samples;
+ abc_object->xform_time_sampling = matrix_samples_data.time_sampling;
}
}
@@ -1816,8 +1837,9 @@ void AlembicProcedural::walk_hierarchy(
abc_object->iobject = mesh;
abc_object->schema_type = AlembicObject::POLY_MESH;
- if (xform_samples) {
- abc_object->xform_samples = *xform_samples;
+ if (matrix_samples_data.samples) {
+ abc_object->xform_samples = *matrix_samples_data.samples;
+ abc_object->xform_time_sampling = matrix_samples_data.time_sampling;
}
}
@@ -1834,8 +1856,9 @@ void AlembicProcedural::walk_hierarchy(
abc_object->iobject = curves;
abc_object->schema_type = AlembicObject::CURVES;
- if (xform_samples) {
- abc_object->xform_samples = *xform_samples;
+ if (matrix_samples_data.samples) {
+ abc_object->xform_samples = *matrix_samples_data.samples;
+ abc_object->xform_time_sampling = matrix_samples_data.time_sampling;
}
}
@@ -1852,7 +1875,7 @@ void AlembicProcedural::walk_hierarchy(
if (next_object.valid()) {
for (size_t i = 0; i < next_object.getNumChildren(); ++i) {
walk_hierarchy(
- next_object, next_object.getChildHeader(i), xform_samples, object_map, progress);
+ next_object, next_object.getChildHeader(i), matrix_samples_data, object_map, progress);
}
}
}
diff --git a/intern/cycles/render/alembic.h b/intern/cycles/render/alembic.h
index b986f46bc8a..587843201ce 100644
--- a/intern/cycles/render/alembic.h
+++ b/intern/cycles/render/alembic.h
@@ -38,6 +38,11 @@ class Shader;
using MatrixSampleMap = std::map<Alembic::Abc::chrono_t, Alembic::Abc::M44d>;
+struct MatrixSamplesData {
+ MatrixSampleMap *samples = nullptr;
+ Alembic::AbcCoreAbstract::TimeSamplingPtr time_sampling;
+};
+
/* Helpers to detect if some type is a ccl::array. */
template<typename> struct is_array : public std::false_type {
};
@@ -274,6 +279,7 @@ class AlembicObject : public Node {
bool need_shader_update = true;
+ Alembic::AbcCoreAbstract::TimeSamplingPtr xform_time_sampling;
MatrixSampleMap xform_samples;
Alembic::AbcGeom::IObject iobject;
@@ -384,28 +390,25 @@ class AlembicProcedural : public Procedural {
* way for each IObject. */
void walk_hierarchy(Alembic::AbcGeom::IObject parent,
const Alembic::AbcGeom::ObjectHeader &ohead,
- MatrixSampleMap *xform_samples,
+ MatrixSamplesData matrix_samples_data,
const unordered_map<string, AlembicObject *> &object_map,
Progress &progress);
/* Read the data for an IPolyMesh at the specified frame_time. Creates corresponding Geometry and
* Object Nodes in the Cycles scene if none exist yet. */
- void read_mesh(Scene *scene,
- AlembicObject *abc_object,
+ void read_mesh(AlembicObject *abc_object,
Alembic::AbcGeom::Abc::chrono_t frame_time,
Progress &progress);
/* Read the data for an ICurves at the specified frame_time. Creates corresponding Geometry and
* Object Nodes in the Cycles scene if none exist yet. */
- void read_curves(Scene *scene,
- AlembicObject *abc_object,
+ void read_curves(AlembicObject *abc_object,
Alembic::AbcGeom::Abc::chrono_t frame_time,
Progress &progress);
/* Read the data for an ISubD at the specified frame_time. Creates corresponding Geometry and
* Object Nodes in the Cycles scene if none exist yet. */
- void read_subd(Scene *scene,
- AlembicObject *abc_object,
+ void read_subd(AlembicObject *abc_object,
Alembic::AbcGeom::Abc::chrono_t frame_time,
Progress &progress);
};
diff --git a/intern/ghost/intern/GHOST_SystemCocoa.mm b/intern/ghost/intern/GHOST_SystemCocoa.mm
index 4a23b30e078..9c28449a4e5 100644
--- a/intern/ghost/intern/GHOST_SystemCocoa.mm
+++ b/intern/ghost/intern/GHOST_SystemCocoa.mm
@@ -386,13 +386,11 @@ extern "C" int GHOST_HACK_getFirstFile(char buf[FIRSTFILEBUFLG])
- (id)init
{
self = [super init];
- if (self) {
- NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
- [center addObserver:self
- selector:@selector(windowWillClose:)
- name:NSWindowWillCloseNotification
- object:nil];
- }
+ NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
+ [center addObserver:self
+ selector:@selector(windowWillClose:)
+ name:NSWindowWillCloseNotification
+ object:nil];
return self;
}
@@ -563,97 +561,96 @@ GHOST_TSuccess GHOST_SystemCocoa::init()
SetFrontProcess(&psn);
}*/
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- [NSApplication sharedApplication]; // initializes NSApp
-
- if ([NSApp mainMenu] == nil) {
- NSMenu *mainMenubar = [[NSMenu alloc] init];
- NSMenuItem *menuItem;
- NSMenu *windowMenu;
- NSMenu *appMenu;
-
- // Create the application menu
- appMenu = [[NSMenu alloc] initWithTitle:@"Blender"];
-
- [appMenu addItemWithTitle:@"About Blender"
- action:@selector(orderFrontStandardAboutPanel:)
- keyEquivalent:@""];
- [appMenu addItem:[NSMenuItem separatorItem]];
-
- menuItem = [appMenu addItemWithTitle:@"Hide Blender"
- action:@selector(hide:)
- keyEquivalent:@"h"];
- [menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
-
- menuItem = [appMenu addItemWithTitle:@"Hide Others"
- action:@selector(hideOtherApplications:)
- keyEquivalent:@"h"];
- [menuItem
- setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)];
-
- [appMenu addItemWithTitle:@"Show All"
- action:@selector(unhideAllApplications:)
- keyEquivalent:@""];
-
- menuItem = [appMenu addItemWithTitle:@"Quit Blender"
- action:@selector(terminate:)
- keyEquivalent:@"q"];
- [menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
-
- menuItem = [[NSMenuItem alloc] init];
- [menuItem setSubmenu:appMenu];
-
- [mainMenubar addItem:menuItem];
- [menuItem release];
- [NSApp performSelector:@selector(setAppleMenu:) withObject:appMenu]; // Needed for 10.5
- [appMenu release];
-
- // Create the window menu
- windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
-
- menuItem = [windowMenu addItemWithTitle:@"Minimize"
- action:@selector(performMiniaturize:)
- keyEquivalent:@"m"];
- [menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
-
- [windowMenu addItemWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""];
-
- menuItem = [windowMenu addItemWithTitle:@"Enter Full Screen"
- action:@selector(toggleFullScreen:)
- keyEquivalent:@"f"];
- [menuItem
- setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
-
- menuItem = [windowMenu addItemWithTitle:@"Close"
- action:@selector(performClose:)
- keyEquivalent:@"w"];
- [menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
-
- menuItem = [[NSMenuItem alloc] init];
- [menuItem setSubmenu:windowMenu];
-
- [mainMenubar addItem:menuItem];
- [menuItem release];
-
- [NSApp setMainMenu:mainMenubar];
- [NSApp setWindowsMenu:windowMenu];
- [windowMenu release];
- }
-
- if ([NSApp delegate] == nil) {
- CocoaAppDelegate *appDelegate = [[CocoaAppDelegate alloc] init];
- [appDelegate setSystemCocoa:this];
- [NSApp setDelegate:appDelegate];
- }
+ @autoreleasepool {
+ [NSApplication sharedApplication]; // initializes NSApp
+
+ if ([NSApp mainMenu] == nil) {
+ NSMenu *mainMenubar = [[NSMenu alloc] init];
+ NSMenuItem *menuItem;
+ NSMenu *windowMenu;
+ NSMenu *appMenu;
+
+ // Create the application menu
+ appMenu = [[NSMenu alloc] initWithTitle:@"Blender"];
+
+ [appMenu addItemWithTitle:@"About Blender"
+ action:@selector(orderFrontStandardAboutPanel:)
+ keyEquivalent:@""];
+ [appMenu addItem:[NSMenuItem separatorItem]];
+
+ menuItem = [appMenu addItemWithTitle:@"Hide Blender"
+ action:@selector(hide:)
+ keyEquivalent:@"h"];
+ [menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
+
+ menuItem = [appMenu addItemWithTitle:@"Hide Others"
+ action:@selector(hideOtherApplications:)
+ keyEquivalent:@"h"];
+ [menuItem
+ setKeyEquivalentModifierMask:(NSEventModifierFlagOption | NSEventModifierFlagCommand)];
+
+ [appMenu addItemWithTitle:@"Show All"
+ action:@selector(unhideAllApplications:)
+ keyEquivalent:@""];
+
+ menuItem = [appMenu addItemWithTitle:@"Quit Blender"
+ action:@selector(terminate:)
+ keyEquivalent:@"q"];
+ [menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
+
+ menuItem = [[NSMenuItem alloc] init];
+ [menuItem setSubmenu:appMenu];
+
+ [mainMenubar addItem:menuItem];
+ [menuItem release];
+ [NSApp performSelector:@selector(setAppleMenu:) withObject:appMenu]; // Needed for 10.5
+ [appMenu release];
+
+ // Create the window menu
+ windowMenu = [[NSMenu alloc] initWithTitle:@"Window"];
+
+ menuItem = [windowMenu addItemWithTitle:@"Minimize"
+ action:@selector(performMiniaturize:)
+ keyEquivalent:@"m"];
+ [menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
+
+ [windowMenu addItemWithTitle:@"Zoom" action:@selector(performZoom:) keyEquivalent:@""];
+
+ menuItem = [windowMenu addItemWithTitle:@"Enter Full Screen"
+ action:@selector(toggleFullScreen:)
+ keyEquivalent:@"f"];
+ [menuItem
+ setKeyEquivalentModifierMask:NSEventModifierFlagControl | NSEventModifierFlagCommand];
+
+ menuItem = [windowMenu addItemWithTitle:@"Close"
+ action:@selector(performClose:)
+ keyEquivalent:@"w"];
+ [menuItem setKeyEquivalentModifierMask:NSEventModifierFlagCommand];
+
+ menuItem = [[NSMenuItem alloc] init];
+ [menuItem setSubmenu:windowMenu];
+
+ [mainMenubar addItem:menuItem];
+ [menuItem release];
+
+ [NSApp setMainMenu:mainMenubar];
+ [NSApp setWindowsMenu:windowMenu];
+ [windowMenu release];
+ }
- // AppKit provides automatic window tabbing. Blender is a single-tabbed application without a
- // macOS tab bar, and should explicitly opt-out of this. This is also controlled by the macOS
- // user default #NSWindowTabbingEnabled.
- NSWindow.allowsAutomaticWindowTabbing = NO;
+ if ([NSApp delegate] == nil) {
+ CocoaAppDelegate *appDelegate = [[CocoaAppDelegate alloc] init];
+ [appDelegate setSystemCocoa:this];
+ [NSApp setDelegate:appDelegate];
+ }
- [NSApp finishLaunching];
+ // AppKit provides automatic window tabbing. Blender is a single-tabbed application
+ // without a macOS tab bar, and should explicitly opt-out of this. This is also
+ // controlled by the macOS user default #NSWindowTabbingEnabled.
+ NSWindow.allowsAutomaticWindowTabbing = NO;
- [pool drain];
+ [NSApp finishLaunching];
+ }
}
return success;
}
@@ -676,30 +673,26 @@ GHOST_TUns8 GHOST_SystemCocoa::getNumDisplays() const
{
// Note that OS X supports monitor hot plug
// We do not support multiple monitors at the moment
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-
- GHOST_TUns8 count = [[NSScreen screens] count];
-
- [pool drain];
- return count;
+ @autoreleasepool {
+ return NSScreen.screens.count;
+ }
}
void GHOST_SystemCocoa::getMainDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
{
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- // Get visible frame, that is frame excluding dock and top menu bar
- NSRect frame = [[NSScreen mainScreen] visibleFrame];
-
- // Returns max window contents (excluding title bar...)
- NSRect contentRect = [NSWindow
- contentRectForFrameRect:frame
- styleMask:(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable |
- NSWindowStyleMaskMiniaturizable)];
-
- width = contentRect.size.width;
- height = contentRect.size.height;
-
- [pool drain];
+ @autoreleasepool {
+ // Get visible frame, that is frame excluding dock and top menu bar
+ NSRect frame = [[NSScreen mainScreen] visibleFrame];
+
+ // Returns max window contents (excluding title bar...)
+ NSRect contentRect = [NSWindow
+ contentRectForFrameRect:frame
+ styleMask:(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable |
+ NSWindowStyleMaskMiniaturizable)];
+
+ width = contentRect.size.width;
+ height = contentRect.size.height;
+ }
}
void GHOST_SystemCocoa::getAllDisplayDimensions(GHOST_TUns32 &width, GHOST_TUns32 &height) const
@@ -720,53 +713,52 @@ GHOST_IWindow *GHOST_SystemCocoa::createWindow(const char *title,
const bool is_dialog,
const GHOST_IWindow *parentWindow)
{
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
GHOST_IWindow *window = NULL;
-
- // Get the available rect for including window contents
- NSRect frame = [[NSScreen mainScreen] visibleFrame];
- NSRect contentRect = [NSWindow
- contentRectForFrameRect:frame
- styleMask:(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable |
- NSWindowStyleMaskMiniaturizable)];
-
- GHOST_TInt32 bottom = (contentRect.size.height - 1) - height - top;
-
- // Ensures window top left is inside this available rect
- left = left > contentRect.origin.x ? left : contentRect.origin.x;
- // Add contentRect.origin.y to respect docksize
- bottom = bottom > contentRect.origin.y ? bottom + contentRect.origin.y : contentRect.origin.y;
-
- window = new GHOST_WindowCocoa(this,
- title,
- left,
- bottom,
- width,
- height,
- state,
- type,
- glSettings.flags & GHOST_glStereoVisual,
- glSettings.flags & GHOST_glDebugContext,
- is_dialog,
- (GHOST_WindowCocoa *)parentWindow);
-
- if (window->getValid()) {
- // Store the pointer to the window
- GHOST_ASSERT(m_windowManager, "m_windowManager not initialized");
- m_windowManager->addWindow(window);
- m_windowManager->setActiveWindow(window);
- /* Need to tell window manager the new window is the active one
- * (Cocoa does not send the event activate upon window creation). */
- pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window));
- pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
- }
- else {
- GHOST_PRINT("GHOST_SystemCocoa::createWindow(): window invalid\n");
- delete window;
- window = NULL;
+ @autoreleasepool {
+
+ // Get the available rect for including window contents
+ NSRect frame = [[NSScreen mainScreen] visibleFrame];
+ NSRect contentRect = [NSWindow
+ contentRectForFrameRect:frame
+ styleMask:(NSWindowStyleMaskTitled | NSWindowStyleMaskClosable |
+ NSWindowStyleMaskMiniaturizable)];
+
+ GHOST_TInt32 bottom = (contentRect.size.height - 1) - height - top;
+
+ // Ensures window top left is inside this available rect
+ left = left > contentRect.origin.x ? left : contentRect.origin.x;
+ // Add contentRect.origin.y to respect docksize
+ bottom = bottom > contentRect.origin.y ? bottom + contentRect.origin.y : contentRect.origin.y;
+
+ window = new GHOST_WindowCocoa(this,
+ title,
+ left,
+ bottom,
+ width,
+ height,
+ state,
+ type,
+ glSettings.flags & GHOST_glStereoVisual,
+ glSettings.flags & GHOST_glDebugContext,
+ is_dialog,
+ (GHOST_WindowCocoa *)parentWindow);
+
+ if (window->getValid()) {
+ // Store the pointer to the window
+ GHOST_ASSERT(m_windowManager, "m_windowManager not initialized");
+ m_windowManager->addWindow(window);
+ m_windowManager->setActiveWindow(window);
+ /* Need to tell window manager the new window is the active one
+ * (Cocoa does not send the event activate upon window creation). */
+ pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window));
+ pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
+ }
+ else {
+ GHOST_PRINT("GHOST_SystemCocoa::createWindow(): window invalid\n");
+ delete window;
+ window = NULL;
+ }
}
-
- [pool drain];
return window;
}
@@ -841,29 +833,28 @@ GHOST_TSuccess GHOST_SystemCocoa::setMouseCursorPosition(GHOST_TInt32 x, GHOST_T
if (!window)
return GHOST_kFailure;
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- NSScreen *windowScreen = window->getScreen();
- NSRect screenRect = [windowScreen frame];
+ @autoreleasepool {
+ NSScreen *windowScreen = window->getScreen();
+ NSRect screenRect = [windowScreen frame];
- // Set position relative to current screen
- xf -= screenRect.origin.x;
- yf -= screenRect.origin.y;
+ // Set position relative to current screen
+ xf -= screenRect.origin.x;
+ yf -= screenRect.origin.y;
- // Quartz Display Services uses the old coordinates (top left origin)
- yf = screenRect.size.height - yf;
+ // Quartz Display Services uses the old coordinates (top left origin)
+ yf = screenRect.size.height - yf;
- CGDisplayMoveCursorToPoint((CGDirectDisplayID)[[[windowScreen deviceDescription]
- objectForKey:@"NSScreenNumber"] unsignedIntValue],
- CGPointMake(xf, yf));
+ CGDisplayMoveCursorToPoint((CGDirectDisplayID)[[[windowScreen deviceDescription]
+ objectForKey:@"NSScreenNumber"] unsignedIntValue],
+ CGPointMake(xf, yf));
- // See https://stackoverflow.com/a/17559012. By default, hardware events
- // will be suppressed for 500ms after a synthetic mouse event. For unknown
- // reasons CGEventSourceSetLocalEventsSuppressionInterval does not work,
- // however calling CGAssociateMouseAndMouseCursorPosition also removes the
- // delay, even if this is undocumented.
- CGAssociateMouseAndMouseCursorPosition(true);
-
- [pool drain];
+ // See https://stackoverflow.com/a/17559012. By default, hardware events
+ // will be suppressed for 500ms after a synthetic mouse event. For unknown
+ // reasons CGEventSourceSetLocalEventsSuppressionInterval does not work,
+ // however calling CGAssociateMouseAndMouseCursorPosition also removes the
+ // delay, even if this is undocumented.
+ CGAssociateMouseAndMouseCursorPosition(true);
+ }
return GHOST_kSuccess;
}
@@ -928,42 +919,40 @@ bool GHOST_SystemCocoa::processEvents(bool waitForEvent)
}
#endif
do {
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- event = [NSApp nextEventMatchingMask:NSEventMaskAny
- untilDate:[NSDate distantPast]
- inMode:NSDefaultRunLoopMode
- dequeue:YES];
- if (event == nil) {
- [pool drain];
- break;
- }
+ @autoreleasepool {
+ event = [NSApp nextEventMatchingMask:NSEventMaskAny
+ untilDate:[NSDate distantPast]
+ inMode:NSDefaultRunLoopMode
+ dequeue:YES];
+ if (event == nil) {
+ break;
+ }
- anyProcessed = true;
+ anyProcessed = true;
- // Send event to NSApp to ensure Mac wide events are handled,
- // this will send events to CocoaWindow which will call back
- // to handleKeyEvent, handleMouseEvent and handleTabletEvent
+ // Send event to NSApp to ensure Mac wide events are handled,
+ // this will send events to CocoaWindow which will call back
+ // to handleKeyEvent, handleMouseEvent and handleTabletEvent
- // There is on special exception for ctrl+(shift)+tab. We do not
- // get keyDown events delivered to the view because they are
- // special hotkeys to switch between views, so override directly
+ // There is on special exception for ctrl+(shift)+tab. We do not
+ // get keyDown events delivered to the view because they are
+ // special hotkeys to switch between views, so override directly
- if ([event type] == NSEventTypeKeyDown && [event keyCode] == kVK_Tab &&
- ([event modifierFlags] & NSEventModifierFlagControl)) {
- handleKeyEvent(event);
- }
- else {
- // For some reason NSApp is swallowing the key up events when modifier
- // key is pressed, even if there seems to be no apparent reason to do
- // so, as a workaround we always handle these up events.
- if ([event type] == NSEventTypeKeyUp &&
- ([event modifierFlags] & (NSEventModifierFlagCommand | NSEventModifierFlagOption)))
+ if ([event type] == NSEventTypeKeyDown && [event keyCode] == kVK_Tab &&
+ ([event modifierFlags] & NSEventModifierFlagControl)) {
handleKeyEvent(event);
-
- [NSApp sendEvent:event];
+ }
+ else {
+ // For some reason NSApp is swallowing the key up events when modifier
+ // key is pressed, even if there seems to be no apparent reason to do
+ // so, as a workaround we always handle these up events.
+ if ([event type] == NSEventTypeKeyUp &&
+ ([event modifierFlags] & (NSEventModifierFlagCommand | NSEventModifierFlagOption)))
+ handleKeyEvent(event);
+
+ [NSApp sendEvent:event];
+ }
}
-
- [pool drain];
} while (event != nil);
#if 0
} while (waitForEvent && !anyProcessed); // Needed only for timer implementation
@@ -1677,10 +1666,8 @@ GHOST_TSuccess GHOST_SystemCocoa::handleMouseEvent(void *eventPtr)
NSEventPhase momentumPhase = NSEventPhaseNone;
NSEventPhase phase = NSEventPhaseNone;
- if ([event respondsToSelector:@selector(momentumPhase)])
- momentumPhase = [event momentumPhase];
- if ([event respondsToSelector:@selector(phase)])
- phase = [event phase];
+ momentumPhase = [event momentumPhase];
+ phase = [event phase];
/* when pressing a key while momentum scrolling continues after
* lifting fingers off the trackpad, the action can unexpectedly
@@ -1953,78 +1940,48 @@ GHOST_TUns8 *GHOST_SystemCocoa::getClipboard(bool selection) const
GHOST_TUns8 *temp_buff;
size_t pastedTextSize;
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
-
- NSPasteboard *pasteBoard = [NSPasteboard generalPasteboard];
-
- if (pasteBoard == nil) {
- [pool drain];
- return NULL;
- }
-
- NSArray *supportedTypes = [NSArray arrayWithObjects:NSStringPboardType, nil];
+ @autoreleasepool {
- NSString *bestType = [[NSPasteboard generalPasteboard] availableTypeFromArray:supportedTypes];
-
- if (bestType == nil) {
- [pool drain];
- return NULL;
- }
+ NSPasteboard *pasteBoard = [NSPasteboard generalPasteboard];
- NSString *textPasted = [pasteBoard stringForType:NSStringPboardType];
+ NSString *textPasted = [pasteBoard stringForType:NSStringPboardType];
- if (textPasted == nil) {
- [pool drain];
- return NULL;
- }
+ if (textPasted == nil) {
+ return NULL;
+ }
- pastedTextSize = [textPasted lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
+ pastedTextSize = [textPasted lengthOfBytesUsingEncoding:NSUTF8StringEncoding];
- temp_buff = (GHOST_TUns8 *)malloc(pastedTextSize + 1);
+ temp_buff = (GHOST_TUns8 *)malloc(pastedTextSize + 1);
- if (temp_buff == NULL) {
- [pool drain];
- return NULL;
- }
-
- strncpy(
- (char *)temp_buff, [textPasted cStringUsingEncoding:NSUTF8StringEncoding], pastedTextSize);
+ if (temp_buff == NULL) {
+ return NULL;
+ }
- temp_buff[pastedTextSize] = '\0';
+ strncpy(
+ (char *)temp_buff, [textPasted cStringUsingEncoding:NSUTF8StringEncoding], pastedTextSize);
- [pool drain];
+ temp_buff[pastedTextSize] = '\0';
- if (temp_buff) {
- return temp_buff;
- }
- else {
- return NULL;
+ if (temp_buff) {
+ return temp_buff;
+ }
+ else {
+ return NULL;
+ }
}
}
void GHOST_SystemCocoa::putClipboard(GHOST_TInt8 *buffer, bool selection) const
{
- NSString *textToCopy;
-
if (selection)
return; // for copying the selection, used on X11
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
+ @autoreleasepool {
- NSPasteboard *pasteBoard = [NSPasteboard generalPasteboard];
-
- if (pasteBoard == nil) {
- [pool drain];
- return;
+ NSPasteboard *pasteBoard = NSPasteboard.generalPasteboard;
+ [pasteBoard declareTypes:@[ NSStringPboardType ] owner:nil];
+ NSString *textToCopy = [NSString stringWithCString:buffer encoding:NSUTF8StringEncoding];
+ [pasteBoard setString:textToCopy forType:NSStringPboardType];
}
-
- NSArray *supportedTypes = [NSArray arrayWithObject:NSStringPboardType];
-
- [pasteBoard declareTypes:supportedTypes owner:nil];
-
- textToCopy = [NSString stringWithCString:buffer encoding:NSUTF8StringEncoding];
-
- [pasteBoard setString:textToCopy forType:NSStringPboardType];
-
- [pool drain];
}
diff --git a/intern/libmv/.clang-format b/intern/libmv/.clang-format
index 9d159247d51..fae0530c572 100644
--- a/intern/libmv/.clang-format
+++ b/intern/libmv/.clang-format
@@ -1,2 +1,34 @@
-DisableFormat: true
-SortIncludes: false
+BasedOnStyle: Google
+
+ColumnLimit: 80
+
+Standard: Cpp11
+
+# Indent nested preprocessor.
+# #ifdef Foo
+# # include <nested>
+# #endif
+IndentPPDirectives: AfterHash
+
+# For the cases when namespace is closing with a wrong comment
+FixNamespaceComments: true
+
+AllowShortFunctionsOnASingleLine: InlineOnly
+AllowShortBlocksOnASingleLine: false
+AllowShortIfStatementsOnASingleLine: false
+AllowShortLoopsOnASingleLine: false
+AllowShortCaseLabelsOnASingleLine: true
+
+# No bin packing, every argument is on its own line.
+BinPackArguments: false
+BinPackParameters: false
+
+# Ensure pointer alignment.
+# ObjectType* object;
+PointerAlignment: Left
+DerivePointerAlignment: false
+
+AlignEscapedNewlines: Right
+
+IncludeBlocks: Preserve
+SortIncludes: true
diff --git a/intern/libmv/intern/autotrack.cc b/intern/libmv/intern/autotrack.cc
index 7000a422de8..b7110957b15 100644
--- a/intern/libmv/intern/autotrack.cc
+++ b/intern/libmv/intern/autotrack.cc
@@ -22,15 +22,15 @@
#include "intern/utildefines.h"
#include "libmv/autotrack/autotrack.h"
+using libmv::TrackRegionOptions;
+using libmv::TrackRegionResult;
using mv::AutoTrack;
using mv::FrameAccessor;
using mv::Marker;
-using libmv::TrackRegionOptions;
-using libmv::TrackRegionResult;
-libmv_AutoTrack* libmv_autoTrackNew(libmv_FrameAccessor *frame_accessor) {
- return (libmv_AutoTrack*) LIBMV_OBJECT_NEW(AutoTrack,
- (FrameAccessor*) frame_accessor);
+libmv_AutoTrack* libmv_autoTrackNew(libmv_FrameAccessor* frame_accessor) {
+ return (libmv_AutoTrack*)LIBMV_OBJECT_NEW(AutoTrack,
+ (FrameAccessor*)frame_accessor);
}
void libmv_autoTrackDestroy(libmv_AutoTrack* libmv_autotrack) {
@@ -39,7 +39,7 @@ void libmv_autoTrackDestroy(libmv_AutoTrack* libmv_autotrack) {
void libmv_autoTrackSetOptions(libmv_AutoTrack* libmv_autotrack,
const libmv_AutoTrackOptions* options) {
- AutoTrack *autotrack = ((AutoTrack*) libmv_autotrack);
+ AutoTrack* autotrack = ((AutoTrack*)libmv_autotrack);
libmv_configureTrackRegionOptions(options->track_region,
&autotrack->options.track_region);
@@ -51,18 +51,15 @@ void libmv_autoTrackSetOptions(libmv_AutoTrack* libmv_autotrack,
int libmv_autoTrackMarker(libmv_AutoTrack* libmv_autotrack,
const libmv_TrackRegionOptions* libmv_options,
- libmv_Marker *libmv_tracked_marker,
+ libmv_Marker* libmv_tracked_marker,
libmv_TrackRegionResult* libmv_result) {
-
Marker tracked_marker;
TrackRegionOptions options;
TrackRegionResult result;
libmv_apiMarkerToMarker(*libmv_tracked_marker, &tracked_marker);
- libmv_configureTrackRegionOptions(*libmv_options,
- &options);
- bool ok = (((AutoTrack*) libmv_autotrack)->TrackMarker(&tracked_marker,
- &result,
- &options));
+ libmv_configureTrackRegionOptions(*libmv_options, &options);
+ bool ok = (((AutoTrack*)libmv_autotrack)
+ ->TrackMarker(&tracked_marker, &result, &options));
libmv_markerToApiMarker(tracked_marker, libmv_tracked_marker);
libmv_regionTrackergetResult(result, libmv_result);
return ok && result.is_usable();
@@ -72,7 +69,7 @@ void libmv_autoTrackAddMarker(libmv_AutoTrack* libmv_autotrack,
const libmv_Marker* libmv_marker) {
Marker marker;
libmv_apiMarkerToMarker(*libmv_marker, &marker);
- ((AutoTrack*) libmv_autotrack)->AddMarker(marker);
+ ((AutoTrack*)libmv_autotrack)->AddMarker(marker);
}
void libmv_autoTrackSetMarkers(libmv_AutoTrack* libmv_autotrack,
@@ -87,19 +84,17 @@ void libmv_autoTrackSetMarkers(libmv_AutoTrack* libmv_autotrack,
for (size_t i = 0; i < num_markers; ++i) {
libmv_apiMarkerToMarker(libmv_marker[i], &markers[i]);
}
- ((AutoTrack*) libmv_autotrack)->SetMarkers(&markers);
+ ((AutoTrack*)libmv_autotrack)->SetMarkers(&markers);
}
int libmv_autoTrackGetMarker(libmv_AutoTrack* libmv_autotrack,
int clip,
int frame,
int track,
- libmv_Marker *libmv_marker) {
+ libmv_Marker* libmv_marker) {
Marker marker;
- int ok = ((AutoTrack*) libmv_autotrack)->GetMarker(clip,
- frame,
- track,
- &marker);
+ int ok =
+ ((AutoTrack*)libmv_autotrack)->GetMarker(clip, frame, track, &marker);
if (ok) {
libmv_markerToApiMarker(marker, libmv_marker);
}
diff --git a/intern/libmv/intern/autotrack.h b/intern/libmv/intern/autotrack.h
index 6b49a6908e1..3887983814b 100644
--- a/intern/libmv/intern/autotrack.h
+++ b/intern/libmv/intern/autotrack.h
@@ -21,9 +21,9 @@
#define LIBMV_C_API_AUTOTRACK_H_
#include "intern/frame_accessor.h"
-#include "intern/tracksN.h"
-#include "intern/track_region.h"
#include "intern/region.h"
+#include "intern/track_region.h"
+#include "intern/tracksN.h"
#ifdef __cplusplus
extern "C" {
@@ -36,7 +36,7 @@ typedef struct libmv_AutoTrackOptions {
libmv_Region search_region;
} libmv_AutoTrackOptions;
-libmv_AutoTrack* libmv_autoTrackNew(libmv_FrameAccessor *frame_accessor);
+libmv_AutoTrack* libmv_autoTrackNew(libmv_FrameAccessor* frame_accessor);
void libmv_autoTrackDestroy(libmv_AutoTrack* libmv_autotrack);
@@ -45,7 +45,7 @@ void libmv_autoTrackSetOptions(libmv_AutoTrack* libmv_autotrack,
int libmv_autoTrackMarker(libmv_AutoTrack* libmv_autotrack,
const libmv_TrackRegionOptions* libmv_options,
- libmv_Marker *libmv_tracker_marker,
+ libmv_Marker* libmv_tracker_marker,
libmv_TrackRegionResult* libmv_result);
void libmv_autoTrackAddMarker(libmv_AutoTrack* libmv_autotrack,
@@ -59,7 +59,7 @@ int libmv_autoTrackGetMarker(libmv_AutoTrack* libmv_autotrack,
int clip,
int frame,
int track,
- libmv_Marker *libmv_marker);
+ libmv_Marker* libmv_marker);
#ifdef __cplusplus
}
diff --git a/intern/libmv/intern/camera_intrinsics.cc b/intern/libmv/intern/camera_intrinsics.cc
index 628637e12cc..243b26d9fb3 100644
--- a/intern/libmv/intern/camera_intrinsics.cc
+++ b/intern/libmv/intern/camera_intrinsics.cc
@@ -21,62 +21,56 @@
#include "intern/utildefines.h"
#include "libmv/simple_pipeline/camera_intrinsics.h"
+using libmv::BrownCameraIntrinsics;
using libmv::CameraIntrinsics;
using libmv::DivisionCameraIntrinsics;
-using libmv::PolynomialCameraIntrinsics;
using libmv::NukeCameraIntrinsics;
-using libmv::BrownCameraIntrinsics;
+using libmv::PolynomialCameraIntrinsics;
-libmv_CameraIntrinsics *libmv_cameraIntrinsicsNew(
+libmv_CameraIntrinsics* libmv_cameraIntrinsicsNew(
const libmv_CameraIntrinsicsOptions* libmv_camera_intrinsics_options) {
- CameraIntrinsics *camera_intrinsics =
- libmv_cameraIntrinsicsCreateFromOptions(libmv_camera_intrinsics_options);
- return (libmv_CameraIntrinsics *) camera_intrinsics;
+ CameraIntrinsics* camera_intrinsics =
+ libmv_cameraIntrinsicsCreateFromOptions(libmv_camera_intrinsics_options);
+ return (libmv_CameraIntrinsics*)camera_intrinsics;
}
-libmv_CameraIntrinsics *libmv_cameraIntrinsicsCopy(
+libmv_CameraIntrinsics* libmv_cameraIntrinsicsCopy(
const libmv_CameraIntrinsics* libmv_intrinsics) {
- const CameraIntrinsics *orig_intrinsics =
- (const CameraIntrinsics *) libmv_intrinsics;
+ const CameraIntrinsics* orig_intrinsics =
+ (const CameraIntrinsics*)libmv_intrinsics;
- CameraIntrinsics *new_intrinsics = NULL;
+ CameraIntrinsics* new_intrinsics = NULL;
switch (orig_intrinsics->GetDistortionModelType()) {
- case libmv::DISTORTION_MODEL_POLYNOMIAL:
- {
- const PolynomialCameraIntrinsics *polynomial_intrinsics =
+ case libmv::DISTORTION_MODEL_POLYNOMIAL: {
+ const PolynomialCameraIntrinsics* polynomial_intrinsics =
static_cast<const PolynomialCameraIntrinsics*>(orig_intrinsics);
- new_intrinsics = LIBMV_OBJECT_NEW(PolynomialCameraIntrinsics,
- *polynomial_intrinsics);
- break;
- }
- case libmv::DISTORTION_MODEL_DIVISION:
- {
- const DivisionCameraIntrinsics *division_intrinsics =
+ new_intrinsics =
+ LIBMV_OBJECT_NEW(PolynomialCameraIntrinsics, *polynomial_intrinsics);
+ break;
+ }
+ case libmv::DISTORTION_MODEL_DIVISION: {
+ const DivisionCameraIntrinsics* division_intrinsics =
static_cast<const DivisionCameraIntrinsics*>(orig_intrinsics);
- new_intrinsics = LIBMV_OBJECT_NEW(DivisionCameraIntrinsics,
- *division_intrinsics);
- break;
- }
- case libmv::DISTORTION_MODEL_NUKE:
- {
- const NukeCameraIntrinsics *nuke_intrinsics =
+ new_intrinsics =
+ LIBMV_OBJECT_NEW(DivisionCameraIntrinsics, *division_intrinsics);
+ break;
+ }
+ case libmv::DISTORTION_MODEL_NUKE: {
+ const NukeCameraIntrinsics* nuke_intrinsics =
static_cast<const NukeCameraIntrinsics*>(orig_intrinsics);
- new_intrinsics = LIBMV_OBJECT_NEW(NukeCameraIntrinsics,
- *nuke_intrinsics);
- break;
- }
- case libmv::DISTORTION_MODEL_BROWN:
- {
- const BrownCameraIntrinsics *brown_intrinsics =
+ new_intrinsics = LIBMV_OBJECT_NEW(NukeCameraIntrinsics, *nuke_intrinsics);
+ break;
+ }
+ case libmv::DISTORTION_MODEL_BROWN: {
+ const BrownCameraIntrinsics* brown_intrinsics =
static_cast<const BrownCameraIntrinsics*>(orig_intrinsics);
- new_intrinsics = LIBMV_OBJECT_NEW(BrownCameraIntrinsics,
- *brown_intrinsics);
- break;
- }
- default:
- assert(!"Unknown distortion model");
+ new_intrinsics =
+ LIBMV_OBJECT_NEW(BrownCameraIntrinsics, *brown_intrinsics);
+ break;
+ }
+ default: assert(!"Unknown distortion model");
}
- return (libmv_CameraIntrinsics *) new_intrinsics;
+ return (libmv_CameraIntrinsics*)new_intrinsics;
}
void libmv_cameraIntrinsicsDestroy(libmv_CameraIntrinsics* libmv_intrinsics) {
@@ -86,7 +80,7 @@ void libmv_cameraIntrinsicsDestroy(libmv_CameraIntrinsics* libmv_intrinsics) {
void libmv_cameraIntrinsicsUpdate(
const libmv_CameraIntrinsicsOptions* libmv_camera_intrinsics_options,
libmv_CameraIntrinsics* libmv_intrinsics) {
- CameraIntrinsics *camera_intrinsics = (CameraIntrinsics *) libmv_intrinsics;
+ CameraIntrinsics* camera_intrinsics = (CameraIntrinsics*)libmv_intrinsics;
double focal_length = libmv_camera_intrinsics_options->focal_length;
double principal_x = libmv_camera_intrinsics_options->principal_point_x;
@@ -115,191 +109,173 @@ void libmv_cameraIntrinsicsUpdate(
}
switch (libmv_camera_intrinsics_options->distortion_model) {
- case LIBMV_DISTORTION_MODEL_POLYNOMIAL:
- {
- assert(camera_intrinsics->GetDistortionModelType() ==
- libmv::DISTORTION_MODEL_POLYNOMIAL);
-
- PolynomialCameraIntrinsics *polynomial_intrinsics =
- (PolynomialCameraIntrinsics *) camera_intrinsics;
-
- double k1 = libmv_camera_intrinsics_options->polynomial_k1;
- double k2 = libmv_camera_intrinsics_options->polynomial_k2;
- double k3 = libmv_camera_intrinsics_options->polynomial_k3;
-
- if (polynomial_intrinsics->k1() != k1 ||
- polynomial_intrinsics->k2() != k2 ||
- polynomial_intrinsics->k3() != k3) {
- polynomial_intrinsics->SetRadialDistortion(k1, k2, k3);
- }
- break;
+ case LIBMV_DISTORTION_MODEL_POLYNOMIAL: {
+ assert(camera_intrinsics->GetDistortionModelType() ==
+ libmv::DISTORTION_MODEL_POLYNOMIAL);
+
+ PolynomialCameraIntrinsics* polynomial_intrinsics =
+ (PolynomialCameraIntrinsics*)camera_intrinsics;
+
+ double k1 = libmv_camera_intrinsics_options->polynomial_k1;
+ double k2 = libmv_camera_intrinsics_options->polynomial_k2;
+ double k3 = libmv_camera_intrinsics_options->polynomial_k3;
+
+ if (polynomial_intrinsics->k1() != k1 ||
+ polynomial_intrinsics->k2() != k2 ||
+ polynomial_intrinsics->k3() != k3) {
+ polynomial_intrinsics->SetRadialDistortion(k1, k2, k3);
}
+ break;
+ }
- case LIBMV_DISTORTION_MODEL_DIVISION:
- {
- assert(camera_intrinsics->GetDistortionModelType() ==
- libmv::DISTORTION_MODEL_DIVISION);
+ case LIBMV_DISTORTION_MODEL_DIVISION: {
+ assert(camera_intrinsics->GetDistortionModelType() ==
+ libmv::DISTORTION_MODEL_DIVISION);
- DivisionCameraIntrinsics *division_intrinsics =
- (DivisionCameraIntrinsics *) camera_intrinsics;
+ DivisionCameraIntrinsics* division_intrinsics =
+ (DivisionCameraIntrinsics*)camera_intrinsics;
- double k1 = libmv_camera_intrinsics_options->division_k1;
- double k2 = libmv_camera_intrinsics_options->division_k2;
+ double k1 = libmv_camera_intrinsics_options->division_k1;
+ double k2 = libmv_camera_intrinsics_options->division_k2;
- if (division_intrinsics->k1() != k1 ||
- division_intrinsics->k2() != k2) {
- division_intrinsics->SetDistortion(k1, k2);
- }
+ if (division_intrinsics->k1() != k1 || division_intrinsics->k2() != k2) {
+ division_intrinsics->SetDistortion(k1, k2);
+ }
- break;
+ break;
+ }
+
+ case LIBMV_DISTORTION_MODEL_NUKE: {
+ assert(camera_intrinsics->GetDistortionModelType() ==
+ libmv::DISTORTION_MODEL_NUKE);
+
+ NukeCameraIntrinsics* nuke_intrinsics =
+ (NukeCameraIntrinsics*)camera_intrinsics;
+
+ double k1 = libmv_camera_intrinsics_options->nuke_k1;
+ double k2 = libmv_camera_intrinsics_options->nuke_k2;
+
+ if (nuke_intrinsics->k1() != k1 || nuke_intrinsics->k2() != k2) {
+ nuke_intrinsics->SetDistortion(k1, k2);
}
- case LIBMV_DISTORTION_MODEL_NUKE:
- {
- assert(camera_intrinsics->GetDistortionModelType() ==
- libmv::DISTORTION_MODEL_NUKE);
+ break;
+ }
- NukeCameraIntrinsics *nuke_intrinsics =
- (NukeCameraIntrinsics *) camera_intrinsics;
+ case LIBMV_DISTORTION_MODEL_BROWN: {
+ assert(camera_intrinsics->GetDistortionModelType() ==
+ libmv::DISTORTION_MODEL_BROWN);
- double k1 = libmv_camera_intrinsics_options->nuke_k1;
- double k2 = libmv_camera_intrinsics_options->nuke_k2;
+ BrownCameraIntrinsics* brown_intrinsics =
+ (BrownCameraIntrinsics*)camera_intrinsics;
- if (nuke_intrinsics->k1() != k1 ||
- nuke_intrinsics->k2() != k2) {
- nuke_intrinsics->SetDistortion(k1, k2);
- }
+ double k1 = libmv_camera_intrinsics_options->brown_k1;
+ double k2 = libmv_camera_intrinsics_options->brown_k2;
+ double k3 = libmv_camera_intrinsics_options->brown_k3;
+ double k4 = libmv_camera_intrinsics_options->brown_k4;
- break;
+ if (brown_intrinsics->k1() != k1 || brown_intrinsics->k2() != k2 ||
+ brown_intrinsics->k3() != k3 || brown_intrinsics->k4() != k4) {
+ brown_intrinsics->SetRadialDistortion(k1, k2, k3, k4);
}
- case LIBMV_DISTORTION_MODEL_BROWN:
- {
- assert(camera_intrinsics->GetDistortionModelType() ==
- libmv::DISTORTION_MODEL_BROWN);
-
- BrownCameraIntrinsics *brown_intrinsics =
- (BrownCameraIntrinsics *) camera_intrinsics;
-
- double k1 = libmv_camera_intrinsics_options->brown_k1;
- double k2 = libmv_camera_intrinsics_options->brown_k2;
- double k3 = libmv_camera_intrinsics_options->brown_k3;
- double k4 = libmv_camera_intrinsics_options->brown_k4;
-
- if (brown_intrinsics->k1() != k1 ||
- brown_intrinsics->k2() != k2 ||
- brown_intrinsics->k3() != k3 ||
- brown_intrinsics->k4() != k4) {
- brown_intrinsics->SetRadialDistortion(k1, k2, k3, k4);
- }
-
- double p1 = libmv_camera_intrinsics_options->brown_p1;
- double p2 = libmv_camera_intrinsics_options->brown_p2;
-
- if (brown_intrinsics->p1() != p1 || brown_intrinsics->p2() != p2) {
- brown_intrinsics->SetTangentialDistortion(p1, p2);
- }
- break;
+ double p1 = libmv_camera_intrinsics_options->brown_p1;
+ double p2 = libmv_camera_intrinsics_options->brown_p2;
+
+ if (brown_intrinsics->p1() != p1 || brown_intrinsics->p2() != p2) {
+ brown_intrinsics->SetTangentialDistortion(p1, p2);
}
+ break;
+ }
- default:
- assert(!"Unknown distortion model");
+ default: assert(!"Unknown distortion model");
}
}
void libmv_cameraIntrinsicsSetThreads(libmv_CameraIntrinsics* libmv_intrinsics,
int threads) {
- CameraIntrinsics *camera_intrinsics = (CameraIntrinsics *) libmv_intrinsics;
+ CameraIntrinsics* camera_intrinsics = (CameraIntrinsics*)libmv_intrinsics;
camera_intrinsics->SetThreads(threads);
}
void libmv_cameraIntrinsicsExtractOptions(
const libmv_CameraIntrinsics* libmv_intrinsics,
libmv_CameraIntrinsicsOptions* camera_intrinsics_options) {
- const CameraIntrinsics *camera_intrinsics =
- (const CameraIntrinsics *) libmv_intrinsics;
+ const CameraIntrinsics* camera_intrinsics =
+ (const CameraIntrinsics*)libmv_intrinsics;
// Fill in options which are common for all distortion models.
camera_intrinsics_options->focal_length = camera_intrinsics->focal_length();
camera_intrinsics_options->principal_point_x =
- camera_intrinsics->principal_point_x();
+ camera_intrinsics->principal_point_x();
camera_intrinsics_options->principal_point_y =
- camera_intrinsics->principal_point_y();
+ camera_intrinsics->principal_point_y();
camera_intrinsics_options->image_width = camera_intrinsics->image_width();
camera_intrinsics_options->image_height = camera_intrinsics->image_height();
switch (camera_intrinsics->GetDistortionModelType()) {
- case libmv::DISTORTION_MODEL_POLYNOMIAL:
- {
- const PolynomialCameraIntrinsics *polynomial_intrinsics =
- static_cast<const PolynomialCameraIntrinsics *>(camera_intrinsics);
- camera_intrinsics_options->distortion_model =
+ case libmv::DISTORTION_MODEL_POLYNOMIAL: {
+ const PolynomialCameraIntrinsics* polynomial_intrinsics =
+ static_cast<const PolynomialCameraIntrinsics*>(camera_intrinsics);
+ camera_intrinsics_options->distortion_model =
LIBMV_DISTORTION_MODEL_POLYNOMIAL;
- camera_intrinsics_options->polynomial_k1 = polynomial_intrinsics->k1();
- camera_intrinsics_options->polynomial_k2 = polynomial_intrinsics->k2();
- camera_intrinsics_options->polynomial_k3 = polynomial_intrinsics->k3();
- camera_intrinsics_options->polynomial_p1 = polynomial_intrinsics->p1();
- camera_intrinsics_options->polynomial_p2 = polynomial_intrinsics->p2();
- break;
- }
+ camera_intrinsics_options->polynomial_k1 = polynomial_intrinsics->k1();
+ camera_intrinsics_options->polynomial_k2 = polynomial_intrinsics->k2();
+ camera_intrinsics_options->polynomial_k3 = polynomial_intrinsics->k3();
+ camera_intrinsics_options->polynomial_p1 = polynomial_intrinsics->p1();
+ camera_intrinsics_options->polynomial_p2 = polynomial_intrinsics->p2();
+ break;
+ }
- case libmv::DISTORTION_MODEL_DIVISION:
- {
- const DivisionCameraIntrinsics *division_intrinsics =
- static_cast<const DivisionCameraIntrinsics *>(camera_intrinsics);
- camera_intrinsics_options->distortion_model =
+ case libmv::DISTORTION_MODEL_DIVISION: {
+ const DivisionCameraIntrinsics* division_intrinsics =
+ static_cast<const DivisionCameraIntrinsics*>(camera_intrinsics);
+ camera_intrinsics_options->distortion_model =
LIBMV_DISTORTION_MODEL_DIVISION;
- camera_intrinsics_options->division_k1 = division_intrinsics->k1();
- camera_intrinsics_options->division_k2 = division_intrinsics->k2();
- break;
- }
-
- case libmv::DISTORTION_MODEL_NUKE:
- {
- const NukeCameraIntrinsics *nuke_intrinsics =
- static_cast<const NukeCameraIntrinsics *>(camera_intrinsics);
- camera_intrinsics_options->distortion_model =
- LIBMV_DISTORTION_MODEL_NUKE;
- camera_intrinsics_options->nuke_k1 = nuke_intrinsics->k1();
- camera_intrinsics_options->nuke_k2 = nuke_intrinsics->k2();
- break;
- }
+ camera_intrinsics_options->division_k1 = division_intrinsics->k1();
+ camera_intrinsics_options->division_k2 = division_intrinsics->k2();
+ break;
+ }
+
+ case libmv::DISTORTION_MODEL_NUKE: {
+ const NukeCameraIntrinsics* nuke_intrinsics =
+ static_cast<const NukeCameraIntrinsics*>(camera_intrinsics);
+ camera_intrinsics_options->distortion_model = LIBMV_DISTORTION_MODEL_NUKE;
+ camera_intrinsics_options->nuke_k1 = nuke_intrinsics->k1();
+ camera_intrinsics_options->nuke_k2 = nuke_intrinsics->k2();
+ break;
+ }
- case libmv::DISTORTION_MODEL_BROWN:
- {
- const BrownCameraIntrinsics *brown_intrinsics =
- static_cast<const BrownCameraIntrinsics *>(camera_intrinsics);
- camera_intrinsics_options->distortion_model =
+ case libmv::DISTORTION_MODEL_BROWN: {
+ const BrownCameraIntrinsics* brown_intrinsics =
+ static_cast<const BrownCameraIntrinsics*>(camera_intrinsics);
+ camera_intrinsics_options->distortion_model =
LIBMV_DISTORTION_MODEL_BROWN;
- camera_intrinsics_options->brown_k1 = brown_intrinsics->k1();
- camera_intrinsics_options->brown_k2 = brown_intrinsics->k2();
- camera_intrinsics_options->brown_k3 = brown_intrinsics->k3();
- camera_intrinsics_options->brown_k4 = brown_intrinsics->k4();
- camera_intrinsics_options->brown_p1 = brown_intrinsics->p1();
- camera_intrinsics_options->brown_p2 = brown_intrinsics->p2();
- break;
- }
+ camera_intrinsics_options->brown_k1 = brown_intrinsics->k1();
+ camera_intrinsics_options->brown_k2 = brown_intrinsics->k2();
+ camera_intrinsics_options->brown_k3 = brown_intrinsics->k3();
+ camera_intrinsics_options->brown_k4 = brown_intrinsics->k4();
+ camera_intrinsics_options->brown_p1 = brown_intrinsics->p1();
+ camera_intrinsics_options->brown_p2 = brown_intrinsics->p2();
+ break;
+ }
- default:
- assert(!"Unknown distortion model");
+ default: assert(!"Unknown distortion model");
}
}
void libmv_cameraIntrinsicsUndistortByte(
const libmv_CameraIntrinsics* libmv_intrinsics,
- const unsigned char *source_image,
+ const unsigned char* source_image,
int width,
int height,
float overscan,
int channels,
unsigned char* destination_image) {
- CameraIntrinsics *camera_intrinsics = (CameraIntrinsics *) libmv_intrinsics;
- camera_intrinsics->UndistortBuffer(source_image,
- width, height,
- overscan,
- channels,
- destination_image);
+ CameraIntrinsics* camera_intrinsics = (CameraIntrinsics*)libmv_intrinsics;
+ camera_intrinsics->UndistortBuffer(
+ source_image, width, height, overscan, channels, destination_image);
}
void libmv_cameraIntrinsicsUndistortFloat(
@@ -310,28 +286,22 @@ void libmv_cameraIntrinsicsUndistortFloat(
float overscan,
int channels,
float* destination_image) {
- CameraIntrinsics *intrinsics = (CameraIntrinsics *) libmv_intrinsics;
- intrinsics->UndistortBuffer(source_image,
- width, height,
- overscan,
- channels,
- destination_image);
+ CameraIntrinsics* intrinsics = (CameraIntrinsics*)libmv_intrinsics;
+ intrinsics->UndistortBuffer(
+ source_image, width, height, overscan, channels, destination_image);
}
void libmv_cameraIntrinsicsDistortByte(
const struct libmv_CameraIntrinsics* libmv_intrinsics,
- const unsigned char *source_image,
+ const unsigned char* source_image,
int width,
int height,
float overscan,
int channels,
- unsigned char *destination_image) {
- CameraIntrinsics *intrinsics = (CameraIntrinsics *) libmv_intrinsics;
- intrinsics->DistortBuffer(source_image,
- width, height,
- overscan,
- channels,
- destination_image);
+ unsigned char* destination_image) {
+ CameraIntrinsics* intrinsics = (CameraIntrinsics*)libmv_intrinsics;
+ intrinsics->DistortBuffer(
+ source_image, width, height, overscan, channels, destination_image);
}
void libmv_cameraIntrinsicsDistortFloat(
@@ -342,12 +312,9 @@ void libmv_cameraIntrinsicsDistortFloat(
float overscan,
int channels,
float* destination_image) {
- CameraIntrinsics *intrinsics = (CameraIntrinsics *) libmv_intrinsics;
- intrinsics->DistortBuffer(source_image,
- width, height,
- overscan,
- channels,
- destination_image);
+ CameraIntrinsics* intrinsics = (CameraIntrinsics*)libmv_intrinsics;
+ intrinsics->DistortBuffer(
+ source_image, width, height, overscan, channels, destination_image);
}
void libmv_cameraIntrinsicsApply(
@@ -356,7 +323,7 @@ void libmv_cameraIntrinsicsApply(
double y,
double* x1,
double* y1) {
- CameraIntrinsics *intrinsics = (CameraIntrinsics *) libmv_intrinsics;
+ CameraIntrinsics* intrinsics = (CameraIntrinsics*)libmv_intrinsics;
intrinsics->ApplyIntrinsics(x, y, x1, y1);
}
@@ -366,7 +333,7 @@ void libmv_cameraIntrinsicsInvert(
double y,
double* x1,
double* y1) {
- CameraIntrinsics *intrinsics = (CameraIntrinsics *) libmv_intrinsics;
+ CameraIntrinsics* intrinsics = (CameraIntrinsics*)libmv_intrinsics;
intrinsics->InvertIntrinsics(x, y, x1, y1);
}
@@ -381,69 +348,63 @@ static void libmv_cameraIntrinsicsFillFromOptions(
camera_intrinsics_options->principal_point_y);
camera_intrinsics->SetImageSize(camera_intrinsics_options->image_width,
- camera_intrinsics_options->image_height);
+ camera_intrinsics_options->image_height);
switch (camera_intrinsics_options->distortion_model) {
- case LIBMV_DISTORTION_MODEL_POLYNOMIAL:
- {
- PolynomialCameraIntrinsics *polynomial_intrinsics =
+ case LIBMV_DISTORTION_MODEL_POLYNOMIAL: {
+ PolynomialCameraIntrinsics* polynomial_intrinsics =
static_cast<PolynomialCameraIntrinsics*>(camera_intrinsics);
- polynomial_intrinsics->SetRadialDistortion(
- camera_intrinsics_options->polynomial_k1,
- camera_intrinsics_options->polynomial_k2,
- camera_intrinsics_options->polynomial_k3);
+ polynomial_intrinsics->SetRadialDistortion(
+ camera_intrinsics_options->polynomial_k1,
+ camera_intrinsics_options->polynomial_k2,
+ camera_intrinsics_options->polynomial_k3);
- break;
- }
+ break;
+ }
- case LIBMV_DISTORTION_MODEL_DIVISION:
- {
- DivisionCameraIntrinsics *division_intrinsics =
+ case LIBMV_DISTORTION_MODEL_DIVISION: {
+ DivisionCameraIntrinsics* division_intrinsics =
static_cast<DivisionCameraIntrinsics*>(camera_intrinsics);
- division_intrinsics->SetDistortion(
- camera_intrinsics_options->division_k1,
- camera_intrinsics_options->division_k2);
- break;
- }
+ division_intrinsics->SetDistortion(
+ camera_intrinsics_options->division_k1,
+ camera_intrinsics_options->division_k2);
+ break;
+ }
- case LIBMV_DISTORTION_MODEL_NUKE:
- {
- NukeCameraIntrinsics *nuke_intrinsics =
+ case LIBMV_DISTORTION_MODEL_NUKE: {
+ NukeCameraIntrinsics* nuke_intrinsics =
static_cast<NukeCameraIntrinsics*>(camera_intrinsics);
- nuke_intrinsics->SetDistortion(
- camera_intrinsics_options->nuke_k1,
- camera_intrinsics_options->nuke_k2);
- break;
- }
+ nuke_intrinsics->SetDistortion(camera_intrinsics_options->nuke_k1,
+ camera_intrinsics_options->nuke_k2);
+ break;
+ }
- case LIBMV_DISTORTION_MODEL_BROWN:
- {
- BrownCameraIntrinsics *brown_intrinsics =
+ case LIBMV_DISTORTION_MODEL_BROWN: {
+ BrownCameraIntrinsics* brown_intrinsics =
static_cast<BrownCameraIntrinsics*>(camera_intrinsics);
- brown_intrinsics->SetRadialDistortion(
- camera_intrinsics_options->brown_k1,
- camera_intrinsics_options->brown_k2,
- camera_intrinsics_options->brown_k3,
- camera_intrinsics_options->brown_k4);
- brown_intrinsics->SetTangentialDistortion(
+ brown_intrinsics->SetRadialDistortion(
+ camera_intrinsics_options->brown_k1,
+ camera_intrinsics_options->brown_k2,
+ camera_intrinsics_options->brown_k3,
+ camera_intrinsics_options->brown_k4);
+ brown_intrinsics->SetTangentialDistortion(
camera_intrinsics_options->brown_p1,
camera_intrinsics_options->brown_p2);
- break;
- }
+ break;
+ }
- default:
- assert(!"Unknown distortion model");
+ default: assert(!"Unknown distortion model");
}
}
CameraIntrinsics* libmv_cameraIntrinsicsCreateFromOptions(
const libmv_CameraIntrinsicsOptions* camera_intrinsics_options) {
- CameraIntrinsics *camera_intrinsics = NULL;
+ CameraIntrinsics* camera_intrinsics = NULL;
switch (camera_intrinsics_options->distortion_model) {
case LIBMV_DISTORTION_MODEL_POLYNOMIAL:
camera_intrinsics = LIBMV_OBJECT_NEW(PolynomialCameraIntrinsics);
@@ -457,8 +418,7 @@ CameraIntrinsics* libmv_cameraIntrinsicsCreateFromOptions(
case LIBMV_DISTORTION_MODEL_BROWN:
camera_intrinsics = LIBMV_OBJECT_NEW(BrownCameraIntrinsics);
break;
- default:
- assert(!"Unknown distortion model");
+ default: assert(!"Unknown distortion model");
}
libmv_cameraIntrinsicsFillFromOptions(camera_intrinsics_options,
camera_intrinsics);
diff --git a/intern/libmv/intern/camera_intrinsics.h b/intern/libmv/intern/camera_intrinsics.h
index eb6176770ec..8a65c93e6a4 100644
--- a/intern/libmv/intern/camera_intrinsics.h
+++ b/intern/libmv/intern/camera_intrinsics.h
@@ -56,10 +56,10 @@ typedef struct libmv_CameraIntrinsicsOptions {
double brown_p1, brown_p2;
} libmv_CameraIntrinsicsOptions;
-libmv_CameraIntrinsics *libmv_cameraIntrinsicsNew(
+libmv_CameraIntrinsics* libmv_cameraIntrinsicsNew(
const libmv_CameraIntrinsicsOptions* libmv_camera_intrinsics_options);
-libmv_CameraIntrinsics *libmv_cameraIntrinsicsCopy(
+libmv_CameraIntrinsics* libmv_cameraIntrinsicsCopy(
const libmv_CameraIntrinsics* libmv_intrinsics);
void libmv_cameraIntrinsicsDestroy(libmv_CameraIntrinsics* libmv_intrinsics);
@@ -76,7 +76,7 @@ void libmv_cameraIntrinsicsExtractOptions(
void libmv_cameraIntrinsicsUndistortByte(
const libmv_CameraIntrinsics* libmv_intrinsics,
- const unsigned char *source_image,
+ const unsigned char* source_image,
int width,
int height,
float overscan,
@@ -94,12 +94,12 @@ void libmv_cameraIntrinsicsUndistortFloat(
void libmv_cameraIntrinsicsDistortByte(
const struct libmv_CameraIntrinsics* libmv_intrinsics,
- const unsigned char *source_image,
+ const unsigned char* source_image,
int width,
int height,
float overscan,
int channels,
- unsigned char *destination_image);
+ unsigned char* destination_image);
void libmv_cameraIntrinsicsDistortFloat(
const libmv_CameraIntrinsics* libmv_intrinsics,
@@ -131,7 +131,7 @@ void libmv_cameraIntrinsicsInvert(
#ifdef __cplusplus
namespace libmv {
- class CameraIntrinsics;
+class CameraIntrinsics;
}
libmv::CameraIntrinsics* libmv_cameraIntrinsicsCreateFromOptions(
diff --git a/intern/libmv/intern/detector.cc b/intern/libmv/intern/detector.cc
index 455e431f6f4..21f5b46595c 100644
--- a/intern/libmv/intern/detector.cc
+++ b/intern/libmv/intern/detector.cc
@@ -34,7 +34,7 @@ struct libmv_Features {
namespace {
-libmv_Features *libmv_featuresFromVector(
+libmv_Features* libmv_featuresFromVector(
const libmv::vector<Feature>& features) {
libmv_Features* libmv_features = LIBMV_STRUCT_NEW(libmv_Features, 1);
int count = features.size();
@@ -50,12 +50,12 @@ libmv_Features *libmv_featuresFromVector(
return libmv_features;
}
-void libmv_convertDetectorOptions(libmv_DetectOptions *options,
- DetectOptions *detector_options) {
+void libmv_convertDetectorOptions(libmv_DetectOptions* options,
+ DetectOptions* detector_options) {
switch (options->detector) {
-#define LIBMV_CONVERT(the_detector) \
- case LIBMV_DETECTOR_ ## the_detector: \
- detector_options->type = DetectOptions::the_detector; \
+#define LIBMV_CONVERT(the_detector) \
+ case LIBMV_DETECTOR_##the_detector: \
+ detector_options->type = DetectOptions::the_detector; \
break;
LIBMV_CONVERT(FAST)
LIBMV_CONVERT(MORAVEC)
@@ -72,7 +72,7 @@ void libmv_convertDetectorOptions(libmv_DetectOptions *options,
} // namespace
-libmv_Features *libmv_detectFeaturesByte(const unsigned char* image_buffer,
+libmv_Features* libmv_detectFeaturesByte(const unsigned char* image_buffer,
int width,
int height,
int channels,
@@ -133,7 +133,7 @@ void libmv_getFeature(const libmv_Features* libmv_features,
double* y,
double* score,
double* size) {
- Feature &feature = libmv_features->features[number];
+ Feature& feature = libmv_features->features[number];
*x = feature.x;
*y = feature.y;
*score = feature.score;
diff --git a/intern/libmv/intern/detector.h b/intern/libmv/intern/detector.h
index b36935fc67f..f21e78d7f2b 100644
--- a/intern/libmv/intern/detector.h
+++ b/intern/libmv/intern/detector.h
@@ -38,7 +38,7 @@ typedef struct libmv_DetectOptions {
int min_distance;
int fast_min_trackness;
int moravec_max_count;
- unsigned char *moravec_pattern;
+ unsigned char* moravec_pattern;
double harris_threshold;
} libmv_DetectOptions;
diff --git a/intern/libmv/intern/frame_accessor.cc b/intern/libmv/intern/frame_accessor.cc
index 9fde73f0d71..3a6c753cc8d 100644
--- a/intern/libmv/intern/frame_accessor.cc
+++ b/intern/libmv/intern/frame_accessor.cc
@@ -36,20 +36,18 @@ struct LibmvFrameAccessor : public FrameAccessor {
libmv_ReleaseImageCallback release_image_callback,
libmv_GetMaskForTrackCallback get_mask_for_track_callback,
libmv_ReleaseMaskCallback release_mask_callback)
- : user_data_(user_data),
- get_image_callback_(get_image_callback),
- release_image_callback_(release_image_callback),
- get_mask_for_track_callback_(get_mask_for_track_callback),
- release_mask_callback_(release_mask_callback) { }
+ : user_data_(user_data),
+ get_image_callback_(get_image_callback),
+ release_image_callback_(release_image_callback),
+ get_mask_for_track_callback_(get_mask_for_track_callback),
+ release_mask_callback_(release_mask_callback) {}
- virtual ~LibmvFrameAccessor() {
- }
+ virtual ~LibmvFrameAccessor() {}
libmv_InputMode get_libmv_input_mode(InputMode input_mode) {
switch (input_mode) {
-#define CHECK_INPUT_MODE(mode) \
- case mode: \
- return LIBMV_IMAGE_MODE_ ## mode;
+#define CHECK_INPUT_MODE(mode) \
+ case mode: return LIBMV_IMAGE_MODE_##mode;
CHECK_INPUT_MODE(MONO)
CHECK_INPUT_MODE(RGBA)
#undef CHECK_INPUT_MODE
@@ -59,8 +57,7 @@ struct LibmvFrameAccessor : public FrameAccessor {
return LIBMV_IMAGE_MODE_MONO;
}
- void get_libmv_region(const Region& region,
- libmv_Region* libmv_region) {
+ void get_libmv_region(const Region& region, libmv_Region* libmv_region) {
libmv_region->min[0] = region.min(0);
libmv_region->min[1] = region.min(1);
libmv_region->max[0] = region.max(0);
@@ -74,7 +71,7 @@ struct LibmvFrameAccessor : public FrameAccessor {
const Region* region,
const Transform* transform,
FloatImage* destination) {
- float *float_buffer;
+ float* float_buffer;
int width, height, channels;
libmv_Region libmv_region;
if (region) {
@@ -86,46 +83,41 @@ struct LibmvFrameAccessor : public FrameAccessor {
get_libmv_input_mode(input_mode),
downscale,
region != NULL ? &libmv_region : NULL,
- (libmv_FrameTransform*) transform,
+ (libmv_FrameTransform*)transform,
&float_buffer,
&width,
&height,
&channels);
// TODO(sergey): Dumb code for until we can set data directly.
- FloatImage temp_image(float_buffer,
- height,
- width,
- channels);
+ FloatImage temp_image(float_buffer, height, width, channels);
destination->CopyFrom(temp_image);
return cache_key;
}
- void ReleaseImage(Key cache_key) {
- release_image_callback_(cache_key);
- }
+ void ReleaseImage(Key cache_key) { release_image_callback_(cache_key); }
Key GetMaskForTrack(int clip,
int frame,
int track,
const Region* region,
FloatImage* destination) {
- float *float_buffer;
+ float* float_buffer;
int width, height;
libmv_Region libmv_region;
if (region) {
get_libmv_region(*region, &libmv_region);
}
- Key cache_key = get_mask_for_track_callback_(
- user_data_,
- clip,
- frame,
- track,
- region != NULL ? &libmv_region : NULL,
- &float_buffer,
- &width,
- &height);
+ Key cache_key =
+ get_mask_for_track_callback_(user_data_,
+ clip,
+ frame,
+ track,
+ region != NULL ? &libmv_region : NULL,
+ &float_buffer,
+ &width,
+ &height);
if (cache_key == NULL) {
// No mask for the given track.
@@ -133,30 +125,21 @@ struct LibmvFrameAccessor : public FrameAccessor {
}
// TODO(sergey): Dumb code for until we can set data directly.
- FloatImage temp_image(float_buffer,
- height,
- width,
- 1);
+ FloatImage temp_image(float_buffer, height, width, 1);
destination->CopyFrom(temp_image);
return cache_key;
}
- void ReleaseMask(Key key) {
- release_mask_callback_(key);
- }
+ void ReleaseMask(Key key) { release_mask_callback_(key); }
- bool GetClipDimensions(int /*clip*/, int * /*width*/, int * /*height*/) {
+ bool GetClipDimensions(int /*clip*/, int* /*width*/, int* /*height*/) {
return false;
}
- int NumClips() {
- return 1;
- }
+ int NumClips() { return 1; }
- int NumFrames(int /*clip*/) {
- return 0;
- }
+ int NumFrames(int /*clip*/) { return 0; }
libmv_FrameAccessorUserData* user_data_;
libmv_GetImageCallback get_image_callback_;
@@ -173,35 +156,35 @@ libmv_FrameAccessor* libmv_FrameAccessorNew(
libmv_ReleaseImageCallback release_image_callback,
libmv_GetMaskForTrackCallback get_mask_for_track_callback,
libmv_ReleaseMaskCallback release_mask_callback) {
- return (libmv_FrameAccessor*) LIBMV_OBJECT_NEW(LibmvFrameAccessor,
- user_data,
- get_image_callback,
- release_image_callback,
- get_mask_for_track_callback,
- release_mask_callback);
+ return (libmv_FrameAccessor*)LIBMV_OBJECT_NEW(LibmvFrameAccessor,
+ user_data,
+ get_image_callback,
+ release_image_callback,
+ get_mask_for_track_callback,
+ release_mask_callback);
}
void libmv_FrameAccessorDestroy(libmv_FrameAccessor* frame_accessor) {
LIBMV_OBJECT_DELETE(frame_accessor, LibmvFrameAccessor);
}
-int64_t libmv_frameAccessorgetTransformKey(const libmv_FrameTransform *transform) {
- return ((FrameAccessor::Transform*) transform)->key();
+int64_t libmv_frameAccessorgetTransformKey(
+ const libmv_FrameTransform* transform) {
+ return ((FrameAccessor::Transform*)transform)->key();
}
-void libmv_frameAccessorgetTransformRun(const libmv_FrameTransform *transform,
- const libmv_FloatImage *input_image,
- libmv_FloatImage *output_image) {
+void libmv_frameAccessorgetTransformRun(const libmv_FrameTransform* transform,
+ const libmv_FloatImage* input_image,
+ libmv_FloatImage* output_image) {
const FloatImage input(input_image->buffer,
input_image->height,
input_image->width,
input_image->channels);
FloatImage output;
- ((FrameAccessor::Transform*) transform)->run(input,
- &output);
+ ((FrameAccessor::Transform*)transform)->run(input, &output);
- int num_pixels = output.Width() *output.Height() * output.Depth();
+ int num_pixels = output.Width() * output.Height() * output.Depth();
output_image->buffer = new float[num_pixels];
memcpy(output_image->buffer, output.Data(), num_pixels * sizeof(float));
output_image->width = output.Width();
diff --git a/intern/libmv/intern/frame_accessor.h b/intern/libmv/intern/frame_accessor.h
index 6bccb305282..39a3bc5eb1d 100644
--- a/intern/libmv/intern/frame_accessor.h
+++ b/intern/libmv/intern/frame_accessor.h
@@ -32,14 +32,14 @@ extern "C" {
typedef struct libmv_FrameAccessor libmv_FrameAccessor;
typedef struct libmv_FrameTransform libmv_FrameTransform;
typedef struct libmv_FrameAccessorUserData libmv_FrameAccessorUserData;
-typedef void *libmv_CacheKey;
+typedef void* libmv_CacheKey;
typedef enum {
LIBMV_IMAGE_MODE_MONO,
LIBMV_IMAGE_MODE_RGBA,
} libmv_InputMode;
-typedef libmv_CacheKey (*libmv_GetImageCallback) (
+typedef libmv_CacheKey (*libmv_GetImageCallback)(
libmv_FrameAccessorUserData* user_data,
int clip,
int frame,
@@ -52,9 +52,9 @@ typedef libmv_CacheKey (*libmv_GetImageCallback) (
int* height,
int* channels);
-typedef void (*libmv_ReleaseImageCallback) (libmv_CacheKey cache_key);
+typedef void (*libmv_ReleaseImageCallback)(libmv_CacheKey cache_key);
-typedef libmv_CacheKey (*libmv_GetMaskForTrackCallback) (
+typedef libmv_CacheKey (*libmv_GetMaskForTrackCallback)(
libmv_FrameAccessorUserData* user_data,
int clip,
int frame,
@@ -63,7 +63,7 @@ typedef libmv_CacheKey (*libmv_GetMaskForTrackCallback) (
float** destination,
int* width,
int* height);
-typedef void (*libmv_ReleaseMaskCallback) (libmv_CacheKey cache_key);
+typedef void (*libmv_ReleaseMaskCallback)(libmv_CacheKey cache_key);
libmv_FrameAccessor* libmv_FrameAccessorNew(
libmv_FrameAccessorUserData* user_data,
@@ -73,11 +73,12 @@ libmv_FrameAccessor* libmv_FrameAccessorNew(
libmv_ReleaseMaskCallback release_mask_callback);
void libmv_FrameAccessorDestroy(libmv_FrameAccessor* frame_accessor);
-int64_t libmv_frameAccessorgetTransformKey(const libmv_FrameTransform *transform);
+int64_t libmv_frameAccessorgetTransformKey(
+ const libmv_FrameTransform* transform);
-void libmv_frameAccessorgetTransformRun(const libmv_FrameTransform *transform,
- const libmv_FloatImage *input_image,
- libmv_FloatImage *output_image);
+void libmv_frameAccessorgetTransformRun(const libmv_FrameTransform* transform,
+ const libmv_FloatImage* input_image,
+ libmv_FloatImage* output_image);
#ifdef __cplusplus
}
#endif
diff --git a/intern/libmv/intern/homography.cc b/intern/libmv/intern/homography.cc
index 179aeaa08aa..dc1009b5636 100644
--- a/intern/libmv/intern/homography.cc
+++ b/intern/libmv/intern/homography.cc
@@ -41,10 +41,8 @@ void libmv_homography2DFromCorrespondencesEuc(/* const */ double (*x1)[2],
LG << "x2: " << x2_mat;
libmv::EstimateHomographyOptions options;
- libmv::EstimateHomography2DFromCorrespondences(x1_mat,
- x2_mat,
- options,
- &H_mat);
+ libmv::EstimateHomography2DFromCorrespondences(
+ x1_mat, x2_mat, options, &H_mat);
LG << "H: " << H_mat;
diff --git a/intern/libmv/intern/image.cc b/intern/libmv/intern/image.cc
index a6e09277680..564e4762448 100644
--- a/intern/libmv/intern/image.cc
+++ b/intern/libmv/intern/image.cc
@@ -21,14 +21,14 @@
#include "intern/utildefines.h"
#include "libmv/tracking/track_region.h"
-#include <cassert>
#include <png.h>
+#include <cassert>
using libmv::FloatImage;
using libmv::SamplePlanarPatch;
-void libmv_floatImageDestroy(libmv_FloatImage *image) {
- delete [] image->buffer;
+void libmv_floatImageDestroy(libmv_FloatImage* image) {
+ delete[] image->buffer;
}
/* Image <-> buffers conversion */
@@ -63,8 +63,7 @@ void libmv_floatBufferToFloatImage(const float* buffer,
}
}
-void libmv_floatImageToFloatBuffer(const FloatImage &image,
- float* buffer) {
+void libmv_floatImageToFloatBuffer(const FloatImage& image, float* buffer) {
for (int y = 0, a = 0; y < image.Height(); y++) {
for (int x = 0; x < image.Width(); x++) {
for (int k = 0; k < image.Depth(); k++) {
@@ -74,9 +73,9 @@ void libmv_floatImageToFloatBuffer(const FloatImage &image,
}
}
-void libmv_floatImageToByteBuffer(const libmv::FloatImage &image,
+void libmv_floatImageToByteBuffer(const libmv::FloatImage& image,
unsigned char* buffer) {
- for (int y = 0, a= 0; y < image.Height(); y++) {
+ for (int y = 0, a = 0; y < image.Height(); y++) {
for (int x = 0; x < image.Width(); x++) {
for (int k = 0; k < image.Depth(); k++) {
buffer[a++] = image(y, x, k) * 255.0f;
@@ -93,7 +92,7 @@ static bool savePNGImage(png_bytep* row_pointers,
const char* file_name) {
png_infop info_ptr;
png_structp png_ptr;
- FILE *fp = fopen(file_name, "wb");
+ FILE* fp = fopen(file_name, "wb");
if (fp == NULL) {
return false;
@@ -153,7 +152,7 @@ bool libmv_saveImage(const FloatImage& image,
int x0,
int y0) {
int x, y;
- png_bytep *row_pointers;
+ png_bytep* row_pointers;
assert(image.Depth() == 1);
@@ -180,9 +179,8 @@ bool libmv_saveImage(const FloatImage& image,
static int image_counter = 0;
char file_name[128];
- snprintf(file_name, sizeof(file_name),
- "%s_%02d.png",
- prefix, ++image_counter);
+ snprintf(
+ file_name, sizeof(file_name), "%s_%02d.png", prefix, ++image_counter);
bool result = savePNGImage(row_pointers,
image.Width(),
image.Height(),
@@ -191,9 +189,9 @@ bool libmv_saveImage(const FloatImage& image,
file_name);
for (y = 0; y < image.Height(); y++) {
- delete [] row_pointers[y];
+ delete[] row_pointers[y];
}
- delete [] row_pointers;
+ delete[] row_pointers;
return result;
}
@@ -211,7 +209,7 @@ void libmv_samplePlanarPatchFloat(const float* image,
double* warped_position_x,
double* warped_position_y) {
FloatImage libmv_image, libmv_patch, libmv_mask;
- FloatImage *libmv_mask_for_sample = NULL;
+ FloatImage* libmv_mask_for_sample = NULL;
libmv_floatBufferToFloatImage(image, width, height, channels, &libmv_image);
@@ -221,8 +219,10 @@ void libmv_samplePlanarPatchFloat(const float* image,
}
SamplePlanarPatch(libmv_image,
- xs, ys,
- num_samples_x, num_samples_y,
+ xs,
+ ys,
+ num_samples_x,
+ num_samples_y,
libmv_mask_for_sample,
&libmv_patch,
warped_position_x,
@@ -232,19 +232,19 @@ void libmv_samplePlanarPatchFloat(const float* image,
}
void libmv_samplePlanarPatchByte(const unsigned char* image,
- int width,
- int height,
- int channels,
- const double* xs,
- const double* ys,
- int num_samples_x,
- int num_samples_y,
- const float* mask,
- unsigned char* patch,
- double* warped_position_x,
- double* warped_position_y) {
+ int width,
+ int height,
+ int channels,
+ const double* xs,
+ const double* ys,
+ int num_samples_x,
+ int num_samples_y,
+ const float* mask,
+ unsigned char* patch,
+ double* warped_position_x,
+ double* warped_position_y) {
libmv::FloatImage libmv_image, libmv_patch, libmv_mask;
- libmv::FloatImage *libmv_mask_for_sample = NULL;
+ libmv::FloatImage* libmv_mask_for_sample = NULL;
libmv_byteBufferToFloatImage(image, width, height, channels, &libmv_image);
@@ -254,8 +254,10 @@ void libmv_samplePlanarPatchByte(const unsigned char* image,
}
libmv::SamplePlanarPatch(libmv_image,
- xs, ys,
- num_samples_x, num_samples_y,
+ xs,
+ ys,
+ num_samples_x,
+ num_samples_y,
libmv_mask_for_sample,
&libmv_patch,
warped_position_x,
diff --git a/intern/libmv/intern/image.h b/intern/libmv/intern/image.h
index a1381a4c216..02cef86a127 100644
--- a/intern/libmv/intern/image.h
+++ b/intern/libmv/intern/image.h
@@ -35,7 +35,7 @@ void libmv_floatBufferToFloatImage(const float* buffer,
libmv::FloatImage* image);
void libmv_floatImageToFloatBuffer(const libmv::FloatImage& image,
- float *buffer);
+ float* buffer);
void libmv_floatImageToByteBuffer(const libmv::FloatImage& image,
unsigned char* buffer);
@@ -51,13 +51,13 @@ extern "C" {
#endif
typedef struct libmv_FloatImage {
- float *buffer;
+ float* buffer;
int width;
int height;
int channels;
} libmv_FloatImage;
-void libmv_floatImageDestroy(libmv_FloatImage *image);
+void libmv_floatImageDestroy(libmv_FloatImage* image);
void libmv_samplePlanarPatchFloat(const float* image,
int width,
@@ -72,18 +72,18 @@ void libmv_samplePlanarPatchFloat(const float* image,
double* warped_position_x,
double* warped_position_y);
- void libmv_samplePlanarPatchByte(const unsigned char* image,
- int width,
- int height,
- int channels,
- const double* xs,
- const double* ys,
- int num_samples_x,
- int num_samples_y,
- const float* mask,
- unsigned char* patch,
- double* warped_position_x,
- double* warped_position_y);
+void libmv_samplePlanarPatchByte(const unsigned char* image,
+ int width,
+ int height,
+ int channels,
+ const double* xs,
+ const double* ys,
+ int num_samples_x,
+ int num_samples_y,
+ const float* mask,
+ unsigned char* patch,
+ double* warped_position_x,
+ double* warped_position_y);
#ifdef __cplusplus
}
diff --git a/intern/libmv/intern/reconstruction.cc b/intern/libmv/intern/reconstruction.cc
index 0f4e890d4ca..430607461da 100644
--- a/intern/libmv/intern/reconstruction.cc
+++ b/intern/libmv/intern/reconstruction.cc
@@ -24,8 +24,8 @@
#include "libmv/logging/logging.h"
#include "libmv/simple_pipeline/bundle.h"
-#include "libmv/simple_pipeline/keyframe_selection.h"
#include "libmv/simple_pipeline/initialize_reconstruction.h"
+#include "libmv/simple_pipeline/keyframe_selection.h"
#include "libmv/simple_pipeline/modal_solver.h"
#include "libmv/simple_pipeline/pipeline.h"
#include "libmv/simple_pipeline/reconstruction_scale.h"
@@ -39,19 +39,19 @@ using libmv::EuclideanScaleToUnity;
using libmv::Marker;
using libmv::ProgressUpdateCallback;
-using libmv::PolynomialCameraIntrinsics;
-using libmv::Tracks;
using libmv::EuclideanBundle;
using libmv::EuclideanCompleteReconstruction;
using libmv::EuclideanReconstructTwoFrames;
using libmv::EuclideanReprojectionError;
+using libmv::PolynomialCameraIntrinsics;
+using libmv::Tracks;
struct libmv_Reconstruction {
EuclideanReconstruction reconstruction;
/* Used for per-track average error calculation after reconstruction */
Tracks tracks;
- CameraIntrinsics *intrinsics;
+ CameraIntrinsics* intrinsics;
double error;
bool is_valid;
@@ -63,7 +63,7 @@ class ReconstructUpdateCallback : public ProgressUpdateCallback {
public:
ReconstructUpdateCallback(
reconstruct_progress_update_cb progress_update_callback,
- void *callback_customdata) {
+ void* callback_customdata) {
progress_update_callback_ = progress_update_callback;
callback_customdata_ = callback_customdata;
}
@@ -73,13 +73,14 @@ class ReconstructUpdateCallback : public ProgressUpdateCallback {
progress_update_callback_(callback_customdata_, progress, message);
}
}
+
protected:
reconstruct_progress_update_cb progress_update_callback_;
void* callback_customdata_;
};
void libmv_solveRefineIntrinsics(
- const Tracks &tracks,
+ const Tracks& tracks,
const int refine_intrinsics,
const int bundle_constraints,
reconstruct_progress_update_cb progress_update_callback,
@@ -96,11 +97,11 @@ void libmv_solveRefineIntrinsics(
bundle_intrinsics |= libmv::BUNDLE_PRINCIPAL_POINT;
}
-#define SET_DISTORTION_FLAG_CHECKED(type, coefficient) \
- do { \
- if (refine_intrinsics & LIBMV_REFINE_ ## type ##_DISTORTION_ ## coefficient) { \
- bundle_intrinsics |= libmv::BUNDLE_ ## type ## _ ## coefficient; \
- } \
+#define SET_DISTORTION_FLAG_CHECKED(type, coefficient) \
+ do { \
+ if (refine_intrinsics & LIBMV_REFINE_##type##_DISTORTION_##coefficient) { \
+ bundle_intrinsics |= libmv::BUNDLE_##type##_##coefficient; \
+ } \
} while (0)
SET_DISTORTION_FLAG_CHECKED(RADIAL, K1);
@@ -123,20 +124,19 @@ void libmv_solveRefineIntrinsics(
}
void finishReconstruction(
- const Tracks &tracks,
- const CameraIntrinsics &camera_intrinsics,
- libmv_Reconstruction *libmv_reconstruction,
+ const Tracks& tracks,
+ const CameraIntrinsics& camera_intrinsics,
+ libmv_Reconstruction* libmv_reconstruction,
reconstruct_progress_update_cb progress_update_callback,
- void *callback_customdata) {
- EuclideanReconstruction &reconstruction =
- libmv_reconstruction->reconstruction;
+ void* callback_customdata) {
+ EuclideanReconstruction& reconstruction =
+ libmv_reconstruction->reconstruction;
/* Reprojection error calculation. */
progress_update_callback(callback_customdata, 1.0, "Finishing solution");
libmv_reconstruction->tracks = tracks;
- libmv_reconstruction->error = EuclideanReprojectionError(tracks,
- reconstruction,
- camera_intrinsics);
+ libmv_reconstruction->error =
+ EuclideanReprojectionError(tracks, reconstruction, camera_intrinsics);
}
bool selectTwoKeyframesBasedOnGRICAndVariance(
@@ -148,9 +148,8 @@ bool selectTwoKeyframesBasedOnGRICAndVariance(
libmv::vector<int> keyframes;
/* Get list of all keyframe candidates first. */
- SelectKeyframesBasedOnGRICAndVariance(normalized_tracks,
- camera_intrinsics,
- keyframes);
+ SelectKeyframesBasedOnGRICAndVariance(
+ normalized_tracks, camera_intrinsics, keyframes);
if (keyframes.size() < 2) {
LG << "Not enough keyframes detected by GRIC";
@@ -175,24 +174,20 @@ bool selectTwoKeyframesBasedOnGRICAndVariance(
EuclideanReconstruction reconstruction;
int current_keyframe = keyframes[i];
libmv::vector<Marker> keyframe_markers =
- normalized_tracks.MarkersForTracksInBothImages(previous_keyframe,
- current_keyframe);
+ normalized_tracks.MarkersForTracksInBothImages(previous_keyframe,
+ current_keyframe);
Tracks keyframe_tracks(keyframe_markers);
/* get a solution from two keyframes only */
EuclideanReconstructTwoFrames(keyframe_markers, &reconstruction);
EuclideanBundle(keyframe_tracks, &reconstruction);
- EuclideanCompleteReconstruction(keyframe_tracks,
- &reconstruction,
- NULL);
+ EuclideanCompleteReconstruction(keyframe_tracks, &reconstruction, NULL);
- double current_error = EuclideanReprojectionError(tracks,
- reconstruction,
- camera_intrinsics);
+ double current_error =
+ EuclideanReprojectionError(tracks, reconstruction, camera_intrinsics);
- LG << "Error between " << previous_keyframe
- << " and " << current_keyframe
+ LG << "Error between " << previous_keyframe << " and " << current_keyframe
<< ": " << current_error;
if (current_error < best_error) {
@@ -214,53 +209,49 @@ Marker libmv_projectMarker(const EuclideanPoint& point,
projected /= projected(2);
libmv::Marker reprojected_marker;
- intrinsics.ApplyIntrinsics(projected(0), projected(1),
- &reprojected_marker.x,
- &reprojected_marker.y);
+ intrinsics.ApplyIntrinsics(
+ projected(0), projected(1), &reprojected_marker.x, &reprojected_marker.y);
reprojected_marker.image = camera.image;
reprojected_marker.track = point.track;
return reprojected_marker;
}
-void libmv_getNormalizedTracks(const Tracks &tracks,
- const CameraIntrinsics &camera_intrinsics,
- Tracks *normalized_tracks) {
+void libmv_getNormalizedTracks(const Tracks& tracks,
+ const CameraIntrinsics& camera_intrinsics,
+ Tracks* normalized_tracks) {
libmv::vector<Marker> markers = tracks.AllMarkers();
for (int i = 0; i < markers.size(); ++i) {
- Marker &marker = markers[i];
- camera_intrinsics.InvertIntrinsics(marker.x, marker.y,
- &marker.x, &marker.y);
- normalized_tracks->Insert(marker.image,
- marker.track,
- marker.x, marker.y,
- marker.weight);
+ Marker& marker = markers[i];
+ camera_intrinsics.InvertIntrinsics(
+ marker.x, marker.y, &marker.x, &marker.y);
+ normalized_tracks->Insert(
+ marker.image, marker.track, marker.x, marker.y, marker.weight);
}
}
} // namespace
-libmv_Reconstruction *libmv_solveReconstruction(
+libmv_Reconstruction* libmv_solveReconstruction(
const libmv_Tracks* libmv_tracks,
const libmv_CameraIntrinsicsOptions* libmv_camera_intrinsics_options,
libmv_ReconstructionOptions* libmv_reconstruction_options,
reconstruct_progress_update_cb progress_update_callback,
void* callback_customdata) {
- libmv_Reconstruction *libmv_reconstruction =
- LIBMV_OBJECT_NEW(libmv_Reconstruction);
+ libmv_Reconstruction* libmv_reconstruction =
+ LIBMV_OBJECT_NEW(libmv_Reconstruction);
- Tracks &tracks = *((Tracks *) libmv_tracks);
- EuclideanReconstruction &reconstruction =
- libmv_reconstruction->reconstruction;
+ Tracks& tracks = *((Tracks*)libmv_tracks);
+ EuclideanReconstruction& reconstruction =
+ libmv_reconstruction->reconstruction;
ReconstructUpdateCallback update_callback =
- ReconstructUpdateCallback(progress_update_callback,
- callback_customdata);
+ ReconstructUpdateCallback(progress_update_callback, callback_customdata);
/* Retrieve reconstruction options from C-API to libmv API. */
- CameraIntrinsics *camera_intrinsics;
+ CameraIntrinsics* camera_intrinsics;
camera_intrinsics = libmv_reconstruction->intrinsics =
- libmv_cameraIntrinsicsCreateFromOptions(libmv_camera_intrinsics_options);
+ libmv_cameraIntrinsicsCreateFromOptions(libmv_camera_intrinsics_options);
/* Invert the camera intrinsics/ */
Tracks normalized_tracks;
@@ -276,10 +267,10 @@ libmv_Reconstruction *libmv_solveReconstruction(
update_callback.invoke(0, "Selecting keyframes");
if (selectTwoKeyframesBasedOnGRICAndVariance(tracks,
- normalized_tracks,
- *camera_intrinsics,
- keyframe1,
- keyframe2)) {
+ normalized_tracks,
+ *camera_intrinsics,
+ keyframe1,
+ keyframe2)) {
/* so keyframes in the interface would be updated */
libmv_reconstruction_options->keyframe1 = keyframe1;
libmv_reconstruction_options->keyframe2 = keyframe2;
@@ -290,7 +281,7 @@ libmv_Reconstruction *libmv_solveReconstruction(
LG << "frames to init from: " << keyframe1 << " " << keyframe2;
libmv::vector<Marker> keyframe_markers =
- normalized_tracks.MarkersForTracksInBothImages(keyframe1, keyframe2);
+ normalized_tracks.MarkersForTracksInBothImages(keyframe1, keyframe2);
LG << "number of markers for init: " << keyframe_markers.size();
@@ -309,14 +300,12 @@ libmv_Reconstruction *libmv_solveReconstruction(
}
EuclideanBundle(normalized_tracks, &reconstruction);
- EuclideanCompleteReconstruction(normalized_tracks,
- &reconstruction,
- &update_callback);
+ EuclideanCompleteReconstruction(
+ normalized_tracks, &reconstruction, &update_callback);
/* Refinement. */
if (libmv_reconstruction_options->refine_intrinsics) {
- libmv_solveRefineIntrinsics(
- tracks,
+ libmv_solveRefineIntrinsics(tracks,
libmv_reconstruction_options->refine_intrinsics,
libmv::BUNDLE_NO_CONSTRAINTS,
progress_update_callback,
@@ -336,31 +325,29 @@ libmv_Reconstruction *libmv_solveReconstruction(
callback_customdata);
libmv_reconstruction->is_valid = true;
- return (libmv_Reconstruction *) libmv_reconstruction;
+ return (libmv_Reconstruction*)libmv_reconstruction;
}
-libmv_Reconstruction *libmv_solveModal(
- const libmv_Tracks *libmv_tracks,
- const libmv_CameraIntrinsicsOptions *libmv_camera_intrinsics_options,
- const libmv_ReconstructionOptions *libmv_reconstruction_options,
+libmv_Reconstruction* libmv_solveModal(
+ const libmv_Tracks* libmv_tracks,
+ const libmv_CameraIntrinsicsOptions* libmv_camera_intrinsics_options,
+ const libmv_ReconstructionOptions* libmv_reconstruction_options,
reconstruct_progress_update_cb progress_update_callback,
- void *callback_customdata) {
- libmv_Reconstruction *libmv_reconstruction =
- LIBMV_OBJECT_NEW(libmv_Reconstruction);
+ void* callback_customdata) {
+ libmv_Reconstruction* libmv_reconstruction =
+ LIBMV_OBJECT_NEW(libmv_Reconstruction);
- Tracks &tracks = *((Tracks *) libmv_tracks);
- EuclideanReconstruction &reconstruction =
- libmv_reconstruction->reconstruction;
+ Tracks& tracks = *((Tracks*)libmv_tracks);
+ EuclideanReconstruction& reconstruction =
+ libmv_reconstruction->reconstruction;
ReconstructUpdateCallback update_callback =
- ReconstructUpdateCallback(progress_update_callback,
- callback_customdata);
+ ReconstructUpdateCallback(progress_update_callback, callback_customdata);
/* Retrieve reconstruction options from C-API to libmv API. */
- CameraIntrinsics *camera_intrinsics;
+ CameraIntrinsics* camera_intrinsics;
camera_intrinsics = libmv_reconstruction->intrinsics =
- libmv_cameraIntrinsicsCreateFromOptions(
- libmv_camera_intrinsics_options);
+ libmv_cameraIntrinsicsCreateFromOptions(libmv_camera_intrinsics_options);
/* Invert the camera intrinsics. */
Tracks normalized_tracks;
@@ -378,11 +365,11 @@ libmv_Reconstruction *libmv_solveModal(
/* Refinement. */
if (libmv_reconstruction_options->refine_intrinsics) {
- libmv_solveRefineIntrinsics(
- tracks,
+ libmv_solveRefineIntrinsics(tracks,
libmv_reconstruction_options->refine_intrinsics,
libmv::BUNDLE_NO_TRANSLATION,
- progress_update_callback, callback_customdata,
+ progress_update_callback,
+ callback_customdata,
&reconstruction,
camera_intrinsics);
}
@@ -395,26 +382,25 @@ libmv_Reconstruction *libmv_solveModal(
callback_customdata);
libmv_reconstruction->is_valid = true;
- return (libmv_Reconstruction *) libmv_reconstruction;
+ return (libmv_Reconstruction*)libmv_reconstruction;
}
-int libmv_reconstructionIsValid(libmv_Reconstruction *libmv_reconstruction) {
+int libmv_reconstructionIsValid(libmv_Reconstruction* libmv_reconstruction) {
return libmv_reconstruction->is_valid;
}
-void libmv_reconstructionDestroy(libmv_Reconstruction *libmv_reconstruction) {
+void libmv_reconstructionDestroy(libmv_Reconstruction* libmv_reconstruction) {
LIBMV_OBJECT_DELETE(libmv_reconstruction->intrinsics, CameraIntrinsics);
LIBMV_OBJECT_DELETE(libmv_reconstruction, libmv_Reconstruction);
}
int libmv_reprojectionPointForTrack(
- const libmv_Reconstruction *libmv_reconstruction,
+ const libmv_Reconstruction* libmv_reconstruction,
int track,
double pos[3]) {
- const EuclideanReconstruction *reconstruction =
- &libmv_reconstruction->reconstruction;
- const EuclideanPoint *point =
- reconstruction->PointForTrack(track);
+ const EuclideanReconstruction* reconstruction =
+ &libmv_reconstruction->reconstruction;
+ const EuclideanPoint* point = reconstruction->PointForTrack(track);
if (point) {
pos[0] = point->X[0];
pos[1] = point->X[2];
@@ -425,23 +411,22 @@ int libmv_reprojectionPointForTrack(
}
double libmv_reprojectionErrorForTrack(
- const libmv_Reconstruction *libmv_reconstruction,
- int track) {
- const EuclideanReconstruction *reconstruction =
- &libmv_reconstruction->reconstruction;
- const CameraIntrinsics *intrinsics = libmv_reconstruction->intrinsics;
+ const libmv_Reconstruction* libmv_reconstruction, int track) {
+ const EuclideanReconstruction* reconstruction =
+ &libmv_reconstruction->reconstruction;
+ const CameraIntrinsics* intrinsics = libmv_reconstruction->intrinsics;
libmv::vector<Marker> markers =
- libmv_reconstruction->tracks.MarkersForTrack(track);
+ libmv_reconstruction->tracks.MarkersForTrack(track);
int num_reprojected = 0;
double total_error = 0.0;
for (int i = 0; i < markers.size(); ++i) {
double weight = markers[i].weight;
- const EuclideanCamera *camera =
- reconstruction->CameraForImage(markers[i].image);
- const EuclideanPoint *point =
- reconstruction->PointForTrack(markers[i].track);
+ const EuclideanCamera* camera =
+ reconstruction->CameraForImage(markers[i].image);
+ const EuclideanPoint* point =
+ reconstruction->PointForTrack(markers[i].track);
if (!camera || !point || weight == 0.0) {
continue;
@@ -450,7 +435,7 @@ double libmv_reprojectionErrorForTrack(
num_reprojected++;
Marker reprojected_marker =
- libmv_projectMarker(*point, *camera, *intrinsics);
+ libmv_projectMarker(*point, *camera, *intrinsics);
double ex = (reprojected_marker.x - markers[i].x) * weight;
double ey = (reprojected_marker.y - markers[i].y) * weight;
@@ -461,14 +446,13 @@ double libmv_reprojectionErrorForTrack(
}
double libmv_reprojectionErrorForImage(
- const libmv_Reconstruction *libmv_reconstruction,
- int image) {
- const EuclideanReconstruction *reconstruction =
- &libmv_reconstruction->reconstruction;
- const CameraIntrinsics *intrinsics = libmv_reconstruction->intrinsics;
+ const libmv_Reconstruction* libmv_reconstruction, int image) {
+ const EuclideanReconstruction* reconstruction =
+ &libmv_reconstruction->reconstruction;
+ const CameraIntrinsics* intrinsics = libmv_reconstruction->intrinsics;
libmv::vector<Marker> markers =
- libmv_reconstruction->tracks.MarkersInImage(image);
- const EuclideanCamera *camera = reconstruction->CameraForImage(image);
+ libmv_reconstruction->tracks.MarkersInImage(image);
+ const EuclideanCamera* camera = reconstruction->CameraForImage(image);
int num_reprojected = 0;
double total_error = 0.0;
@@ -477,8 +461,8 @@ double libmv_reprojectionErrorForImage(
}
for (int i = 0; i < markers.size(); ++i) {
- const EuclideanPoint *point =
- reconstruction->PointForTrack(markers[i].track);
+ const EuclideanPoint* point =
+ reconstruction->PointForTrack(markers[i].track);
if (!point) {
continue;
@@ -487,7 +471,7 @@ double libmv_reprojectionErrorForImage(
num_reprojected++;
Marker reprojected_marker =
- libmv_projectMarker(*point, *camera, *intrinsics);
+ libmv_projectMarker(*point, *camera, *intrinsics);
double ex = (reprojected_marker.x - markers[i].x) * markers[i].weight;
double ey = (reprojected_marker.y - markers[i].y) * markers[i].weight;
@@ -498,13 +482,12 @@ double libmv_reprojectionErrorForImage(
}
int libmv_reprojectionCameraForImage(
- const libmv_Reconstruction *libmv_reconstruction,
+ const libmv_Reconstruction* libmv_reconstruction,
int image,
double mat[4][4]) {
- const EuclideanReconstruction *reconstruction =
- &libmv_reconstruction->reconstruction;
- const EuclideanCamera *camera =
- reconstruction->CameraForImage(image);
+ const EuclideanReconstruction* reconstruction =
+ &libmv_reconstruction->reconstruction;
+ const EuclideanCamera* camera = reconstruction->CameraForImage(image);
if (camera) {
for (int j = 0; j < 3; ++j) {
@@ -541,11 +524,11 @@ int libmv_reprojectionCameraForImage(
}
double libmv_reprojectionError(
- const libmv_Reconstruction *libmv_reconstruction) {
+ const libmv_Reconstruction* libmv_reconstruction) {
return libmv_reconstruction->error;
}
-libmv_CameraIntrinsics *libmv_reconstructionExtractIntrinsics(
- libmv_Reconstruction *libmv_reconstruction) {
- return (libmv_CameraIntrinsics *) libmv_reconstruction->intrinsics;
+libmv_CameraIntrinsics* libmv_reconstructionExtractIntrinsics(
+ libmv_Reconstruction* libmv_reconstruction) {
+ return (libmv_CameraIntrinsics*)libmv_reconstruction->intrinsics;
}
diff --git a/intern/libmv/intern/reconstruction.h b/intern/libmv/intern/reconstruction.h
index 408ac884684..600bc92ccfc 100644
--- a/intern/libmv/intern/reconstruction.h
+++ b/intern/libmv/intern/reconstruction.h
@@ -31,17 +31,16 @@ struct libmv_CameraIntrinsicsOptions;
typedef struct libmv_Reconstruction libmv_Reconstruction;
enum {
- LIBMV_REFINE_FOCAL_LENGTH = (1 << 0),
- LIBMV_REFINE_PRINCIPAL_POINT = (1 << 1),
-
- LIBMV_REFINE_RADIAL_DISTORTION_K1 = (1 << 2),
- LIBMV_REFINE_RADIAL_DISTORTION_K2 = (1 << 3),
- LIBMV_REFINE_RADIAL_DISTORTION_K3 = (1 << 4),
- LIBMV_REFINE_RADIAL_DISTORTION_K4 = (1 << 5),
- LIBMV_REFINE_RADIAL_DISTORTION = (LIBMV_REFINE_RADIAL_DISTORTION_K1 |
- LIBMV_REFINE_RADIAL_DISTORTION_K2 |
- LIBMV_REFINE_RADIAL_DISTORTION_K3 |
- LIBMV_REFINE_RADIAL_DISTORTION_K4),
+ LIBMV_REFINE_FOCAL_LENGTH = (1 << 0),
+ LIBMV_REFINE_PRINCIPAL_POINT = (1 << 1),
+
+ LIBMV_REFINE_RADIAL_DISTORTION_K1 = (1 << 2),
+ LIBMV_REFINE_RADIAL_DISTORTION_K2 = (1 << 3),
+ LIBMV_REFINE_RADIAL_DISTORTION_K3 = (1 << 4),
+ LIBMV_REFINE_RADIAL_DISTORTION_K4 = (1 << 5),
+ LIBMV_REFINE_RADIAL_DISTORTION =
+ (LIBMV_REFINE_RADIAL_DISTORTION_K1 | LIBMV_REFINE_RADIAL_DISTORTION_K2 |
+ LIBMV_REFINE_RADIAL_DISTORTION_K3 | LIBMV_REFINE_RADIAL_DISTORTION_K4),
LIBMV_REFINE_TANGENTIAL_DISTORTION_P1 = (1 << 6),
LIBMV_REFINE_TANGENTIAL_DISTORTION_P2 = (1 << 7),
@@ -55,9 +54,9 @@ typedef struct libmv_ReconstructionOptions {
int refine_intrinsics;
} libmv_ReconstructionOptions;
-typedef void (*reconstruct_progress_update_cb) (void* customdata,
- double progress,
- const char* message);
+typedef void (*reconstruct_progress_update_cb)(void* customdata,
+ double progress,
+ const char* message);
libmv_Reconstruction* libmv_solveReconstruction(
const struct libmv_Tracks* libmv_tracks,
@@ -73,35 +72,32 @@ libmv_Reconstruction* libmv_solveModal(
reconstruct_progress_update_cb progress_update_callback,
void* callback_customdata);
-int libmv_reconstructionIsValid(libmv_Reconstruction *libmv_reconstruction);
+int libmv_reconstructionIsValid(libmv_Reconstruction* libmv_reconstruction);
void libmv_reconstructionDestroy(libmv_Reconstruction* libmv_reconstruction);
int libmv_reprojectionPointForTrack(
- const libmv_Reconstruction* libmv_reconstruction,
- int track,
- double pos[3]);
+ const libmv_Reconstruction* libmv_reconstruction, int track, double pos[3]);
double libmv_reprojectionErrorForTrack(
- const libmv_Reconstruction* libmv_reconstruction,
- int track);
+ const libmv_Reconstruction* libmv_reconstruction, int track);
double libmv_reprojectionErrorForImage(
- const libmv_Reconstruction* libmv_reconstruction,
- int image);
+ const libmv_Reconstruction* libmv_reconstruction, int image);
int libmv_reprojectionCameraForImage(
const libmv_Reconstruction* libmv_reconstruction,
int image,
double mat[4][4]);
-double libmv_reprojectionError(const libmv_Reconstruction* libmv_reconstruction);
+double libmv_reprojectionError(
+ const libmv_Reconstruction* libmv_reconstruction);
struct libmv_CameraIntrinsics* libmv_reconstructionExtractIntrinsics(
- libmv_Reconstruction *libmv_Reconstruction);
+ libmv_Reconstruction* libmv_Reconstruction);
#ifdef __cplusplus
}
#endif
-#endif // LIBMV_C_API_RECONSTRUCTION_H_
+#endif // LIBMV_C_API_RECONSTRUCTION_H_
diff --git a/intern/libmv/intern/stub.cc b/intern/libmv/intern/stub.cc
index 47e1896b4cf..1920042b4ec 100644
--- a/intern/libmv/intern/stub.cc
+++ b/intern/libmv/intern/stub.cc
@@ -24,7 +24,7 @@
/* ************ Logging ************ */
-void libmv_initLogging(const char * /*argv0*/) {
+void libmv_initLogging(const char* /*argv0*/) {
}
void libmv_startDebugLogging(void) {
@@ -36,18 +36,18 @@ void libmv_setLoggingVerbosity(int /*verbosity*/) {
/* ************ Planar tracker ************ */
/* TrackRegion (new planar tracker) */
-int libmv_trackRegion(const libmv_TrackRegionOptions * /*options*/,
- const float * /*image1*/,
+int libmv_trackRegion(const libmv_TrackRegionOptions* /*options*/,
+ const float* /*image1*/,
int /*image1_width*/,
int /*image1_height*/,
- const float * /*image2*/,
+ const float* /*image2*/,
int /*image2_width*/,
int /*image2_height*/,
- const double *x1,
- const double *y1,
- libmv_TrackRegionResult *result,
- double *x2,
- double *y2) {
+ const double* x1,
+ const double* y1,
+ libmv_TrackRegionResult* result,
+ double* x2,
+ double* y2) {
/* Convert to doubles for the libmv api. The four corners and the center. */
for (int i = 0; i < 5; ++i) {
x2[i] = x1[i];
@@ -61,46 +61,46 @@ int libmv_trackRegion(const libmv_TrackRegionOptions * /*options*/,
return false;
}
-void libmv_samplePlanarPatchFloat(const float * /*image*/,
+void libmv_samplePlanarPatchFloat(const float* /*image*/,
int /*width*/,
int /*height*/,
int /*channels*/,
- const double * /*xs*/,
- const double * /*ys*/,
+ const double* /*xs*/,
+ const double* /*ys*/,
int /*num_samples_x*/,
int /*num_samples_y*/,
- const float * /*mask*/,
- float * /*patch*/,
- double * /*warped_position_x*/,
- double * /*warped_position_y*/) {
+ const float* /*mask*/,
+ float* /*patch*/,
+ double* /*warped_position_x*/,
+ double* /*warped_position_y*/) {
/* TODO(sergey): implement */
}
-void libmv_samplePlanarPatchByte(const unsigned char * /*image*/,
+void libmv_samplePlanarPatchByte(const unsigned char* /*image*/,
int /*width*/,
int /*height*/,
int /*channels*/,
- const double * /*xs*/,
- const double * /*ys*/,
- int /*num_samples_x*/, int /*num_samples_y*/,
- const float * /*mask*/,
- unsigned char * /*patch*/,
- double * /*warped_position_x*/,
- double * /*warped_position_y*/) {
+ const double* /*xs*/,
+ const double* /*ys*/,
+ int /*num_samples_x*/,
+ int /*num_samples_y*/,
+ const float* /*mask*/,
+ unsigned char* /*patch*/,
+ double* /*warped_position_x*/,
+ double* /*warped_position_y*/) {
/* TODO(sergey): implement */
}
-void libmv_floatImageDestroy(libmv_FloatImage* /*image*/)
-{
+void libmv_floatImageDestroy(libmv_FloatImage* /*image*/) {
}
/* ************ Tracks ************ */
-libmv_Tracks *libmv_tracksNew(void) {
+libmv_Tracks* libmv_tracksNew(void) {
return NULL;
}
-void libmv_tracksInsert(libmv_Tracks * /*libmv_tracks*/,
+void libmv_tracksInsert(libmv_Tracks* /*libmv_tracks*/,
int /*image*/,
int /*track*/,
double /*x*/,
@@ -108,152 +108,152 @@ void libmv_tracksInsert(libmv_Tracks * /*libmv_tracks*/,
double /*weight*/) {
}
-void libmv_tracksDestroy(libmv_Tracks * /*libmv_tracks*/) {
+void libmv_tracksDestroy(libmv_Tracks* /*libmv_tracks*/) {
}
/* ************ Reconstruction solver ************ */
-libmv_Reconstruction *libmv_solveReconstruction(
- const libmv_Tracks * /*libmv_tracks*/,
- const libmv_CameraIntrinsicsOptions * /*libmv_camera_intrinsics_options*/,
- libmv_ReconstructionOptions * /*libmv_reconstruction_options*/,
+libmv_Reconstruction* libmv_solveReconstruction(
+ const libmv_Tracks* /*libmv_tracks*/,
+ const libmv_CameraIntrinsicsOptions* /*libmv_camera_intrinsics_options*/,
+ libmv_ReconstructionOptions* /*libmv_reconstruction_options*/,
reconstruct_progress_update_cb /*progress_update_callback*/,
- void * /*callback_customdata*/) {
+ void* /*callback_customdata*/) {
return NULL;
}
-libmv_Reconstruction *libmv_solveModal(
- const libmv_Tracks * /*libmv_tracks*/,
- const libmv_CameraIntrinsicsOptions * /*libmv_camera_intrinsics_options*/,
- const libmv_ReconstructionOptions * /*libmv_reconstruction_options*/,
+libmv_Reconstruction* libmv_solveModal(
+ const libmv_Tracks* /*libmv_tracks*/,
+ const libmv_CameraIntrinsicsOptions* /*libmv_camera_intrinsics_options*/,
+ const libmv_ReconstructionOptions* /*libmv_reconstruction_options*/,
reconstruct_progress_update_cb /*progress_update_callback*/,
- void * /*callback_customdata*/) {
+ void* /*callback_customdata*/) {
return NULL;
}
-int libmv_reconstructionIsValid(libmv_Reconstruction * /*libmv_reconstruction*/) {
+int libmv_reconstructionIsValid(
+ libmv_Reconstruction* /*libmv_reconstruction*/) {
return 0;
}
int libmv_reprojectionPointForTrack(
- const libmv_Reconstruction * /*libmv_reconstruction*/,
+ const libmv_Reconstruction* /*libmv_reconstruction*/,
int /*track*/,
double /*pos*/[3]) {
return 0;
}
double libmv_reprojectionErrorForTrack(
- const libmv_Reconstruction * /*libmv_reconstruction*/,
- int /*track*/) {
+ const libmv_Reconstruction* /*libmv_reconstruction*/, int /*track*/) {
return 0.0;
}
double libmv_reprojectionErrorForImage(
- const libmv_Reconstruction * /*libmv_reconstruction*/,
- int /*image*/) {
+ const libmv_Reconstruction* /*libmv_reconstruction*/, int /*image*/) {
return 0.0;
}
int libmv_reprojectionCameraForImage(
- const libmv_Reconstruction * /*libmv_reconstruction*/,
+ const libmv_Reconstruction* /*libmv_reconstruction*/,
int /*image*/,
double /*mat*/[4][4]) {
return 0;
}
double libmv_reprojectionError(
- const libmv_Reconstruction * /*libmv_reconstruction*/) {
+ const libmv_Reconstruction* /*libmv_reconstruction*/) {
return 0.0;
}
void libmv_reconstructionDestroy(
- struct libmv_Reconstruction * /*libmv_reconstruction*/) {
+ struct libmv_Reconstruction* /*libmv_reconstruction*/) {
}
/* ************ Feature detector ************ */
-libmv_Features *libmv_detectFeaturesByte(const unsigned char * /*image_buffer*/,
+libmv_Features* libmv_detectFeaturesByte(const unsigned char* /*image_buffer*/,
int /*width*/,
int /*height*/,
int /*channels*/,
- libmv_DetectOptions * /*options*/) {
+ libmv_DetectOptions* /*options*/) {
return NULL;
}
-struct libmv_Features *libmv_detectFeaturesFloat(
- const float * /*image_buffer*/,
+struct libmv_Features* libmv_detectFeaturesFloat(
+ const float* /*image_buffer*/,
int /*width*/,
int /*height*/,
int /*channels*/,
- libmv_DetectOptions * /*options*/) {
+ libmv_DetectOptions* /*options*/) {
return NULL;
}
-int libmv_countFeatures(const libmv_Features * /*libmv_features*/) {
+int libmv_countFeatures(const libmv_Features* /*libmv_features*/) {
return 0;
}
-void libmv_getFeature(const libmv_Features * /*libmv_features*/,
+void libmv_getFeature(const libmv_Features* /*libmv_features*/,
int /*number*/,
- double *x,
- double *y,
- double *score,
- double *size) {
+ double* x,
+ double* y,
+ double* score,
+ double* size) {
*x = 0.0;
*y = 0.0;
*score = 0.0;
*size = 0.0;
}
-void libmv_featuresDestroy(struct libmv_Features * /*libmv_features*/) {
+void libmv_featuresDestroy(struct libmv_Features* /*libmv_features*/) {
}
/* ************ Camera intrinsics ************ */
-libmv_CameraIntrinsics *libmv_reconstructionExtractIntrinsics(
- libmv_Reconstruction * /*libmv_reconstruction*/) {
+libmv_CameraIntrinsics* libmv_reconstructionExtractIntrinsics(
+ libmv_Reconstruction* /*libmv_reconstruction*/) {
return NULL;
}
-libmv_CameraIntrinsics *libmv_cameraIntrinsicsNew(
- const libmv_CameraIntrinsicsOptions * /*libmv_camera_intrinsics_options*/) {
+libmv_CameraIntrinsics* libmv_cameraIntrinsicsNew(
+ const libmv_CameraIntrinsicsOptions* /*libmv_camera_intrinsics_options*/) {
return NULL;
}
-libmv_CameraIntrinsics *libmv_cameraIntrinsicsCopy(
- const libmv_CameraIntrinsics * /*libmvIntrinsics*/) {
+libmv_CameraIntrinsics* libmv_cameraIntrinsicsCopy(
+ const libmv_CameraIntrinsics* /*libmvIntrinsics*/) {
return NULL;
}
void libmv_cameraIntrinsicsDestroy(
- libmv_CameraIntrinsics * /*libmvIntrinsics*/) {
+ libmv_CameraIntrinsics* /*libmvIntrinsics*/) {
}
void libmv_cameraIntrinsicsUpdate(
- const libmv_CameraIntrinsicsOptions * /*libmv_camera_intrinsics_options*/,
- libmv_CameraIntrinsics * /*libmv_intrinsics*/) {
+ const libmv_CameraIntrinsicsOptions* /*libmv_camera_intrinsics_options*/,
+ libmv_CameraIntrinsics* /*libmv_intrinsics*/) {
}
void libmv_cameraIntrinsicsSetThreads(
- libmv_CameraIntrinsics * /*libmv_intrinsics*/,
- int /*threads*/) {
+ libmv_CameraIntrinsics* /*libmv_intrinsics*/, int /*threads*/) {
}
void libmv_cameraIntrinsicsExtractOptions(
- const libmv_CameraIntrinsics * /*libmv_intrinsics*/,
- libmv_CameraIntrinsicsOptions *camera_intrinsics_options) {
+ const libmv_CameraIntrinsics* /*libmv_intrinsics*/,
+ libmv_CameraIntrinsicsOptions* camera_intrinsics_options) {
memset(camera_intrinsics_options, 0, sizeof(libmv_CameraIntrinsicsOptions));
camera_intrinsics_options->focal_length = 1.0;
}
void libmv_cameraIntrinsicsUndistortByte(
- const libmv_CameraIntrinsics * /*libmv_intrinsics*/,
- const unsigned char *source_image,
- int width, int height,
+ const libmv_CameraIntrinsics* /*libmv_intrinsics*/,
+ const unsigned char* source_image,
+ int width,
+ int height,
float /*overscan*/,
int channels,
- unsigned char *destination_image) {
- memcpy(destination_image, source_image,
+ unsigned char* destination_image) {
+ memcpy(destination_image,
+ source_image,
channels * width * height * sizeof(unsigned char));
}
@@ -265,19 +265,21 @@ void libmv_cameraIntrinsicsUndistortFloat(
float /*overscan*/,
int channels,
float* destination_image) {
- memcpy(destination_image, source_image,
+ memcpy(destination_image,
+ source_image,
channels * width * height * sizeof(float));
}
void libmv_cameraIntrinsicsDistortByte(
const struct libmv_CameraIntrinsics* /*libmv_intrinsics*/,
- const unsigned char *source_image,
+ const unsigned char* source_image,
int width,
int height,
float /*overscan*/,
int channels,
- unsigned char *destination_image) {
- memcpy(destination_image, source_image,
+ unsigned char* destination_image) {
+ memcpy(destination_image,
+ source_image,
channels * width * height * sizeof(unsigned char));
}
@@ -289,7 +291,8 @@ void libmv_cameraIntrinsicsDistortFloat(
float /*overscan*/,
int channels,
float* destination_image) {
- memcpy(destination_image, source_image,
+ memcpy(destination_image,
+ source_image,
channels * width * height * sizeof(float));
}
@@ -315,8 +318,8 @@ void libmv_cameraIntrinsicsInvert(
*y1 = 0.0;
}
-void libmv_homography2DFromCorrespondencesEuc(/* const */ double (* /*x1*/)[2],
- /* const */ double (* /*x2*/)[2],
+void libmv_homography2DFromCorrespondencesEuc(/* const */ double (*/*x1*/)[2],
+ /* const */ double (*/*x2*/)[2],
int /*num_points*/,
double H[3][3]) {
memset(H, 0, sizeof(double[3][3]));
@@ -327,45 +330,38 @@ void libmv_homography2DFromCorrespondencesEuc(/* const */ double (* /*x1*/)[2],
/* ************ autotrack ************ */
-libmv_AutoTrack* libmv_autoTrackNew(libmv_FrameAccessor* /*frame_accessor*/)
-{
+libmv_AutoTrack* libmv_autoTrackNew(libmv_FrameAccessor* /*frame_accessor*/) {
return NULL;
}
-void libmv_autoTrackDestroy(libmv_AutoTrack* /*libmv_autotrack*/)
-{
+void libmv_autoTrackDestroy(libmv_AutoTrack* /*libmv_autotrack*/) {
}
void libmv_autoTrackSetOptions(libmv_AutoTrack* /*libmv_autotrack*/,
- const libmv_AutoTrackOptions* /*options*/)
-{
+ const libmv_AutoTrackOptions* /*options*/) {
}
int libmv_autoTrackMarker(libmv_AutoTrack* /*libmv_autotrack*/,
const libmv_TrackRegionOptions* /*libmv_options*/,
- libmv_Marker * /*libmv_tracker_marker*/,
- libmv_TrackRegionResult* /*libmv_result*/)
-{
+ libmv_Marker* /*libmv_tracker_marker*/,
+ libmv_TrackRegionResult* /*libmv_result*/) {
return 0;
}
void libmv_autoTrackAddMarker(libmv_AutoTrack* /*libmv_autotrack*/,
- const libmv_Marker* /*libmv_marker*/)
-{
+ const libmv_Marker* /*libmv_marker*/) {
}
void libmv_autoTrackSetMarkers(libmv_AutoTrack* /*libmv_autotrack*/,
const libmv_Marker* /*libmv_marker-*/,
- size_t /*num_markers*/)
-{
+ size_t /*num_markers*/) {
}
int libmv_autoTrackGetMarker(libmv_AutoTrack* /*libmv_autotrack*/,
int /*clip*/,
int /*frame*/,
int /*track*/,
- libmv_Marker* /*libmv_marker*/)
-{
+ libmv_Marker* /*libmv_marker*/) {
return 0;
}
@@ -376,24 +372,20 @@ libmv_FrameAccessor* libmv_FrameAccessorNew(
libmv_GetImageCallback /*get_image_callback*/,
libmv_ReleaseImageCallback /*release_image_callback*/,
libmv_GetMaskForTrackCallback /*get_mask_for_track_callback*/,
- libmv_ReleaseMaskCallback /*release_mask_callback*/)
-{
+ libmv_ReleaseMaskCallback /*release_mask_callback*/) {
return NULL;
}
-void libmv_FrameAccessorDestroy(libmv_FrameAccessor* /*frame_accessor*/)
-{
+void libmv_FrameAccessorDestroy(libmv_FrameAccessor* /*frame_accessor*/) {
}
int64_t libmv_frameAccessorgetTransformKey(
- const libmv_FrameTransform * /*transform*/)
-{
+ const libmv_FrameTransform* /*transform*/) {
return 0;
}
-void libmv_frameAccessorgetTransformRun(const libmv_FrameTransform* /*transform*/,
- const libmv_FloatImage* /*input_image*/,
- libmv_FloatImage* /*output_image*/)
-{
+void libmv_frameAccessorgetTransformRun(
+ const libmv_FrameTransform* /*transform*/,
+ const libmv_FloatImage* /*input_image*/,
+ libmv_FloatImage* /*output_image*/) {
}
-
diff --git a/intern/libmv/intern/track_region.cc b/intern/libmv/intern/track_region.cc
index 2a3909c0ced..af88afd7ac2 100644
--- a/intern/libmv/intern/track_region.cc
+++ b/intern/libmv/intern/track_region.cc
@@ -32,17 +32,17 @@
#undef DUMP_ALWAYS
using libmv::FloatImage;
+using libmv::TrackRegion;
using libmv::TrackRegionOptions;
using libmv::TrackRegionResult;
-using libmv::TrackRegion;
void libmv_configureTrackRegionOptions(
const libmv_TrackRegionOptions& options,
TrackRegionOptions* track_region_options) {
switch (options.motion_model) {
-#define LIBMV_CONVERT(the_model) \
- case TrackRegionOptions::the_model: \
- track_region_options->mode = TrackRegionOptions::the_model; \
+#define LIBMV_CONVERT(the_model) \
+ case TrackRegionOptions::the_model: \
+ track_region_options->mode = TrackRegionOptions::the_model; \
break;
LIBMV_CONVERT(TRANSLATION)
LIBMV_CONVERT(TRANSLATION_ROTATION)
@@ -66,7 +66,8 @@ void libmv_configureTrackRegionOptions(
* so disabling for now for until proper prediction model is landed.
*
* The thing is, currently blender sends input coordinates as the guess to
- * region tracker and in case of fast motion such an early out ruins the track.
+ * region tracker and in case of fast motion such an early out ruins the
+ * track.
*/
track_region_options->attempt_refine_before_brute = false;
track_region_options->use_normalized_intensities = options.use_normalization;
@@ -74,7 +75,7 @@ void libmv_configureTrackRegionOptions(
void libmv_regionTrackergetResult(const TrackRegionResult& track_region_result,
libmv_TrackRegionResult* result) {
- result->termination = (int) track_region_result.termination;
+ result->termination = (int)track_region_result.termination;
result->termination_reason = "";
result->correlation = track_region_result.correlation;
}
@@ -108,33 +109,27 @@ int libmv_trackRegion(const libmv_TrackRegionOptions* options,
libmv_configureTrackRegionOptions(*options, &track_region_options);
if (options->image1_mask) {
- libmv_floatBufferToFloatImage(options->image1_mask,
- image1_width,
- image1_height,
- 1,
- &image1_mask);
+ libmv_floatBufferToFloatImage(
+ options->image1_mask, image1_width, image1_height, 1, &image1_mask);
track_region_options.image1_mask = &image1_mask;
}
// Convert from raw float buffers to libmv's FloatImage.
FloatImage old_patch, new_patch;
- libmv_floatBufferToFloatImage(image1,
- image1_width,
- image1_height,
- 1,
- &old_patch);
- libmv_floatBufferToFloatImage(image2,
- image2_width,
- image2_height,
- 1,
- &new_patch);
+ libmv_floatBufferToFloatImage(
+ image1, image1_width, image1_height, 1, &old_patch);
+ libmv_floatBufferToFloatImage(
+ image2, image2_width, image2_height, 1, &new_patch);
TrackRegionResult track_region_result;
- TrackRegion(old_patch, new_patch,
- xx1, yy1,
+ TrackRegion(old_patch,
+ new_patch,
+ xx1,
+ yy1,
track_region_options,
- xx2, yy2,
+ xx2,
+ yy2,
&track_region_result);
// Convert to floats for the blender api.
diff --git a/intern/libmv/intern/track_region.h b/intern/libmv/intern/track_region.h
index 48ae97a1c1a..4566fe9bf0f 100644
--- a/intern/libmv/intern/track_region.h
+++ b/intern/libmv/intern/track_region.h
@@ -31,7 +31,7 @@ typedef struct libmv_TrackRegionOptions {
int use_normalization;
double minimum_correlation;
double sigma;
- float *image1_mask;
+ float* image1_mask;
} libmv_TrackRegionOptions;
typedef struct libmv_TrackRegionResult {
@@ -42,9 +42,9 @@ typedef struct libmv_TrackRegionResult {
#ifdef __cplusplus
namespace libmv {
- struct TrackRegionOptions;
- struct TrackRegionResult;
-}
+struct TrackRegionOptions;
+struct TrackRegionResult;
+} // namespace libmv
void libmv_configureTrackRegionOptions(
const libmv_TrackRegionOptions& options,
libmv::TrackRegionOptions* track_region_options);
diff --git a/intern/libmv/intern/tracks.cc b/intern/libmv/intern/tracks.cc
index 0ca5a31796b..146908d6db5 100644
--- a/intern/libmv/intern/tracks.cc
+++ b/intern/libmv/intern/tracks.cc
@@ -28,18 +28,18 @@ using libmv::Tracks;
libmv_Tracks* libmv_tracksNew(void) {
Tracks* tracks = LIBMV_OBJECT_NEW(Tracks);
- return (libmv_Tracks*) tracks;
+ return (libmv_Tracks*)tracks;
}
void libmv_tracksDestroy(libmv_Tracks* libmv_tracks) {
LIBMV_OBJECT_DELETE(libmv_tracks, Tracks);
}
-void libmv_tracksInsert(libmv_Tracks *libmv_tracks,
+void libmv_tracksInsert(libmv_Tracks* libmv_tracks,
int image,
int track,
double x,
double y,
double weight) {
- ((Tracks *) libmv_tracks)->Insert(image, track, x, y, weight);
+ ((Tracks*)libmv_tracks)->Insert(image, track, x, y, weight);
}
diff --git a/intern/libmv/intern/tracksN.cc b/intern/libmv/intern/tracksN.cc
index 1441d8a2066..c7ffb13a386 100644
--- a/intern/libmv/intern/tracksN.cc
+++ b/intern/libmv/intern/tracksN.cc
@@ -25,8 +25,7 @@
using mv::Marker;
using mv::Tracks;
-void libmv_apiMarkerToMarker(const libmv_Marker& libmv_marker,
- Marker *marker) {
+void libmv_apiMarkerToMarker(const libmv_Marker& libmv_marker, Marker* marker) {
marker->clip = libmv_marker.clip;
marker->frame = libmv_marker.frame;
marker->track = libmv_marker.track;
@@ -41,17 +40,16 @@ void libmv_apiMarkerToMarker(const libmv_Marker& libmv_marker,
marker->search_region.max(0) = libmv_marker.search_region_max[0];
marker->search_region.max(1) = libmv_marker.search_region_max[1];
marker->weight = libmv_marker.weight;
- marker->source = (Marker::Source) libmv_marker.source;
- marker->status = (Marker::Status) libmv_marker.status;
+ marker->source = (Marker::Source)libmv_marker.source;
+ marker->status = (Marker::Status)libmv_marker.status;
marker->reference_clip = libmv_marker.reference_clip;
marker->reference_frame = libmv_marker.reference_frame;
- marker->model_type = (Marker::ModelType) libmv_marker.model_type;
+ marker->model_type = (Marker::ModelType)libmv_marker.model_type;
marker->model_id = libmv_marker.model_id;
marker->disabled_channels = libmv_marker.disabled_channels;
}
-void libmv_markerToApiMarker(const Marker& marker,
- libmv_Marker *libmv_marker) {
+void libmv_markerToApiMarker(const Marker& marker, libmv_Marker* libmv_marker) {
libmv_marker->clip = marker.clip;
libmv_marker->frame = marker.frame;
libmv_marker->track = marker.track;
@@ -66,11 +64,11 @@ void libmv_markerToApiMarker(const Marker& marker,
libmv_marker->search_region_max[0] = marker.search_region.max(0);
libmv_marker->search_region_max[1] = marker.search_region.max(1);
libmv_marker->weight = marker.weight;
- libmv_marker->source = (libmv_MarkerSource) marker.source;
- libmv_marker->status = (libmv_MarkerStatus) marker.status;
+ libmv_marker->source = (libmv_MarkerSource)marker.source;
+ libmv_marker->status = (libmv_MarkerStatus)marker.status;
libmv_marker->reference_clip = marker.reference_clip;
libmv_marker->reference_frame = marker.reference_frame;
- libmv_marker->model_type = (libmv_MarkerModelType) marker.model_type;
+ libmv_marker->model_type = (libmv_MarkerModelType)marker.model_type;
libmv_marker->model_id = marker.model_id;
libmv_marker->disabled_channels = marker.disabled_channels;
}
@@ -78,7 +76,7 @@ void libmv_markerToApiMarker(const Marker& marker,
libmv_TracksN* libmv_tracksNewN(void) {
Tracks* tracks = LIBMV_OBJECT_NEW(Tracks);
- return (libmv_TracksN*) tracks;
+ return (libmv_TracksN*)tracks;
}
void libmv_tracksDestroyN(libmv_TracksN* libmv_tracks) {
@@ -89,7 +87,7 @@ void libmv_tracksAddMarkerN(libmv_TracksN* libmv_tracks,
const libmv_Marker* libmv_marker) {
Marker marker;
libmv_apiMarkerToMarker(*libmv_marker, &marker);
- ((Tracks*) libmv_tracks)->AddMarker(marker);
+ ((Tracks*)libmv_tracks)->AddMarker(marker);
}
void libmv_tracksGetMarkerN(libmv_TracksN* libmv_tracks,
@@ -98,7 +96,7 @@ void libmv_tracksGetMarkerN(libmv_TracksN* libmv_tracks,
int track,
libmv_Marker* libmv_marker) {
Marker marker;
- ((Tracks*) libmv_tracks)->GetMarker(clip, frame, track, &marker);
+ ((Tracks*)libmv_tracks)->GetMarker(clip, frame, track, &marker);
libmv_markerToApiMarker(marker, libmv_marker);
}
@@ -106,26 +104,25 @@ void libmv_tracksRemoveMarkerN(libmv_TracksN* libmv_tracks,
int clip,
int frame,
int track) {
- ((Tracks *) libmv_tracks)->RemoveMarker(clip, frame, track);
+ ((Tracks*)libmv_tracks)->RemoveMarker(clip, frame, track);
}
-void libmv_tracksRemoveMarkersForTrack(libmv_TracksN* libmv_tracks,
- int track) {
- ((Tracks *) libmv_tracks)->RemoveMarkersForTrack(track);
+void libmv_tracksRemoveMarkersForTrack(libmv_TracksN* libmv_tracks, int track) {
+ ((Tracks*)libmv_tracks)->RemoveMarkersForTrack(track);
}
int libmv_tracksMaxClipN(libmv_TracksN* libmv_tracks) {
- return ((Tracks*) libmv_tracks)->MaxClip();
+ return ((Tracks*)libmv_tracks)->MaxClip();
}
int libmv_tracksMaxFrameN(libmv_TracksN* libmv_tracks, int clip) {
- return ((Tracks*) libmv_tracks)->MaxFrame(clip);
+ return ((Tracks*)libmv_tracks)->MaxFrame(clip);
}
int libmv_tracksMaxTrackN(libmv_TracksN* libmv_tracks) {
- return ((Tracks*) libmv_tracks)->MaxTrack();
+ return ((Tracks*)libmv_tracks)->MaxTrack();
}
int libmv_tracksNumMarkersN(libmv_TracksN* libmv_tracks) {
- return ((Tracks*) libmv_tracks)->NumMarkers();
+ return ((Tracks*)libmv_tracks)->NumMarkers();
}
diff --git a/intern/libmv/intern/tracksN.h b/intern/libmv/intern/tracksN.h
index 9363d34bed7..b5d1f9753e0 100644
--- a/intern/libmv/intern/tracksN.h
+++ b/intern/libmv/intern/tracksN.h
@@ -79,20 +79,19 @@ typedef struct libmv_Marker {
#ifdef __cplusplus
namespace mv {
- struct Marker;
+struct Marker;
}
void libmv_apiMarkerToMarker(const libmv_Marker& libmv_marker,
- mv::Marker *marker);
+ mv::Marker* marker);
void libmv_markerToApiMarker(const mv::Marker& marker,
- libmv_Marker *libmv_marker);
+ libmv_Marker* libmv_marker);
#endif
libmv_TracksN* libmv_tracksNewN(void);
void libmv_tracksDestroyN(libmv_TracksN* libmv_tracks);
-
void libmv_tracksAddMarkerN(libmv_TracksN* libmv_tracks,
const libmv_Marker* libmv_marker);
@@ -107,8 +106,7 @@ void libmv_tracksRemoveMarkerN(libmv_TracksN* libmv_tracks,
int frame,
int track);
-void libmv_tracksRemoveMarkersForTrack(libmv_TracksN* libmv_tracks,
- int track);
+void libmv_tracksRemoveMarkersForTrack(libmv_TracksN* libmv_tracks, int track);
int libmv_tracksMaxClipN(libmv_TracksN* libmv_tracks);
int libmv_tracksMaxFrameN(libmv_TracksN* libmv_tracks, int clip);
diff --git a/intern/libmv/intern/utildefines.h b/intern/libmv/intern/utildefines.h
index d76d32f9c4d..052052a1d76 100644
--- a/intern/libmv/intern/utildefines.h
+++ b/intern/libmv/intern/utildefines.h
@@ -30,27 +30,33 @@
# define LIBMV_OBJECT_NEW OBJECT_GUARDED_NEW
# define LIBMV_OBJECT_DELETE OBJECT_GUARDED_DELETE
# define LIBMV_OBJECT_DELETE OBJECT_GUARDED_DELETE
-# define LIBMV_STRUCT_NEW(type, count) \
- (type*)MEM_mallocN(sizeof(type) * count, __func__)
+# define LIBMV_STRUCT_NEW(type, count) \
+ (type*)MEM_mallocN(sizeof(type) * count, __func__)
# define LIBMV_STRUCT_DELETE(what) MEM_freeN(what)
#else
// Need this to keep libmv-capi potentially standalone.
# if defined __GNUC__ || defined __sun
-# define LIBMV_OBJECT_NEW(type, args ...) \
- new(malloc(sizeof(type))) type(args)
+# define LIBMV_OBJECT_NEW(type, args...) \
+ new (malloc(sizeof(type))) type(args)
# else
-# define LIBMV_OBJECT_NEW(type, ...) \
- new(malloc(sizeof(type))) type(__VA_ARGS__)
-#endif
-# define LIBMV_OBJECT_DELETE(what, type) \
- { \
- if (what) { \
- ((type*)(what))->~type(); \
- free(what); \
- } \
- } (void)0
+# define LIBMV_OBJECT_NEW(type, ...) \
+ new (malloc(sizeof(type))) type(__VA_ARGS__)
+# endif
+# define LIBMV_OBJECT_DELETE(what, type) \
+ { \
+ if (what) { \
+ ((type*)(what))->~type(); \
+ free(what); \
+ } \
+ } \
+ (void)0
# define LIBMV_STRUCT_NEW(type, count) (type*)malloc(sizeof(type) * count)
-# define LIBMV_STRUCT_DELETE(what) { if (what) free(what); } (void)0
+# define LIBMV_STRUCT_DELETE(what) \
+ { \
+ if (what) \
+ free(what); \
+ } \
+ (void)0
#endif
#endif // LIBMV_C_API_UTILDEFINES_H_
diff --git a/intern/libmv/libmv/autotrack/autotrack.cc b/intern/libmv/libmv/autotrack/autotrack.cc
index 3b0a762178a..c18567a5f28 100644
--- a/intern/libmv/libmv/autotrack/autotrack.cc
+++ b/intern/libmv/libmv/autotrack/autotrack.cc
@@ -21,9 +21,9 @@
// Author: mierle@gmail.com (Keir Mierle)
#include "libmv/autotrack/autotrack.h"
-#include "libmv/autotrack/quad.h"
#include "libmv/autotrack/frame_accessor.h"
#include "libmv/autotrack/predict_tracks.h"
+#include "libmv/autotrack/quad.h"
#include "libmv/base/scoped_ptr.h"
#include "libmv/logging/logging.h"
#include "libmv/numeric/numeric.h"
@@ -35,34 +35,30 @@ namespace {
class DisableChannelsTransform : public FrameAccessor::Transform {
public:
DisableChannelsTransform(int disabled_channels)
- : disabled_channels_(disabled_channels) { }
+ : disabled_channels_(disabled_channels) {}
- int64_t key() const {
- return disabled_channels_;
- }
+ int64_t key() const { return disabled_channels_; }
void run(const FloatImage& input, FloatImage* output) const {
- bool disable_red = (disabled_channels_ & Marker::CHANNEL_R) != 0,
+ bool disable_red = (disabled_channels_ & Marker::CHANNEL_R) != 0,
disable_green = (disabled_channels_ & Marker::CHANNEL_G) != 0,
- disable_blue = (disabled_channels_ & Marker::CHANNEL_B) != 0;
+ disable_blue = (disabled_channels_ & Marker::CHANNEL_B) != 0;
- LG << "Disabling channels: "
- << (disable_red ? "R " : "")
- << (disable_green ? "G " : "")
- << (disable_blue ? "B" : "");
+ LG << "Disabling channels: " << (disable_red ? "R " : "")
+ << (disable_green ? "G " : "") << (disable_blue ? "B" : "");
// It's important to rescale the resultappropriately so that e.g. if only
// blue is selected, it's not zeroed out.
- float scale = (disable_red ? 0.0f : 0.2126f) +
+ float scale = (disable_red ? 0.0f : 0.2126f) +
(disable_green ? 0.0f : 0.7152f) +
- (disable_blue ? 0.0f : 0.0722f);
+ (disable_blue ? 0.0f : 0.0722f);
output->Resize(input.Height(), input.Width(), 1);
for (int y = 0; y < input.Height(); y++) {
for (int x = 0; x < input.Width(); x++) {
- float r = disable_red ? 0.0f : input(y, x, 0);
+ float r = disable_red ? 0.0f : input(y, x, 0);
float g = disable_green ? 0.0f : input(y, x, 1);
- float b = disable_blue ? 0.0f : input(y, x, 2);
+ float b = disable_blue ? 0.0f : input(y, x, 2);
(*output)(y, x, 0) = (0.2126f * r + 0.7152f * g + 0.0722f * b) / scale;
}
}
@@ -73,7 +69,7 @@ class DisableChannelsTransform : public FrameAccessor::Transform {
int disabled_channels_;
};
-template<typename QuadT, typename ArrayT>
+template <typename QuadT, typename ArrayT>
void QuadToArrays(const QuadT& quad, ArrayT* x, ArrayT* y) {
for (int i = 0; i < 4; ++i) {
x[i] = quad.coordinates(i, 0);
@@ -115,11 +111,8 @@ FrameAccessor::Key GetMaskForMarker(const Marker& marker,
FrameAccessor* frame_accessor,
FloatImage* mask) {
Region region = marker.search_region.Rounded();
- return frame_accessor->GetMaskForTrack(marker.clip,
- marker.frame,
- marker.track,
- &region,
- mask);
+ return frame_accessor->GetMaskForTrack(
+ marker.clip, marker.frame, marker.track, &region, mask);
}
} // namespace
@@ -152,23 +145,20 @@ bool AutoTrack::TrackMarker(Marker* tracked_marker,
// TODO(keir): Technically this could take a smaller slice from the source
// image instead of taking one the size of the search window.
FloatImage reference_image;
- FrameAccessor::Key reference_key = GetImageForMarker(reference_marker,
- frame_accessor_,
- &reference_image);
+ FrameAccessor::Key reference_key =
+ GetImageForMarker(reference_marker, frame_accessor_, &reference_image);
if (!reference_key) {
LG << "Couldn't get frame for reference marker: " << reference_marker;
return false;
}
FloatImage reference_mask;
- FrameAccessor::Key reference_mask_key = GetMaskForMarker(reference_marker,
- frame_accessor_,
- &reference_mask);
+ FrameAccessor::Key reference_mask_key =
+ GetMaskForMarker(reference_marker, frame_accessor_, &reference_mask);
FloatImage tracked_image;
- FrameAccessor::Key tracked_key = GetImageForMarker(*tracked_marker,
- frame_accessor_,
- &tracked_image);
+ FrameAccessor::Key tracked_key =
+ GetImageForMarker(*tracked_marker, frame_accessor_, &tracked_image);
if (!tracked_key) {
frame_accessor_->ReleaseImage(reference_key);
LG << "Couldn't get frame for tracked marker: " << tracked_marker;
@@ -191,9 +181,11 @@ bool AutoTrack::TrackMarker(Marker* tracked_marker,
local_track_region_options.attempt_refine_before_brute = predicted_position;
TrackRegion(reference_image,
tracked_image,
- x1, y1,
+ x1,
+ y1,
local_track_region_options,
- x2, y2,
+ x2,
+ y2,
result);
// Copy results over the tracked marker.
@@ -208,7 +200,7 @@ bool AutoTrack::TrackMarker(Marker* tracked_marker,
tracked_marker->search_region.Offset(delta);
tracked_marker->source = Marker::TRACKED;
tracked_marker->status = Marker::UNKNOWN;
- tracked_marker->reference_clip = reference_marker.clip;
+ tracked_marker->reference_clip = reference_marker.clip;
tracked_marker->reference_frame = reference_marker.frame;
// Release the images and masks from the accessor cache.
@@ -230,7 +222,9 @@ void AutoTrack::SetMarkers(vector<Marker>* markers) {
tracks_.SetMarkers(markers);
}
-bool AutoTrack::GetMarker(int clip, int frame, int track,
+bool AutoTrack::GetMarker(int clip,
+ int frame,
+ int track,
Marker* markers) const {
return tracks_.GetMarker(clip, frame, track, markers);
}
@@ -242,7 +236,8 @@ void AutoTrack::DetectAndTrack(const DetectAndTrackOptions& options) {
vector<Marker> previous_frame_markers;
// Q: How to decide track #s when detecting?
// Q: How to match markers from previous frame? set of prev frame tracks?
- // Q: How to decide what markers should get tracked and which ones should not?
+ // Q: How to decide what markers should get tracked and which ones should
+ // not?
for (int frame = 0; frame < num_frames; ++frame) {
if (Cancelled()) {
LG << "Got cancel message while detecting and tracking...";
@@ -271,8 +266,7 @@ void AutoTrack::DetectAndTrack(const DetectAndTrackOptions& options) {
for (int i = 0; i < this_frame_markers.size(); ++i) {
tracks_in_this_frame.push_back(this_frame_markers[i].track);
}
- std::sort(tracks_in_this_frame.begin(),
- tracks_in_this_frame.end());
+ std::sort(tracks_in_this_frame.begin(), tracks_in_this_frame.end());
// Find tracks in the previous frame that are not in this one.
vector<Marker*> previous_frame_markers_to_track;
diff --git a/intern/libmv/libmv/autotrack/autotrack.h b/intern/libmv/libmv/autotrack/autotrack.h
index 1d7422f54e7..281766f600f 100644
--- a/intern/libmv/libmv/autotrack/autotrack.h
+++ b/intern/libmv/libmv/autotrack/autotrack.h
@@ -23,8 +23,8 @@
#ifndef LIBMV_AUTOTRACK_AUTOTRACK_H_
#define LIBMV_AUTOTRACK_AUTOTRACK_H_
-#include "libmv/autotrack/tracks.h"
#include "libmv/autotrack/region.h"
+#include "libmv/autotrack/tracks.h"
#include "libmv/tracking/track_region.h"
namespace libmv {
@@ -74,15 +74,14 @@ class AutoTrack {
Region search_region;
};
- AutoTrack(FrameAccessor* frame_accessor)
- : frame_accessor_(frame_accessor) {}
+ AutoTrack(FrameAccessor* frame_accessor) : frame_accessor_(frame_accessor) {}
// Marker manipulation.
// Clip manipulation.
// Set the number of clips. These clips will get accessed from the frame
// accessor, matches between frames found, and a reconstruction created.
- //void SetNumFrames(int clip, int num_frames);
+ // void SetNumFrames(int clip, int num_frames);
// Tracking & Matching
@@ -90,7 +89,7 @@ class AutoTrack {
// Caller maintains ownership of *result and *tracked_marker.
bool TrackMarker(Marker* tracked_marker,
TrackRegionResult* result,
- const TrackRegionOptions* track_options=NULL);
+ const TrackRegionOptions* track_options = NULL);
// Wrapper around Tracks API; however these may add additional processing.
void AddMarker(const Marker& tracked_marker);
@@ -99,36 +98,36 @@ class AutoTrack {
// TODO(keir): Implement frame matching! This could be very cool for loop
// closing and connecting across clips.
- //void MatchFrames(int clip1, int frame1, int clip2, int frame2) {}
+ // void MatchFrames(int clip1, int frame1, int clip2, int frame2) {}
// Wrapper around the Reconstruction API.
// Returns the new ID.
int AddCameraIntrinsics(CameraIntrinsics* intrinsics) {
- (void) intrinsics;
+ (void)intrinsics;
return 0;
} // XXX
int SetClipIntrinsics(int clip, int intrinsics) {
- (void) clip;
- (void) intrinsics;
+ (void)clip;
+ (void)intrinsics;
return 0;
- } // XXX
+ } // XXX
enum Motion {
GENERAL_CAMERA_MOTION,
TRIPOD_CAMERA_MOTION,
};
int SetClipMotion(int clip, Motion motion) {
- (void) clip;
- (void) motion;
+ (void)clip;
+ (void)motion;
return 0;
- } // XXX
+ } // XXX
// Decide what to refine for the given intrinsics. bundle_options is from
// bundle.h (e.g. BUNDLE_FOCAL_LENGTH | BUNDLE_RADIAL_K1).
void SetIntrinsicsRefine(int intrinsics, int bundle_options) {
- (void) intrinsics;
- (void) bundle_options;
- } // XXX
+ (void)intrinsics;
+ (void)bundle_options;
+ } // XXX
// Keyframe read/write.
struct ClipFrame {
@@ -150,20 +149,19 @@ class AutoTrack {
};
void DetectAndTrack(const DetectAndTrackOptions& options);
- struct DetectFeaturesInFrameOptions {
- };
- void DetectFeaturesInFrame(int clip, int frame,
- const DetectFeaturesInFrameOptions* options=NULL) {
- (void) clip;
- (void) frame;
- (void) options;
- } // XXX
+ struct DetectFeaturesInFrameOptions {};
+ void DetectFeaturesInFrame(
+ int clip, int frame, const DetectFeaturesInFrameOptions* options = NULL) {
+ (void)clip;
+ (void)frame;
+ (void)options;
+ } // XXX
// Does not take ownership of the given listener, but keeps a reference to it.
- void AddListener(OperationListener* listener) {(void) listener;} // XXX
+ void AddListener(OperationListener* listener) { (void)listener; } // XXX
// Create the initial reconstruction,
- //void FindInitialReconstruction();
+ // void FindInitialReconstruction();
// State machine
//
@@ -202,17 +200,17 @@ class AutoTrack {
bool Cancelled() { return false; }
Tracks tracks_; // May be normalized camera coordinates or raw pixels.
- //Reconstruction reconstruction_;
+ // Reconstruction reconstruction_;
// TODO(keir): Add the motion models here.
- //vector<MotionModel> motion_models_;
+ // vector<MotionModel> motion_models_;
// TODO(keir): Should num_clips and num_frames get moved to FrameAccessor?
// TODO(keir): What about masking for clips and frames to prevent various
// things like reconstruction or tracking from happening on certain frames?
FrameAccessor* frame_accessor_;
- //int num_clips_;
- //vector<int> num_frames_; // Indexed by clip.
+ // int num_clips_;
+ // vector<int> num_frames_; // Indexed by clip.
// The intrinsics for each clip, assuming each clip has fixed intrinsics.
// TODO(keir): Decide what the semantics should be for varying focal length.
diff --git a/intern/libmv/libmv/autotrack/frame_accessor.h b/intern/libmv/libmv/autotrack/frame_accessor.h
index cfad9ca71ff..e9308dc400a 100644
--- a/intern/libmv/libmv/autotrack/frame_accessor.h
+++ b/intern/libmv/libmv/autotrack/frame_accessor.h
@@ -41,7 +41,7 @@ using libmv::FloatImage;
// implementations to cache filtered image pieces).
struct FrameAccessor {
struct Transform {
- virtual ~Transform() { }
+ virtual ~Transform() {}
// The key should depend on the transform arguments. Must be non-zero.
virtual int64_t key() const = 0;
@@ -50,10 +50,7 @@ struct FrameAccessor {
virtual void run(const FloatImage& input, FloatImage* output) const = 0;
};
- enum InputMode {
- MONO,
- RGBA
- };
+ enum InputMode { MONO, RGBA };
typedef void* Key;
@@ -100,6 +97,6 @@ struct FrameAccessor {
virtual int NumFrames(int clip) = 0;
};
-} // namespace libmv
+} // namespace mv
#endif // LIBMV_AUTOTRACK_FRAME_ACCESSOR_H_
diff --git a/intern/libmv/libmv/autotrack/marker.h b/intern/libmv/libmv/autotrack/marker.h
index bb803313af8..29e163c0446 100644
--- a/intern/libmv/libmv/autotrack/marker.h
+++ b/intern/libmv/libmv/autotrack/marker.h
@@ -57,23 +57,19 @@ struct Marker {
float weight;
enum Source {
- MANUAL, // The user placed this marker manually.
- DETECTED, // A keypoint detector found this point.
- TRACKED, // The tracking algorithm placed this marker.
- MATCHED, // A matching algorithm (e.g. SIFT or SURF or ORB) found this.
- PREDICTED, // A motion model predicted this marker. This is needed for
- // handling occlusions in some cases where an imaginary marker
- // is placed to keep camera motion smooth.
+ MANUAL, // The user placed this marker manually.
+ DETECTED, // A keypoint detector found this point.
+ TRACKED, // The tracking algorithm placed this marker.
+ MATCHED, // A matching algorithm (e.g. SIFT or SURF or ORB) found this.
+ PREDICTED, // A motion model predicted this marker. This is needed for
+ // handling occlusions in some cases where an imaginary marker
+ // is placed to keep camera motion smooth.
};
Source source;
// Markers may be inliers or outliers if the tracking fails; this allows
// visualizing the markers in the image.
- enum Status {
- UNKNOWN,
- INLIER,
- OUTLIER
- };
+ enum Status { UNKNOWN, INLIER, OUTLIER };
Status status;
// When doing correlation tracking, where to search in the current frame for
@@ -90,12 +86,7 @@ struct Marker {
// another primitive (a rectangular prisim). This captures the information
// needed to say that for example a collection of markers belongs to model #2
// (and model #2 is a plane).
- enum ModelType {
- POINT,
- PLANE,
- LINE,
- CUBE
- };
+ enum ModelType { POINT, PLANE, LINE, CUBE };
ModelType model_type;
// The model ID this track (e.g. the second model, which is a plane).
@@ -114,7 +105,7 @@ struct Marker {
int disabled_channels;
// Offset everything (center, patch, search) by the given delta.
- template<typename T>
+ template <typename T>
void Offset(const T& offset) {
center += offset.template cast<float>();
patch.coordinates.rowwise() += offset.template cast<int>();
@@ -122,19 +113,15 @@ struct Marker {
}
// Shift the center to the given new position (and patch, search).
- template<typename T>
+ template <typename T>
void SetPosition(const T& new_center) {
Offset(new_center - center);
}
};
inline std::ostream& operator<<(std::ostream& out, const Marker& marker) {
- out << "{"
- << marker.clip << ", "
- << marker.frame << ", "
- << marker.track << ", ("
- << marker.center.x() << ", "
- << marker.center.y() << ")"
+ out << "{" << marker.clip << ", " << marker.frame << ", " << marker.track
+ << ", (" << marker.center.x() << ", " << marker.center.y() << ")"
<< "}";
return out;
}
diff --git a/intern/libmv/libmv/autotrack/model.h b/intern/libmv/libmv/autotrack/model.h
index 1165281cdac..e79d38b742b 100644
--- a/intern/libmv/libmv/autotrack/model.h
+++ b/intern/libmv/libmv/autotrack/model.h
@@ -23,18 +23,13 @@
#ifndef LIBMV_AUTOTRACK_MODEL_H_
#define LIBMV_AUTOTRACK_MODEL_H_
-#include "libmv/numeric/numeric.h"
#include "libmv/autotrack/quad.h"
+#include "libmv/numeric/numeric.h"
namespace mv {
struct Model {
- enum ModelType {
- POINT,
- PLANE,
- LINE,
- CUBE
- };
+ enum ModelType { POINT, PLANE, LINE, CUBE };
// ???
};
diff --git a/intern/libmv/libmv/autotrack/predict_tracks.cc b/intern/libmv/libmv/autotrack/predict_tracks.cc
index 3786c1b9a3b..d78b5b340f9 100644
--- a/intern/libmv/libmv/autotrack/predict_tracks.cc
+++ b/intern/libmv/libmv/autotrack/predict_tracks.cc
@@ -20,8 +20,8 @@
//
// Author: mierle@gmail.com (Keir Mierle)
-#include "libmv/autotrack/marker.h"
#include "libmv/autotrack/predict_tracks.h"
+#include "libmv/autotrack/marker.h"
#include "libmv/autotrack/tracks.h"
#include "libmv/base/vector.h"
#include "libmv/logging/logging.h"
@@ -31,8 +31,8 @@ namespace mv {
namespace {
-using libmv::vector;
using libmv::Vec2;
+using libmv::vector;
// Implied time delta between steps. Set empirically by tweaking and seeing
// what numbers did best at prediction.
@@ -57,6 +57,8 @@ const double dt = 3.8;
// For a typical system having constant velocity. This gives smooth-appearing
// predictions, but they are not always as accurate.
+//
+// clang-format off
const double velocity_state_transition_data[] = {
1, dt, 0, 0, 0, 0,
0, 1, 0, 0, 0, 0,
@@ -65,10 +67,13 @@ const double velocity_state_transition_data[] = {
0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 1
};
+// clang-format on
#if 0
// This 3rd-order system also models acceleration. This makes for "jerky"
// predictions, but that tend to be more accurate.
+//
+// clang-format off
const double acceleration_state_transition_data[] = {
1, dt, dt*dt/2, 0, 0, 0,
0, 1, dt, 0, 0, 0,
@@ -77,9 +82,12 @@ const double acceleration_state_transition_data[] = {
0, 0, 0, 0, 1, dt,
0, 0, 0, 0, 0, 1
};
+// clang-format on
// This system (attempts) to add an angular velocity component. However, it's
// total junk.
+//
+// clang-format off
const double angular_state_transition_data[] = {
1, dt, -dt, 0, 0, 0, // Position x
0, 1, 0, 0, 0, 0, // Velocity x
@@ -88,17 +96,22 @@ const double angular_state_transition_data[] = {
0, 0, 0, 0, 1, 0, // Velocity y
0, 0, 0, 0, 0, 1 // Ignored
};
+// clang-format on
#endif
const double* state_transition_data = velocity_state_transition_data;
// Observation matrix.
+// clang-format off
const double observation_data[] = {
1., 0., 0., 0., 0., 0.,
0., 0., 0., 1., 0., 0.
};
+// clang-format on
// Process covariance.
+//
+// clang-format off
const double process_covariance_data[] = {
35, 0, 0, 0, 0, 0,
0, 5, 0, 0, 0, 0,
@@ -107,14 +120,19 @@ const double process_covariance_data[] = {
0, 0, 0, 0, 5, 0,
0, 0, 0, 0, 0, 5
};
+// clang-format on
// Process covariance.
const double measurement_covariance_data[] = {
- 0.01, 0.00,
- 0.00, 0.01,
+ 0.01,
+ 0.00,
+ 0.00,
+ 0.01,
};
// Initial covariance.
+//
+// clang-format off
const double initial_covariance_data[] = {
10, 0, 0, 0, 0, 0,
0, 1, 0, 0, 0, 0,
@@ -123,6 +141,7 @@ const double initial_covariance_data[] = {
0, 0, 0, 0, 1, 0,
0, 0, 0, 0, 0, 1
};
+// clang-format on
typedef mv::KalmanFilter<double, 6, 2> TrackerKalman;
@@ -138,7 +157,7 @@ bool OrderByFrameLessThan(const Marker* a, const Marker* b) {
}
return a->clip < b->clip;
}
- return a->frame < b-> frame;
+ return a->frame < b->frame;
}
// Predicted must be after the previous markers (in the frame numbering sense).
@@ -146,9 +165,9 @@ void RunPrediction(const vector<Marker*> previous_markers,
Marker* predicted_marker) {
TrackerKalman::State state;
state.mean << previous_markers[0]->center.x(), 0, 0,
- previous_markers[0]->center.y(), 0, 0;
- state.covariance = Eigen::Matrix<double, 6, 6, Eigen::RowMajor>(
- initial_covariance_data);
+ previous_markers[0]->center.y(), 0, 0;
+ state.covariance =
+ Eigen::Matrix<double, 6, 6, Eigen::RowMajor>(initial_covariance_data);
int current_frame = previous_markers[0]->frame;
int target_frame = predicted_marker->frame;
@@ -159,19 +178,18 @@ void RunPrediction(const vector<Marker*> previous_markers,
for (int i = 1; i < previous_markers.size(); ++i) {
// Step forward predicting the state until it is on the current marker.
int predictions = 0;
- for (;
- current_frame != previous_markers[i]->frame;
+ for (; current_frame != previous_markers[i]->frame;
current_frame += frame_delta) {
filter.Step(&state);
predictions++;
- LG << "Predicted point (frame " << current_frame << "): "
- << state.mean(0) << ", " << state.mean(3);
+ LG << "Predicted point (frame " << current_frame << "): " << state.mean(0)
+ << ", " << state.mean(3);
}
// Log the error -- not actually used, but interesting.
Vec2 error = previous_markers[i]->center.cast<double>() -
Vec2(state.mean(0), state.mean(3));
- LG << "Prediction error for " << predictions << " steps: ("
- << error.x() << ", " << error.y() << "); norm: " << error.norm();
+ LG << "Prediction error for " << predictions << " steps: (" << error.x()
+ << ", " << error.y() << "); norm: " << error.norm();
// Now that the state is predicted in the current frame, update the state
// based on the measurement from the current frame.
filter.Update(previous_markers[i]->center.cast<double>(),
@@ -184,8 +202,8 @@ void RunPrediction(const vector<Marker*> previous_markers,
// predict until the target frame.
for (; current_frame != target_frame; current_frame += frame_delta) {
filter.Step(&state);
- LG << "Final predicted point (frame " << current_frame << "): "
- << state.mean(0) << ", " << state.mean(3);
+ LG << "Final predicted point (frame " << current_frame
+ << "): " << state.mean(0) << ", " << state.mean(3);
}
// The x and y positions are at 0 and 3; ignore acceleration and velocity.
@@ -253,13 +271,13 @@ bool PredictMarkerPosition(const Tracks& tracks, Marker* marker) {
} else if (insert_at != -1) {
// Found existing marker; scan before and after it.
forward_scan_begin = insert_at + 1;
- forward_scan_end = markers.size() - 1;;
+ forward_scan_end = markers.size() - 1;
backward_scan_begin = insert_at - 1;
backward_scan_end = 0;
} else {
// Didn't find existing marker but found an insertion point.
forward_scan_begin = insert_before;
- forward_scan_end = markers.size() - 1;;
+ forward_scan_end = markers.size() - 1;
backward_scan_begin = insert_before - 1;
backward_scan_end = 0;
}
@@ -301,9 +319,8 @@ bool PredictMarkerPosition(const Tracks& tracks, Marker* marker) {
return false;
}
LG << "Predicting backward";
- int predict_begin =
- std::min(forward_scan_begin + max_frames_to_predict_from,
- forward_scan_end);
+ int predict_begin = std::min(
+ forward_scan_begin + max_frames_to_predict_from, forward_scan_end);
int predict_end = forward_scan_begin;
vector<Marker*> previous_markers;
for (int i = predict_begin; i >= predict_end; --i) {
@@ -312,7 +329,6 @@ bool PredictMarkerPosition(const Tracks& tracks, Marker* marker) {
RunPrediction(previous_markers, marker);
return false;
}
-
}
} // namespace mv
diff --git a/intern/libmv/libmv/autotrack/predict_tracks_test.cc b/intern/libmv/libmv/autotrack/predict_tracks_test.cc
index f7c2c68d750..fea93b91bce 100644
--- a/intern/libmv/libmv/autotrack/predict_tracks_test.cc
+++ b/intern/libmv/libmv/autotrack/predict_tracks_test.cc
@@ -35,17 +35,15 @@ static void AddMarker(int frame, float x, float y, Tracks* tracks) {
marker.frame = frame;
marker.center.x() = x;
marker.center.y() = y;
- marker.patch.coordinates << x - 1, y - 1,
- x + 1, y - 1,
- x + 1, y + 1,
- x - 1, y + 1;
+ marker.patch.coordinates << x - 1, y - 1, x + 1, y - 1, x + 1, y + 1, x - 1,
+ y + 1;
tracks->AddMarker(marker);
}
TEST(PredictMarkerPosition, EasyLinearMotion) {
Tracks tracks;
- AddMarker(0, 1.0, 0.0, &tracks);
- AddMarker(1, 2.0, 5.0, &tracks);
+ AddMarker(0, 1.0, 0.0, &tracks);
+ AddMarker(1, 2.0, 5.0, &tracks);
AddMarker(2, 3.0, 10.0, &tracks);
AddMarker(3, 4.0, 15.0, &tracks);
AddMarker(4, 5.0, 20.0, &tracks);
@@ -66,10 +64,8 @@ TEST(PredictMarkerPosition, EasyLinearMotion) {
// Check the patch coordinates as well.
double x = 9, y = 40.0;
Quad2Df expected_patch;
- expected_patch.coordinates << x - 1, y - 1,
- x + 1, y - 1,
- x + 1, y + 1,
- x - 1, y + 1;
+ expected_patch.coordinates << x - 1, y - 1, x + 1, y - 1, x + 1, y + 1, x - 1,
+ y + 1;
error = (expected_patch.coordinates - predicted.patch.coordinates).norm();
LG << "Patch error: " << error;
@@ -78,8 +74,8 @@ TEST(PredictMarkerPosition, EasyLinearMotion) {
TEST(PredictMarkerPosition, EasyBackwardLinearMotion) {
Tracks tracks;
- AddMarker(8, 1.0, 0.0, &tracks);
- AddMarker(7, 2.0, 5.0, &tracks);
+ AddMarker(8, 1.0, 0.0, &tracks);
+ AddMarker(7, 2.0, 5.0, &tracks);
AddMarker(6, 3.0, 10.0, &tracks);
AddMarker(5, 4.0, 15.0, &tracks);
AddMarker(4, 5.0, 20.0, &tracks);
@@ -101,10 +97,8 @@ TEST(PredictMarkerPosition, EasyBackwardLinearMotion) {
// Check the patch coordinates as well.
double x = 9.0, y = 40.0;
Quad2Df expected_patch;
- expected_patch.coordinates << x - 1, y - 1,
- x + 1, y - 1,
- x + 1, y + 1,
- x - 1, y + 1;
+ expected_patch.coordinates << x - 1, y - 1, x + 1, y - 1, x + 1, y + 1, x - 1,
+ y + 1;
error = (expected_patch.coordinates - predicted.patch.coordinates).norm();
LG << "Patch error: " << error;
@@ -113,8 +107,8 @@ TEST(PredictMarkerPosition, EasyBackwardLinearMotion) {
TEST(PredictMarkerPosition, TwoFrameGap) {
Tracks tracks;
- AddMarker(0, 1.0, 0.0, &tracks);
- AddMarker(1, 2.0, 5.0, &tracks);
+ AddMarker(0, 1.0, 0.0, &tracks);
+ AddMarker(1, 2.0, 5.0, &tracks);
AddMarker(2, 3.0, 10.0, &tracks);
AddMarker(3, 4.0, 15.0, &tracks);
AddMarker(4, 5.0, 20.0, &tracks);
@@ -135,8 +129,8 @@ TEST(PredictMarkerPosition, TwoFrameGap) {
TEST(PredictMarkerPosition, FourFrameGap) {
Tracks tracks;
- AddMarker(0, 1.0, 0.0, &tracks);
- AddMarker(1, 2.0, 5.0, &tracks);
+ AddMarker(0, 1.0, 0.0, &tracks);
+ AddMarker(1, 2.0, 5.0, &tracks);
AddMarker(2, 3.0, 10.0, &tracks);
AddMarker(3, 4.0, 15.0, &tracks);
// Missing frames 4, 5, 6, 7.
@@ -154,13 +148,13 @@ TEST(PredictMarkerPosition, FourFrameGap) {
TEST(PredictMarkerPosition, MultipleGaps) {
Tracks tracks;
- AddMarker(0, 1.0, 0.0, &tracks);
- AddMarker(1, 2.0, 5.0, &tracks);
+ AddMarker(0, 1.0, 0.0, &tracks);
+ AddMarker(1, 2.0, 5.0, &tracks);
AddMarker(2, 3.0, 10.0, &tracks);
// AddMarker(3, 4.0, 15.0, &tracks); // Note the 3-frame gap.
// AddMarker(4, 5.0, 20.0, &tracks);
// AddMarker(5, 6.0, 25.0, &tracks);
- AddMarker(6, 7.0, 30.0, &tracks); // Intermediate measurement.
+ AddMarker(6, 7.0, 30.0, &tracks); // Intermediate measurement.
// AddMarker(7, 8.0, 35.0, &tracks);
Marker predicted;
@@ -178,14 +172,14 @@ TEST(PredictMarkerPosition, MarkersInRandomOrder) {
Tracks tracks;
// This is the same as the easy, except that the tracks are randomly ordered.
- AddMarker(0, 1.0, 0.0, &tracks);
+ AddMarker(0, 1.0, 0.0, &tracks);
AddMarker(2, 3.0, 10.0, &tracks);
AddMarker(7, 8.0, 35.0, &tracks);
AddMarker(5, 6.0, 25.0, &tracks);
AddMarker(4, 5.0, 20.0, &tracks);
AddMarker(3, 4.0, 15.0, &tracks);
AddMarker(6, 7.0, 30.0, &tracks);
- AddMarker(1, 2.0, 5.0, &tracks);
+ AddMarker(1, 2.0, 5.0, &tracks);
Marker predicted;
predicted.clip = 0;
diff --git a/intern/libmv/libmv/autotrack/quad.h b/intern/libmv/libmv/autotrack/quad.h
index 0c70f9882da..4aeb66f20f7 100644
--- a/intern/libmv/libmv/autotrack/quad.h
+++ b/intern/libmv/libmv/autotrack/quad.h
@@ -27,7 +27,7 @@
namespace mv {
-template<typename T, int D>
+template <typename T, int D>
struct Quad {
// A quad is 4 points; generally in 2D or 3D.
//
@@ -35,7 +35,7 @@ struct Quad {
// |\.
// | \.
// | z (z goes into screen)
- // |
+ // |
// | r0----->r1
// | ^ |
// | | . |
@@ -44,7 +44,7 @@ struct Quad {
// | \.
// | \.
// v normal goes away (right handed).
- // y
+ // y
//
// Each row is one of the corners coordinates; either (x, y) or (x, y, z).
Eigen::Matrix<T, 4, D> coordinates;
diff --git a/intern/libmv/libmv/autotrack/reconstruction.h b/intern/libmv/libmv/autotrack/reconstruction.h
index 732e74063f1..f993b39f79e 100644
--- a/intern/libmv/libmv/autotrack/reconstruction.h
+++ b/intern/libmv/libmv/autotrack/reconstruction.h
@@ -57,17 +57,17 @@ class Reconstruction {
public:
// All methods copy their input reference or take ownership of the pointer.
void AddCameraPose(const CameraPose& pose);
- int AddCameraIntrinsics(CameraIntrinsics* intrinsics);
- int AddPoint(const Point& point);
- int AddModel(Model* model);
+ int AddCameraIntrinsics(CameraIntrinsics* intrinsics);
+ int AddPoint(const Point& point);
+ int AddModel(Model* model);
// Returns the corresponding pose or point or NULL if missing.
- CameraPose* CameraPoseForFrame(int clip, int frame);
+ CameraPose* CameraPoseForFrame(int clip, int frame);
const CameraPose* CameraPoseForFrame(int clip, int frame) const;
- Point* PointForTrack(int track);
+ Point* PointForTrack(int track);
const Point* PointForTrack(int track) const;
- const vector<vector<CameraPose> >& camera_poses() const {
+ const vector<vector<CameraPose>>& camera_poses() const {
return camera_poses_;
}
diff --git a/intern/libmv/libmv/autotrack/region.h b/intern/libmv/libmv/autotrack/region.h
index b35d99eb60d..687a217ab2a 100644
--- a/intern/libmv/libmv/autotrack/region.h
+++ b/intern/libmv/libmv/autotrack/region.h
@@ -46,7 +46,7 @@ struct Region {
Vec2f min;
Vec2f max;
- template<typename T>
+ template <typename T>
void Offset(const T& offset) {
min += offset.template cast<float>();
max += offset.template cast<float>();
diff --git a/intern/libmv/libmv/autotrack/tracks.cc b/intern/libmv/libmv/autotrack/tracks.cc
index 174f264f3f2..8044bb28bb4 100644
--- a/intern/libmv/libmv/autotrack/tracks.cc
+++ b/intern/libmv/libmv/autotrack/tracks.cc
@@ -23,8 +23,8 @@
#include "libmv/autotrack/tracks.h"
#include <algorithm>
-#include <vector>
#include <iterator>
+#include <vector>
#include "libmv/numeric/numeric.h"
@@ -34,12 +34,12 @@ Tracks::Tracks(const Tracks& other) {
markers_ = other.markers_;
}
-Tracks::Tracks(const vector<Marker>& markers) : markers_(markers) {}
+Tracks::Tracks(const vector<Marker>& markers) : markers_(markers) {
+}
bool Tracks::GetMarker(int clip, int frame, int track, Marker* marker) const {
for (int i = 0; i < markers_.size(); ++i) {
- if (markers_[i].clip == clip &&
- markers_[i].frame == frame &&
+ if (markers_[i].clip == clip && markers_[i].frame == frame &&
markers_[i].track == track) {
*marker = markers_[i];
return true;
@@ -60,8 +60,7 @@ void Tracks::GetMarkersForTrackInClip(int clip,
int track,
vector<Marker>* markers) const {
for (int i = 0; i < markers_.size(); ++i) {
- if (clip == markers_[i].clip &&
- track == markers_[i].track) {
+ if (clip == markers_[i].clip && track == markers_[i].track) {
markers->push_back(markers_[i]);
}
}
@@ -71,15 +70,16 @@ void Tracks::GetMarkersInFrame(int clip,
int frame,
vector<Marker>* markers) const {
for (int i = 0; i < markers_.size(); ++i) {
- if (markers_[i].clip == clip &&
- markers_[i].frame == frame) {
+ if (markers_[i].clip == clip && markers_[i].frame == frame) {
markers->push_back(markers_[i]);
}
}
}
-void Tracks::GetMarkersForTracksInBothImages(int clip1, int frame1,
- int clip2, int frame2,
+void Tracks::GetMarkersForTracksInBothImages(int clip1,
+ int frame1,
+ int clip2,
+ int frame2,
vector<Marker>* markers) const {
std::vector<int> image1_tracks;
std::vector<int> image2_tracks;
@@ -99,20 +99,19 @@ void Tracks::GetMarkersForTracksInBothImages(int clip1, int frame1,
std::sort(image1_tracks.begin(), image1_tracks.end());
std::sort(image2_tracks.begin(), image2_tracks.end());
std::vector<int> intersection;
- std::set_intersection(image1_tracks.begin(), image1_tracks.end(),
- image2_tracks.begin(), image2_tracks.end(),
+ std::set_intersection(image1_tracks.begin(),
+ image1_tracks.end(),
+ image2_tracks.begin(),
+ image2_tracks.end(),
std::back_inserter(intersection));
// Scan through and get the relevant tracks from the two images.
for (int i = 0; i < markers_.size(); ++i) {
// Save markers that are in either frame and are in our candidate set.
- if (((markers_[i].clip == clip1 &&
- markers_[i].frame == frame1) ||
- (markers_[i].clip == clip2 &&
- markers_[i].frame == frame2)) &&
- std::binary_search(intersection.begin(),
- intersection.end(),
- markers_[i].track)) {
+ if (((markers_[i].clip == clip1 && markers_[i].frame == frame1) ||
+ (markers_[i].clip == clip2 && markers_[i].frame == frame2)) &&
+ std::binary_search(
+ intersection.begin(), intersection.end(), markers_[i].track)) {
markers->push_back(markers_[i]);
}
}
@@ -122,8 +121,7 @@ void Tracks::AddMarker(const Marker& marker) {
// TODO(keir): This is quadratic for repeated insertions. Fix this by adding
// a smarter data structure like a set<>.
for (int i = 0; i < markers_.size(); ++i) {
- if (markers_[i].clip == marker.clip &&
- markers_[i].frame == marker.frame &&
+ if (markers_[i].clip == marker.clip && markers_[i].frame == marker.frame &&
markers_[i].track == marker.track) {
markers_[i] = marker;
return;
@@ -139,8 +137,7 @@ void Tracks::SetMarkers(vector<Marker>* markers) {
bool Tracks::RemoveMarker(int clip, int frame, int track) {
int size = markers_.size();
for (int i = 0; i < markers_.size(); ++i) {
- if (markers_[i].clip == clip &&
- markers_[i].frame == frame &&
+ if (markers_[i].clip == clip && markers_[i].frame == frame &&
markers_[i].track == track) {
markers_[i] = markers_[size - 1];
markers_.resize(size - 1);
diff --git a/intern/libmv/libmv/autotrack/tracks.h b/intern/libmv/libmv/autotrack/tracks.h
index 0b7de91d211..dd11a2d6fbd 100644
--- a/intern/libmv/libmv/autotrack/tracks.h
+++ b/intern/libmv/libmv/autotrack/tracks.h
@@ -23,8 +23,8 @@
#ifndef LIBMV_AUTOTRACK_TRACKS_H_
#define LIBMV_AUTOTRACK_TRACKS_H_
-#include "libmv/base/vector.h"
#include "libmv/autotrack/marker.h"
+#include "libmv/base/vector.h"
namespace mv {
@@ -33,8 +33,8 @@ using libmv::vector;
// The Tracks container stores correspondences between frames.
class Tracks {
public:
- Tracks() { }
- Tracks(const Tracks &other);
+ Tracks() {}
+ Tracks(const Tracks& other);
// Create a tracks object with markers already initialized. Copies markers.
explicit Tracks(const vector<Marker>& markers);
@@ -51,8 +51,10 @@ class Tracks {
//
// This is not the same as the union of the markers in frame1 and
// frame2; each marker is for a track that appears in both images.
- void GetMarkersForTracksInBothImages(int clip1, int frame1,
- int clip2, int frame2,
+ void GetMarkersForTracksInBothImages(int clip1,
+ int frame1,
+ int clip2,
+ int frame2,
vector<Marker>* markers) const;
void AddMarker(const Marker& marker);
diff --git a/intern/libmv/libmv/autotrack/tracks_test.cc b/intern/libmv/libmv/autotrack/tracks_test.cc
index 028b4a10913..eeefd3714b0 100644
--- a/intern/libmv/libmv/autotrack/tracks_test.cc
+++ b/intern/libmv/libmv/autotrack/tracks_test.cc
@@ -22,8 +22,8 @@
#include "libmv/autotrack/tracks.h"
-#include "testing/testing.h"
#include "libmv/logging/logging.h"
+#include "testing/testing.h"
namespace mv {
diff --git a/intern/libmv/libmv/base/aligned_malloc.cc b/intern/libmv/libmv/base/aligned_malloc.cc
index 5d3e05e9df9..6e327acf928 100644
--- a/intern/libmv/libmv/base/aligned_malloc.cc
+++ b/intern/libmv/libmv/base/aligned_malloc.cc
@@ -41,11 +41,11 @@
namespace libmv {
-void *aligned_malloc(int size, int alignment) {
+void* aligned_malloc(int size, int alignment) {
#ifdef _WIN32
return _aligned_malloc(size, alignment);
#elif defined(__FreeBSD__) || defined(__NetBSD__) || defined(__APPLE__)
- void *result;
+ void* result;
if (posix_memalign(&result, alignment, size)) {
// non-zero means allocation error
@@ -58,7 +58,7 @@ void *aligned_malloc(int size, int alignment) {
#endif
}
-void aligned_free(void *ptr) {
+void aligned_free(void* ptr) {
#ifdef _WIN32
_aligned_free(ptr);
#else
diff --git a/intern/libmv/libmv/base/aligned_malloc.h b/intern/libmv/libmv/base/aligned_malloc.h
index 096ff6e2d7c..25583bb6be4 100644
--- a/intern/libmv/libmv/base/aligned_malloc.h
+++ b/intern/libmv/libmv/base/aligned_malloc.h
@@ -24,10 +24,10 @@
namespace libmv {
// Allocate block of size bytes at least aligned to a given value.
-void *aligned_malloc(int size, int alignment);
+void* aligned_malloc(int size, int alignment);
// Free memory allocated by aligned_malloc.
-void aligned_free(void *ptr);
+void aligned_free(void* ptr);
} // namespace libmv
diff --git a/intern/libmv/libmv/base/id_generator.h b/intern/libmv/libmv/base/id_generator.h
index bf1eafd218e..535c9bd7b38 100644
--- a/intern/libmv/libmv/base/id_generator.h
+++ b/intern/libmv/libmv/base/id_generator.h
@@ -28,6 +28,7 @@ class IdGenerator {
public:
IdGenerator() : next_(0) {}
ID Generate() { return next_++; }
+
private:
ID next_;
};
diff --git a/intern/libmv/libmv/base/map.h b/intern/libmv/libmv/base/map.h
index 88b720f17fe..a91e3561791 100644
--- a/intern/libmv/libmv/base/map.h
+++ b/intern/libmv/libmv/base/map.h
@@ -26,8 +26,8 @@
namespace libmv {
-using std::map;
using std::make_pair;
+using std::map;
} // namespace libmv
diff --git a/intern/libmv/libmv/base/scoped_ptr.h b/intern/libmv/libmv/base/scoped_ptr.h
index b9cd4854213..9bfcfe1d615 100644
--- a/intern/libmv/libmv/base/scoped_ptr.h
+++ b/intern/libmv/libmv/base/scoped_ptr.h
@@ -30,44 +30,44 @@ namespace libmv {
* A handle for a heap-allocated resource that should be freed when it goes out
* of scope. This looks similar to the one found in TR1.
*/
-template<typename T>
+template <typename T>
class scoped_ptr {
public:
- scoped_ptr(T *resource) : resource_(resource) {}
+ scoped_ptr(T* resource) : resource_(resource) {}
~scoped_ptr() { reset(0); }
- T *get() const { return resource_; }
- T *operator->() const { return resource_; }
- T &operator*() const { return *resource_; }
+ T* get() const { return resource_; }
+ T* operator->() const { return resource_; }
+ T& operator*() const { return *resource_; }
- void reset(T *new_resource) {
+ void reset(T* new_resource) {
if (sizeof(T)) {
delete resource_;
}
resource_ = new_resource;
}
- T *release() {
- T *released_resource = resource_;
+ T* release() {
+ T* released_resource = resource_;
resource_ = 0;
return released_resource;
}
private:
// No copying allowed.
- T *resource_;
+ T* resource_;
};
// Same as scoped_ptr but caller must allocate the data
// with new[] and the destructor will free the memory
// using delete[].
-template<typename T>
+template <typename T>
class scoped_array {
public:
- scoped_array(T *array) : array_(array) {}
+ scoped_array(T* array) : array_(array) {}
~scoped_array() { reset(NULL); }
- T *get() const { return array_; }
+ T* get() const { return array_; }
T& operator[](std::ptrdiff_t i) const {
assert(i >= 0);
@@ -75,25 +75,27 @@ class scoped_array {
return array_[i];
}
- void reset(T *new_array) {
+ void reset(T* new_array) {
if (sizeof(T)) {
delete array_;
}
array_ = new_array;
}
- T *release() {
- T *released_array = array_;
+ T* release() {
+ T* released_array = array_;
array_ = NULL;
return released_array;
}
private:
- T *array_;
+ T* array_;
// Forbid comparison of different scoped_array types.
- template <typename T2> bool operator==(scoped_array<T2> const& p2) const;
- template <typename T2> bool operator!=(scoped_array<T2> const& p2) const;
+ template <typename T2>
+ bool operator==(scoped_array<T2> const& p2) const;
+ template <typename T2>
+ bool operator!=(scoped_array<T2> const& p2) const;
// Disallow evil constructors
scoped_array(const scoped_array&);
diff --git a/intern/libmv/libmv/base/scoped_ptr_test.cc b/intern/libmv/libmv/base/scoped_ptr_test.cc
index ce1d56b500a..e86af6d4516 100644
--- a/intern/libmv/libmv/base/scoped_ptr_test.cc
+++ b/intern/libmv/libmv/base/scoped_ptr_test.cc
@@ -25,9 +25,9 @@ namespace libmv {
namespace {
struct FreeMe {
- FreeMe(int *freed) : freed(freed) {}
+ FreeMe(int* freed) : freed(freed) {}
~FreeMe() { (*freed)++; }
- int *freed;
+ int* freed;
};
TEST(ScopedPtr, NullDoesNothing) {
@@ -61,8 +61,8 @@ TEST(ScopedPtr, Reset) {
TEST(ScopedPtr, ReleaseAndGet) {
int frees = 0;
- FreeMe *allocated = new FreeMe(&frees);
- FreeMe *released = NULL;
+ FreeMe* allocated = new FreeMe(&frees);
+ FreeMe* released = NULL;
{
scoped_ptr<FreeMe> scoped(allocated);
EXPECT_EQ(0, frees);
diff --git a/intern/libmv/libmv/base/vector_test.cc b/intern/libmv/libmv/base/vector_test.cc
index f171e3a18b5..d31bee751cd 100644
--- a/intern/libmv/libmv/base/vector_test.cc
+++ b/intern/libmv/libmv/base/vector_test.cc
@@ -19,9 +19,9 @@
// IN THE SOFTWARE.
#include "libmv/base/vector.h"
+#include <algorithm>
#include "libmv/numeric/numeric.h"
#include "testing/testing.h"
-#include <algorithm>
namespace {
using namespace libmv;
@@ -62,7 +62,7 @@ int foo_destruct_calls = 0;
struct Foo {
public:
Foo() : value(5) { foo_construct_calls++; }
- ~Foo() { foo_destruct_calls++; }
+ ~Foo() { foo_destruct_calls++; }
int value;
};
@@ -150,7 +150,7 @@ TEST_F(VectorTest, CopyConstructor) {
a.push_back(3);
vector<int> b(a);
- EXPECT_EQ(a.size(), b.size());
+ EXPECT_EQ(a.size(), b.size());
for (int i = 0; i < a.size(); ++i) {
EXPECT_EQ(a[i], b[i]);
}
@@ -164,7 +164,7 @@ TEST_F(VectorTest, OperatorEquals) {
b = a;
- EXPECT_EQ(a.size(), b.size());
+ EXPECT_EQ(a.size(), b.size());
for (int i = 0; i < a.size(); ++i) {
EXPECT_EQ(a[i], b[i]);
}
diff --git a/intern/libmv/libmv/base/vector_utils.h b/intern/libmv/libmv/base/vector_utils.h
index c71e1bea951..5f69c03d937 100644
--- a/intern/libmv/libmv/base/vector_utils.h
+++ b/intern/libmv/libmv/base/vector_utils.h
@@ -18,14 +18,13 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-
#ifndef LIBMV_BASE_VECTOR_UTILS_H_
#define LIBMV_BASE_VECTOR_UTILS_H_
/// Delete the contents of a container.
template <class Array>
-void DeleteElements(Array *array) {
- for (int i = 0; i < array->size(); ++i) {
+void DeleteElements(Array* array) {
+ for (int i = 0; i < array->size(); ++i) {
delete (*array)[i];
}
array->clear();
diff --git a/intern/libmv/libmv/image/array_nd.cc b/intern/libmv/libmv/image/array_nd.cc
index 469a19aabf1..07feda33e66 100644
--- a/intern/libmv/libmv/image/array_nd.cc
+++ b/intern/libmv/libmv/image/array_nd.cc
@@ -18,18 +18,17 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-#include "libmv/image/image.h"
-#include <iostream>
#include <cmath>
+#include <iostream>
+#include "libmv/image/image.h"
namespace libmv {
-void FloatArrayToScaledByteArray(const Array3Df &float_array,
- Array3Du *byte_array,
- bool automatic_range_detection
- ) {
+void FloatArrayToScaledByteArray(const Array3Df& float_array,
+ Array3Du* byte_array,
+ bool automatic_range_detection) {
byte_array->ResizeLike(float_array);
- float minval = HUGE_VAL;
+ float minval = HUGE_VAL;
float maxval = -HUGE_VAL;
if (automatic_range_detection) {
for (int i = 0; i < float_array.Height(); ++i) {
@@ -54,8 +53,8 @@ void FloatArrayToScaledByteArray(const Array3Df &float_array,
}
}
-void ByteArrayToScaledFloatArray(const Array3Du &byte_array,
- Array3Df *float_array) {
+void ByteArrayToScaledFloatArray(const Array3Du& byte_array,
+ Array3Df* float_array) {
float_array->ResizeLike(byte_array);
for (int i = 0; i < byte_array.Height(); ++i) {
for (int j = 0; j < byte_array.Width(); ++j) {
@@ -66,10 +65,10 @@ void ByteArrayToScaledFloatArray(const Array3Du &byte_array,
}
}
-void SplitChannels(const Array3Df &input,
- Array3Df *channel0,
- Array3Df *channel1,
- Array3Df *channel2) {
+void SplitChannels(const Array3Df& input,
+ Array3Df* channel0,
+ Array3Df* channel1,
+ Array3Df* channel2) {
assert(input.Depth() >= 3);
channel0->Resize(input.Height(), input.Width());
channel1->Resize(input.Height(), input.Width());
@@ -83,7 +82,7 @@ void SplitChannels(const Array3Df &input,
}
}
-void PrintArray(const Array3Df &array) {
+void PrintArray(const Array3Df& array) {
using namespace std;
printf("[\n");
diff --git a/intern/libmv/libmv/image/array_nd.h b/intern/libmv/libmv/image/array_nd.h
index e95e66aa2b3..1a3c39d0461 100644
--- a/intern/libmv/libmv/image/array_nd.h
+++ b/intern/libmv/libmv/image/array_nd.h
@@ -44,13 +44,13 @@ class ArrayND : public BaseArray {
ArrayND() : data_(NULL), own_data_(true) { Resize(Index(0)); }
/// Create an array with the specified shape.
- ArrayND(const Index &shape) : data_(NULL), own_data_(true) { Resize(shape); }
+ ArrayND(const Index& shape) : data_(NULL), own_data_(true) { Resize(shape); }
/// Create an array with the specified shape.
- ArrayND(int *shape) : data_(NULL), own_data_(true) { Resize(shape); }
+ ArrayND(int* shape) : data_(NULL), own_data_(true) { Resize(shape); }
/// Copy constructor.
- ArrayND(const ArrayND<T, N> &b) : data_(NULL), own_data_(true) {
+ ArrayND(const ArrayND<T, N>& b) : data_(NULL), own_data_(true) {
ResizeLike(b);
std::memcpy(Data(), b.Data(), sizeof(T) * Size());
}
@@ -58,7 +58,7 @@ class ArrayND : public BaseArray {
ArrayND(int s0) : data_(NULL), own_data_(true) { Resize(s0); }
ArrayND(int s0, int s1) : data_(NULL), own_data_(true) { Resize(s0, s1); }
ArrayND(int s0, int s1, int s2) : data_(NULL), own_data_(true) {
- Resize(s0, s1, s2);
+ Resize(s0, s1, s2);
}
ArrayND(T* data, int s0, int s1, int s2)
@@ -69,28 +69,24 @@ class ArrayND : public BaseArray {
/// Destructor deletes pixel data.
~ArrayND() {
if (own_data_) {
- delete [] data_;
+ delete[] data_;
}
}
/// Assignation copies pixel data.
- ArrayND &operator=(const ArrayND<T, N> &b) {
+ ArrayND& operator=(const ArrayND<T, N>& b) {
assert(this != &b);
ResizeLike(b);
std::memcpy(Data(), b.Data(), sizeof(T) * Size());
return *this;
}
- const Index &Shapes() const {
- return shape_;
- }
+ const Index& Shapes() const { return shape_; }
- const Index &Strides() const {
- return strides_;
- }
+ const Index& Strides() const { return strides_; }
/// Create an array of shape s.
- void Resize(const Index &new_shape) {
+ void Resize(const Index& new_shape) {
if (data_ != NULL && shape_ == new_shape) {
// Don't bother realloacting if the shapes match.
return;
@@ -101,7 +97,7 @@ class ArrayND : public BaseArray {
strides_(i - 1) = strides_(i) * shape_(i);
}
if (own_data_) {
- delete [] data_;
+ delete[] data_;
data_ = NULL;
if (Size() > 0) {
data_ = new T[Size()];
@@ -109,15 +105,13 @@ class ArrayND : public BaseArray {
}
}
- template<typename D>
- void ResizeLike(const ArrayND<D, N> &other) {
+ template <typename D>
+ void ResizeLike(const ArrayND<D, N>& other) {
Resize(other.Shape());
}
/// Resizes the array to shape s. All data is lost.
- void Resize(const int *new_shape_array) {
- Resize(Index(new_shape_array));
- }
+ void Resize(const int* new_shape_array) { Resize(Index(new_shape_array)); }
/// Resize a 1D array to length s0.
void Resize(int s0) {
@@ -136,9 +130,7 @@ class ArrayND : public BaseArray {
}
// Match Eigen2's API.
- void resize(int rows, int cols) {
- Resize(rows, cols);
- }
+ void resize(int rows, int cols) { Resize(rows, cols); }
/// Resize a 3D array to shape (s0,s1,s2).
void Resize(int s0, int s1, int s2) {
@@ -147,11 +139,11 @@ class ArrayND : public BaseArray {
Resize(shape);
}
- template<typename D>
- void CopyFrom(const ArrayND<D, N> &other) {
+ template <typename D>
+ void CopyFrom(const ArrayND<D, N>& other) {
ResizeLike(other);
- T *data = Data();
- const D *other_data = other.Data();
+ T* data = Data();
+ const D* other_data = other.Data();
for (int i = 0; i < Size(); ++i) {
data[i] = T(other_data[i]);
}
@@ -171,19 +163,13 @@ class ArrayND : public BaseArray {
}
/// Return a tuple containing the length of each axis.
- const Index &Shape() const {
- return shape_;
- }
+ const Index& Shape() const { return shape_; }
/// Return the length of an axis.
- int Shape(int axis) const {
- return shape_(axis);
- }
+ int Shape(int axis) const { return shape_(axis); }
/// Return the distance between neighboring elements along axis.
- int Stride(int axis) const {
- return strides_(axis);
- }
+ int Stride(int axis) const { return strides_(axis); }
/// Return the number of elements of the array.
int Size() const {
@@ -194,18 +180,16 @@ class ArrayND : public BaseArray {
}
/// Return the total amount of memory used by the array.
- int MemorySizeInBytes() const {
- return sizeof(*this) + Size() * sizeof(T);
- }
+ int MemorySizeInBytes() const { return sizeof(*this) + Size() * sizeof(T); }
/// Pointer to the first element of the array.
- T *Data() { return data_; }
+ T* Data() { return data_; }
/// Constant pointer to the first element of the array.
- const T *Data() const { return data_; }
+ const T* Data() const { return data_; }
/// Distance between the first element and the element at position index.
- int Offset(const Index &index) const {
+ int Offset(const Index& index) const {
int offset = 0;
for (int i = 0; i < N; ++i)
offset += index(i) * Stride(i);
@@ -231,25 +215,23 @@ class ArrayND : public BaseArray {
}
/// Return a reference to the element at position index.
- T &operator()(const Index &index) {
+ T& operator()(const Index& index) {
// TODO(pau) Boundary checking in debug mode.
- return *( Data() + Offset(index) );
+ return *(Data() + Offset(index));
}
/// 1D specialization.
- T &operator()(int i0) {
- return *( Data() + Offset(i0) );
- }
+ T& operator()(int i0) { return *(Data() + Offset(i0)); }
/// 2D specialization.
- T &operator()(int i0, int i1) {
+ T& operator()(int i0, int i1) {
assert(0 <= i0 && i0 < Shape(0));
assert(0 <= i1 && i1 < Shape(1));
return *(Data() + Offset(i0, i1));
}
/// 3D specialization.
- T &operator()(int i0, int i1, int i2) {
+ T& operator()(int i0, int i1, int i2) {
assert(0 <= i0 && i0 < Shape(0));
assert(0 <= i1 && i1 < Shape(1));
assert(0 <= i2 && i2 < Shape(2));
@@ -257,29 +239,27 @@ class ArrayND : public BaseArray {
}
/// Return a constant reference to the element at position index.
- const T &operator()(const Index &index) const {
+ const T& operator()(const Index& index) const {
return *(Data() + Offset(index));
}
/// 1D specialization.
- const T &operator()(int i0) const {
- return *(Data() + Offset(i0));
- }
+ const T& operator()(int i0) const { return *(Data() + Offset(i0)); }
/// 2D specialization.
- const T &operator()(int i0, int i1) const {
+ const T& operator()(int i0, int i1) const {
assert(0 <= i0 && i0 < Shape(0));
assert(0 <= i1 && i1 < Shape(1));
return *(Data() + Offset(i0, i1));
}
/// 3D specialization.
- const T &operator()(int i0, int i1, int i2) const {
+ const T& operator()(int i0, int i1, int i2) const {
return *(Data() + Offset(i0, i1, i2));
}
/// True if index is inside array.
- bool Contains(const Index &index) const {
+ bool Contains(const Index& index) const {
for (int i = 0; i < N; ++i)
if (index(i) < 0 || index(i) >= Shape(i))
return false;
@@ -287,26 +267,24 @@ class ArrayND : public BaseArray {
}
/// 1D specialization.
- bool Contains(int i0) const {
- return 0 <= i0 && i0 < Shape(0);
- }
+ bool Contains(int i0) const { return 0 <= i0 && i0 < Shape(0); }
/// 2D specialization.
bool Contains(int i0, int i1) const {
- return 0 <= i0 && i0 < Shape(0)
- && 0 <= i1 && i1 < Shape(1);
+ return 0 <= i0 && i0 < Shape(0) && 0 <= i1 && i1 < Shape(1);
}
/// 3D specialization.
bool Contains(int i0, int i1, int i2) const {
- return 0 <= i0 && i0 < Shape(0)
- && 0 <= i1 && i1 < Shape(1)
- && 0 <= i2 && i2 < Shape(2);
+ return 0 <= i0 && i0 < Shape(0) && 0 <= i1 && i1 < Shape(1) && 0 <= i2 &&
+ i2 < Shape(2);
}
- bool operator==(const ArrayND<T, N> &other) const {
- if (shape_ != other.shape_) return false;
- if (strides_ != other.strides_) return false;
+ bool operator==(const ArrayND<T, N>& other) const {
+ if (shape_ != other.shape_)
+ return false;
+ if (strides_ != other.strides_)
+ return false;
for (int i = 0; i < Size(); ++i) {
if (this->Data()[i] != other.Data()[i])
return false;
@@ -314,11 +292,11 @@ class ArrayND : public BaseArray {
return true;
}
- bool operator!=(const ArrayND<T, N> &other) const {
+ bool operator!=(const ArrayND<T, N>& other) const {
return !(*this == other);
}
- ArrayND<T, N> operator*(const ArrayND<T, N> &other) const {
+ ArrayND<T, N> operator*(const ArrayND<T, N>& other) const {
assert(Shape() = other.Shape());
ArrayND<T, N> res;
res.ResizeLike(*this);
@@ -336,7 +314,7 @@ class ArrayND : public BaseArray {
Index strides_;
/// Pointer to the first element of the array.
- T *data_;
+ T* data_;
/// Flag if this Array either own or reference the data
bool own_data_;
@@ -346,30 +324,20 @@ class ArrayND : public BaseArray {
template <typename T>
class Array3D : public ArrayND<T, 3> {
typedef ArrayND<T, 3> Base;
+
public:
- Array3D()
- : Base() {
- }
- Array3D(int height, int width, int depth = 1)
- : Base(height, width, depth) {
- }
+ Array3D() : Base() {}
+ Array3D(int height, int width, int depth = 1) : Base(height, width, depth) {}
Array3D(T* data, int height, int width, int depth = 1)
- : Base(data, height, width, depth) {
- }
+ : Base(data, height, width, depth) {}
void Resize(int height, int width, int depth = 1) {
Base::Resize(height, width, depth);
}
- int Height() const {
- return Base::Shape(0);
- }
- int Width() const {
- return Base::Shape(1);
- }
- int Depth() const {
- return Base::Shape(2);
- }
+ int Height() const { return Base::Shape(0); }
+ int Width() const { return Base::Shape(1); }
+ int Depth() const { return Base::Shape(2); }
// Match Eigen2's API so that Array3D's and Mat*'s can work together via
// template magic.
@@ -377,15 +345,15 @@ class Array3D : public ArrayND<T, 3> {
int cols() const { return Width(); }
int depth() const { return Depth(); }
- int Get_Step() const { return Width()*Depth(); }
+ int Get_Step() const { return Width() * Depth(); }
/// Enable accessing with 2 indices for grayscale images.
- T &operator()(int i0, int i1, int i2 = 0) {
+ T& operator()(int i0, int i1, int i2 = 0) {
assert(0 <= i0 && i0 < Height());
assert(0 <= i1 && i1 < Width());
return Base::operator()(i0, i1, i2);
}
- const T &operator()(int i0, int i1, int i2 = 0) const {
+ const T& operator()(int i0, int i1, int i2 = 0) const {
assert(0 <= i0 && i0 < Height());
assert(0 <= i1 && i1 < Width());
return Base::operator()(i0, i1, i2);
@@ -398,31 +366,29 @@ typedef Array3D<int> Array3Di;
typedef Array3D<float> Array3Df;
typedef Array3D<short> Array3Ds;
-void SplitChannels(const Array3Df &input,
- Array3Df *channel0,
- Array3Df *channel1,
- Array3Df *channel2);
+void SplitChannels(const Array3Df& input,
+ Array3Df* channel0,
+ Array3Df* channel1,
+ Array3Df* channel2);
-void PrintArray(const Array3Df &array);
+void PrintArray(const Array3Df& array);
/** Convert a float array into a byte array by scaling values by 255* (max-min).
- * where max and min are automatically detected
+ * where max and min are automatically detected
* (if automatic_range_detection = true)
* \note and TODO this automatic detection only works when the image contains
* at least one pixel of both bounds.
**/
-void FloatArrayToScaledByteArray(const Array3Df &float_array,
- Array3Du *byte_array,
+void FloatArrayToScaledByteArray(const Array3Df& float_array,
+ Array3Du* byte_array,
bool automatic_range_detection = false);
//! Convert a byte array into a float array by dividing values by 255.
-void ByteArrayToScaledFloatArray(const Array3Du &byte_array,
- Array3Df *float_array);
+void ByteArrayToScaledFloatArray(const Array3Du& byte_array,
+ Array3Df* float_array);
template <typename AArrayType, typename BArrayType, typename CArrayType>
-void MultiplyElements(const AArrayType &a,
- const BArrayType &b,
- CArrayType *c) {
+void MultiplyElements(const AArrayType& a, const BArrayType& b, CArrayType* c) {
// This function does an element-wise multiply between
// the two Arrays A and B, and stores the result in C.
// A and B must have the same dimensions.
@@ -435,7 +401,7 @@ void MultiplyElements(const AArrayType &a,
// The index starts at the maximum value for each dimension
const typename CArrayType::Index& cShape = c->Shape();
- for ( int i = 0; i < CArrayType::Index::SIZE; ++i )
+ for (int i = 0; i < CArrayType::Index::SIZE; ++i)
index(i) = cShape(i) - 1;
// After each multiplication, the highest-dimensional index is reduced.
@@ -443,12 +409,12 @@ void MultiplyElements(const AArrayType &a,
// and decrements the index of the next lower dimension.
// This ripple-action continues until the entire new array has been
// calculated, indicated by dimension zero having a negative index.
- while ( index(0) >= 0 ) {
+ while (index(0) >= 0) {
(*c)(index) = a(index) * b(index);
int dimension = CArrayType::Index::SIZE - 1;
index(dimension) = index(dimension) - 1;
- while ( dimension > 0 && index(dimension) < 0 ) {
+ while (dimension > 0 && index(dimension) < 0) {
index(dimension) = cShape(dimension) - 1;
index(dimension - 1) = index(dimension - 1) - 1;
--dimension;
@@ -457,9 +423,9 @@ void MultiplyElements(const AArrayType &a,
}
template <typename TA, typename TB, typename TC>
-void MultiplyElements(const ArrayND<TA, 3> &a,
- const ArrayND<TB, 3> &b,
- ArrayND<TC, 3> *c) {
+void MultiplyElements(const ArrayND<TA, 3>& a,
+ const ArrayND<TB, 3>& b,
+ ArrayND<TC, 3>* c) {
// Specialization for N==3
c->ResizeLike(a);
assert(a.Shape(0) == b.Shape(0));
@@ -475,9 +441,9 @@ void MultiplyElements(const ArrayND<TA, 3> &a,
}
template <typename TA, typename TB, typename TC>
-void MultiplyElements(const Array3D<TA> &a,
- const Array3D<TB> &b,
- Array3D<TC> *c) {
+void MultiplyElements(const Array3D<TA>& a,
+ const Array3D<TB>& b,
+ Array3D<TC>* c) {
// Specialization for N==3
c->ResizeLike(a);
assert(a.Shape(0) == b.Shape(0));
diff --git a/intern/libmv/libmv/image/array_nd_test.cc b/intern/libmv/libmv/image/array_nd_test.cc
index dc7cfacf90d..67838d34051 100644
--- a/intern/libmv/libmv/image/array_nd_test.cc
+++ b/intern/libmv/libmv/image/array_nd_test.cc
@@ -21,9 +21,9 @@
#include "libmv/image/array_nd.h"
#include "testing/testing.h"
-using libmv::ArrayND;
using libmv::Array3D;
using libmv::Array3Df;
+using libmv::ArrayND;
namespace {
@@ -100,7 +100,7 @@ TEST(ArrayND, Size) {
int l[] = {0, 1, 2};
ArrayND<int, 3>::Index last(l);
- EXPECT_EQ(a.Size(), a.Offset(last)+1);
+ EXPECT_EQ(a.Size(), a.Offset(last) + 1);
EXPECT_TRUE(a.Contains(last));
EXPECT_FALSE(a.Contains(shape));
}
@@ -120,8 +120,8 @@ TEST(ArrayND, Parenthesis) {
int s[] = {3, 3};
ArrayND<int, 2> a(s);
- *(a.Data()+0) = 0;
- *(a.Data()+5) = 5;
+ *(a.Data() + 0) = 0;
+ *(a.Data() + 5) = 5;
int i1[] = {0, 0};
EXPECT_EQ(0, a(Index(i1)));
@@ -210,7 +210,7 @@ TEST(ArrayND, MultiplyElements) {
b(1, 1, 0) = 3;
ArrayND<int, 3> c;
MultiplyElements(a, b, &c);
- EXPECT_FLOAT_EQ(6, c(0, 0, 0));
+ EXPECT_FLOAT_EQ(6, c(0, 0, 0));
EXPECT_FLOAT_EQ(10, c(0, 1, 0));
EXPECT_FLOAT_EQ(12, c(1, 0, 0));
EXPECT_FLOAT_EQ(12, c(1, 1, 0));
diff --git a/intern/libmv/libmv/image/convolve.cc b/intern/libmv/libmv/image/convolve.cc
index 464043581d2..478e320377d 100644
--- a/intern/libmv/libmv/image/convolve.cc
+++ b/intern/libmv/libmv/image/convolve.cc
@@ -29,7 +29,7 @@ namespace libmv {
// Compute a Gaussian kernel and derivative, such that you can take the
// derivative of an image by convolving with the kernel horizontally then the
// derivative vertically to get (eg) the y derivative.
-void ComputeGaussianKernel(double sigma, Vec *kernel, Vec *derivative) {
+void ComputeGaussianKernel(double sigma, Vec* kernel, Vec* derivative) {
assert(sigma >= 0.0);
// 0.004 implies a 3 pixel kernel with 1 pixel sigma.
@@ -37,7 +37,7 @@ void ComputeGaussianKernel(double sigma, Vec *kernel, Vec *derivative) {
// Calculate the kernel size based on sigma such that it is odd.
float precisehalfwidth = GaussianInversePositive(truncation_factor, sigma);
- int width = lround(2*precisehalfwidth);
+ int width = lround(2 * precisehalfwidth);
if (width % 2 == 0) {
width++;
}
@@ -47,7 +47,7 @@ void ComputeGaussianKernel(double sigma, Vec *kernel, Vec *derivative) {
kernel->setZero();
derivative->setZero();
int halfwidth = width / 2;
- for (int i = -halfwidth; i <= halfwidth; ++i) {
+ for (int i = -halfwidth; i <= halfwidth; ++i) {
(*kernel)(i + halfwidth) = Gaussian(i, sigma);
(*derivative)(i + halfwidth) = GaussianDerivative(i, sigma);
}
@@ -57,16 +57,21 @@ void ComputeGaussianKernel(double sigma, Vec *kernel, Vec *derivative) {
// Normalize the derivative differently. See
// www.cs.duke.edu/courses/spring03/cps296.1/handouts/Image%20Processing.pdf
double factor = 0.;
- for (int i = -halfwidth; i <= halfwidth; ++i) {
- factor -= i*(*derivative)(i+halfwidth);
+ for (int i = -halfwidth; i <= halfwidth; ++i) {
+ factor -= i * (*derivative)(i + halfwidth);
}
*derivative /= factor;
}
template <int size, bool vertical>
-void FastConvolve(const Vec &kernel, int width, int height,
- const float* src, int src_stride, int src_line_stride,
- float* dst, int dst_stride) {
+void FastConvolve(const Vec& kernel,
+ int width,
+ int height,
+ const float* src,
+ int src_stride,
+ int src_line_stride,
+ float* dst,
+ int dst_stride) {
double coefficients[2 * size + 1];
for (int k = 0; k < 2 * size + 1; ++k) {
coefficients[k] = kernel(2 * size - k);
@@ -93,14 +98,14 @@ void FastConvolve(const Vec &kernel, int width, int height,
}
}
-template<bool vertical>
-void Convolve(const Array3Df &in,
- const Vec &kernel,
- Array3Df *out_pointer,
+template <bool vertical>
+void Convolve(const Array3Df& in,
+ const Vec& kernel,
+ Array3Df* out_pointer,
int plane) {
int width = in.Width();
int height = in.Height();
- Array3Df &out = *out_pointer;
+ Array3Df& out = *out_pointer;
if (plane == -1) {
out.ResizeLike(in);
plane = 0;
@@ -119,61 +124,62 @@ void Convolve(const Array3Df &in,
// fast path.
int half_width = kernel.size() / 2;
switch (half_width) {
-#define static_convolution(size) case size: \
- FastConvolve<size, vertical>(kernel, width, height, src, src_stride, \
- src_line_stride, dst, dst_stride); break;
- static_convolution(1)
- static_convolution(2)
- static_convolution(3)
- static_convolution(4)
- static_convolution(5)
- static_convolution(6)
- static_convolution(7)
+#define static_convolution(size) \
+ case size: \
+ FastConvolve<size, vertical>(kernel, \
+ width, \
+ height, \
+ src, \
+ src_stride, \
+ src_line_stride, \
+ dst, \
+ dst_stride); \
+ break;
+ static_convolution(1) static_convolution(2) static_convolution(3)
+ static_convolution(4) static_convolution(5) static_convolution(6)
+ static_convolution(7)
#undef static_convolution
- default:
- int dynamic_size = kernel.size() / 2;
- for (int y = 0; y < height; ++y) {
- for (int x = 0; x < width; ++x) {
- double sum = 0;
- // Slow path: this loop cannot be unrolled.
- for (int k = -dynamic_size; k <= dynamic_size; ++k) {
- if (vertical) {
- if (y + k >= 0 && y + k < height) {
- sum += src[k * src_line_stride] *
- kernel(2 * dynamic_size - (k + dynamic_size));
- }
- } else {
- if (x + k >= 0 && x + k < width) {
- sum += src[k * src_stride] *
- kernel(2 * dynamic_size - (k + dynamic_size));
- }
+ default : int dynamic_size = kernel.size() / 2;
+ for (int y = 0; y < height; ++y) {
+ for (int x = 0; x < width; ++x) {
+ double sum = 0;
+ // Slow path: this loop cannot be unrolled.
+ for (int k = -dynamic_size; k <= dynamic_size; ++k) {
+ if (vertical) {
+ if (y + k >= 0 && y + k < height) {
+ sum += src[k * src_line_stride] *
+ kernel(2 * dynamic_size - (k + dynamic_size));
+ }
+ } else {
+ if (x + k >= 0 && x + k < width) {
+ sum += src[k * src_stride] *
+ kernel(2 * dynamic_size - (k + dynamic_size));
}
}
- dst[0] = static_cast<float>(sum);
- src += src_stride;
- dst += dst_stride;
}
+ dst[0] = static_cast<float>(sum);
+ src += src_stride;
+ dst += dst_stride;
}
+ }
}
}
-void ConvolveHorizontal(const Array3Df &in,
- const Vec &kernel,
- Array3Df *out_pointer,
+void ConvolveHorizontal(const Array3Df& in,
+ const Vec& kernel,
+ Array3Df* out_pointer,
int plane) {
Convolve<false>(in, kernel, out_pointer, plane);
}
-void ConvolveVertical(const Array3Df &in,
- const Vec &kernel,
- Array3Df *out_pointer,
+void ConvolveVertical(const Array3Df& in,
+ const Vec& kernel,
+ Array3Df* out_pointer,
int plane) {
Convolve<true>(in, kernel, out_pointer, plane);
}
-void ConvolveGaussian(const Array3Df &in,
- double sigma,
- Array3Df *out_pointer) {
+void ConvolveGaussian(const Array3Df& in, double sigma, Array3Df* out_pointer) {
Vec kernel, derivative;
ComputeGaussianKernel(sigma, &kernel, &derivative);
@@ -182,10 +188,10 @@ void ConvolveGaussian(const Array3Df &in,
ConvolveHorizontal(tmp, kernel, out_pointer);
}
-void ImageDerivatives(const Array3Df &in,
+void ImageDerivatives(const Array3Df& in,
double sigma,
- Array3Df *gradient_x,
- Array3Df *gradient_y) {
+ Array3Df* gradient_x,
+ Array3Df* gradient_y) {
Vec kernel, derivative;
ComputeGaussianKernel(sigma, &kernel, &derivative);
Array3Df tmp;
@@ -199,11 +205,11 @@ void ImageDerivatives(const Array3Df &in,
ConvolveVertical(tmp, derivative, gradient_y);
}
-void BlurredImageAndDerivatives(const Array3Df &in,
+void BlurredImageAndDerivatives(const Array3Df& in,
double sigma,
- Array3Df *blurred_image,
- Array3Df *gradient_x,
- Array3Df *gradient_y) {
+ Array3Df* blurred_image,
+ Array3Df* gradient_x,
+ Array3Df* gradient_y) {
Vec kernel, derivative;
ComputeGaussianKernel(sigma, &kernel, &derivative);
Array3Df tmp;
@@ -224,9 +230,9 @@ void BlurredImageAndDerivatives(const Array3Df &in,
// image, and store the results in three channels. Since the blurred value and
// gradients are closer in memory, this leads to better performance if all
// three values are needed at the same time.
-void BlurredImageAndDerivativesChannels(const Array3Df &in,
+void BlurredImageAndDerivativesChannels(const Array3Df& in,
double sigma,
- Array3Df *blurred_and_gradxy) {
+ Array3Df* blurred_and_gradxy) {
assert(in.Depth() == 1);
Vec kernel, derivative;
@@ -246,10 +252,10 @@ void BlurredImageAndDerivativesChannels(const Array3Df &in,
ConvolveVertical(tmp, derivative, blurred_and_gradxy, 2);
}
-void BoxFilterHorizontal(const Array3Df &in,
+void BoxFilterHorizontal(const Array3Df& in,
int window_size,
- Array3Df *out_pointer) {
- Array3Df &out = *out_pointer;
+ Array3Df* out_pointer) {
+ Array3Df& out = *out_pointer;
out.ResizeLike(in);
int half_width = (window_size - 1) / 2;
@@ -266,7 +272,7 @@ void BoxFilterHorizontal(const Array3Df &in,
out(i, j, k) = sum;
}
// Fill interior.
- for (int j = half_width + 1; j < in.Width()-half_width; ++j) {
+ for (int j = half_width + 1; j < in.Width() - half_width; ++j) {
sum -= in(i, j - half_width - 1, k);
sum += in(i, j + half_width, k);
out(i, j, k) = sum;
@@ -280,10 +286,10 @@ void BoxFilterHorizontal(const Array3Df &in,
}
}
-void BoxFilterVertical(const Array3Df &in,
+void BoxFilterVertical(const Array3Df& in,
int window_size,
- Array3Df *out_pointer) {
- Array3Df &out = *out_pointer;
+ Array3Df* out_pointer) {
+ Array3Df& out = *out_pointer;
out.ResizeLike(in);
int half_width = (window_size - 1) / 2;
@@ -300,7 +306,7 @@ void BoxFilterVertical(const Array3Df &in,
out(i, j, k) = sum;
}
// Fill interior.
- for (int i = half_width + 1; i < in.Height()-half_width; ++i) {
+ for (int i = half_width + 1; i < in.Height() - half_width; ++i) {
sum -= in(i - half_width - 1, j, k);
sum += in(i + half_width, j, k);
out(i, j, k) = sum;
@@ -314,9 +320,7 @@ void BoxFilterVertical(const Array3Df &in,
}
}
-void BoxFilter(const Array3Df &in,
- int box_width,
- Array3Df *out) {
+void BoxFilter(const Array3Df& in, int box_width, Array3Df* out) {
Array3Df tmp;
BoxFilterHorizontal(in, box_width, &tmp);
BoxFilterVertical(tmp, box_width, out);
@@ -327,17 +331,17 @@ void LaplaceFilter(unsigned char* src,
int width,
int height,
int strength) {
- for (int y = 1; y < height-1; y++)
- for (int x = 1; x < width-1; x++) {
- const unsigned char* s = &src[y*width+x];
- int l = 128 +
- s[-width-1] + s[-width] + s[-width+1] +
- s[1] - 8*s[0] + s[1] +
- s[ width-1] + s[ width] + s[ width+1];
- int d = ((256-strength)*s[0] + strength*l) / 256;
- if (d < 0) d=0;
- if (d > 255) d=255;
- dst[y*width+x] = d;
+ for (int y = 1; y < height - 1; y++)
+ for (int x = 1; x < width - 1; x++) {
+ const unsigned char* s = &src[y * width + x];
+ int l = 128 + s[-width - 1] + s[-width] + s[-width + 1] + s[1] -
+ 8 * s[0] + s[1] + s[width - 1] + s[width] + s[width + 1];
+ int d = ((256 - strength) * s[0] + strength * l) / 256;
+ if (d < 0)
+ d = 0;
+ if (d > 255)
+ d = 255;
+ dst[y * width + x] = d;
}
}
diff --git a/intern/libmv/libmv/image/convolve.h b/intern/libmv/libmv/image/convolve.h
index d3b6da9794b..3794550eb73 100644
--- a/intern/libmv/libmv/image/convolve.h
+++ b/intern/libmv/libmv/image/convolve.h
@@ -30,70 +30,71 @@ namespace libmv {
// Zero mean Gaussian.
inline double Gaussian(double x, double sigma) {
- return 1/sqrt(2*M_PI*sigma*sigma) * exp(-(x*x/2/sigma/sigma));
+ return 1 / sqrt(2 * M_PI * sigma * sigma) * exp(-(x * x / 2 / sigma / sigma));
}
// 2D gaussian (zero mean)
// (9) in http://mathworld.wolfram.com/GaussianFunction.html
inline double Gaussian2D(double x, double y, double sigma) {
- return 1.0/(2.0*M_PI*sigma*sigma) * exp( -(x*x+y*y)/(2.0*sigma*sigma));
+ return 1.0 / (2.0 * M_PI * sigma * sigma) *
+ exp(-(x * x + y * y) / (2.0 * sigma * sigma));
}
inline double GaussianDerivative(double x, double sigma) {
return -x / sigma / sigma * Gaussian(x, sigma);
}
// Solve the inverse of the Gaussian for positive x.
inline double GaussianInversePositive(double y, double sigma) {
- return sqrt(-2 * sigma * sigma * log(y * sigma * sqrt(2*M_PI)));
+ return sqrt(-2 * sigma * sigma * log(y * sigma * sqrt(2 * M_PI)));
}
-void ComputeGaussianKernel(double sigma, Vec *kernel, Vec *derivative);
-void ConvolveHorizontal(const FloatImage &in,
- const Vec &kernel,
- FloatImage *out_pointer,
+void ComputeGaussianKernel(double sigma, Vec* kernel, Vec* derivative);
+void ConvolveHorizontal(const FloatImage& in,
+ const Vec& kernel,
+ FloatImage* out_pointer,
int plane = -1);
-void ConvolveVertical(const FloatImage &in,
- const Vec &kernel,
- FloatImage *out_pointer,
+void ConvolveVertical(const FloatImage& in,
+ const Vec& kernel,
+ FloatImage* out_pointer,
int plane = -1);
-void ConvolveGaussian(const FloatImage &in,
+void ConvolveGaussian(const FloatImage& in,
double sigma,
- FloatImage *out_pointer);
+ FloatImage* out_pointer);
-void ImageDerivatives(const FloatImage &in,
+void ImageDerivatives(const FloatImage& in,
double sigma,
- FloatImage *gradient_x,
- FloatImage *gradient_y);
+ FloatImage* gradient_x,
+ FloatImage* gradient_y);
-void BlurredImageAndDerivatives(const FloatImage &in,
+void BlurredImageAndDerivatives(const FloatImage& in,
double sigma,
- FloatImage *blurred_image,
- FloatImage *gradient_x,
- FloatImage *gradient_y);
+ FloatImage* blurred_image,
+ FloatImage* gradient_x,
+ FloatImage* gradient_y);
// Blur and take the gradients of an image, storing the results inside the
// three channels of blurred_and_gradxy.
-void BlurredImageAndDerivativesChannels(const FloatImage &in,
+void BlurredImageAndDerivativesChannels(const FloatImage& in,
double sigma,
- FloatImage *blurred_and_gradxy);
+ FloatImage* blurred_and_gradxy);
-void BoxFilterHorizontal(const FloatImage &in,
+void BoxFilterHorizontal(const FloatImage& in,
int window_size,
- FloatImage *out_pointer);
+ FloatImage* out_pointer);
-void BoxFilterVertical(const FloatImage &in,
+void BoxFilterVertical(const FloatImage& in,
int window_size,
- FloatImage *out_pointer);
+ FloatImage* out_pointer);
-void BoxFilter(const FloatImage &in,
- int box_width,
- FloatImage *out);
+void BoxFilter(const FloatImage& in, int box_width, FloatImage* out);
/*!
Convolve \a src into \a dst with the discrete laplacian operator.
\a src and \a dst should be \a width x \a height images.
- \a strength is an interpolation coefficient (0-256) between original image and the laplacian.
+ \a strength is an interpolation coefficient (0-256) between original image
+ and the laplacian.
- \note Make sure the search region is filtered with the same strength as the pattern.
+ \note Make sure the search region is filtered with the same strength as the
+ pattern.
*/
void LaplaceFilter(unsigned char* src,
unsigned char* dst,
@@ -104,4 +105,3 @@ void LaplaceFilter(unsigned char* src,
} // namespace libmv
#endif // LIBMV_IMAGE_CONVOLVE_H_
-
diff --git a/intern/libmv/libmv/image/convolve_test.cc b/intern/libmv/libmv/image/convolve_test.cc
index 0cdef8e1e72..1ad4cb9a40e 100644
--- a/intern/libmv/libmv/image/convolve_test.cc
+++ b/intern/libmv/libmv/image/convolve_test.cc
@@ -85,26 +85,26 @@ TEST(Convolve, BlurredImageAndDerivativesChannelsHorizontalSlope) {
FloatImage image(10, 10), blurred_and_derivatives;
for (int j = 0; j < 10; ++j) {
for (int i = 0; i < 10; ++i) {
- image(j, i) = 2*i;
+ image(j, i) = 2 * i;
}
}
BlurredImageAndDerivativesChannels(image, 0.9, &blurred_and_derivatives);
EXPECT_NEAR(blurred_and_derivatives(5, 5, 0), 10.0, 1e-7);
- EXPECT_NEAR(blurred_and_derivatives(5, 5, 1), 2.0, 1e-7);
- EXPECT_NEAR(blurred_and_derivatives(5, 5, 2), 0.0, 1e-7);
+ EXPECT_NEAR(blurred_and_derivatives(5, 5, 1), 2.0, 1e-7);
+ EXPECT_NEAR(blurred_and_derivatives(5, 5, 2), 0.0, 1e-7);
}
TEST(Convolve, BlurredImageAndDerivativesChannelsVerticalSlope) {
FloatImage image(10, 10), blurred_and_derivatives;
for (int j = 0; j < 10; ++j) {
for (int i = 0; i < 10; ++i) {
- image(j, i) = 2*j;
+ image(j, i) = 2 * j;
}
}
BlurredImageAndDerivativesChannels(image, 0.9, &blurred_and_derivatives);
EXPECT_NEAR(blurred_and_derivatives(5, 5, 0), 10.0, 1e-7);
- EXPECT_NEAR(blurred_and_derivatives(5, 5, 1), 0.0, 1e-7);
- EXPECT_NEAR(blurred_and_derivatives(5, 5, 2), 2.0, 1e-7);
+ EXPECT_NEAR(blurred_and_derivatives(5, 5, 1), 0.0, 1e-7);
+ EXPECT_NEAR(blurred_and_derivatives(5, 5, 2), 2.0, 1e-7);
}
} // namespace
diff --git a/intern/libmv/libmv/image/correlation.h b/intern/libmv/libmv/image/correlation.h
index c354f7e891e..25123efe8d0 100644
--- a/intern/libmv/libmv/image/correlation.h
+++ b/intern/libmv/libmv/image/correlation.h
@@ -21,14 +21,14 @@
#ifndef LIBMV_IMAGE_CORRELATION_H
#define LIBMV_IMAGE_CORRELATION_H
-#include "libmv/logging/logging.h"
#include "libmv/image/image.h"
+#include "libmv/logging/logging.h"
namespace libmv {
inline double PearsonProductMomentCorrelation(
- const FloatImage &image_and_gradient1_sampled,
- const FloatImage &image_and_gradient2_sampled) {
+ const FloatImage& image_and_gradient1_sampled,
+ const FloatImage& image_and_gradient2_sampled) {
assert(image_and_gradient1_sampled.Width() ==
image_and_gradient2_sampled.Width());
assert(image_and_gradient1_sampled.Height() ==
@@ -63,9 +63,8 @@ inline double PearsonProductMomentCorrelation(
double covariance_xy = sXY - sX * sY;
double correlation = covariance_xy / sqrt(var_x * var_y);
- LG << "Covariance xy: " << covariance_xy
- << ", var 1: " << var_x << ", var 2: " << var_y
- << ", correlation: " << correlation;
+ LG << "Covariance xy: " << covariance_xy << ", var 1: " << var_x
+ << ", var 2: " << var_y << ", correlation: " << correlation;
return correlation;
}
diff --git a/intern/libmv/libmv/image/image.h b/intern/libmv/libmv/image/image.h
index e0f200a4c93..40d6aa6f70a 100644
--- a/intern/libmv/libmv/image/image.h
+++ b/intern/libmv/libmv/image/image.h
@@ -39,14 +39,11 @@ typedef Array3Ds ShortImage;
// is the best solution after all.
class Image {
public:
-
// Create an image from an array. The image takes ownership of the array.
- Image(Array3Du *array) : array_type_(BYTE), array_(array) {}
- Image(Array3Df *array) : array_type_(FLOAT), array_(array) {}
+ Image(Array3Du* array) : array_type_(BYTE), array_(array) {}
+ Image(Array3Df* array) : array_type_(FLOAT), array_(array) {}
- Image(const Image &img): array_type_(NONE), array_(NULL) {
- *this = img;
- }
+ Image(const Image& img) : array_type_(NONE), array_(NULL) { *this = img; }
// Underlying data type.
enum DataType {
@@ -62,20 +59,18 @@ class Image {
int size;
switch (array_type_) {
case BYTE:
- size = reinterpret_cast<Array3Du *>(array_)->MemorySizeInBytes();
- break;
+ size = reinterpret_cast<Array3Du*>(array_)->MemorySizeInBytes();
+ break;
case FLOAT:
- size = reinterpret_cast<Array3Df *>(array_)->MemorySizeInBytes();
- break;
+ size = reinterpret_cast<Array3Df*>(array_)->MemorySizeInBytes();
+ break;
case INT:
- size = reinterpret_cast<Array3Di *>(array_)->MemorySizeInBytes();
- break;
+ size = reinterpret_cast<Array3Di*>(array_)->MemorySizeInBytes();
+ break;
case SHORT:
- size = reinterpret_cast<Array3Ds *>(array_)->MemorySizeInBytes();
- break;
- default :
- size = 0;
- assert(0);
+ size = reinterpret_cast<Array3Ds*>(array_)->MemorySizeInBytes();
+ break;
+ default: size = 0; assert(0);
}
size += sizeof(*this);
return size;
@@ -83,71 +78,57 @@ class Image {
~Image() {
switch (array_type_) {
- case BYTE:
- delete reinterpret_cast<Array3Du *>(array_);
-
- break;
- case FLOAT:
- delete reinterpret_cast<Array3Df *>(array_);
-
- break;
- case INT:
- delete reinterpret_cast<Array3Di *>(array_);
-
- break;
- case SHORT:
- delete reinterpret_cast<Array3Ds *>(array_);
-
- break;
- default:
- assert(0);
- }
+ case BYTE: delete reinterpret_cast<Array3Du*>(array_); break;
+ case FLOAT: delete reinterpret_cast<Array3Df*>(array_); break;
+ case INT: delete reinterpret_cast<Array3Di*>(array_); break;
+ case SHORT: delete reinterpret_cast<Array3Ds*>(array_); break;
+ default: assert(0);
+ }
}
- Image& operator= (const Image& f) {
+ Image& operator=(const Image& f) {
if (this != &f) {
array_type_ = f.array_type_;
switch (array_type_) {
case BYTE:
- delete reinterpret_cast<Array3Du *>(array_);
- array_ = new Array3Du(*(Array3Du *)f.array_);
- break;
+ delete reinterpret_cast<Array3Du*>(array_);
+ array_ = new Array3Du(*(Array3Du*)f.array_);
+ break;
case FLOAT:
- delete reinterpret_cast<Array3Df *>(array_);
- array_ = new Array3Df(*(Array3Df *)f.array_);
- break;
+ delete reinterpret_cast<Array3Df*>(array_);
+ array_ = new Array3Df(*(Array3Df*)f.array_);
+ break;
case INT:
- delete reinterpret_cast<Array3Di *>(array_);
- array_ = new Array3Di(*(Array3Di *)f.array_);
- break;
+ delete reinterpret_cast<Array3Di*>(array_);
+ array_ = new Array3Di(*(Array3Di*)f.array_);
+ break;
case SHORT:
- delete reinterpret_cast<Array3Ds *>(array_);
- array_ = new Array3Ds(*(Array3Ds *)f.array_);
- break;
- default:
- assert(0);
+ delete reinterpret_cast<Array3Ds*>(array_);
+ array_ = new Array3Ds(*(Array3Ds*)f.array_);
+ break;
+ default: assert(0);
}
}
return *this;
}
- Array3Du *AsArray3Du() const {
+ Array3Du* AsArray3Du() const {
if (array_type_ == BYTE) {
- return reinterpret_cast<Array3Du *>(array_);
+ return reinterpret_cast<Array3Du*>(array_);
}
return NULL;
}
- Array3Df *AsArray3Df() const {
+ Array3Df* AsArray3Df() const {
if (array_type_ == FLOAT) {
- return reinterpret_cast<Array3Df *>(array_);
+ return reinterpret_cast<Array3Df*>(array_);
}
return NULL;
}
private:
DataType array_type_;
- BaseArray *array_;
+ BaseArray* array_;
};
} // namespace libmv
diff --git a/intern/libmv/libmv/image/image_converter.h b/intern/libmv/libmv/image/image_converter.h
index b3a3fa2bf8c..41d53be6722 100644
--- a/intern/libmv/libmv/image/image_converter.h
+++ b/intern/libmv/libmv/image/image_converter.h
@@ -28,7 +28,7 @@ namespace libmv {
// The factor comes from http://www.easyrgb.com/
// RGB to XYZ : Y is the luminance channel
// var_R * 0.2126 + var_G * 0.7152 + var_B * 0.0722
-template<typename T>
+template <typename T>
inline T RGB2GRAY(const T r, const T g, const T b) {
return static_cast<T>(r * 0.2126 + g * 0.7152 + b * 0.0722);
}
@@ -42,8 +42,8 @@ inline unsigned char RGB2GRAY<unsigned char>(const unsigned char r,
return (unsigned char)(r * 0.2126 + g * 0.7152 + b * 0.0722 +0.5);
}*/
-template<class ImageIn, class ImageOut>
-void Rgb2Gray(const ImageIn &imaIn, ImageOut *imaOut) {
+template <class ImageIn, class ImageOut>
+void Rgb2Gray(const ImageIn& imaIn, ImageOut* imaOut) {
// It is all fine to cnvert RGBA image here as well,
// all the additional channels will be nicely ignored.
assert(imaIn.Depth() >= 3);
@@ -52,21 +52,22 @@ void Rgb2Gray(const ImageIn &imaIn, ImageOut *imaOut) {
// Convert each RGB pixel into Gray value (luminance)
for (int j = 0; j < imaIn.Height(); ++j) {
- for (int i = 0; i < imaIn.Width(); ++i) {
- (*imaOut)(j, i) = RGB2GRAY(imaIn(j, i, 0) , imaIn(j, i, 1), imaIn(j, i, 2));
+ for (int i = 0; i < imaIn.Width(); ++i) {
+ (*imaOut)(j, i) =
+ RGB2GRAY(imaIn(j, i, 0), imaIn(j, i, 1), imaIn(j, i, 2));
}
}
}
// Convert given float image to an unsigned char array of pixels.
-template<class Image>
-unsigned char *FloatImageToUCharArray(const Image &image) {
- unsigned char *buffer =
+template <class Image>
+unsigned char* FloatImageToUCharArray(const Image& image) {
+ unsigned char* buffer =
new unsigned char[image.Width() * image.Height() * image.Depth()];
for (int y = 0; y < image.Height(); y++) {
- for (int x = 0; x < image.Width(); x++) {
- for (int d = 0; d < image.Depth(); d++) {
+ for (int x = 0; x < image.Width(); x++) {
+ for (int d = 0; d < image.Depth(); d++) {
int index = (y * image.Width() + x) * image.Depth() + d;
buffer[index] = 255.0 * image(y, x, d);
}
diff --git a/intern/libmv/libmv/image/image_drawing.h b/intern/libmv/libmv/image/image_drawing.h
index f50e48b75a3..dd6a94dd7d4 100644
--- a/intern/libmv/libmv/image/image_drawing.h
+++ b/intern/libmv/libmv/image/image_drawing.h
@@ -34,9 +34,9 @@ namespace libmv {
/// Put the pixel in the image to the given color only if the point (xc,yc)
/// is inside the image.
template <class Image, class Color>
-inline void safePutPixel(int yc, int xc, const Color & col, Image *pim) {
+inline void safePutPixel(int yc, int xc, const Color& col, Image* pim) {
if (!pim)
- return;
+ return;
if (pim->Contains(yc, xc)) {
(*pim)(yc, xc) = col;
}
@@ -45,9 +45,9 @@ inline void safePutPixel(int yc, int xc, const Color & col, Image *pim) {
/// is inside the image. This function support multi-channel color
/// \note The color pointer col must have size as the image depth
template <class Image, class Color>
-inline void safePutPixel(int yc, int xc, const Color *col, Image *pim) {
+inline void safePutPixel(int yc, int xc, const Color* col, Image* pim) {
if (!pim)
- return;
+ return;
if (pim->Contains(yc, xc)) {
for (int i = 0; i < pim->Depth(); ++i)
(*pim)(yc, xc, i) = *(col + i);
@@ -59,19 +59,23 @@ inline void safePutPixel(int yc, int xc, const Color *col, Image *pim) {
// Add the rotation of the ellipse.
// As the algo. use symmetry we must use 4 rotations.
template <class Image, class Color>
-void DrawEllipse(int xc, int yc, int radiusA, int radiusB,
- const Color &col, Image *pim, double angle = 0.0) {
+void DrawEllipse(int xc,
+ int yc,
+ int radiusA,
+ int radiusB,
+ const Color& col,
+ Image* pim,
+ double angle = 0.0) {
int a = radiusA;
int b = radiusB;
// Counter Clockwise rotation matrix.
- double matXY[4] = { cos(angle), sin(angle),
- -sin(angle), cos(angle)};
+ double matXY[4] = {cos(angle), sin(angle), -sin(angle), cos(angle)};
int x, y;
double d1, d2;
x = 0;
y = b;
- d1 = b*b - a*a*b + a*a/4;
+ d1 = b * b - a * a * b + a * a / 4;
float rotX = (matXY[0] * x + matXY[1] * y);
float rotY = (matXY[2] * x + matXY[3] * y);
@@ -86,12 +90,12 @@ void DrawEllipse(int xc, int yc, int radiusA, int radiusB,
rotY = (-matXY[2] * x + matXY[3] * y);
safePutPixel(yc + rotY, xc + rotX, col, pim);
- while (a*a*(y-.5) > b*b*(x+1)) {
+ while (a * a * (y - .5) > b * b * (x + 1)) {
if (d1 < 0) {
- d1 += b*b*(2*x+3);
+ d1 += b * b * (2 * x + 3);
++x;
} else {
- d1 += b*b*(2*x+3) + a*a*(-2*y+2);
+ d1 += b * b * (2 * x + 3) + a * a * (-2 * y + 2);
++x;
--y;
}
@@ -108,14 +112,14 @@ void DrawEllipse(int xc, int yc, int radiusA, int radiusB,
rotY = (-matXY[2] * x + matXY[3] * y);
safePutPixel(yc + rotY, xc + rotX, col, pim);
}
- d2 = b*b*(x+.5)*(x+.5) + a*a*(y-1)*(y-1) - a*a*b*b;
+ d2 = b * b * (x + .5) * (x + .5) + a * a * (y - 1) * (y - 1) - a * a * b * b;
while (y > 0) {
if (d2 < 0) {
- d2 += b*b*(2*x+2) + a*a*(-2*y+3);
+ d2 += b * b * (2 * x + 2) + a * a * (-2 * y + 3);
--y;
++x;
} else {
- d2 += a*a*(-2*y+3);
+ d2 += a * a * (-2 * y + 3);
--y;
}
rotX = (matXY[0] * x + matXY[1] * y);
@@ -137,23 +141,23 @@ void DrawEllipse(int xc, int yc, int radiusA, int radiusB,
// So it's better the use the Andres method.
// http://fr.wikipedia.org/wiki/Algorithme_de_tracé_de_cercle_d'Andres.
template <class Image, class Color>
-void DrawCircle(int x, int y, int radius, const Color &col, Image *pim) {
- Image &im = *pim;
- if ( im.Contains(y + radius, x + radius)
- || im.Contains(y + radius, x - radius)
- || im.Contains(y - radius, x + radius)
- || im.Contains(y - radius, x - radius)) {
+void DrawCircle(int x, int y, int radius, const Color& col, Image* pim) {
+ Image& im = *pim;
+ if (im.Contains(y + radius, x + radius) ||
+ im.Contains(y + radius, x - radius) ||
+ im.Contains(y - radius, x + radius) ||
+ im.Contains(y - radius, x - radius)) {
int x1 = 0;
int y1 = radius;
int d = radius - 1;
while (y1 >= x1) {
// Draw the point for each octant.
- safePutPixel( y1 + y, x1 + x, col, pim);
- safePutPixel( x1 + y, y1 + x, col, pim);
- safePutPixel( y1 + y, -x1 + x, col, pim);
- safePutPixel( x1 + y, -y1 + x, col, pim);
- safePutPixel(-y1 + y, x1 + x, col, pim);
- safePutPixel(-x1 + y, y1 + x, col, pim);
+ safePutPixel(y1 + y, x1 + x, col, pim);
+ safePutPixel(x1 + y, y1 + x, col, pim);
+ safePutPixel(y1 + y, -x1 + x, col, pim);
+ safePutPixel(x1 + y, -y1 + x, col, pim);
+ safePutPixel(-y1 + y, x1 + x, col, pim);
+ safePutPixel(-x1 + y, y1 + x, col, pim);
safePutPixel(-y1 + y, -x1 + x, col, pim);
safePutPixel(-x1 + y, -y1 + x, col, pim);
if (d >= 2 * x1) {
@@ -163,7 +167,7 @@ void DrawCircle(int x, int y, int radius, const Color &col, Image *pim) {
if (d <= 2 * (radius - y1)) {
d = d + 2 * y1 - 1;
y1 -= 1;
- } else {
+ } else {
d = d + 2 * (y1 - x1 - 1);
y1 -= 1;
x1 += 1;
@@ -175,8 +179,8 @@ void DrawCircle(int x, int y, int radius, const Color &col, Image *pim) {
// Bresenham algorithm
template <class Image, class Color>
-void DrawLine(int xa, int ya, int xb, int yb, const Color &col, Image *pim) {
- Image &im = *pim;
+void DrawLine(int xa, int ya, int xb, int yb, const Color& col, Image* pim) {
+ Image& im = *pim;
// If one point is outside the image
// Replace the outside point by the intersection of the line and
@@ -185,35 +189,37 @@ void DrawLine(int xa, int ya, int xb, int yb, const Color &col, Image *pim) {
int width = pim->Width();
int height = pim->Height();
const bool xdir = xa < xb, ydir = ya < yb;
- float nx0 = xa, nx1 = xb, ny0 = ya, ny1 = yb,
- &xleft = xdir?nx0:nx1, &yleft = xdir?ny0:ny1,
- &xright = xdir?nx1:nx0, &yright = xdir?ny1:ny0,
- &xup = ydir?nx0:nx1, &yup = ydir?ny0:ny1,
- &xdown = ydir?nx1:nx0, &ydown = ydir?ny1:ny0;
+ float nx0 = xa, nx1 = xb, ny0 = ya, ny1 = yb, &xleft = xdir ? nx0 : nx1,
+ &yleft = xdir ? ny0 : ny1, &xright = xdir ? nx1 : nx0,
+ &yright = xdir ? ny1 : ny0, &xup = ydir ? nx0 : nx1,
+ &yup = ydir ? ny0 : ny1, &xdown = ydir ? nx1 : nx0,
+ &ydown = ydir ? ny1 : ny0;
- if (xright < 0 || xleft >= width) return;
+ if (xright < 0 || xleft >= width)
+ return;
if (xleft < 0) {
- yleft -= xleft*(yright - yleft)/(xright - xleft);
- xleft = 0;
+ yleft -= xleft * (yright - yleft) / (xright - xleft);
+ xleft = 0;
}
if (xright >= width) {
- yright -= (xright - width)*(yright - yleft)/(xright - xleft);
- xright = width - 1;
+ yright -= (xright - width) * (yright - yleft) / (xright - xleft);
+ xright = width - 1;
}
- if (ydown < 0 || yup >= height) return;
+ if (ydown < 0 || yup >= height)
+ return;
if (yup < 0) {
- xup -= yup*(xdown - xup)/(ydown - yup);
- yup = 0;
+ xup -= yup * (xdown - xup) / (ydown - yup);
+ yup = 0;
}
if (ydown >= height) {
- xdown -= (ydown - height)*(xdown - xup)/(ydown - yup);
- ydown = height - 1;
+ xdown -= (ydown - height) * (xdown - xup) / (ydown - yup);
+ ydown = height - 1;
}
- xa = (int) xleft;
- xb = (int) xright;
- ya = (int) yleft;
- yb = (int) yright;
+ xa = (int)xleft;
+ xb = (int)xright;
+ ya = (int)yleft;
+ yb = (int)yright;
}
int xbas, xhaut, ybas, yhaut;
@@ -241,7 +247,7 @@ void DrawLine(int xa, int ya, int xb, int yb, const Color &col, Image *pim) {
}
if (dy > 0) { // Positive slope will increment X.
incrmY = 1;
- } else { // Negative slope.
+ } else { // Negative slope.
incrmY = -1;
}
if (dx >= dy) {
@@ -255,9 +261,9 @@ void DrawLine(int xa, int ya, int xb, int yb, const Color &col, Image *pim) {
x += incrmX;
if (dp <= 0) { // Go in direction of the South Pixel.
dp += S;
- } else { // Go to the North.
+ } else { // Go to the North.
dp += N;
- y+=incrmY;
+ y += incrmY;
}
}
} else {
@@ -271,7 +277,7 @@ void DrawLine(int xa, int ya, int xb, int yb, const Color &col, Image *pim) {
y += incrmY;
if (dp <= 0) { // Go in direction of the South Pixel.
dp += S;
- } else { // Go to the North.
+ } else { // Go to the North.
dp += N;
x += incrmX;
}
diff --git a/intern/libmv/libmv/image/image_test.cc b/intern/libmv/libmv/image/image_test.cc
index 241f49f2244..a1730a9a55e 100644
--- a/intern/libmv/libmv/image/image_test.cc
+++ b/intern/libmv/libmv/image/image_test.cc
@@ -23,20 +23,20 @@
#include "libmv/image/image.h"
#include "testing/testing.h"
-using libmv::Image;
using libmv::Array3Df;
+using libmv::Image;
namespace {
TEST(Image, SimpleImageAccessors) {
- Array3Df *array = new Array3Df(2, 3);
+ Array3Df* array = new Array3Df(2, 3);
Image image(array);
EXPECT_EQ(array, image.AsArray3Df());
EXPECT_TRUE(NULL == image.AsArray3Du());
}
TEST(Image, MemorySizeInBytes) {
- Array3Df *array = new Array3Df(2, 3);
+ Array3Df* array = new Array3Df(2, 3);
Image image(array);
int size = sizeof(image) + array->MemorySizeInBytes();
EXPECT_EQ(size, image.MemorySizeInBytes());
diff --git a/intern/libmv/libmv/image/sample.h b/intern/libmv/libmv/image/sample.h
index 24eb9ccd57d..2b57baf27b9 100644
--- a/intern/libmv/libmv/image/sample.h
+++ b/intern/libmv/libmv/image/sample.h
@@ -26,17 +26,14 @@
namespace libmv {
/// Nearest neighbor interpolation.
-template<typename T>
-inline T SampleNearest(const Array3D<T> &image,
- float y, float x, int v = 0) {
+template <typename T>
+inline T SampleNearest(const Array3D<T>& image, float y, float x, int v = 0) {
const int i = int(round(y));
const int j = int(round(x));
return image(i, j, v);
}
-inline void LinearInitAxis(float x, int size,
- int *x1, int *x2,
- float *dx) {
+inline void LinearInitAxis(float x, int size, int* x1, int* x2, float* dx) {
const int ix = static_cast<int>(x);
if (ix < 0) {
*x1 = 0;
@@ -54,32 +51,32 @@ inline void LinearInitAxis(float x, int size,
}
/// Linear interpolation.
-template<typename T>
-inline T SampleLinear(const Array3D<T> &image, float y, float x, int v = 0) {
+template <typename T>
+inline T SampleLinear(const Array3D<T>& image, float y, float x, int v = 0) {
int x1, y1, x2, y2;
float dx, dy;
LinearInitAxis(y, image.Height(), &y1, &y2, &dy);
- LinearInitAxis(x, image.Width(), &x1, &x2, &dx);
+ LinearInitAxis(x, image.Width(), &x1, &x2, &dx);
const T im11 = image(y1, x1, v);
const T im12 = image(y1, x2, v);
const T im21 = image(y2, x1, v);
const T im22 = image(y2, x2, v);
- return T( dy * (dx * im11 + (1.0 - dx) * im12) +
+ return T(dy * (dx * im11 + (1.0 - dx) * im12) +
(1 - dy) * (dx * im21 + (1.0 - dx) * im22));
}
/// Linear interpolation, of all channels. The sample is assumed to have the
/// same size as the number of channels in image.
-template<typename T>
-inline void SampleLinear(const Array3D<T> &image, float y, float x, T *sample) {
+template <typename T>
+inline void SampleLinear(const Array3D<T>& image, float y, float x, T* sample) {
int x1, y1, x2, y2;
float dx, dy;
LinearInitAxis(y, image.Height(), &y1, &y2, &dy);
- LinearInitAxis(x, image.Width(), &x1, &x2, &dx);
+ LinearInitAxis(x, image.Width(), &x1, &x2, &dx);
for (int i = 0; i < image.Depth(); ++i) {
const T im11 = image(y1, x1, i);
@@ -87,7 +84,7 @@ inline void SampleLinear(const Array3D<T> &image, float y, float x, T *sample) {
const T im21 = image(y2, x1, i);
const T im22 = image(y2, x2, i);
- sample[i] = T( dy * (dx * im11 + (1.0 - dx) * im12) +
+ sample[i] = T(dy * (dx * im11 + (1.0 - dx) * im12) +
(1 - dy) * (dx * im21 + (1.0 - dx) * im22));
}
}
@@ -95,7 +92,7 @@ inline void SampleLinear(const Array3D<T> &image, float y, float x, T *sample) {
// Downsample all channels by 2. If the image has odd width or height, the last
// row or column is ignored.
// FIXME(MatthiasF): this implementation shouldn't be in an interface file
-inline void DownsampleChannelsBy2(const Array3Df &in, Array3Df *out) {
+inline void DownsampleChannelsBy2(const Array3Df& in, Array3Df* out) {
int height = in.Height() / 2;
int width = in.Width() / 2;
int depth = in.Depth();
@@ -106,10 +103,12 @@ inline void DownsampleChannelsBy2(const Array3Df &in, Array3Df *out) {
for (int r = 0; r < height; ++r) {
for (int c = 0; c < width; ++c) {
for (int k = 0; k < depth; ++k) {
+ // clang-format off
(*out)(r, c, k) = (in(2 * r, 2 * c, k) +
in(2 * r + 1, 2 * c, k) +
in(2 * r, 2 * c + 1, k) +
in(2 * r + 1, 2 * c + 1, k)) / 4.0f;
+ // clang-format on
}
}
}
@@ -117,11 +116,12 @@ inline void DownsampleChannelsBy2(const Array3Df &in, Array3Df *out) {
// Sample a region centered at x,y in image with size extending by half_width
// from x,y. Channels specifies the number of channels to sample from.
-inline void SamplePattern(const FloatImage &image,
- double x, double y,
- int half_width,
- int channels,
- FloatImage *sampled) {
+inline void SamplePattern(const FloatImage& image,
+ double x,
+ double y,
+ int half_width,
+ int channels,
+ FloatImage* sampled) {
sampled->Resize(2 * half_width + 1, 2 * half_width + 1, channels);
for (int r = -half_width; r <= half_width; ++r) {
for (int c = -half_width; c <= half_width; ++c) {
diff --git a/intern/libmv/libmv/image/sample_test.cc b/intern/libmv/libmv/image/sample_test.cc
index c8a0ce470c2..f1fb4c42c67 100644
--- a/intern/libmv/libmv/image/sample_test.cc
+++ b/intern/libmv/libmv/image/sample_test.cc
@@ -32,9 +32,9 @@ TEST(Image, Nearest) {
image(1, 0) = 2;
image(1, 1) = 3;
EXPECT_EQ(0, SampleNearest(image, -0.4f, -0.4f));
- EXPECT_EQ(0, SampleNearest(image, 0.4f, 0.4f));
- EXPECT_EQ(3, SampleNearest(image, 0.6f, 0.6f));
- EXPECT_EQ(3, SampleNearest(image, 1.4f, 1.4f));
+ EXPECT_EQ(0, SampleNearest(image, 0.4f, 0.4f));
+ EXPECT_EQ(3, SampleNearest(image, 0.6f, 0.6f));
+ EXPECT_EQ(3, SampleNearest(image, 1.4f, 1.4f));
}
TEST(Image, Linear) {
@@ -57,7 +57,7 @@ TEST(Image, DownsampleBy2) {
ASSERT_EQ(1, resampled_image.Height());
ASSERT_EQ(1, resampled_image.Width());
ASSERT_EQ(1, resampled_image.Depth());
- EXPECT_FLOAT_EQ(6./4., resampled_image(0, 0));
+ EXPECT_FLOAT_EQ(6. / 4., resampled_image(0, 0));
}
TEST(Image, DownsampleBy2MultiChannel) {
@@ -82,8 +82,8 @@ TEST(Image, DownsampleBy2MultiChannel) {
ASSERT_EQ(1, resampled_image.Height());
ASSERT_EQ(1, resampled_image.Width());
ASSERT_EQ(3, resampled_image.Depth());
- EXPECT_FLOAT_EQ((0+1+2+3)/4., resampled_image(0, 0, 0));
- EXPECT_FLOAT_EQ((5+6+7+8)/4., resampled_image(0, 0, 1));
- EXPECT_FLOAT_EQ((9+10+11+12)/4., resampled_image(0, 0, 2));
+ EXPECT_FLOAT_EQ((0 + 1 + 2 + 3) / 4., resampled_image(0, 0, 0));
+ EXPECT_FLOAT_EQ((5 + 6 + 7 + 8) / 4., resampled_image(0, 0, 1));
+ EXPECT_FLOAT_EQ((9 + 10 + 11 + 12) / 4., resampled_image(0, 0, 2));
}
} // namespace
diff --git a/intern/libmv/libmv/image/tuple.h b/intern/libmv/libmv/image/tuple.h
index c8dc36f2e18..447bf0cc81c 100644
--- a/intern/libmv/libmv/image/tuple.h
+++ b/intern/libmv/libmv/image/tuple.h
@@ -34,10 +34,14 @@ class Tuple {
Tuple(T initial_value) { Reset(initial_value); }
template <typename D>
- Tuple(D *values) { Reset(values); }
+ Tuple(D* values) {
+ Reset(values);
+ }
template <typename D>
- Tuple(const Tuple<D, N> &b) { Reset(b); }
+ Tuple(const Tuple<D, N>& b) {
+ Reset(b);
+ }
template <typename D>
Tuple& operator=(const Tuple<D, N>& b) {
@@ -46,30 +50,32 @@ class Tuple {
}
template <typename D>
- void Reset(const Tuple<D, N>& b) { Reset(b.Data()); }
+ void Reset(const Tuple<D, N>& b) {
+ Reset(b.Data());
+ }
template <typename D>
- void Reset(D *values) {
- for (int i = 0;i < N; i++) {
+ void Reset(D* values) {
+ for (int i = 0; i < N; i++) {
data_[i] = T(values[i]);
}
}
// Set all tuple values to the same thing.
void Reset(T value) {
- for (int i = 0;i < N; i++) {
+ for (int i = 0; i < N; i++) {
data_[i] = value;
}
}
// Pointer to the first element.
- T *Data() { return &data_[0]; }
- const T *Data() const { return &data_[0]; }
+ T* Data() { return &data_[0]; }
+ const T* Data() const { return &data_[0]; }
- T &operator()(int i) { return data_[i]; }
- const T &operator()(int i) const { return data_[i]; }
+ T& operator()(int i) { return data_[i]; }
+ const T& operator()(int i) const { return data_[i]; }
- bool operator==(const Tuple<T, N> &other) const {
+ bool operator==(const Tuple<T, N>& other) const {
for (int i = 0; i < N; ++i) {
if ((*this)(i) != other(i)) {
return false;
@@ -77,9 +83,7 @@ class Tuple {
}
return true;
}
- bool operator!=(const Tuple<T, N> &other) const {
- return !(*this == other);
- }
+ bool operator!=(const Tuple<T, N>& other) const { return !(*this == other); }
private:
T data_[N];
diff --git a/intern/libmv/libmv/multiview/conditioning.cc b/intern/libmv/libmv/multiview/conditioning.cc
index 0afbf119ea3..2f4bf653ca0 100644
--- a/intern/libmv/libmv/multiview/conditioning.cc
+++ b/intern/libmv/libmv/multiview/conditioning.cc
@@ -24,7 +24,7 @@
namespace libmv {
// HZ 4.4.4 pag.109: Point conditioning (non isotropic)
-void PreconditionerFromPoints(const Mat &points, Mat3 *T) {
+void PreconditionerFromPoints(const Mat& points, Mat3* T) {
Vec mean, variance;
MeanAndVarianceAlongRows(points, &mean, &variance);
@@ -38,12 +38,14 @@ void PreconditionerFromPoints(const Mat &points, Mat3 *T) {
if (variance(1) < 1e-8)
yfactor = mean(1) = 1.0;
+ // clang-format off
*T << xfactor, 0, -xfactor * mean(0),
0, yfactor, -yfactor * mean(1),
0, 0, 1;
+ // clang-format on
}
// HZ 4.4.4 pag.107: Point conditioning (isotropic)
-void IsotropicPreconditionerFromPoints(const Mat &points, Mat3 *T) {
+void IsotropicPreconditionerFromPoints(const Mat& points, Mat3* T) {
Vec mean, variance;
MeanAndVarianceAlongRows(points, &mean, &variance);
@@ -57,14 +59,16 @@ void IsotropicPreconditionerFromPoints(const Mat &points, Mat3 *T) {
mean.setOnes();
}
+ // clang-format off
*T << factor, 0, -factor * mean(0),
0, factor, -factor * mean(1),
0, 0, 1;
+ // clang-format on
}
-void ApplyTransformationToPoints(const Mat &points,
- const Mat3 &T,
- Mat *transformed_points) {
+void ApplyTransformationToPoints(const Mat& points,
+ const Mat3& T,
+ Mat* transformed_points) {
int n = points.cols();
transformed_points->resize(2, n);
Mat3X p(3, n);
@@ -73,26 +77,24 @@ void ApplyTransformationToPoints(const Mat &points,
HomogeneousToEuclidean(p, transformed_points);
}
-void NormalizePoints(const Mat &points,
- Mat *normalized_points,
- Mat3 *T) {
+void NormalizePoints(const Mat& points, Mat* normalized_points, Mat3* T) {
PreconditionerFromPoints(points, T);
ApplyTransformationToPoints(points, *T, normalized_points);
}
-void NormalizeIsotropicPoints(const Mat &points,
- Mat *normalized_points,
- Mat3 *T) {
+void NormalizeIsotropicPoints(const Mat& points,
+ Mat* normalized_points,
+ Mat3* T) {
IsotropicPreconditionerFromPoints(points, T);
ApplyTransformationToPoints(points, *T, normalized_points);
}
// Denormalize the results. See HZ page 109.
-void UnnormalizerT::Unnormalize(const Mat3 &T1, const Mat3 &T2, Mat3 *H) {
+void UnnormalizerT::Unnormalize(const Mat3& T1, const Mat3& T2, Mat3* H) {
*H = T2.transpose() * (*H) * T1;
}
-void UnnormalizerI::Unnormalize(const Mat3 &T1, const Mat3 &T2, Mat3 *H) {
+void UnnormalizerI::Unnormalize(const Mat3& T1, const Mat3& T2, Mat3* H) {
*H = T2.inverse() * (*H) * T1;
}
diff --git a/intern/libmv/libmv/multiview/conditioning.h b/intern/libmv/libmv/multiview/conditioning.h
index 8f3e3a76070..876c5af48e6 100644
--- a/intern/libmv/libmv/multiview/conditioning.h
+++ b/intern/libmv/libmv/multiview/conditioning.h
@@ -26,32 +26,30 @@
namespace libmv {
// Point conditioning (non isotropic)
-void PreconditionerFromPoints(const Mat &points, Mat3 *T);
+void PreconditionerFromPoints(const Mat& points, Mat3* T);
// Point conditioning (isotropic)
-void IsotropicPreconditionerFromPoints(const Mat &points, Mat3 *T);
+void IsotropicPreconditionerFromPoints(const Mat& points, Mat3* T);
-void ApplyTransformationToPoints(const Mat &points,
- const Mat3 &T,
- Mat *transformed_points);
+void ApplyTransformationToPoints(const Mat& points,
+ const Mat3& T,
+ Mat* transformed_points);
-void NormalizePoints(const Mat &points,
- Mat *normalized_points,
- Mat3 *T);
+void NormalizePoints(const Mat& points, Mat* normalized_points, Mat3* T);
-void NormalizeIsotropicPoints(const Mat &points,
- Mat *normalized_points,
- Mat3 *T);
+void NormalizeIsotropicPoints(const Mat& points,
+ Mat* normalized_points,
+ Mat3* T);
/// Use inverse for unnormalize
struct UnnormalizerI {
// Denormalize the results. See HZ page 109.
- static void Unnormalize(const Mat3 &T1, const Mat3 &T2, Mat3 *H);
+ static void Unnormalize(const Mat3& T1, const Mat3& T2, Mat3* H);
};
/// Use transpose for unnormalize
struct UnnormalizerT {
// Denormalize the results. See HZ page 109.
- static void Unnormalize(const Mat3 &T1, const Mat3 &T2, Mat3 *H);
+ static void Unnormalize(const Mat3& T1, const Mat3& T2, Mat3* H);
};
} // namespace libmv
diff --git a/intern/libmv/libmv/multiview/euclidean_resection.cc b/intern/libmv/libmv/multiview/euclidean_resection.cc
index 16a1a0caafa..249d7ebef3d 100644
--- a/intern/libmv/libmv/multiview/euclidean_resection.cc
+++ b/intern/libmv/libmv/multiview/euclidean_resection.cc
@@ -23,8 +23,8 @@
#include <cmath>
#include <limits>
-#include <Eigen/SVD>
#include <Eigen/Geometry>
+#include <Eigen/SVD>
#include "libmv/base/vector.h"
#include "libmv/logging/logging.h"
@@ -35,9 +35,10 @@ namespace euclidean_resection {
typedef unsigned int uint;
-bool EuclideanResection(const Mat2X &x_camera,
- const Mat3X &X_world,
- Mat3 *R, Vec3 *t,
+bool EuclideanResection(const Mat2X& x_camera,
+ const Mat3X& X_world,
+ Mat3* R,
+ Vec3* t,
ResectionMethod method) {
switch (method) {
case RESECTION_ANSAR_DANIILIDIS:
@@ -49,20 +50,20 @@ bool EuclideanResection(const Mat2X &x_camera,
case RESECTION_PPNP:
return EuclideanResectionPPnP(x_camera, X_world, R, t);
break;
- default:
- LOG(FATAL) << "Unknown resection method.";
+ default: LOG(FATAL) << "Unknown resection method.";
}
return false;
}
-bool EuclideanResection(const Mat &x_image,
- const Mat3X &X_world,
- const Mat3 &K,
- Mat3 *R, Vec3 *t,
+bool EuclideanResection(const Mat& x_image,
+ const Mat3X& X_world,
+ const Mat3& K,
+ Mat3* R,
+ Vec3* t,
ResectionMethod method) {
CHECK(x_image.rows() == 2 || x_image.rows() == 3)
- << "Invalid size for x_image: "
- << x_image.rows() << "x" << x_image.cols();
+ << "Invalid size for x_image: " << x_image.rows() << "x"
+ << x_image.cols();
Mat2X x_camera;
if (x_image.rows() == 2) {
@@ -73,18 +74,15 @@ bool EuclideanResection(const Mat &x_image,
return EuclideanResection(x_camera, X_world, R, t, method);
}
-void AbsoluteOrientation(const Mat3X &X,
- const Mat3X &Xp,
- Mat3 *R,
- Vec3 *t) {
+void AbsoluteOrientation(const Mat3X& X, const Mat3X& Xp, Mat3* R, Vec3* t) {
int num_points = X.cols();
- Vec3 C = X.rowwise().sum() / num_points; // Centroid of X.
+ Vec3 C = X.rowwise().sum() / num_points; // Centroid of X.
Vec3 Cp = Xp.rowwise().sum() / num_points; // Centroid of Xp.
// Normalize the two point sets.
Mat3X Xn(3, num_points), Xpn(3, num_points);
for (int i = 0; i < num_points; ++i) {
- Xn.col(i) = X.col(i) - C;
+ Xn.col(i) = X.col(i) - C;
Xpn.col(i) = Xp.col(i) - Cp;
}
@@ -100,10 +98,12 @@ void AbsoluteOrientation(const Mat3X &X,
double Szy = Xn.row(2).dot(Xpn.row(1));
Mat4 N;
+ // clang-format off
N << Sxx + Syy + Szz, Syz - Szy, Szx - Sxz, Sxy - Syx,
Syz - Szy, Sxx - Syy - Szz, Sxy + Syx, Szx + Sxz,
Szx - Sxz, Sxy + Syx, -Sxx + Syy - Szz, Syz + Szy,
Sxy - Syx, Szx + Sxz, Syz + Szy, -Sxx - Syy + Szz;
+ // clang-format on
// Find the unit quaternion q that maximizes qNq. It is the eigenvector
// corresponding to the lagest eigenvalue.
@@ -118,6 +118,7 @@ void AbsoluteOrientation(const Mat3X &X,
double q1q3 = q(1) * q(3);
double q2q3 = q(2) * q(3);
+ // clang-format off
(*R) << qq(0) + qq(1) - qq(2) - qq(3),
2 * (q1q2 - q0q3),
2 * (q1q3 + q0q2),
@@ -127,6 +128,7 @@ void AbsoluteOrientation(const Mat3X &X,
2 * (q1q3 - q0q2),
2 * (q2q3 + q0q1),
qq(0) - qq(1) - qq(2) + qq(3);
+ // clang-format on
// Fix the handedness of the R matrix.
if (R->determinant() < 0) {
@@ -176,9 +178,7 @@ static int Sign(double value) {
// Lambda to create the constraints in equation (5) in "Linear Pose Estimation
// from Points or Lines", by Ansar, A. and Daniilidis, PAMI 2003. vol. 25, no.
// 5.
-static Vec MatrixToConstraint(const Mat &A,
- int num_k_columns,
- int num_lambda) {
+static Vec MatrixToConstraint(const Mat& A, int num_k_columns, int num_lambda) {
Vec C(num_k_columns);
C.setZero();
int idx = 0;
@@ -195,17 +195,17 @@ static Vec MatrixToConstraint(const Mat &A,
}
// Normalizes the columns of vectors.
-static void NormalizeColumnVectors(Mat3X *vectors) {
+static void NormalizeColumnVectors(Mat3X* vectors) {
int num_columns = vectors->cols();
for (int i = 0; i < num_columns; ++i) {
vectors->col(i).normalize();
}
}
-void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
- const Mat3X &X_world,
- Mat3 *R,
- Vec3 *t) {
+void EuclideanResectionAnsarDaniilidis(const Mat2X& x_camera,
+ const Mat3X& X_world,
+ Mat3* R,
+ Vec3* t) {
CHECK(x_camera.cols() == X_world.cols());
CHECK(x_camera.cols() > 3);
@@ -229,14 +229,14 @@ void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
// them into the M matrix (8). Also store the initial (i, j) indices.
int row = 0;
for (int i = 0; i < num_points; ++i) {
- for (int j = i+1; j < num_points; ++j) {
+ for (int j = i + 1; j < num_points; ++j) {
M(row, row) = -2 * x_camera_unit.col(i).dot(x_camera_unit.col(j));
M(row, num_m_rows + i) = x_camera_unit.col(i).dot(x_camera_unit.col(i));
M(row, num_m_rows + j) = x_camera_unit.col(j).dot(x_camera_unit.col(j));
Vec3 Xdiff = X_world.col(i) - X_world.col(j);
double center_to_point_distance = Xdiff.norm();
M(row, num_m_columns - 1) =
- - center_to_point_distance * center_to_point_distance;
+ -center_to_point_distance * center_to_point_distance;
ij_index(row, 0) = i;
ij_index(row, 1) = j;
++row;
@@ -246,17 +246,17 @@ void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
}
int num_lambda = num_points + 1; // Dimension of the null space of M.
- Mat V = M.jacobiSvd(Eigen::ComputeFullV).matrixV().block(0,
- num_m_rows,
- num_m_columns,
- num_lambda);
+ Mat V = M.jacobiSvd(Eigen::ComputeFullV)
+ .matrixV()
+ .block(0, num_m_rows, num_m_columns, num_lambda);
// TODO(vess): The number of constraint equations in K (num_k_rows) must be
// (num_points + 1) * (num_points + 2)/2. This creates a performance issue
// for more than 4 points. It is fine for 4 points at the moment with 18
// instead of 15 equations.
- int num_k_rows = num_m_rows + num_points *
- (num_points*(num_points-1)/2 - num_points+1);
+ int num_k_rows =
+ num_m_rows +
+ num_points * (num_points * (num_points - 1) / 2 - num_points + 1);
int num_k_columns = num_lambda * (num_lambda + 1) / 2;
Mat K(num_k_rows, num_k_columns);
K.setZero();
@@ -275,8 +275,8 @@ void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
int idx4 = IJToPointIndex(i, k, num_points);
K.row(counter_k_row) =
- MatrixToConstraint(V.row(idx1).transpose() * V.row(idx2)-
- V.row(idx3).transpose() * V.row(idx4),
+ MatrixToConstraint(V.row(idx1).transpose() * V.row(idx2) -
+ V.row(idx3).transpose() * V.row(idx4),
num_k_columns,
num_lambda);
++counter_k_row;
@@ -296,8 +296,8 @@ void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
int idx4 = IJToPointIndex(i, k, num_points);
K.row(counter_k_row) =
- MatrixToConstraint(V.row(idx1).transpose() * V.row(idx2)-
- V.row(idx3).transpose() * V.row(idx4),
+ MatrixToConstraint(V.row(idx1).transpose() * V.row(idx2) -
+ V.row(idx3).transpose() * V.row(idx4),
num_k_columns,
num_lambda);
++counter_k_row;
@@ -317,14 +317,12 @@ void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
}
}
// Ensure positiveness of the largest value corresponding to lambda_ii.
- L_sq = L_sq * Sign(L_sq(IJToIndex(max_L_sq_index,
- max_L_sq_index,
- num_lambda)));
+ L_sq =
+ L_sq * Sign(L_sq(IJToIndex(max_L_sq_index, max_L_sq_index, num_lambda)));
Vec L(num_lambda);
- L(max_L_sq_index) = sqrt(L_sq(IJToIndex(max_L_sq_index,
- max_L_sq_index,
- num_lambda)));
+ L(max_L_sq_index) =
+ sqrt(L_sq(IJToIndex(max_L_sq_index, max_L_sq_index, num_lambda)));
for (int i = 0; i < num_lambda; ++i) {
if (i != max_L_sq_index) {
@@ -353,9 +351,9 @@ void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
}
// Selects 4 virtual control points using mean and PCA.
-static void SelectControlPoints(const Mat3X &X_world,
- Mat *X_centered,
- Mat34 *X_control_points) {
+static void SelectControlPoints(const Mat3X& X_world,
+ Mat* X_centered,
+ Mat34* X_control_points) {
size_t num_points = X_world.cols();
// The first virtual control point, C0, is the centroid.
@@ -379,13 +377,13 @@ static void SelectControlPoints(const Mat3X &X_world,
}
// Computes the barycentric coordinates for all real points
-static void ComputeBarycentricCoordinates(const Mat3X &X_world_centered,
- const Mat34 &X_control_points,
- Mat4X *alphas) {
+static void ComputeBarycentricCoordinates(const Mat3X& X_world_centered,
+ const Mat34& X_control_points,
+ Mat4X* alphas) {
size_t num_points = X_world_centered.cols();
Mat3 C2;
for (size_t c = 1; c < 4; c++) {
- C2.col(c-1) = X_control_points.col(c) - X_control_points.col(0);
+ C2.col(c - 1) = X_control_points.col(c) - X_control_points.col(0);
}
Mat3 C2inv = C2.inverse();
@@ -401,14 +399,15 @@ static void ComputeBarycentricCoordinates(const Mat3X &X_world_centered,
// Estimates the coordinates of all real points in the camera coordinate frame
static void ComputePointsCoordinatesInCameraFrame(
- const Mat4X &alphas,
- const Vec4 &betas,
- const Eigen::Matrix<double, 12, 12> &U,
- Mat3X *X_camera) {
+ const Mat4X& alphas,
+ const Vec4& betas,
+ const Eigen::Matrix<double, 12, 12>& U,
+ Mat3X* X_camera) {
size_t num_points = alphas.cols();
// Estimates the control points in the camera reference frame.
- Mat34 C2b; C2b.setZero();
+ Mat34 C2b;
+ C2b.setZero();
for (size_t cu = 0; cu < 4; cu++) {
for (size_t c = 0; c < 4; c++) {
C2b.col(c) += betas(cu) * U.block(11 - cu, c * 3, 1, 3).transpose();
@@ -436,9 +435,10 @@ static void ComputePointsCoordinatesInCameraFrame(
}
}
-bool EuclideanResectionEPnP(const Mat2X &x_camera,
- const Mat3X &X_world,
- Mat3 *R, Vec3 *t) {
+bool EuclideanResectionEPnP(const Mat2X& x_camera,
+ const Mat3X& X_world,
+ Mat3* R,
+ Vec3* t) {
CHECK(x_camera.cols() == X_world.cols());
CHECK(x_camera.cols() > 3);
size_t num_points = X_world.cols();
@@ -462,6 +462,7 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
double a3 = alphas(3, c);
double ui = x_camera(0, c);
double vi = x_camera(1, c);
+ // clang-format off
M.block(2*c, 0, 2, 12) << a0, 0,
a0*(-ui), a1, 0,
a1*(-ui), a2, 0,
@@ -471,10 +472,11 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
a1, a1*(-vi), 0,
a2, a2*(-vi), 0,
a3, a3*(-vi);
+ // clang-format on
}
// TODO(julien): Avoid the transpose by rewriting the u2.block() calls.
- Eigen::JacobiSVD<Mat> MtMsvd(M.transpose()*M, Eigen::ComputeFullU);
+ Eigen::JacobiSVD<Mat> MtMsvd(M.transpose() * M, Eigen::ComputeFullU);
Eigen::Matrix<double, 12, 12> u2 = MtMsvd.matrixU().transpose();
// Estimate the L matrix.
@@ -495,21 +497,22 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
dv2.row(3) = u2.block(10, 3, 1, 3) - u2.block(10, 6, 1, 3);
dv2.row(4) = u2.block(10, 3, 1, 3) - u2.block(10, 9, 1, 3);
dv2.row(5) = u2.block(10, 6, 1, 3) - u2.block(10, 9, 1, 3);
- dv3.row(0) = u2.block(9, 0, 1, 3) - u2.block(9, 3, 1, 3);
- dv3.row(1) = u2.block(9, 0, 1, 3) - u2.block(9, 6, 1, 3);
- dv3.row(2) = u2.block(9, 0, 1, 3) - u2.block(9, 9, 1, 3);
- dv3.row(3) = u2.block(9, 3, 1, 3) - u2.block(9, 6, 1, 3);
- dv3.row(4) = u2.block(9, 3, 1, 3) - u2.block(9, 9, 1, 3);
- dv3.row(5) = u2.block(9, 6, 1, 3) - u2.block(9, 9, 1, 3);
- dv4.row(0) = u2.block(8, 0, 1, 3) - u2.block(8, 3, 1, 3);
- dv4.row(1) = u2.block(8, 0, 1, 3) - u2.block(8, 6, 1, 3);
- dv4.row(2) = u2.block(8, 0, 1, 3) - u2.block(8, 9, 1, 3);
- dv4.row(3) = u2.block(8, 3, 1, 3) - u2.block(8, 6, 1, 3);
- dv4.row(4) = u2.block(8, 3, 1, 3) - u2.block(8, 9, 1, 3);
- dv4.row(5) = u2.block(8, 6, 1, 3) - u2.block(8, 9, 1, 3);
+ dv3.row(0) = u2.block(9, 0, 1, 3) - u2.block(9, 3, 1, 3);
+ dv3.row(1) = u2.block(9, 0, 1, 3) - u2.block(9, 6, 1, 3);
+ dv3.row(2) = u2.block(9, 0, 1, 3) - u2.block(9, 9, 1, 3);
+ dv3.row(3) = u2.block(9, 3, 1, 3) - u2.block(9, 6, 1, 3);
+ dv3.row(4) = u2.block(9, 3, 1, 3) - u2.block(9, 9, 1, 3);
+ dv3.row(5) = u2.block(9, 6, 1, 3) - u2.block(9, 9, 1, 3);
+ dv4.row(0) = u2.block(8, 0, 1, 3) - u2.block(8, 3, 1, 3);
+ dv4.row(1) = u2.block(8, 0, 1, 3) - u2.block(8, 6, 1, 3);
+ dv4.row(2) = u2.block(8, 0, 1, 3) - u2.block(8, 9, 1, 3);
+ dv4.row(3) = u2.block(8, 3, 1, 3) - u2.block(8, 6, 1, 3);
+ dv4.row(4) = u2.block(8, 3, 1, 3) - u2.block(8, 9, 1, 3);
+ dv4.row(5) = u2.block(8, 6, 1, 3) - u2.block(8, 9, 1, 3);
Eigen::Matrix<double, 6, 10> L;
for (size_t r = 0; r < 6; r++) {
+ // clang-format off
L.row(r) << dv1.row(r).dot(dv1.row(r)),
2.0 * dv1.row(r).dot(dv2.row(r)),
dv2.row(r).dot(dv2.row(r)),
@@ -520,19 +523,23 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
2.0 * dv2.row(r).dot(dv4.row(r)),
2.0 * dv3.row(r).dot(dv4.row(r)),
dv4.row(r).dot(dv4.row(r));
+ // clang-format on
}
Vec6 rho;
+ // clang-format off
rho << (X_control_points.col(0) - X_control_points.col(1)).squaredNorm(),
(X_control_points.col(0) - X_control_points.col(2)).squaredNorm(),
(X_control_points.col(0) - X_control_points.col(3)).squaredNorm(),
(X_control_points.col(1) - X_control_points.col(2)).squaredNorm(),
(X_control_points.col(1) - X_control_points.col(3)).squaredNorm(),
(X_control_points.col(2) - X_control_points.col(3)).squaredNorm();
+ // clang-format on
// There are three possible solutions based on the three approximations of L
// (betas). Below, each one is solved for then the best one is chosen.
Mat3X X_camera;
- Mat3 K; K.setIdentity();
+ Mat3 K;
+ K.setIdentity();
vector<Mat3> Rs(3);
vector<Vec3> ts(3);
Vec rmse(3);
@@ -546,7 +553,7 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
//
// TODO(keir): Decide if setting this to infinity, effectively disabling the
// check, is the right approach. So far this seems the case.
- double kSuccessThreshold = std::numeric_limits<double>::max();
+ double kSuccessThreshold = std::numeric_limits<double>::max();
// Find the first possible solution for R, t corresponding to:
// Betas = [b00 b01 b11 b02 b12 b22 b03 b13 b23 b33]
@@ -563,7 +570,7 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
if (b4(0) < 0) {
b4 = -b4;
}
- b4(0) = std::sqrt(b4(0));
+ b4(0) = std::sqrt(b4(0));
betas << b4(0), b4(1) / b4(0), b4(2) / b4(0), b4(3) / b4(0);
ComputePointsCoordinatesInCameraFrame(alphas, betas, u2, &X_camera);
AbsoluteOrientation(X_world, X_camera, &Rs[0], &ts[0]);
@@ -669,12 +676,12 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
// TODO(julien): Improve the solutions with non-linear refinement.
return true;
}
-
+
/*
-
+
Straight from the paper:
http://www.diegm.uniud.it/fusiello/papers/3dimpvt12-b.pdf
-
+
function [R T] = ppnp(P,S,tol)
% input
% P : matrix (nx3) image coordinates in camera reference [u v 1]
@@ -708,33 +715,34 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
end
T = -R*c;
end
-
+
*/
// TODO(keir): Re-do all the variable names and add comments matching the paper.
// This implementation has too much of the terseness of the original. On the
// other hand, it did work on the first try.
-bool EuclideanResectionPPnP(const Mat2X &x_camera,
- const Mat3X &X_world,
- Mat3 *R, Vec3 *t) {
+bool EuclideanResectionPPnP(const Mat2X& x_camera,
+ const Mat3X& X_world,
+ Mat3* R,
+ Vec3* t) {
int n = x_camera.cols();
Mat Z = Mat::Zero(n, n);
Vec e = Vec::Ones(n);
Mat A = Mat::Identity(n, n) - (e * e.transpose() / n);
Vec II = e / n;
-
+
Mat P(n, 3);
P.col(0) = x_camera.row(0);
P.col(1) = x_camera.row(1);
P.col(2).setConstant(1.0);
-
+
Mat S = X_world.transpose();
-
+
double error = std::numeric_limits<double>::infinity();
Mat E_old = 1000 * Mat::Ones(n, 3);
-
+
Vec3 c;
Mat E(n, 3);
-
+
int iteration = 0;
double tolerance = 1e-5;
// TODO(keir): The limit of 100 can probably be reduced, but this will require
@@ -748,20 +756,21 @@ bool EuclideanResectionPPnP(const Mat2X &x_camera,
s << 1, 1, (U * VT).determinant();
*R = U * s.asDiagonal() * VT;
Mat PR = P * *R; // n x 3
- c = (S - Z*PR).transpose() * II;
- Mat Y = S - e*c.transpose(); // n x 3
- Vec Zmindiag = (PR * Y.transpose()).diagonal()
- .cwiseQuotient(P.rowwise().squaredNorm());
+ c = (S - Z * PR).transpose() * II;
+ Mat Y = S - e * c.transpose(); // n x 3
+ Vec Zmindiag = (PR * Y.transpose())
+ .diagonal()
+ .cwiseQuotient(P.rowwise().squaredNorm());
for (int i = 0; i < n; ++i) {
Zmindiag[i] = std::max(Zmindiag[i], 0.0);
}
Z = Zmindiag.asDiagonal();
- E = Y - Z*PR;
+ E = Y - Z * PR;
error = (E - E_old).norm();
LG << "PPnP error(" << (iteration++) << "): " << error;
E_old = E;
}
- *t = -*R*c;
+ *t = -*R * c;
// TODO(keir): Figure out what the failure cases are. Is it too many
// iterations? Spend some time going through the math figuring out if there
@@ -769,6 +778,5 @@ bool EuclideanResectionPPnP(const Mat2X &x_camera,
return true;
}
-
-} // namespace resection
+} // namespace euclidean_resection
} // namespace libmv
diff --git a/intern/libmv/libmv/multiview/euclidean_resection.h b/intern/libmv/libmv/multiview/euclidean_resection.h
index 28eae92611c..3c4c3979ff6 100644
--- a/intern/libmv/libmv/multiview/euclidean_resection.h
+++ b/intern/libmv/libmv/multiview/euclidean_resection.h
@@ -21,8 +21,8 @@
#ifndef LIBMV_MULTIVIEW_EUCLIDEAN_RESECTION_H_
#define LIBMV_MULTIVIEW_EUCLIDEAN_RESECTION_H_
-#include "libmv/numeric/numeric.h"
#include "libmv/multiview/projection.h"
+#include "libmv/numeric/numeric.h"
namespace libmv {
namespace euclidean_resection {
@@ -33,7 +33,7 @@ enum ResectionMethod {
// The "EPnP" algorithm by Lepetit et al.
// http://cvlab.epfl.ch/~lepetit/papers/lepetit_ijcv08.pdf
RESECTION_EPNP,
-
+
// The Procrustes PNP algorithm ("PPnP")
// http://www.diegm.uniud.it/fusiello/papers/3dimpvt12-b.pdf
RESECTION_PPNP
@@ -50,9 +50,10 @@ enum ResectionMethod {
* \param t Solution for the camera translation vector
* \param method The resection method to use.
*/
-bool EuclideanResection(const Mat2X &x_camera,
- const Mat3X &X_world,
- Mat3 *R, Vec3 *t,
+bool EuclideanResection(const Mat2X& x_camera,
+ const Mat3X& X_world,
+ Mat3* R,
+ Vec3* t,
ResectionMethod method = RESECTION_EPNP);
/**
@@ -68,10 +69,11 @@ bool EuclideanResection(const Mat2X &x_camera,
* \param t Solution for the camera translation vector
* \param method Resection method
*/
-bool EuclideanResection(const Mat &x_image,
- const Mat3X &X_world,
- const Mat3 &K,
- Mat3 *R, Vec3 *t,
+bool EuclideanResection(const Mat& x_image,
+ const Mat3X& X_world,
+ const Mat3& K,
+ Mat3* R,
+ Vec3* t,
ResectionMethod method = RESECTION_EPNP);
/**
@@ -84,10 +86,7 @@ bool EuclideanResection(const Mat &x_image,
* Horn, Hilden, "Closed-form solution of absolute orientation using
* orthonormal matrices"
*/
-void AbsoluteOrientation(const Mat3X &X,
- const Mat3X &Xp,
- Mat3 *R,
- Vec3 *t);
+void AbsoluteOrientation(const Mat3X& X, const Mat3X& Xp, Mat3* R, Vec3* t);
/**
* Computes the extrinsic parameters, R and t for a calibrated camera from 4 or
@@ -102,9 +101,10 @@ void AbsoluteOrientation(const Mat3X &X,
* This is the algorithm described in: "Linear Pose Estimation from Points or
* Lines", by Ansar, A. and Daniilidis, PAMI 2003. vol. 25, no. 5.
*/
-void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
- const Mat3X &X_world,
- Mat3 *R, Vec3 *t);
+void EuclideanResectionAnsarDaniilidis(const Mat2X& x_camera,
+ const Mat3X& X_world,
+ Mat3* R,
+ Vec3* t);
/**
* Computes the extrinsic parameters, R and t for a calibrated camera from 4 or
* more 3D points and their images.
@@ -120,9 +120,10 @@ void EuclideanResectionAnsarDaniilidis(const Mat2X &x_camera,
* and F. Moreno-Noguer and P. Fua, IJCV 2009. vol. 81, no. 2
* \note: the non-linear optimization is not implemented here.
*/
-bool EuclideanResectionEPnP(const Mat2X &x_camera,
- const Mat3X &X_world,
- Mat3 *R, Vec3 *t);
+bool EuclideanResectionEPnP(const Mat2X& x_camera,
+ const Mat3X& X_world,
+ Mat3* R,
+ Vec3* t);
/**
* Computes the extrinsic parameters, R and t for a calibrated camera from 4 or
@@ -137,12 +138,12 @@ bool EuclideanResectionEPnP(const Mat2X &x_camera,
* Straight from the paper:
* http://www.diegm.uniud.it/fusiello/papers/3dimpvt12-b.pdf
*/
-bool EuclideanResectionPPnP(const Mat2X &x_camera,
- const Mat3X &X_world,
- Mat3 *R, Vec3 *t);
+bool EuclideanResectionPPnP(const Mat2X& x_camera,
+ const Mat3X& X_world,
+ Mat3* R,
+ Vec3* t);
} // namespace euclidean_resection
} // namespace libmv
-
#endif /* LIBMV_MULTIVIEW_EUCLIDEAN_RESECTION_H_ */
diff --git a/intern/libmv/libmv/multiview/euclidean_resection_test.cc b/intern/libmv/libmv/multiview/euclidean_resection_test.cc
index 378837d3d2d..3bb8e6e1710 100644
--- a/intern/libmv/libmv/multiview/euclidean_resection_test.cc
+++ b/intern/libmv/libmv/multiview/euclidean_resection_test.cc
@@ -19,9 +19,9 @@
// IN THE SOFTWARE.
#include "libmv/multiview/euclidean_resection.h"
-#include "libmv/numeric/numeric.h"
#include "libmv/logging/logging.h"
#include "libmv/multiview/projection.h"
+#include "libmv/numeric/numeric.h"
#include "testing/testing.h"
using namespace libmv::euclidean_resection;
@@ -33,10 +33,10 @@ static void CreateCameraSystem(const Mat3& KK,
const Vec& X_distances,
const Mat3& R_input,
const Vec3& T_input,
- Mat2X *x_camera,
- Mat3X *X_world,
- Mat3 *R_expected,
- Vec3 *T_expected) {
+ Mat2X* x_camera,
+ Mat3X* X_world,
+ Mat3* R_expected,
+ Vec3* T_expected) {
int num_points = x_image.cols();
Mat3X x_unit_cam(3, num_points);
@@ -76,9 +76,9 @@ TEST(AbsoluteOrientation, QuaternionSolution) {
// Create a random translation and rotation.
Mat3 R_input;
- R_input = Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ())
- * Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitY())
- * Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ());
+ R_input = Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ()) *
+ Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitY()) *
+ Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ());
Vec3 t_input;
t_input.setRandom();
@@ -109,26 +109,29 @@ TEST(EuclideanResection, Points4KnownImagePointsRandomTranslationRotation) {
image_dimensions << 1600, 1200;
Mat3 KK;
+ // clang-format off
KK << 2796, 0, 804,
0 , 2796, 641,
0, 0, 1;
+ // clang-format on
// The real image points.
int num_points = 4;
Mat3X x_image(3, num_points);
+ // clang-format off
x_image << 1164.06, 734.948, 749.599, 430.727,
681.386, 844.59, 496.315, 580.775,
1, 1, 1, 1;
-
+ // clang-format on
// A vector of the 4 distances to the 3D points.
Vec X_distances = 100 * Vec::Random(num_points).array().abs();
// Create the random camera motion R and t that resection should recover.
Mat3 R_input;
- R_input = Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ())
- * Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitY())
- * Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ());
+ R_input = Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ()) *
+ Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitY()) *
+ Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ());
Vec3 T_input;
T_input.setRandom();
@@ -140,15 +143,21 @@ TEST(EuclideanResection, Points4KnownImagePointsRandomTranslationRotation) {
Vec3 T_expected;
Mat3X X_world;
Mat2X x_camera;
- CreateCameraSystem(KK, x_image, X_distances, R_input, T_input,
- &x_camera, &X_world, &R_expected, &T_expected);
+ CreateCameraSystem(KK,
+ x_image,
+ X_distances,
+ R_input,
+ T_input,
+ &x_camera,
+ &X_world,
+ &R_expected,
+ &T_expected);
// Finally, run the code under test.
Mat3 R_output;
Vec3 T_output;
- EuclideanResection(x_camera, X_world,
- &R_output, &T_output,
- RESECTION_ANSAR_DANIILIDIS);
+ EuclideanResection(
+ x_camera, X_world, &R_output, &T_output, RESECTION_ANSAR_DANIILIDIS);
EXPECT_MATRIX_NEAR(T_output, T_expected, 1e-5);
EXPECT_MATRIX_NEAR(R_output, R_expected, 1e-7);
@@ -173,9 +182,11 @@ TEST(EuclideanResection, Points4KnownImagePointsRandomTranslationRotation) {
// TODO(jmichot): Reduce the code duplication here with the code above.
TEST(EuclideanResection, Points6AllRandomInput) {
Mat3 KK;
+ // clang-format off
KK << 2796, 0, 804,
0 , 2796, 641,
0, 0, 1;
+ // clang-format on
// Create random image points for a 1600x1200 image.
int w = 1600;
@@ -192,9 +203,9 @@ TEST(EuclideanResection, Points6AllRandomInput) {
// Create the random camera motion R and t that resection should recover.
Mat3 R_input;
- R_input = Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ())
- * Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitY())
- * Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ());
+ R_input = Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ()) *
+ Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitY()) *
+ Eigen::AngleAxisd(rand(), Eigen::Vector3d::UnitZ());
Vec3 T_input;
T_input.setRandom();
@@ -204,33 +215,36 @@ TEST(EuclideanResection, Points6AllRandomInput) {
Mat3 R_expected;
Vec3 T_expected;
Mat3X X_world;
- CreateCameraSystem(KK, x_image, X_distances, R_input, T_input,
- &x_camera, &X_world, &R_expected, &T_expected);
+ CreateCameraSystem(KK,
+ x_image,
+ X_distances,
+ R_input,
+ T_input,
+ &x_camera,
+ &X_world,
+ &R_expected,
+ &T_expected);
// Test each of the resection methods.
{
Mat3 R_output;
Vec3 T_output;
- EuclideanResection(x_camera, X_world,
- &R_output, &T_output,
- RESECTION_ANSAR_DANIILIDIS);
+ EuclideanResection(
+ x_camera, X_world, &R_output, &T_output, RESECTION_ANSAR_DANIILIDIS);
EXPECT_MATRIX_NEAR(T_output, T_expected, 1e-5);
EXPECT_MATRIX_NEAR(R_output, R_expected, 1e-7);
}
{
Mat3 R_output;
Vec3 T_output;
- EuclideanResection(x_camera, X_world,
- &R_output, &T_output,
- RESECTION_EPNP);
+ EuclideanResection(x_camera, X_world, &R_output, &T_output, RESECTION_EPNP);
EXPECT_MATRIX_NEAR(T_output, T_expected, 1e-5);
EXPECT_MATRIX_NEAR(R_output, R_expected, 1e-7);
}
{
Mat3 R_output;
Vec3 T_output;
- EuclideanResection(x_image, X_world, KK,
- &R_output, &T_output);
+ EuclideanResection(x_image, X_world, KK, &R_output, &T_output);
EXPECT_MATRIX_NEAR(T_output, T_expected, 1e-5);
EXPECT_MATRIX_NEAR(R_output, R_expected, 1e-7);
}
diff --git a/intern/libmv/libmv/multiview/fundamental.cc b/intern/libmv/libmv/multiview/fundamental.cc
index ea8594c8cc0..c8c94ecd7bb 100644
--- a/intern/libmv/libmv/multiview/fundamental.cc
+++ b/intern/libmv/libmv/multiview/fundamental.cc
@@ -22,15 +22,15 @@
#include "ceres/ceres.h"
#include "libmv/logging/logging.h"
-#include "libmv/numeric/numeric.h"
-#include "libmv/numeric/poly.h"
#include "libmv/multiview/conditioning.h"
#include "libmv/multiview/projection.h"
#include "libmv/multiview/triangulation.h"
+#include "libmv/numeric/numeric.h"
+#include "libmv/numeric/poly.h"
namespace libmv {
-static void EliminateRow(const Mat34 &P, int row, Mat *X) {
+static void EliminateRow(const Mat34& P, int row, Mat* X) {
X->resize(2, 4);
int first_row = (row + 1) % 3;
@@ -42,7 +42,7 @@ static void EliminateRow(const Mat34 &P, int row, Mat *X) {
}
}
-void ProjectionsFromFundamental(const Mat3 &F, Mat34 *P1, Mat34 *P2) {
+void ProjectionsFromFundamental(const Mat3& F, Mat34* P1, Mat34* P2) {
*P1 << Mat3::Identity(), Vec3::Zero();
Vec3 e2;
Mat3 Ft = F.transpose();
@@ -51,7 +51,7 @@ void ProjectionsFromFundamental(const Mat3 &F, Mat34 *P1, Mat34 *P2) {
}
// Addapted from vgg_F_from_P.
-void FundamentalFromProjections(const Mat34 &P1, const Mat34 &P2, Mat3 *F) {
+void FundamentalFromProjections(const Mat34& P1, const Mat34& P2, Mat3* F) {
Mat X[3];
Mat Y[3];
Mat XY;
@@ -71,7 +71,7 @@ void FundamentalFromProjections(const Mat34 &P1, const Mat34 &P2, Mat3 *F) {
// HZ 11.1 pag.279 (x1 = x, x2 = x')
// http://www.cs.unc.edu/~marc/tutorial/node54.html
-static double EightPointSolver(const Mat &x1, const Mat &x2, Mat3 *F) {
+static double EightPointSolver(const Mat& x1, const Mat& x2, Mat3* F) {
DCHECK_EQ(x1.rows(), 2);
DCHECK_GE(x1.cols(), 8);
DCHECK_EQ(x1.rows(), x2.rows());
@@ -98,7 +98,7 @@ static double EightPointSolver(const Mat &x1, const Mat &x2, Mat3 *F) {
}
// HZ 11.1.1 pag.280
-void EnforceFundamentalRank2Constraint(Mat3 *F) {
+void EnforceFundamentalRank2Constraint(Mat3* F) {
Eigen::JacobiSVD<Mat3> USV(*F, Eigen::ComputeFullU | Eigen::ComputeFullV);
Vec3 d = USV.singularValues();
d(2) = 0.0;
@@ -106,9 +106,7 @@ void EnforceFundamentalRank2Constraint(Mat3 *F) {
}
// HZ 11.2 pag.281 (x1 = x, x2 = x')
-double NormalizedEightPointSolver(const Mat &x1,
- const Mat &x2,
- Mat3 *F) {
+double NormalizedEightPointSolver(const Mat& x1, const Mat& x2, Mat3* F) {
DCHECK_EQ(x1.rows(), 2);
DCHECK_GE(x1.cols(), 8);
DCHECK_EQ(x1.rows(), x2.rows());
@@ -135,9 +133,9 @@ double NormalizedEightPointSolver(const Mat &x1,
// Seven-point algorithm.
// http://www.cs.unc.edu/~marc/tutorial/node55.html
-double FundamentalFrom7CorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- std::vector<Mat3> *F) {
+double FundamentalFrom7CorrespondencesLinear(const Mat& x1,
+ const Mat& x2,
+ std::vector<Mat3>* F) {
DCHECK_EQ(x1.rows(), 2);
DCHECK_EQ(x1.cols(), 7);
DCHECK_EQ(x1.rows(), x2.rows());
@@ -169,25 +167,29 @@ double FundamentalFrom7CorrespondencesLinear(const Mat &x1,
// Then, use the condition det(F) = 0 to determine F. In other words, solve
// det(F1 + a*F2) = 0 for a.
- double a = F1(0, 0), j = F2(0, 0),
- b = F1(0, 1), k = F2(0, 1),
- c = F1(0, 2), l = F2(0, 2),
- d = F1(1, 0), m = F2(1, 0),
- e = F1(1, 1), n = F2(1, 1),
- f = F1(1, 2), o = F2(1, 2),
- g = F1(2, 0), p = F2(2, 0),
- h = F1(2, 1), q = F2(2, 1),
- i = F1(2, 2), r = F2(2, 2);
+ double a = F1(0, 0), j = F2(0, 0);
+ double b = F1(0, 1), k = F2(0, 1);
+ double c = F1(0, 2), l = F2(0, 2);
+ double d = F1(1, 0), m = F2(1, 0);
+ double e = F1(1, 1), n = F2(1, 1);
+ double f = F1(1, 2), o = F2(1, 2);
+ double g = F1(2, 0), p = F2(2, 0);
+ double h = F1(2, 1), q = F2(2, 1);
+ double i = F1(2, 2), r = F2(2, 2);
// Run fundamental_7point_coeffs.py to get the below coefficients.
// The coefficients are in ascending powers of alpha, i.e. P[N]*x^N.
double P[4] = {
- a*e*i + b*f*g + c*d*h - a*f*h - b*d*i - c*e*g,
- a*e*r + a*i*n + b*f*p + b*g*o + c*d*q + c*h*m + d*h*l + e*i*j + f*g*k -
- a*f*q - a*h*o - b*d*r - b*i*m - c*e*p - c*g*n - d*i*k - e*g*l - f*h*j,
- a*n*r + b*o*p + c*m*q + d*l*q + e*j*r + f*k*p + g*k*o + h*l*m + i*j*n -
- a*o*q - b*m*r - c*n*p - d*k*r - e*l*p - f*j*q - g*l*n - h*j*o - i*k*m,
- j*n*r + k*o*p + l*m*q - j*o*q - k*m*r - l*n*p,
+ a * e * i + b * f * g + c * d * h - a * f * h - b * d * i - c * e * g,
+ a * e * r + a * i * n + b * f * p + b * g * o + c * d * q + c * h * m +
+ d * h * l + e * i * j + f * g * k - a * f * q - a * h * o -
+ b * d * r - b * i * m - c * e * p - c * g * n - d * i * k -
+ e * g * l - f * h * j,
+ a * n * r + b * o * p + c * m * q + d * l * q + e * j * r + f * k * p +
+ g * k * o + h * l * m + i * j * n - a * o * q - b * m * r -
+ c * n * p - d * k * r - e * l * p - f * j * q - g * l * n -
+ h * j * o - i * k * m,
+ j * n * r + k * o * p + l * m * q - j * o * q - k * m * r - l * n * p,
};
// Solve for the roots of P[3]*x^3 + P[2]*x^2 + P[1]*x + P[0] = 0.
@@ -195,15 +197,15 @@ double FundamentalFrom7CorrespondencesLinear(const Mat &x1,
int num_roots = SolveCubicPolynomial(P, roots);
// Build the fundamental matrix for each solution.
- for (int kk = 0; kk < num_roots; ++kk) {
+ for (int kk = 0; kk < num_roots; ++kk) {
F->push_back(F1 + roots[kk] * F2);
}
return s;
}
-double FundamentalFromCorrespondences7Point(const Mat &x1,
- const Mat &x2,
- std::vector<Mat3> *F) {
+double FundamentalFromCorrespondences7Point(const Mat& x1,
+ const Mat& x2,
+ std::vector<Mat3>* F) {
DCHECK_EQ(x1.rows(), 2);
DCHECK_GE(x1.cols(), 7);
DCHECK_EQ(x1.rows(), x2.rows());
@@ -218,25 +220,25 @@ double FundamentalFromCorrespondences7Point(const Mat &x1,
ApplyTransformationToPoints(x2, T2, &x2_normalized);
// Estimate the fundamental matrix.
- double smaller_singular_value =
- FundamentalFrom7CorrespondencesLinear(x1_normalized, x2_normalized, &(*F));
+ double smaller_singular_value = FundamentalFrom7CorrespondencesLinear(
+ x1_normalized, x2_normalized, &(*F));
for (int k = 0; k < F->size(); ++k) {
- Mat3 & Fmat = (*F)[k];
+ Mat3& Fmat = (*F)[k];
// Denormalize the fundamental matrix.
Fmat = T2.transpose() * Fmat * T1;
}
return smaller_singular_value;
}
-void NormalizeFundamental(const Mat3 &F, Mat3 *F_normalized) {
+void NormalizeFundamental(const Mat3& F, Mat3* F_normalized) {
*F_normalized = F / FrobeniusNorm(F);
if ((*F_normalized)(2, 2) < 0) {
*F_normalized *= -1;
}
}
-double SampsonDistance(const Mat &F, const Vec2 &x1, const Vec2 &x2) {
+double SampsonDistance(const Mat& F, const Vec2& x1, const Vec2& x2) {
Vec3 x(x1(0), x1(1), 1.0);
Vec3 y(x2(0), x2(1), 1.0);
@@ -244,11 +246,11 @@ double SampsonDistance(const Mat &F, const Vec2 &x1, const Vec2 &x2) {
Vec3 Ft_y = F.transpose() * y;
double y_F_x = y.dot(F_x);
- return Square(y_F_x) / ( F_x.head<2>().squaredNorm()
- + Ft_y.head<2>().squaredNorm());
+ return Square(y_F_x) /
+ (F_x.head<2>().squaredNorm() + Ft_y.head<2>().squaredNorm());
}
-double SymmetricEpipolarDistance(const Mat &F, const Vec2 &x1, const Vec2 &x2) {
+double SymmetricEpipolarDistance(const Mat& F, const Vec2& x1, const Vec2& x2) {
Vec3 x(x1(0), x1(1), 1.0);
Vec3 y(x2(0), x2(1), 1.0);
@@ -256,43 +258,40 @@ double SymmetricEpipolarDistance(const Mat &F, const Vec2 &x1, const Vec2 &x2) {
Vec3 Ft_y = F.transpose() * y;
double y_F_x = y.dot(F_x);
- return Square(y_F_x) * ( 1 / F_x.head<2>().squaredNorm()
- + 1 / Ft_y.head<2>().squaredNorm());
+ return Square(y_F_x) *
+ (1 / F_x.head<2>().squaredNorm() + 1 / Ft_y.head<2>().squaredNorm());
}
// HZ 9.6 pag 257 (formula 9.12)
-void EssentialFromFundamental(const Mat3 &F,
- const Mat3 &K1,
- const Mat3 &K2,
- Mat3 *E) {
+void EssentialFromFundamental(const Mat3& F,
+ const Mat3& K1,
+ const Mat3& K2,
+ Mat3* E) {
*E = K2.transpose() * F * K1;
}
// HZ 9.6 pag 257 (formula 9.12)
// Or http://ai.stanford.edu/~birch/projective/node20.html
-void FundamentalFromEssential(const Mat3 &E,
- const Mat3 &K1,
- const Mat3 &K2,
- Mat3 *F) {
+void FundamentalFromEssential(const Mat3& E,
+ const Mat3& K1,
+ const Mat3& K2,
+ Mat3* F) {
*F = K2.inverse().transpose() * E * K1.inverse();
}
-void RelativeCameraMotion(const Mat3 &R1,
- const Vec3 &t1,
- const Mat3 &R2,
- const Vec3 &t2,
- Mat3 *R,
- Vec3 *t) {
+void RelativeCameraMotion(const Mat3& R1,
+ const Vec3& t1,
+ const Mat3& R2,
+ const Vec3& t2,
+ Mat3* R,
+ Vec3* t) {
*R = R2 * R1.transpose();
*t = t2 - (*R) * t1;
}
// HZ 9.6 pag 257
-void EssentialFromRt(const Mat3 &R1,
- const Vec3 &t1,
- const Mat3 &R2,
- const Vec3 &t2,
- Mat3 *E) {
+void EssentialFromRt(
+ const Mat3& R1, const Vec3& t1, const Mat3& R2, const Vec3& t2, Mat3* E) {
Mat3 R;
Vec3 t;
RelativeCameraMotion(R1, t1, R2, t2, &R, &t);
@@ -301,11 +300,11 @@ void EssentialFromRt(const Mat3 &R1,
}
// HZ 9.6 pag 259 (Result 9.19)
-void MotionFromEssential(const Mat3 &E,
- std::vector<Mat3> *Rs,
- std::vector<Vec3> *ts) {
+void MotionFromEssential(const Mat3& E,
+ std::vector<Mat3>* Rs,
+ std::vector<Vec3>* ts) {
Eigen::JacobiSVD<Mat3> USV(E, Eigen::ComputeFullU | Eigen::ComputeFullV);
- Mat3 U = USV.matrixU();
+ Mat3 U = USV.matrixU();
Mat3 Vt = USV.matrixV().transpose();
// Last column of U is undetermined since d = (a a 0).
@@ -318,9 +317,11 @@ void MotionFromEssential(const Mat3 &E,
}
Mat3 W;
+ // clang-format off
W << 0, -1, 0,
1, 0, 0,
0, 0, 1;
+ // clang-format on
Mat3 U_W_Vt = U * W * Vt;
Mat3 U_Wt_Vt = U * W.transpose() * Vt;
@@ -332,18 +333,18 @@ void MotionFromEssential(const Mat3 &E,
(*Rs)[3] = U_Wt_Vt;
ts->resize(4);
- (*ts)[0] = U.col(2);
+ (*ts)[0] = U.col(2);
(*ts)[1] = -U.col(2);
- (*ts)[2] = U.col(2);
+ (*ts)[2] = U.col(2);
(*ts)[3] = -U.col(2);
}
-int MotionFromEssentialChooseSolution(const std::vector<Mat3> &Rs,
- const std::vector<Vec3> &ts,
- const Mat3 &K1,
- const Vec2 &x1,
- const Mat3 &K2,
- const Vec2 &x2) {
+int MotionFromEssentialChooseSolution(const std::vector<Mat3>& Rs,
+ const std::vector<Vec3>& ts,
+ const Mat3& K1,
+ const Vec2& x1,
+ const Mat3& K2,
+ const Vec2& x2) {
DCHECK_EQ(4, Rs.size());
DCHECK_EQ(4, ts.size());
@@ -354,8 +355,8 @@ int MotionFromEssentialChooseSolution(const std::vector<Mat3> &Rs,
t1.setZero();
P_From_KRt(K1, R1, t1, &P1);
for (int i = 0; i < 4; ++i) {
- const Mat3 &R2 = Rs[i];
- const Vec3 &t2 = ts[i];
+ const Mat3& R2 = Rs[i];
+ const Vec3& t2 = ts[i];
P_From_KRt(K2, R2, t2, &P2);
Vec3 X;
TriangulateDLT(P1, x1, P2, x2, &X);
@@ -369,13 +370,13 @@ int MotionFromEssentialChooseSolution(const std::vector<Mat3> &Rs,
return -1;
}
-bool MotionFromEssentialAndCorrespondence(const Mat3 &E,
- const Mat3 &K1,
- const Vec2 &x1,
- const Mat3 &K2,
- const Vec2 &x2,
- Mat3 *R,
- Vec3 *t) {
+bool MotionFromEssentialAndCorrespondence(const Mat3& E,
+ const Mat3& K1,
+ const Vec2& x1,
+ const Mat3& K2,
+ const Vec2& x2,
+ Mat3* R,
+ Vec3* t) {
std::vector<Mat3> Rs;
std::vector<Vec3> ts;
MotionFromEssential(E, &Rs, &ts);
@@ -389,7 +390,7 @@ bool MotionFromEssentialAndCorrespondence(const Mat3 &E,
}
}
-void FundamentalToEssential(const Mat3 &F, Mat3 *E) {
+void FundamentalToEssential(const Mat3& F, Mat3* E) {
Eigen::JacobiSVD<Mat3> svd(F, Eigen::ComputeFullU | Eigen::ComputeFullV);
// See Hartley & Zisserman page 294, result 11.1, which shows how to get the
@@ -399,8 +400,8 @@ void FundamentalToEssential(const Mat3 &F, Mat3 *E) {
double s = (a + b) / 2.0;
LG << "Initial reconstruction's rotation is non-euclidean by "
- << (((a - b) / std::max(a, b)) * 100) << "%; singular values:"
- << svd.singularValues().transpose();
+ << (((a - b) / std::max(a, b)) * 100)
+ << "%; singular values:" << svd.singularValues().transpose();
Vec3 diag;
diag << s, s, 0;
@@ -410,9 +411,8 @@ void FundamentalToEssential(const Mat3 &F, Mat3 *E) {
// Default settings for fundamental estimation which should be suitable
// for a wide range of use cases.
-EstimateFundamentalOptions::EstimateFundamentalOptions(void) :
- max_num_iterations(50),
- expected_average_symmetric_distance(1e-16) {
+EstimateFundamentalOptions::EstimateFundamentalOptions(void)
+ : max_num_iterations(50), expected_average_symmetric_distance(1e-16) {
}
namespace {
@@ -420,12 +420,11 @@ namespace {
// used for fundamental matrix refinement.
class FundamentalSymmetricEpipolarCostFunctor {
public:
- FundamentalSymmetricEpipolarCostFunctor(const Vec2 &x,
- const Vec2 &y)
- : x_(x), y_(y) {}
+ FundamentalSymmetricEpipolarCostFunctor(const Vec2& x, const Vec2& y)
+ : x_(x), y_(y) {}
- template<typename T>
- bool operator()(const T *fundamental_parameters, T *residuals) const {
+ template <typename T>
+ bool operator()(const T* fundamental_parameters, T* residuals) const {
typedef Eigen::Matrix<T, 3, 3> Mat3;
typedef Eigen::Matrix<T, 3, 1> Vec3;
@@ -454,9 +453,10 @@ class FundamentalSymmetricEpipolarCostFunctor {
// average value.
class TerminationCheckingCallback : public ceres::IterationCallback {
public:
- TerminationCheckingCallback(const Mat &x1, const Mat &x2,
- const EstimateFundamentalOptions &options,
- Mat3 *F)
+ TerminationCheckingCallback(const Mat& x1,
+ const Mat& x2,
+ const EstimateFundamentalOptions& options,
+ Mat3* F)
: options_(options), x1_(x1), x2_(x2), F_(F) {}
virtual ceres::CallbackReturnType operator()(
@@ -469,9 +469,7 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
// Calculate average of symmetric epipolar distance.
double average_distance = 0.0;
for (int i = 0; i < x1_.cols(); i++) {
- average_distance = SymmetricEpipolarDistance(*F_,
- x1_.col(i),
- x2_.col(i));
+ average_distance = SymmetricEpipolarDistance(*F_, x1_.col(i), x2_.col(i));
}
average_distance /= x1_.cols();
@@ -483,19 +481,19 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
}
private:
- const EstimateFundamentalOptions &options_;
- const Mat &x1_;
- const Mat &x2_;
- Mat3 *F_;
+ const EstimateFundamentalOptions& options_;
+ const Mat& x1_;
+ const Mat& x2_;
+ Mat3* F_;
};
} // namespace
/* Fundamental transformation estimation. */
bool EstimateFundamentalFromCorrespondences(
- const Mat &x1,
- const Mat &x2,
- const EstimateFundamentalOptions &options,
- Mat3 *F) {
+ const Mat& x1,
+ const Mat& x2,
+ const EstimateFundamentalOptions& options,
+ Mat3* F) {
// Step 1: Algebraic fundamental estimation.
// Assume algebraic estiation always succeeds,
@@ -506,16 +504,15 @@ bool EstimateFundamentalFromCorrespondences(
// Step 2: Refine matrix using Ceres minimizer.
ceres::Problem problem;
for (int i = 0; i < x1.cols(); i++) {
- FundamentalSymmetricEpipolarCostFunctor
- *fundamental_symmetric_epipolar_cost_function =
- new FundamentalSymmetricEpipolarCostFunctor(x1.col(i),
- x2.col(i));
+ FundamentalSymmetricEpipolarCostFunctor*
+ fundamental_symmetric_epipolar_cost_function =
+ new FundamentalSymmetricEpipolarCostFunctor(x1.col(i), x2.col(i));
problem.AddResidualBlock(
- new ceres::AutoDiffCostFunction<
- FundamentalSymmetricEpipolarCostFunctor,
- 2, // num_residuals
- 9>(fundamental_symmetric_epipolar_cost_function),
+ new ceres::AutoDiffCostFunction<FundamentalSymmetricEpipolarCostFunctor,
+ 2, // num_residuals
+ 9>(
+ fundamental_symmetric_epipolar_cost_function),
NULL,
F->data());
}
diff --git a/intern/libmv/libmv/multiview/fundamental.h b/intern/libmv/libmv/multiview/fundamental.h
index a6c7a6802fe..6d25691c4a3 100644
--- a/intern/libmv/libmv/multiview/fundamental.h
+++ b/intern/libmv/libmv/multiview/fundamental.h
@@ -27,36 +27,34 @@
namespace libmv {
-void ProjectionsFromFundamental(const Mat3 &F, Mat34 *P1, Mat34 *P2);
-void FundamentalFromProjections(const Mat34 &P1, const Mat34 &P2, Mat3 *F);
+void ProjectionsFromFundamental(const Mat3& F, Mat34* P1, Mat34* P2);
+void FundamentalFromProjections(const Mat34& P1, const Mat34& P2, Mat3* F);
/**
* 7 points (minimal case, points coordinates must be normalized before):
*/
-double FundamentalFrom7CorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- std::vector<Mat3> *F);
+double FundamentalFrom7CorrespondencesLinear(const Mat& x1,
+ const Mat& x2,
+ std::vector<Mat3>* F);
/**
* 7 points (points coordinates must be in image space):
*/
-double FundamentalFromCorrespondences7Point(const Mat &x1,
- const Mat &x2,
- std::vector<Mat3> *F);
+double FundamentalFromCorrespondences7Point(const Mat& x1,
+ const Mat& x2,
+ std::vector<Mat3>* F);
/**
* 8 points (points coordinates must be in image space):
*/
-double NormalizedEightPointSolver(const Mat &x1,
- const Mat &x2,
- Mat3 *F);
+double NormalizedEightPointSolver(const Mat& x1, const Mat& x2, Mat3* F);
/**
* Fundamental matrix utility function:
*/
-void EnforceFundamentalRank2Constraint(Mat3 *F);
+void EnforceFundamentalRank2Constraint(Mat3* F);
-void NormalizeFundamental(const Mat3 &F, Mat3 *F_normalized);
+void NormalizeFundamental(const Mat3& F, Mat3* F_normalized);
/**
* Approximate squared reprojection errror.
@@ -64,14 +62,14 @@ void NormalizeFundamental(const Mat3 &F, Mat3 *F_normalized);
* See page 287 of HZ equation 11.9. This avoids triangulating the point,
* relying only on the entries in F.
*/
-double SampsonDistance(const Mat &F, const Vec2 &x1, const Vec2 &x2);
+double SampsonDistance(const Mat& F, const Vec2& x1, const Vec2& x2);
/**
* Calculates the sum of the distances from the points to the epipolar lines.
*
* See page 288 of HZ equation 11.10.
*/
-double SymmetricEpipolarDistance(const Mat &F, const Vec2 &x1, const Vec2 &x2);
+double SymmetricEpipolarDistance(const Mat& F, const Vec2& x1, const Vec2& x2);
/**
* Compute the relative camera motion between two cameras.
@@ -81,32 +79,29 @@ double SymmetricEpipolarDistance(const Mat &F, const Vec2 &x1, const Vec2 &x2);
* If T1 and T2 are the camera motions, the computed relative motion is
* T = T2 T1^{-1}
*/
-void RelativeCameraMotion(const Mat3 &R1,
- const Vec3 &t1,
- const Mat3 &R2,
- const Vec3 &t2,
- Mat3 *R,
- Vec3 *t);
-
-void EssentialFromFundamental(const Mat3 &F,
- const Mat3 &K1,
- const Mat3 &K2,
- Mat3 *E);
-
-void FundamentalFromEssential(const Mat3 &E,
- const Mat3 &K1,
- const Mat3 &K2,
- Mat3 *F);
-
-void EssentialFromRt(const Mat3 &R1,
- const Vec3 &t1,
- const Mat3 &R2,
- const Vec3 &t2,
- Mat3 *E);
-
-void MotionFromEssential(const Mat3 &E,
- std::vector<Mat3> *Rs,
- std::vector<Vec3> *ts);
+void RelativeCameraMotion(const Mat3& R1,
+ const Vec3& t1,
+ const Mat3& R2,
+ const Vec3& t2,
+ Mat3* R,
+ Vec3* t);
+
+void EssentialFromFundamental(const Mat3& F,
+ const Mat3& K1,
+ const Mat3& K2,
+ Mat3* E);
+
+void FundamentalFromEssential(const Mat3& E,
+ const Mat3& K1,
+ const Mat3& K2,
+ Mat3* F);
+
+void EssentialFromRt(
+ const Mat3& R1, const Vec3& t1, const Mat3& R2, const Vec3& t2, Mat3* E);
+
+void MotionFromEssential(const Mat3& E,
+ std::vector<Mat3>* Rs,
+ std::vector<Vec3>* ts);
/**
* Choose one of the four possible motion solutions from an essential matrix.
@@ -117,25 +112,25 @@ void MotionFromEssential(const Mat3 &E,
*
* \return index of the right solution or -1 if no solution.
*/
-int MotionFromEssentialChooseSolution(const std::vector<Mat3> &Rs,
- const std::vector<Vec3> &ts,
- const Mat3 &K1,
- const Vec2 &x1,
- const Mat3 &K2,
- const Vec2 &x2);
-
-bool MotionFromEssentialAndCorrespondence(const Mat3 &E,
- const Mat3 &K1,
- const Vec2 &x1,
- const Mat3 &K2,
- const Vec2 &x2,
- Mat3 *R,
- Vec3 *t);
+int MotionFromEssentialChooseSolution(const std::vector<Mat3>& Rs,
+ const std::vector<Vec3>& ts,
+ const Mat3& K1,
+ const Vec2& x1,
+ const Mat3& K2,
+ const Vec2& x2);
+
+bool MotionFromEssentialAndCorrespondence(const Mat3& E,
+ const Mat3& K1,
+ const Vec2& x1,
+ const Mat3& K2,
+ const Vec2& x2,
+ Mat3* R,
+ Vec3* t);
/**
* Find closest essential matrix E to fundamental F
*/
-void FundamentalToEssential(const Mat3 &F, Mat3 *E);
+void FundamentalToEssential(const Mat3& F, Mat3* E);
/**
* This structure contains options that controls how the fundamental
@@ -170,10 +165,10 @@ struct EstimateFundamentalOptions {
* refinement.
*/
bool EstimateFundamentalFromCorrespondences(
- const Mat &x1,
- const Mat &x2,
- const EstimateFundamentalOptions &options,
- Mat3 *F);
+ const Mat& x1,
+ const Mat& x2,
+ const EstimateFundamentalOptions& options,
+ Mat3* F);
} // namespace libmv
diff --git a/intern/libmv/libmv/multiview/fundamental_test.cc b/intern/libmv/libmv/multiview/fundamental_test.cc
index da0eb449b8f..0ec91ca8d19 100644
--- a/intern/libmv/libmv/multiview/fundamental_test.cc
+++ b/intern/libmv/libmv/multiview/fundamental_test.cc
@@ -34,12 +34,14 @@ using namespace libmv;
TEST(Fundamental, FundamentalFromProjections) {
Mat34 P1_gt, P2_gt;
+ // clang-format off
P1_gt << 1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0;
P2_gt << 1, 1, 1, 3,
0, 2, 0, 3,
0, 1, 1, 0;
+ // clang-format on
Mat3 F_gt;
FundamentalFromProjections(P1_gt, P2_gt, &F_gt);
@@ -55,8 +57,10 @@ TEST(Fundamental, FundamentalFromProjections) {
TEST(Fundamental, PreconditionerFromPoints) {
int n = 4;
Mat points(2, n);
+ // clang-format off
points << 0, 0, 1, 1,
0, 2, 1, 3;
+ // clang-format on
Mat3 T;
PreconditionerFromPoints(points, &T);
@@ -152,8 +156,8 @@ TEST(Fundamental, MotionFromEssentialAndCorrespondence) {
Mat3 R_estimated;
Vec3 t_estimated;
- MotionFromEssentialAndCorrespondence(E, d.K1, x1, d.K2, x2,
- &R_estimated, &t_estimated);
+ MotionFromEssentialAndCorrespondence(
+ E, d.K1, x1, d.K2, x2, &R_estimated, &t_estimated);
EXPECT_LE(FrobeniusDistance(R_estimated, R), 1e-8);
EXPECT_LE(DistanceL2(t_estimated, t), 1e-8);
diff --git a/intern/libmv/libmv/multiview/homography.cc b/intern/libmv/libmv/multiview/homography.cc
index 69177743f94..2db2c0cd3d5 100644
--- a/intern/libmv/libmv/multiview/homography.cc
+++ b/intern/libmv/libmv/multiview/homography.cc
@@ -26,7 +26,7 @@
#include "libmv/multiview/homography_parameterization.h"
namespace libmv {
-/** 2D Homography transformation estimation in the case that points are in
+/** 2D Homography transformation estimation in the case that points are in
* euclidean coordinates.
*
* x = H y
@@ -44,10 +44,7 @@ namespace libmv {
* (-x2*a+x1*d)*y1 + (-x2*b+x1*e)*y2 + -x2*c+x1*f |0|
*/
static bool Homography2DFromCorrespondencesLinearEuc(
- const Mat &x1,
- const Mat &x2,
- Mat3 *H,
- double expected_precision) {
+ const Mat& x1, const Mat& x2, Mat3* H, double expected_precision) {
assert(2 == x1.rows());
assert(4 <= x1.cols());
assert(x1.rows() == x2.rows());
@@ -58,27 +55,27 @@ static bool Homography2DFromCorrespondencesLinearEuc(
Mat b = Mat::Zero(n * 3, 1);
for (int i = 0; i < n; ++i) {
int j = 3 * i;
- L(j, 0) = x1(0, i); // a
- L(j, 1) = x1(1, i); // b
- L(j, 2) = 1.0; // c
+ L(j, 0) = x1(0, i); // a
+ L(j, 1) = x1(1, i); // b
+ L(j, 2) = 1.0; // c
L(j, 6) = -x2(0, i) * x1(0, i); // g
L(j, 7) = -x2(0, i) * x1(1, i); // h
- b(j, 0) = x2(0, i); // i
+ b(j, 0) = x2(0, i); // i
++j;
- L(j, 3) = x1(0, i); // d
- L(j, 4) = x1(1, i); // e
- L(j, 5) = 1.0; // f
+ L(j, 3) = x1(0, i); // d
+ L(j, 4) = x1(1, i); // e
+ L(j, 5) = 1.0; // f
L(j, 6) = -x2(1, i) * x1(0, i); // g
L(j, 7) = -x2(1, i) * x1(1, i); // h
- b(j, 0) = x2(1, i); // i
+ b(j, 0) = x2(1, i); // i
// This ensures better stability
// TODO(julien) make a lite version without this 3rd set
++j;
- L(j, 0) = x2(1, i) * x1(0, i); // a
- L(j, 1) = x2(1, i) * x1(1, i); // b
- L(j, 2) = x2(1, i); // c
+ L(j, 0) = x2(1, i) * x1(0, i); // a
+ L(j, 1) = x2(1, i) * x1(1, i); // b
+ L(j, 2) = x2(1, i); // c
L(j, 3) = -x2(0, i) * x1(0, i); // d
L(j, 4) = -x2(0, i) * x1(1, i); // e
L(j, 5) = -x2(0, i); // f
@@ -86,14 +83,15 @@ static bool Homography2DFromCorrespondencesLinearEuc(
// Solve Lx=B
Vec h = L.fullPivLu().solve(b);
Homography2DNormalizedParameterization<double>::To(h, H);
- if ((L * h).isApprox(b, expected_precision)) {
+ if ((L * h).isApprox(b, expected_precision)) {
return true;
} else {
return false;
}
}
-/** 2D Homography transformation estimation in the case that points are in
+// clang-format off
+/** 2D Homography transformation estimation in the case that points are in
* homogeneous coordinates.
*
* | 0 -x3 x2| |a b c| |y1| -x3*d+x2*g -x3*e+x2*h -x3*f+x2*1 |y1| (-x3*d+x2*g)*y1 (-x3*e+x2*h)*y2 (-x3*f+x2*1)*y3 |0|
@@ -101,13 +99,14 @@ static bool Homography2DFromCorrespondencesLinearEuc(
* |-x2 x1 0| |g h 1| |y3| -x2*a+x1*d -x2*b+x1*e -x2*c+x1*f |y3| (-x2*a+x1*d)*y1 (-x2*b+x1*e)*y2 (-x2*c+x1*f)*y3 |0|
* X = |a b c d e f g h|^t
*/
-bool Homography2DFromCorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- Mat3 *H,
+// clang-format on
+bool Homography2DFromCorrespondencesLinear(const Mat& x1,
+ const Mat& x2,
+ Mat3* H,
double expected_precision) {
if (x1.rows() == 2) {
- return Homography2DFromCorrespondencesLinearEuc(x1, x2, H,
- expected_precision);
+ return Homography2DFromCorrespondencesLinearEuc(
+ x1, x2, H, expected_precision);
}
assert(3 == x1.rows());
assert(4 <= x1.cols());
@@ -122,33 +121,33 @@ bool Homography2DFromCorrespondencesLinear(const Mat &x1,
Mat b = Mat::Zero(n * 3, 1);
for (int i = 0; i < n; ++i) {
int j = 3 * i;
- L(j, 0) = x2(w, i) * x1(x, i); // a
- L(j, 1) = x2(w, i) * x1(y, i); // b
- L(j, 2) = x2(w, i) * x1(w, i); // c
+ L(j, 0) = x2(w, i) * x1(x, i); // a
+ L(j, 1) = x2(w, i) * x1(y, i); // b
+ L(j, 2) = x2(w, i) * x1(w, i); // c
L(j, 6) = -x2(x, i) * x1(x, i); // g
L(j, 7) = -x2(x, i) * x1(y, i); // h
- b(j, 0) = x2(x, i) * x1(w, i);
+ b(j, 0) = x2(x, i) * x1(w, i);
++j;
- L(j, 3) = x2(w, i) * x1(x, i); // d
- L(j, 4) = x2(w, i) * x1(y, i); // e
- L(j, 5) = x2(w, i) * x1(w, i); // f
+ L(j, 3) = x2(w, i) * x1(x, i); // d
+ L(j, 4) = x2(w, i) * x1(y, i); // e
+ L(j, 5) = x2(w, i) * x1(w, i); // f
L(j, 6) = -x2(y, i) * x1(x, i); // g
L(j, 7) = -x2(y, i) * x1(y, i); // h
- b(j, 0) = x2(y, i) * x1(w, i);
+ b(j, 0) = x2(y, i) * x1(w, i);
// This ensures better stability
++j;
- L(j, 0) = x2(y, i) * x1(x, i); // a
- L(j, 1) = x2(y, i) * x1(y, i); // b
- L(j, 2) = x2(y, i) * x1(w, i); // c
+ L(j, 0) = x2(y, i) * x1(x, i); // a
+ L(j, 1) = x2(y, i) * x1(y, i); // b
+ L(j, 2) = x2(y, i) * x1(w, i); // c
L(j, 3) = -x2(x, i) * x1(x, i); // d
L(j, 4) = -x2(x, i) * x1(y, i); // e
L(j, 5) = -x2(x, i) * x1(w, i); // f
}
// Solve Lx=B
Vec h = L.fullPivLu().solve(b);
- if ((L * h).isApprox(b, expected_precision)) {
+ if ((L * h).isApprox(b, expected_precision)) {
Homography2DNormalizedParameterization<double>::To(h, H);
return true;
} else {
@@ -158,32 +157,30 @@ bool Homography2DFromCorrespondencesLinear(const Mat &x1,
// Default settings for homography estimation which should be suitable
// for a wide range of use cases.
-EstimateHomographyOptions::EstimateHomographyOptions(void) :
- use_normalization(true),
- max_num_iterations(50),
- expected_average_symmetric_distance(1e-16) {
+EstimateHomographyOptions::EstimateHomographyOptions(void)
+ : use_normalization(true),
+ max_num_iterations(50),
+ expected_average_symmetric_distance(1e-16) {
}
namespace {
-void GetNormalizedPoints(const Mat &original_points,
- Mat *normalized_points,
- Mat3 *normalization_matrix) {
+void GetNormalizedPoints(const Mat& original_points,
+ Mat* normalized_points,
+ Mat3* normalization_matrix) {
IsotropicPreconditionerFromPoints(original_points, normalization_matrix);
- ApplyTransformationToPoints(original_points,
- *normalization_matrix,
- normalized_points);
+ ApplyTransformationToPoints(
+ original_points, *normalization_matrix, normalized_points);
}
// Cost functor which computes symmetric geometric distance
// used for homography matrix refinement.
class HomographySymmetricGeometricCostFunctor {
public:
- HomographySymmetricGeometricCostFunctor(const Vec2 &x,
- const Vec2 &y)
- : x_(x), y_(y) { }
+ HomographySymmetricGeometricCostFunctor(const Vec2& x, const Vec2& y)
+ : x_(x), y_(y) {}
- template<typename T>
- bool operator()(const T *homography_parameters, T *residuals) const {
+ template <typename T>
+ bool operator()(const T* homography_parameters, T* residuals) const {
typedef Eigen::Matrix<T, 3, 3> Mat3;
typedef Eigen::Matrix<T, 3, 1> Vec3;
@@ -221,9 +218,10 @@ class HomographySymmetricGeometricCostFunctor {
// average value.
class TerminationCheckingCallback : public ceres::IterationCallback {
public:
- TerminationCheckingCallback(const Mat &x1, const Mat &x2,
- const EstimateHomographyOptions &options,
- Mat3 *H)
+ TerminationCheckingCallback(const Mat& x1,
+ const Mat& x2,
+ const EstimateHomographyOptions& options,
+ Mat3* H)
: options_(options), x1_(x1), x2_(x2), H_(H) {}
virtual ceres::CallbackReturnType operator()(
@@ -236,9 +234,8 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
// Calculate average of symmetric geometric distance.
double average_distance = 0.0;
for (int i = 0; i < x1_.cols(); i++) {
- average_distance = SymmetricGeometricDistance(*H_,
- x1_.col(i),
- x2_.col(i));
+ average_distance =
+ SymmetricGeometricDistance(*H_, x1_.col(i), x2_.col(i));
}
average_distance /= x1_.cols();
@@ -250,10 +247,10 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
}
private:
- const EstimateHomographyOptions &options_;
- const Mat &x1_;
- const Mat &x2_;
- Mat3 *H_;
+ const EstimateHomographyOptions& options_;
+ const Mat& x1_;
+ const Mat& x2_;
+ Mat3* H_;
};
} // namespace
@@ -261,10 +258,10 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
* euclidean coordinates.
*/
bool EstimateHomography2DFromCorrespondences(
- const Mat &x1,
- const Mat &x2,
- const EstimateHomographyOptions &options,
- Mat3 *H) {
+ const Mat& x1,
+ const Mat& x2,
+ const EstimateHomographyOptions& options,
+ Mat3* H) {
// TODO(sergey): Support homogenous coordinates, not just euclidean.
assert(2 == x1.rows());
@@ -272,8 +269,7 @@ bool EstimateHomography2DFromCorrespondences(
assert(x1.rows() == x2.rows());
assert(x1.cols() == x2.cols());
- Mat3 T1 = Mat3::Identity(),
- T2 = Mat3::Identity();
+ Mat3 T1 = Mat3::Identity(), T2 = Mat3::Identity();
// Step 1: Algebraic homography estimation.
Mat x1_normalized, x2_normalized;
@@ -300,16 +296,15 @@ bool EstimateHomography2DFromCorrespondences(
// Step 2: Refine matrix using Ceres minimizer.
ceres::Problem problem;
for (int i = 0; i < x1.cols(); i++) {
- HomographySymmetricGeometricCostFunctor
- *homography_symmetric_geometric_cost_function =
- new HomographySymmetricGeometricCostFunctor(x1.col(i),
- x2.col(i));
+ HomographySymmetricGeometricCostFunctor*
+ homography_symmetric_geometric_cost_function =
+ new HomographySymmetricGeometricCostFunctor(x1.col(i), x2.col(i));
problem.AddResidualBlock(
- new ceres::AutoDiffCostFunction<
- HomographySymmetricGeometricCostFunctor,
- 4, // num_residuals
- 9>(homography_symmetric_geometric_cost_function),
+ new ceres::AutoDiffCostFunction<HomographySymmetricGeometricCostFunctor,
+ 4, // num_residuals
+ 9>(
+ homography_symmetric_geometric_cost_function),
NULL,
H->data());
}
@@ -335,15 +330,16 @@ bool EstimateHomography2DFromCorrespondences(
return summary.IsSolutionUsable();
}
+// clang-format off
/**
* x2 ~ A * x1
* x2^t * Hi * A *x1 = 0
- * H1 = H2 = H3 =
+ * H1 = H2 = H3 =
* | 0 0 0 1| |-x2w| |0 0 0 0| | 0 | | 0 0 1 0| |-x2z|
* | 0 0 0 0| -> | 0 | |0 0 1 0| -> |-x2z| | 0 0 0 0| -> | 0 |
* | 0 0 0 0| | 0 | |0-1 0 0| | x2y| |-1 0 0 0| | x2x|
* |-1 0 0 0| | x2x| |0 0 0 0| | 0 | | 0 0 0 0| | 0 |
- * H4 = H5 = H6 =
+ * H4 = H5 = H6 =
* |0 0 0 0| | 0 | | 0 1 0 0| |-x2y| |0 0 0 0| | 0 |
* |0 0 0 1| -> |-x2w| |-1 0 0 0| -> | x2x| |0 0 0 0| -> | 0 |
* |0 0 0 0| | 0 | | 0 0 0 0| | 0 | |0 0 0 1| |-x2w|
@@ -361,10 +357,11 @@ bool EstimateHomography2DFromCorrespondences(
* x2^t * H6 * A *x1 = (-x2w*i +x2z*m )*x1x + (-x2w*j +x2z*n )*x1y + (-x2w*k +x2z*o )*x1z + (-x2w*l +x2z*1 )*x1w = 0
*
* X = |a b c d e f g h i j k l m n o|^t
-*/
-bool Homography3DFromCorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- Mat4 *H,
+ */
+// clang-format on
+bool Homography3DFromCorrespondencesLinear(const Mat& x1,
+ const Mat& x2,
+ Mat4* H,
double expected_precision) {
assert(4 == x1.rows());
assert(5 <= x1.cols());
@@ -379,68 +376,68 @@ bool Homography3DFromCorrespondencesLinear(const Mat &x1,
Mat b = Mat::Zero(n * 6, 1);
for (int i = 0; i < n; ++i) {
int j = 6 * i;
- L(j, 0) = -x2(w, i) * x1(x, i); // a
- L(j, 1) = -x2(w, i) * x1(y, i); // b
- L(j, 2) = -x2(w, i) * x1(z, i); // c
- L(j, 3) = -x2(w, i) * x1(w, i); // d
- L(j, 12) = x2(x, i) * x1(x, i); // m
- L(j, 13) = x2(x, i) * x1(y, i); // n
- L(j, 14) = x2(x, i) * x1(z, i); // o
- b(j, 0) = -x2(x, i) * x1(w, i);
+ L(j, 0) = -x2(w, i) * x1(x, i); // a
+ L(j, 1) = -x2(w, i) * x1(y, i); // b
+ L(j, 2) = -x2(w, i) * x1(z, i); // c
+ L(j, 3) = -x2(w, i) * x1(w, i); // d
+ L(j, 12) = x2(x, i) * x1(x, i); // m
+ L(j, 13) = x2(x, i) * x1(y, i); // n
+ L(j, 14) = x2(x, i) * x1(z, i); // o
+ b(j, 0) = -x2(x, i) * x1(w, i);
++j;
- L(j, 4) = -x2(z, i) * x1(x, i); // e
- L(j, 5) = -x2(z, i) * x1(y, i); // f
- L(j, 6) = -x2(z, i) * x1(z, i); // g
- L(j, 7) = -x2(z, i) * x1(w, i); // h
- L(j, 8) = x2(y, i) * x1(x, i); // i
- L(j, 9) = x2(y, i) * x1(y, i); // j
- L(j, 10) = x2(y, i) * x1(z, i); // k
- L(j, 11) = x2(y, i) * x1(w, i); // l
+ L(j, 4) = -x2(z, i) * x1(x, i); // e
+ L(j, 5) = -x2(z, i) * x1(y, i); // f
+ L(j, 6) = -x2(z, i) * x1(z, i); // g
+ L(j, 7) = -x2(z, i) * x1(w, i); // h
+ L(j, 8) = x2(y, i) * x1(x, i); // i
+ L(j, 9) = x2(y, i) * x1(y, i); // j
+ L(j, 10) = x2(y, i) * x1(z, i); // k
+ L(j, 11) = x2(y, i) * x1(w, i); // l
++j;
- L(j, 0) = -x2(z, i) * x1(x, i); // a
- L(j, 1) = -x2(z, i) * x1(y, i); // b
- L(j, 2) = -x2(z, i) * x1(z, i); // c
- L(j, 3) = -x2(z, i) * x1(w, i); // d
- L(j, 8) = x2(x, i) * x1(x, i); // i
- L(j, 9) = x2(x, i) * x1(y, i); // j
- L(j, 10) = x2(x, i) * x1(z, i); // k
- L(j, 11) = x2(x, i) * x1(w, i); // l
+ L(j, 0) = -x2(z, i) * x1(x, i); // a
+ L(j, 1) = -x2(z, i) * x1(y, i); // b
+ L(j, 2) = -x2(z, i) * x1(z, i); // c
+ L(j, 3) = -x2(z, i) * x1(w, i); // d
+ L(j, 8) = x2(x, i) * x1(x, i); // i
+ L(j, 9) = x2(x, i) * x1(y, i); // j
+ L(j, 10) = x2(x, i) * x1(z, i); // k
+ L(j, 11) = x2(x, i) * x1(w, i); // l
++j;
- L(j, 4) = -x2(w, i) * x1(x, i); // e
- L(j, 5) = -x2(w, i) * x1(y, i); // f
- L(j, 6) = -x2(w, i) * x1(z, i); // g
- L(j, 7) = -x2(w, i) * x1(w, i); // h
- L(j, 12) = x2(y, i) * x1(x, i); // m
- L(j, 13) = x2(y, i) * x1(y, i); // n
- L(j, 14) = x2(y, i) * x1(z, i); // o
- b(j, 0) = -x2(y, i) * x1(w, i);
+ L(j, 4) = -x2(w, i) * x1(x, i); // e
+ L(j, 5) = -x2(w, i) * x1(y, i); // f
+ L(j, 6) = -x2(w, i) * x1(z, i); // g
+ L(j, 7) = -x2(w, i) * x1(w, i); // h
+ L(j, 12) = x2(y, i) * x1(x, i); // m
+ L(j, 13) = x2(y, i) * x1(y, i); // n
+ L(j, 14) = x2(y, i) * x1(z, i); // o
+ b(j, 0) = -x2(y, i) * x1(w, i);
++j;
L(j, 0) = -x2(y, i) * x1(x, i); // a
L(j, 1) = -x2(y, i) * x1(y, i); // b
L(j, 2) = -x2(y, i) * x1(z, i); // c
L(j, 3) = -x2(y, i) * x1(w, i); // d
- L(j, 4) = x2(x, i) * x1(x, i); // e
- L(j, 5) = x2(x, i) * x1(y, i); // f
- L(j, 6) = x2(x, i) * x1(z, i); // g
- L(j, 7) = x2(x, i) * x1(w, i); // h
+ L(j, 4) = x2(x, i) * x1(x, i); // e
+ L(j, 5) = x2(x, i) * x1(y, i); // f
+ L(j, 6) = x2(x, i) * x1(z, i); // g
+ L(j, 7) = x2(x, i) * x1(w, i); // h
++j;
- L(j, 8) = -x2(w, i) * x1(x, i); // i
- L(j, 9) = -x2(w, i) * x1(y, i); // j
+ L(j, 8) = -x2(w, i) * x1(x, i); // i
+ L(j, 9) = -x2(w, i) * x1(y, i); // j
L(j, 10) = -x2(w, i) * x1(z, i); // k
L(j, 11) = -x2(w, i) * x1(w, i); // l
- L(j, 12) = x2(z, i) * x1(x, i); // m
- L(j, 13) = x2(z, i) * x1(y, i); // n
- L(j, 14) = x2(z, i) * x1(z, i); // o
- b(j, 0) = -x2(z, i) * x1(w, i);
+ L(j, 12) = x2(z, i) * x1(x, i); // m
+ L(j, 13) = x2(z, i) * x1(y, i); // n
+ L(j, 14) = x2(z, i) * x1(z, i); // o
+ b(j, 0) = -x2(z, i) * x1(w, i);
}
// Solve Lx=B
Vec h = L.fullPivLu().solve(b);
- if ((L * h).isApprox(b, expected_precision)) {
+ if ((L * h).isApprox(b, expected_precision)) {
Homography3DNormalizedParameterization<double>::To(h, H);
return true;
} else {
@@ -448,9 +445,9 @@ bool Homography3DFromCorrespondencesLinear(const Mat &x1,
}
}
-double SymmetricGeometricDistance(const Mat3 &H,
- const Vec2 &x1,
- const Vec2 &x2) {
+double SymmetricGeometricDistance(const Mat3& H,
+ const Vec2& x1,
+ const Vec2& x2) {
Vec3 x(x1(0), x1(1), 1.0);
Vec3 y(x2(0), x2(1), 1.0);
diff --git a/intern/libmv/libmv/multiview/homography.h b/intern/libmv/libmv/multiview/homography.h
index a76aa9405a5..0742c6f7c70 100644
--- a/intern/libmv/libmv/multiview/homography.h
+++ b/intern/libmv/libmv/multiview/homography.h
@@ -49,11 +49,11 @@ namespace libmv {
* \return True if the transformation estimation has succeeded.
* \note There must be at least 4 non-colinear points.
*/
-bool Homography2DFromCorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- Mat3 *H,
- double expected_precision =
- EigenDouble::dummy_precision());
+bool Homography2DFromCorrespondencesLinear(
+ const Mat& x1,
+ const Mat& x2,
+ Mat3* H,
+ double expected_precision = EigenDouble::dummy_precision());
/**
* This structure contains options that controls how the homography
@@ -101,10 +101,10 @@ struct EstimateHomographyOptions {
* refinement.
*/
bool EstimateHomography2DFromCorrespondences(
- const Mat &x1,
- const Mat &x2,
- const EstimateHomographyOptions &options,
- Mat3 *H);
+ const Mat& x1,
+ const Mat& x2,
+ const EstimateHomographyOptions& options,
+ Mat3* H);
/**
* 3D Homography transformation estimation.
@@ -129,20 +129,20 @@ bool EstimateHomography2DFromCorrespondences(
* \note Need at least 5 non coplanar points
* \note Points coordinates must be in homogeneous coordinates
*/
-bool Homography3DFromCorrespondencesLinear(const Mat &x1,
- const Mat &x2,
- Mat4 *H,
- double expected_precision =
- EigenDouble::dummy_precision());
+bool Homography3DFromCorrespondencesLinear(
+ const Mat& x1,
+ const Mat& x2,
+ Mat4* H,
+ double expected_precision = EigenDouble::dummy_precision());
/**
* Calculate symmetric geometric cost:
*
* D(H * x1, x2)^2 + D(H^-1 * x2, x1)
*/
-double SymmetricGeometricDistance(const Mat3 &H,
- const Vec2 &x1,
- const Vec2 &x2);
+double SymmetricGeometricDistance(const Mat3& H,
+ const Vec2& x1,
+ const Vec2& x2);
} // namespace libmv
diff --git a/intern/libmv/libmv/multiview/homography_error.h b/intern/libmv/libmv/multiview/homography_error.h
index f8b9d45e73c..786ca245ea6 100644
--- a/intern/libmv/libmv/multiview/homography_error.h
+++ b/intern/libmv/libmv/multiview/homography_error.h
@@ -27,18 +27,18 @@ namespace libmv {
namespace homography {
namespace homography2D {
- /**
- * Structure for estimating the asymmetric error between a vector x2 and the
- * transformed x1 such that
- * Error = ||x2 - Psi(H * x1)||^2
- * where Psi is the function that transforms homogeneous to euclidean coords.
- * \note It should be distributed as Chi-squared with k = 2.
- */
+/**
+ * Structure for estimating the asymmetric error between a vector x2 and the
+ * transformed x1 such that
+ * Error = ||x2 - Psi(H * x1)||^2
+ * where Psi is the function that transforms homogeneous to euclidean coords.
+ * \note It should be distributed as Chi-squared with k = 2.
+ */
struct AsymmetricError {
/**
- * Computes the asymmetric residuals between a set of 2D points x2 and the
+ * Computes the asymmetric residuals between a set of 2D points x2 and the
* transformed 2D point set x1 such that
- * Residuals_i = x2_i - Psi(H * x1_i)
+ * Residuals_i = x2_i - Psi(H * x1_i)
* where Psi is the function that transforms homogeneous to euclidean coords.
*
* \param[in] H The 3x3 homography matrix.
@@ -47,8 +47,7 @@ struct AsymmetricError {
* \param[in] x2 A set of 2D points (2xN or 3xN matrix of column vectors).
* \param[out] dx A 2xN matrix of column vectors of residuals errors
*/
- static void Residuals(const Mat &H, const Mat &x1,
- const Mat &x2, Mat2X *dx) {
+ static void Residuals(const Mat& H, const Mat& x1, const Mat& x2, Mat2X* dx) {
dx->resize(2, x1.cols());
Mat3X x2h_est;
if (x1.rows() == 2)
@@ -63,19 +62,18 @@ struct AsymmetricError {
*dx = HomogeneousToEuclidean(static_cast<Mat3X>(x2)) - *dx;
}
/**
- * Computes the asymmetric residuals between a 2D point x2 and the transformed
+ * Computes the asymmetric residuals between a 2D point x2 and the transformed
* 2D point x1 such that
- * Residuals = x2 - Psi(H * x1)
+ * Residuals = x2 - Psi(H * x1)
* where Psi is the function that transforms homogeneous to euclidean coords.
*
* \param[in] H The 3x3 homography matrix.
* The estimated homography should approximatelly hold the condition y = H x.
- * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
- * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
* \param[out] dx A vector of size 2 of the residual error
*/
- static void Residuals(const Mat &H, const Vec &x1,
- const Vec &x2, Vec2 *dx) {
+ static void Residuals(const Mat& H, const Vec& x1, const Vec& x2, Vec2* dx) {
Vec3 x2h_est;
if (x1.rows() == 2)
x2h_est = H * EuclideanToHomogeneous(static_cast<Vec2>(x1));
@@ -85,10 +83,10 @@ struct AsymmetricError {
*dx = x2 - x2h_est.head<2>() / x2h_est[2];
else
*dx = HomogeneousToEuclidean(static_cast<Vec3>(x2)) -
- x2h_est.head<2>() / x2h_est[2];
+ x2h_est.head<2>() / x2h_est[2];
}
/**
- * Computes the squared norm of the residuals between a set of 2D points x2
+ * Computes the squared norm of the residuals between a set of 2D points x2
* and the transformed 2D point set x1 such that
* Error = || x2 - Psi(H * x1) ||^2
* where Psi is the function that transforms homogeneous to euclidean coords.
@@ -99,70 +97,70 @@ struct AsymmetricError {
* \param[in] x2 A set of 2D points (2xN or 3xN matrix of column vectors).
* \return The squared norm of the asymmetric residuals errors
*/
- static double Error(const Mat &H, const Mat &x1, const Mat &x2) {
+ static double Error(const Mat& H, const Mat& x1, const Mat& x2) {
Mat2X dx;
Residuals(H, x1, x2, &dx);
return dx.squaredNorm();
}
/**
- * Computes the squared norm of the residuals between a 2D point x2 and the
- * transformed 2D point x1 such that rms = || x2 - Psi(H * x1) ||^2
+ * Computes the squared norm of the residuals between a 2D point x2 and the
+ * transformed 2D point x1 such that rms = || x2 - Psi(H * x1) ||^2
* where Psi is the function that transforms homogeneous to euclidean coords.
*
* \param[in] H The 3x3 homography matrix.
* The estimated homography should approximatelly hold the condition y = H x.
- * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
- * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
* \return The squared norm of the asymmetric residual error
*/
- static double Error(const Mat &H, const Vec &x1, const Vec &x2) {
+ static double Error(const Mat& H, const Vec& x1, const Vec& x2) {
Vec2 dx;
Residuals(H, x1, x2, &dx);
return dx.squaredNorm();
}
};
- /**
- * Structure for estimating the symmetric error
- * between a vector x2 and the transformed x1 such that
- * Error = ||x2 - Psi(H * x1)||^2 + ||x1 - Psi(H^-1 * x2)||^2
- * where Psi is the function that transforms homogeneous to euclidean coords.
- * \note It should be distributed as Chi-squared with k = 4.
- */
+/**
+ * Structure for estimating the symmetric error
+ * between a vector x2 and the transformed x1 such that
+ * Error = ||x2 - Psi(H * x1)||^2 + ||x1 - Psi(H^-1 * x2)||^2
+ * where Psi is the function that transforms homogeneous to euclidean coords.
+ * \note It should be distributed as Chi-squared with k = 4.
+ */
struct SymmetricError {
/**
- * Computes the squared norm of the residuals between x2 and the
- * transformed x1 such that
+ * Computes the squared norm of the residuals between x2 and the
+ * transformed x1 such that
* Error = ||x2 - Psi(H * x1)||^2 + ||x1 - Psi(H^-1 * x2)||^2
* where Psi is the function that transforms homogeneous to euclidean coords.
*
* \param[in] H The 3x3 homography matrix.
* The estimated homography should approximatelly hold the condition y = H x.
- * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
- * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
* \return The squared norm of the symmetric residuals errors
*/
- static double Error(const Mat &H, const Vec &x1, const Vec &x2) {
+ static double Error(const Mat& H, const Vec& x1, const Vec& x2) {
// TODO(keir): This is awesomely inefficient because it does a 3x3
// inversion for each evaluation.
Mat3 Hinv = H.inverse();
- return AsymmetricError::Error(H, x1, x2) +
+ return AsymmetricError::Error(H, x1, x2) +
AsymmetricError::Error(Hinv, x2, x1);
}
// TODO(julien) Add residuals function \see AsymmetricError
};
- /**
- * Structure for estimating the algebraic error (cross product)
- * between a vector x2 and the transformed x1 such that
- * Error = ||[x2] * H * x1||^^2
- * where [x2] is the skew matrix of x2.
- */
+/**
+ * Structure for estimating the algebraic error (cross product)
+ * between a vector x2 and the transformed x1 such that
+ * Error = ||[x2] * H * x1||^^2
+ * where [x2] is the skew matrix of x2.
+ */
struct AlgebraicError {
// TODO(julien) Make an AlgebraicError2Rows and AlgebraicError3Rows
/**
- * Computes the algebraic residuals (cross product) between a set of 2D
- * points x2 and the transformed 2D point set x1 such that
+ * Computes the algebraic residuals (cross product) between a set of 2D
+ * points x2 and the transformed 2D point set x1 such that
* [x2] * H * x1 where [x2] is the skew matrix of x2.
*
* \param[in] H The 3x3 homography matrix.
@@ -171,8 +169,7 @@ struct AlgebraicError {
* \param[in] x2 A set of 2D points (2xN or 3xN matrix of column vectors).
* \param[out] dx A 3xN matrix of column vectors of residuals errors
*/
- static void Residuals(const Mat &H, const Mat &x1,
- const Mat &x2, Mat3X *dx) {
+ static void Residuals(const Mat& H, const Mat& x1, const Mat& x2, Mat3X* dx) {
dx->resize(3, x1.cols());
Vec3 col;
for (int i = 0; i < x1.cols(); ++i) {
@@ -181,18 +178,17 @@ struct AlgebraicError {
}
}
/**
- * Computes the algebraic residuals (cross product) between a 2D point x2
- * and the transformed 2D point x1 such that
+ * Computes the algebraic residuals (cross product) between a 2D point x2
+ * and the transformed 2D point x1 such that
* [x2] * H * x1 where [x2] is the skew matrix of x2.
*
* \param[in] H The 3x3 homography matrix.
* The estimated homography should approximatelly hold the condition y = H x.
- * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
- * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
* \param[out] dx A vector of size 3 of the residual error
*/
- static void Residuals(const Mat &H, const Vec &x1,
- const Vec &x2, Vec3 *dx) {
+ static void Residuals(const Mat& H, const Vec& x1, const Vec& x2, Vec3* dx) {
Vec3 x2h_est;
if (x1.rows() == 2)
x2h_est = H * EuclideanToHomogeneous(static_cast<Vec2>(x1));
@@ -206,8 +202,8 @@ struct AlgebraicError {
// identical 3x3 skew matrix for each evaluation.
}
/**
- * Computes the squared norm of the algebraic residuals between a set of 2D
- * points x2 and the transformed 2D point set x1 such that
+ * Computes the squared norm of the algebraic residuals between a set of 2D
+ * points x2 and the transformed 2D point set x1 such that
* [x2] * H * x1 where [x2] is the skew matrix of x2.
*
* \param[in] H The 3x3 homography matrix.
@@ -216,23 +212,23 @@ struct AlgebraicError {
* \param[in] x2 A set of 2D points (2xN or 3xN matrix of column vectors).
* \return The squared norm of the asymmetric residuals errors
*/
- static double Error(const Mat &H, const Mat &x1, const Mat &x2) {
+ static double Error(const Mat& H, const Mat& x1, const Mat& x2) {
Mat3X dx;
Residuals(H, x1, x2, &dx);
return dx.squaredNorm();
}
/**
- * Computes the squared norm of the algebraic residuals between a 2D point x2
- * and the transformed 2D point x1 such that
+ * Computes the squared norm of the algebraic residuals between a 2D point x2
+ * and the transformed 2D point x1 such that
* [x2] * H * x1 where [x2] is the skew matrix of x2.
*
* \param[in] H The 3x3 homography matrix.
* The estimated homography should approximatelly hold the condition y = H x.
- * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
- * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x1 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
+ * \param[in] x2 A 2D point (vector of size 2 or 3 (euclidean/homogeneous))
* \return The squared norm of the asymmetric residual error
*/
- static double Error(const Mat &H, const Vec &x1, const Vec &x2) {
+ static double Error(const Mat& H, const Vec& x1, const Vec& x2) {
Vec3 dx;
Residuals(H, x1, x2, &dx);
return dx.squaredNorm();
diff --git a/intern/libmv/libmv/multiview/homography_parameterization.h b/intern/libmv/libmv/multiview/homography_parameterization.h
index ca8fbd8066e..ae2d74da9ff 100644
--- a/intern/libmv/libmv/multiview/homography_parameterization.h
+++ b/intern/libmv/libmv/multiview/homography_parameterization.h
@@ -25,64 +25,72 @@
namespace libmv {
-/** A parameterization of the 2D homography matrix that uses 8 parameters so
+/** A parameterization of the 2D homography matrix that uses 8 parameters so
* that the matrix is normalized (H(2,2) == 1).
* The homography matrix H is built from a list of 8 parameters (a, b,...g, h)
* as follows
- * |a b c|
+ * |a b c|
* H = |d e f|
- * |g h 1|
+ * |g h 1|
*/
-template<typename T = double>
+template <typename T = double>
class Homography2DNormalizedParameterization {
public:
typedef Eigen::Matrix<T, 8, 1> Parameters; // a, b, ... g, h
typedef Eigen::Matrix<T, 3, 3> Parameterized; // H
/// Convert from the 8 parameters to a H matrix.
- static void To(const Parameters &p, Parameterized *h) {
+ static void To(const Parameters& p, Parameterized* h) {
+ // clang-format off
*h << p(0), p(1), p(2),
p(3), p(4), p(5),
p(6), p(7), 1.0;
+ // clang-format on
}
/// Convert from a H matrix to the 8 parameters.
- static void From(const Parameterized &h, Parameters *p) {
+ static void From(const Parameterized& h, Parameters* p) {
+ // clang-format off
*p << h(0, 0), h(0, 1), h(0, 2),
h(1, 0), h(1, 1), h(1, 2),
h(2, 0), h(2, 1);
+ // clang-format on
}
};
-/** A parameterization of the 2D homography matrix that uses 15 parameters so
+/** A parameterization of the 2D homography matrix that uses 15 parameters so
* that the matrix is normalized (H(3,3) == 1).
* The homography matrix H is built from a list of 15 parameters (a, b,...n, o)
* as follows
- * |a b c d|
+ * |a b c d|
* H = |e f g h|
* |i j k l|
- * |m n o 1|
+ * |m n o 1|
*/
-template<typename T = double>
+template <typename T = double>
class Homography3DNormalizedParameterization {
public:
- typedef Eigen::Matrix<T, 15, 1> Parameters; // a, b, ... n, o
- typedef Eigen::Matrix<T, 4, 4> Parameterized; // H
+ typedef Eigen::Matrix<T, 15, 1> Parameters; // a, b, ... n, o
+ typedef Eigen::Matrix<T, 4, 4> Parameterized; // H
/// Convert from the 15 parameters to a H matrix.
- static void To(const Parameters &p, Parameterized *h) {
+ static void To(const Parameters& p, Parameterized* h) {
+ // clang-format off
*h << p(0), p(1), p(2), p(3),
p(4), p(5), p(6), p(7),
p(8), p(9), p(10), p(11),
p(12), p(13), p(14), 1.0;
+ // clang-format on
}
/// Convert from a H matrix to the 15 parameters.
- static void From(const Parameterized &h, Parameters *p) {
+ static void From(const Parameterized& h, Parameters* p) {
+ // clang-format off
*p << h(0, 0), h(0, 1), h(0, 2), h(0, 3),
h(1, 0), h(1, 1), h(1, 2), h(1, 3),
h(2, 0), h(2, 1), h(2, 2), h(2, 3),
h(3, 0), h(3, 1), h(3, 2);
+ // clang-format on
}
};
diff --git a/intern/libmv/libmv/multiview/homography_test.cc b/intern/libmv/libmv/multiview/homography_test.cc
index 8d7266e3d11..87d1c85028d 100644
--- a/intern/libmv/libmv/multiview/homography_test.cc
+++ b/intern/libmv/libmv/multiview/homography_test.cc
@@ -18,10 +18,10 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-#include "testing/testing.h"
+#include "libmv/multiview/homography.h"
#include "libmv/logging/logging.h"
#include "libmv/multiview/projection.h"
-#include "libmv/multiview/homography.h"
+#include "testing/testing.h"
namespace {
using namespace libmv;
@@ -34,9 +34,7 @@ namespace {
// TODO(sergey): Consider using this in all tests since possible homography
// matrix is not fixed to a single value and different-looking matrices
// might actually crrespond to the same exact transform.
-void CheckHomography2DTransform(const Mat3 &H,
- const Mat &x1,
- const Mat &x2) {
+void CheckHomography2DTransform(const Mat3& H, const Mat& x1, const Mat& x2) {
for (int i = 0; i < x2.cols(); ++i) {
Vec3 x2_expected = x2.col(i);
Vec3 x2_observed = H * x1.col(i);
@@ -49,15 +47,19 @@ void CheckHomography2DTransform(const Mat3 &H,
TEST(Homography2DTest, Rotation45AndTranslationXY) {
Mat x1(3, 4);
+ // clang-format off
x1 << 0, 1, 0, 5,
0, 0, 2, 3,
1, 1, 1, 1;
+ // clang-format on
double angle = 45.0;
Mat3 m;
+ // clang-format off
m << cos(angle), -sin(angle), -2,
sin(angle), cos(angle), 5,
0, 0, 1;
+ // clang-format on
Mat x2 = x1;
// Transform point from ground truth matrix
@@ -76,13 +78,17 @@ TEST(Homography2DTest, Rotation45AndTranslationXY) {
TEST(Homography2DTest, AffineGeneral4) {
// TODO(julien) find why it doesn't work with 4 points!!!
Mat x1(3, 4);
+ // clang-format off
x1 << 0, 1, 0, 2,
0, 0, 1, 2,
1, 1, 1, 1;
+ // clang-format on
Mat3 m;
+ // clang-format off
m << 3, -1, 4,
6, -2, -3,
0, 0, 1;
+ // clang-format on
Mat x2 = x1;
for (int i = 0; i < x2.cols(); ++i) {
@@ -109,13 +115,17 @@ TEST(Homography2DTest, AffineGeneral4) {
TEST(Homography2DTest, AffineGeneral5) {
Mat x1(3, 5);
+ // clang-format off
x1 << 0, 1, 0, 2, 5,
0, 0, 1, 2, 2,
1, 1, 1, 1, 1;
+ // clang-format on
Mat3 m;
+ // clang-format off
m << 3, -1, 4,
6, -2, -3,
0, 0, 1;
+ // clang-format on
Mat x2 = x1;
for (int i = 0; i < x2.cols(); ++i)
@@ -142,13 +152,17 @@ TEST(Homography2DTest, AffineGeneral5) {
TEST(Homography2DTest, HomographyGeneral) {
Mat x1(3, 4);
+ // clang-format off
x1 << 0, 1, 0, 5,
0, 0, 2, 3,
1, 1, 1, 1;
+ // clang-format on
Mat3 m;
+ // clang-format off
m << 3, -1, 4,
6, -2, -3,
1, -3, 1;
+ // clang-format on
Mat x2 = x1;
for (int i = 0; i < x2.cols(); ++i)
@@ -164,10 +178,12 @@ TEST(Homography2DTest, HomographyGeneral) {
TEST(Homography3DTest, RotationAndTranslationXYZ) {
Mat x1(4, 5);
+ // clang-format off
x1 << 0, 0, 1, 5, 2,
0, 1, 2, 3, 5,
0, 2, 0, 1, 5,
1, 1, 1, 1, 1;
+ // clang-format on
Mat4 M;
M.setIdentity();
/*
@@ -178,24 +194,30 @@ TEST(Homography3DTest, RotationAndTranslationXYZ) {
// Rotation on x + translation
double angle = 45.0;
Mat4 rot;
+ // clang-format off
rot << 1, 0, 0, 1,
0, cos(angle), -sin(angle), 3,
0, sin(angle), cos(angle), -2,
0, 0, 0, 1;
+ // clang-format on
M *= rot;
// Rotation on y
angle = 25.0;
+ // clang-format off
rot << cos(angle), 0, sin(angle), 0,
0, 1, 0, 0,
-sin(angle), 0, cos(angle), 0,
0, 0, 0, 1;
+ // clang-format on
M *= rot;
// Rotation on z
angle = 5.0;
+ // clang-format off
rot << cos(angle), -sin(angle), 0, 0,
sin(angle), cos(angle), 0, 0,
0, 0, 1, 0,
0, 0, 0, 1;
+ // clang-format on
M *= rot;
Mat x2 = x1;
for (int i = 0; i < x2.cols(); ++i) {
@@ -212,15 +234,19 @@ TEST(Homography3DTest, RotationAndTranslationXYZ) {
TEST(Homography3DTest, AffineGeneral) {
Mat x1(4, 5);
+ // clang-format off
x1 << 0, 0, 1, 5, 2,
0, 1, 2, 3, 5,
0, 2, 0, 1, 5,
1, 1, 1, 1, 1;
+ // clang-format on
Mat4 m;
+ // clang-format off
m << 3, -1, 4, 1,
6, -2, -3, -6,
1, 0, 1, 2,
0, 0, 0, 1;
+ // clang-format on
Mat x2 = x1;
for (int i = 0; i < x2.cols(); ++i) {
@@ -236,15 +262,19 @@ TEST(Homography3DTest, AffineGeneral) {
TEST(Homography3DTest, HomographyGeneral) {
Mat x1(4, 5);
+ // clang-format off
x1 << 0, 0, 1, 5, 2,
0, 1, 2, 3, 5,
0, 2, 0, 1, 5,
1, 1, 1, 1, 1;
+ // clang-format on
Mat4 m;
+ // clang-format off
m << 3, -1, 4, 1,
6, -2, -3, -6,
1, 0, 1, 2,
-3, 1, 0, 1;
+ // clang-format on
Mat x2 = x1;
for (int i = 0; i < x2.cols(); ++i) {
diff --git a/intern/libmv/libmv/multiview/nviewtriangulation.h b/intern/libmv/libmv/multiview/nviewtriangulation.h
index f4614ab1a5c..b2a320953a7 100644
--- a/intern/libmv/libmv/multiview/nviewtriangulation.h
+++ b/intern/libmv/libmv/multiview/nviewtriangulation.h
@@ -34,22 +34,22 @@ namespace libmv {
// x's are 2D coordinates (x,y,1) in each image; Ps are projective cameras. The
// output, X, is a homogeneous four vectors.
-template<typename T>
-void NViewTriangulate(const Matrix<T, 2, Dynamic> &x,
- const vector<Matrix<T, 3, 4> > &Ps,
- Matrix<T, 4, 1> *X) {
+template <typename T>
+void NViewTriangulate(const Matrix<T, 2, Dynamic>& x,
+ const vector<Matrix<T, 3, 4>>& Ps,
+ Matrix<T, 4, 1>* X) {
int nviews = x.cols();
assert(nviews == Ps.size());
- Matrix<T, Dynamic, Dynamic> design(3*nviews, 4 + nviews);
+ Matrix<T, Dynamic, Dynamic> design(3 * nviews, 4 + nviews);
design.setConstant(0.0);
for (int i = 0; i < nviews; i++) {
- design.template block<3, 4>(3*i, 0) = -Ps[i];
- design(3*i + 0, 4 + i) = x(0, i);
- design(3*i + 1, 4 + i) = x(1, i);
- design(3*i + 2, 4 + i) = 1.0;
+ design.template block<3, 4>(3 * i, 0) = -Ps[i];
+ design(3 * i + 0, 4 + i) = x(0, i);
+ design(3 * i + 1, 4 + i) = x(1, i);
+ design(3 * i + 2, 4 + i) = 1.0;
}
- Matrix<T, Dynamic, 1> X_and_alphas;
+ Matrix<T, Dynamic, 1> X_and_alphas;
Nullspace(&design, &X_and_alphas);
X->resize(4);
*X = X_and_alphas.head(4);
@@ -60,16 +60,16 @@ void NViewTriangulate(const Matrix<T, 2, Dynamic> &x,
// This method uses the algebraic distance approximation.
// Note that this method works better when the 2D points are normalized
// with an isotopic normalization.
-template<typename T>
-void NViewTriangulateAlgebraic(const Matrix<T, 2, Dynamic> &x,
- const vector<Matrix<T, 3, 4> > &Ps,
- Matrix<T, 4, 1> *X) {
+template <typename T>
+void NViewTriangulateAlgebraic(const Matrix<T, 2, Dynamic>& x,
+ const vector<Matrix<T, 3, 4>>& Ps,
+ Matrix<T, 4, 1>* X) {
int nviews = x.cols();
assert(nviews == Ps.size());
- Matrix<T, Dynamic, 4> design(2*nviews, 4);
+ Matrix<T, Dynamic, 4> design(2 * nviews, 4);
for (int i = 0; i < nviews; i++) {
- design.template block<2, 4>(2*i, 0) = SkewMatMinimal(x.col(i)) * Ps[i];
+ design.template block<2, 4>(2 * i, 0) = SkewMatMinimal(x.col(i)) * Ps[i];
}
X->resize(4);
Nullspace(&design, X);
diff --git a/intern/libmv/libmv/multiview/nviewtriangulation_test.cc b/intern/libmv/libmv/multiview/nviewtriangulation_test.cc
index 5a4d8499753..dba5fd07d5c 100644
--- a/intern/libmv/libmv/multiview/nviewtriangulation_test.cc
+++ b/intern/libmv/libmv/multiview/nviewtriangulation_test.cc
@@ -54,7 +54,7 @@ TEST(NViewTriangulate, FiveViews) {
// Check reprojection error. Should be nearly zero.
for (int j = 0; j < nviews; ++j) {
- Vec3 x_reprojected = Ps[j]*X;
+ Vec3 x_reprojected = Ps[j] * X;
x_reprojected /= x_reprojected(2);
double error = (x_reprojected.head(2) - xs.col(j)).norm();
EXPECT_NEAR(error, 0.0, 1e-9);
@@ -84,7 +84,7 @@ TEST(NViewTriangulateAlgebraic, FiveViews) {
// Check reprojection error. Should be nearly zero.
for (int j = 0; j < nviews; ++j) {
- Vec3 x_reprojected = Ps[j]*X;
+ Vec3 x_reprojected = Ps[j] * X;
x_reprojected /= x_reprojected(2);
double error = (x_reprojected.head<2>() - xs.col(j)).norm();
EXPECT_NEAR(error, 0.0, 1e-9);
diff --git a/intern/libmv/libmv/multiview/panography.cc b/intern/libmv/libmv/multiview/panography.cc
index b62802948c4..42b1c19d65e 100644
--- a/intern/libmv/libmv/multiview/panography.cc
+++ b/intern/libmv/libmv/multiview/panography.cc
@@ -24,8 +24,9 @@
namespace libmv {
static bool Build_Minimal2Point_PolynomialFactor(
- const Mat & x1, const Mat & x2,
- double * P) { // P must be a double[4]
+ const Mat& x1,
+ const Mat& x2,
+ double* P) { // P must be a double[4]
assert(2 == x1.rows());
assert(2 == x1.cols());
assert(x1.rows() == x2.rows());
@@ -40,11 +41,11 @@ static bool Build_Minimal2Point_PolynomialFactor(
Vec yx2 = (x2.col(1)).transpose();
double b12 = xx2.dot(yx2);
- double a1 = xx1.squaredNorm();
- double a2 = yx1.squaredNorm();
+ double a1 = xx1.squaredNorm();
+ double a2 = yx1.squaredNorm();
- double b1 = xx2.squaredNorm();
- double b2 = yx2.squaredNorm();
+ double b1 = xx2.squaredNorm();
+ double b2 = yx2.squaredNorm();
// Build the 3rd degre polynomial in F^2.
//
@@ -52,10 +53,12 @@ static bool Build_Minimal2Point_PolynomialFactor(
//
// Coefficients in ascending powers of alpha, i.e. P[N]*x^N.
// Run panography_coeffs.py to get the below coefficients.
- P[0] = b1*b2*a12*a12-a1*a2*b12*b12;
- P[1] = -2*a1*a2*b12+2*a12*b1*b2+b1*a12*a12+b2*a12*a12-a1*b12*b12-a2*b12*b12;
- P[2] = b1*b2-a1*a2-2*a1*b12-2*a2*b12+2*a12*b1+2*a12*b2+a12*a12-b12*b12;
- P[3] = b1+b2-2*b12-a1-a2+2*a12;
+ P[0] = b1 * b2 * a12 * a12 - a1 * a2 * b12 * b12;
+ P[1] = -2 * a1 * a2 * b12 + 2 * a12 * b1 * b2 + b1 * a12 * a12 +
+ b2 * a12 * a12 - a1 * b12 * b12 - a2 * b12 * b12;
+ P[2] = b1 * b2 - a1 * a2 - 2 * a1 * b12 - 2 * a2 * b12 + 2 * a12 * b1 +
+ 2 * a12 * b2 + a12 * a12 - b12 * b12;
+ P[3] = b1 + b2 - 2 * b12 - a1 - a2 + 2 * a12;
// If P[3] equal to 0 we get ill conditionned data
return (P[3] != 0.0);
@@ -67,8 +70,9 @@ static bool Build_Minimal2Point_PolynomialFactor(
//
// [1] M. Brown and R. Hartley and D. Nister. Minimal Solutions for Panoramic
// Stitching. CVPR07.
-void F_FromCorrespondance_2points(const Mat &x1, const Mat &x2,
- vector<double> *fs) {
+void F_FromCorrespondance_2points(const Mat& x1,
+ const Mat& x2,
+ vector<double>* fs) {
// Build Polynomial factor to get squared focal value.
double P[4];
Build_Minimal2Point_PolynomialFactor(x1, x2, &P[0]);
@@ -79,8 +83,8 @@ void F_FromCorrespondance_2points(const Mat &x1, const Mat &x2,
//
double roots[3];
int num_roots = SolveCubicPolynomial(P, roots);
- for (int i = 0; i < num_roots; ++i) {
- if (roots[i] > 0.0) {
+ for (int i = 0; i < num_roots; ++i) {
+ if (roots[i] > 0.0) {
fs->push_back(sqrt(roots[i]));
}
}
@@ -92,17 +96,18 @@ void F_FromCorrespondance_2points(const Mat &x1, const Mat &x2,
// K. Arun,T. Huand and D. Blostein. Least-squares fitting of 2 3-D point
// sets. IEEE Transactions on Pattern Analysis and Machine Intelligence,
// 9:698-700, 1987.
-void GetR_FixedCameraCenter(const Mat &x1, const Mat &x2,
+void GetR_FixedCameraCenter(const Mat& x1,
+ const Mat& x2,
const double focal,
- Mat3 *R) {
+ Mat3* R) {
assert(3 == x1.rows());
assert(2 <= x1.cols());
assert(x1.rows() == x2.rows());
assert(x1.cols() == x2.cols());
// Build simplified K matrix
- Mat3 K(Mat3::Identity() * 1.0/focal);
- K(2, 2)= 1.0;
+ Mat3 K(Mat3::Identity() * 1.0 / focal);
+ K(2, 2) = 1.0;
// Build the correlation matrix; equation (22) in [1].
Mat3 C = Mat3::Zero();
@@ -115,9 +120,9 @@ void GetR_FixedCameraCenter(const Mat &x1, const Mat &x2,
// Solve for rotation. Equations (24) and (25) in [1].
Eigen::JacobiSVD<Mat> svd(C, Eigen::ComputeThinU | Eigen::ComputeThinV);
Mat3 scale = Mat3::Identity();
- scale(2, 2) = ((svd.matrixU() * svd.matrixV().transpose()).determinant() > 0.0)
- ? 1.0
- : -1.0;
+ scale(2, 2) =
+ ((svd.matrixU() * svd.matrixV().transpose()).determinant() > 0.0) ? 1.0
+ : -1.0;
(*R) = svd.matrixU() * scale * svd.matrixV().transpose();
}
diff --git a/intern/libmv/libmv/multiview/panography.h b/intern/libmv/libmv/multiview/panography.h
index 6e87bd71304..5860a34d1fd 100644
--- a/intern/libmv/libmv/multiview/panography.h
+++ b/intern/libmv/libmv/multiview/panography.h
@@ -22,9 +22,9 @@
#ifndef LIBMV_MULTIVIEW_PANOGRAPHY_H
#define LIBMV_MULTIVIEW_PANOGRAPHY_H
+#include "libmv/base/vector.h"
#include "libmv/numeric/numeric.h"
#include "libmv/numeric/poly.h"
-#include "libmv/base/vector.h"
namespace libmv {
@@ -53,8 +53,9 @@ namespace libmv {
// K = [0 f 0]
// [0 0 1]
//
-void F_FromCorrespondance_2points(const Mat &x1, const Mat &x2,
- vector<double> *fs);
+void F_FromCorrespondance_2points(const Mat& x1,
+ const Mat& x2,
+ vector<double>* fs);
// Compute the 3x3 rotation matrix that fits two 3D point clouds in the least
// square sense. The method is from:
@@ -90,9 +91,10 @@ void F_FromCorrespondance_2points(const Mat &x1, const Mat &x2,
//
// R = arg min || X2 - R * x1 ||
//
-void GetR_FixedCameraCenter(const Mat &x1, const Mat &x2,
+void GetR_FixedCameraCenter(const Mat& x1,
+ const Mat& x2,
const double focal,
- Mat3 *R);
+ Mat3* R);
} // namespace libmv
diff --git a/intern/libmv/libmv/multiview/panography_kernel.cc b/intern/libmv/libmv/multiview/panography_kernel.cc
index 8fdc9e79aed..e8ba648e352 100644
--- a/intern/libmv/libmv/multiview/panography_kernel.cc
+++ b/intern/libmv/libmv/multiview/panography_kernel.cc
@@ -25,7 +25,7 @@ namespace libmv {
namespace panography {
namespace kernel {
-void TwoPointSolver::Solve(const Mat &x1, const Mat &x2, vector<Mat3> *Hs) {
+void TwoPointSolver::Solve(const Mat& x1, const Mat& x2, vector<Mat3>* Hs) {
// Solve for the focal lengths.
vector<double> fs;
F_FromCorrespondance_2points(x1, x2, &fs);
@@ -34,7 +34,7 @@ void TwoPointSolver::Solve(const Mat &x1, const Mat &x2, vector<Mat3> *Hs) {
Mat x1h, x2h;
EuclideanToHomogeneous(x1, &x1h);
EuclideanToHomogeneous(x2, &x2h);
- for (int i = 0; i < fs.size(); ++i) {
+ for (int i = 0; i < fs.size(); ++i) {
Mat3 K1 = Mat3::Identity() * fs[i];
K1(2, 2) = 1.0;
diff --git a/intern/libmv/libmv/multiview/panography_kernel.h b/intern/libmv/libmv/multiview/panography_kernel.h
index a6adbd54b20..d50d3ea0789 100644
--- a/intern/libmv/libmv/multiview/panography_kernel.h
+++ b/intern/libmv/libmv/multiview/panography_kernel.h
@@ -23,9 +23,9 @@
#include "libmv/base/vector.h"
#include "libmv/multiview/conditioning.h"
+#include "libmv/multiview/homography_error.h"
#include "libmv/multiview/projection.h"
#include "libmv/multiview/two_view_kernel.h"
-#include "libmv/multiview/homography_error.h"
#include "libmv/numeric/numeric.h"
namespace libmv {
@@ -34,18 +34,18 @@ namespace kernel {
struct TwoPointSolver {
enum { MINIMUM_SAMPLES = 2 };
- static void Solve(const Mat &x1, const Mat &x2, vector<Mat3> *Hs);
+ static void Solve(const Mat& x1, const Mat& x2, vector<Mat3>* Hs);
};
-typedef two_view::kernel::Kernel<
- TwoPointSolver, homography::homography2D::AsymmetricError, Mat3>
- UnnormalizedKernel;
+typedef two_view::kernel::
+ Kernel<TwoPointSolver, homography::homography2D::AsymmetricError, Mat3>
+ UnnormalizedKernel;
typedef two_view::kernel::Kernel<
- two_view::kernel::NormalizedSolver<TwoPointSolver, UnnormalizerI>,
- homography::homography2D::AsymmetricError,
- Mat3>
- Kernel;
+ two_view::kernel::NormalizedSolver<TwoPointSolver, UnnormalizerI>,
+ homography::homography2D::AsymmetricError,
+ Mat3>
+ Kernel;
} // namespace kernel
} // namespace panography
diff --git a/intern/libmv/libmv/multiview/panography_test.cc b/intern/libmv/libmv/multiview/panography_test.cc
index 96d52acfc3c..a7cbd371d40 100644
--- a/intern/libmv/libmv/multiview/panography_test.cc
+++ b/intern/libmv/libmv/multiview/panography_test.cc
@@ -18,8 +18,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-#include "libmv/logging/logging.h"
#include "libmv/multiview/panography.h"
+#include "libmv/logging/logging.h"
#include "libmv/multiview/panography_kernel.h"
#include "libmv/multiview/projection.h"
#include "libmv/numeric/numeric.h"
@@ -30,18 +30,16 @@ namespace {
TEST(Panography, PrintSomeSharedFocalEstimationValues) {
Mat x1(2, 2), x2(2, 2);
- x1<< 158, 78,
- 124, 113;
- x2<< 300, 214,
- 125, 114;
+ x1 << 158, 78, 124, 113;
+ x2 << 300, 214, 125, 114;
// Normalize data (set principal point 0,0 and image border to 1.0).
x1.block<1, 2>(0, 0) /= 320;
x1.block<1, 2>(1, 0) /= 240;
x2.block<1, 2>(0, 0) /= 320;
x2.block<1, 2>(1, 0) /= 240;
- x1+=Mat2::Constant(0.5);
- x2+=Mat2::Constant(0.5);
+ x1 += Mat2::Constant(0.5);
+ x2 += Mat2::Constant(0.5);
vector<double> fs;
F_FromCorrespondance_2points(x1, x2, &fs);
@@ -53,9 +51,11 @@ TEST(Panography, PrintSomeSharedFocalEstimationValues) {
TEST(Panography, GetR_FixedCameraCenterWithIdentity) {
Mat x1(3, 3);
+ // clang-format off
x1 << 0.5, 0.6, 0.7,
0.5, 0.5, 0.4,
10.0, 10.0, 10.0;
+ // clang-format on
Mat3 R;
GetR_FixedCameraCenter(x1, x1, 1.0, &R);
@@ -68,16 +68,20 @@ TEST(Panography, Homography_GetR_Test_PitchY30) {
int n = 3;
Mat x1(3, n);
+ // clang-format off
x1 << 0.5, 0.6, 0.7,
0.5, 0.5, 0.4,
10, 10, 10;
+ // clang-format on
Mat x2 = x1;
const double alpha = 30.0 * M_PI / 180.0;
Mat3 rotY;
+ // clang-format off
rotY << cos(alpha), 0, -sin(alpha),
0, 1, 0,
sin(alpha), 0, cos(alpha);
+ // clang-format on
for (int i = 0; i < n; ++i) {
x2.block<3, 1>(0, i) = rotY * x1.col(i);
@@ -101,17 +105,23 @@ TEST(Panography, Homography_GetR_Test_PitchY30) {
TEST(MinimalPanoramic, Real_Case_Kernel) {
const int n = 2;
Mat x1(2, n); // From image 0.jpg
+ // clang-format off
x1<< 158, 78,
124, 113;
+ // clang-format on
Mat x2(2, n); // From image 3.jpg
+ // clang-format off
x2<< 300, 214,
125, 114;
+ // clang-format on
Mat3 Ground_TruthHomography;
+ // clang-format off
Ground_TruthHomography<< 1, 0.02, 129.83,
-0.02, 1.012, 0.07823,
0, 0, 1;
+ // clang-format on
vector<Mat3> Hs;
@@ -130,7 +140,7 @@ TEST(MinimalPanoramic, Real_Case_Kernel) {
// Assert that residuals are small enough
for (int i = 0; i < n; ++i) {
Vec x1p = H * x1h.col(i);
- Vec residuals = x1p/x1p(2) - x2h.col(i);
+ Vec residuals = x1p / x1p(2) - x2h.col(i);
EXPECT_MATRIX_NEAR_ZERO(residuals, 1e-5);
}
}
diff --git a/intern/libmv/libmv/multiview/projection.cc b/intern/libmv/libmv/multiview/projection.cc
index f8bece3de68..001da89e127 100644
--- a/intern/libmv/libmv/multiview/projection.cc
+++ b/intern/libmv/libmv/multiview/projection.cc
@@ -23,13 +23,13 @@
namespace libmv {
-void P_From_KRt(const Mat3 &K, const Mat3 &R, const Vec3 &t, Mat34 *P) {
+void P_From_KRt(const Mat3& K, const Mat3& R, const Vec3& t, Mat34* P) {
P->block<3, 3>(0, 0) = R;
P->col(3) = t;
(*P) = K * (*P);
}
-void KRt_From_P(const Mat34 &P, Mat3 *Kp, Mat3 *Rp, Vec3 *tp) {
+void KRt_From_P(const Mat34& P, Mat3* Kp, Mat3* Rp, Vec3* tp) {
// Decompose using the RQ decomposition HZ A4.1.1 pag.579.
Mat3 K = P.block(0, 0, 3, 3);
@@ -44,9 +44,11 @@ void KRt_From_P(const Mat34 &P, Mat3 *Kp, Mat3 *Rp, Vec3 *tp) {
c /= l;
s /= l;
Mat3 Qx;
+ // clang-format off
Qx << 1, 0, 0,
0, c, -s,
0, s, c;
+ // clang-format on
K = K * Qx;
Q = Qx.transpose() * Q;
}
@@ -58,9 +60,11 @@ void KRt_From_P(const Mat34 &P, Mat3 *Kp, Mat3 *Rp, Vec3 *tp) {
c /= l;
s /= l;
Mat3 Qy;
+ // clang-format off
Qy << c, 0, s,
0, 1, 0,
-s, 0, c;
+ // clang-format on
K = K * Qy;
Q = Qy.transpose() * Q;
}
@@ -72,9 +76,11 @@ void KRt_From_P(const Mat34 &P, Mat3 *Kp, Mat3 *Rp, Vec3 *tp) {
c /= l;
s /= l;
Mat3 Qz;
+ // clang-format off
Qz << c, -s, 0,
s, c, 0,
0, 0, 1;
+ // clang-format on
K = K * Qz;
Q = Qz.transpose() * Q;
}
@@ -92,17 +98,21 @@ void KRt_From_P(const Mat34 &P, Mat3 *Kp, Mat3 *Rp, Vec3 *tp) {
}
if (K(1, 1) < 0) {
Mat3 S;
+ // clang-format off
S << 1, 0, 0,
0, -1, 0,
0, 0, 1;
+ // clang-format on
K = K * S;
R = S * R;
}
if (K(0, 0) < 0) {
Mat3 S;
+ // clang-format off
S << -1, 0, 0,
0, 1, 0,
0, 0, 1;
+ // clang-format on
K = K * S;
R = S * R;
}
@@ -122,26 +132,30 @@ void KRt_From_P(const Mat34 &P, Mat3 *Kp, Mat3 *Rp, Vec3 *tp) {
*tp = t;
}
-void ProjectionShiftPrincipalPoint(const Mat34 &P,
- const Vec2 &principal_point,
- const Vec2 &principal_point_new,
- Mat34 *P_new) {
+void ProjectionShiftPrincipalPoint(const Mat34& P,
+ const Vec2& principal_point,
+ const Vec2& principal_point_new,
+ Mat34* P_new) {
Mat3 T;
+ // clang-format off
T << 1, 0, principal_point_new(0) - principal_point(0),
0, 1, principal_point_new(1) - principal_point(1),
0, 0, 1;
+ // clang-format on
*P_new = T * P;
}
-void ProjectionChangeAspectRatio(const Mat34 &P,
- const Vec2 &principal_point,
+void ProjectionChangeAspectRatio(const Mat34& P,
+ const Vec2& principal_point,
double aspect_ratio,
double aspect_ratio_new,
- Mat34 *P_new) {
+ Mat34* P_new) {
Mat3 T;
+ // clang-format off
T << 1, 0, 0,
0, aspect_ratio_new / aspect_ratio, 0,
0, 0, 1;
+ // clang-format on
Mat34 P_temp;
ProjectionShiftPrincipalPoint(P, principal_point, Vec2(0, 0), &P_temp);
@@ -149,7 +163,7 @@ void ProjectionChangeAspectRatio(const Mat34 &P,
ProjectionShiftPrincipalPoint(P_temp, Vec2(0, 0), principal_point, P_new);
}
-void HomogeneousToEuclidean(const Mat &H, Mat *X) {
+void HomogeneousToEuclidean(const Mat& H, Mat* X) {
int d = H.rows() - 1;
int n = H.cols();
X->resize(d, n);
@@ -161,29 +175,29 @@ void HomogeneousToEuclidean(const Mat &H, Mat *X) {
}
}
-void HomogeneousToEuclidean(const Mat3X &h, Mat2X *e) {
+void HomogeneousToEuclidean(const Mat3X& h, Mat2X* e) {
e->resize(2, h.cols());
e->row(0) = h.row(0).array() / h.row(2).array();
e->row(1) = h.row(1).array() / h.row(2).array();
}
-void HomogeneousToEuclidean(const Mat4X &h, Mat3X *e) {
+void HomogeneousToEuclidean(const Mat4X& h, Mat3X* e) {
e->resize(3, h.cols());
e->row(0) = h.row(0).array() / h.row(3).array();
e->row(1) = h.row(1).array() / h.row(3).array();
e->row(2) = h.row(2).array() / h.row(3).array();
}
-void HomogeneousToEuclidean(const Vec3 &H, Vec2 *X) {
+void HomogeneousToEuclidean(const Vec3& H, Vec2* X) {
double w = H(2);
*X << H(0) / w, H(1) / w;
}
-void HomogeneousToEuclidean(const Vec4 &H, Vec3 *X) {
+void HomogeneousToEuclidean(const Vec4& H, Vec3* X) {
double w = H(3);
*X << H(0) / w, H(1) / w, H(2) / w;
}
-void EuclideanToHomogeneous(const Mat &X, Mat *H) {
+void EuclideanToHomogeneous(const Mat& X, Mat* H) {
int d = X.rows();
int n = X.cols();
H->resize(d + 1, n);
@@ -191,32 +205,32 @@ void EuclideanToHomogeneous(const Mat &X, Mat *H) {
H->row(d).setOnes();
}
-void EuclideanToHomogeneous(const Vec2 &X, Vec3 *H) {
+void EuclideanToHomogeneous(const Vec2& X, Vec3* H) {
*H << X(0), X(1), 1;
}
-void EuclideanToHomogeneous(const Vec3 &X, Vec4 *H) {
+void EuclideanToHomogeneous(const Vec3& X, Vec4* H) {
*H << X(0), X(1), X(2), 1;
}
// TODO(julien) Call conditioning.h/ApplyTransformationToPoints ?
-void EuclideanToNormalizedCamera(const Mat2X &x, const Mat3 &K, Mat2X *n) {
+void EuclideanToNormalizedCamera(const Mat2X& x, const Mat3& K, Mat2X* n) {
Mat3X x_image_h;
EuclideanToHomogeneous(x, &x_image_h);
Mat3X x_camera_h = K.inverse() * x_image_h;
HomogeneousToEuclidean(x_camera_h, n);
}
-void HomogeneousToNormalizedCamera(const Mat3X &x, const Mat3 &K, Mat2X *n) {
+void HomogeneousToNormalizedCamera(const Mat3X& x, const Mat3& K, Mat2X* n) {
Mat3X x_camera_h = K.inverse() * x;
HomogeneousToEuclidean(x_camera_h, n);
}
-double Depth(const Mat3 &R, const Vec3 &t, const Vec3 &X) {
- return (R*X)(2) + t(2);
+double Depth(const Mat3& R, const Vec3& t, const Vec3& X) {
+ return (R * X)(2) + t(2);
}
-double Depth(const Mat3 &R, const Vec3 &t, const Vec4 &X) {
+double Depth(const Mat3& R, const Vec3& t, const Vec4& X) {
Vec3 Xe = X.head<3>() / X(3);
return Depth(R, t, Xe);
}
diff --git a/intern/libmv/libmv/multiview/projection.h b/intern/libmv/libmv/multiview/projection.h
index 8f304f31ec6..ba8fc5d8303 100644
--- a/intern/libmv/libmv/multiview/projection.h
+++ b/intern/libmv/libmv/multiview/projection.h
@@ -25,108 +25,108 @@
namespace libmv {
-void P_From_KRt(const Mat3 &K, const Mat3 &R, const Vec3 &t, Mat34 *P);
-void KRt_From_P(const Mat34 &P, Mat3 *K, Mat3 *R, Vec3 *t);
+void P_From_KRt(const Mat3& K, const Mat3& R, const Vec3& t, Mat34* P);
+void KRt_From_P(const Mat34& P, Mat3* K, Mat3* R, Vec3* t);
// Applies a change of basis to the image coordinates of the projection matrix
// so that the principal point becomes principal_point_new.
-void ProjectionShiftPrincipalPoint(const Mat34 &P,
- const Vec2 &principal_point,
- const Vec2 &principal_point_new,
- Mat34 *P_new);
+void ProjectionShiftPrincipalPoint(const Mat34& P,
+ const Vec2& principal_point,
+ const Vec2& principal_point_new,
+ Mat34* P_new);
// Applies a change of basis to the image coordinates of the projection matrix
// so that the aspect ratio becomes aspect_ratio_new. This is done by
// stretching the y axis. The aspect ratio is defined as the quotient between
// the focal length of the y and the x axis.
-void ProjectionChangeAspectRatio(const Mat34 &P,
- const Vec2 &principal_point,
+void ProjectionChangeAspectRatio(const Mat34& P,
+ const Vec2& principal_point,
double aspect_ratio,
double aspect_ratio_new,
- Mat34 *P_new);
-
-void HomogeneousToEuclidean(const Mat &H, Mat *X);
-void HomogeneousToEuclidean(const Mat3X &h, Mat2X *e);
-void HomogeneousToEuclidean(const Mat4X &h, Mat3X *e);
-void HomogeneousToEuclidean(const Vec3 &H, Vec2 *X);
-void HomogeneousToEuclidean(const Vec4 &H, Vec3 *X);
-inline Vec2 HomogeneousToEuclidean(const Vec3 &h) {
+ Mat34* P_new);
+
+void HomogeneousToEuclidean(const Mat& H, Mat* X);
+void HomogeneousToEuclidean(const Mat3X& h, Mat2X* e);
+void HomogeneousToEuclidean(const Mat4X& h, Mat3X* e);
+void HomogeneousToEuclidean(const Vec3& H, Vec2* X);
+void HomogeneousToEuclidean(const Vec4& H, Vec3* X);
+inline Vec2 HomogeneousToEuclidean(const Vec3& h) {
return h.head<2>() / h(2);
}
-inline Vec3 HomogeneousToEuclidean(const Vec4 &h) {
+inline Vec3 HomogeneousToEuclidean(const Vec4& h) {
return h.head<3>() / h(3);
}
-inline Mat2X HomogeneousToEuclidean(const Mat3X &h) {
+inline Mat2X HomogeneousToEuclidean(const Mat3X& h) {
Mat2X e(2, h.cols());
e.row(0) = h.row(0).array() / h.row(2).array();
e.row(1) = h.row(1).array() / h.row(2).array();
return e;
}
-void EuclideanToHomogeneous(const Mat &X, Mat *H);
-inline Mat3X EuclideanToHomogeneous(const Mat2X &x) {
+void EuclideanToHomogeneous(const Mat& X, Mat* H);
+inline Mat3X EuclideanToHomogeneous(const Mat2X& x) {
Mat3X h(3, x.cols());
h.block(0, 0, 2, x.cols()) = x;
h.row(2).setOnes();
return h;
}
-inline void EuclideanToHomogeneous(const Mat2X &x, Mat3X *h) {
+inline void EuclideanToHomogeneous(const Mat2X& x, Mat3X* h) {
h->resize(3, x.cols());
h->block(0, 0, 2, x.cols()) = x;
h->row(2).setOnes();
}
-inline Mat4X EuclideanToHomogeneous(const Mat3X &x) {
+inline Mat4X EuclideanToHomogeneous(const Mat3X& x) {
Mat4X h(4, x.cols());
h.block(0, 0, 3, x.cols()) = x;
h.row(3).setOnes();
return h;
}
-inline void EuclideanToHomogeneous(const Mat3X &x, Mat4X *h) {
+inline void EuclideanToHomogeneous(const Mat3X& x, Mat4X* h) {
h->resize(4, x.cols());
h->block(0, 0, 3, x.cols()) = x;
h->row(3).setOnes();
}
-void EuclideanToHomogeneous(const Vec2 &X, Vec3 *H);
-void EuclideanToHomogeneous(const Vec3 &X, Vec4 *H);
-inline Vec3 EuclideanToHomogeneous(const Vec2 &x) {
+void EuclideanToHomogeneous(const Vec2& X, Vec3* H);
+void EuclideanToHomogeneous(const Vec3& X, Vec4* H);
+inline Vec3 EuclideanToHomogeneous(const Vec2& x) {
return Vec3(x(0), x(1), 1);
}
-inline Vec4 EuclideanToHomogeneous(const Vec3 &x) {
+inline Vec4 EuclideanToHomogeneous(const Vec3& x) {
return Vec4(x(0), x(1), x(2), 1);
}
// Conversion from image coordinates to normalized camera coordinates
-void EuclideanToNormalizedCamera(const Mat2X &x, const Mat3 &K, Mat2X *n);
-void HomogeneousToNormalizedCamera(const Mat3X &x, const Mat3 &K, Mat2X *n);
+void EuclideanToNormalizedCamera(const Mat2X& x, const Mat3& K, Mat2X* n);
+void HomogeneousToNormalizedCamera(const Mat3X& x, const Mat3& K, Mat2X* n);
-inline Vec2 Project(const Mat34 &P, const Vec3 &X) {
+inline Vec2 Project(const Mat34& P, const Vec3& X) {
Vec4 HX;
HX << X, 1.0;
Vec3 hx = P * HX;
return hx.head<2>() / hx(2);
}
-inline void Project(const Mat34 &P, const Vec4 &X, Vec3 *x) {
+inline void Project(const Mat34& P, const Vec4& X, Vec3* x) {
*x = P * X;
}
-inline void Project(const Mat34 &P, const Vec4 &X, Vec2 *x) {
+inline void Project(const Mat34& P, const Vec4& X, Vec2* x) {
Vec3 hx = P * X;
*x = hx.head<2>() / hx(2);
}
-inline void Project(const Mat34 &P, const Vec3 &X, Vec3 *x) {
+inline void Project(const Mat34& P, const Vec3& X, Vec3* x) {
Vec4 HX;
HX << X, 1.0;
Project(P, HX, x);
}
-inline void Project(const Mat34 &P, const Vec3 &X, Vec2 *x) {
+inline void Project(const Mat34& P, const Vec3& X, Vec2* x) {
Vec3 hx;
Project(P, X, &hx);
*x = hx.head<2>() / hx(2);
}
-inline void Project(const Mat34 &P, const Mat4X &X, Mat2X *x) {
+inline void Project(const Mat34& P, const Mat4X& X, Mat2X* x) {
x->resize(2, X.cols());
for (int c = 0; c < X.cols(); ++c) {
Vec3 hx = P * X.col(c);
@@ -134,13 +134,13 @@ inline void Project(const Mat34 &P, const Mat4X &X, Mat2X *x) {
}
}
-inline Mat2X Project(const Mat34 &P, const Mat4X &X) {
+inline Mat2X Project(const Mat34& P, const Mat4X& X) {
Mat2X x;
Project(P, X, &x);
return x;
}
-inline void Project(const Mat34 &P, const Mat3X &X, Mat2X *x) {
+inline void Project(const Mat34& P, const Mat3X& X, Mat2X* x) {
x->resize(2, X.cols());
for (int c = 0; c < X.cols(); ++c) {
Vec4 HX;
@@ -150,7 +150,7 @@ inline void Project(const Mat34 &P, const Mat3X &X, Mat2X *x) {
}
}
-inline void Project(const Mat34 &P, const Mat3X &X, const Vecu &ids, Mat2X *x) {
+inline void Project(const Mat34& P, const Mat3X& X, const Vecu& ids, Mat2X* x) {
x->resize(2, ids.size());
Vec4 HX;
Vec3 hx;
@@ -161,26 +161,26 @@ inline void Project(const Mat34 &P, const Mat3X &X, const Vecu &ids, Mat2X *x) {
}
}
-inline Mat2X Project(const Mat34 &P, const Mat3X &X) {
+inline Mat2X Project(const Mat34& P, const Mat3X& X) {
Mat2X x(2, X.cols());
Project(P, X, &x);
return x;
}
-inline Mat2X Project(const Mat34 &P, const Mat3X &X, const Vecu &ids) {
+inline Mat2X Project(const Mat34& P, const Mat3X& X, const Vecu& ids) {
Mat2X x(2, ids.size());
Project(P, X, ids, &x);
return x;
}
-double Depth(const Mat3 &R, const Vec3 &t, const Vec3 &X);
-double Depth(const Mat3 &R, const Vec3 &t, const Vec4 &X);
+double Depth(const Mat3& R, const Vec3& t, const Vec3& X);
+double Depth(const Mat3& R, const Vec3& t, const Vec4& X);
/**
-* Returns true if the homogenious 3D point X is in front of
-* the camera P.
-*/
-inline bool isInFrontOfCamera(const Mat34 &P, const Vec4 &X) {
+ * Returns true if the homogenious 3D point X is in front of
+ * the camera P.
+ */
+inline bool isInFrontOfCamera(const Mat34& P, const Vec4& X) {
double condition_1 = P.row(2).dot(X) * X[3];
double condition_2 = X[2] * X[3];
if (condition_1 > 0 && condition_2 > 0)
@@ -189,37 +189,37 @@ inline bool isInFrontOfCamera(const Mat34 &P, const Vec4 &X) {
return false;
}
-inline bool isInFrontOfCamera(const Mat34 &P, const Vec3 &X) {
+inline bool isInFrontOfCamera(const Mat34& P, const Vec3& X) {
Vec4 X_homo;
X_homo.segment<3>(0) = X;
X_homo(3) = 1;
- return isInFrontOfCamera( P, X_homo);
+ return isInFrontOfCamera(P, X_homo);
}
/**
-* Transforms a 2D point from pixel image coordinates to a 2D point in
-* normalized image coordinates.
-*/
-inline Vec2 ImageToNormImageCoordinates(Mat3 &Kinverse, Vec2 &x) {
- Vec3 x_h = Kinverse*EuclideanToHomogeneous(x);
- return HomogeneousToEuclidean( x_h );
+ * Transforms a 2D point from pixel image coordinates to a 2D point in
+ * normalized image coordinates.
+ */
+inline Vec2 ImageToNormImageCoordinates(Mat3& Kinverse, Vec2& x) {
+ Vec3 x_h = Kinverse * EuclideanToHomogeneous(x);
+ return HomogeneousToEuclidean(x_h);
}
/// Estimates the root mean square error (2D)
-inline double RootMeanSquareError(const Mat2X &x_image,
- const Mat4X &X_world,
- const Mat34 &P) {
+inline double RootMeanSquareError(const Mat2X& x_image,
+ const Mat4X& X_world,
+ const Mat34& P) {
size_t num_points = x_image.cols();
Mat2X dx = Project(P, X_world) - x_image;
return dx.norm() / num_points;
}
/// Estimates the root mean square error (2D)
-inline double RootMeanSquareError(const Mat2X &x_image,
- const Mat3X &X_world,
- const Mat3 &K,
- const Mat3 &R,
- const Vec3 &t) {
+inline double RootMeanSquareError(const Mat2X& x_image,
+ const Mat3X& X_world,
+ const Mat3& K,
+ const Mat3& R,
+ const Vec3& t) {
Mat34 P;
P_From_KRt(K, R, t, &P);
size_t num_points = x_image.cols();
diff --git a/intern/libmv/libmv/multiview/projection_test.cc b/intern/libmv/libmv/multiview/projection_test.cc
index 40e766bfae7..683edefa99c 100644
--- a/intern/libmv/libmv/multiview/projection_test.cc
+++ b/intern/libmv/libmv/multiview/projection_test.cc
@@ -29,14 +29,18 @@ using namespace libmv;
TEST(Projection, P_From_KRt) {
Mat3 K, Kp;
+ // clang-format off
K << 10, 1, 30,
0, 20, 40,
0, 0, 1;
+ // clang-format on
Mat3 R, Rp;
+ // clang-format off
R << 1, 0, 0,
0, 1, 0,
0, 0, 1;
+ // clang-format on
Vec3 t, tp;
t << 1, 2, 3;
@@ -62,16 +66,18 @@ Vec4 GetRandomPoint() {
TEST(Projection, isInFrontOfCamera) {
Mat34 P;
+ // clang-format off
P << 1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0;
+ // clang-format on
Vec4 X_front = GetRandomPoint();
Vec4 X_back = GetRandomPoint();
- X_front(2) = 10; /* Any point in the positive Z direction
- * where Z > 1 is in front of the camera. */
- X_back(2) = -10; /* Any point in the negative Z direction
- * is behind the camera. */
+ X_front(2) = 10; /* Any point in the positive Z direction
+ * where Z > 1 is in front of the camera. */
+ X_back(2) = -10; /* Any point in the negative Z direction
+ * is behind the camera. */
bool res_front = isInFrontOfCamera(P, X_front);
bool res_back = isInFrontOfCamera(P, X_back);
@@ -82,12 +88,14 @@ TEST(Projection, isInFrontOfCamera) {
TEST(AutoCalibration, ProjectionShiftPrincipalPoint) {
Mat34 P1, P2;
+ // clang-format off
P1 << 1, 0, 0, 0,
0, 1, 0, 0,
0, 0, 1, 0;
P2 << 1, 0, 3, 0,
0, 1, 4, 0,
0, 0, 1, 0;
+ // clang-format on
Mat34 P1_computed, P2_computed;
ProjectionShiftPrincipalPoint(P1, Vec2(0, 0), Vec2(3, 4), &P2_computed);
ProjectionShiftPrincipalPoint(P2, Vec2(3, 4), Vec2(0, 0), &P1_computed);
@@ -98,12 +106,14 @@ TEST(AutoCalibration, ProjectionShiftPrincipalPoint) {
TEST(AutoCalibration, ProjectionChangeAspectRatio) {
Mat34 P1, P2;
+ // clang-format off
P1 << 1, 0, 3, 0,
0, 1, 4, 0,
0, 0, 1, 0;
P2 << 1, 0, 3, 0,
0, 2, 4, 0,
0, 0, 1, 0;
+ // clang-format on
Mat34 P1_computed, P2_computed;
ProjectionChangeAspectRatio(P1, Vec2(3, 4), 1, 2, &P2_computed);
ProjectionChangeAspectRatio(P2, Vec2(3, 4), 2, 1, &P1_computed);
diff --git a/intern/libmv/libmv/multiview/resection.h b/intern/libmv/libmv/multiview/resection.h
index c142d6deeb2..e543827c932 100644
--- a/intern/libmv/libmv/multiview/resection.h
+++ b/intern/libmv/libmv/multiview/resection.h
@@ -33,23 +33,23 @@ namespace libmv {
namespace resection {
// x's are 2D image coordinates, (x,y,1), and X's are homogeneous four vectors.
-template<typename T>
-void Resection(const Matrix<T, 2, Dynamic> &x,
- const Matrix<T, 4, Dynamic> &X,
- Matrix<T, 3, 4> *P) {
+template <typename T>
+void Resection(const Matrix<T, 2, Dynamic>& x,
+ const Matrix<T, 4, Dynamic>& X,
+ Matrix<T, 3, 4>* P) {
int N = x.cols();
assert(X.cols() == N);
- Matrix<T, Dynamic, 12> design(2*N, 12);
+ Matrix<T, Dynamic, 12> design(2 * N, 12);
design.setZero();
for (int i = 0; i < N; i++) {
T xi = x(0, i);
T yi = x(1, i);
// See equation (7.2) on page 179 of H&Z.
- design.template block<1, 4>(2*i, 4) = -X.col(i).transpose();
- design.template block<1, 4>(2*i, 8) = yi*X.col(i).transpose();
- design.template block<1, 4>(2*i + 1, 0) = X.col(i).transpose();
- design.template block<1, 4>(2*i + 1, 8) = -xi*X.col(i).transpose();
+ design.template block<1, 4>(2 * i, 4) = -X.col(i).transpose();
+ design.template block<1, 4>(2 * i, 8) = yi * X.col(i).transpose();
+ design.template block<1, 4>(2 * i + 1, 0) = X.col(i).transpose();
+ design.template block<1, 4>(2 * i + 1, 8) = -xi * X.col(i).transpose();
}
Matrix<T, 12, 1> p;
Nullspace(&design, &p);
diff --git a/intern/libmv/libmv/multiview/resection_test.cc b/intern/libmv/libmv/multiview/resection_test.cc
index 368e2281cfa..fb075d02d69 100644
--- a/intern/libmv/libmv/multiview/resection_test.cc
+++ b/intern/libmv/libmv/multiview/resection_test.cc
@@ -20,12 +20,12 @@
#include <iostream>
+#include "libmv/logging/logging.h"
#include "libmv/multiview/projection.h"
#include "libmv/multiview/resection.h"
#include "libmv/multiview/test_data_sets.h"
#include "libmv/numeric/numeric.h"
#include "testing/testing.h"
-#include "libmv/logging/logging.h"
namespace {
@@ -40,15 +40,15 @@ TEST(Resection, ThreeViews) {
Mat4X X(4, npoints);
X.block(0, 0, 3, npoints) = d.X;
X.row(3).setOnes();
- const Mat2X &x = d.x[i];
+ const Mat2X& x = d.x[i];
Mat34 P;
Resection(x, X, &P);
Mat34 P_expected = d.P(i);
// Because the P matrices are homogeneous, it is necessary to be tricky
// about the scale factor to make them match.
- P_expected *= 1/P_expected.array().abs().sum();
- P *= 1/P.array().abs().sum();
+ P_expected *= 1 / P_expected.array().abs().sum();
+ P *= 1 / P.array().abs().sum();
if (!((P(0, 0) > 0 && P_expected(0, 0) > 0) ||
(P(0, 0) < 0 && P_expected(0, 0) < 0))) {
P *= -1;
diff --git a/intern/libmv/libmv/multiview/test_data_sets.cc b/intern/libmv/libmv/multiview/test_data_sets.cc
index 110bde6f762..a927c166d19 100644
--- a/intern/libmv/libmv/multiview/test_data_sets.cc
+++ b/intern/libmv/libmv/multiview/test_data_sets.cc
@@ -22,24 +22,28 @@
#include <cmath>
-#include "libmv/numeric/numeric.h"
-#include "libmv/multiview/projection.h"
#include "libmv/multiview/fundamental.h"
+#include "libmv/multiview/projection.h"
+#include "libmv/numeric/numeric.h"
namespace libmv {
TwoViewDataSet TwoRealisticCameras(bool same_K) {
TwoViewDataSet d;
+ // clang-format off
d.K1 << 320, 0, 160,
0, 320, 120,
0, 0, 1;
+ // clang-format on
if (same_K) {
d.K2 = d.K1;
} else {
+ // clang-format off
d.K2 << 360, 0, 170,
0, 360, 110,
0, 0, 1;
+ // clang-format on
}
d.R1 = RotationAroundZ(-0.1);
d.R2 = RotationAroundX(-0.1);
@@ -59,10 +63,8 @@ TwoViewDataSet TwoRealisticCameras(bool same_K) {
return d;
}
-nViewDatasetConfigator::nViewDatasetConfigator(int fx , int fy,
- int cx, int cy,
- double distance,
- double jitter_amount) {
+nViewDatasetConfigator::nViewDatasetConfigator(
+ int fx, int fy, int cx, int cy, double distance, double jitter_amount) {
_fx = fx;
_fy = fy;
_cx = cx;
@@ -71,7 +73,8 @@ nViewDatasetConfigator::nViewDatasetConfigator(int fx , int fy,
_jitter_amount = jitter_amount;
}
-NViewDataSet NRealisticCamerasFull(int nviews, int npoints,
+NViewDataSet NRealisticCamerasFull(int nviews,
+ int npoints,
const nViewDatasetConfigator config) {
NViewDataSet d;
d.n = nviews;
@@ -102,9 +105,11 @@ NViewDataSet NRealisticCamerasFull(int nviews, int npoints,
jitter *= config._jitter_amount / camera_center.norm();
lookdir = -camera_center + jitter;
+ // clang-format off
d.K[i] << config._fx, 0, config._cx,
0, config._fy, config._cy,
0, 0, 1;
+ // clang-format on
d.R[i] = LookAt(lookdir);
d.t[i] = -d.R[i] * camera_center;
d.x[i] = Project(d.P(i), d.X);
@@ -113,9 +118,10 @@ NViewDataSet NRealisticCamerasFull(int nviews, int npoints,
return d;
}
-
-NViewDataSet NRealisticCamerasSparse(int nviews, int npoints,
- float view_ratio, unsigned min_projections,
+NViewDataSet NRealisticCamerasSparse(int nviews,
+ int npoints,
+ float view_ratio,
+ unsigned min_projections,
const nViewDatasetConfigator config) {
assert(view_ratio <= 1.0);
assert(view_ratio > 0.0);
@@ -137,7 +143,7 @@ NViewDataSet NRealisticCamerasSparse(int nviews, int npoints,
visibility.setZero();
Mat randoms(nviews, npoints);
randoms.setRandom();
- randoms = (randoms.array() + 1)/2.0;
+ randoms = (randoms.array() + 1) / 2.0;
unsigned num_visibles = 0;
for (size_t i = 0; i < nviews; ++i) {
num_visibles = 0;
@@ -174,15 +180,17 @@ NViewDataSet NRealisticCamerasSparse(int nviews, int npoints,
jitter *= config._jitter_amount / camera_center.norm();
lookdir = -camera_center + jitter;
+ // clang-format off
d.K[i] << config._fx, 0, config._cx,
0, config._fy, config._cy,
0, 0, 1;
+ // clang-format on
d.R[i] = LookAt(lookdir);
d.t[i] = -d.R[i] * camera_center;
j_visible = 0;
for (size_t j = 0; j < npoints; j++) {
if (visibility(i, j)) {
- X = d.X.col(j);
+ X = d.X.col(j);
d.x[i].col(j_visible) = Project(d.P(i), X);
d.x_ids[i][j_visible] = j;
j_visible++;
@@ -192,5 +200,4 @@ NViewDataSet NRealisticCamerasSparse(int nviews, int npoints,
return d;
}
-
} // namespace libmv
diff --git a/intern/libmv/libmv/multiview/test_data_sets.h b/intern/libmv/libmv/multiview/test_data_sets.h
index cf01663ca02..0c8785728bd 100644
--- a/intern/libmv/libmv/multiview/test_data_sets.h
+++ b/intern/libmv/libmv/multiview/test_data_sets.h
@@ -34,8 +34,8 @@ struct TwoViewDataSet {
Vec3 t1, t2; // Translation.
Mat34 P1, P2; // Projection matrix, P = K(R|t)
Mat3 F; // Fundamental matrix.
- Mat3X X; // 3D points.
- Mat2X x1, x2; // Projected points.
+ Mat3X X; // 3D points.
+ Mat2X x1, x2; // Projected points.
};
// Two cameras at (-1,-1,-10) and (2,1,-10) looking approximately towards z+.
@@ -45,13 +45,13 @@ TwoViewDataSet TwoRealisticCameras(bool same_K = false);
// and the other reconstruction data types is that all points are seen by all
// cameras.
struct NViewDataSet {
- vector<Mat3> K; // Internal parameters (fx, fy, etc).
- vector<Mat3> R; // Rotation.
- vector<Vec3> t; // Translation.
- vector<Vec3> C; // Camera centers.
- Mat3X X; // 3D points.
- vector<Mat2X> x; // Projected points; may have noise added.
- vector<Vecu> x_ids; // Indexes of points corresponding to the projections
+ vector<Mat3> K; // Internal parameters (fx, fy, etc).
+ vector<Mat3> R; // Rotation.
+ vector<Vec3> t; // Translation.
+ vector<Vec3> C; // Camera centers.
+ Mat3X X; // 3D points.
+ vector<Mat2X> x; // Projected points; may have noise added.
+ vector<Vecu> x_ids; // Indexes of points corresponding to the projections
int n; // Actual number of cameras.
@@ -83,22 +83,26 @@ struct nViewDatasetConfigator {
double _dist;
double _jitter_amount;
- nViewDatasetConfigator(int fx = 1000, int fy = 1000,
- int cx = 500, int cy = 500,
+ nViewDatasetConfigator(int fx = 1000,
+ int fy = 1000,
+ int cx = 500,
+ int cy = 500,
double distance = 1.5,
double jitter_amount = 0.01);
};
-NViewDataSet NRealisticCamerasFull(int nviews, int npoints,
- const nViewDatasetConfigator
- config = nViewDatasetConfigator());
+NViewDataSet NRealisticCamerasFull(
+ int nviews,
+ int npoints,
+ const nViewDatasetConfigator config = nViewDatasetConfigator());
// Generates sparse projections (not all points are projected)
-NViewDataSet NRealisticCamerasSparse(int nviews, int npoints,
- float view_ratio = 0.6,
- unsigned min_projections = 3,
- const nViewDatasetConfigator
- config = nViewDatasetConfigator());
+NViewDataSet NRealisticCamerasSparse(
+ int nviews,
+ int npoints,
+ float view_ratio = 0.6,
+ unsigned min_projections = 3,
+ const nViewDatasetConfigator config = nViewDatasetConfigator());
} // namespace libmv
diff --git a/intern/libmv/libmv/multiview/triangulation.cc b/intern/libmv/libmv/multiview/triangulation.cc
index 4d146c8f21b..568625de19d 100644
--- a/intern/libmv/libmv/multiview/triangulation.cc
+++ b/intern/libmv/libmv/multiview/triangulation.cc
@@ -20,15 +20,17 @@
#include "libmv/multiview/triangulation.h"
-#include "libmv/numeric/numeric.h"
#include "libmv/multiview/projection.h"
+#include "libmv/numeric/numeric.h"
namespace libmv {
// HZ 12.2 pag.312
-void TriangulateDLT(const Mat34 &P1, const Vec2 &x1,
- const Mat34 &P2, const Vec2 &x2,
- Vec4 *X_homogeneous) {
+void TriangulateDLT(const Mat34& P1,
+ const Vec2& x1,
+ const Mat34& P2,
+ const Vec2& x2,
+ Vec4* X_homogeneous) {
Mat4 design;
for (int i = 0; i < 4; ++i) {
design(0, i) = x1(0) * P1(2, i) - P1(0, i);
@@ -39,9 +41,11 @@ void TriangulateDLT(const Mat34 &P1, const Vec2 &x1,
Nullspace(&design, X_homogeneous);
}
-void TriangulateDLT(const Mat34 &P1, const Vec2 &x1,
- const Mat34 &P2, const Vec2 &x2,
- Vec3 *X_euclidean) {
+void TriangulateDLT(const Mat34& P1,
+ const Vec2& x1,
+ const Mat34& P2,
+ const Vec2& x2,
+ Vec3* X_euclidean) {
Vec4 X_homogeneous;
TriangulateDLT(P1, x1, P2, x2, &X_homogeneous);
HomogeneousToEuclidean(X_homogeneous, X_euclidean);
diff --git a/intern/libmv/libmv/multiview/triangulation.h b/intern/libmv/libmv/multiview/triangulation.h
index be878890242..c538433eb8b 100644
--- a/intern/libmv/libmv/multiview/triangulation.h
+++ b/intern/libmv/libmv/multiview/triangulation.h
@@ -25,13 +25,17 @@
namespace libmv {
-void TriangulateDLT(const Mat34 &P1, const Vec2 &x1,
- const Mat34 &P2, const Vec2 &x2,
- Vec4 *X_homogeneous);
+void TriangulateDLT(const Mat34& P1,
+ const Vec2& x1,
+ const Mat34& P2,
+ const Vec2& x2,
+ Vec4* X_homogeneous);
-void TriangulateDLT(const Mat34 &P1, const Vec2 &x1,
- const Mat34 &P2, const Vec2 &x2,
- Vec3 *X_euclidean);
+void TriangulateDLT(const Mat34& P1,
+ const Vec2& x1,
+ const Mat34& P2,
+ const Vec2& x2,
+ Vec3* X_euclidean);
} // namespace libmv
diff --git a/intern/libmv/libmv/multiview/triangulation_test.cc b/intern/libmv/libmv/multiview/triangulation_test.cc
index 66d1ee25a62..54d20f4ee17 100644
--- a/intern/libmv/libmv/multiview/triangulation_test.cc
+++ b/intern/libmv/libmv/multiview/triangulation_test.cc
@@ -20,10 +20,10 @@
#include <iostream>
-#include "libmv/multiview/triangulation.h"
#include "libmv/multiview/fundamental.h"
#include "libmv/multiview/projection.h"
#include "libmv/multiview/test_data_sets.h"
+#include "libmv/multiview/triangulation.h"
#include "libmv/numeric/numeric.h"
#include "testing/testing.h"
diff --git a/intern/libmv/libmv/multiview/two_view_kernel.h b/intern/libmv/libmv/multiview/two_view_kernel.h
index 7af0ed5ddab..4df99183ee0 100644
--- a/intern/libmv/libmv/multiview/two_view_kernel.h
+++ b/intern/libmv/libmv/multiview/two_view_kernel.h
@@ -30,10 +30,10 @@ namespace libmv {
namespace two_view {
namespace kernel {
-template<typename Solver, typename Unnormalizer>
+template <typename Solver, typename Unnormalizer>
struct NormalizedSolver {
enum { MINIMUM_SAMPLES = Solver::MINIMUM_SAMPLES };
- static void Solve(const Mat &x1, const Mat &x2, vector<Mat3> *models) {
+ static void Solve(const Mat& x1, const Mat& x2, vector<Mat3>* models) {
assert(2 == x1.rows());
assert(MINIMUM_SAMPLES <= x1.cols());
assert(x1.rows() == x2.rows());
@@ -53,10 +53,10 @@ struct NormalizedSolver {
}
};
-template<typename Solver, typename Unnormalizer>
+template <typename Solver, typename Unnormalizer>
struct IsotropicNormalizedSolver {
enum { MINIMUM_SAMPLES = Solver::MINIMUM_SAMPLES };
- static void Solve(const Mat &x1, const Mat &x2, vector<Mat3> *models) {
+ static void Solve(const Mat& x1, const Mat& x2, vector<Mat3>* models) {
assert(2 == x1.rows());
assert(MINIMUM_SAMPLES <= x1.cols());
assert(x1.rows() == x2.rows());
@@ -99,35 +99,32 @@ struct IsotropicNormalizedSolver {
//
// The fit routine must not clear existing entries in the vector of models; it
// should append new solutions to the end.
-template<typename SolverArg,
- typename ErrorArg,
- typename ModelArg = Mat3>
+template <typename SolverArg, typename ErrorArg, typename ModelArg = Mat3>
class Kernel {
public:
- Kernel(const Mat &x1, const Mat &x2) : x1_(x1), x2_(x2) {}
+ Kernel(const Mat& x1, const Mat& x2) : x1_(x1), x2_(x2) {}
typedef SolverArg Solver;
- typedef ModelArg Model;
+ typedef ModelArg Model;
enum { MINIMUM_SAMPLES = Solver::MINIMUM_SAMPLES };
- void Fit(const vector<int> &samples, vector<Model> *models) const {
+ void Fit(const vector<int>& samples, vector<Model>* models) const {
Mat x1 = ExtractColumns(x1_, samples);
Mat x2 = ExtractColumns(x2_, samples);
Solver::Solve(x1, x2, models);
}
- double Error(int sample, const Model &model) const {
+ double Error(int sample, const Model& model) const {
return ErrorArg::Error(model,
static_cast<Vec>(x1_.col(sample)),
static_cast<Vec>(x2_.col(sample)));
}
- int NumSamples() const {
- return x1_.cols();
- }
- static void Solve(const Mat &x1, const Mat &x2, vector<Model> *models) {
+ int NumSamples() const { return x1_.cols(); }
+ static void Solve(const Mat& x1, const Mat& x2, vector<Model>* models) {
// By offering this, Kernel types can be passed to templates.
Solver::Solve(x1, x2, models);
}
+
protected:
- const Mat &x1_;
- const Mat &x2_;
+ const Mat& x1_;
+ const Mat& x2_;
};
} // namespace kernel
diff --git a/intern/libmv/libmv/numeric/dogleg.h b/intern/libmv/libmv/numeric/dogleg.h
index bf6f996ddaf..62abfbdcd4b 100644
--- a/intern/libmv/libmv/numeric/dogleg.h
+++ b/intern/libmv/libmv/numeric/dogleg.h
@@ -32,18 +32,18 @@
#include <cmath>
#include <cstdio>
-#include "libmv/numeric/numeric.h"
-#include "libmv/numeric/function_derivative.h"
#include "libmv/logging/logging.h"
+#include "libmv/numeric/function_derivative.h"
+#include "libmv/numeric/numeric.h"
namespace libmv {
-template<typename Function,
- typename Jacobian = NumericJacobian<Function>,
- typename Solver = Eigen::PartialPivLU<
- Matrix<typename Function::FMatrixType::RealScalar,
- Function::XMatrixType::RowsAtCompileTime,
- Function::XMatrixType::RowsAtCompileTime> > >
+template <typename Function,
+ typename Jacobian = NumericJacobian<Function>,
+ typename Solver = Eigen::PartialPivLU<
+ Matrix<typename Function::FMatrixType::RealScalar,
+ Function::XMatrixType::RowsAtCompileTime,
+ Function::XMatrixType::RowsAtCompileTime>>>
class Dogleg {
public:
typedef typename Function::XMatrixType::RealScalar Scalar;
@@ -51,10 +51,12 @@ class Dogleg {
typedef typename Function::XMatrixType Parameters;
typedef Matrix<typename Function::FMatrixType::RealScalar,
Function::FMatrixType::RowsAtCompileTime,
- Function::XMatrixType::RowsAtCompileTime> JMatrixType;
+ Function::XMatrixType::RowsAtCompileTime>
+ JMatrixType;
typedef Matrix<typename JMatrixType::RealScalar,
JMatrixType::ColsAtCompileTime,
- JMatrixType::ColsAtCompileTime> AMatrixType;
+ JMatrixType::ColsAtCompileTime>
+ AMatrixType;
enum Status {
RUNNING,
@@ -71,34 +73,38 @@ class Dogleg {
STEEPEST_DESCENT,
};
- Dogleg(const Function &f)
- : f_(f), df_(f) {}
+ Dogleg(const Function& f) : f_(f), df_(f) {}
struct SolverParameters {
SolverParameters()
- : gradient_threshold(1e-16),
- relative_step_threshold(1e-16),
- error_threshold(1e-16),
- initial_trust_radius(1e0),
- max_iterations(500) {}
+ : gradient_threshold(1e-16),
+ relative_step_threshold(1e-16),
+ error_threshold(1e-16),
+ initial_trust_radius(1e0),
+ max_iterations(500) {}
Scalar gradient_threshold; // eps > max(J'*f(x))
Scalar relative_step_threshold; // eps > ||dx|| / ||x||
Scalar error_threshold; // eps > ||f(x)||
Scalar initial_trust_radius; // Initial u for solving normal equations.
- int max_iterations; // Maximum number of solver iterations.
+ int max_iterations; // Maximum number of solver iterations.
};
struct Results {
Scalar error_magnitude; // ||f(x)||
Scalar gradient_magnitude; // ||J'f(x)||
- int iterations;
+ int iterations;
Status status;
};
- Status Update(const Parameters &x, const SolverParameters &params,
- JMatrixType *J, AMatrixType *A, FVec *error, Parameters *g) {
+ Status Update(const Parameters& x,
+ const SolverParameters& params,
+ JMatrixType* J,
+ AMatrixType* A,
+ FVec* error,
+ Parameters* g) {
*J = df_(x);
- // TODO(keir): In the case of m = n, avoid computing A and just do J^-1 directly.
+ // TODO(keir): In the case of m = n, avoid computing A and just do J^-1
+ // directly.
*A = (*J).transpose() * (*J);
*error = f_(x);
*g = (*J).transpose() * *error;
@@ -110,12 +116,12 @@ class Dogleg {
return RUNNING;
}
- Step SolveDoglegDirection(const Parameters &dx_sd,
- const Parameters &dx_gn,
+ Step SolveDoglegDirection(const Parameters& dx_sd,
+ const Parameters& dx_gn,
Scalar radius,
Scalar alpha,
- Parameters *dx_dl,
- Scalar *beta) {
+ Parameters* dx_dl,
+ Scalar* beta) {
Parameters a, b_minus_a;
// Solve for Dogleg step dx_dl.
if (dx_gn.norm() < radius) {
@@ -128,30 +134,29 @@ class Dogleg {
} else {
Parameters a = alpha * dx_sd;
- const Parameters &b = dx_gn;
+ const Parameters& b = dx_gn;
b_minus_a = a - b;
Scalar Mbma2 = b_minus_a.squaredNorm();
Scalar Ma2 = a.squaredNorm();
Scalar c = a.dot(b_minus_a);
- Scalar radius2 = radius*radius;
+ Scalar radius2 = radius * radius;
if (c <= 0) {
- *beta = (-c + sqrt(c*c + Mbma2*(radius2 - Ma2)))/(Mbma2);
+ *beta = (-c + sqrt(c * c + Mbma2 * (radius2 - Ma2))) / (Mbma2);
} else {
- *beta = (radius2 - Ma2) /
- (c + sqrt(c*c + Mbma2*(radius2 - Ma2)));
+ *beta = (radius2 - Ma2) / (c + sqrt(c * c + Mbma2 * (radius2 - Ma2)));
}
- *dx_dl = alpha * dx_sd + (*beta) * (dx_gn - alpha*dx_sd);
+ *dx_dl = alpha * dx_sd + (*beta) * (dx_gn - alpha * dx_sd);
return DOGLEG;
}
}
- Results minimize(Parameters *x_and_min) {
+ Results minimize(Parameters* x_and_min) {
SolverParameters params;
return minimize(params, x_and_min);
}
- Results minimize(const SolverParameters &params, Parameters *x_and_min) {
- Parameters &x = *x_and_min;
+ Results minimize(const SolverParameters& params, Parameters* x_and_min) {
+ Parameters& x = *x_and_min;
JMatrixType J;
AMatrixType A;
FVec error;
@@ -167,18 +172,21 @@ class Dogleg {
Parameters dx_sd; // Steepest descent step.
Parameters dx_dl; // Dogleg step.
Parameters dx_gn; // Gauss-Newton step.
- printf("iteration ||f(x)|| max(g) radius\n");
+ printf("iteration ||f(x)|| max(g) radius\n");
int i = 0;
for (; results.status == RUNNING && i < params.max_iterations; ++i) {
printf("%9d %12g %12g %12g",
- i, f_(x).norm(), g.array().abs().maxCoeff(), radius);
+ i,
+ f_(x).norm(),
+ g.array().abs().maxCoeff(),
+ radius);
- //LG << "iteration: " << i;
- //LG << "||f(x)||: " << f_(x).norm();
- //LG << "max(g): " << g.cwise().abs().maxCoeff();
- //LG << "radius: " << radius;
+ // LG << "iteration: " << i;
+ // LG << "||f(x)||: " << f_(x).norm();
+ // LG << "max(g): " << g.cwise().abs().maxCoeff();
+ // LG << "radius: " << radius;
// Eqn 3.19 from [1]
- Scalar alpha = g.squaredNorm() / (J*g).squaredNorm();
+ Scalar alpha = g.squaredNorm() / (J * g).squaredNorm();
// Solve for steepest descent direction dx_sd.
dx_sd = -g;
@@ -199,11 +207,11 @@ class Dogleg {
// Solve for dogleg direction dx_dl.
Scalar beta = 0;
- Step step = SolveDoglegDirection(dx_sd, dx_gn, radius, alpha,
- &dx_dl, &beta);
+ Step step =
+ SolveDoglegDirection(dx_sd, dx_gn, radius, alpha, &dx_dl, &beta);
Scalar e3 = params.relative_step_threshold;
- if (dx_dl.norm() < e3*(x.norm() + e3)) {
+ if (dx_dl.norm() < e3 * (x.norm() + e3)) {
results.status = RELATIVE_STEP_SIZE_TOO_SMALL;
break;
}
@@ -214,16 +222,19 @@ class Dogleg {
if (step == GAUSS_NEWTON) {
predicted = f_(x).squaredNorm();
} else if (step == STEEPEST_DESCENT) {
- predicted = radius * (2*alpha*g.norm() - radius) / 2 / alpha;
+ predicted = radius * (2 * alpha * g.norm() - radius) / 2 / alpha;
} else if (step == DOGLEG) {
- predicted = 0.5 * alpha * (1-beta)*(1-beta)*g.squaredNorm() +
- beta*(2-beta)*f_(x).squaredNorm();
+ predicted = 0.5 * alpha * (1 - beta) * (1 - beta) * g.squaredNorm() +
+ beta * (2 - beta) * f_(x).squaredNorm();
}
Scalar rho = actual / predicted;
- if (step == GAUSS_NEWTON) printf(" GAUSS");
- if (step == STEEPEST_DESCENT) printf(" STEE");
- if (step == DOGLEG) printf(" DOGL");
+ if (step == GAUSS_NEWTON)
+ printf(" GAUSS");
+ if (step == STEEPEST_DESCENT)
+ printf(" STEE");
+ if (step == DOGLEG)
+ printf(" DOGL");
printf(" %12g %12g %12g\n", rho, actual, predicted);
@@ -234,7 +245,7 @@ class Dogleg {
x_updated = true;
}
if (rho > 0.75) {
- radius = std::max(radius, 3*dx_dl.norm());
+ radius = std::max(radius, 3 * dx_dl.norm());
} else if (rho < 0.25) {
radius /= 2;
if (radius < e3 * (x.norm() + e3)) {
@@ -252,10 +263,10 @@ class Dogleg {
}
private:
- const Function &f_;
+ const Function& f_;
Jacobian df_;
};
-} // namespace mv
+} // namespace libmv
#endif // LIBMV_NUMERIC_DOGLEG_H
diff --git a/intern/libmv/libmv/numeric/dogleg_test.cc b/intern/libmv/libmv/numeric/dogleg_test.cc
index 90c46c31672..a5ab1957632 100644
--- a/intern/libmv/libmv/numeric/dogleg_test.cc
+++ b/intern/libmv/libmv/numeric/dogleg_test.cc
@@ -18,8 +18,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-#include "testing/testing.h"
#include "libmv/numeric/dogleg.h"
+#include "testing/testing.h"
using namespace libmv;
@@ -29,26 +29,26 @@ class F {
public:
typedef Vec4 FMatrixType;
typedef Vec3 XMatrixType;
- Vec4 operator()(const Vec3 &x) const {
+ Vec4 operator()(const Vec3& x) const {
double x1 = x.x() - 2;
double y1 = x.y() - 5;
double z1 = x.z();
- Vec4 fx; fx << x1*x1 + z1*z1,
- y1*y1 + z1*z1,
- z1*z1,
- x1*x1;
+ Vec4 fx;
+ fx << x1 * x1 + z1 * z1, y1 * y1 + z1 * z1, z1 * z1, x1 * x1;
return fx;
}
};
TEST(Dogleg, SimpleCase) {
- Vec3 x; x << 0.76026643, -30.01799744, 0.55192142;
+ Vec3 x;
+ x << 0.76026643, -30.01799744, 0.55192142;
F f;
Dogleg<F>::SolverParameters params;
Dogleg<F> lm(f);
/* TODO(sergey): Better error handling. */
/* Dogleg<F>::Results results = */ lm.minimize(params, &x);
- Vec3 expected_min_x; expected_min_x << 2, 5, 0;
+ Vec3 expected_min_x;
+ expected_min_x << 2, 5, 0;
EXPECT_MATRIX_NEAR(expected_min_x, x, 1e-5);
}
@@ -59,20 +59,21 @@ class F32 {
public:
typedef Vec2 FMatrixType;
typedef Vec2 XMatrixType;
- Vec2 operator()(const Vec2 &x) const {
+ Vec2 operator()(const Vec2& x) const {
double x1 = x(0);
- double x2 = 10*x(0)/(x(0) + 0.1) + 2*x(1)*x(1);
- Vec2 fx; fx << x1, x2;
+ double x2 = 10 * x(0) / (x(0) + 0.1) + 2 * x(1) * x(1);
+ Vec2 fx;
+ fx << x1, x2;
return fx;
}
};
class JF32 {
public:
- JF32(const F32 &f) { (void) f; }
- Mat2 operator()(const Vec2 &x) {
- Mat2 J; J << 1, 0,
- 1./pow(x(0) + 0.1, 2), 4*x(1)*x(1);
+ JF32(const F32& f) { (void)f; }
+ Mat2 operator()(const Vec2& x) {
+ Mat2 J;
+ J << 1, 0, 1. / pow(x(0) + 0.1, 2), 4 * x(1) * x(1);
return J;
}
};
diff --git a/intern/libmv/libmv/numeric/function_derivative.h b/intern/libmv/libmv/numeric/function_derivative.h
index 9820885f04e..30d7c4d34e9 100644
--- a/intern/libmv/libmv/numeric/function_derivative.h
+++ b/intern/libmv/libmv/numeric/function_derivative.h
@@ -23,8 +23,8 @@
#include <cmath>
-#include "libmv/numeric/numeric.h"
#include "libmv/logging/logging.h"
+#include "libmv/numeric/numeric.h"
namespace libmv {
@@ -36,7 +36,7 @@ enum NumericJacobianMode {
FORWARD,
};
-template<typename Function, NumericJacobianMode mode = CENTRAL>
+template <typename Function, NumericJacobianMode mode = CENTRAL>
class NumericJacobian {
public:
typedef typename Function::XMatrixType Parameters;
@@ -45,12 +45,12 @@ class NumericJacobian {
typedef Matrix<typename Function::FMatrixType::RealScalar,
Function::FMatrixType::RowsAtCompileTime,
Function::XMatrixType::RowsAtCompileTime>
- JMatrixType;
+ JMatrixType;
- NumericJacobian(const Function &f) : f_(f) {}
+ NumericJacobian(const Function& f) : f_(f) {}
// TODO(keir): Perhaps passing the jacobian back by value is not a good idea.
- JMatrixType operator()(const Parameters &x) {
+ JMatrixType operator()(const Parameters& x) {
// Empirically determined constant.
Parameters eps = x.array().abs() * XScalar(1e-5);
// To handle cases where a paremeter is exactly zero, instead use the mean
@@ -87,12 +87,13 @@ class NumericJacobian {
}
return jacobian;
}
+
private:
- const Function &f_;
+ const Function& f_;
};
-template<typename Function, typename Jacobian>
-bool CheckJacobian(const Function &f, const typename Function::XMatrixType &x) {
+template <typename Function, typename Jacobian>
+bool CheckJacobian(const Function& f, const typename Function::XMatrixType& x) {
Jacobian j_analytic(f);
NumericJacobian<Function> j_numeric(f);
diff --git a/intern/libmv/libmv/numeric/function_derivative_test.cc b/intern/libmv/libmv/numeric/function_derivative_test.cc
index 8d976d3e9a0..defeedaa8a4 100644
--- a/intern/libmv/libmv/numeric/function_derivative_test.cc
+++ b/intern/libmv/libmv/numeric/function_derivative_test.cc
@@ -18,9 +18,9 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-#include "testing/testing.h"
-#include "libmv/numeric/numeric.h"
#include "libmv/numeric/function_derivative.h"
+#include "libmv/numeric/numeric.h"
+#include "testing/testing.h"
using namespace libmv;
@@ -30,22 +30,22 @@ class F {
public:
typedef Vec2 FMatrixType;
typedef Vec3 XMatrixType;
- Vec2 operator()(const Vec3 &x) const {
+ Vec2 operator()(const Vec3& x) const {
Vec2 fx;
- fx << 0.19*x(0) + 0.19*x(1)*x(1) + x(2),
- 3*sin(x(0)) + 2*cos(x(1));
+ fx << 0.19 * x(0) + 0.19 * x(1) * x(1) + x(2),
+ 3 * sin(x(0)) + 2 * cos(x(1));
return fx;
}
- Mat23 J(const Vec3 &x) const {
+ Mat23 J(const Vec3& x) const {
Mat23 jacobian;
- jacobian << 0.19, 2*0.19*x(1), 1.0,
- 3*cos(x(0)), -2*sin(x(1)), 0;
+ jacobian << 0.19, 2 * 0.19 * x(1), 1.0, 3 * cos(x(0)), -2 * sin(x(1)), 0;
return jacobian;
}
};
TEST(FunctionDerivative, SimpleCase) {
- Vec3 x; x << 0.76026643, 0.01799744, 0.55192142;
+ Vec3 x;
+ x << 0.76026643, 0.01799744, 0.55192142;
F f;
NumericJacobian<F, CENTRAL> J(f);
EXPECT_MATRIX_NEAR(f.J(x), J(x), 1e-8);
diff --git a/intern/libmv/libmv/numeric/levenberg_marquardt.h b/intern/libmv/libmv/numeric/levenberg_marquardt.h
index 2af9a62cf7b..30c04a5ad5c 100644
--- a/intern/libmv/libmv/numeric/levenberg_marquardt.h
+++ b/intern/libmv/libmv/numeric/levenberg_marquardt.h
@@ -31,18 +31,18 @@
#include <cmath>
-#include "libmv/numeric/numeric.h"
-#include "libmv/numeric/function_derivative.h"
#include "libmv/logging/logging.h"
+#include "libmv/numeric/function_derivative.h"
+#include "libmv/numeric/numeric.h"
namespace libmv {
-template<typename Function,
- typename Jacobian = NumericJacobian<Function>,
- typename Solver = Eigen::PartialPivLU<
- Matrix<typename Function::FMatrixType::RealScalar,
- Function::XMatrixType::RowsAtCompileTime,
- Function::XMatrixType::RowsAtCompileTime> > >
+template <typename Function,
+ typename Jacobian = NumericJacobian<Function>,
+ typename Solver = Eigen::PartialPivLU<
+ Matrix<typename Function::FMatrixType::RealScalar,
+ Function::XMatrixType::RowsAtCompileTime,
+ Function::XMatrixType::RowsAtCompileTime>>>
class LevenbergMarquardt {
public:
typedef typename Function::XMatrixType::RealScalar Scalar;
@@ -50,10 +50,12 @@ class LevenbergMarquardt {
typedef typename Function::XMatrixType Parameters;
typedef Matrix<typename Function::FMatrixType::RealScalar,
Function::FMatrixType::RowsAtCompileTime,
- Function::XMatrixType::RowsAtCompileTime> JMatrixType;
+ Function::XMatrixType::RowsAtCompileTime>
+ JMatrixType;
typedef Matrix<typename JMatrixType::RealScalar,
JMatrixType::ColsAtCompileTime,
- JMatrixType::ColsAtCompileTime> AMatrixType;
+ JMatrixType::ColsAtCompileTime>
+ AMatrixType;
// TODO(keir): Some of these knobs can be derived from each other and
// removed, instead of requiring the user to set them.
@@ -65,32 +67,35 @@ class LevenbergMarquardt {
HIT_MAX_ITERATIONS,
};
- LevenbergMarquardt(const Function &f)
- : f_(f), df_(f) {}
+ LevenbergMarquardt(const Function& f) : f_(f), df_(f) {}
struct SolverParameters {
SolverParameters()
- : gradient_threshold(1e-16),
- relative_step_threshold(1e-16),
- error_threshold(1e-16),
- initial_scale_factor(1e-3),
- max_iterations(100) {}
+ : gradient_threshold(1e-16),
+ relative_step_threshold(1e-16),
+ error_threshold(1e-16),
+ initial_scale_factor(1e-3),
+ max_iterations(100) {}
Scalar gradient_threshold; // eps > max(J'*f(x))
Scalar relative_step_threshold; // eps > ||dx|| / ||x||
Scalar error_threshold; // eps > ||f(x)||
Scalar initial_scale_factor; // Initial u for solving normal equations.
- int max_iterations; // Maximum number of solver iterations.
+ int max_iterations; // Maximum number of solver iterations.
};
struct Results {
Scalar error_magnitude; // ||f(x)||
Scalar gradient_magnitude; // ||J'f(x)||
- int iterations;
+ int iterations;
Status status;
};
- Status Update(const Parameters &x, const SolverParameters &params,
- JMatrixType *J, AMatrixType *A, FVec *error, Parameters *g) {
+ Status Update(const Parameters& x,
+ const SolverParameters& params,
+ JMatrixType* J,
+ AMatrixType* A,
+ FVec* error,
+ Parameters* g) {
*J = df_(x);
*A = (*J).transpose() * (*J);
*error = -f_(x);
@@ -103,13 +108,13 @@ class LevenbergMarquardt {
return RUNNING;
}
- Results minimize(Parameters *x_and_min) {
+ Results minimize(Parameters* x_and_min) {
SolverParameters params;
minimize(params, x_and_min);
}
- Results minimize(const SolverParameters &params, Parameters *x_and_min) {
- Parameters &x = *x_and_min;
+ Results minimize(const SolverParameters& params, Parameters* x_and_min) {
+ Parameters& x = *x_and_min;
JMatrixType J;
AMatrixType A;
FVec error;
@@ -118,7 +123,7 @@ class LevenbergMarquardt {
Results results;
results.status = Update(x, params, &J, &A, &error, &g);
- Scalar u = Scalar(params.initial_scale_factor*A.diagonal().maxCoeff());
+ Scalar u = Scalar(params.initial_scale_factor * A.diagonal().maxCoeff());
Scalar v = 2;
Parameters dx, x_new;
@@ -130,7 +135,8 @@ class LevenbergMarquardt {
VLOG(3) << "u: " << u;
VLOG(3) << "v: " << v;
- AMatrixType A_augmented = A + u*AMatrixType::Identity(J.cols(), J.cols());
+ AMatrixType A_augmented =
+ A + u * AMatrixType::Identity(J.cols(), J.cols());
Solver solver(A_augmented);
dx = solver.solve(g);
bool solved = (A_augmented * dx).isApprox(g);
@@ -146,14 +152,14 @@ class LevenbergMarquardt {
// Rho is the ratio of the actual reduction in error to the reduction
// in error that would be obtained if the problem was linear.
// See [1] for details.
- Scalar rho((error.squaredNorm() - f_(x_new).squaredNorm())
- / dx.dot(u*dx + g));
+ Scalar rho((error.squaredNorm() - f_(x_new).squaredNorm()) /
+ dx.dot(u * dx + g));
if (rho > 0) {
// Accept the Gauss-Newton step because the linear model fits well.
x = x_new;
results.status = Update(x, params, &J, &A, &error, &g);
- Scalar tmp = Scalar(2*rho-1);
- u = u*std::max(1/3., 1 - (tmp*tmp*tmp));
+ Scalar tmp = Scalar(2 * rho - 1);
+ u = u * std::max(1 / 3., 1 - (tmp * tmp * tmp));
v = 2;
continue;
}
@@ -174,10 +180,10 @@ class LevenbergMarquardt {
}
private:
- const Function &f_;
+ const Function& f_;
Jacobian df_;
};
-} // namespace mv
+} // namespace libmv
#endif // LIBMV_NUMERIC_LEVENBERG_MARQUARDT_H
diff --git a/intern/libmv/libmv/numeric/levenberg_marquardt_test.cc b/intern/libmv/libmv/numeric/levenberg_marquardt_test.cc
index fc3f9ebbb29..805aac275b4 100644
--- a/intern/libmv/libmv/numeric/levenberg_marquardt_test.cc
+++ b/intern/libmv/libmv/numeric/levenberg_marquardt_test.cc
@@ -18,8 +18,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-#include "testing/testing.h"
#include "libmv/numeric/levenberg_marquardt.h"
+#include "testing/testing.h"
using namespace libmv;
@@ -29,14 +29,12 @@ class F {
public:
typedef Vec4 FMatrixType;
typedef Vec3 XMatrixType;
- Vec4 operator()(const Vec3 &x) const {
+ Vec4 operator()(const Vec3& x) const {
double x1 = x.x() - 2;
double y1 = x.y() - 5;
double z1 = x.z();
- Vec4 fx; fx << x1*x1 + z1*z1,
- y1*y1 + z1*z1,
- z1*z1,
- x1*x1;
+ Vec4 fx;
+ fx << x1 * x1 + z1 * z1, y1 * y1 + z1 * z1, z1 * z1, x1 * x1;
return fx;
}
};
diff --git a/intern/libmv/libmv/numeric/numeric.cc b/intern/libmv/libmv/numeric/numeric.cc
index 3fc1e3b2bfd..b7660950c2a 100644
--- a/intern/libmv/libmv/numeric/numeric.cc
+++ b/intern/libmv/libmv/numeric/numeric.cc
@@ -18,7 +18,6 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-
#include "libmv/numeric/numeric.h"
namespace libmv {
@@ -27,9 +26,11 @@ Mat3 RotationAroundX(double angle) {
double c, s;
sincos(angle, &s, &c);
Mat3 R;
+ // clang-format off
R << 1, 0, 0,
0, c, -s,
0, s, c;
+ // clang-format on
return R;
}
@@ -37,9 +38,11 @@ Mat3 RotationAroundY(double angle) {
double c, s;
sincos(angle, &s, &c);
Mat3 R;
+ // clang-format off
R << c, 0, s,
0, 1, 0,
-s, 0, c;
+ // clang-format on
return R;
}
@@ -47,14 +50,15 @@ Mat3 RotationAroundZ(double angle) {
double c, s;
sincos(angle, &s, &c);
Mat3 R;
+ // clang-format off
R << c, -s, 0,
s, c, 0,
0, 0, 1;
+ // clang-format on
return R;
}
-
-Mat3 RotationRodrigues(const Vec3 &axis) {
+Mat3 RotationRodrigues(const Vec3& axis) {
double theta = axis.norm();
Vec3 w = axis / theta;
Mat3 W = CrossProductMatrix(w);
@@ -62,7 +66,6 @@ Mat3 RotationRodrigues(const Vec3 &axis) {
return Mat3::Identity() + sin(theta) * W + (1 - cos(theta)) * W * W;
}
-
Mat3 LookAt(Vec3 center) {
Vec3 zc = center.normalized();
Vec3 xc = Vec3::UnitY().cross(zc).normalized();
@@ -74,19 +77,21 @@ Mat3 LookAt(Vec3 center) {
return R;
}
-Mat3 CrossProductMatrix(const Vec3 &x) {
+Mat3 CrossProductMatrix(const Vec3& x) {
Mat3 X;
+ // clang-format off
X << 0, -x(2), x(1),
x(2), 0, -x(0),
-x(1), x(0), 0;
+ // clang-format on
return X;
}
-void MeanAndVarianceAlongRows(const Mat &A,
- Vec *mean_pointer,
- Vec *variance_pointer) {
- Vec &mean = *mean_pointer;
- Vec &variance = *variance_pointer;
+void MeanAndVarianceAlongRows(const Mat& A,
+ Vec* mean_pointer,
+ Vec* variance_pointer) {
+ Vec& mean = *mean_pointer;
+ Vec& variance = *variance_pointer;
int n = A.rows();
int m = A.cols();
mean.resize(n);
@@ -108,29 +113,28 @@ void MeanAndVarianceAlongRows(const Mat &A,
}
}
-void HorizontalStack(const Mat &left, const Mat &right, Mat *stacked) {
+void HorizontalStack(const Mat& left, const Mat& right, Mat* stacked) {
assert(left.rows() == right.rows());
int n = left.rows();
int m1 = left.cols();
int m2 = right.cols();
stacked->resize(n, m1 + m2);
- stacked->block(0, 0, n, m1) = left;
+ stacked->block(0, 0, n, m1) = left;
stacked->block(0, m1, n, m2) = right;
}
-void MatrixColumn(const Mat &A, int i, Vec2 *v) {
+void MatrixColumn(const Mat& A, int i, Vec2* v) {
assert(A.rows() == 2);
*v << A(0, i), A(1, i);
}
-void MatrixColumn(const Mat &A, int i, Vec3 *v) {
+void MatrixColumn(const Mat& A, int i, Vec3* v) {
assert(A.rows() == 3);
*v << A(0, i), A(1, i), A(2, i);
}
-void MatrixColumn(const Mat &A, int i, Vec4 *v) {
+void MatrixColumn(const Mat& A, int i, Vec4* v) {
assert(A.rows() == 4);
*v << A(0, i), A(1, i), A(2, i), A(3, i);
}
} // namespace libmv
-
diff --git a/intern/libmv/libmv/numeric/numeric.h b/intern/libmv/libmv/numeric/numeric.h
index f5478bee6ab..e3d44226338 100644
--- a/intern/libmv/libmv/numeric/numeric.h
+++ b/intern/libmv/libmv/numeric/numeric.h
@@ -34,10 +34,9 @@
#include <Eigen/SVD>
#if !defined(__MINGW64__)
-# if defined(_WIN32) || defined(__APPLE__) || \
- defined(__FreeBSD__) || defined(__NetBSD__) || \
- defined(__HAIKU__)
-inline void sincos(double x, double *sinx, double *cosx) {
+# if defined(_WIN32) || defined(__APPLE__) || defined(__FreeBSD__) || \
+ defined(__NetBSD__) || defined(__HAIKU__)
+inline void sincos(double x, double* sinx, double* cosx) {
*sinx = sin(x);
*cosx = cos(x);
}
@@ -46,11 +45,11 @@ inline void sincos(double x, double *sinx, double *cosx) {
#if (defined(WIN32) || defined(WIN64)) && !defined(__MINGW32__)
inline long lround(double d) {
- return (long)(d>0 ? d+0.5 : ceil(d-0.5));
+ return (long)(d > 0 ? d + 0.5 : ceil(d - 0.5));
}
# if _MSC_VER < 1800
inline int round(double d) {
- return (d>0) ? int(d+0.5) : int(d-0.5);
+ return (d > 0) ? int(d + 0.5) : int(d - 0.5);
}
# endif // _MSC_VER < 1800
typedef unsigned int uint;
@@ -92,25 +91,25 @@ typedef Eigen::Matrix<double, 4, 4, Eigen::RowMajor> RMat4;
typedef Eigen::Matrix<double, 2, Eigen::Dynamic> Mat2X;
typedef Eigen::Matrix<double, 3, Eigen::Dynamic> Mat3X;
typedef Eigen::Matrix<double, 4, Eigen::Dynamic> Mat4X;
-typedef Eigen::Matrix<double, Eigen::Dynamic, 2> MatX2;
-typedef Eigen::Matrix<double, Eigen::Dynamic, 3> MatX3;
-typedef Eigen::Matrix<double, Eigen::Dynamic, 4> MatX4;
-typedef Eigen::Matrix<double, Eigen::Dynamic, 5> MatX5;
-typedef Eigen::Matrix<double, Eigen::Dynamic, 6> MatX6;
-typedef Eigen::Matrix<double, Eigen::Dynamic, 7> MatX7;
-typedef Eigen::Matrix<double, Eigen::Dynamic, 8> MatX8;
-typedef Eigen::Matrix<double, Eigen::Dynamic, 9> MatX9;
+typedef Eigen::Matrix<double, Eigen::Dynamic, 2> MatX2;
+typedef Eigen::Matrix<double, Eigen::Dynamic, 3> MatX3;
+typedef Eigen::Matrix<double, Eigen::Dynamic, 4> MatX4;
+typedef Eigen::Matrix<double, Eigen::Dynamic, 5> MatX5;
+typedef Eigen::Matrix<double, Eigen::Dynamic, 6> MatX6;
+typedef Eigen::Matrix<double, Eigen::Dynamic, 7> MatX7;
+typedef Eigen::Matrix<double, Eigen::Dynamic, 8> MatX8;
+typedef Eigen::Matrix<double, Eigen::Dynamic, 9> MatX9;
typedef Eigen::Matrix<double, Eigen::Dynamic, 15> MatX15;
typedef Eigen::Matrix<double, Eigen::Dynamic, 16> MatX16;
typedef Eigen::Vector2d Vec2;
typedef Eigen::Vector3d Vec3;
typedef Eigen::Vector4d Vec4;
-typedef Eigen::Matrix<double, 5, 1> Vec5;
-typedef Eigen::Matrix<double, 6, 1> Vec6;
-typedef Eigen::Matrix<double, 7, 1> Vec7;
-typedef Eigen::Matrix<double, 8, 1> Vec8;
-typedef Eigen::Matrix<double, 9, 1> Vec9;
+typedef Eigen::Matrix<double, 5, 1> Vec5;
+typedef Eigen::Matrix<double, 6, 1> Vec6;
+typedef Eigen::Matrix<double, 7, 1> Vec7;
+typedef Eigen::Matrix<double, 8, 1> Vec8;
+typedef Eigen::Matrix<double, 9, 1> Vec9;
typedef Eigen::Matrix<double, 10, 1> Vec10;
typedef Eigen::Matrix<double, 11, 1> Vec11;
typedef Eigen::Matrix<double, 12, 1> Vec12;
@@ -133,15 +132,13 @@ typedef Eigen::Vector2i Vec2i;
typedef Eigen::Vector3i Vec3i;
typedef Eigen::Vector4i Vec4i;
-typedef Eigen::Matrix<float,
- Eigen::Dynamic,
- Eigen::Dynamic,
- Eigen::RowMajor> RMatf;
+typedef Eigen::Matrix<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor>
+ RMatf;
typedef Eigen::NumTraits<double> EigenDouble;
-using Eigen::Map;
using Eigen::Dynamic;
+using Eigen::Map;
using Eigen::Matrix;
// Find U, s, and VT such that
@@ -149,7 +146,7 @@ using Eigen::Matrix;
// A = U * diag(s) * VT
//
template <typename TMat, typename TVec>
-inline void SVD(TMat * /*A*/, Vec * /*s*/, Mat * /*U*/, Mat * /*VT*/) {
+inline void SVD(TMat* /*A*/, Vec* /*s*/, Mat* /*U*/, Mat* /*VT*/) {
assert(0);
}
@@ -158,11 +155,11 @@ inline void SVD(TMat * /*A*/, Vec * /*s*/, Mat * /*U*/, Mat * /*VT*/) {
// Destroys A and resizes x if necessary.
// TODO(maclean): Take the SVD of the transpose instead of this zero padding.
template <typename TMat, typename TVec>
-double Nullspace(TMat *A, TVec *nullspace) {
+double Nullspace(TMat* A, TVec* nullspace) {
Eigen::JacobiSVD<TMat> svd(*A, Eigen::ComputeFullV);
- (*nullspace) = svd.matrixV().col(A->cols()-1);
+ (*nullspace) = svd.matrixV().col(A->cols() - 1);
if (A->rows() >= A->cols())
- return svd.singularValues()(A->cols()-1);
+ return svd.singularValues()(A->cols() - 1);
else
return 0.0;
}
@@ -173,55 +170,55 @@ double Nullspace(TMat *A, TVec *nullspace) {
// the singluar value corresponding to the solution x1. Destroys A and resizes
// x if necessary.
template <typename TMat, typename TVec1, typename TVec2>
-double Nullspace2(TMat *A, TVec1 *x1, TVec2 *x2) {
+double Nullspace2(TMat* A, TVec1* x1, TVec2* x2) {
Eigen::JacobiSVD<TMat> svd(*A, Eigen::ComputeFullV);
*x1 = svd.matrixV().col(A->cols() - 1);
*x2 = svd.matrixV().col(A->cols() - 2);
if (A->rows() >= A->cols())
- return svd.singularValues()(A->cols()-1);
+ return svd.singularValues()(A->cols() - 1);
else
return 0.0;
}
// In place transpose for square matrices.
-template<class TA>
-inline void TransposeInPlace(TA *A) {
+template <class TA>
+inline void TransposeInPlace(TA* A) {
*A = A->transpose().eval();
}
-template<typename TVec>
-inline double NormL1(const TVec &x) {
+template <typename TVec>
+inline double NormL1(const TVec& x) {
return x.array().abs().sum();
}
-template<typename TVec>
-inline double NormL2(const TVec &x) {
+template <typename TVec>
+inline double NormL2(const TVec& x) {
return x.norm();
}
-template<typename TVec>
-inline double NormLInfinity(const TVec &x) {
+template <typename TVec>
+inline double NormLInfinity(const TVec& x) {
return x.array().abs().maxCoeff();
}
-template<typename TVec>
-inline double DistanceL1(const TVec &x, const TVec &y) {
+template <typename TVec>
+inline double DistanceL1(const TVec& x, const TVec& y) {
return (x - y).array().abs().sum();
}
-template<typename TVec>
-inline double DistanceL2(const TVec &x, const TVec &y) {
+template <typename TVec>
+inline double DistanceL2(const TVec& x, const TVec& y) {
return (x - y).norm();
}
-template<typename TVec>
-inline double DistanceLInfinity(const TVec &x, const TVec &y) {
+template <typename TVec>
+inline double DistanceLInfinity(const TVec& x, const TVec& y) {
return (x - y).array().abs().maxCoeff();
}
// Normalize a vector with the L1 norm, and return the norm before it was
// normalized.
-template<typename TVec>
-inline double NormalizeL1(TVec *x) {
+template <typename TVec>
+inline double NormalizeL1(TVec* x) {
double norm = NormL1(*x);
*x /= norm;
return norm;
@@ -229,8 +226,8 @@ inline double NormalizeL1(TVec *x) {
// Normalize a vector with the L2 norm, and return the norm before it was
// normalized.
-template<typename TVec>
-inline double NormalizeL2(TVec *x) {
+template <typename TVec>
+inline double NormalizeL2(TVec* x) {
double norm = NormL2(*x);
*x /= norm;
return norm;
@@ -238,15 +235,15 @@ inline double NormalizeL2(TVec *x) {
// Normalize a vector with the L^Infinity norm, and return the norm before it
// was normalized.
-template<typename TVec>
-inline double NormalizeLInfinity(TVec *x) {
+template <typename TVec>
+inline double NormalizeLInfinity(TVec* x) {
double norm = NormLInfinity(*x);
*x /= norm;
return norm;
}
// Return the square of a number.
-template<typename T>
+template <typename T>
inline T Square(T x) {
return x * x;
}
@@ -258,7 +255,7 @@ Mat3 RotationAroundZ(double angle);
// Returns the rotation matrix of a rotation of angle |axis| around axis.
// This is computed using the Rodrigues formula, see:
// http://mathworld.wolfram.com/RodriguesRotationFormula.html
-Mat3 RotationRodrigues(const Vec3 &axis);
+Mat3 RotationRodrigues(const Vec3& axis);
// Make a rotation matrix such that center becomes the direction of the
// positive z-axis, and y is oriented close to up.
@@ -266,177 +263,173 @@ Mat3 LookAt(Vec3 center);
// Return a diagonal matrix from a vector containg the diagonal values.
template <typename TVec>
-inline Mat Diag(const TVec &x) {
+inline Mat Diag(const TVec& x) {
return x.asDiagonal();
}
-template<typename TMat>
-inline double FrobeniusNorm(const TMat &A) {
+template <typename TMat>
+inline double FrobeniusNorm(const TMat& A) {
return sqrt(A.array().abs2().sum());
}
-template<typename TMat>
-inline double FrobeniusDistance(const TMat &A, const TMat &B) {
+template <typename TMat>
+inline double FrobeniusDistance(const TMat& A, const TMat& B) {
return FrobeniusNorm(A - B);
}
-inline Vec3 CrossProduct(const Vec3 &x, const Vec3 &y) {
+inline Vec3 CrossProduct(const Vec3& x, const Vec3& y) {
return x.cross(y);
}
-Mat3 CrossProductMatrix(const Vec3 &x);
+Mat3 CrossProductMatrix(const Vec3& x);
-void MeanAndVarianceAlongRows(const Mat &A,
- Vec *mean_pointer,
- Vec *variance_pointer);
+void MeanAndVarianceAlongRows(const Mat& A,
+ Vec* mean_pointer,
+ Vec* variance_pointer);
#if defined(_WIN32)
- // TODO(bomboze): un-#if this for both platforms once tested under Windows
- /* This solution was extensively discussed here
- http://forum.kde.org/viewtopic.php?f=74&t=61940 */
- #define SUM_OR_DYNAMIC(x, y) (x == Eigen::Dynamic || y == Eigen::Dynamic) ? Eigen::Dynamic : (x+y)
-
- template<typename Derived1, typename Derived2>
- struct hstack_return {
- typedef typename Derived1::Scalar Scalar;
- enum {
- RowsAtCompileTime = Derived1::RowsAtCompileTime,
- ColsAtCompileTime = SUM_OR_DYNAMIC(Derived1::ColsAtCompileTime,
- Derived2::ColsAtCompileTime),
- Options = Derived1::Flags&Eigen::RowMajorBit ? Eigen::RowMajor : 0,
- MaxRowsAtCompileTime = Derived1::MaxRowsAtCompileTime,
- MaxColsAtCompileTime = SUM_OR_DYNAMIC(Derived1::MaxColsAtCompileTime,
- Derived2::MaxColsAtCompileTime)
- };
- typedef Eigen::Matrix<Scalar,
- RowsAtCompileTime,
- ColsAtCompileTime,
- Options,
- MaxRowsAtCompileTime,
- MaxColsAtCompileTime> type;
+// TODO(bomboze): un-#if this for both platforms once tested under Windows
+/* This solution was extensively discussed here
+ http://forum.kde.org/viewtopic.php?f=74&t=61940 */
+# define SUM_OR_DYNAMIC(x, y) \
+ (x == Eigen::Dynamic || y == Eigen::Dynamic) ? Eigen::Dynamic : (x + y)
+
+template <typename Derived1, typename Derived2>
+struct hstack_return {
+ typedef typename Derived1::Scalar Scalar;
+ enum {
+ RowsAtCompileTime = Derived1::RowsAtCompileTime,
+ ColsAtCompileTime = SUM_OR_DYNAMIC(Derived1::ColsAtCompileTime,
+ Derived2::ColsAtCompileTime),
+ Options = Derived1::Flags & Eigen::RowMajorBit ? Eigen::RowMajor : 0,
+ MaxRowsAtCompileTime = Derived1::MaxRowsAtCompileTime,
+ MaxColsAtCompileTime = SUM_OR_DYNAMIC(Derived1::MaxColsAtCompileTime,
+ Derived2::MaxColsAtCompileTime)
};
-
- template<typename Derived1, typename Derived2>
- typename hstack_return<Derived1, Derived2>::type
- HStack(const Eigen::MatrixBase<Derived1>& lhs,
- const Eigen::MatrixBase<Derived2>& rhs) {
- typename hstack_return<Derived1, Derived2>::type res;
- res.resize(lhs.rows(), lhs.cols()+rhs.cols());
- res << lhs, rhs;
- return res;
- };
-
-
- template<typename Derived1, typename Derived2>
- struct vstack_return {
- typedef typename Derived1::Scalar Scalar;
- enum {
- RowsAtCompileTime = SUM_OR_DYNAMIC(Derived1::RowsAtCompileTime,
- Derived2::RowsAtCompileTime),
- ColsAtCompileTime = Derived1::ColsAtCompileTime,
- Options = Derived1::Flags&Eigen::RowMajorBit ? Eigen::RowMajor : 0,
- MaxRowsAtCompileTime = SUM_OR_DYNAMIC(Derived1::MaxRowsAtCompileTime,
- Derived2::MaxRowsAtCompileTime),
- MaxColsAtCompileTime = Derived1::MaxColsAtCompileTime
- };
- typedef Eigen::Matrix<Scalar,
- RowsAtCompileTime,
- ColsAtCompileTime,
- Options,
- MaxRowsAtCompileTime,
- MaxColsAtCompileTime> type;
+ typedef Eigen::Matrix<Scalar,
+ RowsAtCompileTime,
+ ColsAtCompileTime,
+ Options,
+ MaxRowsAtCompileTime,
+ MaxColsAtCompileTime>
+ type;
+};
+
+template <typename Derived1, typename Derived2>
+typename hstack_return<Derived1, Derived2>::type HStack(
+ const Eigen::MatrixBase<Derived1>& lhs,
+ const Eigen::MatrixBase<Derived2>& rhs) {
+ typename hstack_return<Derived1, Derived2>::type res;
+ res.resize(lhs.rows(), lhs.cols() + rhs.cols());
+ res << lhs, rhs;
+ return res;
+};
+
+template <typename Derived1, typename Derived2>
+struct vstack_return {
+ typedef typename Derived1::Scalar Scalar;
+ enum {
+ RowsAtCompileTime = SUM_OR_DYNAMIC(Derived1::RowsAtCompileTime,
+ Derived2::RowsAtCompileTime),
+ ColsAtCompileTime = Derived1::ColsAtCompileTime,
+ Options = Derived1::Flags & Eigen::RowMajorBit ? Eigen::RowMajor : 0,
+ MaxRowsAtCompileTime = SUM_OR_DYNAMIC(Derived1::MaxRowsAtCompileTime,
+ Derived2::MaxRowsAtCompileTime),
+ MaxColsAtCompileTime = Derived1::MaxColsAtCompileTime
};
-
- template<typename Derived1, typename Derived2>
- typename vstack_return<Derived1, Derived2>::type
- VStack(const Eigen::MatrixBase<Derived1>& lhs,
- const Eigen::MatrixBase<Derived2>& rhs) {
- typename vstack_return<Derived1, Derived2>::type res;
- res.resize(lhs.rows()+rhs.rows(), lhs.cols());
- res << lhs, rhs;
- return res;
- };
-
+ typedef Eigen::Matrix<Scalar,
+ RowsAtCompileTime,
+ ColsAtCompileTime,
+ Options,
+ MaxRowsAtCompileTime,
+ MaxColsAtCompileTime>
+ type;
+};
+
+template <typename Derived1, typename Derived2>
+typename vstack_return<Derived1, Derived2>::type VStack(
+ const Eigen::MatrixBase<Derived1>& lhs,
+ const Eigen::MatrixBase<Derived2>& rhs) {
+ typename vstack_return<Derived1, Derived2>::type res;
+ res.resize(lhs.rows() + rhs.rows(), lhs.cols());
+ res << lhs, rhs;
+ return res;
+};
#else // _WIN32
- // Since it is not possible to typedef privately here, use a macro.
- // Always take dynamic columns if either side is dynamic.
- #define COLS \
- ((ColsLeft == Eigen::Dynamic || ColsRight == Eigen::Dynamic) \
- ? Eigen::Dynamic : (ColsLeft + ColsRight))
-
- // Same as above, except that prefer fixed size if either is fixed.
- #define ROWS \
- ((RowsLeft == Eigen::Dynamic && RowsRight == Eigen::Dynamic) \
- ? Eigen::Dynamic \
- : ((RowsLeft == Eigen::Dynamic) \
- ? RowsRight \
- : RowsLeft \
- ) \
- )
-
- // TODO(keir): Add a static assert if both rows are at compiletime.
- template<typename T, int RowsLeft, int RowsRight, int ColsLeft, int ColsRight>
- Eigen::Matrix<T, ROWS, COLS>
- HStack(const Eigen::Matrix<T, RowsLeft, ColsLeft> &left,
- const Eigen::Matrix<T, RowsRight, ColsRight> &right) {
- assert(left.rows() == right.rows());
- int n = left.rows();
- int m1 = left.cols();
- int m2 = right.cols();
-
- Eigen::Matrix<T, ROWS, COLS> stacked(n, m1 + m2);
- stacked.block(0, 0, n, m1) = left;
- stacked.block(0, m1, n, m2) = right;
- return stacked;
- }
-
- // Reuse the above macros by swapping the order of Rows and Cols. Nasty, but
- // the duplication is worse.
- // TODO(keir): Add a static assert if both rows are at compiletime.
- // TODO(keir): Mail eigen list about making this work for general expressions
- // rather than only matrix types.
- template<typename T, int RowsLeft, int RowsRight, int ColsLeft, int ColsRight>
- Eigen::Matrix<T, COLS, ROWS>
- VStack(const Eigen::Matrix<T, ColsLeft, RowsLeft> &top,
- const Eigen::Matrix<T, ColsRight, RowsRight> &bottom) {
- assert(top.cols() == bottom.cols());
- int n1 = top.rows();
- int n2 = bottom.rows();
- int m = top.cols();
-
- Eigen::Matrix<T, COLS, ROWS> stacked(n1 + n2, m);
- stacked.block(0, 0, n1, m) = top;
- stacked.block(n1, 0, n2, m) = bottom;
- return stacked;
- }
- #undef COLS
- #undef ROWS
-#endif // _WIN32
+// Since it is not possible to typedef privately here, use a macro.
+// Always take dynamic columns if either side is dynamic.
+# define COLS \
+ ((ColsLeft == Eigen::Dynamic || ColsRight == Eigen::Dynamic) \
+ ? Eigen::Dynamic \
+ : (ColsLeft + ColsRight))
+
+// Same as above, except that prefer fixed size if either is fixed.
+# define ROWS \
+ ((RowsLeft == Eigen::Dynamic && RowsRight == Eigen::Dynamic) \
+ ? Eigen::Dynamic \
+ : ((RowsLeft == Eigen::Dynamic) ? RowsRight : RowsLeft))
+
+// TODO(keir): Add a static assert if both rows are at compiletime.
+template <typename T, int RowsLeft, int RowsRight, int ColsLeft, int ColsRight>
+Eigen::Matrix<T, ROWS, COLS> HStack(
+ const Eigen::Matrix<T, RowsLeft, ColsLeft>& left,
+ const Eigen::Matrix<T, RowsRight, ColsRight>& right) {
+ assert(left.rows() == right.rows());
+ int n = left.rows();
+ int m1 = left.cols();
+ int m2 = right.cols();
+
+ Eigen::Matrix<T, ROWS, COLS> stacked(n, m1 + m2);
+ stacked.block(0, 0, n, m1) = left;
+ stacked.block(0, m1, n, m2) = right;
+ return stacked;
+}
+// Reuse the above macros by swapping the order of Rows and Cols. Nasty, but
+// the duplication is worse.
+// TODO(keir): Add a static assert if both rows are at compiletime.
+// TODO(keir): Mail eigen list about making this work for general expressions
+// rather than only matrix types.
+template <typename T, int RowsLeft, int RowsRight, int ColsLeft, int ColsRight>
+Eigen::Matrix<T, COLS, ROWS> VStack(
+ const Eigen::Matrix<T, ColsLeft, RowsLeft>& top,
+ const Eigen::Matrix<T, ColsRight, RowsRight>& bottom) {
+ assert(top.cols() == bottom.cols());
+ int n1 = top.rows();
+ int n2 = bottom.rows();
+ int m = top.cols();
+ Eigen::Matrix<T, COLS, ROWS> stacked(n1 + n2, m);
+ stacked.block(0, 0, n1, m) = top;
+ stacked.block(n1, 0, n2, m) = bottom;
+ return stacked;
+}
+# undef COLS
+# undef ROWS
+#endif // _WIN32
-void HorizontalStack(const Mat &left, const Mat &right, Mat *stacked);
+void HorizontalStack(const Mat& left, const Mat& right, Mat* stacked);
-template<typename TTop, typename TBot, typename TStacked>
-void VerticalStack(const TTop &top, const TBot &bottom, TStacked *stacked) {
+template <typename TTop, typename TBot, typename TStacked>
+void VerticalStack(const TTop& top, const TBot& bottom, TStacked* stacked) {
assert(top.cols() == bottom.cols());
int n1 = top.rows();
int n2 = bottom.rows();
int m = top.cols();
stacked->resize(n1 + n2, m);
- stacked->block(0, 0, n1, m) = top;
+ stacked->block(0, 0, n1, m) = top;
stacked->block(n1, 0, n2, m) = bottom;
}
-void MatrixColumn(const Mat &A, int i, Vec2 *v);
-void MatrixColumn(const Mat &A, int i, Vec3 *v);
-void MatrixColumn(const Mat &A, int i, Vec4 *v);
+void MatrixColumn(const Mat& A, int i, Vec2* v);
+void MatrixColumn(const Mat& A, int i, Vec3* v);
+void MatrixColumn(const Mat& A, int i, Vec4* v);
template <typename TMat, typename TCols>
-TMat ExtractColumns(const TMat &A, const TCols &columns) {
+TMat ExtractColumns(const TMat& A, const TCols& columns) {
TMat compressed(A.rows(), columns.size());
for (int i = 0; i < columns.size(); ++i) {
compressed.col(i) = A.col(columns[i]);
@@ -445,12 +438,12 @@ TMat ExtractColumns(const TMat &A, const TCols &columns) {
}
template <typename TMat, typename TDest>
-void reshape(const TMat &a, int rows, int cols, TDest *b) {
- assert(a.rows()*a.cols() == rows*cols);
+void reshape(const TMat& a, int rows, int cols, TDest* b) {
+ assert(a.rows() * a.cols() == rows * cols);
b->resize(rows, cols);
for (int i = 0; i < rows; i++) {
for (int j = 0; j < cols; j++) {
- (*b)(i, j) = a[cols*i + j];
+ (*b)(i, j) = a[cols * i + j];
}
}
}
@@ -467,24 +460,21 @@ inline bool isnan(double i) {
/// and negative values
template <typename FloatType>
FloatType ceil0(const FloatType& value) {
- FloatType result = std::ceil(std::fabs(value));
- return (value < 0.0) ? -result : result;
+ FloatType result = std::ceil(std::fabs(value));
+ return (value < 0.0) ? -result : result;
}
/// Returns the skew anti-symmetric matrix of a vector
-inline Mat3 SkewMat(const Vec3 &x) {
+inline Mat3 SkewMat(const Vec3& x) {
Mat3 skew;
- skew << 0 , -x(2), x(1),
- x(2), 0 , -x(0),
- -x(1), x(0), 0;
+ skew << 0, -x(2), x(1), x(2), 0, -x(0), -x(1), x(0), 0;
return skew;
}
/// Returns the skew anti-symmetric matrix of a vector with only
/// the first two (independent) lines
-inline Mat23 SkewMatMinimal(const Vec2 &x) {
+inline Mat23 SkewMatMinimal(const Vec2& x) {
Mat23 skew;
- skew << 0, -1, x(1),
- 1, 0, -x(0);
+ skew << 0, -1, x(1), 1, 0, -x(0);
return skew;
}
@@ -496,7 +486,8 @@ inline Mat3 RotationFromEulerVector(Vec3 euler_vector) {
}
Vec3 w = euler_vector / theta;
Mat3 w_hat = CrossProductMatrix(w);
- return Mat3::Identity() + w_hat*sin(theta) + w_hat*w_hat*(1 - cos(theta));
+ return Mat3::Identity() + w_hat * sin(theta) +
+ w_hat * w_hat * (1 - cos(theta));
}
} // namespace libmv
diff --git a/intern/libmv/libmv/numeric/numeric_test.cc b/intern/libmv/libmv/numeric/numeric_test.cc
index 0cdfaf33ab2..b2650a04658 100644
--- a/intern/libmv/libmv/numeric/numeric_test.cc
+++ b/intern/libmv/libmv/numeric/numeric_test.cc
@@ -27,9 +27,11 @@ namespace {
TEST(Numeric, DynamicSizedNullspace) {
Mat A(3, 4);
+ // clang-format off
A << 0.76026643, 0.01799744, 0.55192142, 0.8699745,
0.42016166, 0.97863392, 0.33711682, 0.14479271,
0.51016811, 0.66528302, 0.54395496, 0.57794893;
+ // clang-format on
Vec x;
double s = Nullspace(&A, &x);
EXPECT_NEAR(0.0, s, 1e-15);
@@ -39,9 +41,11 @@ TEST(Numeric, DynamicSizedNullspace) {
TEST(Numeric, FixedSizeMatrixNullspace) {
Mat34 A;
+ // clang-format off
A << 0.76026643, 0.01799744, 0.55192142, 0.8699745,
0.42016166, 0.97863392, 0.33711682, 0.14479271,
0.51016811, 0.66528302, 0.54395496, 0.57794893;
+ // clang-format on
Vec x;
double s = Nullspace(&A, &x);
EXPECT_NEAR(0.0, s, 1e-15);
@@ -51,10 +55,12 @@ TEST(Numeric, FixedSizeMatrixNullspace) {
TEST(Numeric, NullspaceMatchesLapackSVD) {
Mat43 A;
+ // clang-format off
A << 0.76026643, 0.01799744, 0.55192142,
0.8699745, 0.42016166, 0.97863392,
0.33711682, 0.14479271, 0.51016811,
0.66528302, 0.54395496, 0.57794893;
+ // clang-format on
Vec x;
double s = Nullspace(&A, &x);
EXPECT_NEAR(1.0, x.norm(), 1e-15);
@@ -68,10 +74,12 @@ TEST(Numeric, NullspaceMatchesLapackSVD) {
TEST(Numeric, Nullspace2) {
Mat43 A;
+ // clang-format off
A << 0.76026643, 0.01799744, 0.55192142,
0.8699745, 0.42016166, 0.97863392,
0.33711682, 0.14479271, 0.51016811,
0.66528302, 0.54395496, 0.57794893;
+ // clang-format on
Vec3 x1, x2;
double s = Nullspace2(&A, &x1, &x2);
EXPECT_NEAR(1.0, x1.norm(), 1e-15);
@@ -80,14 +88,14 @@ TEST(Numeric, Nullspace2) {
EXPECT_NEAR(-0.64999717, x1(0), 1e-8);
EXPECT_NEAR(-0.18452646, x1(1), 1e-8);
- EXPECT_NEAR( 0.7371931, x1(2), 1e-8);
+ EXPECT_NEAR(0.7371931, x1(2), 1e-8);
if (x2(0) < 0) {
x2 *= -1;
}
- EXPECT_NEAR( 0.34679618, x2(0), 1e-8);
+ EXPECT_NEAR(0.34679618, x2(0), 1e-8);
EXPECT_NEAR(-0.93519689, x2(1), 1e-8);
- EXPECT_NEAR( 0.07168809, x2(2), 1e-8);
+ EXPECT_NEAR(0.07168809, x2(2), 1e-8);
}
TEST(Numeric, TinyMatrixSquareTranspose) {
@@ -105,8 +113,8 @@ TEST(Numeric, NormalizeL1) {
x << 1, 2;
double l1 = NormalizeL1(&x);
EXPECT_DOUBLE_EQ(3., l1);
- EXPECT_DOUBLE_EQ(1./3., x(0));
- EXPECT_DOUBLE_EQ(2./3., x(1));
+ EXPECT_DOUBLE_EQ(1. / 3., x(0));
+ EXPECT_DOUBLE_EQ(2. / 3., x(1));
}
TEST(Numeric, NormalizeL2) {
@@ -114,8 +122,8 @@ TEST(Numeric, NormalizeL2) {
x << 1, 2;
double l2 = NormalizeL2(&x);
EXPECT_DOUBLE_EQ(sqrt(5.0), l2);
- EXPECT_DOUBLE_EQ(1./sqrt(5.), x(0));
- EXPECT_DOUBLE_EQ(2./sqrt(5.), x(1));
+ EXPECT_DOUBLE_EQ(1. / sqrt(5.), x(0));
+ EXPECT_DOUBLE_EQ(2. / sqrt(5.), x(1));
}
TEST(Numeric, Diag) {
@@ -130,31 +138,32 @@ TEST(Numeric, Diag) {
TEST(Numeric, Determinant) {
Mat A(2, 2);
- A << 1, 2,
- -1, 3;
+ A << 1, 2, -1, 3;
double detA = A.determinant();
EXPECT_NEAR(5, detA, 1e-8);
Mat B(4, 4);
+ // clang-format off
B << 0, 1, 2, 3,
4, 5, 6, 7,
8, 9, 10, 11,
12, 13, 14, 15;
+ // clang-format on
double detB = B.determinant();
EXPECT_NEAR(0, detB, 1e-8);
Mat3 C;
- C << 0, 1, 2,
- 3, 4, 5,
- 6, 7, 1;
+ C << 0, 1, 2, 3, 4, 5, 6, 7, 1;
double detC = C.determinant();
EXPECT_NEAR(21, detC, 1e-8);
}
TEST(Numeric, Inverse) {
Mat A(2, 2), A1;
+ // clang-format off
A << 1, 2,
-1, 3;
+ // clang-format on
Mat I = A * A.inverse();
EXPECT_NEAR(1, I(0, 0), 1e-8);
@@ -163,10 +172,12 @@ TEST(Numeric, Inverse) {
EXPECT_NEAR(1, I(1, 1), 1e-8);
Mat B(4, 4), B1;
+ // clang-format off
B << 0, 1, 2, 3,
4, 5, 6, 7,
8, 9, 2, 11,
12, 13, 14, 4;
+ // clang-format on
Mat I2 = B * B.inverse();
EXPECT_NEAR(1, I2(0, 0), 1e-8);
EXPECT_NEAR(0, I2(0, 1), 1e-8);
@@ -182,8 +193,10 @@ TEST(Numeric, Inverse) {
TEST(Numeric, MeanAndVarianceAlongRows) {
int n = 4;
Mat points(2, n);
+ // clang-format off
points << 0, 0, 1, 1,
0, 2, 1, 3;
+ // clang-format on
Vec mean, variance;
MeanAndVarianceAlongRows(points, &mean, &variance);
@@ -213,15 +226,17 @@ TEST(Numeric, HStack) {
Mat x(2, 1), y(2, 1), z(2, 2);
x << 1, 2;
y << 3, 4;
+ // clang-format off
z << 1, 3,
2, 4;
+ // clang-format on
Vec2 xC = x, yC = y;
- Mat2 xy = HStack(x, y);
+ Mat2 xy = HStack(x, y);
EXPECT_MATRIX_EQ(z, xy);
- EXPECT_MATRIX_EQ(z, HStack(x, y));
- EXPECT_MATRIX_EQ(z, HStack(x, yC));
+ EXPECT_MATRIX_EQ(z, HStack(x, y));
+ EXPECT_MATRIX_EQ(z, HStack(x, yC));
EXPECT_MATRIX_EQ(z, HStack(xC, y));
EXPECT_MATRIX_EQ(z, HStack(xC, yC));
}
@@ -230,6 +245,7 @@ TEST(Numeric, HStack) {
// resulting stacked matrices properly propagate the fixed dimensions.
TEST(Numeric, VStack) {
Mat x(2, 2), y(2, 2), z(4, 2);
+ // clang-format off
x << 1, 2,
3, 4;
y << 10, 20,
@@ -238,13 +254,14 @@ TEST(Numeric, VStack) {
3, 4,
10, 20,
30, 40;
+ // clang-format on
Mat2 xC = x, yC = y;
- Mat xy = VStack(x, y);
+ Mat xy = VStack(x, y);
EXPECT_MATRIX_EQ(z, xy);
- EXPECT_MATRIX_EQ(z, VStack(x, y));
- EXPECT_MATRIX_EQ(z, VStack(x, yC));
+ EXPECT_MATRIX_EQ(z, VStack(x, y));
+ EXPECT_MATRIX_EQ(z, VStack(x, yC));
EXPECT_MATRIX_EQ(z, VStack(xC, y));
EXPECT_MATRIX_EQ(z, VStack(xC, yC));
}
@@ -293,17 +310,21 @@ TEST(Numeric, CrossProductMatrix) {
TEST(Numeric, MatrixColumn) {
Mat A2(2, 3);
Vec2 v2;
+ // clang-format off
A2 << 1, 2, 3,
4, 5, 6;
+ // clang-format on
MatrixColumn(A2, 1, &v2);
EXPECT_EQ(2, v2(0));
EXPECT_EQ(5, v2(1));
Mat A3(3, 3);
Vec3 v3;
+ // clang-format off
A3 << 1, 2, 3,
4, 5, 6,
7, 8, 9;
+ // clang-format on
MatrixColumn(A3, 1, &v3);
EXPECT_EQ(2, v3(0));
EXPECT_EQ(5, v3(1));
@@ -311,14 +332,16 @@ TEST(Numeric, MatrixColumn) {
Mat A4(4, 3);
Vec4 v4;
+ // clang-format off
A4 << 1, 2, 3,
4, 5, 6,
7, 8, 9,
10, 11, 12;
+ // clang-format on
MatrixColumn(A4, 1, &v4);
- EXPECT_EQ( 2, v4(0));
- EXPECT_EQ( 5, v4(1));
- EXPECT_EQ( 8, v4(2));
+ EXPECT_EQ(2, v4(0));
+ EXPECT_EQ(5, v4(1));
+ EXPECT_EQ(8, v4(2));
EXPECT_EQ(11, v4(3));
}
@@ -337,7 +360,8 @@ TEST(Numeric, Mat3MatProduct) {
// This gives a compile error.
TEST(Numeric, Vec3Negative) {
- Vec3 y; y << 1, 2, 3;
+ Vec3 y;
+ y << 1, 2, 3;
Vec3 x = -y;
EXPECT_EQ(-1, x(0));
EXPECT_EQ(-2, x(1));
@@ -357,19 +381,23 @@ TEST(Numeric, Vec3VecInteroperability) {
// This segfaults inside lapack.
TEST(Numeric, DeterminantLU7) {
Mat A(5, 5);
+ // clang-format off
A << 1, 0, 0, 0, 0,
0, 1, 0, 0, 0,
0, 0, 1, 0, 0,
0, 0, 0, 1, 0,
0, 0, 0, 0, 1;
+ // clang-format on
EXPECT_NEAR(1, A.determinant(), 1e-8);
}
// This segfaults inside lapack.
TEST(Numeric, DeterminantLU) {
Mat A(2, 2);
+ // clang-format off
A << 1, 2,
-1, 3;
+ // clang-format on
EXPECT_NEAR(5, A.determinant(), 1e-8);
}
@@ -377,19 +405,24 @@ TEST(Numeric, DeterminantLU) {
// Keir: Not with eigen2!
TEST(Numeric, InplaceProduct) {
Mat2 K, S;
+ // clang-format off
K << 1, 0,
0, 1;
S << 1, 0,
0, 1;
K = K * S;
+ // clang-format on
EXPECT_MATRIX_NEAR(Mat2::Identity(), K, 1e-8);
}
TEST(Numeric, ExtractColumns) {
Mat2X A(2, 5);
+ // clang-format off
A << 1, 2, 3, 4, 5,
6, 7, 8, 9, 10;
- Vec2i columns; columns << 0, 2;
+ // clang-format on
+ Vec2i columns;
+ columns << 0, 2;
Mat2X extracted = ExtractColumns(A, columns);
EXPECT_NEAR(1, extracted(0, 0), 1e-15);
EXPECT_NEAR(3, extracted(0, 1), 1e-15);
@@ -418,21 +451,22 @@ TEST(Numeric, RotationRodrigues) {
TEST(Numeric, LookAt) {
// Simple orthogonality check.
- Vec3 e; e << 1, 2, 3;
+ Vec3 e;
+ e << 1, 2, 3;
Mat3 R = LookAt(e), I = Mat3::Identity();
- Mat3 RRT = R*R.transpose();
- Mat3 RTR = R.transpose()*R;
+ Mat3 RRT = R * R.transpose();
+ Mat3 RTR = R.transpose() * R;
EXPECT_MATRIX_NEAR(I, RRT, 1e-15);
EXPECT_MATRIX_NEAR(I, RTR, 1e-15);
}
TEST(Numeric, Reshape) {
- Vec4 x; x << 1, 2, 3, 4;
+ Vec4 x;
+ x << 1, 2, 3, 4;
Mat2 M, M_expected;
reshape(x, 2, 2, &M);
- M_expected << 1, 2,
- 3, 4;
+ M_expected << 1, 2, 3, 4;
EXPECT_MATRIX_NEAR(M_expected, M, 1e-15);
}
diff --git a/intern/libmv/libmv/numeric/poly.h b/intern/libmv/libmv/numeric/poly.h
index 76ba062d475..a3d3801a399 100644
--- a/intern/libmv/libmv/numeric/poly.h
+++ b/intern/libmv/libmv/numeric/poly.h
@@ -21,8 +21,8 @@
#ifndef LIBMV_NUMERIC_POLY_H_
#define LIBMV_NUMERIC_POLY_H_
-#include <cmath>
#include <stdio.h>
+#include <cmath>
namespace libmv {
@@ -35,9 +35,8 @@ namespace libmv {
// if there are 2 roots, only x0 and x1 are set.
//
// The GSL cubic solver was used as a reference for this routine.
-template<typename Real>
-int SolveCubicPolynomial(Real a, Real b, Real c,
- Real *x0, Real *x1, Real *x2) {
+template <typename Real>
+int SolveCubicPolynomial(Real a, Real b, Real c, Real* x0, Real* x1, Real* x2) {
Real q = a * a - 3 * b;
Real r = 2 * a * a * a - 9 * a * b + 27 * c;
@@ -65,12 +64,12 @@ int SolveCubicPolynomial(Real a, Real b, Real c,
Real sqrtQ = sqrt(Q);
if (R > 0) {
*x0 = -2 * sqrtQ - a / 3;
- *x1 = sqrtQ - a / 3;
- *x2 = sqrtQ - a / 3;
+ *x1 = sqrtQ - a / 3;
+ *x2 = sqrtQ - a / 3;
} else {
- *x0 = -sqrtQ - a / 3;
- *x1 = -sqrtQ - a / 3;
- *x2 = 2 * sqrtQ - a / 3;
+ *x0 = -sqrtQ - a / 3;
+ *x1 = -sqrtQ - a / 3;
+ *x2 = 2 * sqrtQ - a / 3;
}
return 3;
@@ -97,15 +96,15 @@ int SolveCubicPolynomial(Real a, Real b, Real c,
return 3;
}
Real sgnR = (R >= 0 ? 1 : -1);
- Real A = -sgnR * pow(fabs(R) + sqrt(R2 - Q3), 1.0/3.0);
+ Real A = -sgnR * pow(fabs(R) + sqrt(R2 - Q3), 1.0 / 3.0);
Real B = Q / A;
*x0 = A + B - a / 3;
return 1;
}
// The coefficients are in ascending powers, i.e. coeffs[N]*x^N.
-template<typename Real>
-int SolveCubicPolynomial(const Real *coeffs, Real *solutions) {
+template <typename Real>
+int SolveCubicPolynomial(const Real* coeffs, Real* solutions) {
if (coeffs[0] == 0.0) {
// TODO(keir): This is a quadratic not a cubic. Implement a quadratic
// solver!
@@ -114,10 +113,8 @@ int SolveCubicPolynomial(const Real *coeffs, Real *solutions) {
Real a = coeffs[2] / coeffs[3];
Real b = coeffs[1] / coeffs[3];
Real c = coeffs[0] / coeffs[3];
- return SolveCubicPolynomial(a, b, c,
- solutions + 0,
- solutions + 1,
- solutions + 2);
+ return SolveCubicPolynomial(
+ a, b, c, solutions + 0, solutions + 1, solutions + 2);
}
} // namespace libmv
#endif // LIBMV_NUMERIC_POLY_H_
diff --git a/intern/libmv/libmv/numeric/poly_test.cc b/intern/libmv/libmv/numeric/poly_test.cc
index 69f887b416c..cb85c068468 100644
--- a/intern/libmv/libmv/numeric/poly_test.cc
+++ b/intern/libmv/libmv/numeric/poly_test.cc
@@ -18,8 +18,8 @@
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
-#include "libmv/numeric/numeric.h"
#include "libmv/numeric/poly.h"
+#include "libmv/numeric/numeric.h"
#include "testing/testing.h"
using namespace libmv;
@@ -34,8 +34,8 @@ namespace {
//
// x^3 - (c+b+a) * x^2 + (a*b+(b+a)*c) * x - a*b*c = 0.
// = p = q = r
-void CoeffsForCubicZeros(double a, double b, double c,
- double *p, double *q, double *r) {
+void CoeffsForCubicZeros(
+ double a, double b, double c, double* p, double* q, double* r) {
*p = -(c + b + a);
*q = (a * b + (b + a) * c);
*r = -a * b * c;
@@ -45,35 +45,45 @@ TEST(Poly, SolveCubicPolynomial) {
double a, b, c, aa, bb, cc;
double p, q, r;
- a = 1; b = 2; c = 3;
+ a = 1;
+ b = 2;
+ c = 3;
CoeffsForCubicZeros(a, b, c, &p, &q, &r);
ASSERT_EQ(3, SolveCubicPolynomial(p, q, r, &aa, &bb, &cc));
EXPECT_NEAR(a, aa, 1e-10);
EXPECT_NEAR(b, bb, 1e-10);
EXPECT_NEAR(c, cc, 1e-10);
- a = 0; b = 1; c = 3;
+ a = 0;
+ b = 1;
+ c = 3;
CoeffsForCubicZeros(a, b, c, &p, &q, &r);
ASSERT_EQ(3, SolveCubicPolynomial(p, q, r, &aa, &bb, &cc));
EXPECT_NEAR(a, aa, 1e-10);
EXPECT_NEAR(b, bb, 1e-10);
EXPECT_NEAR(c, cc, 1e-10);
- a = -10; b = 0; c = 1;
+ a = -10;
+ b = 0;
+ c = 1;
CoeffsForCubicZeros(a, b, c, &p, &q, &r);
ASSERT_EQ(3, SolveCubicPolynomial(p, q, r, &aa, &bb, &cc));
EXPECT_NEAR(a, aa, 1e-10);
EXPECT_NEAR(b, bb, 1e-10);
EXPECT_NEAR(c, cc, 1e-10);
- a = -8; b = 1; c = 3;
+ a = -8;
+ b = 1;
+ c = 3;
CoeffsForCubicZeros(a, b, c, &p, &q, &r);
ASSERT_EQ(3, SolveCubicPolynomial(p, q, r, &aa, &bb, &cc));
EXPECT_NEAR(a, aa, 1e-10);
EXPECT_NEAR(b, bb, 1e-10);
EXPECT_NEAR(c, cc, 1e-10);
- a = 28; b = 28; c = 105;
+ a = 28;
+ b = 28;
+ c = 105;
CoeffsForCubicZeros(a, b, c, &p, &q, &r);
ASSERT_EQ(3, SolveCubicPolynomial(p, q, r, &aa, &bb, &cc));
EXPECT_NEAR(a, aa, 1e-10);
diff --git a/intern/libmv/libmv/simple_pipeline/bundle.cc b/intern/libmv/libmv/simple_pipeline/bundle.cc
index 25a63c87e1b..e86c3bca57f 100644
--- a/intern/libmv/libmv/simple_pipeline/bundle.cc
+++ b/intern/libmv/libmv/simple_pipeline/bundle.cc
@@ -32,16 +32,16 @@
#include "libmv/multiview/projection.h"
#include "libmv/numeric/numeric.h"
#include "libmv/simple_pipeline/camera_intrinsics.h"
-#include "libmv/simple_pipeline/reconstruction.h"
-#include "libmv/simple_pipeline/tracks.h"
#include "libmv/simple_pipeline/distortion_models.h"
#include "libmv/simple_pipeline/packed_intrinsics.h"
+#include "libmv/simple_pipeline/reconstruction.h"
+#include "libmv/simple_pipeline/tracks.h"
namespace libmv {
namespace {
-bool NeedUseInvertIntrinsicsPipeline(const CameraIntrinsics *intrinsics) {
+bool NeedUseInvertIntrinsicsPipeline(const CameraIntrinsics* intrinsics) {
const DistortionModelType distortion_model =
intrinsics->GetDistortionModelType();
return (distortion_model == DISTORTION_MODEL_NUKE);
@@ -59,12 +59,14 @@ bool NeedUseInvertIntrinsicsPipeline(const CameraIntrinsics *intrinsics) {
// The invariant_intrinsics are used to access intrinsics which are never
// packed into parameter block: for example, distortion model type and image
// dimension.
-template<typename T>
+template <typename T>
void ApplyDistortionModelUsingIntrinsicsBlock(
- const CameraIntrinsics *invariant_intrinsics,
+ const CameraIntrinsics* invariant_intrinsics,
const T* const intrinsics_block,
- const T& normalized_x, const T& normalized_y,
- T* distorted_x, T* distorted_y) {
+ const T& normalized_x,
+ const T& normalized_y,
+ T* distorted_x,
+ T* distorted_y) {
// Unpack the intrinsics.
const T& focal_length =
intrinsics_block[PackedIntrinsics::OFFSET_FOCAL_LENGTH];
@@ -76,65 +78,75 @@ void ApplyDistortionModelUsingIntrinsicsBlock(
// TODO(keir): Do early bailouts for zero distortion; these are expensive
// jet operations.
switch (invariant_intrinsics->GetDistortionModelType()) {
- case DISTORTION_MODEL_POLYNOMIAL:
- {
- const T& k1 = intrinsics_block[PackedIntrinsics::OFFSET_K1];
- const T& k2 = intrinsics_block[PackedIntrinsics::OFFSET_K2];
- const T& k3 = intrinsics_block[PackedIntrinsics::OFFSET_K3];
- const T& p1 = intrinsics_block[PackedIntrinsics::OFFSET_P1];
- const T& p2 = intrinsics_block[PackedIntrinsics::OFFSET_P2];
-
- ApplyPolynomialDistortionModel(focal_length,
- focal_length,
- principal_point_x,
- principal_point_y,
- k1, k2, k3,
- p1, p2,
- normalized_x, normalized_y,
- distorted_x, distorted_y);
- return;
- }
-
- case DISTORTION_MODEL_DIVISION:
- {
- const T& k1 = intrinsics_block[PackedIntrinsics::OFFSET_K1];
- const T& k2 = intrinsics_block[PackedIntrinsics::OFFSET_K2];
-
- ApplyDivisionDistortionModel(focal_length,
+ case DISTORTION_MODEL_POLYNOMIAL: {
+ const T& k1 = intrinsics_block[PackedIntrinsics::OFFSET_K1];
+ const T& k2 = intrinsics_block[PackedIntrinsics::OFFSET_K2];
+ const T& k3 = intrinsics_block[PackedIntrinsics::OFFSET_K3];
+ const T& p1 = intrinsics_block[PackedIntrinsics::OFFSET_P1];
+ const T& p2 = intrinsics_block[PackedIntrinsics::OFFSET_P2];
+
+ ApplyPolynomialDistortionModel(focal_length,
focal_length,
principal_point_x,
principal_point_y,
- k1, k2,
- normalized_x, normalized_y,
- distorted_x, distorted_y);
- return;
- }
+ k1,
+ k2,
+ k3,
+ p1,
+ p2,
+ normalized_x,
+ normalized_y,
+ distorted_x,
+ distorted_y);
+ return;
+ }
- case DISTORTION_MODEL_NUKE:
- {
- LOG(FATAL) << "Unsupported distortion model.";
- return;
- }
+ case DISTORTION_MODEL_DIVISION: {
+ const T& k1 = intrinsics_block[PackedIntrinsics::OFFSET_K1];
+ const T& k2 = intrinsics_block[PackedIntrinsics::OFFSET_K2];
+
+ ApplyDivisionDistortionModel(focal_length,
+ focal_length,
+ principal_point_x,
+ principal_point_y,
+ k1,
+ k2,
+ normalized_x,
+ normalized_y,
+ distorted_x,
+ distorted_y);
+ return;
+ }
- case DISTORTION_MODEL_BROWN:
- {
- const T& k1 = intrinsics_block[PackedIntrinsics::OFFSET_K1];
- const T& k2 = intrinsics_block[PackedIntrinsics::OFFSET_K2];
- const T& k3 = intrinsics_block[PackedIntrinsics::OFFSET_K3];
- const T& k4 = intrinsics_block[PackedIntrinsics::OFFSET_K4];
- const T& p1 = intrinsics_block[PackedIntrinsics::OFFSET_P1];
- const T& p2 = intrinsics_block[PackedIntrinsics::OFFSET_P2];
-
- ApplyBrownDistortionModel(focal_length,
- focal_length,
- principal_point_x,
- principal_point_y,
- k1, k2, k3, k4,
- p1, p2,
- normalized_x, normalized_y,
- distorted_x, distorted_y);
- return;
- }
+ case DISTORTION_MODEL_NUKE: {
+ LOG(FATAL) << "Unsupported distortion model.";
+ return;
+ }
+
+ case DISTORTION_MODEL_BROWN: {
+ const T& k1 = intrinsics_block[PackedIntrinsics::OFFSET_K1];
+ const T& k2 = intrinsics_block[PackedIntrinsics::OFFSET_K2];
+ const T& k3 = intrinsics_block[PackedIntrinsics::OFFSET_K3];
+ const T& k4 = intrinsics_block[PackedIntrinsics::OFFSET_K4];
+ const T& p1 = intrinsics_block[PackedIntrinsics::OFFSET_P1];
+ const T& p2 = intrinsics_block[PackedIntrinsics::OFFSET_P2];
+
+ ApplyBrownDistortionModel(focal_length,
+ focal_length,
+ principal_point_x,
+ principal_point_y,
+ k1,
+ k2,
+ k3,
+ k4,
+ p1,
+ p2,
+ normalized_x,
+ normalized_y,
+ distorted_x,
+ distorted_y);
+ return;
+ }
}
LOG(FATAL) << "Unknown distortion model.";
@@ -152,12 +164,14 @@ void ApplyDistortionModelUsingIntrinsicsBlock(
// The invariant_intrinsics are used to access intrinsics which are never
// packed into parameter block: for example, distortion model type and image
// dimension.
-template<typename T>
+template <typename T>
void InvertDistortionModelUsingIntrinsicsBlock(
- const CameraIntrinsics *invariant_intrinsics,
+ const CameraIntrinsics* invariant_intrinsics,
const T* const intrinsics_block,
- const T& image_x, const T& image_y,
- T* normalized_x, T* normalized_y) {
+ const T& image_x,
+ const T& image_y,
+ T* normalized_x,
+ T* normalized_y) {
// Unpack the intrinsics.
const T& focal_length =
intrinsics_block[PackedIntrinsics::OFFSET_FOCAL_LENGTH];
@@ -175,31 +189,35 @@ void InvertDistortionModelUsingIntrinsicsBlock(
LOG(FATAL) << "Unsupported distortion model.";
return;
- case DISTORTION_MODEL_NUKE:
- {
- const T& k1 = intrinsics_block[PackedIntrinsics::OFFSET_K1];
- const T& k2 = intrinsics_block[PackedIntrinsics::OFFSET_K2];
-
- InvertNukeDistortionModel(focal_length,
- focal_length,
- principal_point_x,
- principal_point_y,
- invariant_intrinsics->image_width(),
- invariant_intrinsics->image_height(),
- k1, k2,
- image_x, image_y,
- normalized_x, normalized_y);
- return;
- }
+ case DISTORTION_MODEL_NUKE: {
+ const T& k1 = intrinsics_block[PackedIntrinsics::OFFSET_K1];
+ const T& k2 = intrinsics_block[PackedIntrinsics::OFFSET_K2];
+
+ InvertNukeDistortionModel(focal_length,
+ focal_length,
+ principal_point_x,
+ principal_point_y,
+ invariant_intrinsics->image_width(),
+ invariant_intrinsics->image_height(),
+ k1,
+ k2,
+ image_x,
+ image_y,
+ normalized_x,
+ normalized_y);
+ return;
+ }
}
LOG(FATAL) << "Unknown distortion model.";
}
-template<typename T>
+template <typename T>
void NormalizedToImageSpace(const T* const intrinsics_block,
- const T& normalized_x, const T& normalized_y,
- T* image_x, T* image_y) {
+ const T& normalized_x,
+ const T& normalized_y,
+ T* image_x,
+ T* image_y) {
// Unpack the intrinsics.
const T& focal_length =
intrinsics_block[PackedIntrinsics::OFFSET_FOCAL_LENGTH];
@@ -219,11 +237,10 @@ void NormalizedToImageSpace(const T* const intrinsics_block,
// This functor can only be used for distortion models which have analytically
// defined Apply() function.
struct ReprojectionErrorApplyIntrinsics {
- ReprojectionErrorApplyIntrinsics(
- const CameraIntrinsics *invariant_intrinsics,
- const double observed_distorted_x,
- const double observed_distorted_y,
- const double weight)
+ ReprojectionErrorApplyIntrinsics(const CameraIntrinsics* invariant_intrinsics,
+ const double observed_distorted_x,
+ const double observed_distorted_y,
+ const double weight)
: invariant_intrinsics_(invariant_intrinsics),
observed_distorted_x_(observed_distorted_x),
observed_distorted_y_(observed_distorted_y),
@@ -253,11 +270,12 @@ struct ReprojectionErrorApplyIntrinsics {
T yn = x[1] / x[2];
T predicted_distorted_x, predicted_distorted_y;
- ApplyDistortionModelUsingIntrinsicsBlock(
- invariant_intrinsics_,
- intrinsics,
- xn, yn,
- &predicted_distorted_x, &predicted_distorted_y);
+ ApplyDistortionModelUsingIntrinsicsBlock(invariant_intrinsics_,
+ intrinsics,
+ xn,
+ yn,
+ &predicted_distorted_x,
+ &predicted_distorted_y);
// The error is the difference between the predicted and observed position.
residuals[0] = (predicted_distorted_x - T(observed_distorted_x_)) * weight_;
@@ -265,7 +283,7 @@ struct ReprojectionErrorApplyIntrinsics {
return true;
}
- const CameraIntrinsics *invariant_intrinsics_;
+ const CameraIntrinsics* invariant_intrinsics_;
const double observed_distorted_x_;
const double observed_distorted_y_;
const double weight_;
@@ -279,7 +297,7 @@ struct ReprojectionErrorApplyIntrinsics {
// defined Invert() function.
struct ReprojectionErrorInvertIntrinsics {
ReprojectionErrorInvertIntrinsics(
- const CameraIntrinsics *invariant_intrinsics,
+ const CameraIntrinsics* invariant_intrinsics,
const double observed_distorted_x,
const double observed_distorted_y,
const double weight)
@@ -295,8 +313,7 @@ struct ReprojectionErrorInvertIntrinsics {
const T* const X, // Point coordinates 3x1.
T* residuals) const {
// Unpack the intrinsics.
- const T& focal_length =
- intrinsics[PackedIntrinsics::OFFSET_FOCAL_LENGTH];
+ const T& focal_length = intrinsics[PackedIntrinsics::OFFSET_FOCAL_LENGTH];
const T& principal_point_x =
intrinsics[PackedIntrinsics::OFFSET_PRINCIPAL_POINT_X];
const T& principal_point_y =
@@ -327,14 +344,17 @@ struct ReprojectionErrorInvertIntrinsics {
InvertDistortionModelUsingIntrinsicsBlock(
invariant_intrinsics_,
intrinsics,
- T(observed_distorted_x_), T(observed_distorted_y_),
- &observed_undistorted_normalized_x, &observed_undistorted_normalized_y);
+ T(observed_distorted_x_),
+ T(observed_distorted_y_),
+ &observed_undistorted_normalized_x,
+ &observed_undistorted_normalized_y);
T observed_undistorted_image_x, observed_undistorted_image_y;
- NormalizedToImageSpace(
- intrinsics,
- observed_undistorted_normalized_x, observed_undistorted_normalized_y,
- &observed_undistorted_image_x, &observed_undistorted_image_y);
+ NormalizedToImageSpace(intrinsics,
+ observed_undistorted_normalized_x,
+ observed_undistorted_normalized_y,
+ &observed_undistorted_image_x,
+ &observed_undistorted_image_y);
// The error is the difference between the predicted and observed position.
residuals[0] = (predicted_x - observed_undistorted_image_x) * weight_;
@@ -343,7 +363,7 @@ struct ReprojectionErrorInvertIntrinsics {
return true;
}
- const CameraIntrinsics *invariant_intrinsics_;
+ const CameraIntrinsics* invariant_intrinsics_;
const double observed_distorted_x_;
const double observed_distorted_y_;
const double weight_;
@@ -356,22 +376,23 @@ void BundleIntrinsicsLogMessage(const int bundle_intrinsics) {
} else {
std::string bundling_message = "";
-#define APPEND_BUNDLING_INTRINSICS(name, flag) \
- if (bundle_intrinsics & flag) { \
- if (!bundling_message.empty()) { \
- bundling_message += ", "; \
- } \
- bundling_message += name; \
- } (void)0
+#define APPEND_BUNDLING_INTRINSICS(name, flag) \
+ if (bundle_intrinsics & flag) { \
+ if (!bundling_message.empty()) { \
+ bundling_message += ", "; \
+ } \
+ bundling_message += name; \
+ } \
+ (void)0
- APPEND_BUNDLING_INTRINSICS("f", BUNDLE_FOCAL_LENGTH);
+ APPEND_BUNDLING_INTRINSICS("f", BUNDLE_FOCAL_LENGTH);
APPEND_BUNDLING_INTRINSICS("px, py", BUNDLE_PRINCIPAL_POINT);
- APPEND_BUNDLING_INTRINSICS("k1", BUNDLE_RADIAL_K1);
- APPEND_BUNDLING_INTRINSICS("k2", BUNDLE_RADIAL_K2);
- APPEND_BUNDLING_INTRINSICS("k3", BUNDLE_RADIAL_K3);
- APPEND_BUNDLING_INTRINSICS("k4", BUNDLE_RADIAL_K4);
- APPEND_BUNDLING_INTRINSICS("p1", BUNDLE_TANGENTIAL_P1);
- APPEND_BUNDLING_INTRINSICS("p2", BUNDLE_TANGENTIAL_P2);
+ APPEND_BUNDLING_INTRINSICS("k1", BUNDLE_RADIAL_K1);
+ APPEND_BUNDLING_INTRINSICS("k2", BUNDLE_RADIAL_K2);
+ APPEND_BUNDLING_INTRINSICS("k3", BUNDLE_RADIAL_K3);
+ APPEND_BUNDLING_INTRINSICS("k4", BUNDLE_RADIAL_K4);
+ APPEND_BUNDLING_INTRINSICS("p1", BUNDLE_TANGENTIAL_P1);
+ APPEND_BUNDLING_INTRINSICS("p2", BUNDLE_TANGENTIAL_P2);
LG << "Bundling " << bundling_message << ".";
}
@@ -383,7 +404,7 @@ void BundleIntrinsicsLogMessage(const int bundle_intrinsics) {
// Element with key i matches to a rotation+translation for
// camera at image i.
map<int, Vec6> PackCamerasRotationAndTranslation(
- const EuclideanReconstruction &reconstruction) {
+ const EuclideanReconstruction& reconstruction) {
map<int, Vec6> all_cameras_R_t;
vector<EuclideanCamera> all_cameras = reconstruction.AllCameras();
@@ -399,14 +420,13 @@ map<int, Vec6> PackCamerasRotationAndTranslation(
// Convert cameras rotations fro mangle axis back to rotation matrix.
void UnpackCamerasRotationAndTranslation(
- const map<int, Vec6> &all_cameras_R_t,
- EuclideanReconstruction *reconstruction) {
-
+ const map<int, Vec6>& all_cameras_R_t,
+ EuclideanReconstruction* reconstruction) {
for (map<int, Vec6>::value_type image_and_camera_R_T : all_cameras_R_t) {
const int image = image_and_camera_R_T.first;
const Vec6& camera_R_t = image_and_camera_R_T.second;
- EuclideanCamera *camera = reconstruction->CameraForImage(image);
+ EuclideanCamera* camera = reconstruction->CameraForImage(image);
if (!camera) {
continue;
}
@@ -421,8 +441,8 @@ void UnpackCamerasRotationAndTranslation(
//
// TODO(sergey): currently uses dense Eigen matrices, best would
// be to use sparse Eigen matrices
-void CRSMatrixToEigenMatrix(const ceres::CRSMatrix &crs_matrix,
- Mat *eigen_matrix) {
+void CRSMatrixToEigenMatrix(const ceres::CRSMatrix& crs_matrix,
+ Mat* eigen_matrix) {
eigen_matrix->resize(crs_matrix.num_rows, crs_matrix.num_cols);
eigen_matrix->setZero();
@@ -439,11 +459,11 @@ void CRSMatrixToEigenMatrix(const ceres::CRSMatrix &crs_matrix,
}
}
-void EuclideanBundlerPerformEvaluation(const Tracks &tracks,
- EuclideanReconstruction *reconstruction,
- map<int, Vec6> *all_cameras_R_t,
- ceres::Problem *problem,
- BundleEvaluation *evaluation) {
+void EuclideanBundlerPerformEvaluation(const Tracks& tracks,
+ EuclideanReconstruction* reconstruction,
+ map<int, Vec6>* all_cameras_R_t,
+ ceres::Problem* problem,
+ BundleEvaluation* evaluation) {
int max_track = tracks.MaxTrack();
// Number of camera rotations equals to number of translation,
int num_cameras = all_cameras_R_t->size();
@@ -451,7 +471,7 @@ void EuclideanBundlerPerformEvaluation(const Tracks &tracks,
vector<EuclideanPoint*> minimized_points;
for (int i = 0; i <= max_track; i++) {
- EuclideanPoint *point = reconstruction->PointForTrack(i);
+ EuclideanPoint* point = reconstruction->PointForTrack(i);
if (point) {
// We need to know whether the track is a constant zero weight.
// If it is so it wouldn't have a parameter block in the problem.
@@ -477,16 +497,16 @@ void EuclideanBundlerPerformEvaluation(const Tracks &tracks,
evaluation->num_cameras = num_cameras;
evaluation->num_points = num_points;
- if (evaluation->evaluate_jacobian) { // Evaluate jacobian matrix.
+ if (evaluation->evaluate_jacobian) { // Evaluate jacobian matrix.
ceres::CRSMatrix evaluated_jacobian;
ceres::Problem::EvaluateOptions eval_options;
// Cameras goes first in the ordering.
int max_image = tracks.MaxImage();
for (int i = 0; i <= max_image; i++) {
- const EuclideanCamera *camera = reconstruction->CameraForImage(i);
+ const EuclideanCamera* camera = reconstruction->CameraForImage(i);
if (camera) {
- double *current_camera_R_t = &(*all_cameras_R_t)[i](0);
+ double* current_camera_R_t = &(*all_cameras_R_t)[i](0);
// All cameras are variable now.
problem->SetParameterBlockVariable(current_camera_R_t);
@@ -497,63 +517,65 @@ void EuclideanBundlerPerformEvaluation(const Tracks &tracks,
// Points goes at the end of ordering,
for (int i = 0; i < minimized_points.size(); i++) {
- EuclideanPoint *point = minimized_points.at(i);
+ EuclideanPoint* point = minimized_points.at(i);
eval_options.parameter_blocks.push_back(&point->X(0));
}
- problem->Evaluate(eval_options,
- NULL, NULL, NULL,
- &evaluated_jacobian);
+ problem->Evaluate(eval_options, NULL, NULL, NULL, &evaluated_jacobian);
CRSMatrixToEigenMatrix(evaluated_jacobian, &evaluation->jacobian);
}
}
-template<typename CostFunction>
-void AddResidualBlockToProblemImpl(const CameraIntrinsics *invariant_intrinsics,
- double observed_x, double observed_y,
+template <typename CostFunction>
+void AddResidualBlockToProblemImpl(const CameraIntrinsics* invariant_intrinsics,
+ double observed_x,
+ double observed_y,
double weight,
- double *intrinsics_block,
- double *camera_R_t,
- EuclideanPoint *point,
+ double* intrinsics_block,
+ double* camera_R_t,
+ EuclideanPoint* point,
ceres::Problem* problem) {
- problem->AddResidualBlock(new ceres::AutoDiffCostFunction<
- CostFunction, 2, PackedIntrinsics::NUM_PARAMETERS, 6, 3>(
- new CostFunction(
- invariant_intrinsics,
- observed_x, observed_y,
- weight)),
+ problem->AddResidualBlock(
+ new ceres::AutoDiffCostFunction<CostFunction,
+ 2,
+ PackedIntrinsics::NUM_PARAMETERS,
+ 6,
+ 3>(new CostFunction(
+ invariant_intrinsics, observed_x, observed_y, weight)),
NULL,
intrinsics_block,
camera_R_t,
&point->X(0));
}
-void AddResidualBlockToProblem(const CameraIntrinsics *invariant_intrinsics,
- const Marker &marker,
+void AddResidualBlockToProblem(const CameraIntrinsics* invariant_intrinsics,
+ const Marker& marker,
double marker_weight,
double* intrinsics_block,
- double *camera_R_t,
- EuclideanPoint *point,
+ double* camera_R_t,
+ EuclideanPoint* point,
ceres::Problem* problem) {
if (NeedUseInvertIntrinsicsPipeline(invariant_intrinsics)) {
AddResidualBlockToProblemImpl<ReprojectionErrorInvertIntrinsics>(
- invariant_intrinsics,
- marker.x, marker.y,
- marker_weight,
- intrinsics_block,
- camera_R_t,
- point,
- problem);
+ invariant_intrinsics,
+ marker.x,
+ marker.y,
+ marker_weight,
+ intrinsics_block,
+ camera_R_t,
+ point,
+ problem);
} else {
AddResidualBlockToProblemImpl<ReprojectionErrorApplyIntrinsics>(
- invariant_intrinsics,
- marker.x, marker.y,
- marker_weight,
- intrinsics_block,
- camera_R_t,
- point,
- problem);
+ invariant_intrinsics,
+ marker.x,
+ marker.y,
+ marker_weight,
+ intrinsics_block,
+ camera_R_t,
+ point,
+ problem);
}
}
@@ -566,25 +588,25 @@ void AddResidualBlockToProblem(const CameraIntrinsics *invariant_intrinsics,
//
// At this point we only need to bundle points positions, cameras
// are to be totally still here.
-void EuclideanBundlePointsOnly(const CameraIntrinsics *invariant_intrinsics,
- const vector<Marker> &markers,
- map<int, Vec6> &all_cameras_R_t,
+void EuclideanBundlePointsOnly(const CameraIntrinsics* invariant_intrinsics,
+ const vector<Marker>& markers,
+ map<int, Vec6>& all_cameras_R_t,
double* intrinsics_block,
- EuclideanReconstruction *reconstruction) {
+ EuclideanReconstruction* reconstruction) {
ceres::Problem::Options problem_options;
ceres::Problem problem(problem_options);
int num_residuals = 0;
for (int i = 0; i < markers.size(); ++i) {
- const Marker &marker = markers[i];
- EuclideanCamera *camera = reconstruction->CameraForImage(marker.image);
- EuclideanPoint *point = reconstruction->PointForTrack(marker.track);
+ const Marker& marker = markers[i];
+ EuclideanCamera* camera = reconstruction->CameraForImage(marker.image);
+ EuclideanPoint* point = reconstruction->PointForTrack(marker.track);
if (camera == NULL || point == NULL) {
continue;
}
// Rotation of camera denoted in angle axis followed with
// camera translation.
- double *current_camera_R_t = &all_cameras_R_t[camera->image](0);
+ double* current_camera_R_t = &all_cameras_R_t[camera->image](0);
AddResidualBlockToProblem(invariant_intrinsics,
marker,
@@ -625,8 +647,8 @@ void EuclideanBundlePointsOnly(const CameraIntrinsics *invariant_intrinsics,
} // namespace
-void EuclideanBundle(const Tracks &tracks,
- EuclideanReconstruction *reconstruction) {
+void EuclideanBundle(const Tracks& tracks,
+ EuclideanReconstruction* reconstruction) {
PolynomialCameraIntrinsics empty_intrinsics;
EuclideanBundleCommonIntrinsics(tracks,
BUNDLE_NO_INTRINSICS,
@@ -636,13 +658,12 @@ void EuclideanBundle(const Tracks &tracks,
NULL);
}
-void EuclideanBundleCommonIntrinsics(
- const Tracks &tracks,
- const int bundle_intrinsics,
- const int bundle_constraints,
- EuclideanReconstruction *reconstruction,
- CameraIntrinsics *intrinsics,
- BundleEvaluation *evaluation) {
+void EuclideanBundleCommonIntrinsics(const Tracks& tracks,
+ const int bundle_intrinsics,
+ const int bundle_constraints,
+ EuclideanReconstruction* reconstruction,
+ CameraIntrinsics* intrinsics,
+ BundleEvaluation* evaluation) {
LG << "Original intrinsics: " << *intrinsics;
vector<Marker> markers = tracks.AllMarkers();
@@ -661,19 +682,19 @@ void EuclideanBundleCommonIntrinsics(
// Block for minimization has got the following structure:
// <3 elements for angle-axis> <3 elements for translation>
map<int, Vec6> all_cameras_R_t =
- PackCamerasRotationAndTranslation(*reconstruction);
+ PackCamerasRotationAndTranslation(*reconstruction);
// Parameterization used to restrict camera motion for modal solvers.
- ceres::SubsetParameterization *constant_translation_parameterization = NULL;
+ ceres::SubsetParameterization* constant_translation_parameterization = NULL;
if (bundle_constraints & BUNDLE_NO_TRANSLATION) {
- std::vector<int> constant_translation;
+ std::vector<int> constant_translation;
- // First three elements are rotation, ast three are translation.
- constant_translation.push_back(3);
- constant_translation.push_back(4);
- constant_translation.push_back(5);
+ // First three elements are rotation, ast three are translation.
+ constant_translation.push_back(3);
+ constant_translation.push_back(4);
+ constant_translation.push_back(5);
- constant_translation_parameterization =
+ constant_translation_parameterization =
new ceres::SubsetParameterization(6, constant_translation);
}
@@ -683,16 +704,16 @@ void EuclideanBundleCommonIntrinsics(
int num_residuals = 0;
bool have_locked_camera = false;
for (int i = 0; i < markers.size(); ++i) {
- const Marker &marker = markers[i];
- EuclideanCamera *camera = reconstruction->CameraForImage(marker.image);
- EuclideanPoint *point = reconstruction->PointForTrack(marker.track);
+ const Marker& marker = markers[i];
+ EuclideanCamera* camera = reconstruction->CameraForImage(marker.image);
+ EuclideanPoint* point = reconstruction->PointForTrack(marker.track);
if (camera == NULL || point == NULL) {
continue;
}
// Rotation of camera denoted in angle axis followed with
// camera translation.
- double *current_camera_R_t = &all_cameras_R_t[camera->image](0);
+ double* current_camera_R_t = &all_cameras_R_t[camera->image](0);
// Skip residual block for markers which does have absolutely
// no affect on the final solution.
@@ -706,7 +727,8 @@ void EuclideanBundleCommonIntrinsics(
point,
&problem);
- // We lock the first camera to better deal with scene orientation ambiguity.
+ // We lock the first camera to better deal with scene orientation
+ // ambiguity.
if (!have_locked_camera) {
problem.SetParameterBlockConstant(current_camera_R_t);
have_locked_camera = true;
@@ -729,7 +751,7 @@ void EuclideanBundleCommonIntrinsics(
}
if (intrinsics->GetDistortionModelType() == DISTORTION_MODEL_DIVISION &&
- (bundle_intrinsics & BUNDLE_TANGENTIAL) != 0) {
+ (bundle_intrinsics & BUNDLE_TANGENTIAL) != 0) {
LOG(FATAL) << "Division model doesn't support bundling "
"of tangential distortion";
}
@@ -745,29 +767,29 @@ void EuclideanBundleCommonIntrinsics(
// constant using some macro trickery.
std::vector<int> constant_intrinsics;
-#define MAYBE_SET_CONSTANT(bundle_enum, offset) \
- if (!(bundle_intrinsics & bundle_enum) || \
- !packed_intrinsics.IsParameterDefined(offset)) { \
- constant_intrinsics.push_back(offset); \
- }
+#define MAYBE_SET_CONSTANT(bundle_enum, offset) \
+ if (!(bundle_intrinsics & bundle_enum) || \
+ !packed_intrinsics.IsParameterDefined(offset)) { \
+ constant_intrinsics.push_back(offset); \
+ }
MAYBE_SET_CONSTANT(BUNDLE_FOCAL_LENGTH,
PackedIntrinsics::OFFSET_FOCAL_LENGTH);
MAYBE_SET_CONSTANT(BUNDLE_PRINCIPAL_POINT,
PackedIntrinsics::OFFSET_PRINCIPAL_POINT_X);
MAYBE_SET_CONSTANT(BUNDLE_PRINCIPAL_POINT,
PackedIntrinsics::OFFSET_PRINCIPAL_POINT_Y);
- MAYBE_SET_CONSTANT(BUNDLE_RADIAL_K1, PackedIntrinsics::OFFSET_K1);
- MAYBE_SET_CONSTANT(BUNDLE_RADIAL_K2, PackedIntrinsics::OFFSET_K2);
- MAYBE_SET_CONSTANT(BUNDLE_RADIAL_K3, PackedIntrinsics::OFFSET_K3);
- MAYBE_SET_CONSTANT(BUNDLE_RADIAL_K4, PackedIntrinsics::OFFSET_K4);
- MAYBE_SET_CONSTANT(BUNDLE_TANGENTIAL_P1, PackedIntrinsics::OFFSET_P1);
- MAYBE_SET_CONSTANT(BUNDLE_TANGENTIAL_P2, PackedIntrinsics::OFFSET_P2);
+ MAYBE_SET_CONSTANT(BUNDLE_RADIAL_K1, PackedIntrinsics::OFFSET_K1);
+ MAYBE_SET_CONSTANT(BUNDLE_RADIAL_K2, PackedIntrinsics::OFFSET_K2);
+ MAYBE_SET_CONSTANT(BUNDLE_RADIAL_K3, PackedIntrinsics::OFFSET_K3);
+ MAYBE_SET_CONSTANT(BUNDLE_RADIAL_K4, PackedIntrinsics::OFFSET_K4);
+ MAYBE_SET_CONSTANT(BUNDLE_TANGENTIAL_P1, PackedIntrinsics::OFFSET_P1);
+ MAYBE_SET_CONSTANT(BUNDLE_TANGENTIAL_P2, PackedIntrinsics::OFFSET_P2);
#undef MAYBE_SET_CONSTANT
if (!constant_intrinsics.empty()) {
- ceres::SubsetParameterization *subset_parameterization =
- new ceres::SubsetParameterization(PackedIntrinsics::NUM_PARAMETERS,
- constant_intrinsics);
+ ceres::SubsetParameterization* subset_parameterization =
+ new ceres::SubsetParameterization(PackedIntrinsics::NUM_PARAMETERS,
+ constant_intrinsics);
problem.SetParameterization(intrinsics_block, subset_parameterization);
}
@@ -800,8 +822,8 @@ void EuclideanBundleCommonIntrinsics(
LG << "Final intrinsics: " << *intrinsics;
if (evaluation) {
- EuclideanBundlerPerformEvaluation(tracks, reconstruction, &all_cameras_R_t,
- &problem, evaluation);
+ EuclideanBundlerPerformEvaluation(
+ tracks, reconstruction, &all_cameras_R_t, &problem, evaluation);
}
// Separate step to adjust positions of tracks which are
@@ -828,8 +850,8 @@ void EuclideanBundleCommonIntrinsics(
}
}
-void ProjectiveBundle(const Tracks & /*tracks*/,
- ProjectiveReconstruction * /*reconstruction*/) {
+void ProjectiveBundle(const Tracks& /*tracks*/,
+ ProjectiveReconstruction* /*reconstruction*/) {
// TODO(keir): Implement this! This can't work until we have a better bundler
// than SSBA, since SSBA has no support for projective bundling.
}
diff --git a/intern/libmv/libmv/simple_pipeline/bundle.h b/intern/libmv/libmv/simple_pipeline/bundle.h
index 5f420da0045..662313b396a 100644
--- a/intern/libmv/libmv/simple_pipeline/bundle.h
+++ b/intern/libmv/libmv/simple_pipeline/bundle.h
@@ -31,11 +31,8 @@ class ProjectiveReconstruction;
class Tracks;
struct BundleEvaluation {
- BundleEvaluation() :
- num_cameras(0),
- num_points(0),
- evaluate_jacobian(false) {
- }
+ BundleEvaluation()
+ : num_cameras(0), num_points(0), evaluate_jacobian(false) {}
// Number of cameras appeared in bundle adjustment problem
int num_cameras;
@@ -72,8 +69,8 @@ struct BundleEvaluation {
\sa EuclideanResect, EuclideanIntersect, EuclideanReconstructTwoFrames
*/
-void EuclideanBundle(const Tracks &tracks,
- EuclideanReconstruction *reconstruction);
+void EuclideanBundle(const Tracks& tracks,
+ EuclideanReconstruction* reconstruction);
/*!
Refine camera poses and 3D coordinates using bundle adjustment.
@@ -109,9 +106,7 @@ enum BundleIntrinsics {
BUNDLE_RADIAL_K2 = (1 << 3),
BUNDLE_RADIAL_K3 = (1 << 4),
BUNDLE_RADIAL_K4 = (1 << 5),
- BUNDLE_RADIAL = (BUNDLE_RADIAL_K1 |
- BUNDLE_RADIAL_K2 |
- BUNDLE_RADIAL_K3 |
+ BUNDLE_RADIAL = (BUNDLE_RADIAL_K1 | BUNDLE_RADIAL_K2 | BUNDLE_RADIAL_K3 |
BUNDLE_RADIAL_K4),
BUNDLE_TANGENTIAL_P1 = (1 << 6),
@@ -122,13 +117,12 @@ enum BundleConstraints {
BUNDLE_NO_CONSTRAINTS = 0,
BUNDLE_NO_TRANSLATION = 1,
};
-void EuclideanBundleCommonIntrinsics(
- const Tracks &tracks,
- const int bundle_intrinsics,
- const int bundle_constraints,
- EuclideanReconstruction *reconstruction,
- CameraIntrinsics *intrinsics,
- BundleEvaluation *evaluation = NULL);
+void EuclideanBundleCommonIntrinsics(const Tracks& tracks,
+ const int bundle_intrinsics,
+ const int bundle_constraints,
+ EuclideanReconstruction* reconstruction,
+ CameraIntrinsics* intrinsics,
+ BundleEvaluation* evaluation = NULL);
/*!
Refine camera poses and 3D coordinates using bundle adjustment.
@@ -147,10 +141,9 @@ void EuclideanBundleCommonIntrinsics(
\sa ProjectiveResect, ProjectiveIntersect, ProjectiveReconstructTwoFrames
*/
-void ProjectiveBundle(const Tracks &tracks,
- ProjectiveReconstruction *reconstruction);
+void ProjectiveBundle(const Tracks& tracks,
+ ProjectiveReconstruction* reconstruction);
} // namespace libmv
-#endif // LIBMV_SIMPLE_PIPELINE_BUNDLE_H
-
+#endif // LIBMV_SIMPLE_PIPELINE_BUNDLE_H
diff --git a/intern/libmv/libmv/simple_pipeline/callbacks.h b/intern/libmv/libmv/simple_pipeline/callbacks.h
index 58f7b0d3cc9..a6855a9e5e7 100644
--- a/intern/libmv/libmv/simple_pipeline/callbacks.h
+++ b/intern/libmv/libmv/simple_pipeline/callbacks.h
@@ -26,7 +26,7 @@ namespace libmv {
class ProgressUpdateCallback {
public:
virtual ~ProgressUpdateCallback() {}
- virtual void invoke(double progress, const char *message) = 0;
+ virtual void invoke(double progress, const char* message) = 0;
};
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/camera_intrinsics.cc b/intern/libmv/libmv/simple_pipeline/camera_intrinsics.cc
index ccb6e3d34c8..b86e316b139 100644
--- a/intern/libmv/libmv/simple_pipeline/camera_intrinsics.cc
+++ b/intern/libmv/libmv/simple_pipeline/camera_intrinsics.cc
@@ -29,13 +29,10 @@ namespace libmv {
namespace internal {
LookupWarpGrid::LookupWarpGrid()
- : offset_(NULL),
- width_(0),
- height_(0),
- overscan_(0.0),
- threads_(1) {}
+ : offset_(NULL), width_(0), height_(0), overscan_(0.0), threads_(1) {
+}
-LookupWarpGrid::LookupWarpGrid(const LookupWarpGrid &from)
+LookupWarpGrid::LookupWarpGrid(const LookupWarpGrid& from)
: offset_(NULL),
width_(from.width_),
height_(from.height_),
@@ -48,11 +45,11 @@ LookupWarpGrid::LookupWarpGrid(const LookupWarpGrid &from)
}
LookupWarpGrid::~LookupWarpGrid() {
- delete [] offset_;
+ delete[] offset_;
}
void LookupWarpGrid::Reset() {
- delete [] offset_;
+ delete[] offset_;
offset_ = NULL;
}
@@ -64,16 +61,16 @@ void LookupWarpGrid::SetThreads(int threads) {
} // namespace internal
CameraIntrinsics::CameraIntrinsics()
- : image_width_(0),
- image_height_(0),
- K_(Mat3::Identity()) {}
+ : image_width_(0), image_height_(0), K_(Mat3::Identity()) {
+}
-CameraIntrinsics::CameraIntrinsics(const CameraIntrinsics &from)
+CameraIntrinsics::CameraIntrinsics(const CameraIntrinsics& from)
: image_width_(from.image_width_),
image_height_(from.image_height_),
K_(from.K_),
distort_(from.distort_),
- undistort_(from.undistort_) {}
+ undistort_(from.undistort_) {
+}
// Set the image size in pixels.
void CameraIntrinsics::SetImageSize(int width, int height) {
@@ -89,16 +86,14 @@ void CameraIntrinsics::SetK(const Mat3 new_k) {
}
// Set both x and y focal length in pixels.
-void CameraIntrinsics::SetFocalLength(double focal_x,
- double focal_y) {
+void CameraIntrinsics::SetFocalLength(double focal_x, double focal_y) {
K_(0, 0) = focal_x;
K_(1, 1) = focal_y;
ResetLookupGrids();
}
// Set principal point in pixels.
-void CameraIntrinsics::SetPrincipalPoint(double cx,
- double cy) {
+void CameraIntrinsics::SetPrincipalPoint(double cx, double cy) {
K_(0, 2) = cx;
K_(1, 2) = cy;
ResetLookupGrids();
@@ -112,16 +107,16 @@ void CameraIntrinsics::SetThreads(int threads) {
void CameraIntrinsics::ImageSpaceToNormalized(double image_x,
double image_y,
- double *normalized_x,
- double *normalized_y) const {
+ double* normalized_x,
+ double* normalized_y) const {
*normalized_x = (image_x - principal_point_x()) / focal_length_x();
*normalized_y = (image_y - principal_point_y()) / focal_length_y();
}
void CameraIntrinsics::NormalizedToImageSpace(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const {
+ double* image_x,
+ double* image_y) const {
*image_x = normalized_x * focal_length_x() + principal_point_x();
*image_y = normalized_y * focal_length_y() + principal_point_y();
}
@@ -148,14 +143,13 @@ void CameraIntrinsics::Unpack(const PackedIntrinsics& packed_intrinsics) {
// Polynomial model.
-PolynomialCameraIntrinsics::PolynomialCameraIntrinsics()
- : CameraIntrinsics() {
+PolynomialCameraIntrinsics::PolynomialCameraIntrinsics() : CameraIntrinsics() {
SetRadialDistortion(0.0, 0.0, 0.0);
SetTangentialDistortion(0.0, 0.0);
}
PolynomialCameraIntrinsics::PolynomialCameraIntrinsics(
- const PolynomialCameraIntrinsics &from)
+ const PolynomialCameraIntrinsics& from)
: CameraIntrinsics(from) {
SetRadialDistortion(from.k1(), from.k2(), from.k3());
SetTangentialDistortion(from.p1(), from.p2());
@@ -170,8 +164,7 @@ void PolynomialCameraIntrinsics::SetRadialDistortion(double k1,
ResetLookupGrids();
}
-void PolynomialCameraIntrinsics::SetTangentialDistortion(double p1,
- double p2) {
+void PolynomialCameraIntrinsics::SetTangentialDistortion(double p1, double p2) {
parameters_[OFFSET_P1] = p1;
parameters_[OFFSET_P2] = p2;
ResetLookupGrids();
@@ -179,31 +172,36 @@ void PolynomialCameraIntrinsics::SetTangentialDistortion(double p1,
void PolynomialCameraIntrinsics::ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const {
+ double* image_x,
+ double* image_y) const {
ApplyPolynomialDistortionModel(focal_length_x(),
focal_length_y(),
principal_point_x(),
principal_point_y(),
- k1(), k2(), k3(),
- p1(), p2(),
+ k1(),
+ k2(),
+ k3(),
+ p1(),
+ p2(),
normalized_x,
normalized_y,
image_x,
image_y);
}
-void PolynomialCameraIntrinsics::InvertIntrinsics(
- double image_x,
- double image_y,
- double *normalized_x,
- double *normalized_y) const {
+void PolynomialCameraIntrinsics::InvertIntrinsics(double image_x,
+ double image_y,
+ double* normalized_x,
+ double* normalized_y) const {
InvertPolynomialDistortionModel(focal_length_x(),
focal_length_y(),
principal_point_x(),
principal_point_y(),
- k1(), k2(), k3(),
- p1(), p2(),
+ k1(),
+ k2(),
+ k3(),
+ p1(),
+ p2(),
image_x,
image_y,
normalized_x,
@@ -230,25 +228,22 @@ void PolynomialCameraIntrinsics::Unpack(
packed_intrinsics.GetK2(),
packed_intrinsics.GetK3());
- SetTangentialDistortion(packed_intrinsics.GetP1(),
- packed_intrinsics.GetP2());
+ SetTangentialDistortion(packed_intrinsics.GetP1(), packed_intrinsics.GetP2());
}
// Division model.
-DivisionCameraIntrinsics::DivisionCameraIntrinsics()
- : CameraIntrinsics() {
+DivisionCameraIntrinsics::DivisionCameraIntrinsics() : CameraIntrinsics() {
SetDistortion(0.0, 0.0);
}
DivisionCameraIntrinsics::DivisionCameraIntrinsics(
- const DivisionCameraIntrinsics &from)
+ const DivisionCameraIntrinsics& from)
: CameraIntrinsics(from) {
SetDistortion(from.k1(), from.k1());
}
-void DivisionCameraIntrinsics::SetDistortion(double k1,
- double k2) {
+void DivisionCameraIntrinsics::SetDistortion(double k1, double k2) {
parameters_[OFFSET_K1] = k1;
parameters_[OFFSET_K2] = k2;
ResetLookupGrids();
@@ -256,13 +251,14 @@ void DivisionCameraIntrinsics::SetDistortion(double k1,
void DivisionCameraIntrinsics::ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const {
+ double* image_x,
+ double* image_y) const {
ApplyDivisionDistortionModel(focal_length_x(),
focal_length_y(),
principal_point_x(),
principal_point_y(),
- k1(), k2(),
+ k1(),
+ k2(),
normalized_x,
normalized_y,
image_x,
@@ -271,21 +267,21 @@ void DivisionCameraIntrinsics::ApplyIntrinsics(double normalized_x,
void DivisionCameraIntrinsics::InvertIntrinsics(double image_x,
double image_y,
- double *normalized_x,
- double *normalized_y) const {
+ double* normalized_x,
+ double* normalized_y) const {
InvertDivisionDistortionModel(focal_length_x(),
focal_length_y(),
principal_point_x(),
principal_point_y(),
- k1(), k2(),
+ k1(),
+ k2(),
image_x,
image_y,
normalized_x,
normalized_y);
}
-void DivisionCameraIntrinsics::Pack(
- PackedIntrinsics* packed_intrinsics) const {
+void DivisionCameraIntrinsics::Pack(PackedIntrinsics* packed_intrinsics) const {
CameraIntrinsics::Pack(packed_intrinsics);
packed_intrinsics->SetK1(k1());
@@ -301,13 +297,11 @@ void DivisionCameraIntrinsics::Unpack(
// Nuke model.
-NukeCameraIntrinsics::NukeCameraIntrinsics()
- : CameraIntrinsics() {
+NukeCameraIntrinsics::NukeCameraIntrinsics() : CameraIntrinsics() {
SetDistortion(0.0, 0.0);
}
-NukeCameraIntrinsics::NukeCameraIntrinsics(
- const NukeCameraIntrinsics &from)
+NukeCameraIntrinsics::NukeCameraIntrinsics(const NukeCameraIntrinsics& from)
: CameraIntrinsics(from) {
SetDistortion(from.k1(), from.k2());
}
@@ -320,14 +314,16 @@ void NukeCameraIntrinsics::SetDistortion(double k1, double k2) {
void NukeCameraIntrinsics::ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const {
+ double* image_x,
+ double* image_y) const {
ApplyNukeDistortionModel(focal_length_x(),
focal_length_y(),
principal_point_x(),
principal_point_y(),
- image_width(), image_height(),
- k1(), k2(),
+ image_width(),
+ image_height(),
+ k1(),
+ k2(),
normalized_x,
normalized_y,
image_x,
@@ -335,31 +331,31 @@ void NukeCameraIntrinsics::ApplyIntrinsics(double normalized_x,
}
void NukeCameraIntrinsics::InvertIntrinsics(double image_x,
- double image_y,
- double *normalized_x,
- double *normalized_y) const {
+ double image_y,
+ double* normalized_x,
+ double* normalized_y) const {
InvertNukeDistortionModel(focal_length_x(),
focal_length_y(),
principal_point_x(),
principal_point_y(),
- image_width(), image_height(),
- k1(), k2(),
+ image_width(),
+ image_height(),
+ k1(),
+ k2(),
image_x,
image_y,
normalized_x,
normalized_y);
}
-void NukeCameraIntrinsics::Pack(
- PackedIntrinsics* packed_intrinsics) const {
+void NukeCameraIntrinsics::Pack(PackedIntrinsics* packed_intrinsics) const {
CameraIntrinsics::Pack(packed_intrinsics);
packed_intrinsics->SetK1(k1());
packed_intrinsics->SetK2(k2());
}
-void NukeCameraIntrinsics::Unpack(
- const PackedIntrinsics& packed_intrinsics) {
+void NukeCameraIntrinsics::Unpack(const PackedIntrinsics& packed_intrinsics) {
CameraIntrinsics::Unpack(packed_intrinsics);
SetDistortion(packed_intrinsics.GetK1(), packed_intrinsics.GetK2());
@@ -367,14 +363,12 @@ void NukeCameraIntrinsics::Unpack(
// Brown model.
-BrownCameraIntrinsics::BrownCameraIntrinsics()
- : CameraIntrinsics() {
+BrownCameraIntrinsics::BrownCameraIntrinsics() : CameraIntrinsics() {
SetRadialDistortion(0.0, 0.0, 0.0, 0.0);
SetTangentialDistortion(0.0, 0.0);
}
-BrownCameraIntrinsics::BrownCameraIntrinsics(
- const BrownCameraIntrinsics &from)
+BrownCameraIntrinsics::BrownCameraIntrinsics(const BrownCameraIntrinsics& from)
: CameraIntrinsics(from) {
SetRadialDistortion(from.k1(), from.k2(), from.k3(), from.k4());
SetTangentialDistortion(from.p1(), from.p2());
@@ -391,8 +385,7 @@ void BrownCameraIntrinsics::SetRadialDistortion(double k1,
ResetLookupGrids();
}
-void BrownCameraIntrinsics::SetTangentialDistortion(double p1,
- double p2) {
+void BrownCameraIntrinsics::SetTangentialDistortion(double p1, double p2) {
parameters_[OFFSET_P1] = p1;
parameters_[OFFSET_P2] = p2;
ResetLookupGrids();
@@ -400,39 +393,45 @@ void BrownCameraIntrinsics::SetTangentialDistortion(double p1,
void BrownCameraIntrinsics::ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const {
+ double* image_x,
+ double* image_y) const {
ApplyBrownDistortionModel(focal_length_x(),
focal_length_y(),
principal_point_x(),
principal_point_y(),
- k1(), k2(), k3(), k4(),
- p1(), p2(),
+ k1(),
+ k2(),
+ k3(),
+ k4(),
+ p1(),
+ p2(),
normalized_x,
normalized_y,
image_x,
image_y);
}
-void BrownCameraIntrinsics::InvertIntrinsics(
- double image_x,
- double image_y,
- double *normalized_x,
- double *normalized_y) const {
+void BrownCameraIntrinsics::InvertIntrinsics(double image_x,
+ double image_y,
+ double* normalized_x,
+ double* normalized_y) const {
InvertBrownDistortionModel(focal_length_x(),
focal_length_y(),
principal_point_x(),
principal_point_y(),
- k1(), k2(), k3(), k4(),
- p1(), p2(),
+ k1(),
+ k2(),
+ k3(),
+ k4(),
+ p1(),
+ p2(),
image_x,
image_y,
normalized_x,
normalized_y);
}
-void BrownCameraIntrinsics::Pack(
- PackedIntrinsics* packed_intrinsics) const {
+void BrownCameraIntrinsics::Pack(PackedIntrinsics* packed_intrinsics) const {
CameraIntrinsics::Pack(packed_intrinsics);
packed_intrinsics->SetK1(k1());
@@ -444,8 +443,7 @@ void BrownCameraIntrinsics::Pack(
packed_intrinsics->SetP2(p2());
}
-void BrownCameraIntrinsics::Unpack(
- const PackedIntrinsics& packed_intrinsics) {
+void BrownCameraIntrinsics::Unpack(const PackedIntrinsics& packed_intrinsics) {
CameraIntrinsics::Unpack(packed_intrinsics);
SetRadialDistortion(packed_intrinsics.GetK1(),
@@ -453,72 +451,65 @@ void BrownCameraIntrinsics::Unpack(
packed_intrinsics.GetK3(),
packed_intrinsics.GetK4());
- SetTangentialDistortion(packed_intrinsics.GetP1(),
- packed_intrinsics.GetP2());
+ SetTangentialDistortion(packed_intrinsics.GetP1(), packed_intrinsics.GetP2());
}
-std::ostream& operator <<(std::ostream &os,
- const CameraIntrinsics &intrinsics) {
+std::ostream& operator<<(std::ostream& os, const CameraIntrinsics& intrinsics) {
if (intrinsics.focal_length_x() == intrinsics.focal_length_x()) {
os << "f=" << intrinsics.focal_length();
} else {
- os << "fx=" << intrinsics.focal_length_x()
+ os << "fx=" << intrinsics.focal_length_x()
<< " fy=" << intrinsics.focal_length_y();
}
os << " cx=" << intrinsics.principal_point_x()
<< " cy=" << intrinsics.principal_point_y()
- << " w=" << intrinsics.image_width()
- << " h=" << intrinsics.image_height();
+ << " w=" << intrinsics.image_width() << " h=" << intrinsics.image_height();
-#define PRINT_NONZERO_COEFFICIENT(intrinsics, coeff) \
- { \
- if (intrinsics->coeff() != 0.0) { \
- os << " " #coeff "=" << intrinsics->coeff(); \
- } \
- } (void) 0
+#define PRINT_NONZERO_COEFFICIENT(intrinsics, coeff) \
+ { \
+ if (intrinsics->coeff() != 0.0) { \
+ os << " " #coeff "=" << intrinsics->coeff(); \
+ } \
+ } \
+ (void)0
switch (intrinsics.GetDistortionModelType()) {
- case DISTORTION_MODEL_POLYNOMIAL:
- {
- const PolynomialCameraIntrinsics *polynomial_intrinsics =
- static_cast<const PolynomialCameraIntrinsics *>(&intrinsics);
- PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, k1);
- PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, k2);
- PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, k3);
- PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, p1);
- PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, p2);
- break;
- }
- case DISTORTION_MODEL_DIVISION:
- {
- const DivisionCameraIntrinsics *division_intrinsics =
- static_cast<const DivisionCameraIntrinsics *>(&intrinsics);
- PRINT_NONZERO_COEFFICIENT(division_intrinsics, k1);
- PRINT_NONZERO_COEFFICIENT(division_intrinsics, k2);
- break;
- }
- case DISTORTION_MODEL_NUKE:
- {
- const NukeCameraIntrinsics *nuke_intrinsics =
- static_cast<const NukeCameraIntrinsics *>(&intrinsics);
- PRINT_NONZERO_COEFFICIENT(nuke_intrinsics, k1);
- PRINT_NONZERO_COEFFICIENT(nuke_intrinsics, k2);
- break;
- }
- case DISTORTION_MODEL_BROWN:
- {
- const BrownCameraIntrinsics *brown_intrinsics =
- static_cast<const BrownCameraIntrinsics *>(&intrinsics);
- PRINT_NONZERO_COEFFICIENT(brown_intrinsics, k1);
- PRINT_NONZERO_COEFFICIENT(brown_intrinsics, k2);
- PRINT_NONZERO_COEFFICIENT(brown_intrinsics, k3);
- PRINT_NONZERO_COEFFICIENT(brown_intrinsics, k4);
- PRINT_NONZERO_COEFFICIENT(brown_intrinsics, p1);
- PRINT_NONZERO_COEFFICIENT(brown_intrinsics, p2);
- break;
- }
- default:
- LOG(FATAL) << "Unknown distortion model.";
+ case DISTORTION_MODEL_POLYNOMIAL: {
+ const PolynomialCameraIntrinsics* polynomial_intrinsics =
+ static_cast<const PolynomialCameraIntrinsics*>(&intrinsics);
+ PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, k1);
+ PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, k2);
+ PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, k3);
+ PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, p1);
+ PRINT_NONZERO_COEFFICIENT(polynomial_intrinsics, p2);
+ break;
+ }
+ case DISTORTION_MODEL_DIVISION: {
+ const DivisionCameraIntrinsics* division_intrinsics =
+ static_cast<const DivisionCameraIntrinsics*>(&intrinsics);
+ PRINT_NONZERO_COEFFICIENT(division_intrinsics, k1);
+ PRINT_NONZERO_COEFFICIENT(division_intrinsics, k2);
+ break;
+ }
+ case DISTORTION_MODEL_NUKE: {
+ const NukeCameraIntrinsics* nuke_intrinsics =
+ static_cast<const NukeCameraIntrinsics*>(&intrinsics);
+ PRINT_NONZERO_COEFFICIENT(nuke_intrinsics, k1);
+ PRINT_NONZERO_COEFFICIENT(nuke_intrinsics, k2);
+ break;
+ }
+ case DISTORTION_MODEL_BROWN: {
+ const BrownCameraIntrinsics* brown_intrinsics =
+ static_cast<const BrownCameraIntrinsics*>(&intrinsics);
+ PRINT_NONZERO_COEFFICIENT(brown_intrinsics, k1);
+ PRINT_NONZERO_COEFFICIENT(brown_intrinsics, k2);
+ PRINT_NONZERO_COEFFICIENT(brown_intrinsics, k3);
+ PRINT_NONZERO_COEFFICIENT(brown_intrinsics, k4);
+ PRINT_NONZERO_COEFFICIENT(brown_intrinsics, p1);
+ PRINT_NONZERO_COEFFICIENT(brown_intrinsics, p2);
+ break;
+ }
+ default: LOG(FATAL) << "Unknown distortion model.";
}
#undef PRINT_NONZERO_COEFFICIENT
diff --git a/intern/libmv/libmv/simple_pipeline/camera_intrinsics.h b/intern/libmv/libmv/simple_pipeline/camera_intrinsics.h
index ba67ec468dc..efe0735bd93 100644
--- a/intern/libmv/libmv/simple_pipeline/camera_intrinsics.h
+++ b/intern/libmv/libmv/simple_pipeline/camera_intrinsics.h
@@ -43,11 +43,11 @@ namespace internal {
class LookupWarpGrid {
public:
LookupWarpGrid();
- LookupWarpGrid(const LookupWarpGrid &from);
+ LookupWarpGrid(const LookupWarpGrid& from);
~LookupWarpGrid();
// Width and height og the image, measured in pixels.
- int width() const { return width_; }
+ int width() const { return width_; }
int height() const { return height_; }
// Overscan factor of the image, so that
@@ -61,8 +61,8 @@ class LookupWarpGrid {
//
// See comment for CameraIntrinsics::DistortBuffer to get more
// details about what overscan is.
- template<typename WarpFunction>
- void Update(const CameraIntrinsics &intrinsics,
+ template <typename WarpFunction>
+ void Update(const CameraIntrinsics& intrinsics,
int width,
int height,
double overscan);
@@ -71,12 +71,12 @@ class LookupWarpGrid {
//
// See comment for CameraIntrinsics::DistortBuffer to get more
// details about template type.
- template<typename PixelType>
- void Apply(const PixelType *input_buffer,
+ template <typename PixelType>
+ void Apply(const PixelType* input_buffer,
int width,
int height,
int channels,
- PixelType *output_buffer);
+ PixelType* output_buffer);
// Reset lookup grids.
// This will tag the grid for update without re-computing it.
@@ -105,15 +105,15 @@ class LookupWarpGrid {
//
// width and height corresponds to a size of buffer which will
// be warped later.
- template<typename WarpFunction>
- void Compute(const CameraIntrinsics &intrinsics,
+ template <typename WarpFunction>
+ void Compute(const CameraIntrinsics& intrinsics,
int width,
int height,
double overscan);
// This is a buffer which contains per-pixel offset of the
// pixels from input buffer to correspond the warping function.
- Offset *offset_;
+ Offset* offset_;
// Dimensions of the image this lookup grid processes.
int width_, height_;
@@ -130,19 +130,19 @@ class LookupWarpGrid {
class CameraIntrinsics {
public:
CameraIntrinsics();
- CameraIntrinsics(const CameraIntrinsics &from);
+ CameraIntrinsics(const CameraIntrinsics& from);
virtual ~CameraIntrinsics() {}
virtual DistortionModelType GetDistortionModelType() const = 0;
- int image_width() const { return image_width_; }
+ int image_width() const { return image_width_; }
int image_height() const { return image_height_; }
- const Mat3 &K() const { return K_; }
+ const Mat3& K() const { return K_; }
- double focal_length() const { return K_(0, 0); }
- double focal_length_x() const { return K_(0, 0); }
- double focal_length_y() const { return K_(1, 1); }
+ double focal_length() const { return K_(0, 0); }
+ double focal_length_x() const { return K_(0, 0); }
+ double focal_length_y() const { return K_(1, 1); }
double principal_point_x() const { return K_(0, 2); }
double principal_point_y() const { return K_(1, 2); }
@@ -166,14 +166,14 @@ class CameraIntrinsics {
// Convert image space coordinates to normalized.
void ImageSpaceToNormalized(double image_x,
double image_y,
- double *normalized_x,
- double *normalized_y) const;
+ double* normalized_x,
+ double* normalized_y) const;
// Convert normalized coordinates to image space.
void NormalizedToImageSpace(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const;
+ double* image_x,
+ double* image_y) const;
// Apply camera intrinsics to the normalized point to get image coordinates.
//
@@ -182,8 +182,8 @@ class CameraIntrinsics {
// coordinates in pixels.
virtual void ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const = 0;
+ double* image_x,
+ double* image_y) const = 0;
// Invert camera intrinsics on the image point to get normalized coordinates.
//
@@ -191,8 +191,8 @@ class CameraIntrinsics {
// coordinates to get normalized camera coordinates.
virtual void InvertIntrinsics(double image_x,
double image_y,
- double *normalized_x,
- double *normalized_y) const = 0;
+ double* normalized_x,
+ double* normalized_y) const = 0;
virtual void Pack(PackedIntrinsics* packed_intrinsics) const;
virtual void Unpack(const PackedIntrinsics& packed_intrinsics);
@@ -218,13 +218,13 @@ class CameraIntrinsics {
// But in fact PixelType might be any type for which multiplication by
// a scalar and addition are implemented. For example PixelType might be
// Vec3 as well.
- template<typename PixelType>
- void DistortBuffer(const PixelType *input_buffer,
+ template <typename PixelType>
+ void DistortBuffer(const PixelType* input_buffer,
int width,
int height,
double overscan,
int channels,
- PixelType *output_buffer);
+ PixelType* output_buffer);
// Undistort an image using the current camera instrinsics
//
@@ -247,13 +247,13 @@ class CameraIntrinsics {
// But in fact PixelType might be any type for which multiplication by
// a scalar and addition are implemented. For example PixelType might be
// Vec3 as well.
- template<typename PixelType>
- void UndistortBuffer(const PixelType *input_buffer,
+ template <typename PixelType>
+ void UndistortBuffer(const PixelType* input_buffer,
int width,
int height,
double overscan,
int channels,
- PixelType *output_buffer);
+ PixelType* output_buffer);
private:
// This is the size of the image. This is necessary to, for example, handle
@@ -290,7 +290,7 @@ class PolynomialCameraIntrinsics : public CameraIntrinsics {
};
PolynomialCameraIntrinsics();
- PolynomialCameraIntrinsics(const PolynomialCameraIntrinsics &from);
+ PolynomialCameraIntrinsics(const PolynomialCameraIntrinsics& from);
DistortionModelType GetDistortionModelType() const override {
return DISTORTION_MODEL_POLYNOMIAL;
@@ -315,8 +315,8 @@ class PolynomialCameraIntrinsics : public CameraIntrinsics {
// coordinates in pixels.
void ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const override;
+ double* image_x,
+ double* image_y) const override;
// Invert camera intrinsics on the image point to get normalized coordinates.
//
@@ -324,8 +324,8 @@ class PolynomialCameraIntrinsics : public CameraIntrinsics {
// coordinates to get normalized camera coordinates.
void InvertIntrinsics(double image_x,
double image_y,
- double *normalized_x,
- double *normalized_y) const override;
+ double* normalized_x,
+ double* normalized_y) const override;
virtual void Pack(PackedIntrinsics* packed_intrinsics) const override;
virtual void Unpack(const PackedIntrinsics& packed_intrinsics) override;
@@ -352,7 +352,7 @@ class DivisionCameraIntrinsics : public CameraIntrinsics {
};
DivisionCameraIntrinsics();
- DivisionCameraIntrinsics(const DivisionCameraIntrinsics &from);
+ DivisionCameraIntrinsics(const DivisionCameraIntrinsics& from);
DistortionModelType GetDistortionModelType() const override {
return DISTORTION_MODEL_DIVISION;
@@ -371,8 +371,8 @@ class DivisionCameraIntrinsics : public CameraIntrinsics {
// coordinates in pixels.
void ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const override;
+ double* image_x,
+ double* image_y) const override;
// Invert camera intrinsics on the image point to get normalized coordinates.
//
@@ -380,8 +380,8 @@ class DivisionCameraIntrinsics : public CameraIntrinsics {
// coordinates to get normalized camera coordinates.
void InvertIntrinsics(double image_x,
double image_y,
- double *normalized_x,
- double *normalized_y) const override;
+ double* normalized_x,
+ double* normalized_y) const override;
virtual void Pack(PackedIntrinsics* packed_intrinsics) const override;
virtual void Unpack(const PackedIntrinsics& packed_intrinsics) override;
@@ -405,7 +405,7 @@ class NukeCameraIntrinsics : public CameraIntrinsics {
};
NukeCameraIntrinsics();
- NukeCameraIntrinsics(const NukeCameraIntrinsics &from);
+ NukeCameraIntrinsics(const NukeCameraIntrinsics& from);
DistortionModelType GetDistortionModelType() const override {
return DISTORTION_MODEL_NUKE;
@@ -424,8 +424,8 @@ class NukeCameraIntrinsics : public CameraIntrinsics {
// coordinates in pixels.
void ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const override;
+ double* image_x,
+ double* image_y) const override;
// Invert camera intrinsics on the image point to get normalized coordinates.
//
@@ -433,8 +433,8 @@ class NukeCameraIntrinsics : public CameraIntrinsics {
// coordinates to get normalized camera coordinates.
void InvertIntrinsics(double image_x,
double image_y,
- double *normalized_x,
- double *normalized_y) const override;
+ double* normalized_x,
+ double* normalized_y) const override;
virtual void Pack(PackedIntrinsics* packed_intrinsics) const override;
virtual void Unpack(const PackedIntrinsics& packed_intrinsics) override;
@@ -462,7 +462,7 @@ class BrownCameraIntrinsics : public CameraIntrinsics {
};
BrownCameraIntrinsics();
- BrownCameraIntrinsics(const BrownCameraIntrinsics &from);
+ BrownCameraIntrinsics(const BrownCameraIntrinsics& from);
DistortionModelType GetDistortionModelType() const override {
return DISTORTION_MODEL_BROWN;
@@ -488,8 +488,8 @@ class BrownCameraIntrinsics : public CameraIntrinsics {
// coordinates in pixels.
void ApplyIntrinsics(double normalized_x,
double normalized_y,
- double *image_x,
- double *image_y) const override;
+ double* image_x,
+ double* image_y) const override;
// Invert camera intrinsics on the image point to get normalized coordinates.
//
@@ -497,8 +497,8 @@ class BrownCameraIntrinsics : public CameraIntrinsics {
// coordinates to get normalized camera coordinates.
void InvertIntrinsics(double image_x,
double image_y,
- double *normalized_x,
- double *normalized_y) const override;
+ double* normalized_x,
+ double* normalized_y) const override;
virtual void Pack(PackedIntrinsics* packed_intrinsics) const override;
virtual void Unpack(const PackedIntrinsics& packed_intrinsics) override;
@@ -507,10 +507,8 @@ class BrownCameraIntrinsics : public CameraIntrinsics {
double parameters_[NUM_PARAMETERS];
};
-
/// A human-readable representation of the camera intrinsic parameters.
-std::ostream& operator <<(std::ostream &os,
- const CameraIntrinsics &intrinsics);
+std::ostream& operator<<(std::ostream& os, const CameraIntrinsics& intrinsics);
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/camera_intrinsics_impl.h b/intern/libmv/libmv/simple_pipeline/camera_intrinsics_impl.h
index e1b53992dfd..c8c4700f5c6 100644
--- a/intern/libmv/libmv/simple_pipeline/camera_intrinsics_impl.h
+++ b/intern/libmv/libmv/simple_pipeline/camera_intrinsics_impl.h
@@ -25,11 +25,11 @@ namespace {
// FIXME: C++ templates limitations makes thing complicated,
// but maybe there is a simpler method.
struct ApplyIntrinsicsFunction {
- ApplyIntrinsicsFunction(const CameraIntrinsics &intrinsics,
+ ApplyIntrinsicsFunction(const CameraIntrinsics& intrinsics,
double x,
double y,
- double *warp_x,
- double *warp_y) {
+ double* warp_x,
+ double* warp_y) {
double normalized_x, normalized_y;
intrinsics.ImageSpaceToNormalized(x, y, &normalized_x, &normalized_y);
intrinsics.ApplyIntrinsics(normalized_x, normalized_y, warp_x, warp_y);
@@ -37,14 +37,15 @@ struct ApplyIntrinsicsFunction {
};
struct InvertIntrinsicsFunction {
- InvertIntrinsicsFunction(const CameraIntrinsics &intrinsics,
+ InvertIntrinsicsFunction(const CameraIntrinsics& intrinsics,
double x,
double y,
- double *warp_x,
- double *warp_y) {
+ double* warp_x,
+ double* warp_y) {
double normalized_x, normalized_y;
intrinsics.InvertIntrinsics(x, y, &normalized_x, &normalized_y);
- intrinsics.NormalizedToImageSpace(normalized_x, normalized_y, warp_x, warp_y);
+ intrinsics.NormalizedToImageSpace(
+ normalized_x, normalized_y, warp_x, warp_y);
}
};
@@ -53,18 +54,18 @@ struct InvertIntrinsicsFunction {
namespace internal {
// TODO(MatthiasF): downsample lookup
-template<typename WarpFunction>
-void LookupWarpGrid::Compute(const CameraIntrinsics &intrinsics,
+template <typename WarpFunction>
+void LookupWarpGrid::Compute(const CameraIntrinsics& intrinsics,
int width,
int height,
double overscan) {
- double w = (double) width / (1.0 + overscan);
- double h = (double) height / (1.0 + overscan);
- double aspx = (double) w / intrinsics.image_width();
- double aspy = (double) h / intrinsics.image_height();
+ double w = (double)width / (1.0 + overscan);
+ double h = (double)height / (1.0 + overscan);
+ double aspx = (double)w / intrinsics.image_width();
+ double aspy = (double)h / intrinsics.image_height();
#if defined(_OPENMP)
-# pragma omp parallel for schedule(static) num_threads(threads_) \
- if (threads_ > 1 && height > 100)
+# pragma omp parallel for schedule(static) \
+ num_threads(threads_) if (threads_ > 1 && height > 100)
#endif
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
@@ -76,40 +77,47 @@ void LookupWarpGrid::Compute(const CameraIntrinsics &intrinsics,
warp_y = warp_y * aspy + 0.5 * overscan * h;
int ix = int(warp_x), iy = int(warp_y);
int fx = round((warp_x - ix) * 256), fy = round((warp_y - iy) * 256);
- if (fx == 256) { fx = 0; ix++; } // NOLINT
- if (fy == 256) { fy = 0; iy++; } // NOLINT
+ if (fx == 256) {
+ fx = 0;
+ ix++;
+ } // NOLINT
+ if (fy == 256) {
+ fy = 0;
+ iy++;
+ } // NOLINT
// Use nearest border pixel
- if (ix < 0) { ix = 0, fx = 0; } // NOLINT
- if (iy < 0) { iy = 0, fy = 0; } // NOLINT
- if (ix >= width - 2) ix = width - 2;
- if (iy >= height - 2) iy = height - 2;
-
- Offset offset = { (short) (ix - x),
- (short) (iy - y),
- (unsigned char) fx,
- (unsigned char) fy };
+ if (ix < 0) {
+ ix = 0, fx = 0;
+ } // NOLINT
+ if (iy < 0) {
+ iy = 0, fy = 0;
+ } // NOLINT
+ if (ix >= width - 2)
+ ix = width - 2;
+ if (iy >= height - 2)
+ iy = height - 2;
+
+ Offset offset = {(short)(ix - x),
+ (short)(iy - y),
+ (unsigned char)fx,
+ (unsigned char)fy};
offset_[y * width + x] = offset;
}
}
}
-template<typename WarpFunction>
-void LookupWarpGrid::Update(const CameraIntrinsics &intrinsics,
+template <typename WarpFunction>
+void LookupWarpGrid::Update(const CameraIntrinsics& intrinsics,
int width,
int height,
double overscan) {
- if (width_ != width ||
- height_ != height ||
- overscan_ != overscan) {
+ if (width_ != width || height_ != height || overscan_ != overscan) {
Reset();
}
if (offset_ == NULL) {
offset_ = new Offset[width * height];
- Compute<WarpFunction>(intrinsics,
- width,
- height,
- overscan);
+ Compute<WarpFunction>(intrinsics, width, height, overscan);
}
width_ = width;
@@ -118,29 +126,30 @@ void LookupWarpGrid::Update(const CameraIntrinsics &intrinsics,
}
// TODO(MatthiasF): cubic B-Spline image sampling, bilinear lookup
-template<typename PixelType>
-void LookupWarpGrid::Apply(const PixelType *input_buffer,
+template <typename PixelType>
+void LookupWarpGrid::Apply(const PixelType* input_buffer,
int width,
int height,
int channels,
- PixelType *output_buffer) {
+ PixelType* output_buffer) {
#if defined(_OPENMP)
-# pragma omp parallel for schedule(static) num_threads(threads_) \
- if (threads_ > 1 && height > 100)
+# pragma omp parallel for schedule(static) \
+ num_threads(threads_) if (threads_ > 1 && height > 100)
#endif
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
Offset offset = offset_[y * width + x];
- const int pixel_index = ((y + offset.iy) * width +
- (x + offset.ix)) * channels;
- const PixelType *s = &input_buffer[pixel_index];
+ const int pixel_index =
+ ((y + offset.iy) * width + (x + offset.ix)) * channels;
+ const PixelType* s = &input_buffer[pixel_index];
for (int i = 0; i < channels; i++) {
output_buffer[(y * width + x) * channels + i] =
- ((s[i] * (256 - offset.fx) +
- s[channels + i] * offset.fx) * (256 - offset.fy) +
- (s[width * channels + i] * (256 - offset.fx) +
- s[width * channels + channels + i] * offset.fx) * offset.fy)
- / (256 * 256);
+ ((s[i] * (256 - offset.fx) + s[channels + i] * offset.fx) *
+ (256 - offset.fy) +
+ (s[width * channels + i] * (256 - offset.fx) +
+ s[width * channels + channels + i] * offset.fx) *
+ offset.fy) /
+ (256 * 256);
}
}
}
@@ -148,45 +157,33 @@ void LookupWarpGrid::Apply(const PixelType *input_buffer,
} // namespace internal
-template<typename PixelType>
-void CameraIntrinsics::DistortBuffer(const PixelType *input_buffer,
+template <typename PixelType>
+void CameraIntrinsics::DistortBuffer(const PixelType* input_buffer,
int width,
int height,
double overscan,
int channels,
- PixelType *output_buffer) {
+ PixelType* output_buffer) {
assert(channels >= 1);
assert(channels <= 4);
- distort_.Update<InvertIntrinsicsFunction>(*this,
- width,
- height,
- overscan);
- distort_.Apply<PixelType>(input_buffer,
- width,
- height,
- channels,
- output_buffer);
+ distort_.Update<InvertIntrinsicsFunction>(*this, width, height, overscan);
+ distort_.Apply<PixelType>(
+ input_buffer, width, height, channels, output_buffer);
}
-template<typename PixelType>
-void CameraIntrinsics::UndistortBuffer(const PixelType *input_buffer,
+template <typename PixelType>
+void CameraIntrinsics::UndistortBuffer(const PixelType* input_buffer,
int width,
int height,
double overscan,
int channels,
- PixelType *output_buffer) {
+ PixelType* output_buffer) {
assert(channels >= 1);
assert(channels <= 4);
- undistort_.Update<ApplyIntrinsicsFunction>(*this,
- width,
- height,
- overscan);
-
- undistort_.Apply<PixelType>(input_buffer,
- width,
- height,
- channels,
- output_buffer);
+ undistort_.Update<ApplyIntrinsicsFunction>(*this, width, height, overscan);
+
+ undistort_.Apply<PixelType>(
+ input_buffer, width, height, channels, output_buffer);
}
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/camera_intrinsics_test.cc b/intern/libmv/libmv/simple_pipeline/camera_intrinsics_test.cc
index 96d35a29ef8..cfcc2d16682 100644
--- a/intern/libmv/libmv/simple_pipeline/camera_intrinsics_test.cc
+++ b/intern/libmv/libmv/simple_pipeline/camera_intrinsics_test.cc
@@ -22,10 +22,10 @@
#include <iostream>
-#include "testing/testing.h"
#include "libmv/image/image.h"
#include "libmv/image/image_drawing.h"
#include "libmv/logging/logging.h"
+#include "testing/testing.h"
namespace libmv {
@@ -59,26 +59,36 @@ TEST(PolynomialCameraIntrinsics, ApplyIntrinsics) {
const int N = 5;
double expected[N][N][2] = {
- { {75.312500, -24.687500}, {338.982239, -62.035522},
- {640.000000, -72.929688}, {941.017761, -62.035522},
- {1204.687500, -24.687500}},
-
- { {37.964478, 238.982239}, {323.664551, 223.664551},
- {640.000000, 219.193420}, {956.335449, 223.664551},
- {1242.035522, 238.982239}},
-
- { {27.070312, 540.000000}, {319.193420, 540.000000},
- {640.000000, 540.000000}, {960.806580, 540.000000},
- {1252.929688, 540.000000}},
-
- { {37.964478, 841.017761}, {323.664551, 856.335449},
- {640.000000, 860.806580}, {956.335449, 856.335449},
- {1242.035522, 841.017761}},
-
- { {75.312500, 1104.687500}, {338.982239, 1142.035522},
- {640.000000, 1152.929688}, {941.017761, 1142.035522},
- {1204.687500, 1104.687500}}
- };
+ {{75.312500, -24.687500},
+ {338.982239, -62.035522},
+ {640.000000, -72.929688},
+ {941.017761, -62.035522},
+ {1204.687500, -24.687500}},
+
+ {{37.964478, 238.982239},
+ {323.664551, 223.664551},
+ {640.000000, 219.193420},
+ {956.335449, 223.664551},
+ {1242.035522, 238.982239}},
+
+ {{27.070312, 540.000000},
+ {319.193420, 540.000000},
+ {640.000000, 540.000000},
+ {960.806580, 540.000000},
+ {1252.929688, 540.000000}},
+
+ {{37.964478, 841.017761},
+ {323.664551, 856.335449},
+ {640.000000, 860.806580},
+ {956.335449, 856.335449},
+ {1242.035522, 841.017761}},
+
+ {{75.312500, 1104.687500},
+ {338.982239, 1142.035522},
+ {640.000000, 1152.929688},
+ {941.017761, 1142.035522},
+ {1204.687500, 1104.687500}},
+ };
PolynomialCameraIntrinsics intrinsics;
intrinsics.SetFocalLength(1300.0, 1300.0);
@@ -89,12 +99,11 @@ TEST(PolynomialCameraIntrinsics, ApplyIntrinsics) {
for (int i = 0; i < N; i++) {
for (int j = 0; j < N; j++) {
- double normalized_x = j * step - 0.5,
- normalized_y = i * step - 0.5;
+ double normalized_x = j * step - 0.5, normalized_y = i * step - 0.5;
double distorted_x, distorted_y;
- intrinsics.ApplyIntrinsics(normalized_x, normalized_y,
- &distorted_x, &distorted_y);
+ intrinsics.ApplyIntrinsics(
+ normalized_x, normalized_y, &distorted_x, &distorted_y);
EXPECT_NEAR(expected[i][j][0], distorted_x, 1e-6);
EXPECT_NEAR(expected[i][j][1], distorted_y, 1e-6);
@@ -106,43 +115,51 @@ TEST(PolynomialCameraIntrinsics, InvertIntrinsics) {
const int N = 5;
double expected[N][N][2] = {
- { {-0.524482, -0.437069}, {-0.226237, -0.403994},
- { 0.031876, -0.398446}, { 0.293917, -0.408218},
- { 0.632438, -0.465028}},
-
- { {-0.493496, -0.189173}, {-0.219052, -0.179936},
- { 0.030975, -0.178107}, { 0.283742, -0.181280},
- { 0.574557, -0.194335}},
-
- { {-0.488013, 0.032534}, {-0.217537, 0.031077},
- { 0.030781, 0.030781}, { 0.281635, 0.031293},
- { 0.566344, 0.033314}},
-
- { {-0.498696, 0.257660}, {-0.220424, 0.244041},
- { 0.031150, 0.241409}, { 0.285660, 0.245985},
- { 0.582670, 0.265629}},
-
- { {-0.550617, 0.532263}, {-0.230399, 0.477255},
- { 0.032380, 0.469510}, { 0.299986, 0.483311},
- { 0.684740, 0.584043}}
- };
+ {{-0.524482, -0.437069},
+ {-0.226237, -0.403994},
+ {0.031876, -0.398446},
+ {0.293917, -0.408218},
+ {0.632438, -0.465028}},
+
+ {{-0.493496, -0.189173},
+ {-0.219052, -0.179936},
+ {0.030975, -0.178107},
+ {0.283742, -0.181280},
+ {0.574557, -0.194335}},
+
+ {{-0.488013, 0.032534},
+ {-0.217537, 0.031077},
+ {0.030781, 0.030781},
+ {0.281635, 0.031293},
+ {0.566344, 0.033314}},
+
+ {{-0.498696, 0.257660},
+ {-0.220424, 0.244041},
+ {0.031150, 0.241409},
+ {0.285660, 0.245985},
+ {0.582670, 0.265629}},
+
+ {{-0.550617, 0.532263},
+ {-0.230399, 0.477255},
+ {0.032380, 0.469510},
+ {0.299986, 0.483311},
+ {0.684740, 0.584043}},
+ };
PolynomialCameraIntrinsics intrinsics;
intrinsics.SetFocalLength(1300.0, 1300.0);
intrinsics.SetPrincipalPoint(600.0, 500.0);
intrinsics.SetRadialDistortion(-0.2, -0.1, -0.05);
- double step_x = 1280.0 / (N - 1),
- step_y = 1080.0 / (N - 1);
+ double step_x = 1280.0 / (N - 1), step_y = 1080.0 / (N - 1);
for (int i = 0; i < N; i++) {
for (int j = 0; j < N; j++) {
- double distorted_x = j * step_x,
- distorted_y = i * step_y;
+ double distorted_x = j * step_x, distorted_y = i * step_y;
double normalized_x, normalized_y;
- intrinsics.InvertIntrinsics(distorted_x, distorted_y,
- &normalized_x, &normalized_y);
+ intrinsics.InvertIntrinsics(
+ distorted_x, distorted_y, &normalized_x, &normalized_y);
EXPECT_NEAR(expected[i][j][0], normalized_x, 1e-6);
EXPECT_NEAR(expected[i][j][1], normalized_y, 1e-6);
@@ -190,10 +207,11 @@ TEST(PolynomialCameraIntrinsics, IdentityDistortBuffer) {
FloatImage distorted_image(h, w);
intrinsics.SetImageSize(w, h);
intrinsics.SetFocalLength(10.0, 10.0);
- intrinsics.SetPrincipalPoint((double) w / 2.0, (double) h / 2.0);
+ intrinsics.SetPrincipalPoint((double)w / 2.0, (double)h / 2.0);
intrinsics.SetRadialDistortion(0.0, 0.0, 0.0);
intrinsics.DistortBuffer(image.Data(),
- image.Width(), image.Height(),
+ image.Width(),
+ image.Height(),
0.0,
image.Depth(),
distorted_image.Data());
@@ -221,10 +239,11 @@ TEST(PolynomialCameraIntrinsics, IdentityUndistortBuffer) {
FloatImage distorted_image(h, w);
intrinsics.SetImageSize(w, h);
intrinsics.SetFocalLength(10.0, 10.0);
- intrinsics.SetPrincipalPoint((double) w / 2.0, (double) h / 2.0);
+ intrinsics.SetPrincipalPoint((double)w / 2.0, (double)h / 2.0);
intrinsics.SetRadialDistortion(0.0, 0.0, 0.0);
intrinsics.UndistortBuffer(image.Data(),
- image.Width(), image.Height(),
+ image.Width(),
+ image.Height(),
0.0,
image.Depth(),
distorted_image.Data());
diff --git a/intern/libmv/libmv/simple_pipeline/detect.cc b/intern/libmv/libmv/simple_pipeline/detect.cc
index 46599a4c49e..0897c5598c6 100644
--- a/intern/libmv/libmv/simple_pipeline/detect.cc
+++ b/intern/libmv/libmv/simple_pipeline/detect.cc
@@ -22,14 +22,14 @@
**
****************************************************************************/
-#include <stdlib.h>
#include <memory.h>
+#include <stdlib.h>
#include <queue>
#include "libmv/base/scoped_ptr.h"
#include "libmv/image/array_nd.h"
-#include "libmv/image/image_converter.h"
#include "libmv/image/convolve.h"
+#include "libmv/image/image_converter.h"
#include "libmv/logging/logging.h"
#include "libmv/simple_pipeline/detect.h"
@@ -55,7 +55,7 @@ double kDefaultHarrisThreshold = 1e-5;
class FeatureComparison {
public:
- bool operator() (const Feature &left, const Feature &right) const {
+ bool operator()(const Feature& left, const Feature& right) const {
return right.score > left.score;
}
};
@@ -63,18 +63,17 @@ class FeatureComparison {
// Filter the features so there are no features closer than
// minimal distance to each other.
// This is a naive implementation with O(n^2) asymptotic.
-void FilterFeaturesByDistance(const vector<Feature> &all_features,
+void FilterFeaturesByDistance(const vector<Feature>& all_features,
int min_distance,
- vector<Feature> *detected_features) {
+ vector<Feature>* detected_features) {
const int min_distance_squared = min_distance * min_distance;
// Use priority queue to sort the features by their score.
//
// Do this on copy of the input features to prevent possible
// distortion in callee function behavior.
- std::priority_queue<Feature,
- std::vector<Feature>,
- FeatureComparison> priority_features;
+ std::priority_queue<Feature, std::vector<Feature>, FeatureComparison>
+ priority_features;
for (int i = 0; i < all_features.size(); i++) {
priority_features.push(all_features.at(i));
@@ -85,7 +84,7 @@ void FilterFeaturesByDistance(const vector<Feature> &all_features,
Feature a = priority_features.top();
for (int i = 0; i < detected_features->size(); i++) {
- Feature &b = detected_features->at(i);
+ Feature& b = detected_features->at(i);
if (Square(a.x - b.x) + Square(a.y - b.y) < min_distance_squared) {
ok = false;
break;
@@ -100,9 +99,9 @@ void FilterFeaturesByDistance(const vector<Feature> &all_features,
}
}
-void DetectFAST(const FloatImage &grayscale_image,
- const DetectOptions &options,
- vector<Feature> *detected_features) {
+void DetectFAST(const FloatImage& grayscale_image,
+ const DetectOptions& options,
+ vector<Feature>* detected_features) {
#ifndef LIBMV_NO_FAST_DETECTOR
const int min_distance = options.min_distance;
const int min_trackness = options.fast_min_trackness;
@@ -111,12 +110,14 @@ void DetectFAST(const FloatImage &grayscale_image,
const int height = grayscale_image.Width() - 2 * margin;
const int stride = grayscale_image.Width();
- scoped_array<unsigned char> byte_image(FloatImageToUCharArray(grayscale_image));
+ scoped_array<unsigned char> byte_image(
+ FloatImageToUCharArray(grayscale_image));
const int byte_image_offset = margin * stride + margin;
- // TODO(MatthiasF): Support targetting a feature count (binary search trackness)
+ // TODO(MatthiasF): Support targetting a feature count (binary search
+ // trackness)
int num_features;
- xy *all = fast9_detect(byte_image.get() + byte_image_offset,
+ xy* all = fast9_detect(byte_image.get() + byte_image_offset,
width,
height,
stride,
@@ -126,13 +127,13 @@ void DetectFAST(const FloatImage &grayscale_image,
free(all);
return;
}
- int *scores = fast9_score(byte_image.get() + byte_image_offset,
+ int* scores = fast9_score(byte_image.get() + byte_image_offset,
stride,
all,
num_features,
min_trackness);
// TODO(MatthiasF): merge with close feature suppression
- xy *nonmax = nonmax_suppression(all, scores, num_features, &num_features);
+ xy* nonmax = nonmax_suppression(all, scores, num_features, &num_features);
free(all);
// Remove too close features
// TODO(MatthiasF): A resolution independent parameter would be better than
@@ -152,89 +153,104 @@ void DetectFAST(const FloatImage &grayscale_image,
free(scores);
free(nonmax);
#else
- (void) grayscale_image; // Ignored.
- (void) options; // Ignored.
- (void) detected_features; // Ignored.
+ (void)grayscale_image; // Ignored.
+ (void)options; // Ignored.
+ (void)detected_features; // Ignored.
LOG(FATAL) << "FAST detector is disabled in this build.";
#endif
}
#ifdef __SSE2__
-static unsigned int SAD(const ubyte* imageA, const ubyte* imageB,
- int strideA, int strideB) {
+static unsigned int SAD(const ubyte* imageA,
+ const ubyte* imageB,
+ int strideA,
+ int strideB) {
__m128i a = _mm_setzero_si128();
for (int i = 0; i < 16; i++) {
- a = _mm_adds_epu16(a,
- _mm_sad_epu8(_mm_loadu_si128((__m128i*)(imageA+i*strideA)),
- _mm_loadu_si128((__m128i*)(imageB+i*strideB))));
+ a = _mm_adds_epu16(
+ a,
+ _mm_sad_epu8(_mm_loadu_si128((__m128i*)(imageA + i * strideA)),
+ _mm_loadu_si128((__m128i*)(imageB + i * strideB))));
}
return _mm_extract_epi16(a, 0) + _mm_extract_epi16(a, 4);
}
#else
-static unsigned int SAD(const ubyte* imageA, const ubyte* imageB,
- int strideA, int strideB) {
+static unsigned int SAD(const ubyte* imageA,
+ const ubyte* imageB,
+ int strideA,
+ int strideB) {
unsigned int sad = 0;
for (int i = 0; i < 16; i++) {
for (int j = 0; j < 16; j++) {
- sad += abs((int)imageA[i*strideA+j] - imageB[i*strideB+j]);
+ sad += abs((int)imageA[i * strideA + j] - imageB[i * strideB + j]);
}
}
return sad;
}
#endif
-void DetectMORAVEC(const FloatImage &grayscale_image,
- const DetectOptions &options,
- vector<Feature> *detected_features) {
+void DetectMORAVEC(const FloatImage& grayscale_image,
+ const DetectOptions& options,
+ vector<Feature>* detected_features) {
const int distance = options.min_distance;
const int margin = options.margin;
- const unsigned char *pattern = options.moravec_pattern;
+ const unsigned char* pattern = options.moravec_pattern;
const int count = options.moravec_max_count;
const int width = grayscale_image.Width() - 2 * margin;
const int height = grayscale_image.Width() - 2 * margin;
const int stride = grayscale_image.Width();
- scoped_array<unsigned char> byte_image(FloatImageToUCharArray(grayscale_image));
+ scoped_array<unsigned char> byte_image(
+ FloatImageToUCharArray(grayscale_image));
unsigned short histogram[256];
memset(histogram, 0, sizeof(histogram));
- scoped_array<ubyte> scores(new ubyte[width*height]);
- memset(scores.get(), 0, width*height);
+ scoped_array<ubyte> scores(new ubyte[width * height]);
+ memset(scores.get(), 0, width * height);
const int r = 1; // radius for self similarity comparison
- for (int y = distance; y < height-distance; y++) {
- for (int x = distance; x < width-distance; x++) {
- const ubyte* s = &byte_image[y*stride+x];
- int score = // low self-similarity with overlapping patterns
- // OPTI: load pattern once
+ for (int y = distance; y < height - distance; y++) {
+ for (int x = distance; x < width - distance; x++) {
+ const ubyte* s = &byte_image[y * stride + x];
+ // low self-similarity with overlapping patterns
+ // OPTI: load pattern once
+ // clang-format off
+ int score =
SAD(s, s-r*stride-r, stride, stride)+SAD(s, s-r*stride, stride, stride)+SAD(s, s-r*stride+r, stride, stride)+
SAD(s, s -r, stride, stride)+ SAD(s, s +r, stride, stride)+
SAD(s, s+r*stride-r, stride, stride)+SAD(s, s+r*stride, stride, stride)+SAD(s, s+r*stride+r, stride, stride);
+ // clang-format on
+
score /= 256; // normalize
- if (pattern) // find only features similar to pattern
+ if (pattern) // find only features similar to pattern
score -= SAD(s, pattern, stride, 16);
- if (score <= 16) continue; // filter very self-similar features
+ if (score <= 16)
+ continue; // filter very self-similar features
score -= 16; // translate to score/histogram values
- if (score>255) score=255; // clip
- ubyte* c = &scores[y*width+x];
+ if (score > 255)
+ score = 255; // clip
+ ubyte* c = &scores[y * width + x];
for (int i = -distance; i < 0; i++) {
for (int j = -distance; j < distance; j++) {
- int s = c[i*width+j];
- if (s == 0) continue;
- if (s >= score) goto nonmax;
- c[i*width+j] = 0;
+ int s = c[i * width + j];
+ if (s == 0)
+ continue;
+ if (s >= score)
+ goto nonmax;
+ c[i * width + j] = 0;
histogram[s]--;
}
}
for (int i = 0, j = -distance; j < 0; j++) {
- int s = c[i*width+j];
- if (s == 0) continue;
- if (s >= score) goto nonmax;
- c[i*width+j] = 0;
+ int s = c[i * width + j];
+ if (s == 0)
+ continue;
+ if (s >= score)
+ goto nonmax;
+ c[i * width + j] = 0;
histogram[s]--;
}
c[0] = score, histogram[score]++;
- nonmax:
- { } // Do nothing.
+ nonmax : {} // Do nothing.
}
}
int min = 255, total = 0;
@@ -254,18 +270,16 @@ void DetectMORAVEC(const FloatImage &grayscale_image,
// Score calculation above uses top left corner of the
// patch as the origin, here we need to convert this value
// to a pattrn center by adding 8 pixels.
- detected_features->push_back(Feature((float) x + 8.0f,
- (float) y + 8.0f,
- (float) s,
- 16.0f));
+ detected_features->push_back(
+ Feature((float)x + 8.0f, (float)y + 8.0f, (float)s, 16.0f));
}
}
}
}
-void DetectHarris(const FloatImage &grayscale_image,
- const DetectOptions &options,
- vector<Feature> *detected_features) {
+void DetectHarris(const FloatImage& grayscale_image,
+ const DetectOptions& options,
+ vector<Feature>* detected_features) {
const double alpha = 0.06;
const double sigma = 0.9;
@@ -281,9 +295,7 @@ void DetectHarris(const FloatImage &grayscale_image,
MultiplyElements(gradient_y, gradient_y, &gradient_yy);
MultiplyElements(gradient_x, gradient_y, &gradient_xy);
- FloatImage gradient_xx_blurred,
- gradient_yy_blurred,
- gradient_xy_blurred;
+ FloatImage gradient_xx_blurred, gradient_yy_blurred, gradient_xy_blurred;
ConvolveGaussian(gradient_xx, sigma, &gradient_xx_blurred);
ConvolveGaussian(gradient_yy, sigma, &gradient_yy_blurred);
ConvolveGaussian(gradient_xy, sigma, &gradient_xy_blurred);
@@ -304,10 +316,8 @@ void DetectHarris(const FloatImage &grayscale_image,
double traceA = A.trace();
double harris_function = detA - alpha * traceA * traceA;
if (harris_function > threshold) {
- all_features.push_back(Feature((float) x,
- (float) y,
- (float) harris_function,
- 5.0f));
+ all_features.push_back(
+ Feature((float)x, (float)y, (float)harris_function, 5.0f));
}
}
}
@@ -318,17 +328,18 @@ void DetectHarris(const FloatImage &grayscale_image,
} // namespace
DetectOptions::DetectOptions()
- : type(DetectOptions::HARRIS),
- margin(0),
- min_distance(120),
- fast_min_trackness(kDefaultFastMinTrackness),
- moravec_max_count(0),
- moravec_pattern(NULL),
- harris_threshold(kDefaultHarrisThreshold) {}
-
-void Detect(const FloatImage &image,
- const DetectOptions &options,
- vector<Feature> *detected_features) {
+ : type(DetectOptions::HARRIS),
+ margin(0),
+ min_distance(120),
+ fast_min_trackness(kDefaultFastMinTrackness),
+ moravec_max_count(0),
+ moravec_pattern(NULL),
+ harris_threshold(kDefaultHarrisThreshold) {
+}
+
+void Detect(const FloatImage& image,
+ const DetectOptions& options,
+ vector<Feature>* detected_features) {
// Currently all the detectors requires image to be grayscale.
// Do it here to avoid code duplication.
FloatImage grayscale_image;
@@ -350,8 +361,7 @@ void Detect(const FloatImage &image,
}
}
-std::ostream& operator <<(std::ostream &os,
- const Feature &feature) {
+std::ostream& operator<<(std::ostream& os, const Feature& feature) {
os << "x: " << feature.x << ", y: " << feature.y;
os << ", score: " << feature.score;
os << ", size: " << feature.size;
diff --git a/intern/libmv/libmv/simple_pipeline/detect.h b/intern/libmv/libmv/simple_pipeline/detect.h
index 1035287bcf2..8ddf0025e4b 100644
--- a/intern/libmv/libmv/simple_pipeline/detect.h
+++ b/intern/libmv/libmv/simple_pipeline/detect.h
@@ -39,7 +39,7 @@ typedef unsigned char ubyte;
struct Feature {
Feature(float x, float y) : x(x), y(y) {}
Feature(float x, float y, float score, float size)
- : x(x), y(y), score(score), size(size) {}
+ : x(x), y(y), score(score), size(size) {}
// Position of the feature in pixels from top-left corner.
// Note: Libmv detector might eventually support subpixel precision.
@@ -88,9 +88,9 @@ struct DetectOptions {
// Find only features similar to this pattern. Only used by MORAVEC detector.
//
- // This is an image patch denoted in byte array with dimensions of 16px by 16px
- // used to filter features by similarity to this patch.
- unsigned char *moravec_pattern;
+ // This is an image patch denoted in byte array with dimensions of 16px by
+ // 16px used to filter features by similarity to this patch.
+ unsigned char* moravec_pattern;
// Threshold value of the Harris function to add new featrue
// to the result.
@@ -101,12 +101,11 @@ struct DetectOptions {
//
// Image could have 1-4 channels, it'll be converted to a grayscale
// by the detector function if needed.
-void Detect(const FloatImage &image,
- const DetectOptions &options,
- vector<Feature> *detected_features);
+void Detect(const FloatImage& image,
+ const DetectOptions& options,
+ vector<Feature>* detected_features);
-std::ostream& operator <<(std::ostream &os,
- const Feature &feature);
+std::ostream& operator<<(std::ostream& os, const Feature& feature);
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/detect_test.cc b/intern/libmv/libmv/simple_pipeline/detect_test.cc
index b226ad96595..718598d04e1 100644
--- a/intern/libmv/libmv/simple_pipeline/detect_test.cc
+++ b/intern/libmv/libmv/simple_pipeline/detect_test.cc
@@ -20,14 +20,14 @@
#include "libmv/simple_pipeline/detect.h"
-#include "testing/testing.h"
#include "libmv/logging/logging.h"
+#include "testing/testing.h"
namespace libmv {
namespace {
-void PreformSinglePointTest(const DetectOptions &options) {
+void PreformSinglePointTest(const DetectOptions& options) {
// Prepare the image.
FloatImage image(15, 15);
image.fill(1.0);
@@ -40,7 +40,7 @@ void PreformSinglePointTest(const DetectOptions &options) {
// Check detected features matches our expectations.
EXPECT_EQ(1, detected_features.size());
if (detected_features.size() == 1) {
- Feature &feature = detected_features[0];
+ Feature& feature = detected_features[0];
EXPECT_EQ(7, feature.x);
EXPECT_EQ(7, feature.y);
}
@@ -83,8 +83,8 @@ void PreformCheckerBoardTest(const DetectOptions &options) {
}
#endif
-void CheckExpectedFeatures(const vector<Feature> &detected_features,
- const vector<Feature> &expected_features) {
+void CheckExpectedFeatures(const vector<Feature>& detected_features,
+ const vector<Feature>& expected_features) {
EXPECT_EQ(expected_features.size(), detected_features.size());
// That's unsafe to iterate over vectors when their lengths
@@ -95,10 +95,10 @@ void CheckExpectedFeatures(const vector<Feature> &detected_features,
}
for (int i = 0; i < expected_features.size(); ++i) {
- const Feature &extected_feature = expected_features[i];
+ const Feature& extected_feature = expected_features[i];
bool found = false;
for (int j = 0; j < detected_features.size(); ++j) {
- const Feature &detected_feature = detected_features[j];
+ const Feature& detected_feature = detected_features[j];
if (extected_feature.x == detected_feature.x &&
extected_feature.y == detected_feature.y) {
found = true;
@@ -109,15 +109,14 @@ void CheckExpectedFeatures(const vector<Feature> &detected_features,
}
}
-void PreformSingleTriangleTest(const DetectOptions &options) {
+void PreformSingleTriangleTest(const DetectOptions& options) {
// Prepare the image.
FloatImage image(15, 21);
image.fill(1.0);
int vertex_x = 10, vertex_y = 5;
for (int i = 0; i < 6; ++i) {
- int current_x = vertex_x - i,
- current_y = vertex_y + i;
+ int current_x = vertex_x - i, current_y = vertex_y + i;
for (int j = 0; j < i * 2 + 1; ++j, ++current_x) {
image(current_y, current_x) = 0.0;
}
diff --git a/intern/libmv/libmv/simple_pipeline/distortion_models.cc b/intern/libmv/libmv/simple_pipeline/distortion_models.cc
index f602234b630..4556e3ceaf9 100644
--- a/intern/libmv/libmv/simple_pipeline/distortion_models.cc
+++ b/intern/libmv/libmv/simple_pipeline/distortion_models.cc
@@ -41,25 +41,34 @@ struct InvertPolynomialIntrinsicsCostFunction {
const double p2,
const double image_x,
const double image_y)
- : focal_length_x_(focal_length_x),
- focal_length_y_(focal_length_y),
- principal_point_x_(principal_point_x),
- principal_point_y_(principal_point_y),
- k1_(k1), k2_(k2), k3_(k3),
- p1_(p1), p2_(p2),
- x_(image_x), y_(image_y) {}
-
- Vec2 operator()(const Vec2 &u) const {
+ : focal_length_x_(focal_length_x),
+ focal_length_y_(focal_length_y),
+ principal_point_x_(principal_point_x),
+ principal_point_y_(principal_point_y),
+ k1_(k1),
+ k2_(k2),
+ k3_(k3),
+ p1_(p1),
+ p2_(p2),
+ x_(image_x),
+ y_(image_y) {}
+
+ Vec2 operator()(const Vec2& u) const {
double xx, yy;
ApplyPolynomialDistortionModel(focal_length_x_,
focal_length_y_,
principal_point_x_,
principal_point_y_,
- k1_, k2_, k3_,
- p1_, p2_,
- u(0), u(1),
- &xx, &yy);
+ k1_,
+ k2_,
+ k3_,
+ p1_,
+ p2_,
+ u(0),
+ u(1),
+ &xx,
+ &yy);
Vec2 fx;
fx << (xx - x_), (yy - y_);
@@ -87,23 +96,28 @@ struct InvertDivisionIntrinsicsCostFunction {
const double k2,
const double image_x,
const double image_y)
- : focal_length_x_(focal_length_x),
- focal_length_y_(focal_length_y),
- principal_point_x_(principal_point_x),
- principal_point_y_(principal_point_y),
- k1_(k1), k2_(k2),
- x_(image_x), y_(image_y) {}
-
- Vec2 operator()(const Vec2 &u) const {
+ : focal_length_x_(focal_length_x),
+ focal_length_y_(focal_length_y),
+ principal_point_x_(principal_point_x),
+ principal_point_y_(principal_point_y),
+ k1_(k1),
+ k2_(k2),
+ x_(image_x),
+ y_(image_y) {}
+
+ Vec2 operator()(const Vec2& u) const {
double xx, yy;
ApplyDivisionDistortionModel(focal_length_x_,
focal_length_y_,
principal_point_x_,
principal_point_y_,
- k1_, k2_,
- u(0), u(1),
- &xx, &yy);
+ k1_,
+ k2_,
+ u(0),
+ u(1),
+ &xx,
+ &yy);
Vec2 fx;
fx << (xx - x_), (yy - y_);
@@ -134,25 +148,36 @@ struct InvertBrownIntrinsicsCostFunction {
const double p2,
const double image_x,
const double image_y)
- : focal_length_x_(focal_length_x),
- focal_length_y_(focal_length_y),
- principal_point_x_(principal_point_x),
- principal_point_y_(principal_point_y),
- k1_(k1), k2_(k2), k3_(k3), k4_(k4),
- p1_(p1), p2_(p2),
- x_(image_x), y_(image_y) {}
-
- Vec2 operator()(const Vec2 &u) const {
+ : focal_length_x_(focal_length_x),
+ focal_length_y_(focal_length_y),
+ principal_point_x_(principal_point_x),
+ principal_point_y_(principal_point_y),
+ k1_(k1),
+ k2_(k2),
+ k3_(k3),
+ k4_(k4),
+ p1_(p1),
+ p2_(p2),
+ x_(image_x),
+ y_(image_y) {}
+
+ Vec2 operator()(const Vec2& u) const {
double xx, yy;
ApplyBrownDistortionModel(focal_length_x_,
focal_length_y_,
principal_point_x_,
principal_point_y_,
- k1_, k2_, k3_, k4_,
- p1_, p2_,
- u(0), u(1),
- &xx, &yy);
+ k1_,
+ k2_,
+ k3_,
+ k4_,
+ p1_,
+ p2_,
+ u(0),
+ u(1),
+ &xx,
+ &yy);
Vec2 fx;
fx << (xx - x_), (yy - y_);
@@ -180,8 +205,8 @@ void InvertPolynomialDistortionModel(const double focal_length_x,
const double p2,
const double image_x,
const double image_y,
- double *normalized_x,
- double *normalized_y) {
+ double* normalized_x,
+ double* normalized_y) {
// Compute the initial guess. For a camera with no distortion, this will also
// be the final answer; the LM iteration will terminate immediately.
Vec2 normalized;
@@ -194,13 +219,17 @@ void InvertPolynomialDistortionModel(const double focal_length_x,
focal_length_y,
principal_point_x,
principal_point_y,
- k1, k2, k3,
- p1, p2,
- image_x, image_y);
+ k1,
+ k2,
+ k3,
+ p1,
+ p2,
+ image_x,
+ image_y);
Solver::SolverParameters params;
Solver solver(intrinsics_cost);
- /*Solver::Results results =*/ solver.minimize(params, &normalized);
+ /*Solver::Results results =*/solver.minimize(params, &normalized);
// TODO(keir): Better error handling.
@@ -216,8 +245,8 @@ void InvertDivisionDistortionModel(const double focal_length_x,
const double k2,
const double image_x,
const double image_y,
- double *normalized_x,
- double *normalized_y) {
+ double* normalized_x,
+ double* normalized_y) {
// Compute the initial guess. For a camera with no distortion, this will also
// be the final answer; the LM iteration will terminate immediately.
Vec2 normalized;
@@ -231,12 +260,14 @@ void InvertDivisionDistortionModel(const double focal_length_x,
focal_length_y,
principal_point_x,
principal_point_y,
- k1, k2,
- image_x, image_y);
+ k1,
+ k2,
+ image_x,
+ image_y);
Solver::SolverParameters params;
Solver solver(intrinsics_cost);
- /*Solver::Results results =*/ solver.minimize(params, &normalized);
+ /*Solver::Results results =*/solver.minimize(params, &normalized);
// TODO(keir): Better error handling.
@@ -256,8 +287,8 @@ void InvertBrownDistortionModel(const double focal_length_x,
const double p2,
const double image_x,
const double image_y,
- double *normalized_x,
- double *normalized_y) {
+ double* normalized_x,
+ double* normalized_y) {
// Compute the initial guess. For a camera with no distortion, this will also
// be the final answer; the LM iteration will terminate immediately.
Vec2 normalized;
@@ -270,13 +301,18 @@ void InvertBrownDistortionModel(const double focal_length_x,
focal_length_y,
principal_point_x,
principal_point_y,
- k1, k2, k3, k4,
- p1, p2,
- image_x, image_y);
+ k1,
+ k2,
+ k3,
+ k4,
+ p1,
+ p2,
+ image_x,
+ image_y);
Solver::SolverParameters params;
Solver solver(intrinsics_cost);
- /*Solver::Results results =*/ solver.minimize(params, &normalized);
+ /*Solver::Results results =*/solver.minimize(params, &normalized);
// TODO(keir): Better error handling.
@@ -299,31 +335,36 @@ struct ApplyNukeIntrinsicsCostFunction {
const double k2,
const double expected_normalized_x,
const double expected_normalized_y)
- : focal_length_x_(focal_length_x),
- focal_length_y_(focal_length_y),
- principal_point_x_(principal_point_x),
- principal_point_y_(principal_point_y),
- image_width_(image_width),
- image_height_(image_height),
- k1_(k1), k2_(k2),
- expected_normalized_x_(expected_normalized_x),
- expected_normalized_y_(expected_normalized_y) {}
-
- Vec2 operator()(const Vec2 &image_coordinate) const {
+ : focal_length_x_(focal_length_x),
+ focal_length_y_(focal_length_y),
+ principal_point_x_(principal_point_x),
+ principal_point_y_(principal_point_y),
+ image_width_(image_width),
+ image_height_(image_height),
+ k1_(k1),
+ k2_(k2),
+ expected_normalized_x_(expected_normalized_x),
+ expected_normalized_y_(expected_normalized_y) {}
+
+ Vec2 operator()(const Vec2& image_coordinate) const {
double actual_normalized_x, actual_normalized_y;
InvertNukeDistortionModel(focal_length_x_,
focal_length_y_,
principal_point_x_,
principal_point_y_,
- image_width_, image_height_,
- k1_, k2_,
- image_coordinate(0), image_coordinate(1),
- &actual_normalized_x, &actual_normalized_y);
+ image_width_,
+ image_height_,
+ k1_,
+ k2_,
+ image_coordinate(0),
+ image_coordinate(1),
+ &actual_normalized_x,
+ &actual_normalized_y);
Vec2 fx;
fx << (actual_normalized_x - expected_normalized_x_),
- (actual_normalized_y - expected_normalized_y_);
+ (actual_normalized_y - expected_normalized_y_);
return fx;
}
double focal_length_x_;
@@ -346,8 +387,8 @@ void ApplyNukeDistortionModel(const double focal_length_x,
const double k2,
const double normalized_x,
const double normalized_y,
- double *image_x,
- double *image_y) {
+ double* image_x,
+ double* image_y) {
// Compute the initial guess. For a camera with no distortion, this will also
// be the final answer; the LM iteration will terminate immediately.
Vec2 image;
@@ -363,12 +404,14 @@ void ApplyNukeDistortionModel(const double focal_length_x,
principal_point_y,
image_width,
image_height,
- k1, k2,
- normalized_x, normalized_y);
+ k1,
+ k2,
+ normalized_x,
+ normalized_y);
Solver::SolverParameters params;
Solver solver(intrinsics_cost);
- /*Solver::Results results =*/ solver.minimize(params, &image);
+ /*Solver::Results results =*/solver.minimize(params, &image);
// TODO(keir): Better error handling.
diff --git a/intern/libmv/libmv/simple_pipeline/distortion_models.h b/intern/libmv/libmv/simple_pipeline/distortion_models.h
index 51300477956..5fe9fee8d54 100644
--- a/intern/libmv/libmv/simple_pipeline/distortion_models.h
+++ b/intern/libmv/libmv/simple_pipeline/distortion_models.h
@@ -46,37 +46,37 @@ void InvertPolynomialDistortionModel(const double focal_length_x,
const double p2,
const double image_x,
const double image_y,
- double *normalized_x,
- double *normalized_y);
+ double* normalized_x,
+ double* normalized_y);
// Apply camera intrinsics to the normalized point to get image coordinates.
// This applies the radial lens distortion to a point which is in normalized
// camera coordinates (i.e. the principal point is at (0, 0)) to get image
// coordinates in pixels. Templated for use with autodifferentiation.
template <typename T>
-inline void ApplyPolynomialDistortionModel(const T &focal_length_x,
- const T &focal_length_y,
- const T &principal_point_x,
- const T &principal_point_y,
- const T &k1,
- const T &k2,
- const T &k3,
- const T &p1,
- const T &p2,
- const T &normalized_x,
- const T &normalized_y,
- T *image_x,
- T *image_y) {
+inline void ApplyPolynomialDistortionModel(const T& focal_length_x,
+ const T& focal_length_y,
+ const T& principal_point_x,
+ const T& principal_point_y,
+ const T& k1,
+ const T& k2,
+ const T& k3,
+ const T& p1,
+ const T& p2,
+ const T& normalized_x,
+ const T& normalized_y,
+ T* image_x,
+ T* image_y) {
T x = normalized_x;
T y = normalized_y;
// Apply distortion to the normalized points to get (xd, yd).
- T r2 = x*x + y*y;
+ T r2 = x * x + y * y;
T r4 = r2 * r2;
T r6 = r4 * r2;
- T r_coeff = (T(1) + k1*r2 + k2*r4 + k3*r6);
- T xd = x * r_coeff + T(2)*p1*x*y + p2*(r2 + T(2)*x*x);
- T yd = y * r_coeff + T(2)*p2*x*y + p1*(r2 + T(2)*y*y);
+ T r_coeff = (T(1) + k1 * r2 + k2 * r4 + k3 * r6);
+ T xd = x * r_coeff + T(2) * p1 * x * y + p2 * (r2 + T(2) * x * x);
+ T yd = y * r_coeff + T(2) * p2 * x * y + p1 * (r2 + T(2) * y * y);
// Apply focal length and principal point to get the final image coordinates.
*image_x = focal_length_x * xd + principal_point_x;
@@ -96,8 +96,8 @@ void InvertDivisionDistortionModel(const double focal_length_x,
const double k2,
const double image_x,
const double image_y,
- double *normalized_x,
- double *normalized_y);
+ double* normalized_x,
+ double* normalized_y);
// Apply camera intrinsics to the normalized point to get image coordinates.
// This applies the radial lens distortion to a point which is in normalized
@@ -106,20 +106,19 @@ void InvertDivisionDistortionModel(const double focal_length_x,
//
// Uses division distortion model.
template <typename T>
-inline void ApplyDivisionDistortionModel(const T &focal_length_x,
- const T &focal_length_y,
- const T &principal_point_x,
- const T &principal_point_y,
- const T &k1,
- const T &k2,
- const T &normalized_x,
- const T &normalized_y,
- T *image_x,
- T *image_y) {
-
+inline void ApplyDivisionDistortionModel(const T& focal_length_x,
+ const T& focal_length_y,
+ const T& principal_point_x,
+ const T& principal_point_y,
+ const T& k1,
+ const T& k2,
+ const T& normalized_x,
+ const T& normalized_y,
+ T* image_x,
+ T* image_y) {
T x = normalized_x;
T y = normalized_y;
- T r2 = x*x + y*y;
+ T r2 = x * x + y * y;
T r4 = r2 * r2;
T xd = x / (T(1) + k1 * r2 + k2 * r4);
@@ -136,18 +135,18 @@ inline void ApplyDivisionDistortionModel(const T &focal_length_x,
//
// Uses Nuke distortion model.
template <typename T>
-void InvertNukeDistortionModel(const T &focal_length_x,
- const T &focal_length_y,
- const T &principal_point_x,
- const T &principal_point_y,
+void InvertNukeDistortionModel(const T& focal_length_x,
+ const T& focal_length_y,
+ const T& principal_point_x,
+ const T& principal_point_y,
const int image_width,
const int image_height,
- const T &k1,
- const T &k2,
- const T &image_x,
- const T &image_y,
- T *normalized_x,
- T *normalized_y) {
+ const T& k1,
+ const T& k2,
+ const T& image_x,
+ const T& image_y,
+ T* normalized_x,
+ T* normalized_y) {
// According to the documentation:
//
// xu = xd / (1 + k0 * rd^2 + k1 * rd^4)
@@ -174,9 +173,9 @@ void InvertNukeDistortionModel(const T &focal_length_x,
const T xd = (image_x - principal_point_x) / max_half_image_size;
const T yd = (image_y - principal_point_y) / max_half_image_size;
- T rd2 = xd*xd + yd*yd;
+ T rd2 = xd * xd + yd * yd;
T rd4 = rd2 * rd2;
- T r_coeff = T(1) / (T(1) + k1*rd2 + k2*rd4);
+ T r_coeff = T(1) / (T(1) + k1 * rd2 + k2 * rd4);
T xu = xd * r_coeff;
T yu = yd * r_coeff;
@@ -200,8 +199,8 @@ void ApplyNukeDistortionModel(const double focal_length_x,
const double k2,
const double normalized_x,
const double normalized_y,
- double *image_x,
- double *image_y);
+ double* image_x,
+ double* image_y);
// Invert camera intrinsics on the image point to get normalized coordinates.
// This inverts the radial lens distortion to a point which is in image pixel
@@ -218,24 +217,24 @@ void InvertBrownDistortionModel(const double focal_length_x,
const double p2,
const double image_x,
const double image_y,
- double *normalized_x,
- double *normalized_y);
+ double* normalized_x,
+ double* normalized_y);
template <typename T>
-inline void ApplyBrownDistortionModel(const T &focal_length_x,
- const T &focal_length_y,
- const T &principal_point_x,
- const T &principal_point_y,
- const T &k1,
- const T &k2,
- const T &k3,
- const T &k4,
- const T &p1,
- const T &p2,
- const T &normalized_x,
- const T &normalized_y,
- T *image_x,
- T *image_y) {
+inline void ApplyBrownDistortionModel(const T& focal_length_x,
+ const T& focal_length_y,
+ const T& principal_point_x,
+ const T& principal_point_y,
+ const T& k1,
+ const T& k2,
+ const T& k3,
+ const T& k4,
+ const T& p1,
+ const T& p2,
+ const T& normalized_x,
+ const T& normalized_y,
+ T* image_x,
+ T* image_y) {
T x = normalized_x;
T y = normalized_y;
@@ -253,8 +252,8 @@ inline void ApplyBrownDistortionModel(const T &focal_length_x,
// Apply focal length and principal point to get the final image coordinates.
*image_x = focal_length_x * xd + principal_point_x;
*image_y = focal_length_y * yd + principal_point_y;
-} // namespace libmv
+} // namespace libmv
-}
+} // namespace libmv
#endif // LIBMV_SIMPLE_PIPELINE_DISTORTION_MODELS_H_
diff --git a/intern/libmv/libmv/simple_pipeline/initialize_reconstruction.cc b/intern/libmv/libmv/simple_pipeline/initialize_reconstruction.cc
index 7a086c375d5..10ad0929007 100644
--- a/intern/libmv/libmv/simple_pipeline/initialize_reconstruction.cc
+++ b/intern/libmv/libmv/simple_pipeline/initialize_reconstruction.cc
@@ -32,8 +32,9 @@
namespace libmv {
namespace {
-void GetImagesInMarkers(const vector<Marker> &markers,
- int *image1, int *image2) {
+void GetImagesInMarkers(const vector<Marker>& markers,
+ int* image1,
+ int* image2) {
if (markers.size() < 2) {
return;
}
@@ -50,10 +51,11 @@ void GetImagesInMarkers(const vector<Marker> &markers,
} // namespace
-bool EuclideanReconstructTwoFrames(const vector<Marker> &markers,
- EuclideanReconstruction *reconstruction) {
+bool EuclideanReconstructTwoFrames(const vector<Marker>& markers,
+ EuclideanReconstruction* reconstruction) {
if (markers.size() < 16) {
- LG << "Not enough markers to initialize from two frames: " << markers.size();
+ LG << "Not enough markers to initialize from two frames: "
+ << markers.size();
return false;
}
@@ -76,10 +78,8 @@ bool EuclideanReconstructTwoFrames(const vector<Marker> &markers,
Mat3 R;
Vec3 t;
Mat3 K = Mat3::Identity();
- if (!MotionFromEssentialAndCorrespondence(E,
- K, x1.col(0),
- K, x2.col(0),
- &R, &t)) {
+ if (!MotionFromEssentialAndCorrespondence(
+ E, K, x1.col(0), K, x2.col(0), &R, &t)) {
LG << "Failed to compute R and t from E and K.";
return false;
}
@@ -88,14 +88,14 @@ bool EuclideanReconstructTwoFrames(const vector<Marker> &markers,
reconstruction->InsertCamera(image1, Mat3::Identity(), Vec3::Zero());
reconstruction->InsertCamera(image2, R, t);
- LG << "From two frame reconstruction got:\nR:\n" << R
- << "\nt:" << t.transpose();
+ LG << "From two frame reconstruction got:\nR:\n"
+ << R << "\nt:" << t.transpose();
return true;
}
namespace {
-Mat3 DecodeF(const Vec9 &encoded_F) {
+Mat3 DecodeF(const Vec9& encoded_F) {
// Decode F and force it to be rank 2.
Map<const Mat3> full_rank_F(encoded_F.data(), 3, 3);
Eigen::JacobiSVD<Mat3> svd(full_rank_F,
@@ -110,22 +110,22 @@ Mat3 DecodeF(const Vec9 &encoded_F) {
// doing a full SVD of F at each iteration. This uses sampson error.
struct FundamentalSampsonCostFunction {
public:
- typedef Vec FMatrixType;
+ typedef Vec FMatrixType;
typedef Vec9 XMatrixType;
// Assumes markers are ordered by track.
- explicit FundamentalSampsonCostFunction(const vector<Marker> &markers)
- : markers(markers) {}
+ explicit FundamentalSampsonCostFunction(const vector<Marker>& markers)
+ : markers(markers) {}
- Vec operator()(const Vec9 &encoded_F) const {
+ Vec operator()(const Vec9& encoded_F) const {
// Decode F and force it to be rank 2.
Mat3 F = DecodeF(encoded_F);
Vec residuals(markers.size() / 2);
residuals.setZero();
for (int i = 0; i < markers.size() / 2; ++i) {
- const Marker &marker1 = markers[2*i + 0];
- const Marker &marker2 = markers[2*i + 1];
+ const Marker& marker1 = markers[2 * i + 0];
+ const Marker& marker2 = markers[2 * i + 1];
CHECK_EQ(marker1.track, marker2.track);
Vec2 x1(marker1.x, marker1.y);
Vec2 x2(marker2.x, marker2.y);
@@ -134,13 +134,13 @@ struct FundamentalSampsonCostFunction {
}
return residuals;
}
- const vector<Marker> &markers;
+ const vector<Marker>& markers;
};
} // namespace
-bool ProjectiveReconstructTwoFrames(const vector<Marker> &markers,
- ProjectiveReconstruction *reconstruction) {
+bool ProjectiveReconstructTwoFrames(const vector<Marker>& markers,
+ ProjectiveReconstruction* reconstruction) {
if (markers.size() < 16) {
return false;
}
diff --git a/intern/libmv/libmv/simple_pipeline/initialize_reconstruction.h b/intern/libmv/libmv/simple_pipeline/initialize_reconstruction.h
index 32cd4285190..354db14971f 100644
--- a/intern/libmv/libmv/simple_pipeline/initialize_reconstruction.h
+++ b/intern/libmv/libmv/simple_pipeline/initialize_reconstruction.h
@@ -37,18 +37,19 @@ class ProjectiveReconstruction;
tracks visible in both frames. The pose estimation of the camera for
these frames will be inserted into \a *reconstruction.
- \note The two frames need to have both enough parallax and enough common tracks
- for accurate reconstruction. At least 8 tracks are suggested.
- \note The origin of the coordinate system is defined to be the camera of
- the first keyframe.
- \note This assumes a calibrated reconstruction, e.g. the markers are
- already corrected for camera intrinsics and radial distortion.
+ \note The two frames need to have both enough parallax and enough common
+ tracks for accurate reconstruction. At least 8 tracks are suggested.
+ \note The origin of the coordinate system is defined to be the camera of the
+ first keyframe.
+ \note This assumes a calibrated reconstruction, e.g. the
+ markers are already corrected for camera intrinsics and radial
+ distortion.
\note This assumes an outlier-free set of markers.
\sa EuclideanResect, EuclideanIntersect, EuclideanBundle
*/
-bool EuclideanReconstructTwoFrames(const vector<Marker> &markers,
- EuclideanReconstruction *reconstruction);
+bool EuclideanReconstructTwoFrames(const vector<Marker>& markers,
+ EuclideanReconstruction* reconstruction);
/*!
Initialize the \link ProjectiveReconstruction reconstruction \endlink using
@@ -58,17 +59,17 @@ bool EuclideanReconstructTwoFrames(const vector<Marker> &markers,
tracks visible in both frames. An estimate of the projection matrices for
the two frames will get added to the reconstruction.
- \note The two frames need to have both enough parallax and enough common tracks
- for accurate reconstruction. At least 8 tracks are suggested.
- \note The origin of the coordinate system is defined to be the camera of
- the first keyframe.
+ \note The two frames need to have both enough parallax and enough common
+ tracks for accurate reconstruction. At least 8 tracks are suggested.
+ \note The origin of the coordinate system is defined to be the camera of the
+ first keyframe.
\note This assumes the markers are already corrected for radial distortion.
\note This assumes an outlier-free set of markers.
\sa ProjectiveResect, ProjectiveIntersect, ProjectiveBundle
*/
-bool ProjectiveReconstructTwoFrames(const vector<Marker> &markers,
- ProjectiveReconstruction *reconstruction);
+bool ProjectiveReconstructTwoFrames(const vector<Marker>& markers,
+ ProjectiveReconstruction* reconstruction);
} // namespace libmv
#endif // LIBMV_SIMPLE_PIPELINE_INITIALIZE_RECONSTRUCTION_H
diff --git a/intern/libmv/libmv/simple_pipeline/intersect.cc b/intern/libmv/libmv/simple_pipeline/intersect.cc
index ddb713684a4..86efd26f778 100644
--- a/intern/libmv/libmv/simple_pipeline/intersect.cc
+++ b/intern/libmv/libmv/simple_pipeline/intersect.cc
@@ -22,11 +22,11 @@
#include "libmv/base/vector.h"
#include "libmv/logging/logging.h"
+#include "libmv/multiview/nviewtriangulation.h"
#include "libmv/multiview/projection.h"
#include "libmv/multiview/triangulation.h"
-#include "libmv/multiview/nviewtriangulation.h"
-#include "libmv/numeric/numeric.h"
#include "libmv/numeric/levenberg_marquardt.h"
+#include "libmv/numeric/numeric.h"
#include "libmv/simple_pipeline/reconstruction.h"
#include "libmv/simple_pipeline/tracks.h"
@@ -38,12 +38,12 @@ namespace {
class EuclideanIntersectCostFunctor {
public:
- EuclideanIntersectCostFunctor(const Marker &marker,
- const EuclideanCamera &camera)
+ EuclideanIntersectCostFunctor(const Marker& marker,
+ const EuclideanCamera& camera)
: marker_(marker), camera_(camera) {}
- template<typename T>
- bool operator()(const T *X, T *residuals) const {
+ template <typename T>
+ bool operator()(const T* X, T* residuals) const {
typedef Eigen::Matrix<T, 3, 3> Mat3;
typedef Eigen::Matrix<T, 3, 1> Vec3;
@@ -60,14 +60,14 @@ class EuclideanIntersectCostFunctor {
return true;
}
- const Marker &marker_;
- const EuclideanCamera &camera_;
+ const Marker& marker_;
+ const EuclideanCamera& camera_;
};
} // namespace
-bool EuclideanIntersect(const vector<Marker> &markers,
- EuclideanReconstruction *reconstruction) {
+bool EuclideanIntersect(const vector<Marker>& markers,
+ EuclideanReconstruction* reconstruction) {
if (markers.size() < 2) {
return false;
}
@@ -78,7 +78,7 @@ bool EuclideanIntersect(const vector<Marker> &markers,
vector<Mat34> cameras;
Mat34 P;
for (int i = 0; i < markers.size(); ++i) {
- EuclideanCamera *camera = reconstruction->CameraForImage(markers[i].image);
+ EuclideanCamera* camera = reconstruction->CameraForImage(markers[i].image);
P_From_KRt(K, camera->R, camera->t, &P);
cameras.push_back(P);
}
@@ -103,19 +103,19 @@ bool EuclideanIntersect(const vector<Marker> &markers,
// Add residual blocks to the problem.
int num_residuals = 0;
for (int i = 0; i < markers.size(); ++i) {
- const Marker &marker = markers[i];
+ const Marker& marker = markers[i];
if (marker.weight != 0.0) {
- const EuclideanCamera &camera =
+ const EuclideanCamera& camera =
*reconstruction->CameraForImage(marker.image);
problem.AddResidualBlock(
- new ceres::AutoDiffCostFunction<
- EuclideanIntersectCostFunctor,
- 2, /* num_residuals */
- 3>(new EuclideanIntersectCostFunctor(marker, camera)),
+ new ceres::AutoDiffCostFunction<EuclideanIntersectCostFunctor,
+ 2, /* num_residuals */
+ 3>(
+ new EuclideanIntersectCostFunctor(marker, camera)),
NULL,
&X(0));
- num_residuals++;
+ num_residuals++;
}
}
@@ -126,9 +126,9 @@ bool EuclideanIntersect(const vector<Marker> &markers,
if (!num_residuals) {
LG << "Skipping running minimizer with zero residuals";
- // We still add 3D point for the track regardless it was
- // optimized or not. If track is a constant zero it'll use
- // algebraic intersection result as a 3D coordinate.
+ // We still add 3D point for the track regardless it was
+ // optimized or not. If track is a constant zero it'll use
+ // algebraic intersection result as a 3D coordinate.
Vec3 point = X.head<3>();
reconstruction->InsertPoint(markers[0].track, point);
@@ -152,12 +152,12 @@ bool EuclideanIntersect(const vector<Marker> &markers,
// Try projecting the point; make sure it's in front of everyone.
for (int i = 0; i < cameras.size(); ++i) {
- const EuclideanCamera &camera =
+ const EuclideanCamera& camera =
*reconstruction->CameraForImage(markers[i].image);
Vec3 x = camera.R * X + camera.t;
if (x(2) < 0) {
- LOG(ERROR) << "POINT BEHIND CAMERA " << markers[i].image
- << ": " << x.transpose();
+ LOG(ERROR) << "POINT BEHIND CAMERA " << markers[i].image << ": "
+ << x.transpose();
return false;
}
}
@@ -173,35 +173,35 @@ namespace {
struct ProjectiveIntersectCostFunction {
public:
- typedef Vec FMatrixType;
+ typedef Vec FMatrixType;
typedef Vec4 XMatrixType;
ProjectiveIntersectCostFunction(
- const vector<Marker> &markers,
- const ProjectiveReconstruction &reconstruction)
- : markers(markers), reconstruction(reconstruction) {}
+ const vector<Marker>& markers,
+ const ProjectiveReconstruction& reconstruction)
+ : markers(markers), reconstruction(reconstruction) {}
- Vec operator()(const Vec4 &X) const {
+ Vec operator()(const Vec4& X) const {
Vec residuals(2 * markers.size());
residuals.setZero();
for (int i = 0; i < markers.size(); ++i) {
- const ProjectiveCamera &camera =
+ const ProjectiveCamera& camera =
*reconstruction.CameraForImage(markers[i].image);
Vec3 projected = camera.P * X;
projected /= projected(2);
- residuals[2*i + 0] = projected(0) - markers[i].x;
- residuals[2*i + 1] = projected(1) - markers[i].y;
+ residuals[2 * i + 0] = projected(0) - markers[i].x;
+ residuals[2 * i + 1] = projected(1) - markers[i].y;
}
return residuals;
}
- const vector<Marker> &markers;
- const ProjectiveReconstruction &reconstruction;
+ const vector<Marker>& markers;
+ const ProjectiveReconstruction& reconstruction;
};
} // namespace
-bool ProjectiveIntersect(const vector<Marker> &markers,
- ProjectiveReconstruction *reconstruction) {
+bool ProjectiveIntersect(const vector<Marker>& markers,
+ ProjectiveReconstruction* reconstruction) {
if (markers.size() < 2) {
return false;
}
@@ -209,7 +209,7 @@ bool ProjectiveIntersect(const vector<Marker> &markers,
// Get the cameras to use for the intersection.
vector<Mat34> cameras;
for (int i = 0; i < markers.size(); ++i) {
- ProjectiveCamera *camera = reconstruction->CameraForImage(markers[i].image);
+ ProjectiveCamera* camera = reconstruction->CameraForImage(markers[i].image);
cameras.push_back(camera->P);
}
@@ -232,16 +232,16 @@ bool ProjectiveIntersect(const vector<Marker> &markers,
Solver solver(triangulate_cost);
Solver::Results results = solver.minimize(params, &X);
- (void) results; // TODO(keir): Ensure results are good.
+ (void)results; // TODO(keir): Ensure results are good.
// Try projecting the point; make sure it's in front of everyone.
for (int i = 0; i < cameras.size(); ++i) {
- const ProjectiveCamera &camera =
+ const ProjectiveCamera& camera =
*reconstruction->CameraForImage(markers[i].image);
Vec3 x = camera.P * X;
if (x(2) < 0) {
- LOG(ERROR) << "POINT BEHIND CAMERA " << markers[i].image
- << ": " << x.transpose();
+ LOG(ERROR) << "POINT BEHIND CAMERA " << markers[i].image << ": "
+ << x.transpose();
}
}
diff --git a/intern/libmv/libmv/simple_pipeline/intersect.h b/intern/libmv/libmv/simple_pipeline/intersect.h
index 15d6f998557..aff3ffe66e2 100644
--- a/intern/libmv/libmv/simple_pipeline/intersect.h
+++ b/intern/libmv/libmv/simple_pipeline/intersect.h
@@ -22,8 +22,8 @@
#define LIBMV_SIMPLE_PIPELINE_INTERSECT_H
#include "libmv/base/vector.h"
-#include "libmv/simple_pipeline/tracks.h"
#include "libmv/simple_pipeline/reconstruction.h"
+#include "libmv/simple_pipeline/tracks.h"
namespace libmv {
@@ -38,7 +38,8 @@ namespace libmv {
\a markers should contain all \link Marker markers \endlink belonging to
tracks visible in all frames.
\a reconstruction should contain the cameras for all frames.
- The new \link Point points \endlink will be inserted in \a reconstruction.
+ The new \link Point points \endlink will be inserted in \a
+ reconstruction.
\note This assumes a calibrated reconstruction, e.g. the markers are
already corrected for camera intrinsics and radial distortion.
@@ -46,8 +47,8 @@ namespace libmv {
\sa EuclideanResect
*/
-bool EuclideanIntersect(const vector<Marker> &markers,
- EuclideanReconstruction *reconstruction);
+bool EuclideanIntersect(const vector<Marker>& markers,
+ EuclideanReconstruction* reconstruction);
/*!
Estimate the homogeneous coordinates of a track by intersecting rays.
@@ -60,7 +61,8 @@ bool EuclideanIntersect(const vector<Marker> &markers,
\a markers should contain all \link Marker markers \endlink belonging to
tracks visible in all frames.
\a reconstruction should contain the cameras for all frames.
- The new \link Point points \endlink will be inserted in \a reconstruction.
+ The new \link Point points \endlink will be inserted in \a
+ reconstruction.
\note This assumes that radial distortion is already corrected for, but
does not assume that e.g. focal length and principal point are
@@ -69,8 +71,8 @@ bool EuclideanIntersect(const vector<Marker> &markers,
\sa Resect
*/
-bool ProjectiveIntersect(const vector<Marker> &markers,
- ProjectiveReconstruction *reconstruction);
+bool ProjectiveIntersect(const vector<Marker>& markers,
+ ProjectiveReconstruction* reconstruction);
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/intersect_test.cc b/intern/libmv/libmv/simple_pipeline/intersect_test.cc
index dd4fdc789af..447cc095cb0 100644
--- a/intern/libmv/libmv/simple_pipeline/intersect_test.cc
+++ b/intern/libmv/libmv/simple_pipeline/intersect_test.cc
@@ -22,10 +22,10 @@
#include <iostream>
-#include "testing/testing.h"
+#include "libmv/logging/logging.h"
#include "libmv/multiview/projection.h"
#include "libmv/numeric/numeric.h"
-#include "libmv/logging/logging.h"
+#include "testing/testing.h"
namespace libmv {
@@ -40,13 +40,15 @@ TEST(Intersect, EuclideanIntersect) {
// 0, 0, 1;
Mat3 R1 = RotationAroundZ(-0.1);
Mat3 R2 = RotationAroundX(-0.1);
- Vec3 t1; t1 << 1, 1, 10;
- Vec3 t2; t2 << -2, -1, 10;
+ Vec3 t1;
+ t1 << 1, 1, 10;
+ Vec3 t2;
+ t2 << -2, -1, 10;
Mat34 P1, P2;
P_From_KRt(K1, R1, t1, &P1);
P_From_KRt(K2, R2, t2, &P2);
- //Mat3 F; FundamentalFromProjections(P1, P2, &F);
+ // Mat3 F; FundamentalFromProjections(P1, P2, &F);
Mat3X X;
X.resize(3, 30);
@@ -68,9 +70,9 @@ TEST(Intersect, EuclideanIntersect) {
reconstruction.InsertCamera(2, R2, t2);
vector<Marker> markers;
- Marker a = { 1, 0, x1.x(), x1.y(), 1.0 };
+ Marker a = {1, 0, x1.x(), x1.y(), 1.0};
markers.push_back(a);
- Marker b = { 2, 0, x2.x(), x2.y(), 1.0 };
+ Marker b = {2, 0, x2.x(), x2.y(), 1.0};
markers.push_back(b);
EuclideanIntersect(markers, &reconstruction);
@@ -78,4 +80,4 @@ TEST(Intersect, EuclideanIntersect) {
EXPECT_NEAR(0, DistanceLInfinity(estimated, expected), 1e-8);
}
}
-} // namespace
+} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/keyframe_selection.cc b/intern/libmv/libmv/simple_pipeline/keyframe_selection.cc
index 241b5600505..5526d730651 100644
--- a/intern/libmv/libmv/simple_pipeline/keyframe_selection.cc
+++ b/intern/libmv/libmv/simple_pipeline/keyframe_selection.cc
@@ -20,20 +20,20 @@
#include "libmv/simple_pipeline/keyframe_selection.h"
-#include "libmv/numeric/numeric.h"
#include "ceres/ceres.h"
#include "libmv/logging/logging.h"
-#include "libmv/multiview/homography.h"
#include "libmv/multiview/fundamental.h"
-#include "libmv/simple_pipeline/intersect.h"
+#include "libmv/multiview/homography.h"
+#include "libmv/numeric/numeric.h"
#include "libmv/simple_pipeline/bundle.h"
+#include "libmv/simple_pipeline/intersect.h"
#include <Eigen/Eigenvalues>
namespace libmv {
namespace {
-Mat3 IntrinsicsNormalizationMatrix(const CameraIntrinsics &intrinsics) {
+Mat3 IntrinsicsNormalizationMatrix(const CameraIntrinsics& intrinsics) {
Mat3 T = Mat3::Identity(), S = Mat3::Identity();
T(0, 2) = -intrinsics.principal_point_x();
@@ -56,7 +56,7 @@ Mat3 IntrinsicsNormalizationMatrix(const CameraIntrinsics &intrinsics) {
// (k = 7 for a fundamental matrix or 8 for a homography)
// r is the dimension of the data
// (r = 4 for 2D correspondences between two frames)
-double GRIC(const Vec &e, int d, int k, int r) {
+double GRIC(const Vec& e, int d, int k, int r) {
int n = e.rows();
double lambda1 = log(static_cast<double>(r));
double lambda2 = log(static_cast<double>(r * n));
@@ -89,7 +89,7 @@ double GRIC(const Vec &e, int d, int k, int r) {
//
// TODO(keir): Consider moving this into the numeric code, since this is not
// related to keyframe selection.
-Mat PseudoInverseWithClampedEigenvalues(const Mat &matrix,
+Mat PseudoInverseWithClampedEigenvalues(const Mat& matrix,
int num_eigenvalues_to_clamp) {
Eigen::EigenSolver<Mat> eigen_solver(matrix);
Mat D = eigen_solver.pseudoEigenvalueMatrix();
@@ -112,27 +112,24 @@ Mat PseudoInverseWithClampedEigenvalues(const Mat &matrix,
return V * D * V.inverse();
}
-void FilterZeroWeightMarkersFromTracks(const Tracks &tracks,
- Tracks *filtered_tracks) {
+void FilterZeroWeightMarkersFromTracks(const Tracks& tracks,
+ Tracks* filtered_tracks) {
vector<Marker> all_markers = tracks.AllMarkers();
for (int i = 0; i < all_markers.size(); ++i) {
- Marker &marker = all_markers[i];
+ Marker& marker = all_markers[i];
if (marker.weight != 0.0) {
- filtered_tracks->Insert(marker.image,
- marker.track,
- marker.x,
- marker.y,
- marker.weight);
+ filtered_tracks->Insert(
+ marker.image, marker.track, marker.x, marker.y, marker.weight);
}
}
}
} // namespace
-void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
- const CameraIntrinsics &intrinsics,
- vector<int> &keyframes) {
+void SelectKeyframesBasedOnGRICAndVariance(const Tracks& _tracks,
+ const CameraIntrinsics& intrinsics,
+ vector<int>& keyframes) {
// Mirza Tahir Ahmed, Matthew N. Dailey
// Robust key frame extraction for 3D reconstruction from video streams
//
@@ -172,23 +169,21 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
candidate_image <= max_image;
candidate_image++) {
// Conjunction of all markers from both keyframes
- vector<Marker> all_markers =
- filtered_tracks.MarkersInBothImages(current_keyframe,
- candidate_image);
+ vector<Marker> all_markers = filtered_tracks.MarkersInBothImages(
+ current_keyframe, candidate_image);
// Match keypoints between frames current_keyframe and candidate_image
vector<Marker> tracked_markers =
- filtered_tracks.MarkersForTracksInBothImages(current_keyframe,
- candidate_image);
+ filtered_tracks.MarkersForTracksInBothImages(current_keyframe,
+ candidate_image);
// Correspondences in normalized space
Mat x1, x2;
CoordinatesForMarkersInImage(tracked_markers, current_keyframe, &x1);
CoordinatesForMarkersInImage(tracked_markers, candidate_image, &x2);
- LG << "Found " << x1.cols()
- << " correspondences between " << current_keyframe
- << " and " << candidate_image;
+ LG << "Found " << x1.cols() << " correspondences between "
+ << current_keyframe << " and " << candidate_image;
// Not enough points to construct fundamental matrix
if (x1.cols() < 8 || x2.cols() < 8)
@@ -199,9 +194,8 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
int Tf = all_markers.size();
double Rc = static_cast<double>(Tc) / Tf;
- LG << "Correspondence between " << current_keyframe
- << " and " << candidate_image
- << ": " << Rc;
+ LG << "Correspondence between " << current_keyframe << " and "
+ << candidate_image << ": " << Rc;
if (Rc < Tmin || Rc > Tmax)
continue;
@@ -210,19 +204,15 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
// Estimate homography using default options.
EstimateHomographyOptions estimate_homography_options;
- EstimateHomography2DFromCorrespondences(x1,
- x2,
- estimate_homography_options,
- &H);
+ EstimateHomography2DFromCorrespondences(
+ x1, x2, estimate_homography_options, &H);
// Convert homography to original pixel space.
H = N_inverse * H * N;
EstimateFundamentalOptions estimate_fundamental_options;
- EstimateFundamentalFromCorrespondences(x1,
- x2,
- estimate_fundamental_options,
- &F);
+ EstimateFundamentalFromCorrespondences(
+ x1, x2, estimate_fundamental_options, &F);
// Convert fundamental to original pixel space.
F = N_inverse * F * N;
@@ -238,11 +228,11 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
for (int i = 0; i < x1.cols(); i++) {
Vec2 current_x1, current_x2;
- intrinsics.NormalizedToImageSpace(x1(0, i), x1(1, i),
- &current_x1(0), &current_x1(1));
+ intrinsics.NormalizedToImageSpace(
+ x1(0, i), x1(1, i), &current_x1(0), &current_x1(1));
- intrinsics.NormalizedToImageSpace(x2(0, i), x2(1, i),
- &current_x2(0), &current_x2(1));
+ intrinsics.NormalizedToImageSpace(
+ x2(0, i), x2(1, i), &current_x2(0), &current_x2(1));
H_e(i) = SymmetricGeometricDistance(H, current_x1, current_x2);
F_e(i) = SymmetricEpipolarDistance(F, current_x1, current_x2);
@@ -255,10 +245,8 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
double GRIC_H = GRIC(H_e, 2, 8, 4);
double GRIC_F = GRIC(F_e, 3, 7, 4);
- LG << "GRIC values for frames " << current_keyframe
- << " and " << candidate_image
- << ", H-GRIC: " << GRIC_H
- << ", F-GRIC: " << GRIC_F;
+ LG << "GRIC values for frames " << current_keyframe << " and "
+ << candidate_image << ", H-GRIC: " << GRIC_H << ", F-GRIC: " << GRIC_F;
if (GRIC_H <= GRIC_F)
continue;
@@ -295,23 +283,19 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
Vec3 t;
Mat3 K = Mat3::Identity();
- if (!MotionFromEssentialAndCorrespondence(E,
- K, x1.col(0),
- K, x2.col(0),
- &R, &t)) {
+ if (!MotionFromEssentialAndCorrespondence(
+ E, K, x1.col(0), K, x2.col(0), &R, &t)) {
LG << "Failed to compute R and t from E and K";
continue;
}
- LG << "Camera transform between frames " << current_keyframe
- << " and " << candidate_image
- << ":\nR:\n" << R
- << "\nt:" << t.transpose();
+ LG << "Camera transform between frames " << current_keyframe << " and "
+ << candidate_image << ":\nR:\n"
+ << R << "\nt:" << t.transpose();
// First camera is identity, second one is relative to it
- reconstruction.InsertCamera(current_keyframe,
- Mat3::Identity(),
- Vec3::Zero());
+ reconstruction.InsertCamera(
+ current_keyframe, Mat3::Identity(), Vec3::Zero());
reconstruction.InsertCamera(candidate_image, R, t);
// Reconstruct 3D points
@@ -349,7 +333,7 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
}
double success_intersects_factor =
- (double) intersects_success / intersects_total;
+ (double)intersects_success / intersects_total;
if (success_intersects_factor < success_intersects_factor_best) {
LG << "Skip keyframe candidate because of "
@@ -372,7 +356,7 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
&empty_intrinsics,
&evaluation);
- Mat &jacobian = evaluation.jacobian;
+ Mat& jacobian = evaluation.jacobian;
Mat JT_J = jacobian.transpose() * jacobian;
// There are 7 degrees of freedom, so clamp them out.
@@ -380,10 +364,10 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
Mat temp_derived = JT_J * JT_J_inv * JT_J;
bool is_inversed = (temp_derived - JT_J).cwiseAbs2().sum() <
- 1e-4 * std::min(temp_derived.cwiseAbs2().sum(),
- JT_J.cwiseAbs2().sum());
+ 1e-4 * std::min(temp_derived.cwiseAbs2().sum(),
+ JT_J.cwiseAbs2().sum());
- LG << "Check on inversed: " << (is_inversed ? "true" : "false" )
+ LG << "Check on inversed: " << (is_inversed ? "true" : "false")
<< ", det(JT_J): " << JT_J.determinant();
if (!is_inversed) {
@@ -400,8 +384,7 @@ void SelectKeyframesBasedOnGRICAndVariance(const Tracks &_tracks,
double Sc = static_cast<double>(I + A) / Square(3 * I) * Sigma_P.trace();
- LG << "Expected estimation error between "
- << current_keyframe << " and "
+ LG << "Expected estimation error between " << current_keyframe << " and "
<< candidate_image << ": " << Sc;
// Pairing with a lower Sc indicates a better choice
diff --git a/intern/libmv/libmv/simple_pipeline/keyframe_selection.h b/intern/libmv/libmv/simple_pipeline/keyframe_selection.h
index 25253af32fe..a1b3910abd4 100644
--- a/intern/libmv/libmv/simple_pipeline/keyframe_selection.h
+++ b/intern/libmv/libmv/simple_pipeline/keyframe_selection.h
@@ -22,8 +22,8 @@
#define LIBMV_SIMPLE_PIPELINE_KEYFRAME_SELECTION_H_
#include "libmv/base/vector.h"
-#include "libmv/simple_pipeline/tracks.h"
#include "libmv/simple_pipeline/camera_intrinsics.h"
+#include "libmv/simple_pipeline/tracks.h"
namespace libmv {
@@ -43,10 +43,9 @@ namespace libmv {
// \param intrinsics: is camera intrinsics.
// \param keyframes: will contain all images number which are considered
// good to be used for reconstruction.
-void SelectKeyframesBasedOnGRICAndVariance(
- const Tracks &tracks,
- const CameraIntrinsics &intrinsics,
- vector<int> &keyframes);
+void SelectKeyframesBasedOnGRICAndVariance(const Tracks& tracks,
+ const CameraIntrinsics& intrinsics,
+ vector<int>& keyframes);
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/keyframe_selection_test.cc b/intern/libmv/libmv/simple_pipeline/keyframe_selection_test.cc
index 9d88362cc88..983349c0c5a 100644
--- a/intern/libmv/libmv/simple_pipeline/keyframe_selection_test.cc
+++ b/intern/libmv/libmv/simple_pipeline/keyframe_selection_test.cc
@@ -1,15 +1,15 @@
// Copyright (c) 2011 libmv authors.
-//
+//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
-//
+//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
-//
+//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
@@ -20,9 +20,9 @@
#include "libmv/simple_pipeline/keyframe_selection.h"
-#include "testing/testing.h"
-#include "libmv/simple_pipeline/camera_intrinsics.h"
#include "libmv/logging/logging.h"
+#include "libmv/simple_pipeline/camera_intrinsics.h"
+#include "testing/testing.h"
namespace libmv {
@@ -30,7 +30,7 @@ namespace libmv {
// Should not be keyframe
TEST(KeyframeSelection, SyntheticNeighborFrame) {
PolynomialCameraIntrinsics intrinsics;
- intrinsics.SetFocalLength(900.0,900.0);
+ intrinsics.SetFocalLength(900.0, 900.0);
intrinsics.SetPrincipalPoint(640.0, 540.0);
intrinsics.SetRadialDistortion(0.0, 0.0, 0.0);
@@ -66,25 +66,56 @@ TEST(KeyframeSelection, FabrikEingangNeighborFrames) {
intrinsics.SetPrincipalPoint(960.000, 544.000);
intrinsics.SetRadialDistortion(0.0, 0.0, 0.0);
- Marker markers[] = {
- {1, 0, 737.599983, 646.397594, 1.0}, {2, 0, 737.906628, 648.113327, 1.0}, {1, 1, 863.045425, 646.081905, 1.0},
- {2, 1, 863.339767, 647.650040, 1.0}, {1, 2, 736.959972, 574.080151, 1.0}, {2, 2, 737.217350, 575.604900, 1.0},
- {1, 3, 864.097424, 573.374908, 1.0}, {2, 3, 864.383469, 574.900307, 1.0}, {1, 4, 789.429073, 631.677521, 1.0},
- {2, 4, 789.893131, 633.124451, 1.0}, {1, 5, 791.051960, 573.442028, 1.0}, {2, 5, 791.336575, 575.088890, 1.0},
- {1, 6, 738.973961, 485.130308, 1.0}, {2, 6, 739.435501, 486.734207, 1.0}, {1, 7, 862.403240, 514.866074, 1.0},
- {2, 7, 862.660618, 516.413261, 1.0}, {1, 8, 802.240162, 485.759838, 1.0}, {2, 8, 802.602253, 487.432899, 1.0},
- {1, 9, 754.340630, 500.624559, 1.0}, {2, 9, 754.559956, 502.079920, 1.0}, {1, 10, 849.398689, 484.480545, 1.0},
- {2, 10, 849.599934, 486.079937, 1.0}, {1, 11, 788.803768, 515.924391, 1.0}, {2, 11, 789.119911, 517.439932, 1.0},
- {1, 12, 838.733940, 558.212688, 1.0}, {2, 12, 839.039898, 559.679916, 1.0}, {1, 13, 760.014782, 575.194466, 1.0},
- {2, 13, 760.319881, 576.639904, 1.0}, {1, 14, 765.321636, 616.015957, 1.0}, {2, 14, 765.759945, 617.599915, 1.0},
- {1, 15, 800.963230, 660.032082, 1.0}, {2, 15, 801.279945, 661.759876, 1.0}, {1, 16, 846.321087, 602.313053, 1.0},
- {2, 16, 846.719913, 603.839878, 1.0}, {1, 17, 864.288311, 616.790524, 1.0}, {2, 17, 864.639931, 618.239918, 1.0},
- {1, 18, 800.006790, 602.573425, 1.0}, {2, 18, 800.319958, 604.159912, 1.0}, {1, 19, 739.026890, 617.944138, 1.0},
- {2, 19, 739.199924, 619.519924, 1.0}, {1, 20, 801.987419, 544.134888, 1.0}, {2, 20, 802.239933, 545.599911, 1.0},
- {1, 21, 753.619823, 542.961300, 1.0}, {2, 21, 753.919945, 544.639874, 1.0}, {1, 22, 787.921257, 499.910206, 1.0},
- {2, 22, 788.159924, 501.439917, 1.0}, {1, 23, 839.095459, 529.287903, 1.0}, {2, 23, 839.359932, 530.879934, 1.0},
- {1, 24, 811.760330, 630.732269, 1.0}, {2, 24, 812.159901, 632.319859, 1.0}
- };
+ Marker markers[] = {{1, 0, 737.599983, 646.397594, 1.0},
+ {2, 0, 737.906628, 648.113327, 1.0},
+ {1, 1, 863.045425, 646.081905, 1.0},
+ {2, 1, 863.339767, 647.650040, 1.0},
+ {1, 2, 736.959972, 574.080151, 1.0},
+ {2, 2, 737.217350, 575.604900, 1.0},
+ {1, 3, 864.097424, 573.374908, 1.0},
+ {2, 3, 864.383469, 574.900307, 1.0},
+ {1, 4, 789.429073, 631.677521, 1.0},
+ {2, 4, 789.893131, 633.124451, 1.0},
+ {1, 5, 791.051960, 573.442028, 1.0},
+ {2, 5, 791.336575, 575.088890, 1.0},
+ {1, 6, 738.973961, 485.130308, 1.0},
+ {2, 6, 739.435501, 486.734207, 1.0},
+ {1, 7, 862.403240, 514.866074, 1.0},
+ {2, 7, 862.660618, 516.413261, 1.0},
+ {1, 8, 802.240162, 485.759838, 1.0},
+ {2, 8, 802.602253, 487.432899, 1.0},
+ {1, 9, 754.340630, 500.624559, 1.0},
+ {2, 9, 754.559956, 502.079920, 1.0},
+ {1, 10, 849.398689, 484.480545, 1.0},
+ {2, 10, 849.599934, 486.079937, 1.0},
+ {1, 11, 788.803768, 515.924391, 1.0},
+ {2, 11, 789.119911, 517.439932, 1.0},
+ {1, 12, 838.733940, 558.212688, 1.0},
+ {2, 12, 839.039898, 559.679916, 1.0},
+ {1, 13, 760.014782, 575.194466, 1.0},
+ {2, 13, 760.319881, 576.639904, 1.0},
+ {1, 14, 765.321636, 616.015957, 1.0},
+ {2, 14, 765.759945, 617.599915, 1.0},
+ {1, 15, 800.963230, 660.032082, 1.0},
+ {2, 15, 801.279945, 661.759876, 1.0},
+ {1, 16, 846.321087, 602.313053, 1.0},
+ {2, 16, 846.719913, 603.839878, 1.0},
+ {1, 17, 864.288311, 616.790524, 1.0},
+ {2, 17, 864.639931, 618.239918, 1.0},
+ {1, 18, 800.006790, 602.573425, 1.0},
+ {2, 18, 800.319958, 604.159912, 1.0},
+ {1, 19, 739.026890, 617.944138, 1.0},
+ {2, 19, 739.199924, 619.519924, 1.0},
+ {1, 20, 801.987419, 544.134888, 1.0},
+ {2, 20, 802.239933, 545.599911, 1.0},
+ {1, 21, 753.619823, 542.961300, 1.0},
+ {2, 21, 753.919945, 544.639874, 1.0},
+ {1, 22, 787.921257, 499.910206, 1.0},
+ {2, 22, 788.159924, 501.439917, 1.0},
+ {1, 23, 839.095459, 529.287903, 1.0},
+ {2, 23, 839.359932, 530.879934, 1.0},
+ {1, 24, 811.760330, 630.732269, 1.0},
+ {2, 24, 812.159901, 632.319859, 1.0}};
int num_markers = sizeof(markers) / sizeof(Marker);
Tracks tracks;
@@ -108,18 +139,34 @@ TEST(KeyframeSelection, FabrikEingangFarFrames) {
intrinsics.SetPrincipalPoint(960.000, 544.000);
intrinsics.SetRadialDistortion(0.0, 0.0, 0.0);
- Marker markers[] = {
- {1, 0, 369.459200, 619.315258, 1.0}, {2, 0, 279.677496, 722.086842, 1.0}, {1, 1, 376.831970, 370.278397, 1.0},
- {2, 1, 221.695247, 460.065418, 1.0}, {1, 2, 1209.139023, 567.705605, 1.0}, {2, 2, 1080.760117, 659.230083, 1.0},
- {1, 3, 1643.495750, 903.620453, 1.0}, {2, 3, 1618.405037, 1015.374908, 1.0}, {1, 4, 1494.849815, 425.302460, 1.0},
- {2, 4, 1457.467575, 514.727587, 1.0}, {1, 5, 1794.637299, 328.728609, 1.0}, {2, 5, 1742.161446, 408.988636, 1.0},
- {1, 6, 1672.822723, 102.240358, 1.0}, {2, 6, 1539.287224, 153.536892, 1.0}, {1, 7, 1550.843925, 53.424943, 1.0},
- {2, 7, 1385.579109, 96.450085, 1.0}, {1, 8, 852.953281, 465.399578, 1.0}, {2, 8, 779.404564, 560.091843, 1.0},
- {1, 9, 906.853752, 299.827040, 1.0}, {2, 9, 786.923218, 385.570770, 1.0}, {1, 10, 406.322966, 87.556041, 1.0},
- {2, 10, 140.339413, 150.877481, 1.0}, {1, 11, 254.811573, 851.296478, 1.0}, {2, 11, 94.478302, 969.350189, 1.0},
- {1, 12, 729.087868, 806.092758, 1.0}, {2, 12, 606.212139, 919.876560, 1.0}, {1, 13, 1525.719452, 920.398083, 1.0},
- {2, 13, 1495.579720, 1031.971218, 1.0}
- };
+ Marker markers[] = {{1, 0, 369.459200, 619.315258, 1.0},
+ {2, 0, 279.677496, 722.086842, 1.0},
+ {1, 1, 376.831970, 370.278397, 1.0},
+ {2, 1, 221.695247, 460.065418, 1.0},
+ {1, 2, 1209.139023, 567.705605, 1.0},
+ {2, 2, 1080.760117, 659.230083, 1.0},
+ {1, 3, 1643.495750, 903.620453, 1.0},
+ {2, 3, 1618.405037, 1015.374908, 1.0},
+ {1, 4, 1494.849815, 425.302460, 1.0},
+ {2, 4, 1457.467575, 514.727587, 1.0},
+ {1, 5, 1794.637299, 328.728609, 1.0},
+ {2, 5, 1742.161446, 408.988636, 1.0},
+ {1, 6, 1672.822723, 102.240358, 1.0},
+ {2, 6, 1539.287224, 153.536892, 1.0},
+ {1, 7, 1550.843925, 53.424943, 1.0},
+ {2, 7, 1385.579109, 96.450085, 1.0},
+ {1, 8, 852.953281, 465.399578, 1.0},
+ {2, 8, 779.404564, 560.091843, 1.0},
+ {1, 9, 906.853752, 299.827040, 1.0},
+ {2, 9, 786.923218, 385.570770, 1.0},
+ {1, 10, 406.322966, 87.556041, 1.0},
+ {2, 10, 140.339413, 150.877481, 1.0},
+ {1, 11, 254.811573, 851.296478, 1.0},
+ {2, 11, 94.478302, 969.350189, 1.0},
+ {1, 12, 729.087868, 806.092758, 1.0},
+ {2, 12, 606.212139, 919.876560, 1.0},
+ {1, 13, 1525.719452, 920.398083, 1.0},
+ {2, 13, 1495.579720, 1031.971218, 1.0}};
int num_markers = sizeof(markers) / sizeof(Marker);
Tracks tracks;
@@ -144,17 +191,35 @@ TEST(KeyframeSelection, CopterManualKeyFrames) {
intrinsics.SetRadialDistortion(-0.08590, 0.0, 0.0);
Marker markers[] = {
- {1, 0, 645.792694, 403.115931, 1.0}, {2, 0, 630.641174, 307.996409, 1.0}, {1, 1, 783.469086, 403.904328, 1.0},
- {2, 1, 766.001129, 308.998225, 1.0}, {1, 2, 650.000000, 160.000001, 1.0}, {1, 3, 785.225906, 158.619039, 1.0},
- {2, 3, 767.526474, 70.449695, 1.0}, {1, 4, 290.640526, 382.335634, 1.0}, {2, 4, 273.001728, 86.993319, 1.0},
- {1, 5, 291.162739, 410.602684, 1.0}, {2, 5, 273.287849, 111.937487, 1.0}, {1, 6, 136.919317, 349.895797, 1.0},
- {1, 7, 490.844345, 47.572222, 1.0}, {1, 8, 454.406433, 488.935761, 1.0}, {1, 9, 378.655815, 618.522248, 1.0},
- {2, 9, 357.061806, 372.265077, 1.0}, {1, 10, 496.011391, 372.668824, 1.0}, {2, 10, 477.979164, 222.986112, 1.0},
- {1, 11, 680.060272, 256.103625, 1.0}, {2, 11, 670.587540, 204.830453, 1.0}, {1, 12, 1070.817108, 218.775322, 1.0},
- {2, 12, 1046.129913, 128.969783, 1.0}, {1, 14, 242.516403, 596.048512, 1.0}, {2, 14, 224.182606, 248.272154, 1.0},
- {1, 15, 613.936272, 287.519073, 1.0}, {2, 15, 600.467644, 196.085722, 1.0}, {1, 31, 844.637451, 256.354315, 1.0},
+ {1, 0, 645.792694, 403.115931, 1.0},
+ {2, 0, 630.641174, 307.996409, 1.0},
+ {1, 1, 783.469086, 403.904328, 1.0},
+ {2, 1, 766.001129, 308.998225, 1.0},
+ {1, 2, 650.000000, 160.000001, 1.0},
+ {1, 3, 785.225906, 158.619039, 1.0},
+ {2, 3, 767.526474, 70.449695, 1.0},
+ {1, 4, 290.640526, 382.335634, 1.0},
+ {2, 4, 273.001728, 86.993319, 1.0},
+ {1, 5, 291.162739, 410.602684, 1.0},
+ {2, 5, 273.287849, 111.937487, 1.0},
+ {1, 6, 136.919317, 349.895797, 1.0},
+ {1, 7, 490.844345, 47.572222, 1.0},
+ {1, 8, 454.406433, 488.935761, 1.0},
+ {1, 9, 378.655815, 618.522248, 1.0},
+ {2, 9, 357.061806, 372.265077, 1.0},
+ {1, 10, 496.011391, 372.668824, 1.0},
+ {2, 10, 477.979164, 222.986112, 1.0},
+ {1, 11, 680.060272, 256.103625, 1.0},
+ {2, 11, 670.587540, 204.830453, 1.0},
+ {1, 12, 1070.817108, 218.775322, 1.0},
+ {2, 12, 1046.129913, 128.969783, 1.0},
+ {1, 14, 242.516403, 596.048512, 1.0},
+ {2, 14, 224.182606, 248.272154, 1.0},
+ {1, 15, 613.936272, 287.519073, 1.0},
+ {2, 15, 600.467644, 196.085722, 1.0},
+ {1, 31, 844.637451, 256.354315, 1.0},
{2, 31, 823.200150, 165.714952, 1.0},
- };
+ };
int num_markers = sizeof(markers) / sizeof(Marker);
Tracks tracks;
@@ -180,52 +245,140 @@ TEST(KeyframeSelection, ElevatorManualKeyframesFrames) {
intrinsics.SetRadialDistortion(-0.034, 0.0, 0.0);
Marker markers[] = {
- {1, 2, 1139.861412, 1034.634984, 1.0}, {2, 2, 1143.512192, 1065.355718, 1.0}, {1, 3, 1760.821953, 644.658036, 1.0},
- {2, 3, 1770.901108, 697.899928, 1.0}, {1, 4, 858.071823, 1068.520746, 1.0}, {1, 6, 1633.952408, 797.050145, 1.0},
- {2, 6, 1642.508469, 849.157140, 1.0}, {1, 8, 1716.695824, 451.805491, 1.0}, {2, 8, 1726.513939, 502.095687, 1.0},
- {1, 9, 269.577627, 724.986935, 1.0}, {2, 9, 269.424820, 764.154246, 1.0}, {1, 10, 1891.321907, 706.948843, 1.0},
- {2, 10, 1903.338547, 766.068377, 1.0}, {1, 12, 1806.227074, 956.089604, 1.0}, {2, 12, 1816.619568, 1013.767376, 1.0},
- {1, 14, 269.544153, 1002.333570, 1.0}, {2, 14, 269.367542, 1043.509254, 1.0}, {1, 15, 1402.772141, 281.392962, 1.0},
- {2, 15, 1409.089165, 318.731629, 1.0}, {1, 16, 195.877233, 919.454341, 1.0}, {2, 16, 192.531109, 997.367899, 1.0},
- {1, 17, 1789.584045, 120.036661, 1.0}, {2, 17, 1800.391846, 167.822964, 1.0}, {1, 18, 999.363213, 765.004807, 1.0},
- {2, 18, 1002.345772, 790.560122, 1.0}, {1, 19, 647.342491, 1044.805727, 1.0}, {2, 19, 649.328041, 1058.682940, 1.0},
- {1, 20, 1365.486832, 440.901829, 1.0}, {2, 20, 1371.413040, 477.888730, 1.0}, {1, 21, 1787.125282, 301.431606, 1.0},
- {2, 21, 1798.527260, 355.224531, 1.0}, {1, 22, 1257.805824, 932.797258, 1.0}, {2, 22, 1263.017578, 969.376774, 1.0},
- {1, 23, 961.969528, 843.148112, 1.0}, {2, 23, 964.869461, 868.587620, 1.0}, {1, 24, 158.076110, 1052.643592, 1.0},
- {1, 25, 1072.884521, 1005.296981, 1.0}, {2, 25, 1076.091156, 1032.776856, 1.0}, {1, 26, 1107.656937, 526.577228, 1.0},
- {2, 26, 1111.618423, 555.524454, 1.0}, {1, 27, 1416.410751, 529.857581, 1.0}, {2, 27, 1422.663574, 570.025957, 1.0},
- {1, 28, 1498.673630, 1005.453086, 1.0}, {2, 28, 1505.381813, 1051.827149, 1.0}, {1, 29, 1428.647804, 652.473629, 1.0},
- {2, 29, 1434.898224, 692.715390, 1.0}, {1, 30, 1332.318764, 503.673599, 1.0}, {2, 30, 1338.000069, 540.507967, 1.0},
- {1, 32, 1358.642693, 709.837904, 1.0}, {2, 32, 1364.231529, 748.678265, 1.0}, {1, 33, 1850.911560, 460.475668, 1.0},
- {2, 33, 1862.221413, 512.797347, 1.0}, {1, 34, 1226.117821, 607.053959, 1.0}, {2, 34, 1230.736084, 641.091449, 1.0},
- {1, 35, 619.598236, 523.341744, 1.0}, {2, 35, 621.601124, 554.453287, 1.0}, {1, 36, 956.591492, 958.223183, 1.0},
- {2, 36, 959.289265, 983.289263, 1.0}, {1, 37, 1249.922218, 419.095856, 1.0}, {2, 37, 1255.005913, 452.556177, 1.0},
- {1, 39, 1300.528450, 386.251166, 1.0}, {2, 39, 1305.957413, 420.185595, 1.0}, {1, 40, 1128.689919, 972.558346, 1.0},
- {2, 40, 1132.413712, 1003.984737, 1.0}, {1, 41, 503.304749, 1053.504388, 1.0}, {2, 41, 505.019703, 1069.175613, 1.0},
- {1, 42, 1197.352982, 472.681564, 1.0}, {2, 42, 1201.910706, 503.459880, 1.0}, {1, 43, 1794.391022, 383.911400, 1.0},
- {2, 43, 1805.324135, 436.116468, 1.0}, {1, 44, 789.641418, 1058.045647, 1.0}, {1, 45, 1376.575241, 928.714979, 1.0},
- {2, 45, 1381.995850, 969.511957, 1.0}, {1, 46, 1598.023567, 93.975592, 1.0}, {2, 46, 1606.937141, 136.827035, 1.0},
- {1, 47, 1455.550232, 762.128685, 1.0}, {2, 47, 1462.014313, 805.164878, 1.0}, {1, 48, 1357.123489, 354.460326, 1.0},
- {2, 48, 1363.071899, 390.363121, 1.0}, {1, 49, 939.792652, 781.549895, 1.0}, {2, 49, 942.802620, 806.164012, 1.0},
- {1, 50, 1380.251083, 805.948620, 1.0}, {2, 50, 1385.637932, 845.592098, 1.0}, {1, 51, 1021.769943, 1049.802361, 1.0},
- {1, 52, 1065.634918, 608.099055, 1.0}, {2, 52, 1069.142189, 635.361736, 1.0}, {1, 53, 624.324188, 463.202863, 1.0},
- {2, 53, 626.395454, 494.994088, 1.0}, {1, 54, 1451.459885, 881.557624, 1.0}, {2, 54, 1457.679634, 924.345531, 1.0},
- {1, 55, 1201.885986, 1057.079022, 1.0}, {1, 56, 581.157532, 947.661438, 1.0}, {2, 56, 583.242359, 960.831449, 1.0},
- {1, 58, 513.593102, 954.175858, 1.0}, {2, 58, 515.470047, 971.309574, 1.0}, {1, 59, 928.069038, 901.774421, 1.0},
- {2, 59, 930.847950, 925.613744, 1.0}, {1, 60, 1065.860023, 740.395389, 1.0}, {2, 60, 1069.484253, 768.971086, 1.0},
- {1, 61, 990.479393, 906.264632, 1.0}, {2, 61, 993.217506, 933.088803, 1.0}, {1, 62, 1776.196747, 776.278453, 1.0},
- {2, 62, 1786.292496, 831.136880, 1.0}, {1, 63, 834.454365, 1012.449725, 1.0}, {2, 63, 836.868324, 1033.451807, 1.0},
- {1, 64, 1355.190697, 869.184809, 1.0}, {2, 64, 1360.736618, 909.773347, 1.0}, {1, 65, 702.072487, 897.519686, 1.0},
- {2, 65, 704.203377, 911.931131, 1.0}, {1, 66, 1214.022903, 856.199934, 1.0}, {2, 66, 1218.109016, 890.753052, 1.0},
- {1, 67, 327.676048, 236.814036, 1.0}, {2, 67, 328.335285, 277.251878, 1.0}, {1, 68, 289.064083, 454.793912, 1.0},
- {2, 68, 288.651924, 498.882444, 1.0}, {1, 69, 1626.240692, 278.374350, 1.0}, {2, 69, 1634.131508, 315.853672, 1.0},
- {1, 70, 1245.375710, 734.862142, 1.0}, {2, 70, 1250.047417, 769.670885, 1.0}, {1, 71, 497.015305, 510.718904, 1.0},
- {2, 71, 498.682308, 541.070201, 1.0}, {1, 72, 1280.542030, 153.939185, 1.0}, {2, 72, 1286.993637, 198.436196, 1.0},
- {1, 73, 1534.748840, 138.601043, 1.0}, {2, 73, 1542.961349, 180.170819, 1.0}, {1, 74, 1477.412682, 200.608061, 1.0},
- {2, 74, 1484.683914, 240.413260, 1.0}, {1, 76, 450.637321, 407.279642, 1.0}, {2, 76, 451.695642, 441.666291, 1.0},
- {1, 78, 246.981239, 220.786298, 1.0}, {2, 78, 244.524879, 290.016564, 1.0}, {1, 79, 36.696489, 420.023407, 1.0},
+ {1, 2, 1139.861412, 1034.634984, 1.0},
+ {2, 2, 1143.512192, 1065.355718, 1.0},
+ {1, 3, 1760.821953, 644.658036, 1.0},
+ {2, 3, 1770.901108, 697.899928, 1.0},
+ {1, 4, 858.071823, 1068.520746, 1.0},
+ {1, 6, 1633.952408, 797.050145, 1.0},
+ {2, 6, 1642.508469, 849.157140, 1.0},
+ {1, 8, 1716.695824, 451.805491, 1.0},
+ {2, 8, 1726.513939, 502.095687, 1.0},
+ {1, 9, 269.577627, 724.986935, 1.0},
+ {2, 9, 269.424820, 764.154246, 1.0},
+ {1, 10, 1891.321907, 706.948843, 1.0},
+ {2, 10, 1903.338547, 766.068377, 1.0},
+ {1, 12, 1806.227074, 956.089604, 1.0},
+ {2, 12, 1816.619568, 1013.767376, 1.0},
+ {1, 14, 269.544153, 1002.333570, 1.0},
+ {2, 14, 269.367542, 1043.509254, 1.0},
+ {1, 15, 1402.772141, 281.392962, 1.0},
+ {2, 15, 1409.089165, 318.731629, 1.0},
+ {1, 16, 195.877233, 919.454341, 1.0},
+ {2, 16, 192.531109, 997.367899, 1.0},
+ {1, 17, 1789.584045, 120.036661, 1.0},
+ {2, 17, 1800.391846, 167.822964, 1.0},
+ {1, 18, 999.363213, 765.004807, 1.0},
+ {2, 18, 1002.345772, 790.560122, 1.0},
+ {1, 19, 647.342491, 1044.805727, 1.0},
+ {2, 19, 649.328041, 1058.682940, 1.0},
+ {1, 20, 1365.486832, 440.901829, 1.0},
+ {2, 20, 1371.413040, 477.888730, 1.0},
+ {1, 21, 1787.125282, 301.431606, 1.0},
+ {2, 21, 1798.527260, 355.224531, 1.0},
+ {1, 22, 1257.805824, 932.797258, 1.0},
+ {2, 22, 1263.017578, 969.376774, 1.0},
+ {1, 23, 961.969528, 843.148112, 1.0},
+ {2, 23, 964.869461, 868.587620, 1.0},
+ {1, 24, 158.076110, 1052.643592, 1.0},
+ {1, 25, 1072.884521, 1005.296981, 1.0},
+ {2, 25, 1076.091156, 1032.776856, 1.0},
+ {1, 26, 1107.656937, 526.577228, 1.0},
+ {2, 26, 1111.618423, 555.524454, 1.0},
+ {1, 27, 1416.410751, 529.857581, 1.0},
+ {2, 27, 1422.663574, 570.025957, 1.0},
+ {1, 28, 1498.673630, 1005.453086, 1.0},
+ {2, 28, 1505.381813, 1051.827149, 1.0},
+ {1, 29, 1428.647804, 652.473629, 1.0},
+ {2, 29, 1434.898224, 692.715390, 1.0},
+ {1, 30, 1332.318764, 503.673599, 1.0},
+ {2, 30, 1338.000069, 540.507967, 1.0},
+ {1, 32, 1358.642693, 709.837904, 1.0},
+ {2, 32, 1364.231529, 748.678265, 1.0},
+ {1, 33, 1850.911560, 460.475668, 1.0},
+ {2, 33, 1862.221413, 512.797347, 1.0},
+ {1, 34, 1226.117821, 607.053959, 1.0},
+ {2, 34, 1230.736084, 641.091449, 1.0},
+ {1, 35, 619.598236, 523.341744, 1.0},
+ {2, 35, 621.601124, 554.453287, 1.0},
+ {1, 36, 956.591492, 958.223183, 1.0},
+ {2, 36, 959.289265, 983.289263, 1.0},
+ {1, 37, 1249.922218, 419.095856, 1.0},
+ {2, 37, 1255.005913, 452.556177, 1.0},
+ {1, 39, 1300.528450, 386.251166, 1.0},
+ {2, 39, 1305.957413, 420.185595, 1.0},
+ {1, 40, 1128.689919, 972.558346, 1.0},
+ {2, 40, 1132.413712, 1003.984737, 1.0},
+ {1, 41, 503.304749, 1053.504388, 1.0},
+ {2, 41, 505.019703, 1069.175613, 1.0},
+ {1, 42, 1197.352982, 472.681564, 1.0},
+ {2, 42, 1201.910706, 503.459880, 1.0},
+ {1, 43, 1794.391022, 383.911400, 1.0},
+ {2, 43, 1805.324135, 436.116468, 1.0},
+ {1, 44, 789.641418, 1058.045647, 1.0},
+ {1, 45, 1376.575241, 928.714979, 1.0},
+ {2, 45, 1381.995850, 969.511957, 1.0},
+ {1, 46, 1598.023567, 93.975592, 1.0},
+ {2, 46, 1606.937141, 136.827035, 1.0},
+ {1, 47, 1455.550232, 762.128685, 1.0},
+ {2, 47, 1462.014313, 805.164878, 1.0},
+ {1, 48, 1357.123489, 354.460326, 1.0},
+ {2, 48, 1363.071899, 390.363121, 1.0},
+ {1, 49, 939.792652, 781.549895, 1.0},
+ {2, 49, 942.802620, 806.164012, 1.0},
+ {1, 50, 1380.251083, 805.948620, 1.0},
+ {2, 50, 1385.637932, 845.592098, 1.0},
+ {1, 51, 1021.769943, 1049.802361, 1.0},
+ {1, 52, 1065.634918, 608.099055, 1.0},
+ {2, 52, 1069.142189, 635.361736, 1.0},
+ {1, 53, 624.324188, 463.202863, 1.0},
+ {2, 53, 626.395454, 494.994088, 1.0},
+ {1, 54, 1451.459885, 881.557624, 1.0},
+ {2, 54, 1457.679634, 924.345531, 1.0},
+ {1, 55, 1201.885986, 1057.079022, 1.0},
+ {1, 56, 581.157532, 947.661438, 1.0},
+ {2, 56, 583.242359, 960.831449, 1.0},
+ {1, 58, 513.593102, 954.175858, 1.0},
+ {2, 58, 515.470047, 971.309574, 1.0},
+ {1, 59, 928.069038, 901.774421, 1.0},
+ {2, 59, 930.847950, 925.613744, 1.0},
+ {1, 60, 1065.860023, 740.395389, 1.0},
+ {2, 60, 1069.484253, 768.971086, 1.0},
+ {1, 61, 990.479393, 906.264632, 1.0},
+ {2, 61, 993.217506, 933.088803, 1.0},
+ {1, 62, 1776.196747, 776.278453, 1.0},
+ {2, 62, 1786.292496, 831.136880, 1.0},
+ {1, 63, 834.454365, 1012.449725, 1.0},
+ {2, 63, 836.868324, 1033.451807, 1.0},
+ {1, 64, 1355.190697, 869.184809, 1.0},
+ {2, 64, 1360.736618, 909.773347, 1.0},
+ {1, 65, 702.072487, 897.519686, 1.0},
+ {2, 65, 704.203377, 911.931131, 1.0},
+ {1, 66, 1214.022903, 856.199934, 1.0},
+ {2, 66, 1218.109016, 890.753052, 1.0},
+ {1, 67, 327.676048, 236.814036, 1.0},
+ {2, 67, 328.335285, 277.251878, 1.0},
+ {1, 68, 289.064083, 454.793912, 1.0},
+ {2, 68, 288.651924, 498.882444, 1.0},
+ {1, 69, 1626.240692, 278.374350, 1.0},
+ {2, 69, 1634.131508, 315.853672, 1.0},
+ {1, 70, 1245.375710, 734.862142, 1.0},
+ {2, 70, 1250.047417, 769.670885, 1.0},
+ {1, 71, 497.015305, 510.718904, 1.0},
+ {2, 71, 498.682308, 541.070201, 1.0},
+ {1, 72, 1280.542030, 153.939185, 1.0},
+ {2, 72, 1286.993637, 198.436196, 1.0},
+ {1, 73, 1534.748840, 138.601043, 1.0},
+ {2, 73, 1542.961349, 180.170819, 1.0},
+ {1, 74, 1477.412682, 200.608061, 1.0},
+ {2, 74, 1484.683914, 240.413260, 1.0},
+ {1, 76, 450.637321, 407.279642, 1.0},
+ {2, 76, 451.695642, 441.666291, 1.0},
+ {1, 78, 246.981239, 220.786298, 1.0},
+ {2, 78, 244.524879, 290.016564, 1.0},
+ {1, 79, 36.696489, 420.023407, 1.0},
{2, 79, 21.364746, 591.245492, 1.0},
- };
+ };
int num_markers = sizeof(markers) / sizeof(Marker);
Tracks tracks;
@@ -249,41 +402,110 @@ TEST(KeyframeSelection, ElevatorReconstructionVarianceTest) {
intrinsics.SetRadialDistortion(-0.034, 0.0, 0.0);
Marker markers[] = {
- {1, 0, 182.999997, 1047.000010, 1.0}, {2, 0, 181.475730, 1052.091079, 1.0}, {3, 0, 181.741562, 1057.893341, 1.0},
- {4, 0, 183.190498, 1068.310440, 1.0}, {1, 1, 271.000013, 666.000009, 1.0}, {2, 1, 270.596180, 668.665760, 1.0},
- {3, 1, 270.523510, 671.559069, 1.0}, {4, 1, 271.856518, 676.818151, 1.0}, {5, 1, 268.989000, 727.051570, 1.0},
- {1, 2, 264.999990, 1018.000031, 1.0}, {2, 2, 264.020061, 1021.157591, 1.0}, {3, 2, 264.606056, 1024.823506, 1.0},
- {4, 2, 266.200933, 1031.168690, 1.0}, {1, 3, 270.000000, 938.000014, 1.0}, {2, 3, 269.022617, 941.153390, 1.0},
- {3, 3, 269.605579, 944.454954, 1.0}, {4, 3, 271.281366, 949.452167, 1.0}, {5, 3, 268.963480, 1004.417453, 1.0},
- {1, 4, 200.999994, 799.000003, 1.0}, {2, 4, 199.841366, 803.891838, 1.0}, {3, 4, 200.262208, 809.323246, 1.0},
- {4, 4, 201.456513, 819.271195, 1.0}, {5, 4, 195.026493, 924.363234, 1.0}, {1, 5, 1775.000038, 49.999998, 1.0},
- {2, 5, 1775.255127, 53.718264, 1.0}, {3, 5, 1776.449890, 55.951670, 1.0}, {4, 5, 1778.815727, 61.923309, 1.0},
- {5, 5, 1790.274124, 123.074923, 1.0}, {1, 6, 164.000001, 927.999988, 1.0}, {2, 6, 162.665462, 933.169527, 1.0},
- {3, 6, 163.067923, 938.577182, 1.0}, {4, 6, 164.370360, 948.840945, 1.0}, {5, 6, 157.199407, 1057.762341, 1.0},
- {1, 7, 618.000011, 477.999998, 1.0}, {2, 7, 617.583504, 480.124243, 1.0}, {3, 7, 618.356495, 482.441897, 1.0},
- {4, 7, 619.792500, 486.428132, 1.0}, {5, 7, 619.546051, 525.222627, 1.0}, {1, 8, 499.999981, 1036.999984, 1.0},
- {2, 8, 499.080162, 1038.720160, 1.0}, {3, 8, 499.949398, 1039.014344, 1.0}, {4, 8, 501.828003, 1041.286647, 1.0},
- {5, 8, 502.777576, 1055.196369, 1.0}, {1, 9, 1587.000046, 31.999999, 1.0}, {2, 9, 1586.988373, 34.635853, 1.0},
- {3, 9, 1588.155899, 37.444186, 1.0}, {4, 9, 1589.973106, 42.492081, 1.0}, {5, 9, 1598.683205, 96.526332, 1.0},
- {1, 10, 622.999992, 416.999999, 1.0}, {2, 10, 622.449017, 419.233485, 1.0}, {3, 10, 623.283234, 421.500703, 1.0},
- {4, 10, 624.620132, 425.537406, 1.0}, {5, 10, 624.290829, 465.078338, 1.0}, {1, 11, 577.999992, 931.999998, 1.0},
- {2, 11, 577.042294, 932.872703, 1.0}, {3, 11, 577.832451, 934.045451, 1.0}, {4, 11, 579.729137, 935.735435, 1.0},
- {5, 11, 580.691242, 948.396256, 1.0}, {1, 12, 510.999985, 931.999998, 1.0}, {2, 12, 510.111237, 933.152146, 1.0},
- {3, 12, 510.797081, 934.454219, 1.0}, {4, 12, 512.647362, 936.595910, 1.0}, {5, 12, 513.247204, 955.144157, 1.0},
- {1, 13, 330.459995, 177.059993, 1.0}, {2, 13, 329.876347, 179.615586, 1.0}, {3, 13, 330.681696, 182.757810, 1.0},
- {4, 13, 331.345053, 187.903853, 1.0}, {5, 13, 327.824135, 239.611639, 1.0}, {1, 14, 291.813097, 388.516195, 1.0},
- {2, 14, 290.984058, 391.382725, 1.0}, {3, 14, 291.526737, 394.778595, 1.0}, {4, 14, 292.763815, 400.310973, 1.0},
- {5, 14, 288.714552, 457.548015, 1.0}, {1, 15, 496.491680, 466.534005, 1.0}, {2, 15, 495.909519, 468.518561, 1.0},
- {3, 15, 496.588383, 470.853596, 1.0}, {4, 15, 497.976780, 474.731458, 1.0}, {5, 15, 496.998882, 512.568694, 1.0},
- {1, 16, 1273.000031, 89.000000, 1.0}, {2, 16, 1272.951965, 92.003637, 1.0}, {3, 16, 1273.934784, 94.972191, 1.0},
- {4, 16, 1275.493584, 100.139952, 1.0}, {5, 16, 1281.003571, 156.880163, 1.0}, {1, 17, 1524.713173, 78.852922, 1.0},
- {2, 17, 1524.782066, 81.427142, 1.0}, {3, 17, 1525.759048, 84.057939, 1.0}, {4, 17, 1527.579689, 88.966550, 1.0},
- {5, 17, 1535.262451, 141.186054, 1.0}, {1, 18, 1509.425011, 94.371824, 1.0}, {1, 19, 451.000013, 357.000003, 1.0},
- {2, 19, 450.354881, 359.312410, 1.0}, {3, 19, 451.107473, 361.837088, 1.0}, {4, 19, 452.186537, 366.318061, 1.0},
- {5, 19, 450.507660, 409.257599, 1.0}, {1, 20, 254.004936, 114.784185, 1.0}, {2, 20, 253.291512, 119.288486, 1.0},
- {3, 20, 253.745584, 124.114957, 1.0}, {4, 20, 254.453287, 132.795120, 1.0}, {5, 20, 246.772242, 225.165337, 1.0},
- {1, 21, 65.262880, 147.889409, 1.0}, {2, 21, 63.634465, 157.656807, 1.0}, {3, 21, 63.306799, 169.067053, 1.0},
- {4, 21, 62.462311, 189.724241, 1.0}, {5, 21, 35.396615, 430.308380, 1.0},
+ {1, 0, 182.999997, 1047.000010, 1.0},
+ {2, 0, 181.475730, 1052.091079, 1.0},
+ {3, 0, 181.741562, 1057.893341, 1.0},
+ {4, 0, 183.190498, 1068.310440, 1.0},
+ {1, 1, 271.000013, 666.000009, 1.0},
+ {2, 1, 270.596180, 668.665760, 1.0},
+ {3, 1, 270.523510, 671.559069, 1.0},
+ {4, 1, 271.856518, 676.818151, 1.0},
+ {5, 1, 268.989000, 727.051570, 1.0},
+ {1, 2, 264.999990, 1018.000031, 1.0},
+ {2, 2, 264.020061, 1021.157591, 1.0},
+ {3, 2, 264.606056, 1024.823506, 1.0},
+ {4, 2, 266.200933, 1031.168690, 1.0},
+ {1, 3, 270.000000, 938.000014, 1.0},
+ {2, 3, 269.022617, 941.153390, 1.0},
+ {3, 3, 269.605579, 944.454954, 1.0},
+ {4, 3, 271.281366, 949.452167, 1.0},
+ {5, 3, 268.963480, 1004.417453, 1.0},
+ {1, 4, 200.999994, 799.000003, 1.0},
+ {2, 4, 199.841366, 803.891838, 1.0},
+ {3, 4, 200.262208, 809.323246, 1.0},
+ {4, 4, 201.456513, 819.271195, 1.0},
+ {5, 4, 195.026493, 924.363234, 1.0},
+ {1, 5, 1775.000038, 49.999998, 1.0},
+ {2, 5, 1775.255127, 53.718264, 1.0},
+ {3, 5, 1776.449890, 55.951670, 1.0},
+ {4, 5, 1778.815727, 61.923309, 1.0},
+ {5, 5, 1790.274124, 123.074923, 1.0},
+ {1, 6, 164.000001, 927.999988, 1.0},
+ {2, 6, 162.665462, 933.169527, 1.0},
+ {3, 6, 163.067923, 938.577182, 1.0},
+ {4, 6, 164.370360, 948.840945, 1.0},
+ {5, 6, 157.199407, 1057.762341, 1.0},
+ {1, 7, 618.000011, 477.999998, 1.0},
+ {2, 7, 617.583504, 480.124243, 1.0},
+ {3, 7, 618.356495, 482.441897, 1.0},
+ {4, 7, 619.792500, 486.428132, 1.0},
+ {5, 7, 619.546051, 525.222627, 1.0},
+ {1, 8, 499.999981, 1036.999984, 1.0},
+ {2, 8, 499.080162, 1038.720160, 1.0},
+ {3, 8, 499.949398, 1039.014344, 1.0},
+ {4, 8, 501.828003, 1041.286647, 1.0},
+ {5, 8, 502.777576, 1055.196369, 1.0},
+ {1, 9, 1587.000046, 31.999999, 1.0},
+ {2, 9, 1586.988373, 34.635853, 1.0},
+ {3, 9, 1588.155899, 37.444186, 1.0},
+ {4, 9, 1589.973106, 42.492081, 1.0},
+ {5, 9, 1598.683205, 96.526332, 1.0},
+ {1, 10, 622.999992, 416.999999, 1.0},
+ {2, 10, 622.449017, 419.233485, 1.0},
+ {3, 10, 623.283234, 421.500703, 1.0},
+ {4, 10, 624.620132, 425.537406, 1.0},
+ {5, 10, 624.290829, 465.078338, 1.0},
+ {1, 11, 577.999992, 931.999998, 1.0},
+ {2, 11, 577.042294, 932.872703, 1.0},
+ {3, 11, 577.832451, 934.045451, 1.0},
+ {4, 11, 579.729137, 935.735435, 1.0},
+ {5, 11, 580.691242, 948.396256, 1.0},
+ {1, 12, 510.999985, 931.999998, 1.0},
+ {2, 12, 510.111237, 933.152146, 1.0},
+ {3, 12, 510.797081, 934.454219, 1.0},
+ {4, 12, 512.647362, 936.595910, 1.0},
+ {5, 12, 513.247204, 955.144157, 1.0},
+ {1, 13, 330.459995, 177.059993, 1.0},
+ {2, 13, 329.876347, 179.615586, 1.0},
+ {3, 13, 330.681696, 182.757810, 1.0},
+ {4, 13, 331.345053, 187.903853, 1.0},
+ {5, 13, 327.824135, 239.611639, 1.0},
+ {1, 14, 291.813097, 388.516195, 1.0},
+ {2, 14, 290.984058, 391.382725, 1.0},
+ {3, 14, 291.526737, 394.778595, 1.0},
+ {4, 14, 292.763815, 400.310973, 1.0},
+ {5, 14, 288.714552, 457.548015, 1.0},
+ {1, 15, 496.491680, 466.534005, 1.0},
+ {2, 15, 495.909519, 468.518561, 1.0},
+ {3, 15, 496.588383, 470.853596, 1.0},
+ {4, 15, 497.976780, 474.731458, 1.0},
+ {5, 15, 496.998882, 512.568694, 1.0},
+ {1, 16, 1273.000031, 89.000000, 1.0},
+ {2, 16, 1272.951965, 92.003637, 1.0},
+ {3, 16, 1273.934784, 94.972191, 1.0},
+ {4, 16, 1275.493584, 100.139952, 1.0},
+ {5, 16, 1281.003571, 156.880163, 1.0},
+ {1, 17, 1524.713173, 78.852922, 1.0},
+ {2, 17, 1524.782066, 81.427142, 1.0},
+ {3, 17, 1525.759048, 84.057939, 1.0},
+ {4, 17, 1527.579689, 88.966550, 1.0},
+ {5, 17, 1535.262451, 141.186054, 1.0},
+ {1, 18, 1509.425011, 94.371824, 1.0},
+ {1, 19, 451.000013, 357.000003, 1.0},
+ {2, 19, 450.354881, 359.312410, 1.0},
+ {3, 19, 451.107473, 361.837088, 1.0},
+ {4, 19, 452.186537, 366.318061, 1.0},
+ {5, 19, 450.507660, 409.257599, 1.0},
+ {1, 20, 254.004936, 114.784185, 1.0},
+ {2, 20, 253.291512, 119.288486, 1.0},
+ {3, 20, 253.745584, 124.114957, 1.0},
+ {4, 20, 254.453287, 132.795120, 1.0},
+ {5, 20, 246.772242, 225.165337, 1.0},
+ {1, 21, 65.262880, 147.889409, 1.0},
+ {2, 21, 63.634465, 157.656807, 1.0},
+ {3, 21, 63.306799, 169.067053, 1.0},
+ {4, 21, 62.462311, 189.724241, 1.0},
+ {5, 21, 35.396615, 430.308380, 1.0},
};
int num_markers = sizeof(markers) / sizeof(Marker);
@@ -304,4 +526,4 @@ TEST(KeyframeSelection, ElevatorReconstructionVarianceTest) {
}
}
-} // namespace libmv
+} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/modal_solver.cc b/intern/libmv/libmv/simple_pipeline/modal_solver.cc
index 687c328b004..845b299e31e 100644
--- a/intern/libmv/libmv/simple_pipeline/modal_solver.cc
+++ b/intern/libmv/libmv/simple_pipeline/modal_solver.cc
@@ -34,7 +34,7 @@
namespace libmv {
namespace {
-void ProjectMarkerOnSphere(const Marker &marker, Vec3 &X) {
+void ProjectMarkerOnSphere(const Marker& marker, Vec3& X) {
X(0) = marker.x;
X(1) = marker.y;
X(2) = 1.0;
@@ -42,12 +42,14 @@ void ProjectMarkerOnSphere(const Marker &marker, Vec3 &X) {
X *= 5.0 / X.norm();
}
-void ModalSolverLogProgress(ProgressUpdateCallback *update_callback,
- double progress) {
+void ModalSolverLogProgress(ProgressUpdateCallback* update_callback,
+ double progress) {
if (update_callback) {
char message[256];
- snprintf(message, sizeof(message), "Solving progress %d%%",
+ snprintf(message,
+ sizeof(message),
+ "Solving progress %d%%",
(int)(progress * 100));
update_callback->invoke(progress, message);
@@ -58,25 +60,27 @@ struct ModalReprojectionError {
ModalReprojectionError(double observed_x,
double observed_y,
const double weight,
- const Vec3 &bundle)
- : observed_x_(observed_x), observed_y_(observed_y),
- weight_(weight), bundle_(bundle) { }
+ const Vec3& bundle)
+ : observed_x_(observed_x),
+ observed_y_(observed_y),
+ weight_(weight),
+ bundle_(bundle) {}
// TODO(keir): This should support bundling focal length as well.
template <typename T>
bool operator()(const T* quaternion, T* residuals) const {
// Convert bundle position from double to T.
- T X[3] = { T(bundle_(0)), T(bundle_(1)), T(bundle_(2)) };
+ T X[3] = {T(bundle_(0)), T(bundle_(1)), T(bundle_(2))};
// Compute the point position in camera coordinates: x = RX.
T x[3];
// This flips the sense of the quaternion, to adhere to Blender conventions.
T quaternion_inverse[4] = {
- quaternion[0],
- -quaternion[1],
- -quaternion[2],
- -quaternion[3],
+ quaternion[0],
+ -quaternion[1],
+ -quaternion[2],
+ -quaternion[3],
};
ceres::QuaternionRotatePoint(quaternion_inverse, X, x);
@@ -99,9 +103,9 @@ struct ModalReprojectionError {
};
} // namespace
-void ModalSolver(const Tracks &tracks,
- EuclideanReconstruction *reconstruction,
- ProgressUpdateCallback *update_callback) {
+void ModalSolver(const Tracks& tracks,
+ EuclideanReconstruction* reconstruction,
+ ProgressUpdateCallback* update_callback) {
int max_image = tracks.MaxImage();
int max_track = tracks.MaxTrack();
@@ -116,7 +120,7 @@ void ModalSolver(const Tracks &tracks,
for (int image = 0; image <= max_image; ++image) {
vector<Marker> all_markers = tracks.MarkersInImage(image);
- ModalSolverLogProgress(update_callback, (float) image / max_image);
+ ModalSolverLogProgress(update_callback, (float)image / max_image);
// Skip empty images without doing anything.
if (all_markers.size() == 0) {
@@ -133,8 +137,8 @@ void ModalSolver(const Tracks &tracks,
// 3D positions.
Mat x1, x2;
for (int i = 0; i < all_markers.size(); ++i) {
- Marker &marker = all_markers[i];
- EuclideanPoint *point = reconstruction->PointForTrack(marker.track);
+ Marker& marker = all_markers[i];
+ EuclideanPoint* point = reconstruction->PointForTrack(marker.track);
if (point) {
Vec3 X;
ProjectMarkerOnSphere(marker, X);
@@ -168,8 +172,7 @@ void ModalSolver(const Tracks &tracks,
ceres::AngleAxisToQuaternion(&angle_axis(0), &quaternion(0));
- LG << "Analytically computed quaternion "
- << quaternion.transpose();
+ LG << "Analytically computed quaternion " << quaternion.transpose();
}
// STEP 2: Refine rotation with Ceres.
@@ -181,17 +184,15 @@ void ModalSolver(const Tracks &tracks,
int num_residuals = 0;
for (int i = 0; i < all_markers.size(); ++i) {
- Marker &marker = all_markers[i];
- EuclideanPoint *point = reconstruction->PointForTrack(marker.track);
+ Marker& marker = all_markers[i];
+ EuclideanPoint* point = reconstruction->PointForTrack(marker.track);
if (point && marker.weight != 0.0) {
- problem.AddResidualBlock(new ceres::AutoDiffCostFunction<
- ModalReprojectionError,
- 2, /* num_residuals */
- 4>(new ModalReprojectionError(marker.x,
- marker.y,
- marker.weight,
- point->X)),
+ problem.AddResidualBlock(
+ new ceres::AutoDiffCostFunction<ModalReprojectionError,
+ 2, /* num_residuals */
+ 4>(new ModalReprojectionError(
+ marker.x, marker.y, marker.weight, point->X)),
NULL,
&quaternion(0));
num_residuals++;
diff --git a/intern/libmv/libmv/simple_pipeline/modal_solver.h b/intern/libmv/libmv/simple_pipeline/modal_solver.h
index 9801fd21d81..f7ce394b4b2 100644
--- a/intern/libmv/libmv/simple_pipeline/modal_solver.h
+++ b/intern/libmv/libmv/simple_pipeline/modal_solver.h
@@ -21,9 +21,9 @@
#ifndef LIBMV_SIMPLE_PIPELINE_MODAL_SOLVER_H_
#define LIBMV_SIMPLE_PIPELINE_MODAL_SOLVER_H_
-#include "libmv/simple_pipeline/tracks.h"
-#include "libmv/simple_pipeline/reconstruction.h"
#include "libmv/simple_pipeline/callbacks.h"
+#include "libmv/simple_pipeline/reconstruction.h"
+#include "libmv/simple_pipeline/tracks.h"
namespace libmv {
@@ -39,9 +39,9 @@ namespace libmv {
Reconstructed cameras and projected bundles would be added to reconstruction
object.
*/
-void ModalSolver(const Tracks &tracks,
- EuclideanReconstruction *reconstruction,
- ProgressUpdateCallback *update_callback = NULL);
+void ModalSolver(const Tracks& tracks,
+ EuclideanReconstruction* reconstruction,
+ ProgressUpdateCallback* update_callback = NULL);
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/modal_solver_test.cc b/intern/libmv/libmv/simple_pipeline/modal_solver_test.cc
index b4cae8defb2..0acf978e6f5 100644
--- a/intern/libmv/libmv/simple_pipeline/modal_solver_test.cc
+++ b/intern/libmv/libmv/simple_pipeline/modal_solver_test.cc
@@ -20,10 +20,10 @@
#include "libmv/simple_pipeline/modal_solver.h"
-#include "testing/testing.h"
#include "libmv/logging/logging.h"
#include "libmv/simple_pipeline/bundle.h"
#include "libmv/simple_pipeline/camera_intrinsics.h"
+#include "testing/testing.h"
#include <stdio.h>
@@ -38,14 +38,21 @@ TEST(ModalSolver, SyntheticCubeSceneMotion) {
intrinsics.SetRadialDistortion(0.0, 0.0, 0.0);
Marker markers[] = {
- {1, 0, 212.172775, 354.713538, 1.0}, {2, 0, 773.468399, 358.735306, 1.0},
- {1, 1, 62.415197, 287.905354, 1.0}, {2, 1, 619.103336, 324.402537, 1.0},
- {1, 2, 206.847939, 237.567925, 1.0}, {2, 2, 737.496986, 247.881383, 1.0},
- {1, 3, 351.743889, 316.415906, 1.0}, {2, 3, 908.779621, 290.703617, 1.0},
- {1, 4, 232.941413, 54.265443, 1.0}, {2, 4, 719.444847, 63.062531, 1.0},
- {1, 5, 96.391611, 119.283537, 1.0}, {2, 5, 611.413136, 160.890715, 1.0},
- {1, 6, 363.444958, 150.838144, 1.0}, {2, 6, 876.374531, 114.916206, 1.0},
- };
+ {1, 0, 212.172775, 354.713538, 1.0},
+ {2, 0, 773.468399, 358.735306, 1.0},
+ {1, 1, 62.415197, 287.905354, 1.0},
+ {2, 1, 619.103336, 324.402537, 1.0},
+ {1, 2, 206.847939, 237.567925, 1.0},
+ {2, 2, 737.496986, 247.881383, 1.0},
+ {1, 3, 351.743889, 316.415906, 1.0},
+ {2, 3, 908.779621, 290.703617, 1.0},
+ {1, 4, 232.941413, 54.265443, 1.0},
+ {2, 4, 719.444847, 63.062531, 1.0},
+ {1, 5, 96.391611, 119.283537, 1.0},
+ {2, 5, 611.413136, 160.890715, 1.0},
+ {1, 6, 363.444958, 150.838144, 1.0},
+ {2, 6, 876.374531, 114.916206, 1.0},
+ };
int num_markers = sizeof(markers) / sizeof(Marker);
Tracks tracks;
@@ -65,12 +72,14 @@ TEST(ModalSolver, SyntheticCubeSceneMotion) {
NULL);
Mat3 expected_rotation;
+ // clang-format off
expected_rotation << 0.98215101743472, 0.17798354937546, 0.06083777694542,
-0.16875283983360, 0.97665300495333, -0.13293376908719,
-0.08307742172243, 0.12029448893171, 0.98925597189636;
+ // clang-format on
- Mat3 &first_camera_R = reconstruction.CameraForImage(1)->R;
- Mat3 &second_camera_R = reconstruction.CameraForImage(2)->R;
+ Mat3& first_camera_R = reconstruction.CameraForImage(1)->R;
+ Mat3& second_camera_R = reconstruction.CameraForImage(2)->R;
EXPECT_TRUE(Mat3::Identity().isApprox(first_camera_R, kTolerance));
EXPECT_TRUE(expected_rotation.isApprox(second_camera_R, kTolerance));
diff --git a/intern/libmv/libmv/simple_pipeline/packed_intrinsics.h b/intern/libmv/libmv/simple_pipeline/packed_intrinsics.h
index cbea599fccd..79fa3ab8379 100644
--- a/intern/libmv/libmv/simple_pipeline/packed_intrinsics.h
+++ b/intern/libmv/libmv/simple_pipeline/packed_intrinsics.h
@@ -40,7 +40,7 @@ class PackedIntrinsics {
OFFSET_FOCAL_LENGTH,
OFFSET_PRINCIPAL_POINT_X,
OFFSET_PRINCIPAL_POINT_Y,
-
+
// Distortion model coefficients.
OFFSET_K1,
OFFSET_K2,
@@ -48,7 +48,7 @@ class PackedIntrinsics {
OFFSET_K4,
OFFSET_P1,
OFFSET_P2,
-
+
// Number of parameters which are to be stored in the block.
NUM_PARAMETERS,
};
@@ -66,12 +66,12 @@ class PackedIntrinsics {
// point.
#define DEFINE_PARAMETER(parameter_name) \
- void Set ## parameter_name(double value) { \
- SetParameter(OFFSET_ ## parameter_name, value); \
- } \
- double Get ## parameter_name() const { \
- return GetParameter(OFFSET_ ## parameter_name); \
+ void Set##parameter_name(double value) { \
+ SetParameter(OFFSET_##parameter_name, value); \
} \
+ double Get##parameter_name() const { \
+ return GetParameter(OFFSET_##parameter_name); \
+ }
DEFINE_PARAMETER(K1)
DEFINE_PARAMETER(K2)
@@ -94,11 +94,11 @@ class PackedIntrinsics {
// All intrinsics parameters packed into a single block.
// Use OFFSET_FOO indexes to access corresponding values.
- array<double, NUM_PARAMETERS> parameters_;
+ array<double, NUM_PARAMETERS> parameters_;
// Indexed by parameter offset, set to truth if the value of the parameter is
// explicitly specified.
- array<bool, NUM_PARAMETERS> known_parameters_;
+ array<bool, NUM_PARAMETERS> known_parameters_;
};
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/pipeline.cc b/intern/libmv/libmv/simple_pipeline/pipeline.cc
index 728601f3732..5d52aeb7406 100644
--- a/intern/libmv/libmv/simple_pipeline/pipeline.cc
+++ b/intern/libmv/libmv/simple_pipeline/pipeline.cc
@@ -24,11 +24,11 @@
#include "libmv/logging/logging.h"
#include "libmv/simple_pipeline/bundle.h"
+#include "libmv/simple_pipeline/camera_intrinsics.h"
#include "libmv/simple_pipeline/intersect.h"
-#include "libmv/simple_pipeline/resect.h"
#include "libmv/simple_pipeline/reconstruction.h"
+#include "libmv/simple_pipeline/resect.h"
#include "libmv/simple_pipeline/tracks.h"
-#include "libmv/simple_pipeline/camera_intrinsics.h"
#ifdef _MSC_VER
# define snprintf _snprintf
@@ -46,24 +46,25 @@ struct EuclideanPipelineRoutines {
typedef EuclideanCamera Camera;
typedef EuclideanPoint Point;
- static void Bundle(const Tracks &tracks,
- EuclideanReconstruction *reconstruction) {
+ static void Bundle(const Tracks& tracks,
+ EuclideanReconstruction* reconstruction) {
EuclideanBundle(tracks, reconstruction);
}
- static bool Resect(const vector<Marker> &markers,
- EuclideanReconstruction *reconstruction, bool final_pass) {
+ static bool Resect(const vector<Marker>& markers,
+ EuclideanReconstruction* reconstruction,
+ bool final_pass) {
return EuclideanResect(markers, reconstruction, final_pass);
}
- static bool Intersect(const vector<Marker> &markers,
- EuclideanReconstruction *reconstruction) {
+ static bool Intersect(const vector<Marker>& markers,
+ EuclideanReconstruction* reconstruction) {
return EuclideanIntersect(markers, reconstruction);
}
- static Marker ProjectMarker(const EuclideanPoint &point,
- const EuclideanCamera &camera,
- const CameraIntrinsics &intrinsics) {
+ static Marker ProjectMarker(const EuclideanPoint& point,
+ const EuclideanCamera& camera,
+ const CameraIntrinsics& intrinsics) {
Vec3 projected = camera.R * point.X + camera.t;
projected /= projected(2);
@@ -84,26 +85,27 @@ struct ProjectivePipelineRoutines {
typedef ProjectiveCamera Camera;
typedef ProjectivePoint Point;
- static void Bundle(const Tracks &tracks,
- ProjectiveReconstruction *reconstruction) {
+ static void Bundle(const Tracks& tracks,
+ ProjectiveReconstruction* reconstruction) {
ProjectiveBundle(tracks, reconstruction);
}
- static bool Resect(const vector<Marker> &markers,
- ProjectiveReconstruction *reconstruction, bool final_pass) {
- (void) final_pass; // Ignored.
+ static bool Resect(const vector<Marker>& markers,
+ ProjectiveReconstruction* reconstruction,
+ bool final_pass) {
+ (void)final_pass; // Ignored.
return ProjectiveResect(markers, reconstruction);
}
- static bool Intersect(const vector<Marker> &markers,
- ProjectiveReconstruction *reconstruction) {
+ static bool Intersect(const vector<Marker>& markers,
+ ProjectiveReconstruction* reconstruction) {
return ProjectiveIntersect(markers, reconstruction);
}
- static Marker ProjectMarker(const ProjectivePoint &point,
- const ProjectiveCamera &camera,
- const CameraIntrinsics &intrinsics) {
+ static Marker ProjectMarker(const ProjectivePoint& point,
+ const ProjectiveCamera& camera,
+ const CameraIntrinsics& intrinsics) {
Vec3 projected = camera.P * point.X;
projected /= projected(2);
@@ -122,28 +124,33 @@ struct ProjectivePipelineRoutines {
} // namespace
static void CompleteReconstructionLogProgress(
- ProgressUpdateCallback *update_callback,
+ ProgressUpdateCallback* update_callback,
double progress,
- const char *step = NULL) {
+ const char* step = NULL) {
if (update_callback) {
char message[256];
if (step)
- snprintf(message, sizeof(message), "Completing solution %d%% | %s",
- (int)(progress*100), step);
+ snprintf(message,
+ sizeof(message),
+ "Completing solution %d%% | %s",
+ (int)(progress * 100),
+ step);
else
- snprintf(message, sizeof(message), "Completing solution %d%%",
- (int)(progress*100));
+ snprintf(message,
+ sizeof(message),
+ "Completing solution %d%%",
+ (int)(progress * 100));
update_callback->invoke(progress, message);
}
}
-template<typename PipelineRoutines>
+template <typename PipelineRoutines>
void InternalCompleteReconstruction(
- const Tracks &tracks,
- typename PipelineRoutines::Reconstruction *reconstruction,
- ProgressUpdateCallback *update_callback = NULL) {
+ const Tracks& tracks,
+ typename PipelineRoutines::Reconstruction* reconstruction,
+ ProgressUpdateCallback* update_callback = NULL) {
int max_track = tracks.MaxTrack();
int max_image = tracks.MaxImage();
int num_resects = -1;
@@ -173,7 +180,7 @@ void InternalCompleteReconstruction(
<< " reconstructed markers for track " << track;
if (reconstructed_markers.size() >= 2) {
CompleteReconstructionLogProgress(update_callback,
- (double)tot_resects/(max_image));
+ (double)tot_resects / (max_image));
if (PipelineRoutines::Intersect(reconstructed_markers,
reconstruction)) {
num_intersects++;
@@ -184,9 +191,8 @@ void InternalCompleteReconstruction(
}
}
if (num_intersects) {
- CompleteReconstructionLogProgress(update_callback,
- (double)tot_resects/(max_image),
- "Bundling...");
+ CompleteReconstructionLogProgress(
+ update_callback, (double)tot_resects / (max_image), "Bundling...");
PipelineRoutines::Bundle(tracks, reconstruction);
LG << "Ran Bundle() after intersections.";
}
@@ -212,9 +218,9 @@ void InternalCompleteReconstruction(
<< " reconstructed markers for image " << image;
if (reconstructed_markers.size() >= 5) {
CompleteReconstructionLogProgress(update_callback,
- (double)tot_resects/(max_image));
- if (PipelineRoutines::Resect(reconstructed_markers,
- reconstruction, false)) {
+ (double)tot_resects / (max_image));
+ if (PipelineRoutines::Resect(
+ reconstructed_markers, reconstruction, false)) {
num_resects++;
tot_resects++;
LG << "Ran Resect() for image " << image;
@@ -224,9 +230,8 @@ void InternalCompleteReconstruction(
}
}
if (num_resects) {
- CompleteReconstructionLogProgress(update_callback,
- (double)tot_resects/(max_image),
- "Bundling...");
+ CompleteReconstructionLogProgress(
+ update_callback, (double)tot_resects / (max_image), "Bundling...");
PipelineRoutines::Bundle(tracks, reconstruction);
}
LG << "Did " << num_resects << " resects.";
@@ -249,9 +254,9 @@ void InternalCompleteReconstruction(
}
if (reconstructed_markers.size() >= 5) {
CompleteReconstructionLogProgress(update_callback,
- (double)tot_resects/(max_image));
- if (PipelineRoutines::Resect(reconstructed_markers,
- reconstruction, true)) {
+ (double)tot_resects / (max_image));
+ if (PipelineRoutines::Resect(
+ reconstructed_markers, reconstruction, true)) {
num_resects++;
LG << "Ran final Resect() for image " << image;
} else {
@@ -260,27 +265,26 @@ void InternalCompleteReconstruction(
}
}
if (num_resects) {
- CompleteReconstructionLogProgress(update_callback,
- (double)tot_resects/(max_image),
- "Bundling...");
+ CompleteReconstructionLogProgress(
+ update_callback, (double)tot_resects / (max_image), "Bundling...");
PipelineRoutines::Bundle(tracks, reconstruction);
}
}
-template<typename PipelineRoutines>
+template <typename PipelineRoutines>
double InternalReprojectionError(
- const Tracks &image_tracks,
- const typename PipelineRoutines::Reconstruction &reconstruction,
- const CameraIntrinsics &intrinsics) {
+ const Tracks& image_tracks,
+ const typename PipelineRoutines::Reconstruction& reconstruction,
+ const CameraIntrinsics& intrinsics) {
int num_skipped = 0;
int num_reprojected = 0;
double total_error = 0.0;
vector<Marker> markers = image_tracks.AllMarkers();
for (int i = 0; i < markers.size(); ++i) {
double weight = markers[i].weight;
- const typename PipelineRoutines::Camera *camera =
+ const typename PipelineRoutines::Camera* camera =
reconstruction.CameraForImage(markers[i].image);
- const typename PipelineRoutines::Point *point =
+ const typename PipelineRoutines::Point* point =
reconstruction.PointForTrack(markers[i].track);
if (!camera || !point || weight == 0.0) {
num_skipped++;
@@ -295,24 +299,25 @@ double InternalReprojectionError(
const int N = 100;
char line[N];
- snprintf(line, N,
- "image %-3d track %-3d "
- "x %7.1f y %7.1f "
- "rx %7.1f ry %7.1f "
- "ex %7.1f ey %7.1f"
- " e %7.1f",
- markers[i].image,
- markers[i].track,
- markers[i].x,
- markers[i].y,
- reprojected_marker.x,
- reprojected_marker.y,
- ex,
- ey,
- sqrt(ex*ex + ey*ey));
+ snprintf(line,
+ N,
+ "image %-3d track %-3d "
+ "x %7.1f y %7.1f "
+ "rx %7.1f ry %7.1f "
+ "ex %7.1f ey %7.1f"
+ " e %7.1f",
+ markers[i].image,
+ markers[i].track,
+ markers[i].x,
+ markers[i].y,
+ reprojected_marker.x,
+ reprojected_marker.y,
+ ex,
+ ey,
+ sqrt(ex * ex + ey * ey));
VLOG(1) << line;
- total_error += sqrt(ex*ex + ey*ey);
+ total_error += sqrt(ex * ex + ey * ey);
}
LG << "Skipped " << num_skipped << " markers.";
LG << "Reprojected " << num_reprojected << " markers.";
@@ -321,46 +326,41 @@ double InternalReprojectionError(
return total_error / num_reprojected;
}
-double EuclideanReprojectionError(const Tracks &image_tracks,
- const EuclideanReconstruction &reconstruction,
- const CameraIntrinsics &intrinsics) {
- return InternalReprojectionError<EuclideanPipelineRoutines>(image_tracks,
- reconstruction,
- intrinsics);
+double EuclideanReprojectionError(const Tracks& image_tracks,
+ const EuclideanReconstruction& reconstruction,
+ const CameraIntrinsics& intrinsics) {
+ return InternalReprojectionError<EuclideanPipelineRoutines>(
+ image_tracks, reconstruction, intrinsics);
}
double ProjectiveReprojectionError(
- const Tracks &image_tracks,
- const ProjectiveReconstruction &reconstruction,
- const CameraIntrinsics &intrinsics) {
- return InternalReprojectionError<ProjectivePipelineRoutines>(image_tracks,
- reconstruction,
- intrinsics);
+ const Tracks& image_tracks,
+ const ProjectiveReconstruction& reconstruction,
+ const CameraIntrinsics& intrinsics) {
+ return InternalReprojectionError<ProjectivePipelineRoutines>(
+ image_tracks, reconstruction, intrinsics);
}
-void EuclideanCompleteReconstruction(const Tracks &tracks,
- EuclideanReconstruction *reconstruction,
- ProgressUpdateCallback *update_callback) {
- InternalCompleteReconstruction<EuclideanPipelineRoutines>(tracks,
- reconstruction,
- update_callback);
+void EuclideanCompleteReconstruction(const Tracks& tracks,
+ EuclideanReconstruction* reconstruction,
+ ProgressUpdateCallback* update_callback) {
+ InternalCompleteReconstruction<EuclideanPipelineRoutines>(
+ tracks, reconstruction, update_callback);
}
-void ProjectiveCompleteReconstruction(const Tracks &tracks,
- ProjectiveReconstruction *reconstruction) {
+void ProjectiveCompleteReconstruction(
+ const Tracks& tracks, ProjectiveReconstruction* reconstruction) {
InternalCompleteReconstruction<ProjectivePipelineRoutines>(tracks,
reconstruction);
}
-void InvertIntrinsicsForTracks(const Tracks &raw_tracks,
- const CameraIntrinsics &camera_intrinsics,
- Tracks *calibrated_tracks) {
+void InvertIntrinsicsForTracks(const Tracks& raw_tracks,
+ const CameraIntrinsics& camera_intrinsics,
+ Tracks* calibrated_tracks) {
vector<Marker> markers = raw_tracks.AllMarkers();
for (int i = 0; i < markers.size(); ++i) {
- camera_intrinsics.InvertIntrinsics(markers[i].x,
- markers[i].y,
- &(markers[i].x),
- &(markers[i].y));
+ camera_intrinsics.InvertIntrinsics(
+ markers[i].x, markers[i].y, &(markers[i].x), &(markers[i].y));
}
*calibrated_tracks = Tracks(markers);
}
diff --git a/intern/libmv/libmv/simple_pipeline/pipeline.h b/intern/libmv/libmv/simple_pipeline/pipeline.h
index 4d1bd00c51f..d6b43536d46 100644
--- a/intern/libmv/libmv/simple_pipeline/pipeline.h
+++ b/intern/libmv/libmv/simple_pipeline/pipeline.h
@@ -22,8 +22,8 @@
#define LIBMV_SIMPLE_PIPELINE_PIPELINE_H_
#include "libmv/simple_pipeline/callbacks.h"
-#include "libmv/simple_pipeline/tracks.h"
#include "libmv/simple_pipeline/reconstruction.h"
+#include "libmv/simple_pipeline/tracks.h"
namespace libmv {
@@ -47,9 +47,9 @@ namespace libmv {
\sa EuclideanResect, EuclideanIntersect, EuclideanBundle
*/
void EuclideanCompleteReconstruction(
- const Tracks &tracks,
- EuclideanReconstruction *reconstruction,
- ProgressUpdateCallback *update_callback = NULL);
+ const Tracks& tracks,
+ EuclideanReconstruction* reconstruction,
+ ProgressUpdateCallback* update_callback = NULL);
/*!
Estimate camera matrices and homogeneous 3D coordinates for all frames and
@@ -71,27 +71,26 @@ void EuclideanCompleteReconstruction(
\sa ProjectiveResect, ProjectiveIntersect, ProjectiveBundle
*/
-void ProjectiveCompleteReconstruction(const Tracks &tracks,
- ProjectiveReconstruction *reconstruction);
-
+void ProjectiveCompleteReconstruction(const Tracks& tracks,
+ ProjectiveReconstruction* reconstruction);
class CameraIntrinsics;
// TODO(keir): Decide if we want these in the public API, and if so, what the
// appropriate include file is.
-double EuclideanReprojectionError(const Tracks &image_tracks,
- const EuclideanReconstruction &reconstruction,
- const CameraIntrinsics &intrinsics);
+double EuclideanReprojectionError(const Tracks& image_tracks,
+ const EuclideanReconstruction& reconstruction,
+ const CameraIntrinsics& intrinsics);
double ProjectiveReprojectionError(
- const Tracks &image_tracks,
- const ProjectiveReconstruction &reconstruction,
- const CameraIntrinsics &intrinsics);
+ const Tracks& image_tracks,
+ const ProjectiveReconstruction& reconstruction,
+ const CameraIntrinsics& intrinsics);
-void InvertIntrinsicsForTracks(const Tracks &raw_tracks,
- const CameraIntrinsics &camera_intrinsics,
- Tracks *calibrated_tracks);
+void InvertIntrinsicsForTracks(const Tracks& raw_tracks,
+ const CameraIntrinsics& camera_intrinsics,
+ Tracks* calibrated_tracks);
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/reconstruction.cc b/intern/libmv/libmv/simple_pipeline/reconstruction.cc
index 851eedb5bb1..584f7440caf 100644
--- a/intern/libmv/libmv/simple_pipeline/reconstruction.cc
+++ b/intern/libmv/libmv/simple_pipeline/reconstruction.cc
@@ -19,20 +19,21 @@
// IN THE SOFTWARE.
#include "libmv/simple_pipeline/reconstruction.h"
-#include "libmv/numeric/numeric.h"
#include "libmv/logging/logging.h"
+#include "libmv/numeric/numeric.h"
namespace libmv {
-EuclideanReconstruction::EuclideanReconstruction() {}
+EuclideanReconstruction::EuclideanReconstruction() {
+}
EuclideanReconstruction::EuclideanReconstruction(
- const EuclideanReconstruction &other) {
+ const EuclideanReconstruction& other) {
image_to_cameras_map_ = other.image_to_cameras_map_;
points_ = other.points_;
}
-EuclideanReconstruction &EuclideanReconstruction::operator=(
- const EuclideanReconstruction &other) {
+EuclideanReconstruction& EuclideanReconstruction::operator=(
+ const EuclideanReconstruction& other) {
if (&other != this) {
image_to_cameras_map_ = other.image_to_cameras_map_;
points_ = other.points_;
@@ -41,9 +42,9 @@ EuclideanReconstruction &EuclideanReconstruction::operator=(
}
void EuclideanReconstruction::InsertCamera(int image,
- const Mat3 &R,
- const Vec3 &t) {
- LG << "InsertCamera " << image << ":\nR:\n"<< R << "\nt:\n" << t;
+ const Mat3& R,
+ const Vec3& t) {
+ LG << "InsertCamera " << image << ":\nR:\n" << R << "\nt:\n" << t;
EuclideanCamera camera;
camera.image = image;
@@ -53,7 +54,7 @@ void EuclideanReconstruction::InsertCamera(int image,
image_to_cameras_map_.insert(make_pair(image, camera));
}
-void EuclideanReconstruction::InsertPoint(int track, const Vec3 &X) {
+void EuclideanReconstruction::InsertPoint(int track, const Vec3& X) {
LG << "InsertPoint " << track << ":\n" << X;
if (track >= points_.size()) {
points_.resize(track + 1);
@@ -62,13 +63,12 @@ void EuclideanReconstruction::InsertPoint(int track, const Vec3 &X) {
points_[track].X = X;
}
-EuclideanCamera *EuclideanReconstruction::CameraForImage(int image) {
- return const_cast<EuclideanCamera *>(
- static_cast<const EuclideanReconstruction *>(
- this)->CameraForImage(image));
+EuclideanCamera* EuclideanReconstruction::CameraForImage(int image) {
+ return const_cast<EuclideanCamera*>(
+ static_cast<const EuclideanReconstruction*>(this)->CameraForImage(image));
}
-const EuclideanCamera *EuclideanReconstruction::CameraForImage(
+const EuclideanCamera* EuclideanReconstruction::CameraForImage(
int image) const {
ImageToCameraMap::const_iterator it = image_to_cameras_map_.find(image);
if (it == image_to_cameras_map_.end()) {
@@ -86,16 +86,16 @@ vector<EuclideanCamera> EuclideanReconstruction::AllCameras() const {
return cameras;
}
-EuclideanPoint *EuclideanReconstruction::PointForTrack(int track) {
- return const_cast<EuclideanPoint *>(
- static_cast<const EuclideanReconstruction *>(this)->PointForTrack(track));
+EuclideanPoint* EuclideanReconstruction::PointForTrack(int track) {
+ return const_cast<EuclideanPoint*>(
+ static_cast<const EuclideanReconstruction*>(this)->PointForTrack(track));
}
-const EuclideanPoint *EuclideanReconstruction::PointForTrack(int track) const {
+const EuclideanPoint* EuclideanReconstruction::PointForTrack(int track) const {
if (track < 0 || track >= points_.size()) {
return NULL;
}
- const EuclideanPoint *point = &points_[track];
+ const EuclideanPoint* point = &points_[track];
if (point->track == -1) {
return NULL;
}
@@ -112,8 +112,8 @@ vector<EuclideanPoint> EuclideanReconstruction::AllPoints() const {
return points;
}
-void ProjectiveReconstruction::InsertCamera(int image, const Mat34 &P) {
- LG << "InsertCamera " << image << ":\nP:\n"<< P;
+void ProjectiveReconstruction::InsertCamera(int image, const Mat34& P) {
+ LG << "InsertCamera " << image << ":\nP:\n" << P;
ProjectiveCamera camera;
camera.image = image;
@@ -122,7 +122,7 @@ void ProjectiveReconstruction::InsertCamera(int image, const Mat34 &P) {
image_to_cameras_map_.insert(make_pair(image, camera));
}
-void ProjectiveReconstruction::InsertPoint(int track, const Vec4 &X) {
+void ProjectiveReconstruction::InsertPoint(int track, const Vec4& X) {
LG << "InsertPoint " << track << ":\n" << X;
if (track >= points_.size()) {
points_.resize(track + 1);
@@ -131,17 +131,17 @@ void ProjectiveReconstruction::InsertPoint(int track, const Vec4 &X) {
points_[track].X = X;
}
-ProjectiveCamera *ProjectiveReconstruction::CameraForImage(int image) {
- return const_cast<ProjectiveCamera *>(
- static_cast<const ProjectiveReconstruction *>(
- this)->CameraForImage(image));
+ProjectiveCamera* ProjectiveReconstruction::CameraForImage(int image) {
+ return const_cast<ProjectiveCamera*>(
+ static_cast<const ProjectiveReconstruction*>(this)->CameraForImage(
+ image));
}
-const ProjectiveCamera *ProjectiveReconstruction::CameraForImage(
+const ProjectiveCamera* ProjectiveReconstruction::CameraForImage(
int image) const {
ImageToCameraMap::const_iterator it = image_to_cameras_map_.find(image);
if (it == image_to_cameras_map_.end()) {
- return NULL;
+ return NULL;
}
return &it->second;
}
@@ -155,16 +155,17 @@ vector<ProjectiveCamera> ProjectiveReconstruction::AllCameras() const {
return cameras;
}
-ProjectivePoint *ProjectiveReconstruction::PointForTrack(int track) {
- return const_cast<ProjectivePoint *>(
- static_cast<const ProjectiveReconstruction *>(this)->PointForTrack(track));
+ProjectivePoint* ProjectiveReconstruction::PointForTrack(int track) {
+ return const_cast<ProjectivePoint*>(
+ static_cast<const ProjectiveReconstruction*>(this)->PointForTrack(track));
}
-const ProjectivePoint *ProjectiveReconstruction::PointForTrack(int track) const {
+const ProjectivePoint* ProjectiveReconstruction::PointForTrack(
+ int track) const {
if (track < 0 || track >= points_.size()) {
return NULL;
}
- const ProjectivePoint *point = &points_[track];
+ const ProjectivePoint* point = &points_[track];
if (point->track == -1) {
return NULL;
}
diff --git a/intern/libmv/libmv/simple_pipeline/reconstruction.h b/intern/libmv/libmv/simple_pipeline/reconstruction.h
index 544aeac042e..56b2ba34c91 100644
--- a/intern/libmv/libmv/simple_pipeline/reconstruction.h
+++ b/intern/libmv/libmv/simple_pipeline/reconstruction.h
@@ -21,14 +21,15 @@
#ifndef LIBMV_SIMPLE_PIPELINE_RECONSTRUCTION_H_
#define LIBMV_SIMPLE_PIPELINE_RECONSTRUCTION_H_
-#include "libmv/base/vector.h"
#include "libmv/base/map.h"
+#include "libmv/base/vector.h"
#include "libmv/numeric/numeric.h"
namespace libmv {
/*!
- A EuclideanCamera is the location and rotation of the camera viewing \a image.
+ A EuclideanCamera is the location and rotation of the camera viewing \a
+ image.
\a image identify which image from \link Tracks this camera represents.
\a R is a 3x3 matrix representing the rotation of the camera.
@@ -38,7 +39,7 @@ namespace libmv {
*/
struct EuclideanCamera {
EuclideanCamera() : image(-1) {}
- EuclideanCamera(const EuclideanCamera &c) : image(c.image), R(c.R), t(c.t) {}
+ EuclideanCamera(const EuclideanCamera& c) : image(c.image), R(c.R), t(c.t) {}
int image;
Mat3 R;
@@ -55,7 +56,7 @@ struct EuclideanCamera {
*/
struct EuclideanPoint {
EuclideanPoint() : track(-1) {}
- EuclideanPoint(const EuclideanPoint &p) : track(p.track), X(p.X) {}
+ EuclideanPoint(const EuclideanPoint& p) : track(p.track), X(p.X) {}
int track;
Vec3 X;
};
@@ -78,9 +79,9 @@ class EuclideanReconstruction {
EuclideanReconstruction();
/// Copy constructor.
- EuclideanReconstruction(const EuclideanReconstruction &other);
+ EuclideanReconstruction(const EuclideanReconstruction& other);
- EuclideanReconstruction &operator=(const EuclideanReconstruction &other);
+ EuclideanReconstruction& operator=(const EuclideanReconstruction& other);
/*!
Insert a camera into the set. If there is already a camera for the given
@@ -92,7 +93,7 @@ class EuclideanReconstruction {
\note You should use the same \a image identifier as in \link Tracks.
*/
- void InsertCamera(int image, const Mat3 &R, const Vec3 &t);
+ void InsertCamera(int image, const Mat3& R, const Vec3& t);
/*!
Insert a point into the reconstruction. If there is already a point for
@@ -104,18 +105,18 @@ class EuclideanReconstruction {
\note You should use the same \a track identifier as in \link Tracks.
*/
- void InsertPoint(int track, const Vec3 &X);
+ void InsertPoint(int track, const Vec3& X);
/// Returns a pointer to the camera corresponding to \a image.
- EuclideanCamera *CameraForImage(int image);
- const EuclideanCamera *CameraForImage(int image) const;
+ EuclideanCamera* CameraForImage(int image);
+ const EuclideanCamera* CameraForImage(int image) const;
/// Returns all cameras.
vector<EuclideanCamera> AllCameras() const;
/// Returns a pointer to the point corresponding to \a track.
- EuclideanPoint *PointForTrack(int track);
- const EuclideanPoint *PointForTrack(int track) const;
+ EuclideanPoint* PointForTrack(int track);
+ const EuclideanPoint* PointForTrack(int track) const;
/// Returns all points.
vector<EuclideanPoint> AllPoints() const;
@@ -139,7 +140,7 @@ class EuclideanReconstruction {
*/
struct ProjectiveCamera {
ProjectiveCamera() : image(-1) {}
- ProjectiveCamera(const ProjectiveCamera &c) : image(c.image), P(c.P) {}
+ ProjectiveCamera(const ProjectiveCamera& c) : image(c.image), P(c.P) {}
int image;
Mat34 P;
@@ -155,7 +156,7 @@ struct ProjectiveCamera {
*/
struct ProjectivePoint {
ProjectivePoint() : track(-1) {}
- ProjectivePoint(const ProjectivePoint &p) : track(p.track), X(p.X) {}
+ ProjectivePoint(const ProjectivePoint& p) : track(p.track), X(p.X) {}
int track;
Vec4 X;
};
@@ -184,7 +185,7 @@ class ProjectiveReconstruction {
\note You should use the same \a image identifier as in \link Tracks.
*/
- void InsertCamera(int image, const Mat34 &P);
+ void InsertCamera(int image, const Mat34& P);
/*!
Insert a point into the reconstruction. If there is already a point for
@@ -196,18 +197,18 @@ class ProjectiveReconstruction {
\note You should use the same \a track identifier as in \link Tracks.
*/
- void InsertPoint(int track, const Vec4 &X);
+ void InsertPoint(int track, const Vec4& X);
/// Returns a pointer to the camera corresponding to \a image.
- ProjectiveCamera *CameraForImage(int image);
- const ProjectiveCamera *CameraForImage(int image) const;
+ ProjectiveCamera* CameraForImage(int image);
+ const ProjectiveCamera* CameraForImage(int image) const;
/// Returns all cameras.
vector<ProjectiveCamera> AllCameras() const;
/// Returns a pointer to the point corresponding to \a track.
- ProjectivePoint *PointForTrack(int track);
- const ProjectivePoint *PointForTrack(int track) const;
+ ProjectivePoint* PointForTrack(int track);
+ const ProjectivePoint* PointForTrack(int track) const;
/// Returns all points.
vector<ProjectivePoint> AllPoints() const;
diff --git a/intern/libmv/libmv/simple_pipeline/reconstruction_scale.cc b/intern/libmv/libmv/simple_pipeline/reconstruction_scale.cc
index 40ac23be7a2..04fbb536d31 100644
--- a/intern/libmv/libmv/simple_pipeline/reconstruction_scale.cc
+++ b/intern/libmv/libmv/simple_pipeline/reconstruction_scale.cc
@@ -23,7 +23,7 @@
namespace libmv {
-void EuclideanScaleToUnity(EuclideanReconstruction *reconstruction) {
+void EuclideanScaleToUnity(EuclideanReconstruction* reconstruction) {
vector<EuclideanCamera> all_cameras = reconstruction->AllCameras();
vector<EuclideanPoint> all_points = reconstruction->AllPoints();
@@ -53,14 +53,14 @@ void EuclideanScaleToUnity(EuclideanReconstruction *reconstruction) {
// Rescale cameras positions.
for (int i = 0; i < all_cameras.size(); ++i) {
int image = all_cameras[i].image;
- EuclideanCamera *camera = reconstruction->CameraForImage(image);
+ EuclideanCamera* camera = reconstruction->CameraForImage(image);
camera->t = camera->t * scale_factor;
}
// Rescale points positions.
for (int i = 0; i < all_points.size(); ++i) {
int track = all_points[i].track;
- EuclideanPoint *point = reconstruction->PointForTrack(track);
+ EuclideanPoint* point = reconstruction->PointForTrack(track);
point->X = point->X * scale_factor;
}
}
diff --git a/intern/libmv/libmv/simple_pipeline/reconstruction_scale.h b/intern/libmv/libmv/simple_pipeline/reconstruction_scale.h
index f2349ff5146..c164878ee25 100644
--- a/intern/libmv/libmv/simple_pipeline/reconstruction_scale.h
+++ b/intern/libmv/libmv/simple_pipeline/reconstruction_scale.h
@@ -29,7 +29,7 @@ namespace libmv {
Scale euclidean reconstruction in a way variance of
camera centers equals to one.
*/
-void EuclideanScaleToUnity(EuclideanReconstruction *reconstruction);
+void EuclideanScaleToUnity(EuclideanReconstruction* reconstruction);
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/resect.cc b/intern/libmv/libmv/simple_pipeline/resect.cc
index e73fc44df2a..b5736767edd 100644
--- a/intern/libmv/libmv/simple_pipeline/resect.cc
+++ b/intern/libmv/libmv/simple_pipeline/resect.cc
@@ -25,17 +25,17 @@
#include "libmv/base/vector.h"
#include "libmv/logging/logging.h"
#include "libmv/multiview/euclidean_resection.h"
-#include "libmv/multiview/resection.h"
#include "libmv/multiview/projection.h"
-#include "libmv/numeric/numeric.h"
+#include "libmv/multiview/resection.h"
#include "libmv/numeric/levenberg_marquardt.h"
+#include "libmv/numeric/numeric.h"
#include "libmv/simple_pipeline/reconstruction.h"
#include "libmv/simple_pipeline/tracks.h"
namespace libmv {
namespace {
-Mat2X PointMatrixFromMarkers(const vector<Marker> &markers) {
+Mat2X PointMatrixFromMarkers(const vector<Marker>& markers) {
Mat2X points(2, markers.size());
for (int i = 0; i < markers.size(); ++i) {
points(0, i) = markers[i].x;
@@ -53,19 +53,19 @@ Mat2X PointMatrixFromMarkers(const vector<Marker> &markers) {
// axis to rotate around and the magnitude is the amount of the rotation.
struct EuclideanResectCostFunction {
public:
- typedef Vec FMatrixType;
+ typedef Vec FMatrixType;
typedef Vec6 XMatrixType;
- EuclideanResectCostFunction(const vector<Marker> &markers,
- const EuclideanReconstruction &reconstruction,
- const Mat3 &initial_R)
- : markers(markers),
- reconstruction(reconstruction),
- initial_R(initial_R) {}
+ EuclideanResectCostFunction(const vector<Marker>& markers,
+ const EuclideanReconstruction& reconstruction,
+ const Mat3& initial_R)
+ : markers(markers),
+ reconstruction(reconstruction),
+ initial_R(initial_R) {}
// dRt has dR (delta R) encoded as a euler vector in the first 3 parameters,
// followed by t in the next 3 parameters.
- Vec operator()(const Vec6 &dRt) const {
+ Vec operator()(const Vec6& dRt) const {
// Unpack R, t from dRt.
Mat3 R = RotationFromEulerVector(dRt.head<3>()) * initial_R;
Vec3 t = dRt.tail<3>();
@@ -74,25 +74,26 @@ struct EuclideanResectCostFunction {
Vec residuals(2 * markers.size());
residuals.setZero();
for (int i = 0; i < markers.size(); ++i) {
- const EuclideanPoint &point =
+ const EuclideanPoint& point =
*reconstruction.PointForTrack(markers[i].track);
Vec3 projected = R * point.X + t;
projected /= projected(2);
- residuals[2*i + 0] = projected(0) - markers[i].x;
- residuals[2*i + 1] = projected(1) - markers[i].y;
+ residuals[2 * i + 0] = projected(0) - markers[i].x;
+ residuals[2 * i + 1] = projected(1) - markers[i].y;
}
return residuals;
}
- const vector<Marker> &markers;
- const EuclideanReconstruction &reconstruction;
- const Mat3 &initial_R;
+ const vector<Marker>& markers;
+ const EuclideanReconstruction& reconstruction;
+ const Mat3& initial_R;
};
} // namespace
-bool EuclideanResect(const vector<Marker> &markers,
- EuclideanReconstruction *reconstruction, bool final_pass) {
+bool EuclideanResect(const vector<Marker>& markers,
+ EuclideanReconstruction* reconstruction,
+ bool final_pass) {
if (markers.size() < 5) {
return false;
}
@@ -106,9 +107,9 @@ bool EuclideanResect(const vector<Marker> &markers,
Mat3 R;
Vec3 t;
- if (0 || !euclidean_resection::EuclideanResection(
- points_2d, points_3d, &R, &t,
- euclidean_resection::RESECTION_EPNP)) {
+ if (0 ||
+ !euclidean_resection::EuclideanResection(
+ points_2d, points_3d, &R, &t, euclidean_resection::RESECTION_EPNP)) {
// printf("Resection for image %d failed\n", markers[0].image);
LG << "Resection for image " << markers[0].image << " failed;"
<< " trying fallback projective resection.";
@@ -116,7 +117,8 @@ bool EuclideanResect(const vector<Marker> &markers,
LG << "No fallback; failing resection for " << markers[0].image;
return false;
- if (!final_pass) return false;
+ if (!final_pass)
+ return false;
// Euclidean resection failed. Fall back to projective resection, which is
// less reliable but better conditioned when there are many points.
Mat34 P;
@@ -173,7 +175,9 @@ bool EuclideanResect(const vector<Marker> &markers,
t = dRt.tail<3>();
LG << "Resection for image " << markers[0].image << " got:\n"
- << "R:\n" << R << "\nt:\n" << t;
+ << "R:\n"
+ << R << "\nt:\n"
+ << t;
reconstruction->InsertCamera(markers[0].image, R, t);
return true;
}
@@ -186,15 +190,14 @@ namespace {
// freedom drift.
struct ProjectiveResectCostFunction {
public:
- typedef Vec FMatrixType;
+ typedef Vec FMatrixType;
typedef Vec12 XMatrixType;
- ProjectiveResectCostFunction(const vector<Marker> &markers,
- const ProjectiveReconstruction &reconstruction)
- : markers(markers),
- reconstruction(reconstruction) {}
+ ProjectiveResectCostFunction(const vector<Marker>& markers,
+ const ProjectiveReconstruction& reconstruction)
+ : markers(markers), reconstruction(reconstruction) {}
- Vec operator()(const Vec12 &vector_P) const {
+ Vec operator()(const Vec12& vector_P) const {
// Unpack P from vector_P.
Map<const Mat34> P(vector_P.data(), 3, 4);
@@ -202,24 +205,24 @@ struct ProjectiveResectCostFunction {
Vec residuals(2 * markers.size());
residuals.setZero();
for (int i = 0; i < markers.size(); ++i) {
- const ProjectivePoint &point =
+ const ProjectivePoint& point =
*reconstruction.PointForTrack(markers[i].track);
Vec3 projected = P * point.X;
projected /= projected(2);
- residuals[2*i + 0] = projected(0) - markers[i].x;
- residuals[2*i + 1] = projected(1) - markers[i].y;
+ residuals[2 * i + 0] = projected(0) - markers[i].x;
+ residuals[2 * i + 1] = projected(1) - markers[i].y;
}
return residuals;
}
- const vector<Marker> &markers;
- const ProjectiveReconstruction &reconstruction;
+ const vector<Marker>& markers;
+ const ProjectiveReconstruction& reconstruction;
};
} // namespace
-bool ProjectiveResect(const vector<Marker> &markers,
- ProjectiveReconstruction *reconstruction) {
+bool ProjectiveResect(const vector<Marker>& markers,
+ ProjectiveReconstruction* reconstruction) {
if (markers.size() < 5) {
return false;
}
@@ -263,7 +266,8 @@ bool ProjectiveResect(const vector<Marker> &markers,
P = Map<Mat34>(vector_P.data(), 3, 4);
LG << "Resection for image " << markers[0].image << " got:\n"
- << "P:\n" << P;
+ << "P:\n"
+ << P;
reconstruction->InsertCamera(markers[0].image, P);
return true;
}
diff --git a/intern/libmv/libmv/simple_pipeline/resect.h b/intern/libmv/libmv/simple_pipeline/resect.h
index f13d2e2d425..13c3d66bd37 100644
--- a/intern/libmv/libmv/simple_pipeline/resect.h
+++ b/intern/libmv/libmv/simple_pipeline/resect.h
@@ -22,8 +22,8 @@
#define LIBMV_SIMPLE_PIPELINE_RESECT_H
#include "libmv/base/vector.h"
-#include "libmv/simple_pipeline/tracks.h"
#include "libmv/simple_pipeline/reconstruction.h"
+#include "libmv/simple_pipeline/tracks.h"
namespace libmv {
@@ -51,8 +51,9 @@ namespace libmv {
\sa EuclideanIntersect, EuclideanReconstructTwoFrames
*/
-bool EuclideanResect(const vector<Marker> &markers,
- EuclideanReconstruction *reconstruction, bool final_pass);
+bool EuclideanResect(const vector<Marker>& markers,
+ EuclideanReconstruction* reconstruction,
+ bool final_pass);
/*!
Estimate the projective pose of a camera from 2D to 3D correspondences.
@@ -78,8 +79,8 @@ bool EuclideanResect(const vector<Marker> &markers,
\sa ProjectiveIntersect, ProjectiveReconstructTwoFrames
*/
-bool ProjectiveResect(const vector<Marker> &markers,
- ProjectiveReconstruction *reconstruction);
+bool ProjectiveResect(const vector<Marker>& markers,
+ ProjectiveReconstruction* reconstruction);
} // namespace libmv
diff --git a/intern/libmv/libmv/simple_pipeline/resect_test.cc b/intern/libmv/libmv/simple_pipeline/resect_test.cc
index 811edd282d8..ecf3f9b673d 100644
--- a/intern/libmv/libmv/simple_pipeline/resect_test.cc
+++ b/intern/libmv/libmv/simple_pipeline/resect_test.cc
@@ -153,7 +153,7 @@ TEST(EuclideanResection, Points4KnownImagePointsRandomTranslationRotation) {
// not precise enough with only 4 points.
//
// TODO(jmichot): Reenable this test when there is nonlinear refinement.
-#if 0
+# if 0
R_output.setIdentity();
T_output.setZero();
@@ -163,7 +163,7 @@ TEST(EuclideanResection, Points4KnownImagePointsRandomTranslationRotation) {
EXPECT_MATRIX_NEAR(T_output, T_expected, 1e-5);
EXPECT_MATRIX_NEAR(R_output, R_expected, 1e-7);*/
-#endif
+# endif
}
// TODO(jmichot): Reduce the code duplication here with the code above.
diff --git a/intern/libmv/libmv/simple_pipeline/tracks.cc b/intern/libmv/libmv/simple_pipeline/tracks.cc
index d5d009708ba..66243807a4b 100644
--- a/intern/libmv/libmv/simple_pipeline/tracks.cc
+++ b/intern/libmv/libmv/simple_pipeline/tracks.cc
@@ -21,31 +21,31 @@
#include "libmv/simple_pipeline/tracks.h"
#include <algorithm>
-#include <vector>
#include <iterator>
+#include <vector>
#include "libmv/numeric/numeric.h"
namespace libmv {
-Tracks::Tracks(const Tracks &other) {
+Tracks::Tracks(const Tracks& other) {
markers_ = other.markers_;
}
-Tracks::Tracks(const vector<Marker> &markers) : markers_(markers) {}
+Tracks::Tracks(const vector<Marker>& markers) : markers_(markers) {
+}
void Tracks::Insert(int image, int track, double x, double y, double weight) {
// TODO(keir): Wow, this is quadratic for repeated insertions. Fix this by
// adding a smarter data structure like a set<>.
for (int i = 0; i < markers_.size(); ++i) {
- if (markers_[i].image == image &&
- markers_[i].track == track) {
+ if (markers_[i].image == image && markers_[i].track == track) {
markers_[i].x = x;
markers_[i].y = y;
return;
}
}
- Marker marker = { image, track, x, y, weight };
+ Marker marker = {image, track, x, y, weight};
markers_.push_back(marker);
}
@@ -101,15 +101,17 @@ vector<Marker> Tracks::MarkersForTracksInBothImages(int image1,
std::sort(image2_tracks.begin(), image2_tracks.end());
std::vector<int> intersection;
- std::set_intersection(image1_tracks.begin(), image1_tracks.end(),
- image2_tracks.begin(), image2_tracks.end(),
+ std::set_intersection(image1_tracks.begin(),
+ image1_tracks.end(),
+ image2_tracks.begin(),
+ image2_tracks.end(),
std::back_inserter(intersection));
vector<Marker> markers;
for (int i = 0; i < markers_.size(); ++i) {
if ((markers_[i].image == image1 || markers_[i].image == image2) &&
- std::binary_search(intersection.begin(), intersection.end(),
- markers_[i].track)) {
+ std::binary_search(
+ intersection.begin(), intersection.end(), markers_[i].track)) {
markers.push_back(markers_[i]);
}
}
@@ -122,7 +124,7 @@ Marker Tracks::MarkerInImageForTrack(int image, int track) const {
return markers_[i];
}
}
- Marker null = { -1, -1, -1, -1, 0.0 };
+ Marker null = {-1, -1, -1, -1, 0.0};
return null;
}
@@ -168,12 +170,12 @@ int Tracks::NumMarkers() const {
return markers_.size();
}
-void CoordinatesForMarkersInImage(const vector<Marker> &markers,
+void CoordinatesForMarkersInImage(const vector<Marker>& markers,
int image,
- Mat *coordinates) {
+ Mat* coordinates) {
vector<Vec2> coords;
for (int i = 0; i < markers.size(); ++i) {
- const Marker &marker = markers[i];
+ const Marker& marker = markers[i];
if (markers[i].image == image) {
coords.push_back(Vec2(marker.x, marker.y));
}
diff --git a/intern/libmv/libmv/simple_pipeline/tracks.h b/intern/libmv/libmv/simple_pipeline/tracks.h
index 752d2790a1c..c3df3a223d8 100644
--- a/intern/libmv/libmv/simple_pipeline/tracks.h
+++ b/intern/libmv/libmv/simple_pipeline/tracks.h
@@ -36,7 +36,8 @@ namespace libmv {
\a weight is used by bundle adjustment and weight means how much the
track affects on a final solution.
- \note Markers are typically aggregated with the help of the \link Tracks class.
+ \note Markers are typically aggregated with the help of the \link Tracks
+ class.
\sa Tracks
*/
@@ -56,19 +57,20 @@ struct Marker {
images, which must get created before any 3D reconstruction can take place.
The container has several fast lookups for queries typically needed for
- structure from motion algorithms, such as \link MarkersForTracksInBothImages().
+ structure from motion algorithms, such as \link
+ MarkersForTracksInBothImages().
\sa Marker
*/
class Tracks {
public:
- Tracks() { }
+ Tracks() {}
// Copy constructor for a tracks object.
- Tracks(const Tracks &other);
+ Tracks(const Tracks& other);
/// Construct a new tracks object using the given markers to start.
- explicit Tracks(const vector<Marker> &markers);
+ explicit Tracks(const vector<Marker>& markers);
/*!
Inserts a marker into the set. If there is already a marker for the given
@@ -129,9 +131,9 @@ class Tracks {
vector<Marker> markers_;
};
-void CoordinatesForMarkersInImage(const vector<Marker> &markers,
+void CoordinatesForMarkersInImage(const vector<Marker>& markers,
int image,
- Mat *coordinates);
+ Mat* coordinates);
} // namespace libmv
diff --git a/intern/libmv/libmv/threading/threading.h b/intern/libmv/libmv/threading/threading.h
index f23bf6f172c..da625e02424 100644
--- a/intern/libmv/libmv/threading/threading.h
+++ b/intern/libmv/libmv/threading/threading.h
@@ -31,7 +31,7 @@
namespace libmv {
#if COMPILER_SUPPORTS_CXX11
-using mutex = std::mutex;
+using mutex = std::mutex;
using scoped_lock = std::unique_lock<std::mutex>;
using condition_variable = std::condition_variable;
#else
diff --git a/intern/libmv/libmv/tracking/brute_region_tracker.cc b/intern/libmv/libmv/tracking/brute_region_tracker.cc
index 85aecb7f633..7007fb9440b 100644
--- a/intern/libmv/libmv/tracking/brute_region_tracker.cc
+++ b/intern/libmv/libmv/tracking/brute_region_tracker.cc
@@ -25,31 +25,30 @@
#endif
#include "libmv/base/aligned_malloc.h"
-#include "libmv/image/image.h"
#include "libmv/image/convolve.h"
#include "libmv/image/correlation.h"
+#include "libmv/image/image.h"
#include "libmv/image/sample.h"
#include "libmv/logging/logging.h"
namespace libmv {
namespace {
-bool RegionIsInBounds(const FloatImage &image1,
- double x, double y,
+bool RegionIsInBounds(const FloatImage& image1,
+ double x,
+ double y,
int half_window_size) {
// Check the minimum coordinates.
int min_x = floor(x) - half_window_size - 1;
int min_y = floor(y) - half_window_size - 1;
- if (min_x < 0.0 ||
- min_y < 0.0) {
+ if (min_x < 0.0 || min_y < 0.0) {
return false;
}
// Check the maximum coordinates.
int max_x = ceil(x) + half_window_size + 1;
int max_y = ceil(y) + half_window_size + 1;
- if (max_x > image1.cols() ||
- max_y > image1.rows()) {
+ if (max_x > image1.cols() || max_y > image1.rows()) {
return false;
}
@@ -69,14 +68,15 @@ bool RegionIsInBounds(const FloatImage &image1,
// and "b", since the SSE load instructionst will pull in memory past the end
// of the arrays if their size is not a multiple of 16.
inline static __m128i SumOfAbsoluteDifferencesContiguousSSE(
- const unsigned char *a, // aligned
- const unsigned char *b, // not aligned
+ const unsigned char* a, // aligned
+ const unsigned char* b, // not aligned
unsigned int size,
__m128i sad) {
// Do the bulk of the work as 16-way integer operations.
for (unsigned int j = 0; j < size / 16; j++) {
- sad = _mm_add_epi32(sad, _mm_sad_epu8( _mm_load_si128 ((__m128i*)(a + 16 * j)),
- _mm_loadu_si128((__m128i*)(b + 16 * j))));
+ sad = _mm_add_epi32(sad,
+ _mm_sad_epu8(_mm_load_si128((__m128i*)(a + 16 * j)),
+ _mm_loadu_si128((__m128i*)(b + 16 * j))));
}
// Handle the trailing end.
// TODO(keir): Benchmark to verify that the below SSE is a win compared to a
@@ -90,32 +90,63 @@ inline static __m128i SumOfAbsoluteDifferencesContiguousSSE(
unsigned int remainder = size % 16u;
if (remainder) {
unsigned int j = size / 16;
- __m128i a_trail = _mm_load_si128 ((__m128i*)(a + 16 * j));
+ __m128i a_trail = _mm_load_si128((__m128i*)(a + 16 * j));
__m128i b_trail = _mm_loadu_si128((__m128i*)(b + 16 * j));
__m128i mask;
switch (remainder) {
-#define X 0xff
- case 1: mask = _mm_setr_epi8(X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); break;
- case 2: mask = _mm_setr_epi8(X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); break;
- case 3: mask = _mm_setr_epi8(X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); break;
- case 4: mask = _mm_setr_epi8(X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); break;
- case 5: mask = _mm_setr_epi8(X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); break;
- case 6: mask = _mm_setr_epi8(X, X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0); break;
- case 7: mask = _mm_setr_epi8(X, X, X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0); break;
- case 8: mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0); break;
- case 9: mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0); break;
- case 10: mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, 0, 0, 0, 0, 0, 0); break;
- case 11: mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, 0, 0, 0, 0, 0); break;
- case 12: mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, X, 0, 0, 0, 0); break;
- case 13: mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, X, X, 0, 0, 0); break;
- case 14: mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, X, X, X, 0, 0); break;
- case 15: mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, 0); break;
+# define X 0xff
+ case 1:
+ mask = _mm_setr_epi8(X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 2:
+ mask = _mm_setr_epi8(X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 3:
+ mask = _mm_setr_epi8(X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 4:
+ mask = _mm_setr_epi8(X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 5:
+ mask = _mm_setr_epi8(X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 6:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 7:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 8:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 9:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, 0, 0, 0, 0, 0, 0, 0);
+ break;
+ case 10:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, 0, 0, 0, 0, 0, 0);
+ break;
+ case 11:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, 0, 0, 0, 0, 0);
+ break;
+ case 12:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, X, 0, 0, 0, 0);
+ break;
+ case 13:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, X, X, 0, 0, 0);
+ break;
+ case 14:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, X, X, X, 0, 0);
+ break;
+ case 15:
+ mask = _mm_setr_epi8(X, X, X, X, X, X, X, X, X, X, X, X, X, X, X, 0);
+ break;
// To silence compiler warning.
default: mask = _mm_setzero_si128(); break;
-#undef X
+# undef X
}
- sad = _mm_add_epi32(sad, _mm_sad_epu8(_mm_and_si128(mask, a_trail),
- _mm_and_si128(mask, b_trail)));
+ sad = _mm_add_epi32(sad,
+ _mm_sad_epu8(_mm_and_si128(mask, a_trail),
+ _mm_and_si128(mask, b_trail)));
}
return sad;
}
@@ -124,13 +155,12 @@ inline static __m128i SumOfAbsoluteDifferencesContiguousSSE(
// Computes the sum of absolute differences between pattern and image. Pattern
// must be 16-byte aligned, and the stride must be a multiple of 16. The image
// does pointer does not have to be aligned.
-int SumOfAbsoluteDifferencesContiguousImage(
- const unsigned char *pattern,
- unsigned int pattern_width,
- unsigned int pattern_height,
- unsigned int pattern_stride,
- const unsigned char *image,
- unsigned int image_stride) {
+int SumOfAbsoluteDifferencesContiguousImage(const unsigned char* pattern,
+ unsigned int pattern_width,
+ unsigned int pattern_height,
+ unsigned int pattern_stride,
+ const unsigned char* image,
+ unsigned int image_stride) {
#ifdef __SSE2__
// TODO(keir): Add interleaved accumulation, where accumulation is done into
// two or more SSE registers that then get combined at the end. This reduces
@@ -145,8 +175,7 @@ int SumOfAbsoluteDifferencesContiguousImage(
sad);
}
return _mm_cvtsi128_si32(
- _mm_add_epi32(sad,
- _mm_shuffle_epi32(sad, _MM_SHUFFLE(3, 0, 1, 2))));
+ _mm_add_epi32(sad, _mm_shuffle_epi32(sad, _MM_SHUFFLE(3, 0, 1, 2))));
#else
int sad = 0;
for (int r = 0; r < pattern_height; ++r) {
@@ -161,12 +190,13 @@ int SumOfAbsoluteDifferencesContiguousImage(
// Sample a region of size width, height centered at x,y in image, converting
// from float to byte in the process. Samples from the first channel. Puts
// result into *pattern.
-void SampleRectangularPattern(const FloatImage &image,
- double x, double y,
+void SampleRectangularPattern(const FloatImage& image,
+ double x,
+ double y,
int width,
int height,
int pattern_stride,
- unsigned char *pattern) {
+ unsigned char* pattern) {
// There are two cases for width and height: even or odd. If it's odd, then
// the bounds [-width / 2, width / 2] works as expected. However, for even,
// this results in one extra access past the end. So use < instead of <= in
@@ -175,7 +205,7 @@ void SampleRectangularPattern(const FloatImage &image,
int end_height = (height / 2) + (height % 2);
for (int r = -height / 2; r < end_height; ++r) {
for (int c = -width / 2; c < end_width; ++c) {
- pattern[pattern_stride * (r + height / 2) + c + width / 2] =
+ pattern[pattern_stride * (r + height / 2) + c + width / 2] =
SampleLinear(image, y + r, x + c, 0) * 255.0;
}
}
@@ -195,30 +225,30 @@ inline int PadToAlignment(int x, int alignment) {
// is returned in *pattern_stride.
//
// NOTE: Caller must free *pattern with aligned_malloc() from above.
-void SampleSquarePattern(const FloatImage &image,
- double x, double y,
+void SampleSquarePattern(const FloatImage& image,
+ double x,
+ double y,
int half_width,
- unsigned char **pattern,
- int *pattern_stride) {
+ unsigned char** pattern,
+ int* pattern_stride) {
int width = 2 * half_width + 1;
// Allocate an aligned block with padding on the end so each row of the
// pattern starts on a 16-byte boundary.
*pattern_stride = PadToAlignment(width, 16);
int pattern_size_bytes = *pattern_stride * width;
- *pattern = static_cast<unsigned char *>(
- aligned_malloc(pattern_size_bytes, 16));
- SampleRectangularPattern(image, x, y, width, width,
- *pattern_stride,
- *pattern);
+ *pattern =
+ static_cast<unsigned char*>(aligned_malloc(pattern_size_bytes, 16));
+ SampleRectangularPattern(
+ image, x, y, width, width, *pattern_stride, *pattern);
}
// NOTE: Caller must free *image with aligned_malloc() from above.
-void FloatArrayToByteArrayWithPadding(const FloatImage &float_image,
- unsigned char **image,
- int *image_stride) {
+void FloatArrayToByteArrayWithPadding(const FloatImage& float_image,
+ unsigned char** image,
+ int* image_stride) {
// Allocate enough so that accessing 16 elements past the end is fine.
*image_stride = float_image.Width() + 16;
- *image = static_cast<unsigned char *>(
+ *image = static_cast<unsigned char*>(
aligned_malloc(*image_stride * float_image.Height(), 16));
for (int i = 0; i < float_image.Height(); ++i) {
for (int j = 0; j < float_image.Width(); ++j) {
@@ -235,10 +265,12 @@ void FloatArrayToByteArrayWithPadding(const FloatImage &float_image,
// values for every hypothesis looks like.
//
// TODO(keir): Priority queue for multiple hypothesis.
-bool BruteRegionTracker::Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const {
+bool BruteRegionTracker::Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const {
if (!RegionIsInBounds(image1, x1, y1, half_window_size)) {
LG << "Fell out of image1's window with x1=" << x1 << ", y1=" << y1
<< ", hw=" << half_window_size << ".";
@@ -252,28 +284,28 @@ bool BruteRegionTracker::Track(const FloatImage &image1,
BlurredImageAndDerivativesChannels(image2, 0.9, &image_and_gradient2);
// Sample the pattern to get it aligned to an image grid.
- unsigned char *pattern;
+ unsigned char* pattern;
int pattern_stride;
- SampleSquarePattern(image_and_gradient1, x1, y1, half_window_size,
- &pattern,
- &pattern_stride);
+ SampleSquarePattern(
+ image_and_gradient1, x1, y1, half_window_size, &pattern, &pattern_stride);
// Convert the search area directly to bytes without sampling.
- unsigned char *search_area;
+ unsigned char* search_area;
int search_area_stride;
- FloatArrayToByteArrayWithPadding(image_and_gradient2, &search_area,
- &search_area_stride);
+ FloatArrayToByteArrayWithPadding(
+ image_and_gradient2, &search_area, &search_area_stride);
// Try all possible locations inside the search area. Yes, everywhere.
int best_i = -1, best_j = -1, best_sad = INT_MAX;
for (int i = 0; i < image2.Height() - pattern_width; ++i) {
for (int j = 0; j < image2.Width() - pattern_width; ++j) {
- int sad = SumOfAbsoluteDifferencesContiguousImage(pattern,
- pattern_width,
- pattern_width,
- pattern_stride,
- search_area + search_area_stride * i + j,
- search_area_stride);
+ int sad = SumOfAbsoluteDifferencesContiguousImage(
+ pattern,
+ pattern_width,
+ pattern_width,
+ pattern_stride,
+ search_area + search_area_stride * i + j,
+ search_area_stride);
if (sad < best_sad) {
best_i = i;
best_j = j;
@@ -309,16 +341,23 @@ bool BruteRegionTracker::Track(const FloatImage &image1,
}
Array3Df image_and_gradient1_sampled, image_and_gradient2_sampled;
- SamplePattern(image_and_gradient1, x1, y1, half_window_size, 3,
+ SamplePattern(image_and_gradient1,
+ x1,
+ y1,
+ half_window_size,
+ 3,
&image_and_gradient1_sampled);
- SamplePattern(image_and_gradient2, *x2, *y2, half_window_size, 3,
+ SamplePattern(image_and_gradient2,
+ *x2,
+ *y2,
+ half_window_size,
+ 3,
&image_and_gradient2_sampled);
// Compute the Pearson product-moment correlation coefficient to check
// for sanity.
double correlation = PearsonProductMomentCorrelation(
- image_and_gradient1_sampled,
- image_and_gradient2_sampled);
+ image_and_gradient1_sampled, image_and_gradient2_sampled);
LG << "Final correlation: " << correlation;
diff --git a/intern/libmv/libmv/tracking/brute_region_tracker.h b/intern/libmv/libmv/tracking/brute_region_tracker.h
index a699c42ee92..183dc6df07b 100644
--- a/intern/libmv/libmv/tracking/brute_region_tracker.h
+++ b/intern/libmv/libmv/tracking/brute_region_tracker.h
@@ -27,17 +27,17 @@
namespace libmv {
struct BruteRegionTracker : public RegionTracker {
- BruteRegionTracker()
- : half_window_size(4),
- minimum_correlation(0.78) {}
+ BruteRegionTracker() : half_window_size(4), minimum_correlation(0.78) {}
virtual ~BruteRegionTracker() {}
// Tracker interface.
- virtual bool Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const;
+ virtual bool Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const;
// No point in creating getters or setters.
int half_window_size;
diff --git a/intern/libmv/libmv/tracking/hybrid_region_tracker.cc b/intern/libmv/libmv/tracking/hybrid_region_tracker.cc
index ea3b0f5bfc0..f0392643a6c 100644
--- a/intern/libmv/libmv/tracking/hybrid_region_tracker.cc
+++ b/intern/libmv/libmv/tracking/hybrid_region_tracker.cc
@@ -20,17 +20,19 @@
#include "libmv/tracking/hybrid_region_tracker.h"
-#include "libmv/image/image.h"
#include "libmv/image/convolve.h"
+#include "libmv/image/image.h"
#include "libmv/image/sample.h"
#include "libmv/logging/logging.h"
namespace libmv {
-bool HybridRegionTracker::Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const {
+bool HybridRegionTracker::Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const {
double x2_coarse = *x2;
double y2_coarse = *y2;
if (!coarse_tracker_->Track(image1, image2, x1, y1, &x2_coarse, &y2_coarse)) {
diff --git a/intern/libmv/libmv/tracking/hybrid_region_tracker.h b/intern/libmv/libmv/tracking/hybrid_region_tracker.h
index 967d2afd1e5..2730d2dbbf2 100644
--- a/intern/libmv/libmv/tracking/hybrid_region_tracker.h
+++ b/intern/libmv/libmv/tracking/hybrid_region_tracker.h
@@ -21,8 +21,8 @@
#ifndef LIBMV_REGION_TRACKING_HYBRID_REGION_TRACKER_H_
#define LIBMV_REGION_TRACKING_HYBRID_REGION_TRACKER_H_
-#include "libmv/image/image.h"
#include "libmv/base/scoped_ptr.h"
+#include "libmv/image/image.h"
#include "libmv/tracking/region_tracker.h"
namespace libmv {
@@ -30,18 +30,19 @@ namespace libmv {
// TODO(keir): Documentation!
class HybridRegionTracker : public RegionTracker {
public:
- HybridRegionTracker(RegionTracker *coarse_tracker,
- RegionTracker *fine_tracker)
- : coarse_tracker_(coarse_tracker),
- fine_tracker_(fine_tracker) {}
+ HybridRegionTracker(RegionTracker* coarse_tracker,
+ RegionTracker* fine_tracker)
+ : coarse_tracker_(coarse_tracker), fine_tracker_(fine_tracker) {}
virtual ~HybridRegionTracker() {}
// Tracker interface.
- virtual bool Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const;
+ virtual bool Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const;
scoped_ptr<RegionTracker> coarse_tracker_;
scoped_ptr<RegionTracker> fine_tracker_;
diff --git a/intern/libmv/libmv/tracking/kalman_filter.h b/intern/libmv/libmv/tracking/kalman_filter.h
index 9841f0e912c..b1312d0e027 100644
--- a/intern/libmv/libmv/tracking/kalman_filter.h
+++ b/intern/libmv/libmv/tracking/kalman_filter.h
@@ -19,13 +19,14 @@
// IN THE SOFTWARE.
#ifndef LIBMV_TRACKING_KALMAN_FILTER_H_
+#define LIBMV_TRACKING_KALMAN_FILTER_H_
#include "libmv/numeric/numeric.h"
namespace mv {
// A Kalman filter with order N and observation size K.
-template<typename T, int N, int K>
+template <typename T, int N, int K>
class KalmanFilter {
public:
struct State {
@@ -38,54 +39,47 @@ class KalmanFilter {
const T* observation_data,
const T* process_covariance_data,
const T* default_measurement_covariance_data)
- : state_transition_matrix_(
- Eigen::Matrix<T, N, N, Eigen::RowMajor>(state_transition_data)),
- observation_matrix_(
- Eigen::Matrix<T, K, N, Eigen::RowMajor>(observation_data)),
- process_covariance_(
- Eigen::Matrix<T, N, N, Eigen::RowMajor>(process_covariance_data)),
- default_measurement_covariance_(
- Eigen::Matrix<T, K, K, Eigen::RowMajor>(
- default_measurement_covariance_data)) {
- }
+ : state_transition_matrix_(
+ Eigen::Matrix<T, N, N, Eigen::RowMajor>(state_transition_data)),
+ observation_matrix_(
+ Eigen::Matrix<T, K, N, Eigen::RowMajor>(observation_data)),
+ process_covariance_(
+ Eigen::Matrix<T, N, N, Eigen::RowMajor>(process_covariance_data)),
+ default_measurement_covariance_(Eigen::Matrix<T, K, K, Eigen::RowMajor>(
+ default_measurement_covariance_data)) {}
- KalmanFilter(
- const Eigen::Matrix<T, N, N> &state_transition_matrix,
- const Eigen::Matrix<T, K, N> &observation_matrix,
- const Eigen::Matrix<T, N, N> &process_covariance,
- const Eigen::Matrix<T, K, K> &default_measurement_covariance)
- : state_transition_matrix_(state_transition_matrix),
- observation_matrix_(observation_matrix),
- process_covariance_(process_covariance),
- default_measurement_covariance_(default_measurement_covariance) {
- }
+ KalmanFilter(const Eigen::Matrix<T, N, N>& state_transition_matrix,
+ const Eigen::Matrix<T, K, N>& observation_matrix,
+ const Eigen::Matrix<T, N, N>& process_covariance,
+ const Eigen::Matrix<T, K, K>& default_measurement_covariance)
+ : state_transition_matrix_(state_transition_matrix),
+ observation_matrix_(observation_matrix),
+ process_covariance_(process_covariance),
+ default_measurement_covariance_(default_measurement_covariance) {}
// Advances the system according to the current state estimate.
- void Step(State *state) const {
+ void Step(State* state) const {
state->mean = state_transition_matrix_ * state->mean;
- state->covariance = state_transition_matrix_ *
- state->covariance *
- state_transition_matrix_.transpose() +
+ state->covariance = state_transition_matrix_ * state->covariance *
+ state_transition_matrix_.transpose() +
process_covariance_;
}
// Updates a state with a new measurement.
- void Update(const Eigen::Matrix<T, K, 1> &measurement_mean,
- const Eigen::Matrix<T, K, K> &measurement_covariance,
- State *state) const {
+ void Update(const Eigen::Matrix<T, K, 1>& measurement_mean,
+ const Eigen::Matrix<T, K, K>& measurement_covariance,
+ State* state) const {
// Calculate the innovation, which is a distribution over prediction error.
- Eigen::Matrix<T, K, 1> innovation_mean = measurement_mean -
- observation_matrix_ *
- state->mean;
+ Eigen::Matrix<T, K, 1> innovation_mean =
+ measurement_mean - observation_matrix_ * state->mean;
Eigen::Matrix<T, K, K> innovation_covariance =
- observation_matrix_ *
- state->covariance *
- observation_matrix_.transpose() +
+ observation_matrix_ * state->covariance *
+ observation_matrix_.transpose() +
measurement_covariance;
// Calculate the Kalman gain.
Eigen::Matrix<T, 6, 2> kalman_gain = state->covariance *
- observation_matrix_.transpose() *
+ observation_matrix_.transpose() *
innovation_covariance.inverse();
// Update the state mean and covariance.
@@ -95,8 +89,8 @@ class KalmanFilter {
state->covariance;
}
- void Update(State *state,
- const Eigen::Matrix<T, K, 1> &measurement_mean) const {
+ void Update(State* state,
+ const Eigen::Matrix<T, K, 1>& measurement_mean) const {
Update(state, measurement_mean, default_measurement_covariance_);
}
diff --git a/intern/libmv/libmv/tracking/klt_region_tracker.cc b/intern/libmv/libmv/tracking/klt_region_tracker.cc
index dbbf9f0b996..df1ded65489 100644
--- a/intern/libmv/libmv/tracking/klt_region_tracker.cc
+++ b/intern/libmv/libmv/tracking/klt_region_tracker.cc
@@ -20,10 +20,10 @@
#include "libmv/tracking/klt_region_tracker.h"
-#include "libmv/logging/logging.h"
-#include "libmv/image/image.h"
#include "libmv/image/convolve.h"
+#include "libmv/image/image.h"
#include "libmv/image/sample.h"
+#include "libmv/logging/logging.h"
namespace libmv {
@@ -33,16 +33,18 @@ namespace libmv {
// TODO(keir): The calls to SampleLinear() do boundary checking that should
// instead happen outside the loop. Since this is the innermost loop, the extra
// bounds checking hurts performance.
-static void ComputeTrackingEquation(const Array3Df &image_and_gradient1,
- const Array3Df &image_and_gradient2,
- double x1, double y1,
- double x2, double y2,
+static void ComputeTrackingEquation(const Array3Df& image_and_gradient1,
+ const Array3Df& image_and_gradient2,
+ double x1,
+ double y1,
+ double x2,
+ double y2,
int half_width,
- float *gxx,
- float *gxy,
- float *gyy,
- float *ex,
- float *ey) {
+ float* gxx,
+ float* gxy,
+ float* gyy,
+ float* ex,
+ float* ey) {
*gxx = *gxy = *gyy = 0;
*ex = *ey = 0;
for (int r = -half_width; r <= half_width; ++r) {
@@ -51,8 +53,8 @@ static void ComputeTrackingEquation(const Array3Df &image_and_gradient1,
float yy1 = y1 + r;
float xx2 = x2 + c;
float yy2 = y2 + r;
- float I = SampleLinear(image_and_gradient1, yy1, xx1, 0);
- float J = SampleLinear(image_and_gradient2, yy2, xx2, 0);
+ float I = SampleLinear(image_and_gradient1, yy1, xx1, 0);
+ float J = SampleLinear(image_and_gradient2, yy2, xx2, 0);
float gx = SampleLinear(image_and_gradient2, yy2, xx2, 1);
float gy = SampleLinear(image_and_gradient2, yy2, xx2, 2);
*gxx += gx * gx;
@@ -64,22 +66,21 @@ static void ComputeTrackingEquation(const Array3Df &image_and_gradient1,
}
}
-static bool RegionIsInBounds(const FloatImage &image1,
- double x, double y,
- int half_window_size) {
+static bool RegionIsInBounds(const FloatImage& image1,
+ double x,
+ double y,
+ int half_window_size) {
// Check the minimum coordinates.
int min_x = floor(x) - half_window_size - 1;
int min_y = floor(y) - half_window_size - 1;
- if (min_x < 0.0 ||
- min_y < 0.0) {
+ if (min_x < 0.0 || min_y < 0.0) {
return false;
}
// Check the maximum coordinates.
int max_x = ceil(x) + half_window_size + 1;
int max_y = ceil(y) + half_window_size + 1;
- if (max_x > image1.cols() ||
- max_y > image1.rows()) {
+ if (max_x > image1.cols() || max_y > image1.rows()) {
return false;
}
@@ -87,10 +88,12 @@ static bool RegionIsInBounds(const FloatImage &image1,
return true;
}
-bool KltRegionTracker::Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const {
+bool KltRegionTracker::Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const {
if (!RegionIsInBounds(image1, x1, y1, half_window_size)) {
LG << "Fell out of image1's window with x1=" << x1 << ", y1=" << y1
<< ", hw=" << half_window_size << ".";
@@ -116,10 +119,16 @@ bool KltRegionTracker::Track(const FloatImage &image1,
float gxx, gxy, gyy, ex, ey;
ComputeTrackingEquation(image_and_gradient1,
image_and_gradient2,
- x1, y1,
- *x2, *y2,
+ x1,
+ y1,
+ *x2,
+ *y2,
half_window_size,
- &gxx, &gxy, &gyy, &ex, &ey);
+ &gxx,
+ &gxy,
+ &gyy,
+ &ex,
+ &ey);
// Solve the tracking equation
//
diff --git a/intern/libmv/libmv/tracking/klt_region_tracker.h b/intern/libmv/libmv/tracking/klt_region_tracker.h
index 43977757084..07ed1b7155c 100644
--- a/intern/libmv/libmv/tracking/klt_region_tracker.h
+++ b/intern/libmv/libmv/tracking/klt_region_tracker.h
@@ -37,10 +37,12 @@ struct KltRegionTracker : public RegionTracker {
virtual ~KltRegionTracker() {}
// Tracker interface.
- virtual bool Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const;
+ virtual bool Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const;
// No point in creating getters or setters.
int half_window_size;
diff --git a/intern/libmv/libmv/tracking/pyramid_region_tracker.cc b/intern/libmv/libmv/tracking/pyramid_region_tracker.cc
index 4db501050f3..52764a535e0 100644
--- a/intern/libmv/libmv/tracking/pyramid_region_tracker.cc
+++ b/intern/libmv/libmv/tracking/pyramid_region_tracker.cc
@@ -29,8 +29,9 @@
namespace libmv {
-static void MakePyramid(const FloatImage &image, int num_levels,
- std::vector<FloatImage> *pyramid) {
+static void MakePyramid(const FloatImage& image,
+ int num_levels,
+ std::vector<FloatImage>* pyramid) {
pyramid->resize(num_levels);
(*pyramid)[0] = image;
for (int i = 1; i < num_levels; ++i) {
@@ -38,10 +39,12 @@ static void MakePyramid(const FloatImage &image, int num_levels,
}
}
-bool PyramidRegionTracker::Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const {
+bool PyramidRegionTracker::Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const {
// Shrink the guessed x and y location to match the coarsest level + 1 (which
// when gets corrected in the loop).
*x2 /= pow(2., num_levels_);
@@ -71,8 +74,8 @@ bool PyramidRegionTracker::Track(const FloatImage &image1,
// Track the point on this level with the base tracker.
LG << "Tracking on level " << i;
- bool succeeded = tracker_->Track(pyramid1[i], pyramid2[i], xx, yy,
- &x2_new, &y2_new);
+ bool succeeded =
+ tracker_->Track(pyramid1[i], pyramid2[i], xx, yy, &x2_new, &y2_new);
if (!succeeded) {
if (i == 0) {
diff --git a/intern/libmv/libmv/tracking/pyramid_region_tracker.h b/intern/libmv/libmv/tracking/pyramid_region_tracker.h
index 1f9675469f4..5fe21c95904 100644
--- a/intern/libmv/libmv/tracking/pyramid_region_tracker.h
+++ b/intern/libmv/libmv/tracking/pyramid_region_tracker.h
@@ -21,21 +21,24 @@
#ifndef LIBMV_CORRESPONDENCE_PYRAMID_TRACKER_H_
#define LIBMV_CORRESPONDENCE_PYRAMID_TRACKER_H_
-#include "libmv/image/image.h"
#include "libmv/base/scoped_ptr.h"
+#include "libmv/image/image.h"
#include "libmv/tracking/region_tracker.h"
namespace libmv {
class PyramidRegionTracker : public RegionTracker {
public:
- PyramidRegionTracker(RegionTracker *tracker, int num_levels)
+ PyramidRegionTracker(RegionTracker* tracker, int num_levels)
: tracker_(tracker), num_levels_(num_levels) {}
- virtual bool Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const;
+ virtual bool Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const;
+
private:
scoped_ptr<RegionTracker> tracker_;
int num_levels_;
diff --git a/intern/libmv/libmv/tracking/pyramid_region_tracker_test.cc b/intern/libmv/libmv/tracking/pyramid_region_tracker_test.cc
index d90a1012237..2fcf292e404 100644
--- a/intern/libmv/libmv/tracking/pyramid_region_tracker_test.cc
+++ b/intern/libmv/libmv/tracking/pyramid_region_tracker_test.cc
@@ -19,8 +19,8 @@
// IN THE SOFTWARE.
#include "libmv/tracking/pyramid_region_tracker.h"
-#include "libmv/tracking/klt_region_tracker.h"
#include "libmv/image/image.h"
+#include "libmv/tracking/klt_region_tracker.h"
#include "testing/testing.h"
namespace libmv {
@@ -55,8 +55,7 @@ TEST(PyramidKltRegionTracker, Track) {
KltRegionTracker tracker;
tracker.half_window_size = half_window_size;
- EXPECT_FALSE(tracker.Track(image1, image2, x1, y1,
- &x2_actual, &y2_actual));
+ EXPECT_FALSE(tracker.Track(image1, image2, x1, y1, &x2_actual, &y2_actual));
}
// Verify that it works with the pyramid tracker.
@@ -64,12 +63,11 @@ TEST(PyramidKltRegionTracker, Track) {
double x2_actual = x1;
double y2_actual = y1;
- KltRegionTracker *klt_tracker = new KltRegionTracker;
+ KltRegionTracker* klt_tracker = new KltRegionTracker;
klt_tracker->half_window_size = half_window_size;
PyramidRegionTracker tracker(klt_tracker, 3);
- EXPECT_TRUE(tracker.Track(image1, image2, x1, y1,
- &x2_actual, &y2_actual));
+ EXPECT_TRUE(tracker.Track(image1, image2, x1, y1, &x2_actual, &y2_actual));
EXPECT_NEAR(x2_actual, x2, 0.001);
EXPECT_NEAR(y2_actual, y2, 0.001);
diff --git a/intern/libmv/libmv/tracking/region_tracker.h b/intern/libmv/libmv/tracking/region_tracker.h
index 4f7574df1a3..e753ac8be6c 100644
--- a/intern/libmv/libmv/tracking/region_tracker.h
+++ b/intern/libmv/libmv/tracking/region_tracker.h
@@ -37,10 +37,12 @@ class RegionTracker {
image2. If no guess is available, (\a x1, \a y1) is a good start. Returns
true on success, false otherwise
*/
- virtual bool Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const = 0;
+ virtual bool Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const = 0;
};
} // namespace libmv
diff --git a/intern/libmv/libmv/tracking/retrack_region_tracker.cc b/intern/libmv/libmv/tracking/retrack_region_tracker.cc
index 4d230086d28..9152078053c 100644
--- a/intern/libmv/libmv/tracking/retrack_region_tracker.cc
+++ b/intern/libmv/libmv/tracking/retrack_region_tracker.cc
@@ -25,10 +25,12 @@
namespace libmv {
-bool RetrackRegionTracker::Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const {
+bool RetrackRegionTracker::Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const {
// Track forward, getting x2 and y2.
if (!tracker_->Track(image1, image2, x1, y1, x2, y2)) {
return false;
diff --git a/intern/libmv/libmv/tracking/retrack_region_tracker.h b/intern/libmv/libmv/tracking/retrack_region_tracker.h
index ab05f320834..504cf697349 100644
--- a/intern/libmv/libmv/tracking/retrack_region_tracker.h
+++ b/intern/libmv/libmv/tracking/retrack_region_tracker.h
@@ -21,8 +21,8 @@
#ifndef LIBMV_TRACKING_RETRACK_REGION_TRACKER_H_
#define LIBMV_TRACKING_RETRACK_REGION_TRACKER_H_
-#include "libmv/image/image.h"
#include "libmv/base/scoped_ptr.h"
+#include "libmv/image/image.h"
#include "libmv/tracking/region_tracker.h"
namespace libmv {
@@ -31,13 +31,16 @@ namespace libmv {
// track that doesn't track backwards to the starting point.
class RetrackRegionTracker : public RegionTracker {
public:
- RetrackRegionTracker(RegionTracker *tracker, double tolerance)
+ RetrackRegionTracker(RegionTracker* tracker, double tolerance)
: tracker_(tracker), tolerance_(tolerance) {}
- virtual bool Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const;
+ virtual bool Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const;
+
private:
scoped_ptr<RegionTracker> tracker_;
double tolerance_;
diff --git a/intern/libmv/libmv/tracking/track_region.cc b/intern/libmv/libmv/tracking/track_region.cc
index 895c9a1e23d..403b4088174 100644
--- a/intern/libmv/libmv/tracking/track_region.cc
+++ b/intern/libmv/libmv/tracking/track_region.cc
@@ -27,14 +27,14 @@
#include "libmv/tracking/track_region.h"
-#include <Eigen/SVD>
#include <Eigen/QR>
+#include <Eigen/SVD>
#include <iostream>
#include "ceres/ceres.h"
-#include "libmv/logging/logging.h"
+#include "libmv/image/convolve.h"
#include "libmv/image/image.h"
#include "libmv/image/sample.h"
-#include "libmv/image/convolve.h"
+#include "libmv/logging/logging.h"
#include "libmv/multiview/homography.h"
#include "libmv/numeric/numeric.h"
@@ -44,57 +44,45 @@
namespace ceres {
// A jet traits class to make it easier to work with mixed auto / numeric diff.
-template<typename T>
+template <typename T>
struct JetOps {
- static bool IsScalar() {
- return true;
- }
- static T GetScalar(const T& t) {
- return t;
- }
- static void SetScalar(const T& scalar, T* t) {
- *t = scalar;
- }
- static void ScaleDerivative(double scale_by, T *value) {
+ static bool IsScalar() { return true; }
+ static T GetScalar(const T& t) { return t; }
+ static void SetScalar(const T& scalar, T* t) { *t = scalar; }
+ static void ScaleDerivative(double scale_by, T* value) {
// For double, there is no derivative to scale.
- (void) scale_by; // Ignored.
- (void) value; // Ignored.
+ (void)scale_by; // Ignored.
+ (void)value; // Ignored.
}
};
-template<typename T, int N>
-struct JetOps<Jet<T, N> > {
- static bool IsScalar() {
- return false;
- }
- static T GetScalar(const Jet<T, N>& t) {
- return t.a;
- }
- static void SetScalar(const T& scalar, Jet<T, N>* t) {
- t->a = scalar;
- }
- static void ScaleDerivative(double scale_by, Jet<T, N> *value) {
+template <typename T, int N>
+struct JetOps<Jet<T, N>> {
+ static bool IsScalar() { return false; }
+ static T GetScalar(const Jet<T, N>& t) { return t.a; }
+ static void SetScalar(const T& scalar, Jet<T, N>* t) { t->a = scalar; }
+ static void ScaleDerivative(double scale_by, Jet<T, N>* value) {
value->v *= scale_by;
}
};
-template<typename FunctionType, int kNumArgs, typename ArgumentType>
+template <typename FunctionType, int kNumArgs, typename ArgumentType>
struct Chain {
- static ArgumentType Rule(const FunctionType &f,
+ static ArgumentType Rule(const FunctionType& f,
const FunctionType dfdx[kNumArgs],
const ArgumentType x[kNumArgs]) {
// In the default case of scalars, there's nothing to do since there are no
// derivatives to propagate.
- (void) dfdx; // Ignored.
- (void) x; // Ignored.
+ (void)dfdx; // Ignored.
+ (void)x; // Ignored.
return f;
}
};
// XXX Add documentation here!
-template<typename FunctionType, int kNumArgs, typename T, int N>
-struct Chain<FunctionType, kNumArgs, Jet<T, N> > {
- static Jet<T, N> Rule(const FunctionType &f,
+template <typename FunctionType, int kNumArgs, typename T, int N>
+struct Chain<FunctionType, kNumArgs, Jet<T, N>> {
+ static Jet<T, N> Rule(const FunctionType& f,
const FunctionType dfdx[kNumArgs],
const Jet<T, N> x[kNumArgs]) {
// x is itself a function of another variable ("z"); what this function
@@ -107,8 +95,8 @@ struct Chain<FunctionType, kNumArgs, Jet<T, N> > {
}
// Map the input gradient dfdx into an Eigen row vector.
- Eigen::Map<const Eigen::Matrix<FunctionType, 1, kNumArgs> >
- vector_dfdx(dfdx, 1, kNumArgs);
+ Eigen::Map<const Eigen::Matrix<FunctionType, 1, kNumArgs>> vector_dfdx(
+ dfdx, 1, kNumArgs);
// Now apply the chain rule to obtain df/dz. Combine the derivative with
// the scalar part to obtain f with full derivative information.
@@ -123,9 +111,9 @@ struct Chain<FunctionType, kNumArgs, Jet<T, N> > {
namespace libmv {
+using ceres::Chain;
using ceres::Jet;
using ceres::JetOps;
-using ceres::Chain;
TrackRegionOptions::TrackRegionOptions()
: mode(TRANSLATION),
@@ -144,17 +132,12 @@ TrackRegionOptions::TrackRegionOptions()
namespace {
// TODO(keir): Consider adding padding.
-template<typename T>
-bool InBounds(const FloatImage &image,
- const T &x,
- const T &y) {
- return 0.0 <= x && x < image.Width() &&
- 0.0 <= y && y < image.Height();
+template <typename T>
+bool InBounds(const FloatImage& image, const T& x, const T& y) {
+ return 0.0 <= x && x < image.Width() && 0.0 <= y && y < image.Height();
}
-bool AllInBounds(const FloatImage &image,
- const double *x,
- const double *y) {
+bool AllInBounds(const FloatImage& image, const double* x, const double* y) {
for (int i = 0; i < 4; ++i) {
if (!InBounds(image, x[i], y[i])) {
return false;
@@ -166,10 +149,10 @@ bool AllInBounds(const FloatImage &image,
// Sample the image at position (x, y) but use the gradient, if present, to
// propagate derivatives from x and y. This is needed to integrate the numeric
// image gradients with Ceres's autodiff framework.
-template<typename T>
-static T SampleWithDerivative(const FloatImage &image_and_gradient,
- const T &x,
- const T &y) {
+template <typename T>
+static T SampleWithDerivative(const FloatImage& image_and_gradient,
+ const T& x,
+ const T& y) {
float scalar_x = JetOps<T>::GetScalar(x);
float scalar_y = JetOps<T>::GetScalar(y);
@@ -184,18 +167,23 @@ static T SampleWithDerivative(const FloatImage &image_and_gradient,
// For the derivative case, sample the gradient as well.
SampleLinear(image_and_gradient, scalar_y, scalar_x, sample);
}
- T xy[2] = { x, y };
+ T xy[2] = {x, y};
return Chain<float, 2, T>::Rule(sample[0], sample + 1, xy);
}
-template<typename Warp>
+template <typename Warp>
class TerminationCheckingCallback : public ceres::IterationCallback {
public:
- TerminationCheckingCallback(const TrackRegionOptions &options,
+ TerminationCheckingCallback(const TrackRegionOptions& options,
const FloatImage& image2,
- const Warp &warp,
- const double *x1, const double *y1)
- : options_(options), image2_(image2), warp_(warp), x1_(x1), y1_(y1),
+ const Warp& warp,
+ const double* x1,
+ const double* y1)
+ : options_(options),
+ image2_(image2),
+ warp_(warp),
+ x1_(x1),
+ y1_(y1),
have_last_successful_step_(false) {}
virtual ceres::CallbackReturnType operator()(
@@ -229,7 +217,7 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
for (int i = 0; i < 4; ++i) {
double dx = x2[i] - x2_last_successful_[i];
double dy = y2[i] - y2_last_successful_[i];
- double change_pixels = dx*dx + dy*dy;
+ double change_pixels = dx * dx + dy * dy;
if (change_pixels > max_change_pixels) {
max_change_pixels = change_pixels;
}
@@ -255,27 +243,27 @@ class TerminationCheckingCallback : public ceres::IterationCallback {
}
private:
- const TrackRegionOptions &options_;
- const FloatImage &image2_;
- const Warp &warp_;
- const double *x1_;
- const double *y1_;
+ const TrackRegionOptions& options_;
+ const FloatImage& image2_;
+ const Warp& warp_;
+ const double* x1_;
+ const double* y1_;
bool have_last_successful_step_;
double x2_last_successful_[4];
double y2_last_successful_[4];
};
-template<typename Warp>
+template <typename Warp>
class PixelDifferenceCostFunctor {
public:
- PixelDifferenceCostFunctor(const TrackRegionOptions &options,
- const FloatImage &image_and_gradient1,
- const FloatImage &image_and_gradient2,
- const Mat3 &canonical_to_image1,
+ PixelDifferenceCostFunctor(const TrackRegionOptions& options,
+ const FloatImage& image_and_gradient1,
+ const FloatImage& image_and_gradient2,
+ const Mat3& canonical_to_image1,
int num_samples_x,
int num_samples_y,
- const Warp &warp)
+ const Warp& warp)
: options_(options),
image_and_gradient1_(image_and_gradient1),
image_and_gradient2_(image_and_gradient2),
@@ -322,8 +310,8 @@ class PixelDifferenceCostFunctor {
src_mean_ /= num_samples;
}
- template<typename T>
- bool operator()(const T *warp_parameters, T *residuals) const {
+ template <typename T>
+ bool operator()(const T* warp_parameters, T* residuals) const {
if (options_.image1_mask != NULL) {
VLOG(2) << "Using a mask.";
}
@@ -333,8 +321,7 @@ class PixelDifferenceCostFunctor {
T dst_mean = T(1.0);
if (options_.use_normalized_intensities) {
- ComputeNormalizingCoefficient(warp_parameters,
- &dst_mean);
+ ComputeNormalizingCoefficient(warp_parameters, &dst_mean);
}
int cursor = 0;
@@ -374,9 +361,8 @@ class PixelDifferenceCostFunctor {
&image2_position[1]);
// Sample the destination, propagating derivatives.
- T dst_sample = SampleWithDerivative(image_and_gradient2_,
- image2_position[0],
- image2_position[1]);
+ T dst_sample = SampleWithDerivative(
+ image_and_gradient2_, image2_position[0], image2_position[1]);
// Sample the source. This is made complicated by ESM mode.
T src_sample;
@@ -386,8 +372,8 @@ class PixelDifferenceCostFunctor {
// better convergence. Copy the derivative of the warp parameters
// onto the jets for the image1 position. This is the ESM hack.
T image1_position_jet[2] = {
- image2_position[0], // Order is x, y. This matches the
- image2_position[1] // derivative order in the patch.
+ image2_position[0], // Order is x, y. This matches the
+ image2_position[1] // derivative order in the patch.
};
JetOps<T>::SetScalar(image1_position[0], image1_position_jet + 0);
JetOps<T>::SetScalar(image1_position[1], image1_position_jet + 1);
@@ -433,9 +419,9 @@ class PixelDifferenceCostFunctor {
}
// For normalized matching, the average and
- template<typename T>
- void ComputeNormalizingCoefficient(const T *warp_parameters,
- T *dst_mean) const {
+ template <typename T>
+ void ComputeNormalizingCoefficient(const T* warp_parameters,
+ T* dst_mean) const {
*dst_mean = T(0.0);
double num_samples = 0.0;
for (int r = 0; r < num_samples_y_; ++r) {
@@ -462,14 +448,12 @@ class PixelDifferenceCostFunctor {
&image2_position[0],
&image2_position[1]);
-
// Sample the destination, propagating derivatives.
// TODO(keir): This accumulation can, surprisingly, be done as a
// pre-pass by using integral images. This is complicated by the need
// to store the jets in the integral image, but it is possible.
- T dst_sample = SampleWithDerivative(image_and_gradient2_,
- image2_position[0],
- image2_position[1]);
+ T dst_sample = SampleWithDerivative(
+ image_and_gradient2_, image2_position[0], image2_position[1]);
// Weight the sample by the mask, if one is present.
if (options_.image1_mask != NULL) {
@@ -486,10 +470,10 @@ class PixelDifferenceCostFunctor {
// TODO(keir): Consider also computing the cost here.
double PearsonProductMomentCorrelationCoefficient(
- const double *warp_parameters) const {
+ const double* warp_parameters) const {
for (int i = 0; i < Warp::NUM_PARAMETERS; ++i) {
- VLOG(2) << "Correlation warp_parameters[" << i << "]: "
- << warp_parameters[i];
+ VLOG(2) << "Correlation warp_parameters[" << i
+ << "]: " << warp_parameters[i];
}
// The single-pass PMCC computation is somewhat numerically unstable, but
@@ -537,9 +521,9 @@ class PixelDifferenceCostFunctor {
}
sX += x;
sY += y;
- sXX += x*x;
- sYY += y*y;
- sXY += x*y;
+ sXX += x * x;
+ sYY += y * y;
+ sXY += x * y;
}
}
// Normalize.
@@ -549,25 +533,24 @@ class PixelDifferenceCostFunctor {
sYY /= num_samples;
sXY /= num_samples;
- double var_x = sXX - sX*sX;
- double var_y = sYY - sY*sY;
- double covariance_xy = sXY - sX*sY;
+ double var_x = sXX - sX * sX;
+ double var_y = sYY - sY * sY;
+ double covariance_xy = sXY - sX * sY;
double correlation = covariance_xy / sqrt(var_x * var_y);
- LG << "Covariance xy: " << covariance_xy
- << ", var 1: " << var_x << ", var 2: " << var_y
- << ", correlation: " << correlation;
+ LG << "Covariance xy: " << covariance_xy << ", var 1: " << var_x
+ << ", var 2: " << var_y << ", correlation: " << correlation;
return correlation;
}
private:
- const TrackRegionOptions &options_;
- const FloatImage &image_and_gradient1_;
- const FloatImage &image_and_gradient2_;
- const Mat3 &canonical_to_image1_;
+ const TrackRegionOptions& options_;
+ const FloatImage& image_and_gradient1_;
+ const FloatImage& image_and_gradient2_;
+ const Mat3& canonical_to_image1_;
int num_samples_x_;
int num_samples_y_;
- const Warp &warp_;
+ const Warp& warp_;
double src_mean_;
FloatImage pattern_and_gradient_;
@@ -579,15 +562,15 @@ class PixelDifferenceCostFunctor {
FloatImage pattern_mask_;
};
-template<typename Warp>
+template <typename Warp>
class WarpRegularizingCostFunctor {
public:
- WarpRegularizingCostFunctor(const TrackRegionOptions &options,
- const double *x1,
- const double *y1,
- const double *x2_original,
- const double *y2_original,
- const Warp &warp)
+ WarpRegularizingCostFunctor(const TrackRegionOptions& options,
+ const double* x1,
+ const double* y1,
+ const double* x2_original,
+ const double* y2_original,
+ const Warp& warp)
: options_(options),
x1_(x1),
y1_(y1),
@@ -606,11 +589,11 @@ class WarpRegularizingCostFunctor {
original_centroid_[1] /= 4;
}
- template<typename T>
- bool operator()(const T *warp_parameters, T *residuals) const {
- T dst_centroid[2] = { T(0.0), T(0.0) };
+ template <typename T>
+ bool operator()(const T* warp_parameters, T* residuals) const {
+ T dst_centroid[2] = {T(0.0), T(0.0)};
for (int i = 0; i < 4; ++i) {
- T image1_position[2] = { T(x1_[i]), T(y1_[i]) };
+ T image1_position[2] = {T(x1_[i]), T(y1_[i])};
T image2_position[2];
warp_.Forward(warp_parameters,
T(x1_[i]),
@@ -643,28 +626,30 @@ class WarpRegularizingCostFunctor {
return true;
}
- const TrackRegionOptions &options_;
- const double *x1_;
- const double *y1_;
- const double *x2_original_;
- const double *y2_original_;
+ const TrackRegionOptions& options_;
+ const double* x1_;
+ const double* y1_;
+ const double* x2_original_;
+ const double* y2_original_;
double original_centroid_[2];
- const Warp &warp_;
+ const Warp& warp_;
};
// Compute the warp from rectangular coordinates, where one corner is the
// origin, and the opposite corner is at (num_samples_x, num_samples_y).
-Mat3 ComputeCanonicalHomography(const double *x1,
- const double *y1,
+Mat3 ComputeCanonicalHomography(const double* x1,
+ const double* y1,
int num_samples_x,
int num_samples_y) {
Mat canonical(2, 4);
- canonical << 0, num_samples_x, num_samples_x, 0,
- 0, 0, num_samples_y, num_samples_y;
+ canonical << 0, num_samples_x, num_samples_x, 0, 0, 0, num_samples_y,
+ num_samples_y;
Mat xy1(2, 4);
+ // clang-format off
xy1 << x1[0], x1[1], x1[2], x1[3],
y1[0], y1[1], y1[2], y1[3];
+ // clang-format om
Mat3 H;
if (!Homography2DFromCorrespondencesLinear(canonical, xy1, &H, 1e-12)) {
@@ -675,7 +660,7 @@ Mat3 ComputeCanonicalHomography(const double *x1,
class Quad {
public:
- Quad(const double *x, const double *y) : x_(x), y_(y) {
+ Quad(const double* x, const double* y) : x_(x), y_(y) {
// Compute the centroid and store it.
centroid_ = Vec2(0.0, 0.0);
for (int i = 0; i < 4; ++i) {
@@ -685,9 +670,7 @@ class Quad {
}
// The centroid of the four points representing the quad.
- const Vec2& Centroid() const {
- return centroid_;
- }
+ const Vec2& Centroid() const { return centroid_; }
// The average magnitude of the four points relative to the centroid.
double Scale() const {
@@ -703,22 +686,24 @@ class Quad {
}
private:
- const double *x_;
- const double *y_;
+ const double* x_;
+ const double* y_;
Vec2 centroid_;
};
struct TranslationWarp {
- TranslationWarp(const double *x1, const double *y1,
- const double *x2, const double *y2) {
+ TranslationWarp(const double* x1,
+ const double* y1,
+ const double* x2,
+ const double* y2) {
Vec2 t = Quad(x2, y2).Centroid() - Quad(x1, y1).Centroid();
parameters[0] = t[0];
parameters[1] = t[1];
}
- template<typename T>
- void Forward(const T *warp_parameters,
- const T &x1, const T& y1, T *x2, T* y2) const {
+ template <typename T>
+ void Forward(
+ const T* warp_parameters, const T& x1, const T& y1, T* x2, T* y2) const {
*x2 = x1 + warp_parameters[0];
*y2 = y1 + warp_parameters[1];
}
@@ -729,8 +714,10 @@ struct TranslationWarp {
};
struct TranslationScaleWarp {
- TranslationScaleWarp(const double *x1, const double *y1,
- const double *x2, const double *y2)
+ TranslationScaleWarp(const double* x1,
+ const double* y1,
+ const double* x2,
+ const double* y2)
: q1(x1, y1) {
Quad q2(x2, y2);
@@ -746,9 +733,9 @@ struct TranslationScaleWarp {
// The strange way of parameterizing the translation and scaling is to make
// the knobs that the optimizer sees easy to adjust. This is less important
// for the scaling case than the rotation case.
- template<typename T>
- void Forward(const T *warp_parameters,
- const T &x1, const T& y1, T *x2, T* y2) const {
+ template <typename T>
+ void Forward(
+ const T* warp_parameters, const T& x1, const T& y1, T* x2, T* y2) const {
// Make the centroid of Q1 the origin.
const T x1_origin = x1 - q1.Centroid()(0);
const T y1_origin = y1 - q1.Centroid()(1);
@@ -775,15 +762,17 @@ struct TranslationScaleWarp {
};
// Assumes the given points are already zero-centroid and the same size.
-Mat2 OrthogonalProcrustes(const Mat2 &correlation_matrix) {
+Mat2 OrthogonalProcrustes(const Mat2& correlation_matrix) {
Eigen::JacobiSVD<Mat2> svd(correlation_matrix,
Eigen::ComputeFullU | Eigen::ComputeFullV);
return svd.matrixV() * svd.matrixU().transpose();
}
struct TranslationRotationWarp {
- TranslationRotationWarp(const double *x1, const double *y1,
- const double *x2, const double *y2)
+ TranslationRotationWarp(const double* x1,
+ const double* y1,
+ const double* x2,
+ const double* y2)
: q1(x1, y1) {
Quad q2(x2, y2);
@@ -816,9 +805,9 @@ struct TranslationRotationWarp {
//
// Instead, use the parameterization below that offers a parameterization
// that exposes the degrees of freedom in a way amenable to optimization.
- template<typename T>
- void Forward(const T *warp_parameters,
- const T &x1, const T& y1, T *x2, T* y2) const {
+ template <typename T>
+ void Forward(
+ const T* warp_parameters, const T& x1, const T& y1, T* x2, T* y2) const {
// Make the centroid of Q1 the origin.
const T x1_origin = x1 - q1.Centroid()(0);
const T y1_origin = y1 - q1.Centroid()(1);
@@ -847,8 +836,10 @@ struct TranslationRotationWarp {
};
struct TranslationRotationScaleWarp {
- TranslationRotationScaleWarp(const double *x1, const double *y1,
- const double *x2, const double *y2)
+ TranslationRotationScaleWarp(const double* x1,
+ const double* y1,
+ const double* x2,
+ const double* y2)
: q1(x1, y1) {
Quad q2(x2, y2);
@@ -884,9 +875,9 @@ struct TranslationRotationScaleWarp {
//
// Instead, use the parameterization below that offers a parameterization
// that exposes the degrees of freedom in a way amenable to optimization.
- template<typename T>
- void Forward(const T *warp_parameters,
- const T &x1, const T& y1, T *x2, T* y2) const {
+ template <typename T>
+ void Forward(
+ const T* warp_parameters, const T& x1, const T& y1, T* x2, T* y2) const {
// Make the centroid of Q1 the origin.
const T x1_origin = x1 - q1.Centroid()(0);
const T y1_origin = y1 - q1.Centroid()(1);
@@ -921,8 +912,10 @@ struct TranslationRotationScaleWarp {
};
struct AffineWarp {
- AffineWarp(const double *x1, const double *y1,
- const double *x2, const double *y2)
+ AffineWarp(const double* x1,
+ const double* y1,
+ const double* x2,
+ const double* y2)
: q1(x1, y1) {
Quad q2(x2, y2);
@@ -938,8 +931,8 @@ struct AffineWarp {
Vec2 v1 = q1.CornerRelativeToCentroid(i);
Vec2 v2 = q2.CornerRelativeToCentroid(i);
- Q1.row(2 * i + 0) << v1[0], v1[1], 0, 0;
- Q1.row(2 * i + 1) << 0, 0, v1[0], v1[1];
+ Q1.row(2 * i + 0) << v1[0], v1[1], 0, 0;
+ Q1.row(2 * i + 1) << 0, 0, v1[0], v1[1];
Q2(2 * i + 0) = v2[0];
Q2(2 * i + 1) = v2[1];
@@ -957,8 +950,8 @@ struct AffineWarp {
}
// See comments in other parameterizations about why the centroid is used.
- template<typename T>
- void Forward(const T *p, const T &x1, const T& y1, T *x2, T* y2) const {
+ template <typename T>
+ void Forward(const T* p, const T& x1, const T& y1, T* x2, T* y2) const {
// Make the centroid of Q1 the origin.
const T x1_origin = x1 - q1.Centroid()(0);
const T y1_origin = y1 - q1.Centroid()(1);
@@ -985,15 +978,21 @@ struct AffineWarp {
};
struct HomographyWarp {
- HomographyWarp(const double *x1, const double *y1,
- const double *x2, const double *y2) {
+ HomographyWarp(const double* x1,
+ const double* y1,
+ const double* x2,
+ const double* y2) {
Mat quad1(2, 4);
+ // clang-format off
quad1 << x1[0], x1[1], x1[2], x1[3],
y1[0], y1[1], y1[2], y1[3];
+ // clang-format on
Mat quad2(2, 4);
+ // clang-format off
quad2 << x2[0], x2[1], x2[2], x2[3],
y2[0], y2[1], y2[2], y2[3];
+ // clang-format on
Mat3 H;
if (!Homography2DFromCorrespondencesLinear(quad1, quad2, &H, 1e-12)) {
@@ -1014,13 +1013,12 @@ struct HomographyWarp {
}
}
- template<typename T>
- static void Forward(const T *p,
- const T &x1, const T& y1, T *x2, T* y2) {
+ template <typename T>
+ static void Forward(const T* p, const T& x1, const T& y1, T* x2, T* y2) {
// Homography warp with manual 3x3 matrix multiply.
- const T xx2 = (1.0 + p[0]) * x1 + p[1] * y1 + p[2];
- const T yy2 = p[3] * x1 + (1.0 + p[4]) * y1 + p[5];
- const T zz2 = p[6] * x1 + p[7] * y1 + 1.0;
+ const T xx2 = (1.0 + p[0]) * x1 + p[1] * y1 + p[2];
+ const T yy2 = p[3] * x1 + (1.0 + p[4]) * y1 + p[5];
+ const T zz2 = p[6] * x1 + p[7] * y1 + 1.0;
*x2 = xx2 / zz2;
*y2 = yy2 / zz2;
}
@@ -1036,11 +1034,14 @@ struct HomographyWarp {
//
// The idea is to take the maximum x or y distance. This may be oversampling.
// TODO(keir): Investigate the various choices; perhaps average is better?
-void PickSampling(const double *x1, const double *y1,
- const double *x2, const double *y2,
- int *num_samples_x, int *num_samples_y) {
- (void) x2; // Ignored.
- (void) y2; // Ignored.
+void PickSampling(const double* x1,
+ const double* y1,
+ const double* x2,
+ const double* y2,
+ int* num_samples_x,
+ int* num_samples_y) {
+ (void)x2; // Ignored.
+ (void)y2; // Ignored.
Vec2 a0(x1[0], y1[0]);
Vec2 a1(x1[1], y1[1]);
@@ -1053,18 +1054,10 @@ void PickSampling(const double *x1, const double *y1,
Vec2 b3(x1[3], y1[3]);
double x_dimensions[4] = {
- (a1 - a0).norm(),
- (a3 - a2).norm(),
- (b1 - b0).norm(),
- (b3 - b2).norm()
- };
+ (a1 - a0).norm(), (a3 - a2).norm(), (b1 - b0).norm(), (b3 - b2).norm()};
double y_dimensions[4] = {
- (a3 - a0).norm(),
- (a1 - a2).norm(),
- (b3 - b0).norm(),
- (b1 - b2).norm()
- };
+ (a3 - a0).norm(), (a1 - a2).norm(), (b3 - b0).norm(), (b1 - b2).norm()};
const double kScaleFactor = 1.0;
*num_samples_x = static_cast<int>(
kScaleFactor * *std::max_element(x_dimensions, x_dimensions + 4));
@@ -1074,17 +1067,18 @@ void PickSampling(const double *x1, const double *y1,
<< ", num_samples_y: " << *num_samples_y;
}
-bool SearchAreaTooBigForDescent(const FloatImage &image2,
- const double *x2, const double *y2) {
+bool SearchAreaTooBigForDescent(const FloatImage& image2,
+ const double* x2,
+ const double* y2) {
// TODO(keir): Check the bounds and enable only when it makes sense.
- (void) image2; // Ignored.
- (void) x2; // Ignored.
- (void) y2; // Ignored.
+ (void)image2; // Ignored.
+ (void)x2; // Ignored.
+ (void)y2; // Ignored.
return true;
}
-bool PointOnRightHalfPlane(const Vec2 &a, const Vec2 &b, double x, double y) {
+bool PointOnRightHalfPlane(const Vec2& a, const Vec2& b, double x, double y) {
Vec2 ba = b - a;
return ((Vec2(x, y) - b).transpose() * Vec2(-ba.y(), ba.x())) > 0;
}
@@ -1102,7 +1096,7 @@ bool PointOnRightHalfPlane(const Vec2 &a, const Vec2 &b, double x, double y) {
// y
//
// The implementation does up to four half-plane comparisons.
-bool PointInQuad(const double *xs, const double *ys, double x, double y) {
+bool PointInQuad(const double* xs, const double* ys, double x, double y) {
Vec2 a0(xs[0], ys[0]);
Vec2 a1(xs[1], ys[1]);
Vec2 a2(xs[2], ys[2]);
@@ -1116,24 +1110,27 @@ bool PointInQuad(const double *xs, const double *ys, double x, double y) {
// This makes it possible to map between Eigen float arrays and FloatImage
// without using comparisons.
-typedef Eigen::Array<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor> FloatArray;
+typedef Eigen::Array<float, Eigen::Dynamic, Eigen::Dynamic, Eigen::RowMajor>
+ FloatArray;
// This creates a pattern in the frame of image2, from the pixel is image1,
// based on the initial guess represented by the two quads x1, y1, and x2, y2.
-template<typename Warp>
-void CreateBrutePattern(const double *x1, const double *y1,
- const double *x2, const double *y2,
- const FloatImage &image1,
- const FloatImage *image1_mask,
- FloatArray *pattern,
- FloatArray *mask,
- int *origin_x,
- int *origin_y) {
+template <typename Warp>
+void CreateBrutePattern(const double* x1,
+ const double* y1,
+ const double* x2,
+ const double* y2,
+ const FloatImage& image1,
+ const FloatImage* image1_mask,
+ FloatArray* pattern,
+ FloatArray* mask,
+ int* origin_x,
+ int* origin_y) {
// Get integer bounding box of quad2 in image2.
int min_x = static_cast<int>(floor(*std::min_element(x2, x2 + 4)));
int min_y = static_cast<int>(floor(*std::min_element(y2, y2 + 4)));
- int max_x = static_cast<int>(ceil (*std::max_element(x2, x2 + 4)));
- int max_y = static_cast<int>(ceil (*std::max_element(y2, y2 + 4)));
+ int max_x = static_cast<int>(ceil(*std::max_element(x2, x2 + 4)));
+ int max_y = static_cast<int>(ceil(*std::max_element(y2, y2 + 4)));
int w = max_x - min_x;
int h = max_y - min_y;
@@ -1154,9 +1151,8 @@ void CreateBrutePattern(const double *x1, const double *y1,
double dst_y = r;
double src_x;
double src_y;
- inverse_warp.Forward(inverse_warp.parameters,
- dst_x, dst_y,
- &src_x, &src_y);
+ inverse_warp.Forward(
+ inverse_warp.parameters, dst_x, dst_y, &src_x, &src_y);
if (PointInQuad(x1, y1, src_x, src_y)) {
(*pattern)(i, j) = SampleLinear(image1, src_y, src_x);
@@ -1191,24 +1187,32 @@ void CreateBrutePattern(const double *x1, const double *y1,
// pattern, when doing brute initialization. Unfortunately that implies a
// totally different warping interface, since access to more than a the source
// and current destination frame is necessary.
-template<typename Warp>
-bool BruteTranslationOnlyInitialize(const FloatImage &image1,
- const FloatImage *image1_mask,
- const FloatImage &image2,
+template <typename Warp>
+bool BruteTranslationOnlyInitialize(const FloatImage& image1,
+ const FloatImage* image1_mask,
+ const FloatImage& image2,
const int num_extra_points,
const bool use_normalized_intensities,
- const double *x1, const double *y1,
- double *x2, double *y2) {
+ const double* x1,
+ const double* y1,
+ double* x2,
+ double* y2) {
// Create the pattern to match in the space of image2, assuming our inital
// guess isn't too far from the template in image1. If there is no image1
// mask, then the resulting mask is binary.
FloatArray pattern;
FloatArray mask;
int origin_x = -1, origin_y = -1;
- CreateBrutePattern<Warp>(x1, y1, x2, y2,
- image1, image1_mask,
- &pattern, &mask,
- &origin_x, &origin_y);
+ CreateBrutePattern<Warp>(x1,
+ y1,
+ x2,
+ y2,
+ image1,
+ image1_mask,
+ &pattern,
+ &mask,
+ &origin_x,
+ &origin_y);
// For normalization, premultiply the pattern by the inverse pattern mean.
double mask_sum = 1.0;
@@ -1251,8 +1255,10 @@ bool BruteTranslationOnlyInitialize(const FloatImage &image1,
// instead, reducing the mean calculation to an O(1) operation.
double inverse_search_mean =
mask_sum / ((mask * search.block(r, c, h, w)).sum());
- sad = (mask * (pattern - (search.block(r, c, h, w) *
- inverse_search_mean))).abs().sum();
+ sad = (mask *
+ (pattern - (search.block(r, c, h, w) * inverse_search_mean)))
+ .abs()
+ .sum();
} else {
sad = (mask * (pattern - search.block(r, c, h, w))).abs().sum();
}
@@ -1274,9 +1280,8 @@ bool BruteTranslationOnlyInitialize(const FloatImage &image1,
<< "best_c: " << best_c << ", best_r: " << best_r << ", "
<< "origin_x: " << origin_x << ", origin_y: " << origin_y << ", "
<< "dc: " << (best_c - origin_x) << ", "
- << "dr: " << (best_r - origin_y)
- << ", tried " << ((image2.Height() - h) * (image2.Width() - w))
- << " shifts.";
+ << "dr: " << (best_r - origin_y) << ", tried "
+ << ((image2.Height() - h) * (image2.Width() - w)) << " shifts.";
// Apply the shift.
for (int i = 0; i < 4 + num_extra_points; ++i) {
@@ -1286,8 +1291,10 @@ bool BruteTranslationOnlyInitialize(const FloatImage &image1,
return true;
}
-void CopyQuad(double *src_x, double *src_y,
- double *dst_x, double *dst_y,
+void CopyQuad(double* src_x,
+ double* src_y,
+ double* dst_x,
+ double* dst_y,
int num_extra_points) {
for (int i = 0; i < 4 + num_extra_points; ++i) {
dst_x[i] = src_x[i];
@@ -1297,16 +1304,18 @@ void CopyQuad(double *src_x, double *src_y,
} // namespace
-template<typename Warp>
-void TemplatedTrackRegion(const FloatImage &image1,
- const FloatImage &image2,
- const double *x1, const double *y1,
- const TrackRegionOptions &options,
- double *x2, double *y2,
- TrackRegionResult *result) {
+template <typename Warp>
+void TemplatedTrackRegion(const FloatImage& image1,
+ const FloatImage& image2,
+ const double* x1,
+ const double* y1,
+ const TrackRegionOptions& options,
+ double* x2,
+ double* y2,
+ TrackRegionResult* result) {
for (int i = 0; i < 4 + options.num_extra_points; ++i) {
- LG << "P" << i << ": (" << x1[i] << ", " << y1[i] << "); guess ("
- << x2[i] << ", " << y2[i] << "); (dx, dy): (" << (x2[i] - x1[i]) << ", "
+ LG << "P" << i << ": (" << x1[i] << ", " << y1[i] << "); guess (" << x2[i]
+ << ", " << y2[i] << "); (dx, dy): (" << (x2[i] - x1[i]) << ", "
<< (y2[i] - y1[i]) << ").";
}
@@ -1322,9 +1331,14 @@ void TemplatedTrackRegion(const FloatImage &image1,
double y2_first_try[5];
CopyQuad(x2, y2, x2_first_try, y2_first_try, options.num_extra_points);
- TemplatedTrackRegion<Warp>(image1, image2,
- x1, y1, modified_options,
- x2_first_try, y2_first_try, result);
+ TemplatedTrackRegion<Warp>(image1,
+ image2,
+ x1,
+ y1,
+ modified_options,
+ x2_first_try,
+ y2_first_try,
+ result);
// Of the things that can happen in the first pass, don't try the brute
// pass (and second attempt) if the error is one of the terminations below.
@@ -1368,22 +1382,25 @@ void TemplatedTrackRegion(const FloatImage &image1,
// Prepare the image and gradient.
Array3Df image_and_gradient1;
Array3Df image_and_gradient2;
- BlurredImageAndDerivativesChannels(image1, options.sigma,
- &image_and_gradient1);
- BlurredImageAndDerivativesChannels(image2, options.sigma,
- &image_and_gradient2);
+ BlurredImageAndDerivativesChannels(
+ image1, options.sigma, &image_and_gradient1);
+ BlurredImageAndDerivativesChannels(
+ image2, options.sigma, &image_and_gradient2);
// Possibly do a brute-force translation-only initialization.
if (SearchAreaTooBigForDescent(image2, x2, y2) &&
options.use_brute_initialization) {
LG << "Running brute initialization...";
- bool found_any_alignment = BruteTranslationOnlyInitialize<Warp>(
- image_and_gradient1,
- options.image1_mask,
- image2,
- options.num_extra_points,
- options.use_normalized_intensities,
- x1, y1, x2, y2);
+ bool found_any_alignment =
+ BruteTranslationOnlyInitialize<Warp>(image_and_gradient1,
+ options.image1_mask,
+ image2,
+ options.num_extra_points,
+ options.use_normalized_intensities,
+ x1,
+ y1,
+ x2,
+ y2);
if (!found_any_alignment) {
LG << "Brute failed to find an alignment; pattern too small. "
<< "Failing entire track operation.";
@@ -1391,9 +1408,9 @@ void TemplatedTrackRegion(const FloatImage &image1,
return;
}
for (int i = 0; i < 4; ++i) {
- LG << "P" << i << ": (" << x1[i] << ", " << y1[i] << "); brute ("
- << x2[i] << ", " << y2[i] << "); (dx, dy): (" << (x2[i] - x1[i])
- << ", " << (y2[i] - y1[i]) << ").";
+ LG << "P" << i << ": (" << x1[i] << ", " << y1[i] << "); brute (" << x2[i]
+ << ", " << y2[i] << "); (dx, dy): (" << (x2[i] - x1[i]) << ", "
+ << (y2[i] - y1[i]) << ").";
}
}
@@ -1408,14 +1425,13 @@ void TemplatedTrackRegion(const FloatImage &image1,
PickSampling(x1, y1, x2, y2, &num_samples_x, &num_samples_y);
// Compute the warp from rectangular coordinates.
- Mat3 canonical_homography = ComputeCanonicalHomography(x1, y1,
- num_samples_x,
- num_samples_y);
+ Mat3 canonical_homography =
+ ComputeCanonicalHomography(x1, y1, num_samples_x, num_samples_y);
ceres::Problem problem;
// Construct the warp cost function. AutoDiffCostFunction takes ownership.
- PixelDifferenceCostFunctor<Warp> *pixel_difference_cost_function =
+ PixelDifferenceCostFunctor<Warp>* pixel_difference_cost_function =
new PixelDifferenceCostFunctor<Warp>(options,
image_and_gradient1,
image_and_gradient2,
@@ -1424,28 +1440,24 @@ void TemplatedTrackRegion(const FloatImage &image1,
num_samples_y,
warp);
problem.AddResidualBlock(
- new ceres::AutoDiffCostFunction<
- PixelDifferenceCostFunctor<Warp>,
- ceres::DYNAMIC,
- Warp::NUM_PARAMETERS>(pixel_difference_cost_function,
- num_samples_x * num_samples_y),
- NULL,
- warp.parameters);
+ new ceres::AutoDiffCostFunction<PixelDifferenceCostFunctor<Warp>,
+ ceres::DYNAMIC,
+ Warp::NUM_PARAMETERS>(
+ pixel_difference_cost_function, num_samples_x * num_samples_y),
+ NULL,
+ warp.parameters);
// Construct the regularizing cost function
if (options.regularization_coefficient != 0.0) {
- WarpRegularizingCostFunctor<Warp> *regularizing_warp_cost_function =
- new WarpRegularizingCostFunctor<Warp>(options,
- x1, y2,
- x2_original,
- y2_original,
- warp);
+ WarpRegularizingCostFunctor<Warp>* regularizing_warp_cost_function =
+ new WarpRegularizingCostFunctor<Warp>(
+ options, x1, y2, x2_original, y2_original, warp);
problem.AddResidualBlock(
- new ceres::AutoDiffCostFunction<
- WarpRegularizingCostFunctor<Warp>,
- 8 /* num_residuals */,
- Warp::NUM_PARAMETERS>(regularizing_warp_cost_function),
+ new ceres::AutoDiffCostFunction<WarpRegularizingCostFunctor<Warp>,
+ 8 /* num_residuals */,
+ Warp::NUM_PARAMETERS>(
+ regularizing_warp_cost_function),
NULL,
warp.parameters);
}
@@ -1488,10 +1500,10 @@ void TemplatedTrackRegion(const FloatImage &image1,
return;
}
-#define HANDLE_TERMINATION(termination_enum) \
- if (summary.termination_type == ceres::termination_enum) { \
- result->termination = TrackRegionResult::termination_enum; \
- return; \
+#define HANDLE_TERMINATION(termination_enum) \
+ if (summary.termination_type == ceres::termination_enum) { \
+ result->termination = TrackRegionResult::termination_enum; \
+ return; \
}
// Avoid computing correlation for tracking failures.
@@ -1499,8 +1511,9 @@ void TemplatedTrackRegion(const FloatImage &image1,
// Otherwise, run a final correlation check.
if (options.minimum_correlation > 0.0) {
- result->correlation = pixel_difference_cost_function->
- PearsonProductMomentCorrelationCoefficient(warp.parameters);
+ result->correlation =
+ pixel_difference_cost_function
+ ->PearsonProductMomentCorrelationCoefficient(warp.parameters);
if (result->correlation < options.minimum_correlation) {
LG << "Failing with insufficient correlation.";
result->termination = TrackRegionResult::INSUFFICIENT_CORRELATION;
@@ -1523,36 +1536,39 @@ void TemplatedTrackRegion(const FloatImage &image1,
#undef HANDLE_TERMINATION
};
-void TrackRegion(const FloatImage &image1,
- const FloatImage &image2,
- const double *x1, const double *y1,
- const TrackRegionOptions &options,
- double *x2, double *y2,
- TrackRegionResult *result) {
+void TrackRegion(const FloatImage& image1,
+ const FloatImage& image2,
+ const double* x1,
+ const double* y1,
+ const TrackRegionOptions& options,
+ double* x2,
+ double* y2,
+ TrackRegionResult* result) {
// Enum is necessary due to templated nature of autodiff.
-#define HANDLE_MODE(mode_enum, mode_type) \
- if (options.mode == TrackRegionOptions::mode_enum) { \
- TemplatedTrackRegion<mode_type>(image1, image2, \
- x1, y1, \
- options, \
- x2, y2, \
- result); \
- return; \
+#define HANDLE_MODE(mode_enum, mode_type) \
+ if (options.mode == TrackRegionOptions::mode_enum) { \
+ TemplatedTrackRegion<mode_type>( \
+ image1, image2, x1, y1, options, x2, y2, result); \
+ return; \
}
- HANDLE_MODE(TRANSLATION, TranslationWarp);
- HANDLE_MODE(TRANSLATION_SCALE, TranslationScaleWarp);
- HANDLE_MODE(TRANSLATION_ROTATION, TranslationRotationWarp);
+ HANDLE_MODE(TRANSLATION, TranslationWarp);
+ HANDLE_MODE(TRANSLATION_SCALE, TranslationScaleWarp);
+ HANDLE_MODE(TRANSLATION_ROTATION, TranslationRotationWarp);
HANDLE_MODE(TRANSLATION_ROTATION_SCALE, TranslationRotationScaleWarp);
- HANDLE_MODE(AFFINE, AffineWarp);
- HANDLE_MODE(HOMOGRAPHY, HomographyWarp);
+ HANDLE_MODE(AFFINE, AffineWarp);
+ HANDLE_MODE(HOMOGRAPHY, HomographyWarp);
#undef HANDLE_MODE
}
-bool SamplePlanarPatch(const FloatImage &image,
- const double *xs, const double *ys,
- int num_samples_x, int num_samples_y,
- FloatImage *mask, FloatImage *patch,
- double *warped_position_x, double *warped_position_y) {
+bool SamplePlanarPatch(const FloatImage& image,
+ const double* xs,
+ const double* ys,
+ int num_samples_x,
+ int num_samples_y,
+ FloatImage* mask,
+ FloatImage* patch,
+ double* warped_position_x,
+ double* warped_position_y) {
// Bail early if the points are outside the image.
if (!AllInBounds(image, xs, ys)) {
LG << "Can't sample patch: out of bounds.";
@@ -1563,9 +1579,8 @@ bool SamplePlanarPatch(const FloatImage &image,
patch->Resize(num_samples_y, num_samples_x, image.Depth());
// Compute the warp from rectangular coordinates.
- Mat3 canonical_homography = ComputeCanonicalHomography(xs, ys,
- num_samples_x,
- num_samples_y);
+ Mat3 canonical_homography =
+ ComputeCanonicalHomography(xs, ys, num_samples_x, num_samples_y);
// Walk over the coordinates in the canonical space, sampling from the image
// in the original space and copying the result into the patch.
@@ -1573,12 +1588,11 @@ bool SamplePlanarPatch(const FloatImage &image,
for (int c = 0; c < num_samples_x; ++c) {
Vec3 image_position = canonical_homography * Vec3(c, r, 1);
image_position /= image_position(2);
- SampleLinear(image, image_position(1),
- image_position(0),
- &(*patch)(r, c, 0));
+ SampleLinear(
+ image, image_position(1), image_position(0), &(*patch)(r, c, 0));
if (mask) {
- float mask_value = SampleLinear(*mask, image_position(1),
- image_position(0), 0);
+ float mask_value =
+ SampleLinear(*mask, image_position(1), image_position(0), 0);
for (int d = 0; d < image.Depth(); d++)
(*patch)(r, c, d) *= mask_value;
diff --git a/intern/libmv/libmv/tracking/track_region.h b/intern/libmv/libmv/tracking/track_region.h
index 61dce22bcb8..7868e3b8b77 100644
--- a/intern/libmv/libmv/tracking/track_region.h
+++ b/intern/libmv/libmv/tracking/track_region.h
@@ -19,6 +19,7 @@
// IN THE SOFTWARE.
#ifndef LIBMV_TRACKING_TRACK_REGION_H_
+#define LIBMV_TRACKING_TRACK_REGION_H_
#include "libmv/image/image.h"
#include "libmv/image/sample.h"
@@ -107,7 +108,7 @@ struct TrackRegionOptions {
// If non-null, this is used as the pattern mask. It should match the size of
// image1, even though only values inside the image1 quad are examined. The
// values must be in the range 0.0 to 0.1.
- FloatImage *image1_mask;
+ FloatImage* image1_mask;
};
struct TrackRegionResult {
@@ -128,8 +129,7 @@ struct TrackRegionResult {
Termination termination;
bool is_usable() {
- return termination == CONVERGENCE ||
- termination == NO_CONVERGENCE;
+ return termination == CONVERGENCE || termination == NO_CONVERGENCE;
}
int num_iterations;
@@ -140,12 +140,14 @@ struct TrackRegionResult {
};
// Always needs 4 correspondences.
-void TrackRegion(const FloatImage &image1,
- const FloatImage &image2,
- const double *x1, const double *y1,
- const TrackRegionOptions &options,
- double *x2, double *y2,
- TrackRegionResult *result);
+void TrackRegion(const FloatImage& image1,
+ const FloatImage& image2,
+ const double* x1,
+ const double* y1,
+ const TrackRegionOptions& options,
+ double* x2,
+ double* y2,
+ TrackRegionResult* result);
// Sample a "canonical" version of the passed planar patch, using bilinear
// sampling. The passed corners must be within the image, and have at least two
@@ -156,11 +158,15 @@ void TrackRegion(const FloatImage &image1,
// the size of image.
// Warped coordinates of marker's position would be returned in
// warped_position_x and warped_position_y
-bool SamplePlanarPatch(const FloatImage &image,
- const double *xs, const double *ys,
- int num_samples_x, int num_samples_y,
- FloatImage *mask, FloatImage *patch,
- double *warped_position_x, double *warped_position_y);
+bool SamplePlanarPatch(const FloatImage& image,
+ const double* xs,
+ const double* ys,
+ int num_samples_x,
+ int num_samples_y,
+ FloatImage* mask,
+ FloatImage* patch,
+ double* warped_position_x,
+ double* warped_position_y);
} // namespace libmv
diff --git a/intern/libmv/libmv/tracking/trklt_region_tracker.cc b/intern/libmv/libmv/tracking/trklt_region_tracker.cc
index 05ef3d1d272..7ffa7555467 100644
--- a/intern/libmv/libmv/tracking/trklt_region_tracker.cc
+++ b/intern/libmv/libmv/tracking/trklt_region_tracker.cc
@@ -20,27 +20,29 @@
#include "libmv/tracking/trklt_region_tracker.h"
-#include "libmv/logging/logging.h"
-#include "libmv/numeric/numeric.h"
-#include "libmv/image/image.h"
#include "libmv/image/convolve.h"
+#include "libmv/image/image.h"
#include "libmv/image/sample.h"
+#include "libmv/logging/logging.h"
+#include "libmv/numeric/numeric.h"
namespace libmv {
// TODO(keir): Switch this to use the smarter LM loop like in ESM.
// Computes U and e from the Ud = e equation (number 14) from the paper.
-static void ComputeTrackingEquation(const Array3Df &image_and_gradient1,
- const Array3Df &image_and_gradient2,
- double x1, double y1,
- double x2, double y2,
+static void ComputeTrackingEquation(const Array3Df& image_and_gradient1,
+ const Array3Df& image_and_gradient2,
+ double x1,
+ double y1,
+ double x2,
+ double y2,
int half_width,
double lambda,
- Mat2f *U,
- Vec2f *e) {
+ Mat2f* U,
+ Vec2f* e) {
Mat2f A, B, C, D;
- A = B = C = D = Mat2f::Zero();
+ A = B = C = D = Mat2f::Zero();
Vec2f R, S, V, W;
R = S = V = W = Vec2f::Zero();
@@ -57,9 +59,9 @@ static void ComputeTrackingEquation(const Array3Df &image_and_gradient1,
Vec2f gI, gJ;
gI << SampleLinear(image_and_gradient1, yy1, xx1, 1),
- SampleLinear(image_and_gradient1, yy1, xx1, 2);
+ SampleLinear(image_and_gradient1, yy1, xx1, 2);
gJ << SampleLinear(image_and_gradient2, yy2, xx2, 1),
- SampleLinear(image_and_gradient2, yy2, xx2, 2);
+ SampleLinear(image_and_gradient2, yy2, xx2, 2);
// Equation 15 from the paper.
A += gI * gI.transpose();
@@ -77,26 +79,25 @@ static void ComputeTrackingEquation(const Array3Df &image_and_gradient1,
Mat2f Di = B.transpose().inverse();
// Equation 14 from the paper.
- *U = A*Di*C + lambda*Di*C - 0.5*B;
- *e = (A + lambda*Mat2f::Identity())*Di*(V - W) + 0.5*(S - R);
+ *U = A * Di * C + lambda * Di * C - 0.5 * B;
+ *e = (A + lambda * Mat2f::Identity()) * Di * (V - W) + 0.5 * (S - R);
}
-static bool RegionIsInBounds(const FloatImage &image1,
- double x, double y,
- int half_window_size) {
+static bool RegionIsInBounds(const FloatImage& image1,
+ double x,
+ double y,
+ int half_window_size) {
// Check the minimum coordinates.
int min_x = floor(x) - half_window_size - 1;
int min_y = floor(y) - half_window_size - 1;
- if (min_x < 0.0 ||
- min_y < 0.0) {
+ if (min_x < 0.0 || min_y < 0.0) {
return false;
}
// Check the maximum coordinates.
int max_x = ceil(x) + half_window_size + 1;
int max_y = ceil(y) + half_window_size + 1;
- if (max_x > image1.cols() ||
- max_y > image1.rows()) {
+ if (max_x > image1.cols() || max_y > image1.rows()) {
return false;
}
@@ -104,10 +105,12 @@ static bool RegionIsInBounds(const FloatImage &image1,
return true;
}
-bool TrkltRegionTracker::Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const {
+bool TrkltRegionTracker::Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const {
if (!RegionIsInBounds(image1, x1, y1, half_window_size)) {
LG << "Fell out of image1's window with x1=" << x1 << ", y1=" << y1
<< ", hw=" << half_window_size << ".";
@@ -134,11 +137,14 @@ bool TrkltRegionTracker::Track(const FloatImage &image1,
Vec2f e;
ComputeTrackingEquation(image_and_gradient1,
image_and_gradient2,
- x1, y1,
- *x2, *y2,
+ x1,
+ y1,
+ *x2,
+ *y2,
half_window_size,
lambda,
- &U, &e);
+ &U,
+ &e);
// Solve the linear system for the best update to x2 and y2.
d = U.lu().solve(e);
@@ -161,7 +167,6 @@ bool TrkltRegionTracker::Track(const FloatImage &image1,
LG << "x=" << *x2 << ", y=" << *y2 << ", dx=" << d[0] << ", dy=" << d[1]
<< ", det=" << determinant;
-
// If the update is small, then we probably found the target.
if (d.squaredNorm() < min_update_squared_distance) {
LG << "Successful track in " << i << " iterations.";
diff --git a/intern/libmv/libmv/tracking/trklt_region_tracker.h b/intern/libmv/libmv/tracking/trklt_region_tracker.h
index 26d0621aa02..a9cf5580f61 100644
--- a/intern/libmv/libmv/tracking/trklt_region_tracker.h
+++ b/intern/libmv/libmv/tracking/trklt_region_tracker.h
@@ -46,10 +46,12 @@ struct TrkltRegionTracker : public RegionTracker {
virtual ~TrkltRegionTracker() {}
// Tracker interface.
- virtual bool Track(const FloatImage &image1,
- const FloatImage &image2,
- double x1, double y1,
- double *x2, double *y2) const;
+ virtual bool Track(const FloatImage& image1,
+ const FloatImage& image2,
+ double x1,
+ double y1,
+ double* x2,
+ double* y2) const;
// No point in creating getters or setters.
int half_window_size;
diff --git a/release/datafiles/userdef/userdef_default_theme.c b/release/datafiles/userdef/userdef_default_theme.c
index 0477b0c9f23..5b34515d080 100644
--- a/release/datafiles/userdef/userdef_default_theme.c
+++ b/release/datafiles/userdef/userdef_default_theme.c
@@ -1009,6 +1009,38 @@ const bTheme U_theme_default = {
.facedot_size = 4,
.gp_vertex_size = 3,
},
+ .space_spreadsheet = {
+ .back = RGBA(0x28282800),
+ .title = RGBA(0xffffffff),
+ .text = RGBA(0xc3c3c3ff),
+ .text_hi = RGBA(0xffffffff),
+ .header = RGBA(0x454545ff),
+ .header_text = RGBA(0xeeeeeeff),
+ .header_text_hi = RGBA(0xffffffff),
+ .tab_active = RGBA(0x4b4b4bff),
+ .tab_inactive = RGBA(0x2b2b2bff),
+ .tab_back = RGBA(0x232323ff),
+ .tab_outline = RGBA(0x232323ff),
+ .button = RGBA(0x424242ff),
+ .button_title = RGBA(0xffffffff),
+ .button_text = RGBA(0xe5e5e5ff),
+ .button_text_hi = RGBA(0xffffffff),
+ .panelcolors = {
+ .header = RGBA(0x424242cc),
+ .back = RGBA(0x333333b3),
+ .sub_back = RGBA(0x0000003e),
+ },
+ .active = RGBA(0x3b5689ff),
+ .vertex_size = 3,
+ .outline_width = 1,
+ .facedot_size = 4,
+ .match = RGBA(0x337f334c),
+ .selected_highlight = RGBA(0x223a5bff),
+ .selected_object = RGBA(0xe96a00ff),
+ .active_object = RGBA(0xffaf29ff),
+ .edited_object = RGBA(0x00806266),
+ .row_alternate = RGBA(0xffffff07),
+ },
.tarm = {
{
.solid = RGBA(0x9a0000ff),
diff --git a/release/scripts/modules/bl_i18n_utils/bl_extract_messages.py b/release/scripts/modules/bl_i18n_utils/bl_extract_messages.py
index 180f9f0a01c..3355e9075a0 100644
--- a/release/scripts/modules/bl_i18n_utils/bl_extract_messages.py
+++ b/release/scripts/modules/bl_i18n_utils/bl_extract_messages.py
@@ -22,8 +22,6 @@
# XXX: This script is meant to be used from inside Blender!
# You should not directly use this script, rather use update_msg.py!
-import collections
-import copy
import datetime
import os
import re
diff --git a/release/scripts/modules/bl_i18n_utils/utils.py b/release/scripts/modules/bl_i18n_utils/utils.py
index fd4488ecd73..b17c9eeebc5 100644
--- a/release/scripts/modules/bl_i18n_utils/utils.py
+++ b/release/scripts/modules/bl_i18n_utils/utils.py
@@ -21,12 +21,9 @@
# Some misc utilities...
import collections
-import copy
-import hashlib
import os
import re
import struct
-import sys
import tempfile
#import time
diff --git a/release/scripts/modules/bl_i18n_utils/utils_rtl.py b/release/scripts/modules/bl_i18n_utils/utils_rtl.py
index 2b6a56c5deb..8da1417c468 100755
--- a/release/scripts/modules/bl_i18n_utils/utils_rtl.py
+++ b/release/scripts/modules/bl_i18n_utils/utils_rtl.py
@@ -32,7 +32,6 @@
# \", %s, %x12, %.4f, etc.), protecting them from ugly (evil) fribidi,
# which seems completely unaware of such things (as unicode is...).
-import sys
import ctypes
import re
@@ -89,7 +88,7 @@ def protect_format_seq(msg):
PDF = "\u202C"
LRO = "\u202D"
RLO = "\u202E"
- uctrl = {LRE, RLE, PDF, LRO, RLO}
+ # uctrl = {LRE, RLE, PDF, LRO, RLO}
# Most likely incomplete, but seems to cover current needs.
format_codes = set("tslfd")
digits = set(".0123456789")
diff --git a/release/scripts/modules/bl_previews_utils/bl_previews_render.py b/release/scripts/modules/bl_previews_utils/bl_previews_render.py
index 6e3d04e7fa2..979b47f7a14 100644
--- a/release/scripts/modules/bl_previews_utils/bl_previews_render.py
+++ b/release/scripts/modules/bl_previews_utils/bl_previews_render.py
@@ -283,7 +283,8 @@ def do_previews(do_objects, do_collections, do_scenes, do_data_intern):
return cos
def preview_render_do(render_context, item_container, item_name, objects, offset_matrix=None):
- scene = bpy.data.scenes[render_context.scene, None]
+ # Unused.
+ # scene = bpy.data.scenes[render_context.scene, None]
if objects is not None:
camera = bpy.data.objects[render_context.camera, None]
light = bpy.data.objects[render_context.light, None] if render_context.light is not None else None
diff --git a/release/scripts/modules/bpy_extras/object_utils.py b/release/scripts/modules/bpy_extras/object_utils.py
index 8afb09882fd..ddfd3d66e90 100644
--- a/release/scripts/modules/bpy_extras/object_utils.py
+++ b/release/scripts/modules/bpy_extras/object_utils.py
@@ -32,7 +32,6 @@ __all__ = (
import bpy
from bpy.props import (
- BoolProperty,
FloatVectorProperty,
EnumProperty,
)
@@ -50,7 +49,7 @@ def add_object_align_init(context, operator):
:rtype: :class:`mathutils.Matrix`
"""
- from mathutils import Matrix, Vector, Euler
+ from mathutils import Matrix, Vector
properties = operator.properties if operator is not None else None
space_data = context.space_data
@@ -113,7 +112,6 @@ def object_data_add(context, obdata, operator=None, name=None):
:return: the newly created object in the scene.
:rtype: :class:`bpy.types.Object`
"""
- scene = context.scene
layer = context.view_layer
layer_collection = context.layer_collection or layer.active_layer_collection
scene_collection = layer_collection.collection
diff --git a/release/scripts/modules/bpy_types.py b/release/scripts/modules/bpy_types.py
index e90739debf8..ee9115b6643 100644
--- a/release/scripts/modules/bpy_types.py
+++ b/release/scripts/modules/bpy_types.py
@@ -19,7 +19,6 @@
# <pep8-80 compliant>
from _bpy import types as bpy_types
-import _bpy
StructRNA = bpy_types.bpy_struct
StructMetaPropGroup = bpy_types.bpy_struct_meta_idprop
diff --git a/release/scripts/modules/console_python.py b/release/scripts/modules/console_python.py
index 5106010b555..9e1b921774d 100644
--- a/release/scripts/modules/console_python.py
+++ b/release/scripts/modules/console_python.py
@@ -229,8 +229,6 @@ execute.hooks = []
def autocomplete(context):
- _readline_bypass()
-
from console import intellisense
sc = context.space_data
@@ -358,14 +356,3 @@ def banner(context):
sc.prompt = PROMPT
return {'FINISHED'}
-
-
-# workaround for readline crashing, see: T43491
-def _readline_bypass():
- if "rlcompleter" in sys.modules or "readline" in sys.modules:
- return
-
- # prevent 'rlcompleter' from loading the real 'readline' module.
- sys.modules["readline"] = None
- import rlcompleter
- del sys.modules["readline"]
diff --git a/release/scripts/modules/rna_info.py b/release/scripts/modules/rna_info.py
index 964eff0e572..3bcc709ab72 100644
--- a/release/scripts/modules/rna_info.py
+++ b/release/scripts/modules/rna_info.py
@@ -622,8 +622,8 @@ def BuildRNAInfo():
yield (rna_sub_type_name, rna_sub_struct)
i += 1
- for (rna_type_name, rna_struct) in _bpy_types_iterator():
- # if not rna_type_name.startswith('__'):
+ for (_rna_type_name, rna_struct) in _bpy_types_iterator():
+ # if not _rna_type_name.startswith('__'):
identifier = rna_struct.identifier
diff --git a/release/scripts/presets/interface_theme/Blender_Light.xml b/release/scripts/presets/interface_theme/Blender_Light.xml
index 77908bb6bbf..9da075ad949 100644
--- a/release/scripts/presets/interface_theme/Blender_Light.xml
+++ b/release/scripts/presets/interface_theme/Blender_Light.xml
@@ -1316,6 +1316,42 @@
</space>
</ThemeStatusBar>
</statusbar>
+ <spreadsheet>
+ <ThemeSpreadsheet
+ row_alternate="#ffffff0f"
+ >
+ <space>
+ <ThemeSpaceGeneric
+ back="#999999"
+ title="#000000"
+ text="#000000"
+ text_hi="#ffffff"
+ header="#adadadff"
+ header_text="#000000"
+ header_text_hi="#ffffff"
+ button="#999999e6"
+ button_title="#1a1a1a"
+ button_text="#000000"
+ button_text_hi="#ffffff"
+ navigation_bar="#00000000"
+ execution_buts="#999999e6"
+ tab_active="#6697e6"
+ tab_inactive="#cccccc"
+ tab_back="#999999ff"
+ tab_outline="#999999"
+ >
+ <panelcolors>
+ <ThemePanelColors
+ header="#42424200"
+ back="#00000028"
+ sub_back="#00000024"
+ >
+ </ThemePanelColors>
+ </panelcolors>
+ </ThemeSpaceGeneric>
+ </space>
+ </ThemeSpreadsheet>
+ </spreadsheet>
<bone_color_sets>
<ThemeBoneColorSet
normal="#9a0000"
diff --git a/release/scripts/presets/keyconfig/keymap_data/blender_default.py b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
index 949cfcae2b1..8b94de98972 100644
--- a/release/scripts/presets/keyconfig/keymap_data/blender_default.py
+++ b/release/scripts/presets/keyconfig/keymap_data/blender_default.py
@@ -2011,7 +2011,6 @@ def km_file_browser_main(params):
# operator (i.e. in regular editor mode).
("file.select", {"type": 'LEFTMOUSE', "value": 'DOUBLE_CLICK'},
{"properties": [("open", True), ("deselect_all", not params.legacy)]}),
- ("file.refresh", {"type": 'NUMPAD_PERIOD', "value": 'PRESS'}, None),
("file.select", {"type": 'LEFTMOUSE', "value": 'PRESS'},
{"properties": [("open", False), ("deselect_all", not params.legacy)]}),
("file.select", {"type": 'LEFTMOUSE', "value": 'CLICK', "ctrl": True},
@@ -2053,6 +2052,7 @@ def km_file_browser_main(params):
{"properties": [("mode", 'SUB')]}),
("file.highlight", {"type": 'MOUSEMOVE', "value": 'ANY', "any": True}, None),
("file.sort_column_ui_context", {"type": 'LEFTMOUSE', "value": 'PRESS', "any": True}, None),
+ ("file.view_selected", {"type": 'NUMPAD_PERIOD', "value": 'PRESS'}, None),
])
return keymap
@@ -4509,6 +4509,7 @@ def km_sculpt(params):
# Dynamic topology
("sculpt.dynamic_topology_toggle", {"type": 'D', "value": 'PRESS', "ctrl": True}, None),
("sculpt.dyntopo_detail_size_edit", {"type": 'D', "value": 'PRESS', "shift": True}, None),
+ ("sculpt.set_detail_size", {"type": 'D', "value": 'PRESS', "shift": True, "alt": True}, None),
# Remesh
("object.voxel_remesh", {"type": 'R', "value": 'PRESS', "ctrl": True}, None),
("object.voxel_size_edit", {"type": 'R', "value": 'PRESS', "shift": True}, None),
diff --git a/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py b/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
index 234781b7bc8..c69f7ace926 100644
--- a/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
+++ b/release/scripts/presets/keyconfig/keymap_data/industry_compatible_data.py
@@ -1309,6 +1309,7 @@ def km_file_browser_main(params):
{"properties": [("mode", 'ADD')]}),
("file.highlight", {"type": 'MOUSEMOVE', "value": 'ANY', "any": True}, None),
("file.sort_column_ui_context", {"type": 'LEFTMOUSE', "value": 'PRESS', "any": True}, None),
+ ("file.view_selected", {"type": 'F', "value": 'PRESS'}, None),
])
return keymap
@@ -3394,7 +3395,8 @@ def km_sculpt(params):
{"properties": [("data_path", 'scene.tool_settings.sculpt.show_mask')]}),
# Dynamic topology
("sculpt.dynamic_topology_toggle", {"type": 'D', "value": 'PRESS', "ctrl": True}, None),
- ("sculpt.set_detail_size", {"type": 'D', "value": 'PRESS', "shift": True}, None),
+ ("sculpt.dyntopo_detail_size_edit", {"type": 'D', "value": 'PRESS', "shift": True}, None),
+ ("sculpt.set_detail_size", {"type": 'D', "value": 'PRESS', "shift": True, "alt": True}, None),
# Remesh
("object.voxel_remesh", {"type": 'R', "value": 'PRESS', "ctrl": True}, None),
("object.quadriflow_remesh", {"type": 'R', "value": 'PRESS', "ctrl": True, "alt": True}, None),
diff --git a/release/scripts/startup/bl_app_templates_system/Video_Editing/__init__.py b/release/scripts/startup/bl_app_templates_system/Video_Editing/__init__.py
index bfad66ec6cd..c97c3466085 100644
--- a/release/scripts/startup/bl_app_templates_system/Video_Editing/__init__.py
+++ b/release/scripts/startup/bl_app_templates_system/Video_Editing/__init__.py
@@ -22,7 +22,6 @@ from bpy.app.handlers import persistent
@persistent
def load_handler(dummy):
- import os
from bpy import context
screen = context.screen
for area in screen.areas:
diff --git a/release/scripts/startup/bl_operators/console.py b/release/scripts/startup/bl_operators/console.py
index 231dade820d..cd6728d56b2 100644
--- a/release/scripts/startup/bl_operators/console.py
+++ b/release/scripts/startup/bl_operators/console.py
@@ -37,6 +37,7 @@ class ConsoleExec(Operator):
"""Execute the current console line as a python expression"""
bl_idname = "console.execute"
bl_label = "Console Execute"
+ bl_options = {'UNDO_GROUPED'}
interactive: BoolProperty(
options={'SKIP_SAVE'},
diff --git a/release/scripts/startup/bl_operators/geometry_nodes.py b/release/scripts/startup/bl_operators/geometry_nodes.py
index 9652f23aadb..c66f0ada955 100644
--- a/release/scripts/startup/bl_operators/geometry_nodes.py
+++ b/release/scripts/startup/bl_operators/geometry_nodes.py
@@ -19,7 +19,7 @@
import bpy
-def geometry_node_group_empty_new(context):
+def geometry_node_group_empty_new():
group = bpy.data.node_groups.new("Geometry Nodes", 'GeometryNodeTree')
group.inputs.new('NodeSocketGeometry', "Geometry")
group.outputs.new('NodeSocketGeometry', "Geometry")
@@ -85,7 +85,7 @@ class NewGeometryNodeTreeAssign(bpy.types.Operator):
if not modifier:
return {'CANCELLED'}
- group = geometry_node_group_empty_new(context)
+ group = geometry_node_group_empty_new()
modifier.node_group = group
return {'FINISHED'}
diff --git a/release/scripts/startup/bl_operators/object_align.py b/release/scripts/startup/bl_operators/object_align.py
index 70b80f7198f..4a7700b03bb 100644
--- a/release/scripts/startup/bl_operators/object_align.py
+++ b/release/scripts/startup/bl_operators/object_align.py
@@ -19,7 +19,6 @@
# <pep8-80 compliant>
-import bpy
from bpy.types import Operator
from mathutils import Vector
diff --git a/release/scripts/startup/bl_operators/object_quick_effects.py b/release/scripts/startup/bl_operators/object_quick_effects.py
index 48312f958ef..a34ed019148 100644
--- a/release/scripts/startup/bl_operators/object_quick_effects.py
+++ b/release/scripts/startup/bl_operators/object_quick_effects.py
@@ -25,7 +25,6 @@ from bpy.props import (
BoolProperty,
EnumProperty,
FloatProperty,
- FloatVectorProperty,
IntProperty,
)
diff --git a/release/scripts/startup/bl_operators/uvcalc_follow_active.py b/release/scripts/startup/bl_operators/uvcalc_follow_active.py
index 4343717f264..1b801f77e07 100644
--- a/release/scripts/startup/bl_operators/uvcalc_follow_active.py
+++ b/release/scripts/startup/bl_operators/uvcalc_follow_active.py
@@ -18,7 +18,6 @@
# <pep8 compliant>
-import bpy
from bpy.types import Operator
from bpy.props import (
diff --git a/release/scripts/startup/bl_operators/view3d.py b/release/scripts/startup/bl_operators/view3d.py
index 3442e189d14..ff5bcdb034f 100644
--- a/release/scripts/startup/bl_operators/view3d.py
+++ b/release/scripts/startup/bl_operators/view3d.py
@@ -169,7 +169,7 @@ class VIEW3D_OT_edit_mesh_extrude_manifold_normal(Operator):
obj = context.active_object
return (obj is not None and obj.mode == 'EDIT')
- def execute(self, context):
+ def execute(self, _context):
bpy.ops.mesh.extrude_manifold(
'INVOKE_REGION_WIN',
MESH_OT_extrude_region={
diff --git a/release/scripts/startup/bl_ui/__init__.py b/release/scripts/startup/bl_ui/__init__.py
index 7af6df18724..a81ad4ac0e9 100644
--- a/release/scripts/startup/bl_ui/__init__.py
+++ b/release/scripts/startup/bl_ui/__init__.py
@@ -87,6 +87,7 @@ _modules = [
"space_outliner",
"space_properties",
"space_sequencer",
+ "space_spreadsheet",
"space_statusbar",
"space_text",
"space_time",
diff --git a/release/scripts/startup/bl_ui/properties_constraint.py b/release/scripts/startup/bl_ui/properties_constraint.py
index e8c62368239..e835e577953 100644
--- a/release/scripts/startup/bl_ui/properties_constraint.py
+++ b/release/scripts/startup/bl_ui/properties_constraint.py
@@ -42,7 +42,7 @@ class OBJECT_PT_constraints(ObjectConstraintPanel, Panel):
bl_label = "Object Constraints"
bl_options = {'HIDE_HEADER'}
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator_menu_enum("object.constraint_add", "type", text="Add Object Constraint")
@@ -56,7 +56,7 @@ class BONE_PT_constraints(BoneConstraintPanel, Panel):
bl_label = "Bone Constraints"
bl_options = {'HIDE_HEADER'}
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator_menu_enum("pose.constraint_add", "type", text="Add Bone Constraint")
@@ -122,7 +122,7 @@ class ConstraintButtonsPanel:
elif con.target.type in {'MESH', 'LATTICE'}:
col.prop_search(con, "subtarget", con.target, "vertex_groups", text="Vertex Group")
- def get_constraint(self, context):
+ def get_constraint(self, _context):
con = self.custom_data
self.layout.context_pointer_set("constraint", con)
return con
@@ -844,7 +844,7 @@ class ConstraintButtonsPanel:
self.draw_influence(layout, con)
- def draw_python_constraint(self, context):
+ def draw_python_constraint(self, _context):
layout = self.layout
layout.label(text="Blender 2.6 doesn't support python constraints yet")
@@ -976,7 +976,7 @@ class ConstraintButtonsSubPanel:
bl_label = ""
bl_options = {'DRAW_BOX'}
- def get_constraint(self, context):
+ def get_constraint(self, _context):
con = self.custom_data
self.layout.context_pointer_set("constraint", con)
return con
diff --git a/release/scripts/startup/bl_ui/properties_data_bone.py b/release/scripts/startup/bl_ui/properties_data_bone.py
index 170d7910339..f3e116ca321 100644
--- a/release/scripts/startup/bl_ui/properties_data_bone.py
+++ b/release/scripts/startup/bl_ui/properties_data_bone.py
@@ -255,17 +255,11 @@ class BONE_PT_display(BoneButtonsPanel, Panel):
layout = self.layout
layout.use_property_split = True
- ob = context.object
bone = context.bone
- pchan = None
-
- if ob and bone:
- pchan = ob.pose.bones[bone.name]
- elif bone is None:
+ if bone is None:
bone = context.edit_bone
if bone:
-
col = layout.column()
col.prop(bone, "hide", text="Hide", toggle=False)
diff --git a/release/scripts/startup/bl_ui/properties_data_gpencil.py b/release/scripts/startup/bl_ui/properties_data_gpencil.py
index 9db6eedb04c..69720a6c54b 100644
--- a/release/scripts/startup/bl_ui/properties_data_gpencil.py
+++ b/release/scripts/startup/bl_ui/properties_data_gpencil.py
@@ -392,7 +392,6 @@ class DATA_PT_gpencil_display(DataButtonsPanel, Panel):
layout.use_property_decorate = False
gpd = context.gpencil
- gpl = gpd.layers.active
layout.prop(gpd, "edit_line_color", text="Edit Line Color")
diff --git a/release/scripts/startup/bl_ui/properties_data_hair.py b/release/scripts/startup/bl_ui/properties_data_hair.py
index 4964316ad0f..7f95fad9a9e 100644
--- a/release/scripts/startup/bl_ui/properties_data_hair.py
+++ b/release/scripts/startup/bl_ui/properties_data_hair.py
@@ -81,7 +81,7 @@ class HAIR_MT_add_attribute(Menu):
class HAIR_UL_attributes(UIList):
- def draw_item(self, context, layout, data, attribute, icon, active_data, active_propname, index):
+ def draw_item(self, _context, layout, _data, attribute, _icon, _active_data, _active_propname, _index):
data_type = attribute.bl_rna.properties['data_type'].enum_items[attribute.data_type]
domain = attribute.bl_rna.properties['domain'].enum_items[attribute.domain]
diff --git a/release/scripts/startup/bl_ui/properties_data_modifier.py b/release/scripts/startup/bl_ui/properties_data_modifier.py
index d464a3ffc6b..39250559741 100644
--- a/release/scripts/startup/bl_ui/properties_data_modifier.py
+++ b/release/scripts/startup/bl_ui/properties_data_modifier.py
@@ -17,9 +17,7 @@
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
-import bpy
from bpy.types import Panel
-from bpy.app.translations import pgettext_iface as iface_
class ModifierButtonsPanel:
@@ -37,7 +35,7 @@ class DATA_PT_modifiers(ModifierButtonsPanel, Panel):
ob = context.object
return ob and ob.type != 'GPENCIL'
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator_menu_enum("object.modifier_add", "type")
layout.template_modifiers()
@@ -51,7 +49,7 @@ class DATA_PT_gpencil_modifiers(ModifierButtonsPanel, Panel):
ob = context.object
return ob and ob.type == 'GPENCIL'
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator_menu_enum("object.gpencil_modifier_add", "type")
layout.template_grease_pencil_modifiers()
diff --git a/release/scripts/startup/bl_ui/properties_data_pointcloud.py b/release/scripts/startup/bl_ui/properties_data_pointcloud.py
index eca59ea4aaf..f0584c81c0c 100644
--- a/release/scripts/startup/bl_ui/properties_data_pointcloud.py
+++ b/release/scripts/startup/bl_ui/properties_data_pointcloud.py
@@ -83,7 +83,7 @@ class POINTCLOUD_MT_add_attribute(Menu):
class POINTCLOUD_UL_attributes(UIList):
- def draw_item(self, context, layout, data, attribute, icon, active_data, active_propname, index):
+ def draw_item(self, _context, layout, _data, attribute, _icon, _active_data, _active_propname, _index):
data_type = attribute.bl_rna.properties['data_type'].enum_items[attribute.data_type]
split = layout.split(factor=0.75)
diff --git a/release/scripts/startup/bl_ui/properties_data_shaderfx.py b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
index a96fef018c7..576910697ad 100644
--- a/release/scripts/startup/bl_ui/properties_data_shaderfx.py
+++ b/release/scripts/startup/bl_ui/properties_data_shaderfx.py
@@ -37,7 +37,7 @@ class DATA_PT_shader_fx(ShaderFxButtonsPanel, Panel):
# ob = context.object
# return ob and ob.type == 'GPENCIL'
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator_menu_enum("object.shaderfx_add", "type")
layout.template_shaderfx()
diff --git a/release/scripts/startup/bl_ui/properties_data_volume.py b/release/scripts/startup/bl_ui/properties_data_volume.py
index e7bf9adb876..70056b1d27c 100644
--- a/release/scripts/startup/bl_ui/properties_data_volume.py
+++ b/release/scripts/startup/bl_ui/properties_data_volume.py
@@ -84,7 +84,7 @@ class DATA_PT_volume_file(DataButtonsPanel, Panel):
class VOLUME_UL_grids(UIList):
- def draw_item(self, context, layout, data, grid, icon, active_data, active_propname, index):
+ def draw_item(self, _context, layout, _data, grid, _icon, _active_data, _active_propname, _index):
name = grid.name
data_type = grid.bl_rna.properties['data_type'].enum_items[grid.data_type]
diff --git a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
index 0eb5d60457c..c23cc838e51 100644
--- a/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
+++ b/release/scripts/startup/bl_ui/properties_grease_pencil_common.py
@@ -37,8 +37,6 @@ class AnnotationDrawingToolsPanel:
tool_settings = context.tool_settings
- is_clip_editor = context.space_data.type == 'CLIP_EDITOR'
-
col = layout.column(align=True)
col.label(text="Draw:")
@@ -337,7 +335,6 @@ class GPENCIL_MT_material_active(Menu):
layout = self.layout
layout.operator_context = 'INVOKE_REGION_WIN'
ob = context.active_object
- mat_active = ob.active_material
for slot in ob.material_slots:
mat = slot.material
diff --git a/release/scripts/startup/bl_ui/properties_mask_common.py b/release/scripts/startup/bl_ui/properties_mask_common.py
index 4d25b8ca309..09a1f40d3a9 100644
--- a/release/scripts/startup/bl_ui/properties_mask_common.py
+++ b/release/scripts/startup/bl_ui/properties_mask_common.py
@@ -26,7 +26,7 @@ from bpy.app.translations import contexts as i18n_contexts
# Use by both image & clip context menus.
-def draw_mask_context_menu(layout, context):
+def draw_mask_context_menu(layout, _context):
layout.operator_menu_enum("mask.handle_type_set", "type")
layout.operator("mask.switch_direction")
layout.operator("mask.cyclic_toggle")
diff --git a/release/scripts/startup/bl_ui/properties_paint_common.py b/release/scripts/startup/bl_ui/properties_paint_common.py
index dfdc6ab79f4..6989139d447 100644
--- a/release/scripts/startup/bl_ui/properties_paint_common.py
+++ b/release/scripts/startup/bl_ui/properties_paint_common.py
@@ -277,11 +277,10 @@ class TextureMaskPanel(BrushPanel):
layout.use_property_decorate = False
brush = context.tool_settings.image_paint.brush
+ mask_tex_slot = brush.mask_texture_slot
col = layout.column()
- col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
-
- mask_tex_slot = brush.mask_texture_slot
+ col.template_ID_preview(mask_tex_slot, "texture", new="texture.new", rows=3, cols=8)
# map_mode
layout.row().prop(mask_tex_slot, "mask_map_mode", text="Mask Mapping")
@@ -614,7 +613,6 @@ def brush_settings(layout, context, brush, popover=False):
# use_persistent, set_persistent_base
if capabilities.has_persistence:
- ob = context.sculpt_object
layout.separator()
layout.prop(brush, "use_persistent")
layout.operator("sculpt.set_persistent_base")
@@ -1283,7 +1281,7 @@ def brush_basic_gpencil_paint_settings(layout, context, brush, *, compact=False)
layout.template_curve_mapping(settings, "thickness_primitive_curve", brush=True)
-def brush_basic_gpencil_sculpt_settings(layout, context, brush, *, compact=False):
+def brush_basic_gpencil_sculpt_settings(layout, _context, brush, *, compact=False):
gp_settings = brush.gpencil_settings
tool = brush.gpencil_sculpt_tool
@@ -1318,7 +1316,6 @@ def brush_basic_gpencil_sculpt_settings(layout, context, brush, *, compact=False
def brush_basic_gpencil_weight_settings(layout, _context, brush, *, compact=False):
- gp_settings = brush.gpencil_settings
layout.prop(brush, "size", slider=True)
row = layout.row(align=True)
diff --git a/release/scripts/startup/bl_ui/properties_physics_fluid.py b/release/scripts/startup/bl_ui/properties_physics_fluid.py
index 5d3417fad0f..d168d9ab6dd 100644
--- a/release/scripts/startup/bl_ui/properties_physics_fluid.py
+++ b/release/scripts/startup/bl_ui/properties_physics_fluid.py
@@ -19,7 +19,7 @@
# <pep8 compliant>
import bpy
-from bpy.types import Menu, Panel
+from bpy.types import Panel
from bl_ui.utils import PresetPanel
from .properties_physics_common import (
effector_weights_ui,
diff --git a/release/scripts/startup/bl_ui/properties_view_layer.py b/release/scripts/startup/bl_ui/properties_view_layer.py
index 8c39684583f..ad7d6008238 100644
--- a/release/scripts/startup/bl_ui/properties_view_layer.py
+++ b/release/scripts/startup/bl_ui/properties_view_layer.py
@@ -21,7 +21,7 @@ from bpy.types import Panel, UIList
class VIEWLAYER_UL_aov(UIList):
- def draw_item(self, context, layout, data, item, icon, active_data, active_propname):
+ def draw_item(self, _context, layout, _data, item, icon, _active_data, _active_propname):
row = layout.row()
split = row.split(factor=0.65)
icon = 'NONE' if item.is_valid else 'ERROR'
@@ -77,8 +77,6 @@ class VIEWLAYER_PT_eevee_layer_passes_data(ViewLayerButtonsPanel, Panel):
layout.use_property_split = True
layout.use_property_decorate = False
- scene = context.scene
- rd = scene.render
view_layer = context.view_layer
col = layout.column()
@@ -101,8 +99,6 @@ class VIEWLAYER_PT_eevee_layer_passes_light(ViewLayerButtonsPanel, Panel):
view_layer = context.view_layer
view_layer_eevee = view_layer.eevee
- scene = context.scene
- scene_eevee = scene.eevee
col = layout.column(heading="Diffuse", align=True)
col.prop(view_layer, "use_pass_diffuse_direct", text="Light")
diff --git a/release/scripts/startup/bl_ui/space_filebrowser.py b/release/scripts/startup/bl_ui/space_filebrowser.py
index ef4f47c9399..b236b2ee7cf 100644
--- a/release/scripts/startup/bl_ui/space_filebrowser.py
+++ b/release/scripts/startup/bl_ui/space_filebrowser.py
@@ -494,6 +494,7 @@ class FILEBROWSER_MT_view(Menu):
layout.prop(st, "show_region_toolbar", text="Source List")
layout.prop(st, "show_region_ui", text="File Path")
+ layout.operator("file.view_selected")
layout.separator()
diff --git a/release/scripts/startup/bl_ui/space_graph.py b/release/scripts/startup/bl_ui/space_graph.py
index 6ece6a4c841..31e81d1454e 100644
--- a/release/scripts/startup/bl_ui/space_graph.py
+++ b/release/scripts/startup/bl_ui/space_graph.py
@@ -135,6 +135,8 @@ class GRAPH_MT_view(Menu):
layout.separator()
+ layout.prop(st, "show_extrapolation")
+
layout.prop(st, "show_handles")
layout.prop(st, "use_only_selected_curves_handles")
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index 73cc674858c..e7589709130 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -375,7 +375,7 @@ class IMAGE_MT_uvs_split(Menu):
class IMAGE_MT_uvs_unwrap(Menu):
bl_label = "Unwrap"
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator("uv.unwrap")
@@ -1189,9 +1189,10 @@ class IMAGE_PT_tools_brush_texture(BrushButtonsPanel, Panel):
tool_settings = context.tool_settings.image_paint
brush = tool_settings.brush
+ tex_slot = brush.texture_slot
col = layout.column()
- col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
+ col.template_ID_preview(tex_slot, "texture", new="texture.new", rows=3, cols=8)
brush_texture_settings(col, brush, 0)
diff --git a/release/scripts/startup/bl_ui/space_outliner.py b/release/scripts/startup/bl_ui/space_outliner.py
index 43a5e17e50e..5c5a78f3942 100644
--- a/release/scripts/startup/bl_ui/space_outliner.py
+++ b/release/scripts/startup/bl_ui/space_outliner.py
@@ -19,10 +19,6 @@
# <pep8 compliant>
import bpy
from bpy.types import Header, Menu, Panel
-from bpy.app.translations import (
- contexts as i18n_contexts,
- pgettext_iface as iface_,
-)
class OUTLINER_HT_header(Header):
@@ -257,7 +253,7 @@ class OUTLINER_MT_collection_new(Menu):
bl_label = "Collection"
@staticmethod
- def draw_without_context_menu(context, layout):
+ def draw_without_context_menu(_context, layout):
layout.operator("outliner.collection_new", text="New Collection").nested = True
layout.operator("outliner.id_paste", text="Paste Data-Blocks", icon='PASTEDOWN')
@@ -278,7 +274,6 @@ class OUTLINER_MT_object(Menu):
layout = self.layout
space = context.space_data
- obj = context.active_object
layout.operator("outliner.id_copy", text="Copy", icon='COPYDOWN')
layout.operator("outliner.id_paste", text="Paste", icon='PASTEDOWN')
diff --git a/release/scripts/startup/bl_ui/space_sequencer.py b/release/scripts/startup/bl_ui/space_sequencer.py
index e10f3383bc8..fa7082e139a 100644
--- a/release/scripts/startup/bl_ui/space_sequencer.py
+++ b/release/scripts/startup/bl_ui/space_sequencer.py
@@ -113,6 +113,10 @@ class SEQUENCER_HT_tool_header(Header):
# TODO: options popover.
def draw_tool_settings(self, context):
+ pass
+
+ # Currently unused.
+ '''
layout = self.layout
# Active Tool
@@ -120,6 +124,7 @@ class SEQUENCER_HT_tool_header(Header):
from bl_ui.space_toolsystem_common import ToolSelectPanelHelper
tool = ToolSelectPanelHelper.draw_active_tool_header(context, layout)
tool_mode = context.mode if tool is None else tool.mode
+ '''
class SEQUENCER_HT_header(Header):
@@ -129,8 +134,6 @@ class SEQUENCER_HT_header(Header):
layout = self.layout
st = context.space_data
- scene = context.scene
- sequencer_tool_settings = context.tool_settings.sequencer_tool_settings
show_region_tool_header = st.show_region_tool_header
@@ -336,8 +339,6 @@ class SEQUENCER_MT_view(Menu):
st = context.space_data
is_preview = st.view_type in {'PREVIEW', 'SEQUENCER_PREVIEW'}
is_sequencer_view = st.view_type in {'SEQUENCER', 'SEQUENCER_PREVIEW'}
- scene = context.scene
- ed = scene.sequence_editor
if st.view_type == 'PREVIEW':
# Specifying the REGION_PREVIEW context is needed in preview-only
@@ -1904,7 +1905,6 @@ class SEQUENCER_PT_strip_proxy(SequencerButtonsPanel, Panel):
if strip.proxy:
proxy = strip.proxy
- flow = layout.column_flow()
if ed.proxy_storage == 'PER_STRIP':
col = layout.column(heading="Custom Proxy")
col.prop(proxy, "use_proxy_custom_directory", text="Directory")
diff --git a/release/scripts/startup/bl_ui/space_spreadsheet.py b/release/scripts/startup/bl_ui/space_spreadsheet.py
new file mode 100644
index 00000000000..e433ead070c
--- /dev/null
+++ b/release/scripts/startup/bl_ui/space_spreadsheet.py
@@ -0,0 +1,39 @@
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+import bpy
+
+
+class SPREADSHEET_HT_header(bpy.types.Header):
+ bl_space_type = 'SPREADSHEET'
+
+ def draw(self, context):
+ layout = self.layout
+ space = context.space_data
+
+ layout.template_header()
+
+
+classes = (
+ SPREADSHEET_HT_header,
+)
+
+if __name__ == "__main__": # Only for live edit.
+ from bpy.utils import register_class
+ for cls in classes:
+ register_class(cls)
diff --git a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
index 8e99c3af4c3..1e52142c85c 100644
--- a/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_toolsystem_toolbar.py
@@ -1096,7 +1096,7 @@ class _defs_edit_curve:
@ToolDef.from_fn
def draw():
- def draw_settings(context, layout, tool, *, extra=False):
+ def draw_settings(context, layout, _tool, *, extra=False):
# Tool settings initialize operator options.
tool_settings = context.tool_settings
cps = tool_settings.curve_paint_settings
@@ -1589,7 +1589,7 @@ class _defs_weight_paint:
@ToolDef.from_fn
def sample_weight():
- def draw_settings(context, layout, tool):
+ def draw_settings(context, layout, _tool):
if context.tool_settings.unified_paint_settings.use_unified_weight:
weight = context.tool_settings.unified_paint_settings.weight
elif context.tool_settings.weight_paint.brush:
@@ -1869,7 +1869,7 @@ class _defs_image_uv_sculpt:
class _defs_gpencil_paint:
@staticmethod
- def gpencil_primitive_toolbar(context, layout, tool, props):
+ def gpencil_primitive_toolbar(context, layout, _tool, props):
paint = context.tool_settings.gpencil_paint
brush = paint.brush
@@ -1907,7 +1907,7 @@ class _defs_gpencil_paint:
@ToolDef.from_fn
def cutter():
- def draw_settings(context, layout, tool):
+ def draw_settings(_context, layout, tool):
props = tool.operator_properties("gpencil.stroke_cutter")
row = layout.row()
row.use_property_split = False
@@ -2020,7 +2020,7 @@ class _defs_gpencil_paint:
@ToolDef.from_fn
def eyedropper():
- def draw_settings(context, layout, tool):
+ def draw_settings(_context, layout, tool):
props = tool.operator_properties("ui.eyedropper_gpencil_color")
row = layout.row()
row.use_property_split = False
@@ -2037,7 +2037,7 @@ class _defs_gpencil_paint:
@ToolDef.from_fn
def interpolate():
- def draw_settings(context, layout, tool):
+ def draw_settings(_context, layout, tool):
props = tool.operator_properties("gpencil.interpolate")
layout.prop(props, "layers")
layout.prop(props, "flip")
@@ -2201,7 +2201,7 @@ class _defs_gpencil_edit:
@ToolDef.from_fn
def transform_fill():
- def draw_settings(context, layout, tool):
+ def draw_settings(_context, layout, tool):
props = tool.operator_properties("gpencil.transform_fill")
row = layout.row()
row.use_property_split = False
@@ -2219,7 +2219,7 @@ class _defs_gpencil_edit:
@ToolDef.from_fn
def interpolate():
- def draw_settings(context, layout, tool):
+ def draw_settings(_context, layout, tool):
props = tool.operator_properties("gpencil.interpolate")
layout.prop(props, "layers")
layout.prop(props, "interpolate_selected_only")
@@ -2411,8 +2411,6 @@ class _defs_sequencer_generic:
@ToolDef.from_fn
def sample():
- def draw_settings(_context, layout, tool):
- props = tool.operator_properties("sequencer.sample")
return dict(
idname="builtin.sample",
label="Sample",
@@ -2421,7 +2419,6 @@ class _defs_sequencer_generic:
),
icon="ops.paint.weight_sample", # XXX, needs own icon.
keymap="Sequencer Tool: Sample",
- draw_settings=draw_settings,
)
diff --git a/release/scripts/startup/bl_ui/space_topbar.py b/release/scripts/startup/bl_ui/space_topbar.py
index 45460a1a5de..7219922c379 100644
--- a/release/scripts/startup/bl_ui/space_topbar.py
+++ b/release/scripts/startup/bl_ui/space_topbar.py
@@ -244,7 +244,7 @@ class TOPBAR_MT_app(Menu):
class TOPBAR_MT_file_cleanup(Menu):
bl_label = "Clean Up"
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.separator()
@@ -475,7 +475,7 @@ class TOPBAR_MT_file_export(Menu):
bl_label = "Export"
bl_owner_use_filter = False
- def draw(self, context):
+ def draw(self, _context):
if bpy.app.build_options.collada:
self.layout.operator("wm.collada_export",
text="Collada (Default) (.dae)")
diff --git a/release/scripts/startup/bl_ui/space_userpref.py b/release/scripts/startup/bl_ui/space_userpref.py
index 94a1e2bec4d..b214dc0c245 100644
--- a/release/scripts/startup/bl_ui/space_userpref.py
+++ b/release/scripts/startup/bl_ui/space_userpref.py
@@ -96,7 +96,7 @@ class USERPREF_MT_editor_menus(Menu):
class USERPREF_MT_view(Menu):
bl_label = "View"
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.menu("INFO_MT_area")
@@ -241,7 +241,7 @@ class USERPREF_PT_interface_translation(InterfacePanel, CenterAlignMixIn, Panel)
bl_translation_context = i18n_contexts.id_windowmanager
@classmethod
- def poll(cls, context):
+ def poll(cls, _context):
return bpy.app.build_options.international
def draw_centered(self, context, layout):
@@ -581,7 +581,7 @@ class USERPREF_PT_system_cycles_devices(SystemPanel, CenterAlignMixIn, Panel):
bl_label = "Cycles Render Devices"
@classmethod
- def poll(cls, context):
+ def poll(cls, _context):
# No GPU rendering on macOS currently.
import sys
return bpy.app.build_options.cycles and sys.platform != "darwin"
@@ -642,7 +642,7 @@ class USERPREF_PT_system_video_sequencer(SystemPanel, CenterAlignMixIn, Panel):
def draw_centered(self, context, layout):
prefs = context.preferences
system = prefs.system
- edit = prefs.edit
+ # edit = prefs.edit
layout.prop(system, "memory_cache_limit")
@@ -2185,7 +2185,7 @@ class ExperimentalPanel:
url_prefix = "https://developer.blender.org/"
@classmethod
- def poll(cls, context):
+ def poll(cls, _context):
return bpy.app.version_cycle == 'alpha'
def _draw_items(self, context, items):
@@ -2260,7 +2260,7 @@ class USERPREF_PT_experimental_debugging(ExperimentalPanel, Panel):
bl_label = "Debugging"
@classmethod
- def poll(cls, context):
+ def poll(cls, _context):
# Unlike the other experimental panels, the debugging one is always visible
# even in beta or release.
return True
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 78681cb693e..5d07d386857 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1068,7 +1068,7 @@ class VIEW3D_MT_snap(Menu):
class VIEW3D_MT_uv_map(Menu):
bl_label = "UV Mapping"
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator("uv.unwrap")
@@ -1822,7 +1822,7 @@ class VIEW3D_MT_select_edit_armature(Menu):
class VIEW3D_MT_paint_gpencil(Menu):
bl_label = "Paint"
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator("gpencil.vertex_color_set", text="Set Vertex Colors")
@@ -2238,7 +2238,7 @@ class VIEW3D_MT_object(Menu):
bl_context = "objectmode"
bl_label = "Object"
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.menu("VIEW3D_MT_transform_object")
@@ -2717,7 +2717,7 @@ class VIEW3D_MT_object_constraints(Menu):
class VIEW3D_MT_object_quick_effects(Menu):
bl_label = "Quick Effects"
- def draw(self, context):
+ def draw(self, _context):
layout = self.layout
layout.operator("object.quick_fur")
@@ -3197,6 +3197,9 @@ class VIEW3D_MT_face_sets_init(Menu):
op = layout.operator("sculpt.face_sets_init", text='By Loose Parts')
op.mode = 'LOOSE_PARTS'
+ op = layout.operator("sculpt.face_sets_init", text='By Face Set Boundaries')
+ op.mode = 'FACE_SET_BOUNDARIES'
+
op = layout.operator("sculpt.face_sets_init", text='By Materials')
op.mode = 'MATERIALS'
@@ -7007,10 +7010,9 @@ class VIEW3D_PT_gpencil_curve_edit(Panel):
bl_label = "Curve Editing"
def draw(self, context):
- gpd = context.gpencil_data
- settings = context.tool_settings.gpencil_sculpt
-
layout = self.layout
+
+ gpd = context.gpencil_data
col = layout.column(align=True)
col.prop(gpd, "edit_curve_resolution")
col.prop(gpd, "curve_edit_threshold")
diff --git a/release/scripts/startup/bl_ui/space_view3d_toolbar.py b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
index a469973c28f..ee8fc1f3531 100644
--- a/release/scripts/startup/bl_ui/space_view3d_toolbar.py
+++ b/release/scripts/startup/bl_ui/space_view3d_toolbar.py
@@ -199,8 +199,6 @@ class VIEW3D_PT_tools_meshedit_options(View3DPanel, Panel):
ob = context.active_object
mesh = ob.data
- split = layout.split()
-
row = layout.row(align=True, heading="Transform")
row.prop(tool_settings, "use_transform_correct_face_attributes")
@@ -633,10 +631,10 @@ class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
settings = self.paint_settings(context)
brush = settings.brush
+ tex_slot = brush.texture_slot
col = layout.column()
-
- col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
+ col.template_ID_preview(tex_slot, "texture", new="texture.new", rows=3, cols=8)
brush_texture_settings(col, brush, context.sculpt_object)
@@ -660,8 +658,9 @@ class VIEW3D_PT_tools_mask_texture(Panel, View3DPaintPanel, TextureMaskPanel):
brush = context.tool_settings.image_paint.brush
col = layout.column()
+ mask_tex_slot = brush.mask_texture_slot
- col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
+ col.template_ID_preview(mask_tex_slot, "texture", new="texture.new", rows=3, cols=8)
brush_mask_texture_settings(col, brush)
@@ -1352,8 +1351,6 @@ class VIEW3D_PT_tools_grease_pencil_brush_select(Panel, View3DPanel, GreasePenci
if context.mode == 'PAINT_GPENCIL':
brush = tool_settings.gpencil_paint.brush
if brush is not None:
- gp_settings = brush.gpencil_settings
-
col.prop(brush, "use_custom_icon", toggle=True, icon='FILE_IMAGE', text="")
if brush.use_custom_icon:
@@ -1492,8 +1489,9 @@ class VIEW3D_PT_tools_grease_pencil_brush_stroke(Panel, View3DPanel):
brush = context.tool_settings.gpencil_paint.brush
return brush is not None and brush.gpencil_tool == 'DRAW'
- def draw(self, context):
- layout = self.layout
+ def draw(self, _context):
+ # layout = self.layout
+ pass
class VIEW3D_PT_tools_grease_pencil_brush_stabilizer(Panel, View3DPanel):
diff --git a/release/scripts/startup/nodeitems_builtins.py b/release/scripts/startup/nodeitems_builtins.py
index ba0a22af0d1..83e72e6f84c 100644
--- a/release/scripts/startup/nodeitems_builtins.py
+++ b/release/scripts/startup/nodeitems_builtins.py
@@ -516,8 +516,8 @@ geometry_node_categories = [
NodeItem("GeometryNodeBoolean"),
NodeItem("GeometryNodeTriangulate"),
NodeItem("GeometryNodeEdgeSplit"),
- NodeItem("GeometryNodeSubdivisionSurface"),
- NodeItem("GeometryNodeSubdivisionSurfaceSimple"),
+ NodeItem("GeometryNodeSubdivideSmooth"),
+ NodeItem("GeometryNodeSubdivide"),
]),
GeometryNodeCategory("GEO_POINT", "Point", items=[
NodeItem("GeometryNodePointDistribute"),
@@ -543,6 +543,7 @@ geometry_node_categories = [
NodeItem("ShaderNodeSeparateXYZ"),
NodeItem("ShaderNodeCombineXYZ"),
NodeItem("ShaderNodeVectorMath"),
+ NodeItem("ShaderNodeVectorRotate"),
]),
GeometryNodeCategory("GEO_GROUP", "Group", items=node_group_items),
GeometryNodeCategory("GEO_LAYOUT", "Layout", items=[
diff --git a/source/blender/blenkernel/BKE_armature.h b/source/blender/blenkernel/BKE_armature.h
index db44a771095..f5face2120e 100644
--- a/source/blender/blenkernel/BKE_armature.h
+++ b/source/blender/blenkernel/BKE_armature.h
@@ -27,6 +27,8 @@
extern "C" {
#endif
+struct AnimationEvalContext;
+struct bAction;
struct BMEditMesh;
struct Bone;
struct Depsgraph;
@@ -193,6 +195,12 @@ void BKE_pose_where_is_bone(struct Depsgraph *depsgraph,
bool do_extra);
void BKE_pose_where_is_bone_tail(struct bPoseChannel *pchan);
+/* Evaluate the action and apply it to the pose. If any pose bones are selected, only FCurves that
+ * relate to those bones are evaluated. */
+void BKE_pose_apply_action(struct Object *ob,
+ struct bAction *action,
+ struct AnimationEvalContext *anim_eval_context);
+
/* get_objectspace_bone_matrix has to be removed still */
void get_objectspace_bone_matrix(struct Bone *bone,
float M_accumulatedMatrix[4][4],
diff --git a/source/blender/blenkernel/BKE_blender_version.h b/source/blender/blenkernel/BKE_blender_version.h
index 66bfe620df7..133f1c5100a 100644
--- a/source/blender/blenkernel/BKE_blender_version.h
+++ b/source/blender/blenkernel/BKE_blender_version.h
@@ -39,7 +39,7 @@ extern "C" {
/* Blender file format version. */
#define BLENDER_FILE_VERSION BLENDER_VERSION
-#define BLENDER_FILE_SUBVERSION 10
+#define BLENDER_FILE_SUBVERSION 11
/* Minimum Blender version that supports reading file written with the current
* version. Older Blender versions will test this and show a warning if the file
diff --git a/source/blender/blenkernel/BKE_context.h b/source/blender/blenkernel/BKE_context.h
index 94392dd78da..3d30188e517 100644
--- a/source/blender/blenkernel/BKE_context.h
+++ b/source/blender/blenkernel/BKE_context.h
@@ -197,6 +197,7 @@ struct SpaceInfo *CTX_wm_space_info(const bContext *C);
struct SpaceUserPref *CTX_wm_space_userpref(const bContext *C);
struct SpaceClip *CTX_wm_space_clip(const bContext *C);
struct SpaceTopBar *CTX_wm_space_topbar(const bContext *C);
+struct SpaceSpreadsheet *CTX_wm_space_spreadsheet(const bContext *C);
void CTX_wm_manager_set(bContext *C, struct wmWindowManager *wm);
void CTX_wm_window_set(bContext *C, struct wmWindow *win);
diff --git a/source/blender/blenkernel/BKE_cryptomatte.hh b/source/blender/blenkernel/BKE_cryptomatte.hh
index f10b4c1f7c4..98fdfc965bc 100644
--- a/source/blender/blenkernel/BKE_cryptomatte.hh
+++ b/source/blender/blenkernel/BKE_cryptomatte.hh
@@ -29,6 +29,8 @@
#include "BLI_map.hh"
#include "BLI_string_ref.hh"
+#include "BKE_cryptomatte.h"
+
struct ID;
namespace blender::bke::cryptomatte {
@@ -103,4 +105,13 @@ struct CryptomatteStampDataCallbackData {
static void extract_layer_manifest(void *_data, const char *propname, char *propvalue, int len);
};
+struct CryptomatteSessionDeleter {
+ void operator()(CryptomatteSession *session)
+ {
+ BKE_cryptomatte_free(session);
+ }
+};
+
+using CryptomatteSessionPtr = std::unique_ptr<CryptomatteSession, CryptomatteSessionDeleter>;
+
} // namespace blender::bke::cryptomatte
diff --git a/source/blender/blenkernel/BKE_mesh_boolean_convert.h b/source/blender/blenkernel/BKE_mesh_boolean_convert.h
index be5cbb305fa..a87f2609e46 100644
--- a/source/blender/blenkernel/BKE_mesh_boolean_convert.h
+++ b/source/blender/blenkernel/BKE_mesh_boolean_convert.h
@@ -31,6 +31,7 @@ Mesh *BKE_mesh_boolean(const Mesh **meshes,
const float (*obmats[])[4][4],
const int meshes_len,
const bool use_self,
+ const bool hole_tolerant,
const int boolean_mode);
#ifdef __cplusplus
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index d675df6d868..f5f65e71f7f 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -301,11 +301,11 @@ typedef struct bNodeType {
void (*free_self)(struct bNodeType *ntype);
/* **** execution callbacks **** */
- NodeInitExecFunction initexecfunc;
- NodeFreeExecFunction freeexecfunc;
- NodeExecFunction execfunc;
+ NodeInitExecFunction init_exec_fn;
+ NodeFreeExecFunction free_exec_fn;
+ NodeExecFunction exec_fn;
/* gpu */
- NodeGPUExecFunction gpufunc;
+ NodeGPUExecFunction gpu_fn;
/* Expands the bNode into nodes in a multi-function network, which will be evaluated later on. */
NodeExpandInMFNetworkFunction expand_in_mf_network;
@@ -829,10 +829,10 @@ void node_type_group_update(struct bNodeType *ntype,
struct bNode *node));
void node_type_exec(struct bNodeType *ntype,
- NodeInitExecFunction initexecfunc,
- NodeFreeExecFunction freeexecfunc,
- NodeExecFunction execfunc);
-void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc);
+ NodeInitExecFunction init_exec_fn,
+ NodeFreeExecFunction free_exec_fn,
+ NodeExecFunction exec_fn);
+void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn);
void node_type_internal_links(struct bNodeType *ntype,
void (*update_internal_links)(struct bNodeTree *, struct bNode *));
@@ -1348,7 +1348,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_BOOLEAN 1003
#define GEO_NODE_POINT_DISTRIBUTE 1004
#define GEO_NODE_POINT_INSTANCE 1005
-#define GEO_NODE_SUBDIVISION_SURFACE 1006
+#define GEO_NODE_SUBDIVIDE_SMOOTH 1006
#define GEO_NODE_OBJECT_INFO 1007
#define GEO_NODE_ATTRIBUTE_RANDOMIZE 1008
#define GEO_NODE_ATTRIBUTE_MATH 1009
@@ -1371,7 +1371,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define GEO_NODE_VOLUME_TO_MESH 1026
#define GEO_NODE_ATTRIBUTE_COMBINE_XYZ 1027
#define GEO_NODE_ATTRIBUTE_SEPARATE_XYZ 1028
-#define GEO_NODE_SUBDIVISION_SURFACE_SIMPLE 1029
+#define GEO_NODE_SUBDIVIDE 1029
/** \} */
diff --git a/source/blender/blenkernel/CMakeLists.txt b/source/blender/blenkernel/CMakeLists.txt
index 4f0218e2f8f..2aca43c6df7 100644
--- a/source/blender/blenkernel/CMakeLists.txt
+++ b/source/blender/blenkernel/CMakeLists.txt
@@ -77,6 +77,7 @@ set(SRC
intern/appdir.c
intern/armature.c
intern/armature_deform.c
+ intern/armature_pose.cc
intern/armature_update.c
intern/asset.cc
intern/attribute.c
@@ -130,6 +131,10 @@ set(SRC
intern/fmodifier.c
intern/font.c
intern/freestyle.c
+ intern/geometry_component_instances.cc
+ intern/geometry_component_mesh.cc
+ intern/geometry_component_pointcloud.cc
+ intern/geometry_component_volume.cc
intern/geometry_set.cc
intern/geometry_set_instances.cc
intern/gpencil.c
@@ -429,6 +434,7 @@ set(SRC
nla_private.h
particle_private.h
tracking_private.h
+ intern/attribute_access_intern.hh
intern/CCGSubSurf.h
intern/CCGSubSurf_inline.h
intern/CCGSubSurf_intern.h
diff --git a/source/blender/blenkernel/intern/armature_pose.cc b/source/blender/blenkernel/intern/armature_pose.cc
new file mode 100644
index 00000000000..bb371b16c42
--- /dev/null
+++ b/source/blender/blenkernel/intern/armature_pose.cc
@@ -0,0 +1,133 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ *
+ * Defines and code for core node types
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "BKE_animsys.h"
+#include "BKE_armature.h"
+
+#include "BLI_set.hh"
+
+#include "DNA_action_types.h"
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_object_types.h"
+
+#include "RNA_access.h"
+
+namespace {
+using BoneNameSet = blender::Set<std::string>;
+
+// Forward declarations.
+BoneNameSet pose_apply_find_selected_bones(const bPose *pose);
+void pose_apply_disable_fcurves_for_unselected_bones(bAction *action,
+ const BoneNameSet &selected_bone_names);
+void pose_apply_restore_fcurves(bAction *action);
+} // namespace
+
+void BKE_pose_apply_action(struct Object *ob,
+ struct bAction *action,
+ struct AnimationEvalContext *anim_eval_context)
+{
+ bPose *pose = ob->pose;
+ if (pose == nullptr) {
+ return;
+ }
+
+ const BoneNameSet selected_bone_names = pose_apply_find_selected_bones(pose);
+ const bool limit_to_selected_bones = !selected_bone_names.is_empty();
+
+ if (limit_to_selected_bones) {
+ /* Mute all FCurves that are not associated with selected bones. This separates the concept of
+ * bone selection from the FCurve evaluation code. */
+ pose_apply_disable_fcurves_for_unselected_bones(action, selected_bone_names);
+ }
+
+ /* Apply the Action. */
+ PointerRNA pose_owner_ptr;
+ RNA_id_pointer_create(&ob->id, &pose_owner_ptr);
+ animsys_evaluate_action(&pose_owner_ptr, action, anim_eval_context, false);
+
+ if (limit_to_selected_bones) {
+ pose_apply_restore_fcurves(action);
+ }
+}
+
+namespace {
+BoneNameSet pose_apply_find_selected_bones(const bPose *pose)
+{
+ BoneNameSet selected_bone_names;
+ bool all_bones_selected = true;
+ bool no_bones_selected = true;
+
+ LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) {
+ const bool is_selected = (pchan->bone->flag & BONE_SELECTED) != 0 &&
+ (pchan->bone->flag & BONE_HIDDEN_P) == 0;
+ all_bones_selected &= is_selected;
+ no_bones_selected &= !is_selected;
+
+ if (is_selected) {
+ /* Bone names are unique, so no need to check for duplicates. */
+ selected_bone_names.add_new(pchan->name);
+ }
+ }
+
+ /* If no bones are selected, act as if all are. */
+ if (all_bones_selected || no_bones_selected) {
+ return BoneNameSet(); /* An empty set means "ignore bone selection". */
+ }
+ return selected_bone_names;
+}
+
+void pose_apply_restore_fcurves(bAction *action)
+{
+ /* TODO(Sybren): Restore the FCurve flags, instead of just erasing the 'disabled' flag. */
+ LISTBASE_FOREACH (FCurve *, fcu, &action->curves) {
+ fcu->flag &= ~FCURVE_DISABLED;
+ }
+}
+
+void pose_apply_disable_fcurves_for_unselected_bones(bAction *action,
+ const BoneNameSet &selected_bone_names)
+{
+ LISTBASE_FOREACH (FCurve *, fcu, &action->curves) {
+ if (!fcu->rna_path || !strstr(fcu->rna_path, "pose.bones[")) {
+ continue;
+ }
+
+ /* Get bone name, and check if this bone is selected. */
+ char *bone_name = BLI_str_quoted_substrN(fcu->rna_path, "pose.bones[");
+ if (!bone_name) {
+ continue;
+ }
+ const bool is_selected = selected_bone_names.contains(bone_name);
+ MEM_freeN(bone_name);
+ if (is_selected) {
+ continue;
+ }
+
+ fcu->flag |= FCURVE_DISABLED;
+ }
+}
+
+} // namespace
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index aeb7fba47e8..01a1333c3ce 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -31,11 +31,14 @@
#include "BLI_color.hh"
#include "BLI_float2.hh"
#include "BLI_span.hh"
+#include "BLI_threads.h"
#include "CLG_log.h"
#include "NOD_node_tree_multi_function.hh"
+#include "attribute_access_intern.hh"
+
static CLG_LogRef LOG = {"bke.attribute_access"};
using blender::float3;
@@ -46,9 +49,6 @@ using blender::bke::ReadAttributePtr;
using blender::bke::WriteAttributePtr;
using blender::fn::GMutableSpan;
-/* Can't include BKE_object_deform.h right now, due to an enum forward declaration. */
-extern "C" MDeformVert *BKE_object_defgroup_data_create(ID *id);
-
namespace blender::bke {
/* -------------------------------------------------------------------- */
@@ -158,101 +158,6 @@ void WriteAttribute::apply_span_if_necessary()
}
}
-class VertexWeightWriteAttribute final : public WriteAttribute {
- private:
- MDeformVert *dverts_;
- const int dvert_index_;
-
- public:
- VertexWeightWriteAttribute(MDeformVert *dverts, const int totvert, const int dvert_index)
- : WriteAttribute(ATTR_DOMAIN_POINT, CPPType::get<float>(), totvert),
- dverts_(dverts),
- dvert_index_(dvert_index)
- {
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- get_internal(dverts_, dvert_index_, index, r_value);
- }
-
- void set_internal(const int64_t index, const void *value) override
- {
- MDeformWeight *weight = BKE_defvert_ensure_index(&dverts_[index], dvert_index_);
- weight->weight = *reinterpret_cast<const float *>(value);
- }
-
- static void get_internal(const MDeformVert *dverts,
- const int dvert_index,
- const int64_t index,
- void *r_value)
- {
- if (dverts == nullptr) {
- *(float *)r_value = 0.0f;
- return;
- }
- const MDeformVert &dvert = dverts[index];
- for (const MDeformWeight &weight : Span(dvert.dw, dvert.totweight)) {
- if (weight.def_nr == dvert_index) {
- *(float *)r_value = weight.weight;
- return;
- }
- }
- *(float *)r_value = 0.0f;
- }
-};
-
-class VertexWeightReadAttribute final : public ReadAttribute {
- private:
- const MDeformVert *dverts_;
- const int dvert_index_;
-
- public:
- VertexWeightReadAttribute(const MDeformVert *dverts, const int totvert, const int dvert_index)
- : ReadAttribute(ATTR_DOMAIN_POINT, CPPType::get<float>(), totvert),
- dverts_(dverts),
- dvert_index_(dvert_index)
- {
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- VertexWeightWriteAttribute::get_internal(dverts_, dvert_index_, index, r_value);
- }
-};
-
-template<typename T> class ArrayWriteAttribute final : public WriteAttribute {
- private:
- MutableSpan<T> data_;
-
- public:
- ArrayWriteAttribute(AttributeDomain domain, MutableSpan<T> data)
- : WriteAttribute(domain, CPPType::get<T>(), data.size()), data_(data)
- {
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- new (r_value) T(data_[index]);
- }
-
- void set_internal(const int64_t index, const void *value) override
- {
- data_[index] = *reinterpret_cast<const T *>(value);
- }
-
- void initialize_span(const bool UNUSED(write_only)) override
- {
- array_buffer_ = data_.data();
- array_is_temporary_ = false;
- }
-
- void apply_span_if_necessary() override
- {
- /* Do nothing, because the span contains the attribute itself already. */
- }
-};
-
/* This is used by the #OutputAttributePtr class. */
class TemporaryWriteAttribute final : public WriteAttribute {
public:
@@ -301,135 +206,6 @@ class TemporaryWriteAttribute final : public WriteAttribute {
}
};
-template<typename T> class ArrayReadAttribute final : public ReadAttribute {
- private:
- Span<T> data_;
-
- public:
- ArrayReadAttribute(AttributeDomain domain, Span<T> data)
- : ReadAttribute(domain, CPPType::get<T>(), data.size()), data_(data)
- {
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- new (r_value) T(data_[index]);
- }
-
- void initialize_span() const override
- {
- /* The data will not be modified, so this const_cast is fine. */
- array_buffer_ = const_cast<T *>(data_.data());
- array_is_temporary_ = false;
- }
-};
-
-template<typename T> class OwnedArrayReadAttribute final : public ReadAttribute {
- private:
- Array<T> data_;
-
- public:
- OwnedArrayReadAttribute(AttributeDomain domain, Array<T> data)
- : ReadAttribute(domain, CPPType::get<T>(), data.size()), data_(std::move(data))
- {
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- new (r_value) T(data_[index]);
- }
-
- void initialize_span() const override
- {
- /* The data will not be modified, so this const_cast is fine. */
- array_buffer_ = const_cast<T *>(data_.data());
- array_is_temporary_ = false;
- }
-};
-
-template<typename StructT,
- typename ElemT,
- ElemT (*GetFunc)(const StructT &),
- void (*SetFunc)(StructT &, const ElemT &)>
-class DerivedArrayWriteAttribute final : public WriteAttribute {
- private:
- MutableSpan<StructT> data_;
-
- public:
- DerivedArrayWriteAttribute(AttributeDomain domain, MutableSpan<StructT> data)
- : WriteAttribute(domain, CPPType::get<ElemT>(), data.size()), data_(data)
- {
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- const StructT &struct_value = data_[index];
- const ElemT value = GetFunc(struct_value);
- new (r_value) ElemT(value);
- }
-
- void set_internal(const int64_t index, const void *value) override
- {
- StructT &struct_value = data_[index];
- const ElemT &typed_value = *reinterpret_cast<const ElemT *>(value);
- SetFunc(struct_value, typed_value);
- }
-};
-
-template<typename StructT, typename ElemT, ElemT (*GetFunc)(const StructT &)>
-class DerivedArrayReadAttribute final : public ReadAttribute {
- private:
- Span<StructT> data_;
-
- public:
- DerivedArrayReadAttribute(AttributeDomain domain, Span<StructT> data)
- : ReadAttribute(domain, CPPType::get<ElemT>(), data.size()), data_(data)
- {
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- const StructT &struct_value = data_[index];
- const ElemT value = GetFunc(struct_value);
- new (r_value) ElemT(value);
- }
-};
-
-class ConstantReadAttribute final : public ReadAttribute {
- private:
- void *value_;
-
- public:
- ConstantReadAttribute(AttributeDomain domain,
- const int64_t size,
- const CPPType &type,
- const void *value)
- : ReadAttribute(domain, type, size)
- {
- value_ = MEM_mallocN_aligned(type.size(), type.alignment(), __func__);
- type.copy_to_uninitialized(value, value_);
- }
-
- ~ConstantReadAttribute() override
- {
- this->cpp_type_.destruct(value_);
- MEM_freeN(value_);
- }
-
- void get_internal(const int64_t UNUSED(index), void *r_value) const override
- {
- this->cpp_type_.copy_to_uninitialized(value_, r_value);
- }
-
- void initialize_span() const override
- {
- const int element_size = cpp_type_.size();
- array_buffer_ = MEM_mallocN_aligned(size_ * element_size, cpp_type_.alignment(), __func__);
- array_is_temporary_ = true;
- cpp_type_.fill_uninitialized(value_, array_buffer_, size_);
- }
-};
-
class ConvertedReadAttribute final : public ReadAttribute {
private:
const CPPType &from_type_;
@@ -437,9 +213,6 @@ class ConvertedReadAttribute final : public ReadAttribute {
ReadAttributePtr base_attribute_;
const nodes::DataTypeConversions &conversions_;
- static constexpr int MaxValueSize = 64;
- static constexpr int MaxValueAlignment = 64;
-
public:
ConvertedReadAttribute(ReadAttributePtr base_attribute, const CPPType &to_type)
: ReadAttribute(base_attribute->domain(), to_type, base_attribute->size()),
@@ -448,17 +221,13 @@ class ConvertedReadAttribute final : public ReadAttribute {
base_attribute_(std::move(base_attribute)),
conversions_(nodes::get_implicit_type_conversions())
{
- if (from_type_.size() > MaxValueSize || from_type_.alignment() > MaxValueAlignment) {
- throw std::runtime_error(
- "type is larger than expected, the buffer size has to be increased");
- }
}
void get_internal(const int64_t index, void *r_value) const override
{
- AlignedBuffer<MaxValueSize, MaxValueAlignment> buffer;
- base_attribute_->get(index, buffer.ptr());
- conversions_.convert(from_type_, to_type_, buffer.ptr(), r_value);
+ BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
+ base_attribute_->get(index, buffer);
+ conversions_.convert(from_type_, to_type_, buffer, r_value);
}
};
@@ -598,964 +367,321 @@ AttributeDomain attribute_domain_highest_priority(Span<AttributeDomain> domains)
return highest_priority_domain;
}
-/**
- * A #BuiltinAttributeProvider is responsible for exactly one attribute on a geometry component.
- * The attribute is identified by its name and has a fixed domain and type. Builtin attributes do
- * not follow the same loose rules as other attributes, because they are mapped to internal
- * "legacy" data structures. For example, some builtin attributes cannot be deleted. */
-class BuiltinAttributeProvider {
- public:
- /* Some utility enums to avoid hard to read booleans in function calls. */
- enum CreatableEnum {
- Creatable,
- NonCreatable,
- };
- enum WritableEnum {
- Writable,
- Readonly,
- };
- enum DeletableEnum {
- Deletable,
- NonDeletable,
- };
-
- protected:
- const std::string name_;
- const AttributeDomain domain_;
- const CustomDataType data_type_;
- const CreatableEnum createable_;
- const WritableEnum writable_;
- const DeletableEnum deletable_;
-
- public:
- BuiltinAttributeProvider(std::string name,
- const AttributeDomain domain,
- const CustomDataType data_type,
- const CreatableEnum createable,
- const WritableEnum writable,
- const DeletableEnum deletable)
- : name_(std::move(name)),
- domain_(domain),
- data_type_(data_type),
- createable_(createable),
- writable_(writable),
- deletable_(deletable)
- {
- }
-
- virtual ReadAttributePtr try_get_for_read(const GeometryComponent &component) const = 0;
- virtual WriteAttributePtr try_get_for_write(GeometryComponent &component) const = 0;
- virtual bool try_delete(GeometryComponent &component) const = 0;
- virtual bool try_create(GeometryComponent &UNUSED(component)) const = 0;
- virtual bool exists(const GeometryComponent &component) const = 0;
-
- StringRefNull name() const
- {
- return name_;
- }
-
- AttributeDomain domain() const
- {
- return domain_;
+ReadAttributePtr BuiltinCustomDataLayerProvider::try_get_for_read(
+ const GeometryComponent &component) const
+{
+ const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
+ if (custom_data == nullptr) {
+ return {};
}
- CustomDataType data_type() const
- {
- return data_type_;
+ if (update_on_read_ != nullptr) {
+ update_on_read_(component);
}
-};
-
-/**
- * A #DynamicAttributesProvider manages a set of named attributes on a geometry component. Each
- * attribute has a name, domain and type.
- */
-class DynamicAttributesProvider {
- public:
- virtual ReadAttributePtr try_get_for_read(const GeometryComponent &component,
- const StringRef attribute_name) const = 0;
- virtual WriteAttributePtr try_get_for_write(GeometryComponent &component,
- const StringRef attribute_name) const = 0;
- virtual bool try_delete(GeometryComponent &component, const StringRef attribute_name) const = 0;
- virtual bool try_create(GeometryComponent &UNUSED(component),
- const StringRef UNUSED(attribute_name),
- const AttributeDomain UNUSED(domain),
- const CustomDataType UNUSED(data_type)) const
- {
- /* Some providers should not create new attributes. */
- return false;
- };
-
- virtual bool foreach_attribute(const GeometryComponent &component,
- const AttributeForeachCallback callback) const = 0;
- virtual void supported_domains(Vector<AttributeDomain> &r_domains) const = 0;
-};
-
-/**
- * Utility to group together multiple functions that are used to access custom data on geometry
- * components in a generic way.
- */
-struct CustomDataAccessInfo {
- using CustomDataGetter = CustomData *(*)(GeometryComponent &component);
- using ConstCustomDataGetter = const CustomData *(*)(const GeometryComponent &component);
- using UpdateCustomDataPointers = void (*)(GeometryComponent &component);
-
- CustomDataGetter get_custom_data;
- ConstCustomDataGetter get_const_custom_data;
- UpdateCustomDataPointers update_custom_data_pointers;
-};
-/**
- * This provider is used to provide access to builtin attributes. It supports making internal types
- * available as different types. For example, the vertex position attribute is stored as part of
- * the #MVert struct, but is exposed as float3 attribute.
- */
-class BuiltinCustomDataLayerProvider final : public BuiltinAttributeProvider {
- using AsReadAttribute = ReadAttributePtr (*)(const void *data, const int domain_size);
- using AsWriteAttribute = WriteAttributePtr (*)(void *data, const int domain_size);
- using UpdateOnWrite = void (*)(GeometryComponent &component);
- const CustomDataType stored_type_;
- const CustomDataAccessInfo custom_data_access_;
- const AsReadAttribute as_read_attribute_;
- const AsWriteAttribute as_write_attribute_;
- const UpdateOnWrite update_on_write_;
-
- public:
- BuiltinCustomDataLayerProvider(std::string attribute_name,
- const AttributeDomain domain,
- const CustomDataType attribute_type,
- const CustomDataType stored_type,
- const CreatableEnum creatable,
- const WritableEnum writable,
- const DeletableEnum deletable,
- const CustomDataAccessInfo custom_data_access,
- const AsReadAttribute as_read_attribute,
- const AsWriteAttribute as_write_attribute,
- const UpdateOnWrite update_on_write)
- : BuiltinAttributeProvider(
- std::move(attribute_name), domain, attribute_type, creatable, writable, deletable),
- stored_type_(stored_type),
- custom_data_access_(custom_data_access),
- as_read_attribute_(as_read_attribute),
- as_write_attribute_(as_write_attribute),
- update_on_write_(update_on_write)
- {
+ const int domain_size = component.attribute_domain_size(domain_);
+ const void *data = CustomData_get_layer(custom_data, stored_type_);
+ if (data == nullptr) {
+ return {};
}
+ return as_read_attribute_(data, domain_size);
+}
- ReadAttributePtr try_get_for_read(const GeometryComponent &component) const final
- {
- const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
- if (custom_data == nullptr) {
- return {};
- }
- const int domain_size = component.attribute_domain_size(domain_);
- const void *data = CustomData_get_layer(custom_data, stored_type_);
- if (data == nullptr) {
- return {};
- }
- return as_read_attribute_(data, domain_size);
+WriteAttributePtr BuiltinCustomDataLayerProvider::try_get_for_write(
+ GeometryComponent &component) const
+{
+ if (writable_ != Writable) {
+ return {};
}
-
- WriteAttributePtr try_get_for_write(GeometryComponent &component) const final
- {
- if (writable_ != Writable) {
- return {};
- }
- CustomData *custom_data = custom_data_access_.get_custom_data(component);
- if (custom_data == nullptr) {
- return {};
- }
- const int domain_size = component.attribute_domain_size(domain_);
- void *data = CustomData_get_layer(custom_data, stored_type_);
- if (data == nullptr) {
- return {};
- }
- void *new_data = CustomData_duplicate_referenced_layer(custom_data, stored_type_, domain_size);
- if (data != new_data) {
- custom_data_access_.update_custom_data_pointers(component);
- data = new_data;
- }
- if (update_on_write_ != nullptr) {
- update_on_write_(component);
- }
- return as_write_attribute_(data, domain_size);
+ CustomData *custom_data = custom_data_access_.get_custom_data(component);
+ if (custom_data == nullptr) {
+ return {};
}
-
- bool try_delete(GeometryComponent &component) const final
- {
- if (deletable_ != Deletable) {
- return false;
- }
- CustomData *custom_data = custom_data_access_.get_custom_data(component);
- if (custom_data == nullptr) {
- return {};
- }
-
- const int domain_size = component.attribute_domain_size(domain_);
- const int layer_index = CustomData_get_layer_index(custom_data, stored_type_);
- const bool delete_success = CustomData_free_layer(
- custom_data, stored_type_, domain_size, layer_index);
- if (delete_success) {
- custom_data_access_.update_custom_data_pointers(component);
- }
- return delete_success;
+ const int domain_size = component.attribute_domain_size(domain_);
+ void *data = CustomData_get_layer(custom_data, stored_type_);
+ if (data == nullptr) {
+ return {};
}
-
- bool try_create(GeometryComponent &component) const final
- {
- if (createable_ != Creatable) {
- return false;
- }
- CustomData *custom_data = custom_data_access_.get_custom_data(component);
- if (custom_data == nullptr) {
- return false;
- }
- if (CustomData_get_layer(custom_data, stored_type_) != nullptr) {
- /* Exists already. */
- return false;
- }
- const int domain_size = component.attribute_domain_size(domain_);
- const void *data = CustomData_add_layer(
- custom_data, stored_type_, CD_DEFAULT, nullptr, domain_size);
- const bool success = data != nullptr;
- if (success) {
- custom_data_access_.update_custom_data_pointers(component);
- }
- return success;
+ void *new_data = CustomData_duplicate_referenced_layer(custom_data, stored_type_, domain_size);
+ if (data != new_data) {
+ custom_data_access_.update_custom_data_pointers(component);
+ data = new_data;
}
-
- bool exists(const GeometryComponent &component) const final
- {
- const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
- if (custom_data == nullptr) {
- return false;
- }
- const void *data = CustomData_get_layer(custom_data, stored_type_);
- return data != nullptr;
+ if (update_on_write_ != nullptr) {
+ update_on_write_(component);
}
-};
-
-/**
- * This is the attribute provider for most user generated attributes.
- */
-class CustomDataAttributeProvider final : public DynamicAttributesProvider {
- private:
- static constexpr uint64_t supported_types_mask = CD_MASK_PROP_FLOAT | CD_MASK_PROP_FLOAT2 |
- CD_MASK_PROP_FLOAT3 | CD_MASK_PROP_INT32 |
- CD_MASK_PROP_COLOR | CD_MASK_PROP_BOOL;
- const AttributeDomain domain_;
- const CustomDataAccessInfo custom_data_access_;
+ return as_write_attribute_(data, domain_size);
+}
- public:
- CustomDataAttributeProvider(const AttributeDomain domain,
- const CustomDataAccessInfo custom_data_access)
- : domain_(domain), custom_data_access_(custom_data_access)
- {
+bool BuiltinCustomDataLayerProvider::try_delete(GeometryComponent &component) const
+{
+ if (deletable_ != Deletable) {
+ return false;
}
-
- ReadAttributePtr try_get_for_read(const GeometryComponent &component,
- const StringRef attribute_name) const final
- {
- const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
- if (custom_data == nullptr) {
- return {};
- }
- const int domain_size = component.attribute_domain_size(domain_);
- for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
- if (layer.name != attribute_name) {
- continue;
- }
- const CustomDataType data_type = (CustomDataType)layer.type;
- switch (data_type) {
- case CD_PROP_FLOAT:
- return this->layer_to_read_attribute<float>(layer, domain_size);
- case CD_PROP_FLOAT2:
- return this->layer_to_read_attribute<float2>(layer, domain_size);
- case CD_PROP_FLOAT3:
- return this->layer_to_read_attribute<float3>(layer, domain_size);
- case CD_PROP_INT32:
- return this->layer_to_read_attribute<int>(layer, domain_size);
- case CD_PROP_COLOR:
- return this->layer_to_read_attribute<Color4f>(layer, domain_size);
- case CD_PROP_BOOL:
- return this->layer_to_read_attribute<bool>(layer, domain_size);
- default:
- break;
- }
- }
+ CustomData *custom_data = custom_data_access_.get_custom_data(component);
+ if (custom_data == nullptr) {
return {};
}
- WriteAttributePtr try_get_for_write(GeometryComponent &component,
- const StringRef attribute_name) const final
- {
- CustomData *custom_data = custom_data_access_.get_custom_data(component);
- if (custom_data == nullptr) {
- return {};
- }
- const int domain_size = component.attribute_domain_size(domain_);
- for (CustomDataLayer &layer : MutableSpan(custom_data->layers, custom_data->totlayer)) {
- if (layer.name != attribute_name) {
- continue;
- }
- CustomData_duplicate_referenced_layer_named(
- custom_data, layer.type, layer.name, domain_size);
- const CustomDataType data_type = (CustomDataType)layer.type;
- switch (data_type) {
- case CD_PROP_FLOAT:
- return this->layer_to_write_attribute<float>(layer, domain_size);
- case CD_PROP_FLOAT2:
- return this->layer_to_write_attribute<float2>(layer, domain_size);
- case CD_PROP_FLOAT3:
- return this->layer_to_write_attribute<float3>(layer, domain_size);
- case CD_PROP_INT32:
- return this->layer_to_write_attribute<int>(layer, domain_size);
- case CD_PROP_COLOR:
- return this->layer_to_write_attribute<Color4f>(layer, domain_size);
- case CD_PROP_BOOL:
- return this->layer_to_write_attribute<bool>(layer, domain_size);
- default:
- break;
- }
- }
- return {};
+ const int domain_size = component.attribute_domain_size(domain_);
+ const int layer_index = CustomData_get_layer_index(custom_data, stored_type_);
+ const bool delete_success = CustomData_free_layer(
+ custom_data, stored_type_, domain_size, layer_index);
+ if (delete_success) {
+ custom_data_access_.update_custom_data_pointers(component);
}
+ return delete_success;
+}
- bool try_delete(GeometryComponent &component, const StringRef attribute_name) const final
- {
- CustomData *custom_data = custom_data_access_.get_custom_data(component);
- if (custom_data == nullptr) {
- return false;
- }
- const int domain_size = component.attribute_domain_size(domain_);
- for (const int i : IndexRange(custom_data->totlayer)) {
- const CustomDataLayer &layer = custom_data->layers[i];
- if (this->type_is_supported((CustomDataType)layer.type) && layer.name == attribute_name) {
- CustomData_free_layer(custom_data, layer.type, domain_size, i);
- return true;
- }
- }
+bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component) const
+{
+ if (createable_ != Creatable) {
return false;
}
-
- bool try_create(GeometryComponent &component,
- const StringRef attribute_name,
- const AttributeDomain domain,
- const CustomDataType data_type) const final
- {
- if (domain_ != domain) {
- return false;
- }
- if (!this->type_is_supported(data_type)) {
- return false;
- }
- CustomData *custom_data = custom_data_access_.get_custom_data(component);
- if (custom_data == nullptr) {
- return false;
- }
- for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
- if (layer.name == attribute_name) {
- return false;
- }
- }
- const int domain_size = component.attribute_domain_size(domain_);
- char attribute_name_c[MAX_NAME];
- attribute_name.copy(attribute_name_c);
- CustomData_add_layer_named(
- custom_data, data_type, CD_DEFAULT, nullptr, domain_size, attribute_name_c);
- return true;
+ CustomData *custom_data = custom_data_access_.get_custom_data(component);
+ if (custom_data == nullptr) {
+ return false;
}
-
- bool foreach_attribute(const GeometryComponent &component,
- const AttributeForeachCallback callback) const final
- {
- const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
- if (custom_data == nullptr) {
- return true;
- }
- for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
- const CustomDataType data_type = (CustomDataType)layer.type;
- if (this->type_is_supported(data_type)) {
- AttributeMetaData meta_data{domain_, data_type};
- if (!callback(layer.name, meta_data)) {
- return false;
- }
- }
- }
- return true;
+ if (CustomData_get_layer(custom_data, stored_type_) != nullptr) {
+ /* Exists already. */
+ return false;
}
-
- void supported_domains(Vector<AttributeDomain> &r_domains) const final
- {
- r_domains.append_non_duplicates(domain_);
+ const int domain_size = component.attribute_domain_size(domain_);
+ const void *data = CustomData_add_layer(
+ custom_data, stored_type_, CD_DEFAULT, nullptr, domain_size);
+ const bool success = data != nullptr;
+ if (success) {
+ custom_data_access_.update_custom_data_pointers(component);
}
+ return success;
+}
- private:
- template<typename T>
- ReadAttributePtr layer_to_read_attribute(const CustomDataLayer &layer,
- const int domain_size) const
- {
- return std::make_unique<ArrayReadAttribute<T>>(
- domain_, Span(static_cast<const T *>(layer.data), domain_size));
+bool BuiltinCustomDataLayerProvider::exists(const GeometryComponent &component) const
+{
+ const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
+ if (custom_data == nullptr) {
+ return false;
}
+ const void *data = CustomData_get_layer(custom_data, stored_type_);
+ return data != nullptr;
+}
- template<typename T>
- WriteAttributePtr layer_to_write_attribute(CustomDataLayer &layer, const int domain_size) const
- {
- return std::make_unique<ArrayWriteAttribute<T>>(
- domain_, MutableSpan(static_cast<T *>(layer.data), domain_size));
+ReadAttributePtr CustomDataAttributeProvider::try_get_for_read(
+ const GeometryComponent &component, const StringRef attribute_name) const
+{
+ const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
+ if (custom_data == nullptr) {
+ return {};
}
-
- bool type_is_supported(CustomDataType data_type) const
- {
- return ((1ULL << data_type) & supported_types_mask) != 0;
+ const int domain_size = component.attribute_domain_size(domain_);
+ for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
+ if (layer.name != attribute_name) {
+ continue;
+ }
+ const CustomDataType data_type = (CustomDataType)layer.type;
+ switch (data_type) {
+ case CD_PROP_FLOAT:
+ return this->layer_to_read_attribute<float>(layer, domain_size);
+ case CD_PROP_FLOAT2:
+ return this->layer_to_read_attribute<float2>(layer, domain_size);
+ case CD_PROP_FLOAT3:
+ return this->layer_to_read_attribute<float3>(layer, domain_size);
+ case CD_PROP_INT32:
+ return this->layer_to_read_attribute<int>(layer, domain_size);
+ case CD_PROP_COLOR:
+ return this->layer_to_read_attribute<Color4f>(layer, domain_size);
+ case CD_PROP_BOOL:
+ return this->layer_to_read_attribute<bool>(layer, domain_size);
+ default:
+ break;
+ }
}
-};
-
-static Mesh *get_mesh_from_component_for_write(GeometryComponent &component)
-{
- BLI_assert(component.type() == GeometryComponentType::Mesh);
- MeshComponent &mesh_component = static_cast<MeshComponent &>(component);
- return mesh_component.get_for_write();
+ return {};
}
-static const Mesh *get_mesh_from_component_for_read(const GeometryComponent &component)
+WriteAttributePtr CustomDataAttributeProvider::try_get_for_write(
+ GeometryComponent &component, const StringRef attribute_name) const
{
- BLI_assert(component.type() == GeometryComponentType::Mesh);
- const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
- return mesh_component.get_for_read();
-}
-
-/**
- * This attribute provider is used for uv maps and vertex colors.
- */
-class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
- private:
- using AsReadAttribute = ReadAttributePtr (*)(const void *data, const int domain_size);
- using AsWriteAttribute = WriteAttributePtr (*)(void *data, const int domain_size);
- const AttributeDomain domain_;
- const CustomDataType attribute_type_;
- const CustomDataType stored_type_;
- const CustomDataAccessInfo custom_data_access_;
- const AsReadAttribute as_read_attribute_;
- const AsWriteAttribute as_write_attribute_;
-
- public:
- NamedLegacyCustomDataProvider(const AttributeDomain domain,
- const CustomDataType attribute_type,
- const CustomDataType stored_type,
- const CustomDataAccessInfo custom_data_access,
- const AsReadAttribute as_read_attribute,
- const AsWriteAttribute as_write_attribute)
- : domain_(domain),
- attribute_type_(attribute_type),
- stored_type_(stored_type),
- custom_data_access_(custom_data_access),
- as_read_attribute_(as_read_attribute),
- as_write_attribute_(as_write_attribute)
- {
- }
-
- ReadAttributePtr try_get_for_read(const GeometryComponent &component,
- const StringRef attribute_name) const final
- {
- const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
- if (custom_data == nullptr) {
- return {};
- }
- for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
- if (layer.type == stored_type_) {
- if (layer.name == attribute_name) {
- const int domain_size = component.attribute_domain_size(domain_);
- return as_read_attribute_(layer.data, domain_size);
- }
- }
- }
+ CustomData *custom_data = custom_data_access_.get_custom_data(component);
+ if (custom_data == nullptr) {
return {};
}
-
- WriteAttributePtr try_get_for_write(GeometryComponent &component,
- const StringRef attribute_name) const final
- {
- CustomData *custom_data = custom_data_access_.get_custom_data(component);
- if (custom_data == nullptr) {
- return {};
- }
- for (CustomDataLayer &layer : MutableSpan(custom_data->layers, custom_data->totlayer)) {
- if (layer.type == stored_type_) {
- if (layer.name == attribute_name) {
- const int domain_size = component.attribute_domain_size(domain_);
- void *data_old = layer.data;
- void *data_new = CustomData_duplicate_referenced_layer_named(
- custom_data, stored_type_, layer.name, domain_size);
- if (data_old != data_new) {
- custom_data_access_.update_custom_data_pointers(component);
- }
- return as_write_attribute_(layer.data, domain_size);
- }
- }
+ const int domain_size = component.attribute_domain_size(domain_);
+ for (CustomDataLayer &layer : MutableSpan(custom_data->layers, custom_data->totlayer)) {
+ if (layer.name != attribute_name) {
+ continue;
+ }
+ CustomData_duplicate_referenced_layer_named(custom_data, layer.type, layer.name, domain_size);
+ const CustomDataType data_type = (CustomDataType)layer.type;
+ switch (data_type) {
+ case CD_PROP_FLOAT:
+ return this->layer_to_write_attribute<float>(layer, domain_size);
+ case CD_PROP_FLOAT2:
+ return this->layer_to_write_attribute<float2>(layer, domain_size);
+ case CD_PROP_FLOAT3:
+ return this->layer_to_write_attribute<float3>(layer, domain_size);
+ case CD_PROP_INT32:
+ return this->layer_to_write_attribute<int>(layer, domain_size);
+ case CD_PROP_COLOR:
+ return this->layer_to_write_attribute<Color4f>(layer, domain_size);
+ case CD_PROP_BOOL:
+ return this->layer_to_write_attribute<bool>(layer, domain_size);
+ default:
+ break;
}
- return {};
}
+ return {};
+}
- bool try_delete(GeometryComponent &component, const StringRef attribute_name) const final
- {
- CustomData *custom_data = custom_data_access_.get_custom_data(component);
- if (custom_data == nullptr) {
- return false;
- }
- for (const int i : IndexRange(custom_data->totlayer)) {
- const CustomDataLayer &layer = custom_data->layers[i];
- if (layer.type == stored_type_) {
- if (layer.name == attribute_name) {
- const int domain_size = component.attribute_domain_size(domain_);
- CustomData_free_layer(custom_data, stored_type_, domain_size, i);
- custom_data_access_.update_custom_data_pointers(component);
- return true;
- }
- }
- }
+bool CustomDataAttributeProvider::try_delete(GeometryComponent &component,
+ const StringRef attribute_name) const
+{
+ CustomData *custom_data = custom_data_access_.get_custom_data(component);
+ if (custom_data == nullptr) {
return false;
}
-
- bool foreach_attribute(const GeometryComponent &component,
- const AttributeForeachCallback callback) const final
- {
- const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
- if (custom_data == nullptr) {
+ const int domain_size = component.attribute_domain_size(domain_);
+ for (const int i : IndexRange(custom_data->totlayer)) {
+ const CustomDataLayer &layer = custom_data->layers[i];
+ if (this->type_is_supported((CustomDataType)layer.type) && layer.name == attribute_name) {
+ CustomData_free_layer(custom_data, layer.type, domain_size, i);
return true;
}
- for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
- if (layer.type == stored_type_) {
- AttributeMetaData meta_data{domain_, attribute_type_};
- if (!callback(layer.name, meta_data)) {
- return false;
- }
- }
- }
- return true;
}
+ return false;
+}
- void supported_domains(Vector<AttributeDomain> &r_domains) const final
- {
- r_domains.append_non_duplicates(domain_);
+bool CustomDataAttributeProvider::try_create(GeometryComponent &component,
+ const StringRef attribute_name,
+ const AttributeDomain domain,
+ const CustomDataType data_type) const
+{
+ if (domain_ != domain) {
+ return false;
}
-};
-
-/**
- * This provider makes vertex groups available as float attributes.
- */
-class VertexGroupsAttributeProvider final : public DynamicAttributesProvider {
- public:
- ReadAttributePtr try_get_for_read(const GeometryComponent &component,
- const StringRef attribute_name) const final
- {
- BLI_assert(component.type() == GeometryComponentType::Mesh);
- const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
- const Mesh *mesh = mesh_component.get_for_read();
- const int vertex_group_index = mesh_component.vertex_group_names().lookup_default_as(
- attribute_name, -1);
- if (vertex_group_index < 0) {
- return {};
- }
- if (mesh == nullptr || mesh->dvert == nullptr) {
- static const float default_value = 0.0f;
- return std::make_unique<ConstantReadAttribute>(
- ATTR_DOMAIN_POINT, mesh->totvert, CPPType::get<float>(), &default_value);
- }
- return std::make_unique<VertexWeightReadAttribute>(
- mesh->dvert, mesh->totvert, vertex_group_index);
+ if (!this->type_is_supported(data_type)) {
+ return false;
}
-
- WriteAttributePtr try_get_for_write(GeometryComponent &component,
- const StringRef attribute_name) const final
- {
- BLI_assert(component.type() == GeometryComponentType::Mesh);
- MeshComponent &mesh_component = static_cast<MeshComponent &>(component);
- Mesh *mesh = mesh_component.get_for_write();
- if (mesh == nullptr) {
- return {};
- }
- const int vertex_group_index = mesh_component.vertex_group_names().lookup_default_as(
- attribute_name, -1);
- if (vertex_group_index < 0) {
- return {};
- }
- if (mesh->dvert == nullptr) {
- BKE_object_defgroup_data_create(&mesh->id);
- }
- else {
- /* Copy the data layer if it is shared with some other mesh. */
- mesh->dvert = (MDeformVert *)CustomData_duplicate_referenced_layer(
- &mesh->vdata, CD_MDEFORMVERT, mesh->totvert);
- }
- return std::make_unique<blender::bke::VertexWeightWriteAttribute>(
- mesh->dvert, mesh->totvert, vertex_group_index);
+ CustomData *custom_data = custom_data_access_.get_custom_data(component);
+ if (custom_data == nullptr) {
+ return false;
}
-
- bool try_delete(GeometryComponent &component, const StringRef attribute_name) const final
- {
- BLI_assert(component.type() == GeometryComponentType::Mesh);
- MeshComponent &mesh_component = static_cast<MeshComponent &>(component);
-
- const int vertex_group_index = mesh_component.vertex_group_names().pop_default_as(
- attribute_name, -1);
- if (vertex_group_index < 0) {
+ for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
+ if (layer.name == attribute_name) {
return false;
}
- Mesh *mesh = mesh_component.get_for_write();
- if (mesh == nullptr) {
- return true;
- }
- if (mesh->dvert == nullptr) {
- return true;
- }
- for (MDeformVert &dvert : MutableSpan(mesh->dvert, mesh->totvert)) {
- MDeformWeight *weight = BKE_defvert_find_index(&dvert, vertex_group_index);
- BKE_defvert_remove_group(&dvert, weight);
- }
- return true;
}
+ const int domain_size = component.attribute_domain_size(domain_);
+ char attribute_name_c[MAX_NAME];
+ attribute_name.copy(attribute_name_c);
+ CustomData_add_layer_named(
+ custom_data, data_type, CD_DEFAULT, nullptr, domain_size, attribute_name_c);
+ return true;
+}
- bool foreach_attribute(const GeometryComponent &component,
- const AttributeForeachCallback callback) const final
- {
- BLI_assert(component.type() == GeometryComponentType::Mesh);
- const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
- for (const auto item : mesh_component.vertex_group_names().items()) {
- const StringRefNull name = item.key;
- const int vertex_group_index = item.value;
- if (vertex_group_index >= 0) {
- AttributeMetaData meta_data{ATTR_DOMAIN_POINT, CD_PROP_FLOAT};
- if (!callback(name, meta_data)) {
- return false;
- }
- }
- }
+bool CustomDataAttributeProvider::foreach_attribute(const GeometryComponent &component,
+ const AttributeForeachCallback callback) const
+{
+ const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
+ if (custom_data == nullptr) {
return true;
}
-
- void supported_domains(Vector<AttributeDomain> &r_domains) const final
- {
- r_domains.append_non_duplicates(ATTR_DOMAIN_POINT);
- }
-};
-
-/**
- * This is a container for multiple attribute providers that are used by one geometry component
- * type (e.g. there is a set of attribute providers for mesh components).
- */
-class ComponentAttributeProviders {
- private:
- /**
- * Builtin attribute providers are identified by their name. Attribute names that are in this
- * map will only be accessed using builtin attribute providers. Therefore, these providers have
- * higher priority when an attribute name is looked up. Usually, that means that builtin
- * providers are checked before dynamic ones.
- */
- Map<std::string, const BuiltinAttributeProvider *> builtin_attribute_providers_;
- /**
- * An ordered list of dynamic attribute providers. The order is important because that is order
- * in which they are checked when an attribute is looked up.
- */
- Vector<const DynamicAttributesProvider *> dynamic_attribute_providers_;
- /**
- * All the domains that are supported by at least one of the providers above.
- */
- Vector<AttributeDomain> supported_domains_;
-
- public:
- ComponentAttributeProviders(Span<const BuiltinAttributeProvider *> builtin_attribute_providers,
- Span<const DynamicAttributesProvider *> dynamic_attribute_providers)
- : dynamic_attribute_providers_(dynamic_attribute_providers)
- {
- Set<AttributeDomain> domains;
- for (const BuiltinAttributeProvider *provider : builtin_attribute_providers) {
- /* Use #add_new to make sure that no two builtin attributes have the same name. */
- builtin_attribute_providers_.add_new(provider->name(), provider);
- supported_domains_.append_non_duplicates(provider->domain());
- }
- for (const DynamicAttributesProvider *provider : dynamic_attribute_providers) {
- provider->supported_domains(supported_domains_);
+ for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
+ const CustomDataType data_type = (CustomDataType)layer.type;
+ if (this->type_is_supported(data_type)) {
+ AttributeMetaData meta_data{domain_, data_type};
+ if (!callback(layer.name, meta_data)) {
+ return false;
+ }
}
}
-
- const Map<std::string, const BuiltinAttributeProvider *> &builtin_attribute_providers() const
- {
- return builtin_attribute_providers_;
- }
-
- Span<const DynamicAttributesProvider *> dynamic_attribute_providers() const
- {
- return dynamic_attribute_providers_;
- }
-
- Span<AttributeDomain> supported_domains() const
- {
- return supported_domains_;
- }
-};
-
-static float3 get_vertex_position(const MVert &vert)
-{
- return float3(vert.co);
-}
-
-static void set_vertex_position(MVert &vert, const float3 &position)
-{
- copy_v3_v3(vert.co, position);
-}
-
-static ReadAttributePtr make_vertex_position_read_attribute(const void *data,
- const int domain_size)
-{
- return std::make_unique<DerivedArrayReadAttribute<MVert, float3, get_vertex_position>>(
- ATTR_DOMAIN_POINT, Span<MVert>((const MVert *)data, domain_size));
+ return true;
}
-static WriteAttributePtr make_vertex_position_write_attribute(void *data, const int domain_size)
+ReadAttributePtr NamedLegacyCustomDataProvider::try_get_for_read(
+ const GeometryComponent &component, const StringRef attribute_name) const
{
- return std::make_unique<
- DerivedArrayWriteAttribute<MVert, float3, get_vertex_position, set_vertex_position>>(
- ATTR_DOMAIN_POINT, MutableSpan<MVert>((MVert *)data, domain_size));
-}
-
-static void tag_normals_dirty_when_writing_position(GeometryComponent &component)
-{
- Mesh *mesh = get_mesh_from_component_for_write(component);
- if (mesh != nullptr) {
- mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
+ const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
+ if (custom_data == nullptr) {
+ return {};
}
+ for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
+ if (layer.type == stored_type_) {
+ if (layer.name == attribute_name) {
+ const int domain_size = component.attribute_domain_size(domain_);
+ return as_read_attribute_(layer.data, domain_size);
+ }
+ }
+ }
+ return {};
}
-static int get_material_index(const MPoly &mpoly)
-{
- return static_cast<int>(mpoly.mat_nr);
-}
-
-static void set_material_index(MPoly &mpoly, const int &index)
-{
- mpoly.mat_nr = static_cast<short>(std::clamp(index, 0, SHRT_MAX));
-}
-
-static ReadAttributePtr make_material_index_read_attribute(const void *data, const int domain_size)
-{
- return std::make_unique<DerivedArrayReadAttribute<MPoly, int, get_material_index>>(
- ATTR_DOMAIN_POLYGON, Span<MPoly>((const MPoly *)data, domain_size));
-}
-
-static WriteAttributePtr make_material_index_write_attribute(void *data, const int domain_size)
-{
- return std::make_unique<
- DerivedArrayWriteAttribute<MPoly, int, get_material_index, set_material_index>>(
- ATTR_DOMAIN_POLYGON, MutableSpan<MPoly>((MPoly *)data, domain_size));
-}
-
-static float2 get_loop_uv(const MLoopUV &uv)
-{
- return float2(uv.uv);
-}
-
-static void set_loop_uv(MLoopUV &uv, const float2 &co)
-{
- copy_v2_v2(uv.uv, co);
-}
-
-static ReadAttributePtr make_uvs_read_attribute(const void *data, const int domain_size)
-{
- return std::make_unique<DerivedArrayReadAttribute<MLoopUV, float2, get_loop_uv>>(
- ATTR_DOMAIN_CORNER, Span((const MLoopUV *)data, domain_size));
-}
-
-static WriteAttributePtr make_uvs_write_attribute(void *data, const int domain_size)
-{
- return std::make_unique<DerivedArrayWriteAttribute<MLoopUV, float2, get_loop_uv, set_loop_uv>>(
- ATTR_DOMAIN_CORNER, MutableSpan((MLoopUV *)data, domain_size));
-}
-
-static Color4f get_loop_color(const MLoopCol &col)
-{
- Color4f value;
- rgba_uchar_to_float(value, &col.r);
- return value;
-}
-
-static void set_loop_color(MLoopCol &col, const Color4f &value)
-{
- rgba_float_to_uchar(&col.r, value);
-}
-
-static ReadAttributePtr make_vertex_color_read_attribute(const void *data, const int domain_size)
-{
- return std::make_unique<DerivedArrayReadAttribute<MLoopCol, Color4f, get_loop_color>>(
- ATTR_DOMAIN_CORNER, Span((const MLoopCol *)data, domain_size));
-}
-
-static WriteAttributePtr make_vertex_color_write_attribute(void *data, const int domain_size)
-{
- return std::make_unique<
- DerivedArrayWriteAttribute<MLoopCol, Color4f, get_loop_color, set_loop_color>>(
- ATTR_DOMAIN_CORNER, MutableSpan((MLoopCol *)data, domain_size));
-}
-
-template<typename T, AttributeDomain Domain>
-static ReadAttributePtr make_array_read_attribute(const void *data, const int domain_size)
+WriteAttributePtr NamedLegacyCustomDataProvider::try_get_for_write(
+ GeometryComponent &component, const StringRef attribute_name) const
{
- return std::make_unique<ArrayReadAttribute<T>>(Domain, Span<T>((const T *)data, domain_size));
+ CustomData *custom_data = custom_data_access_.get_custom_data(component);
+ if (custom_data == nullptr) {
+ return {};
+ }
+ for (CustomDataLayer &layer : MutableSpan(custom_data->layers, custom_data->totlayer)) {
+ if (layer.type == stored_type_) {
+ if (layer.name == attribute_name) {
+ const int domain_size = component.attribute_domain_size(domain_);
+ void *data_old = layer.data;
+ void *data_new = CustomData_duplicate_referenced_layer_named(
+ custom_data, stored_type_, layer.name, domain_size);
+ if (data_old != data_new) {
+ custom_data_access_.update_custom_data_pointers(component);
+ }
+ return as_write_attribute_(layer.data, domain_size);
+ }
+ }
+ }
+ return {};
}
-template<typename T, AttributeDomain Domain>
-static WriteAttributePtr make_array_write_attribute(void *data, const int domain_size)
+bool NamedLegacyCustomDataProvider::try_delete(GeometryComponent &component,
+ const StringRef attribute_name) const
{
- return std::make_unique<ArrayWriteAttribute<T>>(Domain, MutableSpan<T>((T *)data, domain_size));
+ CustomData *custom_data = custom_data_access_.get_custom_data(component);
+ if (custom_data == nullptr) {
+ return false;
+ }
+ for (const int i : IndexRange(custom_data->totlayer)) {
+ const CustomDataLayer &layer = custom_data->layers[i];
+ if (layer.type == stored_type_) {
+ if (layer.name == attribute_name) {
+ const int domain_size = component.attribute_domain_size(domain_);
+ CustomData_free_layer(custom_data, stored_type_, domain_size, i);
+ custom_data_access_.update_custom_data_pointers(component);
+ return true;
+ }
+ }
+ }
+ return false;
}
-/**
- * In this function all the attribute providers for a mesh component are created. Most data in this
- * function is statically allocated, because it does not change over time.
- */
-static ComponentAttributeProviders create_attribute_providers_for_mesh()
+bool NamedLegacyCustomDataProvider::foreach_attribute(
+ const GeometryComponent &component, const AttributeForeachCallback callback) const
{
- static auto update_custom_data_pointers = [](GeometryComponent &component) {
- Mesh *mesh = get_mesh_from_component_for_write(component);
- if (mesh != nullptr) {
- BKE_mesh_update_customdata_pointers(mesh, false);
+ const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
+ if (custom_data == nullptr) {
+ return true;
+ }
+ for (const CustomDataLayer &layer : Span(custom_data->layers, custom_data->totlayer)) {
+ if (layer.type == stored_type_) {
+ AttributeMetaData meta_data{domain_, attribute_type_};
+ if (!callback(layer.name, meta_data)) {
+ return false;
+ }
}
- };
-
-#define MAKE_MUTABLE_CUSTOM_DATA_GETTER(NAME) \
- [](GeometryComponent &component) -> CustomData * { \
- Mesh *mesh = get_mesh_from_component_for_write(component); \
- return mesh ? &mesh->NAME : nullptr; \
- }
-#define MAKE_CONST_CUSTOM_DATA_GETTER(NAME) \
- [](const GeometryComponent &component) -> const CustomData * { \
- const Mesh *mesh = get_mesh_from_component_for_read(component); \
- return mesh ? &mesh->NAME : nullptr; \
- }
-
- static CustomDataAccessInfo corner_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(ldata),
- MAKE_CONST_CUSTOM_DATA_GETTER(ldata),
- update_custom_data_pointers};
- static CustomDataAccessInfo point_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(vdata),
- MAKE_CONST_CUSTOM_DATA_GETTER(vdata),
- update_custom_data_pointers};
- static CustomDataAccessInfo edge_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(edata),
- MAKE_CONST_CUSTOM_DATA_GETTER(edata),
- update_custom_data_pointers};
- static CustomDataAccessInfo polygon_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(pdata),
- MAKE_CONST_CUSTOM_DATA_GETTER(pdata),
- update_custom_data_pointers};
-
-#undef MAKE_CONST_CUSTOM_DATA_GETTER
-#undef MAKE_MUTABLE_CUSTOM_DATA_GETTER
-
- static BuiltinCustomDataLayerProvider position("position",
- ATTR_DOMAIN_POINT,
- CD_PROP_FLOAT3,
- CD_MVERT,
- BuiltinAttributeProvider::NonCreatable,
- BuiltinAttributeProvider::Writable,
- BuiltinAttributeProvider::NonDeletable,
- point_access,
- make_vertex_position_read_attribute,
- make_vertex_position_write_attribute,
- tag_normals_dirty_when_writing_position);
-
- static BuiltinCustomDataLayerProvider material_index("material_index",
- ATTR_DOMAIN_POLYGON,
- CD_PROP_INT32,
- CD_MPOLY,
- BuiltinAttributeProvider::NonCreatable,
- BuiltinAttributeProvider::Writable,
- BuiltinAttributeProvider::NonDeletable,
- polygon_access,
- make_material_index_read_attribute,
- make_material_index_write_attribute,
- nullptr);
-
- static NamedLegacyCustomDataProvider uvs(ATTR_DOMAIN_CORNER,
- CD_PROP_FLOAT2,
- CD_MLOOPUV,
- corner_access,
- make_uvs_read_attribute,
- make_uvs_write_attribute);
-
- static NamedLegacyCustomDataProvider vertex_colors(ATTR_DOMAIN_CORNER,
- CD_PROP_COLOR,
- CD_MLOOPCOL,
- corner_access,
- make_vertex_color_read_attribute,
- make_vertex_color_write_attribute);
-
- static VertexGroupsAttributeProvider vertex_groups;
- static CustomDataAttributeProvider corner_custom_data(ATTR_DOMAIN_CORNER, corner_access);
- static CustomDataAttributeProvider point_custom_data(ATTR_DOMAIN_POINT, point_access);
- static CustomDataAttributeProvider edge_custom_data(ATTR_DOMAIN_EDGE, edge_access);
- static CustomDataAttributeProvider polygon_custom_data(ATTR_DOMAIN_POLYGON, polygon_access);
-
- return ComponentAttributeProviders({&position, &material_index},
- {&uvs,
- &vertex_colors,
- &corner_custom_data,
- &vertex_groups,
- &point_custom_data,
- &edge_custom_data,
- &polygon_custom_data});
+ }
+ return true;
}
-/**
- * In this function all the attribute providers for a point cloud component are created. Most data
- * in this function is statically allocated, because it does not change over time.
- */
-static ComponentAttributeProviders create_attribute_providers_for_point_cloud()
+void NamedLegacyCustomDataProvider::supported_domains(Vector<AttributeDomain> &r_domains) const
{
- static auto update_custom_data_pointers = [](GeometryComponent &component) {
- PointCloudComponent &pointcloud_component = static_cast<PointCloudComponent &>(component);
- PointCloud *pointcloud = pointcloud_component.get_for_write();
- if (pointcloud != nullptr) {
- BKE_pointcloud_update_customdata_pointers(pointcloud);
- }
- };
- static CustomDataAccessInfo point_access = {
- [](GeometryComponent &component) -> CustomData * {
- PointCloudComponent &pointcloud_component = static_cast<PointCloudComponent &>(component);
- PointCloud *pointcloud = pointcloud_component.get_for_write();
- return pointcloud ? &pointcloud->pdata : nullptr;
- },
- [](const GeometryComponent &component) -> const CustomData * {
- const PointCloudComponent &pointcloud_component = static_cast<const PointCloudComponent &>(
- component);
- const PointCloud *pointcloud = pointcloud_component.get_for_read();
- return pointcloud ? &pointcloud->pdata : nullptr;
- },
- update_custom_data_pointers};
-
- static BuiltinCustomDataLayerProvider position(
- "position",
- ATTR_DOMAIN_POINT,
- CD_PROP_FLOAT3,
- CD_PROP_FLOAT3,
- BuiltinAttributeProvider::NonCreatable,
- BuiltinAttributeProvider::Writable,
- BuiltinAttributeProvider::NonDeletable,
- point_access,
- make_array_read_attribute<float3, ATTR_DOMAIN_POINT>,
- make_array_write_attribute<float3, ATTR_DOMAIN_POINT>,
- nullptr);
- static BuiltinCustomDataLayerProvider radius(
- "radius",
- ATTR_DOMAIN_POINT,
- CD_PROP_FLOAT,
- CD_PROP_FLOAT,
- BuiltinAttributeProvider::Creatable,
- BuiltinAttributeProvider::Writable,
- BuiltinAttributeProvider::Deletable,
- point_access,
- make_array_read_attribute<float, ATTR_DOMAIN_POINT>,
- make_array_write_attribute<float, ATTR_DOMAIN_POINT>,
- nullptr);
- static CustomDataAttributeProvider point_custom_data(ATTR_DOMAIN_POINT, point_access);
- return ComponentAttributeProviders({&position, &radius}, {&point_custom_data});
+ r_domains.append_non_duplicates(domain_);
}
} // namespace blender::bke
@@ -1999,173 +1125,3 @@ void OutputAttributePtr::apply_span_and_save()
}
/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Point Cloud Component
- * \{ */
-
-const blender::bke::ComponentAttributeProviders *PointCloudComponent::get_attribute_providers()
- const
-{
- static blender::bke::ComponentAttributeProviders providers =
- blender::bke::create_attribute_providers_for_point_cloud();
- return &providers;
-}
-
-int PointCloudComponent::attribute_domain_size(const AttributeDomain domain) const
-{
- BLI_assert(domain == ATTR_DOMAIN_POINT);
- UNUSED_VARS_NDEBUG(domain);
- if (pointcloud_ == nullptr) {
- return 0;
- }
- return pointcloud_->totpoint;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Mesh Component
- * \{ */
-
-const blender::bke::ComponentAttributeProviders *MeshComponent::get_attribute_providers() const
-{
- static blender::bke::ComponentAttributeProviders providers =
- blender::bke::create_attribute_providers_for_mesh();
- return &providers;
-}
-
-int MeshComponent::attribute_domain_size(const AttributeDomain domain) const
-{
- BLI_assert(this->attribute_domain_supported(domain));
- if (mesh_ == nullptr) {
- return 0;
- }
- switch (domain) {
- case ATTR_DOMAIN_CORNER:
- return mesh_->totloop;
- case ATTR_DOMAIN_POINT:
- return mesh_->totvert;
- case ATTR_DOMAIN_EDGE:
- return mesh_->totedge;
- case ATTR_DOMAIN_POLYGON:
- return mesh_->totpoly;
- default:
- BLI_assert(false);
- break;
- }
- return 0;
-}
-
-namespace blender::bke {
-
-template<typename T>
-static void adapt_mesh_domain_corner_to_point_impl(const Mesh &mesh,
- const TypedReadAttribute<T> &attribute,
- MutableSpan<T> r_values)
-{
- BLI_assert(r_values.size() == mesh.totvert);
- attribute_math::DefaultMixer<T> mixer(r_values);
-
- for (const int loop_index : IndexRange(mesh.totloop)) {
- const T value = attribute[loop_index];
- const MLoop &loop = mesh.mloop[loop_index];
- const int point_index = loop.v;
- mixer.mix_in(point_index, value);
- }
- mixer.finalize();
-}
-
-static ReadAttributePtr adapt_mesh_domain_corner_to_point(const Mesh &mesh,
- ReadAttributePtr attribute)
-{
- ReadAttributePtr new_attribute;
- const CustomDataType data_type = attribute->custom_data_type();
- attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
- using T = decltype(dummy);
- if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
- /* We compute all interpolated values at once, because for this interpolation, one has to
- * iterate over all loops anyway. */
- Array<T> values(mesh.totvert);
- adapt_mesh_domain_corner_to_point_impl<T>(mesh, *attribute, values);
- new_attribute = std::make_unique<OwnedArrayReadAttribute<T>>(ATTR_DOMAIN_POINT,
- std::move(values));
- }
- });
- return new_attribute;
-}
-
-template<typename T>
-static void adapt_mesh_domain_point_to_corner_impl(const Mesh &mesh,
- const TypedReadAttribute<T> &attribute,
- MutableSpan<T> r_values)
-{
- BLI_assert(r_values.size() == mesh.totloop);
-
- for (const int loop_index : IndexRange(mesh.totloop)) {
- const int vertex_index = mesh.mloop[loop_index].v;
- r_values[loop_index] = attribute[vertex_index];
- }
-}
-
-static ReadAttributePtr adapt_mesh_domain_point_to_corner(const Mesh &mesh,
- ReadAttributePtr attribute)
-{
- ReadAttributePtr new_attribute;
- const CustomDataType data_type = attribute->custom_data_type();
- attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
- using T = decltype(dummy);
- /* It is not strictly necessary to compute the value for all corners here. Instead one could
- * lazily lookup the mesh topology when a specific index accessed. This can be more efficient
- * when an algorithm only accesses very few of the corner values. However, for the algorithms
- * we currently have, precomputing the array is fine. Also, it is easier to implement. */
- Array<T> values(mesh.totloop);
- adapt_mesh_domain_point_to_corner_impl<T>(mesh, *attribute, values);
- new_attribute = std::make_unique<OwnedArrayReadAttribute<T>>(ATTR_DOMAIN_CORNER,
- std::move(values));
- });
- return new_attribute;
-}
-
-} // namespace blender::bke
-
-ReadAttributePtr MeshComponent::attribute_try_adapt_domain(ReadAttributePtr attribute,
- const AttributeDomain new_domain) const
-{
- if (!attribute) {
- return {};
- }
- if (attribute->size() == 0) {
- return {};
- }
- const AttributeDomain old_domain = attribute->domain();
- if (old_domain == new_domain) {
- return attribute;
- }
-
- switch (old_domain) {
- case ATTR_DOMAIN_CORNER: {
- switch (new_domain) {
- case ATTR_DOMAIN_POINT:
- return blender::bke::adapt_mesh_domain_corner_to_point(*mesh_, std::move(attribute));
- default:
- break;
- }
- break;
- }
- case ATTR_DOMAIN_POINT: {
- switch (new_domain) {
- case ATTR_DOMAIN_CORNER:
- return blender::bke::adapt_mesh_domain_point_to_corner(*mesh_, std::move(attribute));
- default:
- break;
- }
- }
- default:
- break;
- }
-
- return {};
-}
-
-/** \} */
diff --git a/source/blender/blenkernel/intern/attribute_access_intern.hh b/source/blender/blenkernel/intern/attribute_access_intern.hh
new file mode 100644
index 00000000000..299da4c97fe
--- /dev/null
+++ b/source/blender/blenkernel/intern/attribute_access_intern.hh
@@ -0,0 +1,499 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_map.hh"
+#include "BLI_span.hh"
+#include "BLI_string_ref.hh"
+#include "BLI_vector.hh"
+
+namespace blender::bke {
+
+class ConstantReadAttribute final : public ReadAttribute {
+ private:
+ void *value_;
+
+ public:
+ ConstantReadAttribute(AttributeDomain domain,
+ const int64_t size,
+ const CPPType &type,
+ const void *value)
+ : ReadAttribute(domain, type, size)
+ {
+ value_ = MEM_mallocN_aligned(type.size(), type.alignment(), __func__);
+ type.copy_to_uninitialized(value, value_);
+ }
+
+ ~ConstantReadAttribute() override
+ {
+ this->cpp_type_.destruct(value_);
+ MEM_freeN(value_);
+ }
+
+ void get_internal(const int64_t UNUSED(index), void *r_value) const override
+ {
+ this->cpp_type_.copy_to_uninitialized(value_, r_value);
+ }
+
+ void initialize_span() const override
+ {
+ const int element_size = cpp_type_.size();
+ array_buffer_ = MEM_mallocN_aligned(size_ * element_size, cpp_type_.alignment(), __func__);
+ array_is_temporary_ = true;
+ cpp_type_.fill_uninitialized(value_, array_buffer_, size_);
+ }
+};
+
+template<typename T> class ArrayReadAttribute final : public ReadAttribute {
+ private:
+ Span<T> data_;
+
+ public:
+ ArrayReadAttribute(AttributeDomain domain, Span<T> data)
+ : ReadAttribute(domain, CPPType::get<T>(), data.size()), data_(data)
+ {
+ }
+
+ void get_internal(const int64_t index, void *r_value) const override
+ {
+ new (r_value) T(data_[index]);
+ }
+
+ void initialize_span() const override
+ {
+ /* The data will not be modified, so this const_cast is fine. */
+ array_buffer_ = const_cast<T *>(data_.data());
+ array_is_temporary_ = false;
+ }
+};
+
+template<typename T> class OwnedArrayReadAttribute final : public ReadAttribute {
+ private:
+ Array<T> data_;
+
+ public:
+ OwnedArrayReadAttribute(AttributeDomain domain, Array<T> data)
+ : ReadAttribute(domain, CPPType::get<T>(), data.size()), data_(std::move(data))
+ {
+ }
+
+ void get_internal(const int64_t index, void *r_value) const override
+ {
+ new (r_value) T(data_[index]);
+ }
+
+ void initialize_span() const override
+ {
+ /* The data will not be modified, so this const_cast is fine. */
+ array_buffer_ = const_cast<T *>(data_.data());
+ array_is_temporary_ = false;
+ }
+};
+
+template<typename StructT, typename ElemT, ElemT (*GetFunc)(const StructT &)>
+class DerivedArrayReadAttribute final : public ReadAttribute {
+ private:
+ blender::Span<StructT> data_;
+
+ public:
+ DerivedArrayReadAttribute(AttributeDomain domain, Span<StructT> data)
+ : ReadAttribute(domain, CPPType::get<ElemT>(), data.size()), data_(data)
+ {
+ }
+
+ void get_internal(const int64_t index, void *r_value) const override
+ {
+ const StructT &struct_value = data_[index];
+ const ElemT value = GetFunc(struct_value);
+ new (r_value) ElemT(value);
+ }
+};
+
+template<typename T> class ArrayWriteAttribute final : public WriteAttribute {
+ private:
+ MutableSpan<T> data_;
+
+ public:
+ ArrayWriteAttribute(AttributeDomain domain, MutableSpan<T> data)
+ : WriteAttribute(domain, CPPType::get<T>(), data.size()), data_(data)
+ {
+ }
+
+ void get_internal(const int64_t index, void *r_value) const override
+ {
+ new (r_value) T(data_[index]);
+ }
+
+ void set_internal(const int64_t index, const void *value) override
+ {
+ data_[index] = *reinterpret_cast<const T *>(value);
+ }
+
+ void initialize_span(const bool UNUSED(write_only)) override
+ {
+ array_buffer_ = data_.data();
+ array_is_temporary_ = false;
+ }
+
+ void apply_span_if_necessary() override
+ {
+ /* Do nothing, because the span contains the attribute itself already. */
+ }
+};
+
+template<typename StructT,
+ typename ElemT,
+ ElemT (*GetFunc)(const StructT &),
+ void (*SetFunc)(StructT &, const ElemT &)>
+class DerivedArrayWriteAttribute final : public WriteAttribute {
+ private:
+ blender::MutableSpan<StructT> data_;
+
+ public:
+ DerivedArrayWriteAttribute(AttributeDomain domain, blender::MutableSpan<StructT> data)
+ : WriteAttribute(domain, CPPType::get<ElemT>(), data.size()), data_(data)
+ {
+ }
+
+ void get_internal(const int64_t index, void *r_value) const override
+ {
+ const StructT &struct_value = data_[index];
+ const ElemT value = GetFunc(struct_value);
+ new (r_value) ElemT(value);
+ }
+
+ void set_internal(const int64_t index, const void *value) override
+ {
+ StructT &struct_value = data_[index];
+ const ElemT &typed_value = *reinterpret_cast<const ElemT *>(value);
+ SetFunc(struct_value, typed_value);
+ }
+};
+
+/**
+ * Utility to group together multiple functions that are used to access custom data on geometry
+ * components in a generic way.
+ */
+struct CustomDataAccessInfo {
+ using CustomDataGetter = CustomData *(*)(GeometryComponent &component);
+ using ConstCustomDataGetter = const CustomData *(*)(const GeometryComponent &component);
+ using UpdateCustomDataPointers = void (*)(GeometryComponent &component);
+
+ CustomDataGetter get_custom_data;
+ ConstCustomDataGetter get_const_custom_data;
+ UpdateCustomDataPointers update_custom_data_pointers;
+};
+
+/**
+ * A #BuiltinAttributeProvider is responsible for exactly one attribute on a geometry component.
+ * The attribute is identified by its name and has a fixed domain and type. Builtin attributes do
+ * not follow the same loose rules as other attributes, because they are mapped to internal
+ * "legacy" data structures. For example, some builtin attributes cannot be deleted. */
+class BuiltinAttributeProvider {
+ public:
+ /* Some utility enums to avoid hard to read booleans in function calls. */
+ enum CreatableEnum {
+ Creatable,
+ NonCreatable,
+ };
+ enum WritableEnum {
+ Writable,
+ Readonly,
+ };
+ enum DeletableEnum {
+ Deletable,
+ NonDeletable,
+ };
+
+ protected:
+ const std::string name_;
+ const AttributeDomain domain_;
+ const CustomDataType data_type_;
+ const CreatableEnum createable_;
+ const WritableEnum writable_;
+ const DeletableEnum deletable_;
+
+ public:
+ BuiltinAttributeProvider(std::string name,
+ const AttributeDomain domain,
+ const CustomDataType data_type,
+ const CreatableEnum createable,
+ const WritableEnum writable,
+ const DeletableEnum deletable)
+ : name_(std::move(name)),
+ domain_(domain),
+ data_type_(data_type),
+ createable_(createable),
+ writable_(writable),
+ deletable_(deletable)
+ {
+ }
+
+ virtual ReadAttributePtr try_get_for_read(const GeometryComponent &component) const = 0;
+ virtual WriteAttributePtr try_get_for_write(GeometryComponent &component) const = 0;
+ virtual bool try_delete(GeometryComponent &component) const = 0;
+ virtual bool try_create(GeometryComponent &UNUSED(component)) const = 0;
+ virtual bool exists(const GeometryComponent &component) const = 0;
+
+ blender::StringRefNull name() const
+ {
+ return name_;
+ }
+
+ AttributeDomain domain() const
+ {
+ return domain_;
+ }
+
+ CustomDataType data_type() const
+ {
+ return data_type_;
+ }
+};
+
+/**
+ * A #DynamicAttributesProvider manages a set of named attributes on a geometry component. Each
+ * attribute has a name, domain and type.
+ */
+class DynamicAttributesProvider {
+ public:
+ virtual ReadAttributePtr try_get_for_read(const GeometryComponent &component,
+ const blender::StringRef attribute_name) const = 0;
+ virtual WriteAttributePtr try_get_for_write(GeometryComponent &component,
+ const blender::StringRef attribute_name) const = 0;
+ virtual bool try_delete(GeometryComponent &component,
+ const blender::StringRef attribute_name) const = 0;
+ virtual bool try_create(GeometryComponent &UNUSED(component),
+ const blender::StringRef UNUSED(attribute_name),
+ const AttributeDomain UNUSED(domain),
+ const CustomDataType UNUSED(data_type)) const
+ {
+ /* Some providers should not create new attributes. */
+ return false;
+ };
+
+ virtual bool foreach_attribute(const GeometryComponent &component,
+ const AttributeForeachCallback callback) const = 0;
+ virtual void supported_domains(blender::Vector<AttributeDomain> &r_domains) const = 0;
+};
+
+/**
+ * This is the attribute provider for most user generated attributes.
+ */
+class CustomDataAttributeProvider final : public DynamicAttributesProvider {
+ private:
+ static constexpr uint64_t supported_types_mask = CD_MASK_PROP_FLOAT | CD_MASK_PROP_FLOAT2 |
+ CD_MASK_PROP_FLOAT3 | CD_MASK_PROP_INT32 |
+ CD_MASK_PROP_COLOR | CD_MASK_PROP_BOOL;
+ const AttributeDomain domain_;
+ const CustomDataAccessInfo custom_data_access_;
+
+ public:
+ CustomDataAttributeProvider(const AttributeDomain domain,
+ const CustomDataAccessInfo custom_data_access)
+ : domain_(domain), custom_data_access_(custom_data_access)
+ {
+ }
+
+ ReadAttributePtr try_get_for_read(const GeometryComponent &component,
+ const blender::StringRef attribute_name) const final;
+
+ WriteAttributePtr try_get_for_write(GeometryComponent &component,
+ const blender::StringRef attribute_name) const final;
+
+ bool try_delete(GeometryComponent &component,
+ const blender::StringRef attribute_name) const final;
+
+ bool try_create(GeometryComponent &component,
+ const blender::StringRef attribute_name,
+ const AttributeDomain domain,
+ const CustomDataType data_type) const final;
+
+ bool foreach_attribute(const GeometryComponent &component,
+ const AttributeForeachCallback callback) const final;
+
+ void supported_domains(blender::Vector<AttributeDomain> &r_domains) const final
+ {
+ r_domains.append_non_duplicates(domain_);
+ }
+
+ private:
+ template<typename T>
+ ReadAttributePtr layer_to_read_attribute(const CustomDataLayer &layer,
+ const int domain_size) const
+ {
+ return std::make_unique<ArrayReadAttribute<T>>(
+ domain_, Span(static_cast<const T *>(layer.data), domain_size));
+ }
+
+ template<typename T>
+ WriteAttributePtr layer_to_write_attribute(CustomDataLayer &layer, const int domain_size) const
+ {
+ return std::make_unique<ArrayWriteAttribute<T>>(
+ domain_, MutableSpan(static_cast<T *>(layer.data), domain_size));
+ }
+
+ bool type_is_supported(CustomDataType data_type) const
+ {
+ return ((1ULL << data_type) & supported_types_mask) != 0;
+ }
+};
+
+/**
+ * This attribute provider is used for uv maps and vertex colors.
+ */
+class NamedLegacyCustomDataProvider final : public DynamicAttributesProvider {
+ private:
+ using AsReadAttribute = ReadAttributePtr (*)(const void *data, const int domain_size);
+ using AsWriteAttribute = WriteAttributePtr (*)(void *data, const int domain_size);
+ const AttributeDomain domain_;
+ const CustomDataType attribute_type_;
+ const CustomDataType stored_type_;
+ const CustomDataAccessInfo custom_data_access_;
+ const AsReadAttribute as_read_attribute_;
+ const AsWriteAttribute as_write_attribute_;
+
+ public:
+ NamedLegacyCustomDataProvider(const AttributeDomain domain,
+ const CustomDataType attribute_type,
+ const CustomDataType stored_type,
+ const CustomDataAccessInfo custom_data_access,
+ const AsReadAttribute as_read_attribute,
+ const AsWriteAttribute as_write_attribute)
+ : domain_(domain),
+ attribute_type_(attribute_type),
+ stored_type_(stored_type),
+ custom_data_access_(custom_data_access),
+ as_read_attribute_(as_read_attribute),
+ as_write_attribute_(as_write_attribute)
+ {
+ }
+
+ ReadAttributePtr try_get_for_read(const GeometryComponent &component,
+ const StringRef attribute_name) const final;
+ WriteAttributePtr try_get_for_write(GeometryComponent &component,
+ const StringRef attribute_name) const final;
+ bool try_delete(GeometryComponent &component, const StringRef attribute_name) const final;
+ bool foreach_attribute(const GeometryComponent &component,
+ const AttributeForeachCallback callback) const final;
+ void supported_domains(Vector<AttributeDomain> &r_domains) const final;
+};
+
+/**
+ * This provider is used to provide access to builtin attributes. It supports making internal types
+ * available as different types. For example, the vertex position attribute is stored as part of
+ * the #MVert struct, but is exposed as float3 attribute.
+ */
+class BuiltinCustomDataLayerProvider final : public BuiltinAttributeProvider {
+ using AsReadAttribute = ReadAttributePtr (*)(const void *data, const int domain_size);
+ using AsWriteAttribute = WriteAttributePtr (*)(void *data, const int domain_size);
+ using UpdateOnRead = void (*)(const GeometryComponent &component);
+ using UpdateOnWrite = void (*)(GeometryComponent &component);
+ const CustomDataType stored_type_;
+ const CustomDataAccessInfo custom_data_access_;
+ const AsReadAttribute as_read_attribute_;
+ const AsWriteAttribute as_write_attribute_;
+ const UpdateOnRead update_on_read_;
+ const UpdateOnWrite update_on_write_;
+
+ public:
+ BuiltinCustomDataLayerProvider(std::string attribute_name,
+ const AttributeDomain domain,
+ const CustomDataType attribute_type,
+ const CustomDataType stored_type,
+ const CreatableEnum creatable,
+ const WritableEnum writable,
+ const DeletableEnum deletable,
+ const CustomDataAccessInfo custom_data_access,
+ const AsReadAttribute as_read_attribute,
+ const AsWriteAttribute as_write_attribute,
+ const UpdateOnRead update_on_read,
+ const UpdateOnWrite update_on_write)
+ : BuiltinAttributeProvider(
+ std::move(attribute_name), domain, attribute_type, creatable, writable, deletable),
+ stored_type_(stored_type),
+ custom_data_access_(custom_data_access),
+ as_read_attribute_(as_read_attribute),
+ as_write_attribute_(as_write_attribute),
+ update_on_read_(update_on_read),
+ update_on_write_(update_on_write)
+ {
+ }
+
+ ReadAttributePtr try_get_for_read(const GeometryComponent &component) const final;
+ WriteAttributePtr try_get_for_write(GeometryComponent &component) const final;
+ bool try_delete(GeometryComponent &component) const final;
+ bool try_create(GeometryComponent &component) const final;
+ bool exists(const GeometryComponent &component) const final;
+};
+
+/**
+ * This is a container for multiple attribute providers that are used by one geometry component
+ * type (e.g. there is a set of attribute providers for mesh components).
+ */
+class ComponentAttributeProviders {
+ private:
+ /**
+ * Builtin attribute providers are identified by their name. Attribute names that are in this
+ * map will only be accessed using builtin attribute providers. Therefore, these providers have
+ * higher priority when an attribute name is looked up. Usually, that means that builtin
+ * providers are checked before dynamic ones.
+ */
+ blender::Map<std::string, const BuiltinAttributeProvider *> builtin_attribute_providers_;
+ /**
+ * An ordered list of dynamic attribute providers. The order is important because that is order
+ * in which they are checked when an attribute is looked up.
+ */
+ blender::Vector<const DynamicAttributesProvider *> dynamic_attribute_providers_;
+ /**
+ * All the domains that are supported by at least one of the providers above.
+ */
+ blender::Vector<AttributeDomain> supported_domains_;
+
+ public:
+ ComponentAttributeProviders(
+ blender::Span<const BuiltinAttributeProvider *> builtin_attribute_providers,
+ blender::Span<const DynamicAttributesProvider *> dynamic_attribute_providers)
+ : dynamic_attribute_providers_(dynamic_attribute_providers)
+ {
+ blender::Set<AttributeDomain> domains;
+ for (const BuiltinAttributeProvider *provider : builtin_attribute_providers) {
+ /* Use #add_new to make sure that no two builtin attributes have the same name. */
+ builtin_attribute_providers_.add_new(provider->name(), provider);
+ supported_domains_.append_non_duplicates(provider->domain());
+ }
+ for (const DynamicAttributesProvider *provider : dynamic_attribute_providers) {
+ provider->supported_domains(supported_domains_);
+ }
+ }
+
+ const blender::Map<std::string, const BuiltinAttributeProvider *> &builtin_attribute_providers()
+ const
+ {
+ return builtin_attribute_providers_;
+ }
+
+ blender::Span<const DynamicAttributesProvider *> dynamic_attribute_providers() const
+ {
+ return dynamic_attribute_providers_;
+ }
+
+ blender::Span<AttributeDomain> supported_domains() const
+ {
+ return supported_domains_;
+ }
+};
+
+} // namespace blender::bke \ No newline at end of file
diff --git a/source/blender/blenkernel/intern/blender_copybuffer.c b/source/blender/blenkernel/intern/blender_copybuffer.c
index 9f5e038fb82..ec8962d5f6d 100644
--- a/source/blender/blenkernel/intern/blender_copybuffer.c
+++ b/source/blender/blenkernel/intern/blender_copybuffer.c
@@ -94,8 +94,9 @@ bool BKE_copybuffer_read(Main *bmain_dst,
}
/* Here appending/linking starts. */
const int flag = 0;
+ const int id_tag_extra = 0;
struct LibraryLink_Params liblink_params;
- BLO_library_link_params_init(&liblink_params, bmain_dst, flag);
+ BLO_library_link_params_init(&liblink_params, bmain_dst, flag, id_tag_extra);
Main *mainl = BLO_library_link_begin(&bh, libname, &liblink_params);
BLO_library_link_copypaste(mainl, bh, id_types_mask);
BLO_library_link_end(mainl, &bh, &liblink_params);
@@ -130,6 +131,7 @@ int BKE_copybuffer_paste(bContext *C,
Main *mainl = NULL;
Library *lib;
BlendHandle *bh;
+ const int id_tag_extra = 0;
bh = BLO_blendhandle_from_file(libname, reports);
@@ -148,7 +150,8 @@ int BKE_copybuffer_paste(bContext *C,
/* here appending/linking starts */
struct LibraryLink_Params liblink_params;
- BLO_library_link_params_init_with_context(&liblink_params, bmain, flag, scene, view_layer, v3d);
+ BLO_library_link_params_init_with_context(
+ &liblink_params, bmain, flag, id_tag_extra, scene, view_layer, v3d);
mainl = BLO_library_link_begin(&bh, libname, &liblink_params);
const int num_pasted = BLO_library_link_copypaste(mainl, bh, id_types_mask);
diff --git a/source/blender/blenkernel/intern/context.c b/source/blender/blenkernel/intern/context.c
index 6bc385ecd31..cbf7a4483c0 100644
--- a/source/blender/blenkernel/intern/context.c
+++ b/source/blender/blenkernel/intern/context.c
@@ -914,6 +914,15 @@ struct SpaceTopBar *CTX_wm_space_topbar(const bContext *C)
return NULL;
}
+struct SpaceSpreadsheet *CTX_wm_space_spreadsheet(const bContext *C)
+{
+ ScrArea *area = CTX_wm_area(C);
+ if (area && area->spacetype == SPACE_SPREADSHEET) {
+ return area->spacedata.first;
+ }
+ return NULL;
+}
+
void CTX_wm_manager_set(bContext *C, wmWindowManager *wm)
{
C->wm.manager = wm;
diff --git a/source/blender/blenkernel/intern/cryptomatte.cc b/source/blender/blenkernel/intern/cryptomatte.cc
index 9d9cace3a35..55426f738ff 100644
--- a/source/blender/blenkernel/intern/cryptomatte.cc
+++ b/source/blender/blenkernel/intern/cryptomatte.cc
@@ -184,37 +184,39 @@ float BKE_cryptomatte_hash_to_float(uint32_t cryptomatte_hash)
char *BKE_cryptomatte_entries_to_matte_id(NodeCryptomatte *node_storage)
{
- std::stringstream ss;
- ss.precision(9);
-
+ DynStr *matte_id = BLI_dynstr_new();
bool first = true;
LISTBASE_FOREACH (CryptomatteEntry *, entry, &node_storage->entries) {
if (!first) {
- ss << ',';
+ BLI_dynstr_append(matte_id, ",");
}
- blender::StringRef entry_name(entry->name, BLI_strnlen(entry->name, sizeof(entry->name)));
- if (!entry_name.is_empty()) {
- ss << entry_name;
+ if (BLI_strnlen(entry->name, sizeof(entry->name)) != 0) {
+ BLI_dynstr_nappend(matte_id, entry->name, sizeof(entry->name));
}
else {
- ss << '<' << std::scientific << entry->encoded_hash << '>';
+ BLI_dynstr_appendf(matte_id, "<%.9g>", entry->encoded_hash);
}
first = false;
}
-
- /* Convert result to C string. */
- const std::string result_string = ss.str();
- const char *c_str = result_string.c_str();
- size_t result_len = result_string.size() + 1;
- char *result = static_cast<char *>(MEM_mallocN(sizeof(char) * result_len, __func__));
- memcpy(result, c_str, result_len);
+ char *result = BLI_dynstr_get_cstring(matte_id);
+ BLI_dynstr_free(matte_id);
return result;
}
void BKE_cryptomatte_matte_id_to_entries(NodeCryptomatte *node_storage, const char *matte_id)
{
BLI_freelistN(&node_storage->entries);
- std::optional<CryptomatteSession> session = std::nullopt;
+
+ if (matte_id == nullptr) {
+ MEM_SAFE_FREE(node_storage->matte_id);
+ return;
+ }
+ /* Update the matte_id so the files can be opened in versions that don't
+ * use `CryptomatteEntry`. */
+ if (matte_id != node_storage->matte_id && STREQ(node_storage->matte_id, matte_id)) {
+ MEM_SAFE_FREE(node_storage->matte_id);
+ node_storage->matte_id = static_cast<char *>(MEM_dupallocN(matte_id));
+ }
std::istringstream ss(matte_id);
while (ss.good()) {
diff --git a/source/blender/blenkernel/intern/cryptomatte_test.cc b/source/blender/blenkernel/intern/cryptomatte_test.cc
index 5481b97913c..faf1ad91cdc 100644
--- a/source/blender/blenkernel/intern/cryptomatte_test.cc
+++ b/source/blender/blenkernel/intern/cryptomatte_test.cc
@@ -21,8 +21,6 @@
#include "BKE_cryptomatte.hh"
#include "BKE_image.h"
-#include "DNA_node_types.h"
-
#include "RE_pipeline.h"
#include "MEM_guardedalloc.h"
@@ -77,17 +75,15 @@ static void test_cryptomatte_manifest(std::string expected, std::string manifest
TEST(cryptomatte, layer_from_manifest)
{
test_cryptomatte_manifest("{}", "{}");
- test_cryptomatte_manifest("{\"Object\":\"12345678\"}", "{\"Object\": \"12345678\"}");
- test_cryptomatte_manifest("{\"Object\":\"12345678\",\"Object2\":\"87654321\"}",
- "{\"Object\":\"12345678\",\"Object2\":\"87654321\"}");
- test_cryptomatte_manifest(
- "{\"Object\":\"12345678\",\"Object2\":\"87654321\"}",
- " { \"Object\" : \"12345678\" , \"Object2\" : \"87654321\" } ");
- test_cryptomatte_manifest("{\"Object\\\"01\\\"\":\"12345678\"}",
- "{\"Object\\\"01\\\"\": \"12345678\"}");
+ test_cryptomatte_manifest(R"({"Object":"12345678"})", R"({"Object": "12345678"})");
+ test_cryptomatte_manifest(R"({"Object":"12345678","Object2":"87654321")})",
+ R"({"Object":"12345678","Object2":"87654321"})");
+ test_cryptomatte_manifest(R"({"Object":"12345678","Object2":"87654321"})",
+ R"( { "Object" : "12345678" , "Object2" : "87654321" } )");
+ test_cryptomatte_manifest(R"({"Object\"01\"":"12345678"})", R"({"Object\"01\"": "12345678"})");
test_cryptomatte_manifest(
- "{\"Object\\\"01\\\"\":\"12345678\",\"Object\":\"12345678\",\"Object2\":\"87654321\"}",
- "{\"Object\\\"01\\\"\":\"12345678\",\"Object\":\"12345678\", \"Object2\":\"87654321\"}");
+ R"({"Object\"01\"":"12345678","Object":"12345678","Object2":"87654321"})",
+ R"({"Object\"01\"":"12345678","Object":"12345678", "Object2":"87654321"})");
}
TEST(cryptomatte, extract_layer_hash_from_metadata_key)
@@ -127,7 +123,7 @@ static void validate_cryptomatte_session_from_stamp_data(void *UNUSED(data),
EXPECT_STREQ("uint32_to_float32", propvalue);
}
else if (prop_name == "cryptomatte/87f095e/manifest") {
- EXPECT_STREQ("{\"Object\":\"12345678\"}", propvalue);
+ EXPECT_STREQ(R"({"Object":"12345678"})", propvalue);
}
else if (prop_name == "cryptomatte/c42daa7/name") {
@@ -140,7 +136,7 @@ static void validate_cryptomatte_session_from_stamp_data(void *UNUSED(data),
EXPECT_STREQ("uint32_to_float32", propvalue);
}
else if (prop_name == "cryptomatte/c42daa7/manifest") {
- EXPECT_STREQ("{\"Object2\":\"87654321\"}", propvalue);
+ EXPECT_STREQ(R"({"Object2":"87654321"})", propvalue);
}
else {
@@ -155,12 +151,12 @@ TEST(cryptomatte, session_from_stamp_data)
MEM_callocN(sizeof(RenderResult), __func__));
BKE_render_result_stamp_data(render_result, "cryptomatte/qwerty/name", "layer1");
BKE_render_result_stamp_data(
- render_result, "cryptomatte/qwerty/manifest", "{\"Object\":\"12345678\"}");
+ render_result, "cryptomatte/qwerty/manifest", R"({"Object":"12345678"})");
BKE_render_result_stamp_data(render_result, "cryptomatte/uiop/name", "layer2");
BKE_render_result_stamp_data(
- render_result, "cryptomatte/uiop/manifest", "{\"Object2\":\"87654321\"}");
- CryptomatteSession *session = BKE_cryptomatte_init_from_render_result(render_result);
- EXPECT_NE(session, nullptr);
+ render_result, "cryptomatte/uiop/manifest", R"({"Object2":"87654321"})");
+ CryptomatteSessionPtr session(BKE_cryptomatte_init_from_render_result(render_result));
+ EXPECT_NE(session.get(), nullptr);
RE_FreeRenderResult(render_result);
/* Create StampData from CryptomatteSession. */
@@ -168,25 +164,13 @@ TEST(cryptomatte, session_from_stamp_data)
BLI_strncpy(view_layer.name, "viewlayername", sizeof(view_layer.name));
RenderResult *render_result2 = static_cast<RenderResult *>(
MEM_callocN(sizeof(RenderResult), __func__));
- BKE_cryptomatte_store_metadata(session, render_result2, &view_layer);
+ BKE_cryptomatte_store_metadata(session.get(), render_result2, &view_layer);
/* Validate StampData. */
BKE_stamp_info_callback(
nullptr, render_result2->stamp_data, validate_cryptomatte_session_from_stamp_data, false);
RE_FreeRenderResult(render_result2);
- BKE_cryptomatte_free(session);
-}
-
-TEST(cryptomatte, T86026)
-{
- NodeCryptomatte storage = {{0.0f}};
- CryptomatteEntry entry = {nullptr};
- BLI_addtail(&storage.entries, &entry);
- entry.encoded_hash = 4.76190593e-07;
- char *matte_id = BKE_cryptomatte_entries_to_matte_id(&storage);
- EXPECT_STREQ("<4.761905927e-07>", matte_id);
- MEM_freeN(matte_id);
}
} // namespace blender::bke::cryptomatte::tests
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index c860e57520d..708b1971bd5 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -875,9 +875,9 @@ static float (*displist_vert_coords_alloc(ListBase *dispbase, int *r_vert_len))[
allverts = MEM_mallocN(sizeof(float[3]) * (*r_vert_len), "displist_vert_coords_alloc allverts");
fp = (float *)allverts;
LISTBASE_FOREACH (DispList *, dl, dispbase) {
- int offs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
- memcpy(fp, dl->verts, sizeof(float) * offs);
- fp += offs;
+ int ofs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
+ memcpy(fp, dl->verts, sizeof(float) * ofs);
+ fp += ofs;
}
return allverts;
@@ -889,9 +889,9 @@ static void displist_vert_coords_apply(ListBase *dispbase, float (*allverts)[3])
fp = (float *)allverts;
LISTBASE_FOREACH (DispList *, dl, dispbase) {
- int offs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
- memcpy(dl->verts, fp, sizeof(float) * offs);
- fp += offs;
+ int ofs = 3 * ((dl->type == DL_INDEX3) ? dl->nr : dl->parts * dl->nr);
+ memcpy(dl->verts, fp, sizeof(float) * ofs);
+ fp += ofs;
}
}
diff --git a/source/blender/blenkernel/intern/geometry_component_instances.cc b/source/blender/blenkernel/intern/geometry_component_instances.cc
new file mode 100644
index 00000000000..a6ee7a1b918
--- /dev/null
+++ b/source/blender/blenkernel/intern/geometry_component_instances.cc
@@ -0,0 +1,173 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_float4x4.hh"
+#include "BLI_map.hh"
+#include "BLI_rand.hh"
+#include "BLI_set.hh"
+#include "BLI_span.hh"
+#include "BLI_vector.hh"
+
+#include "DNA_collection_types.h"
+
+#include "BKE_geometry_set.hh"
+
+using blender::float4x4;
+using blender::Map;
+using blender::MutableSpan;
+using blender::Set;
+using blender::Span;
+
+/* -------------------------------------------------------------------- */
+/** \name Geometry Component Implementation
+ * \{ */
+
+InstancesComponent::InstancesComponent() : GeometryComponent(GeometryComponentType::Instances)
+{
+}
+
+GeometryComponent *InstancesComponent::copy() const
+{
+ InstancesComponent *new_component = new InstancesComponent();
+ new_component->transforms_ = transforms_;
+ new_component->instanced_data_ = instanced_data_;
+ return new_component;
+}
+
+void InstancesComponent::clear()
+{
+ instanced_data_.clear();
+ transforms_.clear();
+}
+
+void InstancesComponent::add_instance(Object *object, float4x4 transform, const int id)
+{
+ InstancedData data;
+ data.type = INSTANCE_DATA_TYPE_OBJECT;
+ data.data.object = object;
+ this->add_instance(data, transform, id);
+}
+
+void InstancesComponent::add_instance(Collection *collection, float4x4 transform, const int id)
+{
+ InstancedData data;
+ data.type = INSTANCE_DATA_TYPE_COLLECTION;
+ data.data.collection = collection;
+ this->add_instance(data, transform, id);
+}
+
+void InstancesComponent::add_instance(InstancedData data, float4x4 transform, const int id)
+{
+ instanced_data_.append(data);
+ transforms_.append(transform);
+ ids_.append(id);
+}
+
+Span<InstancedData> InstancesComponent::instanced_data() const
+{
+ return instanced_data_;
+}
+
+Span<float4x4> InstancesComponent::transforms() const
+{
+ return transforms_;
+}
+
+Span<int> InstancesComponent::ids() const
+{
+ return ids_;
+}
+
+MutableSpan<float4x4> InstancesComponent::transforms()
+{
+ return transforms_;
+}
+
+int InstancesComponent::instances_amount() const
+{
+ const int size = instanced_data_.size();
+ BLI_assert(transforms_.size() == size);
+ return size;
+}
+
+bool InstancesComponent::is_empty() const
+{
+ return transforms_.size() == 0;
+}
+
+static blender::Array<int> generate_unique_instance_ids(Span<int> original_ids)
+{
+ using namespace blender;
+ Array<int> unique_ids(original_ids.size());
+
+ Set<int> used_unique_ids;
+ used_unique_ids.reserve(original_ids.size());
+ Vector<int> instances_with_id_collision;
+ for (const int instance_index : original_ids.index_range()) {
+ const int original_id = original_ids[instance_index];
+ if (used_unique_ids.add(original_id)) {
+ /* The original id has not been used by another instance yet. */
+ unique_ids[instance_index] = original_id;
+ }
+ else {
+ /* The original id of this instance collided with a previous instance, it needs to be looked
+ * at again in a second pass. Don't generate a new random id here, because this might collide
+ * with other existing ids. */
+ instances_with_id_collision.append(instance_index);
+ }
+ }
+
+ Map<int, RandomNumberGenerator> generator_by_original_id;
+ for (const int instance_index : instances_with_id_collision) {
+ const int original_id = original_ids[instance_index];
+ RandomNumberGenerator &rng = generator_by_original_id.lookup_or_add_cb(original_id, [&]() {
+ RandomNumberGenerator rng;
+ rng.seed_random(original_id);
+ return rng;
+ });
+
+ const int max_iteration = 100;
+ for (int iteration = 0;; iteration++) {
+ /* Try generating random numbers until an unused one has been found. */
+ const int random_id = rng.get_int32();
+ if (used_unique_ids.add(random_id)) {
+ /* This random id is not used by another instance. */
+ unique_ids[instance_index] = random_id;
+ break;
+ }
+ if (iteration == max_iteration) {
+ /* It seems to be very unlikely that we ever run into this case (assuming there are less
+ * than 2^30 instances). However, if that happens, it's better to use an id that is not
+ * unique than to be stuck in an infinite loop. */
+ unique_ids[instance_index] = original_id;
+ break;
+ }
+ }
+ }
+
+ return unique_ids;
+}
+
+blender::Span<int> InstancesComponent::almost_unique_ids() const
+{
+ std::lock_guard lock(almost_unique_ids_mutex_);
+ if (almost_unique_ids_.size() != ids_.size()) {
+ almost_unique_ids_ = generate_unique_instance_ids(ids_);
+ }
+ return almost_unique_ids_;
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/geometry_component_mesh.cc b/source/blender/blenkernel/intern/geometry_component_mesh.cc
new file mode 100644
index 00000000000..53defc89b7e
--- /dev/null
+++ b/source/blender/blenkernel/intern/geometry_component_mesh.cc
@@ -0,0 +1,938 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "BLI_listbase.h"
+#include "BLI_threads.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_attribute_access.hh"
+#include "BKE_attribute_math.hh"
+#include "BKE_deform.h"
+#include "BKE_geometry_set.hh"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+
+#include "attribute_access_intern.hh"
+
+/* Can't include BKE_object_deform.h right now, due to an enum forward declaration. */
+extern "C" MDeformVert *BKE_object_defgroup_data_create(ID *id);
+
+using blender::bke::ReadAttributePtr;
+
+/* -------------------------------------------------------------------- */
+/** \name Geometry Component Implementation
+ * \{ */
+
+MeshComponent::MeshComponent() : GeometryComponent(GeometryComponentType::Mesh)
+{
+}
+
+MeshComponent::~MeshComponent()
+{
+ this->clear();
+}
+
+GeometryComponent *MeshComponent::copy() const
+{
+ MeshComponent *new_component = new MeshComponent();
+ if (mesh_ != nullptr) {
+ new_component->mesh_ = BKE_mesh_copy_for_eval(mesh_, false);
+ new_component->ownership_ = GeometryOwnershipType::Owned;
+ new_component->vertex_group_names_ = blender::Map(vertex_group_names_);
+ }
+ return new_component;
+}
+
+void MeshComponent::clear()
+{
+ BLI_assert(this->is_mutable());
+ if (mesh_ != nullptr) {
+ if (ownership_ == GeometryOwnershipType::Owned) {
+ BKE_id_free(nullptr, mesh_);
+ }
+ mesh_ = nullptr;
+ }
+ vertex_group_names_.clear();
+}
+
+bool MeshComponent::has_mesh() const
+{
+ return mesh_ != nullptr;
+}
+
+/* Clear the component and replace it with the new mesh. */
+void MeshComponent::replace(Mesh *mesh, GeometryOwnershipType ownership)
+{
+ BLI_assert(this->is_mutable());
+ this->clear();
+ mesh_ = mesh;
+ ownership_ = ownership;
+}
+
+/* This function exists for the same reason as #vertex_group_names_. Non-nodes modifiers need to
+ * be able to replace the mesh data without losing the vertex group names, which may have come
+ * from another object. */
+void MeshComponent::replace_mesh_but_keep_vertex_group_names(Mesh *mesh,
+ GeometryOwnershipType ownership)
+{
+ BLI_assert(this->is_mutable());
+ if (mesh_ != nullptr) {
+ if (ownership_ == GeometryOwnershipType::Owned) {
+ BKE_id_free(nullptr, mesh_);
+ }
+ mesh_ = nullptr;
+ }
+ mesh_ = mesh;
+ ownership_ = ownership;
+}
+
+/* Return the mesh and clear the component. The caller takes over responsibility for freeing the
+ * mesh (if the component was responsible before). */
+Mesh *MeshComponent::release()
+{
+ BLI_assert(this->is_mutable());
+ Mesh *mesh = mesh_;
+ mesh_ = nullptr;
+ return mesh;
+}
+
+void MeshComponent::copy_vertex_group_names_from_object(const Object &object)
+{
+ BLI_assert(this->is_mutable());
+ vertex_group_names_.clear();
+ int index = 0;
+ LISTBASE_FOREACH (const bDeformGroup *, group, &object.defbase) {
+ vertex_group_names_.add(group->name, index);
+ index++;
+ }
+}
+
+const blender::Map<std::string, int> &MeshComponent::vertex_group_names() const
+{
+ return vertex_group_names_;
+}
+
+/* This is only exposed for the internal attribute API. */
+blender::Map<std::string, int> &MeshComponent::vertex_group_names()
+{
+ return vertex_group_names_;
+}
+
+/* Get the mesh from this component. This method can be used by multiple threads at the same
+ * time. Therefore, the returned mesh should not be modified. No ownership is transferred. */
+const Mesh *MeshComponent::get_for_read() const
+{
+ return mesh_;
+}
+
+/* Get the mesh from this component. This method can only be used when the component is mutable,
+ * i.e. it is not shared. The returned mesh can be modified. No ownership is transferred. */
+Mesh *MeshComponent::get_for_write()
+{
+ BLI_assert(this->is_mutable());
+ if (ownership_ == GeometryOwnershipType::ReadOnly) {
+ mesh_ = BKE_mesh_copy_for_eval(mesh_, false);
+ ownership_ = GeometryOwnershipType::Owned;
+ }
+ return mesh_;
+}
+
+bool MeshComponent::is_empty() const
+{
+ return mesh_ == nullptr;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Attribute Access
+ * \{ */
+
+int MeshComponent::attribute_domain_size(const AttributeDomain domain) const
+{
+ BLI_assert(this->attribute_domain_supported(domain));
+ if (mesh_ == nullptr) {
+ return 0;
+ }
+ switch (domain) {
+ case ATTR_DOMAIN_CORNER:
+ return mesh_->totloop;
+ case ATTR_DOMAIN_POINT:
+ return mesh_->totvert;
+ case ATTR_DOMAIN_EDGE:
+ return mesh_->totedge;
+ case ATTR_DOMAIN_POLYGON:
+ return mesh_->totpoly;
+ default:
+ BLI_assert(false);
+ break;
+ }
+ return 0;
+}
+
+namespace blender::bke {
+
+template<typename T>
+static void adapt_mesh_domain_corner_to_point_impl(const Mesh &mesh,
+ const TypedReadAttribute<T> &attribute,
+ MutableSpan<T> r_values)
+{
+ BLI_assert(r_values.size() == mesh.totvert);
+ attribute_math::DefaultMixer<T> mixer(r_values);
+
+ for (const int loop_index : IndexRange(mesh.totloop)) {
+ const T value = attribute[loop_index];
+ const MLoop &loop = mesh.mloop[loop_index];
+ const int point_index = loop.v;
+ mixer.mix_in(point_index, value);
+ }
+ mixer.finalize();
+}
+
+static ReadAttributePtr adapt_mesh_domain_corner_to_point(const Mesh &mesh,
+ ReadAttributePtr attribute)
+{
+ ReadAttributePtr new_attribute;
+ const CustomDataType data_type = attribute->custom_data_type();
+ attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
+ /* We compute all interpolated values at once, because for this interpolation, one has to
+ * iterate over all loops anyway. */
+ Array<T> values(mesh.totvert);
+ adapt_mesh_domain_corner_to_point_impl<T>(mesh, *attribute, values);
+ new_attribute = std::make_unique<OwnedArrayReadAttribute<T>>(ATTR_DOMAIN_POINT,
+ std::move(values));
+ }
+ });
+ return new_attribute;
+}
+
+template<typename T>
+static void adapt_mesh_domain_point_to_corner_impl(const Mesh &mesh,
+ const TypedReadAttribute<T> &attribute,
+ MutableSpan<T> r_values)
+{
+ BLI_assert(r_values.size() == mesh.totloop);
+
+ for (const int loop_index : IndexRange(mesh.totloop)) {
+ const int vertex_index = mesh.mloop[loop_index].v;
+ r_values[loop_index] = attribute[vertex_index];
+ }
+}
+
+static ReadAttributePtr adapt_mesh_domain_point_to_corner(const Mesh &mesh,
+ ReadAttributePtr attribute)
+{
+ ReadAttributePtr new_attribute;
+ const CustomDataType data_type = attribute->custom_data_type();
+ attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ /* It is not strictly necessary to compute the value for all corners here. Instead one could
+ * lazily lookup the mesh topology when a specific index accessed. This can be more efficient
+ * when an algorithm only accesses very few of the corner values. However, for the algorithms
+ * we currently have, precomputing the array is fine. Also, it is easier to implement. */
+ Array<T> values(mesh.totloop);
+ adapt_mesh_domain_point_to_corner_impl<T>(mesh, *attribute, values);
+ new_attribute = std::make_unique<OwnedArrayReadAttribute<T>>(ATTR_DOMAIN_CORNER,
+ std::move(values));
+ });
+ return new_attribute;
+}
+
+/**
+ * \note Theoretically this interpolation does not need to compute all values at once.
+ * However, doing that makes the implementation simpler, and this can be optimized in the future if
+ * only some values are required.
+ */
+template<typename T>
+static void adapt_mesh_domain_corner_to_polygon_impl(const Mesh &mesh,
+ Span<T> old_values,
+ MutableSpan<T> r_values)
+{
+ BLI_assert(r_values.size() == mesh.totpoly);
+ attribute_math::DefaultMixer<T> mixer(r_values);
+
+ for (const int poly_index : IndexRange(mesh.totpoly)) {
+ const MPoly &poly = mesh.mpoly[poly_index];
+ for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) {
+ const T value = old_values[loop_index];
+ mixer.mix_in(poly_index, value);
+ }
+ }
+
+ mixer.finalize();
+}
+
+static ReadAttributePtr adapt_mesh_domain_corner_to_polygon(const Mesh &mesh,
+ ReadAttributePtr attribute)
+{
+ ReadAttributePtr new_attribute;
+ const CustomDataType data_type = attribute->custom_data_type();
+ attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
+ Array<T> values(mesh.totpoly);
+ adapt_mesh_domain_corner_to_polygon_impl<T>(mesh, attribute->get_span<T>(), values);
+ new_attribute = std::make_unique<OwnedArrayReadAttribute<T>>(ATTR_DOMAIN_POINT,
+ std::move(values));
+ }
+ });
+ return new_attribute;
+}
+
+template<typename T>
+void adapt_mesh_domain_polygon_to_point_impl(const Mesh &mesh,
+ Span<T> old_values,
+ MutableSpan<T> r_values)
+{
+ BLI_assert(r_values.size() == mesh.totvert);
+ attribute_math::DefaultMixer<T> mixer(r_values);
+
+ for (const int poly_index : IndexRange(mesh.totpoly)) {
+ const MPoly &poly = mesh.mpoly[poly_index];
+ const T value = old_values[poly_index];
+ for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) {
+ const MLoop &loop = mesh.mloop[loop_index];
+ const int point_index = loop.v;
+ mixer.mix_in(point_index, value);
+ }
+ }
+
+ mixer.finalize();
+}
+
+static ReadAttributePtr adapt_mesh_domain_polygon_to_point(const Mesh &mesh,
+ ReadAttributePtr attribute)
+{
+ ReadAttributePtr new_attribute;
+ const CustomDataType data_type = attribute->custom_data_type();
+ attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
+ Array<T> values(mesh.totvert);
+ adapt_mesh_domain_polygon_to_point_impl<T>(mesh, attribute->get_span<T>(), values);
+ new_attribute = std::make_unique<OwnedArrayReadAttribute<T>>(ATTR_DOMAIN_POINT,
+ std::move(values));
+ }
+ });
+ return new_attribute;
+}
+
+template<typename T>
+void adapt_mesh_domain_polygon_to_corner_impl(const Mesh &mesh,
+ const Span<T> old_values,
+ MutableSpan<T> r_values)
+{
+ BLI_assert(r_values.size() == mesh.totloop);
+
+ for (const int poly_index : IndexRange(mesh.totpoly)) {
+ const MPoly &poly = mesh.mpoly[poly_index];
+ MutableSpan<T> poly_corner_values = r_values.slice(poly.loopstart, poly.totloop);
+ poly_corner_values.fill(old_values[poly_index]);
+ }
+}
+
+static ReadAttributePtr adapt_mesh_domain_polygon_to_corner(const Mesh &mesh,
+ ReadAttributePtr attribute)
+{
+ ReadAttributePtr new_attribute;
+ const CustomDataType data_type = attribute->custom_data_type();
+ attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
+ Array<T> values(mesh.totloop);
+ adapt_mesh_domain_polygon_to_corner_impl<T>(mesh, attribute->get_span<T>(), values);
+ new_attribute = std::make_unique<OwnedArrayReadAttribute<T>>(ATTR_DOMAIN_POINT,
+ std::move(values));
+ }
+ });
+ return new_attribute;
+}
+
+/**
+ * \note Theoretically this interpolation does not need to compute all values at once.
+ * However, doing that makes the implementation simpler, and this can be optimized in the future if
+ * only some values are required.
+ */
+template<typename T>
+static void adapt_mesh_domain_point_to_polygon_impl(const Mesh &mesh,
+ const Span<T> old_values,
+ MutableSpan<T> r_values)
+{
+ BLI_assert(r_values.size() == mesh.totpoly);
+ attribute_math::DefaultMixer<T> mixer(r_values);
+
+ for (const int poly_index : IndexRange(mesh.totpoly)) {
+ const MPoly &poly = mesh.mpoly[poly_index];
+ for (const int loop_index : IndexRange(poly.loopstart, poly.totloop)) {
+ MLoop &loop = mesh.mloop[loop_index];
+ const int point_index = loop.v;
+ mixer.mix_in(poly_index, old_values[point_index]);
+ }
+ }
+ mixer.finalize();
+}
+
+static ReadAttributePtr adapt_mesh_domain_point_to_polygon(const Mesh &mesh,
+ ReadAttributePtr attribute)
+{
+ ReadAttributePtr new_attribute;
+ const CustomDataType data_type = attribute->custom_data_type();
+ attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+ if constexpr (!std::is_void_v<attribute_math::DefaultMixer<T>>) {
+ Array<T> values(mesh.totpoly);
+ adapt_mesh_domain_point_to_polygon_impl<T>(mesh, attribute->get_span<T>(), values);
+ new_attribute = std::make_unique<OwnedArrayReadAttribute<T>>(ATTR_DOMAIN_POINT,
+ std::move(values));
+ }
+ });
+ return new_attribute;
+}
+
+} // namespace blender::bke
+
+ReadAttributePtr MeshComponent::attribute_try_adapt_domain(ReadAttributePtr attribute,
+ const AttributeDomain new_domain) const
+{
+ if (!attribute) {
+ return {};
+ }
+ if (attribute->size() == 0) {
+ return {};
+ }
+ const AttributeDomain old_domain = attribute->domain();
+ if (old_domain == new_domain) {
+ return attribute;
+ }
+
+ switch (old_domain) {
+ case ATTR_DOMAIN_CORNER: {
+ switch (new_domain) {
+ case ATTR_DOMAIN_POINT:
+ return blender::bke::adapt_mesh_domain_corner_to_point(*mesh_, std::move(attribute));
+ case ATTR_DOMAIN_POLYGON:
+ return blender::bke::adapt_mesh_domain_corner_to_polygon(*mesh_, std::move(attribute));
+ default:
+ break;
+ }
+ break;
+ }
+ case ATTR_DOMAIN_POINT: {
+ switch (new_domain) {
+ case ATTR_DOMAIN_CORNER:
+ return blender::bke::adapt_mesh_domain_point_to_corner(*mesh_, std::move(attribute));
+ case ATTR_DOMAIN_POLYGON:
+ return blender::bke::adapt_mesh_domain_point_to_polygon(*mesh_, std::move(attribute));
+ default:
+ break;
+ }
+ break;
+ }
+ case ATTR_DOMAIN_POLYGON: {
+ switch (new_domain) {
+ case ATTR_DOMAIN_POINT:
+ return blender::bke::adapt_mesh_domain_polygon_to_point(*mesh_, std::move(attribute));
+ case ATTR_DOMAIN_CORNER:
+ return blender::bke::adapt_mesh_domain_polygon_to_corner(*mesh_, std::move(attribute));
+ default:
+ break;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+
+ return {};
+}
+
+static Mesh *get_mesh_from_component_for_write(GeometryComponent &component)
+{
+ BLI_assert(component.type() == GeometryComponentType::Mesh);
+ MeshComponent &mesh_component = static_cast<MeshComponent &>(component);
+ return mesh_component.get_for_write();
+}
+
+static const Mesh *get_mesh_from_component_for_read(const GeometryComponent &component)
+{
+ BLI_assert(component.type() == GeometryComponentType::Mesh);
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ return mesh_component.get_for_read();
+}
+
+namespace blender::bke {
+
+static float3 get_vertex_position(const MVert &vert)
+{
+ return float3(vert.co);
+}
+
+static void set_vertex_position(MVert &vert, const float3 &position)
+{
+ copy_v3_v3(vert.co, position);
+}
+
+static ReadAttributePtr make_vertex_position_read_attribute(const void *data,
+ const int domain_size)
+{
+ return std::make_unique<DerivedArrayReadAttribute<MVert, float3, get_vertex_position>>(
+ ATTR_DOMAIN_POINT, Span<MVert>((const MVert *)data, domain_size));
+}
+
+static WriteAttributePtr make_vertex_position_write_attribute(void *data, const int domain_size)
+{
+ return std::make_unique<
+ DerivedArrayWriteAttribute<MVert, float3, get_vertex_position, set_vertex_position>>(
+ ATTR_DOMAIN_POINT, MutableSpan<MVert>((MVert *)data, domain_size));
+}
+
+static void tag_normals_dirty_when_writing_position(GeometryComponent &component)
+{
+ Mesh *mesh = get_mesh_from_component_for_write(component);
+ if (mesh != nullptr) {
+ mesh->runtime.cd_dirty_vert |= CD_MASK_NORMAL;
+ }
+}
+
+static int get_material_index(const MPoly &mpoly)
+{
+ return static_cast<int>(mpoly.mat_nr);
+}
+
+static void set_material_index(MPoly &mpoly, const int &index)
+{
+ mpoly.mat_nr = static_cast<short>(std::clamp(index, 0, SHRT_MAX));
+}
+
+static ReadAttributePtr make_material_index_read_attribute(const void *data, const int domain_size)
+{
+ return std::make_unique<DerivedArrayReadAttribute<MPoly, int, get_material_index>>(
+ ATTR_DOMAIN_POLYGON, Span<MPoly>((const MPoly *)data, domain_size));
+}
+
+static WriteAttributePtr make_material_index_write_attribute(void *data, const int domain_size)
+{
+ return std::make_unique<
+ DerivedArrayWriteAttribute<MPoly, int, get_material_index, set_material_index>>(
+ ATTR_DOMAIN_POLYGON, MutableSpan<MPoly>((MPoly *)data, domain_size));
+}
+
+static float3 get_vertex_normal(const MVert &vert)
+{
+ float3 result;
+ normal_short_to_float_v3(result, vert.no);
+ return result;
+}
+
+static ReadAttributePtr make_vertex_normal_read_attribute(const void *data, const int domain_size)
+{
+ return std::make_unique<DerivedArrayReadAttribute<MVert, float3, get_vertex_normal>>(
+ ATTR_DOMAIN_POINT, Span<MVert>((const MVert *)data, domain_size));
+}
+
+static void update_vertex_normals_when_dirty(const GeometryComponent &component)
+{
+ const Mesh *mesh = get_mesh_from_component_for_read(component);
+ if (mesh == nullptr) {
+ return;
+ }
+
+ /* Since normals are derived data, const write access to them is okay. However, ensure that
+ * two threads don't use write normals to a mesh at the same time. Note that this relies on
+ * the idempotence of the operation; calculating the normals just fills the MVert struct
+ * rather than allocating new memory. */
+ if (mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) {
+ ThreadMutex *mesh_eval_mutex = (ThreadMutex *)mesh->runtime.eval_mutex;
+ BLI_mutex_lock(mesh_eval_mutex);
+
+ /* Check again to avoid a second thread needlessly recalculating the same normals. */
+ if (mesh->runtime.cd_dirty_vert & CD_MASK_NORMAL) {
+ BKE_mesh_calc_normals(const_cast<Mesh *>(mesh));
+ }
+
+ BLI_mutex_unlock(mesh_eval_mutex);
+ }
+}
+
+static bool get_shade_smooth(const MPoly &mpoly)
+{
+ return mpoly.flag & ME_SMOOTH;
+}
+
+static void set_shade_smooth(MPoly &mpoly, const bool &value)
+{
+ SET_FLAG_FROM_TEST(mpoly.flag, value, ME_SMOOTH);
+}
+
+static ReadAttributePtr make_shade_smooth_read_attribute(const void *data, const int domain_size)
+{
+ return std::make_unique<DerivedArrayReadAttribute<MPoly, bool, get_shade_smooth>>(
+ ATTR_DOMAIN_POLYGON, Span<MPoly>((const MPoly *)data, domain_size));
+}
+
+static WriteAttributePtr make_shade_smooth_write_attribute(void *data, const int domain_size)
+{
+ return std::make_unique<
+ DerivedArrayWriteAttribute<MPoly, bool, get_shade_smooth, set_shade_smooth>>(
+ ATTR_DOMAIN_POLYGON, MutableSpan<MPoly>((MPoly *)data, domain_size));
+}
+
+static float2 get_loop_uv(const MLoopUV &uv)
+{
+ return float2(uv.uv);
+}
+
+static void set_loop_uv(MLoopUV &uv, const float2 &co)
+{
+ copy_v2_v2(uv.uv, co);
+}
+
+static ReadAttributePtr make_uvs_read_attribute(const void *data, const int domain_size)
+{
+ return std::make_unique<DerivedArrayReadAttribute<MLoopUV, float2, get_loop_uv>>(
+ ATTR_DOMAIN_CORNER, Span((const MLoopUV *)data, domain_size));
+}
+
+static WriteAttributePtr make_uvs_write_attribute(void *data, const int domain_size)
+{
+ return std::make_unique<DerivedArrayWriteAttribute<MLoopUV, float2, get_loop_uv, set_loop_uv>>(
+ ATTR_DOMAIN_CORNER, MutableSpan((MLoopUV *)data, domain_size));
+}
+
+static Color4f get_loop_color(const MLoopCol &col)
+{
+ Color4f value;
+ rgba_uchar_to_float(value, &col.r);
+ return value;
+}
+
+static void set_loop_color(MLoopCol &col, const Color4f &value)
+{
+ rgba_float_to_uchar(&col.r, value);
+}
+
+static ReadAttributePtr make_vertex_color_read_attribute(const void *data, const int domain_size)
+{
+ return std::make_unique<DerivedArrayReadAttribute<MLoopCol, Color4f, get_loop_color>>(
+ ATTR_DOMAIN_CORNER, Span((const MLoopCol *)data, domain_size));
+}
+
+static WriteAttributePtr make_vertex_color_write_attribute(void *data, const int domain_size)
+{
+ return std::make_unique<
+ DerivedArrayWriteAttribute<MLoopCol, Color4f, get_loop_color, set_loop_color>>(
+ ATTR_DOMAIN_CORNER, MutableSpan((MLoopCol *)data, domain_size));
+}
+
+class VertexWeightWriteAttribute final : public WriteAttribute {
+ private:
+ MDeformVert *dverts_;
+ const int dvert_index_;
+
+ public:
+ VertexWeightWriteAttribute(MDeformVert *dverts, const int totvert, const int dvert_index)
+ : WriteAttribute(ATTR_DOMAIN_POINT, CPPType::get<float>(), totvert),
+ dverts_(dverts),
+ dvert_index_(dvert_index)
+ {
+ }
+
+ void get_internal(const int64_t index, void *r_value) const override
+ {
+ get_internal(dverts_, dvert_index_, index, r_value);
+ }
+
+ void set_internal(const int64_t index, const void *value) override
+ {
+ MDeformWeight *weight = BKE_defvert_ensure_index(&dverts_[index], dvert_index_);
+ weight->weight = *reinterpret_cast<const float *>(value);
+ }
+
+ static void get_internal(const MDeformVert *dverts,
+ const int dvert_index,
+ const int64_t index,
+ void *r_value)
+ {
+ if (dverts == nullptr) {
+ *(float *)r_value = 0.0f;
+ return;
+ }
+ const MDeformVert &dvert = dverts[index];
+ for (const MDeformWeight &weight : Span(dvert.dw, dvert.totweight)) {
+ if (weight.def_nr == dvert_index) {
+ *(float *)r_value = weight.weight;
+ return;
+ }
+ }
+ *(float *)r_value = 0.0f;
+ }
+};
+
+class VertexWeightReadAttribute final : public ReadAttribute {
+ private:
+ const MDeformVert *dverts_;
+ const int dvert_index_;
+
+ public:
+ VertexWeightReadAttribute(const MDeformVert *dverts, const int totvert, const int dvert_index)
+ : ReadAttribute(ATTR_DOMAIN_POINT, CPPType::get<float>(), totvert),
+ dverts_(dverts),
+ dvert_index_(dvert_index)
+ {
+ }
+
+ void get_internal(const int64_t index, void *r_value) const override
+ {
+ VertexWeightWriteAttribute::get_internal(dverts_, dvert_index_, index, r_value);
+ }
+};
+
+/**
+ * This provider makes vertex groups available as float attributes.
+ */
+class VertexGroupsAttributeProvider final : public DynamicAttributesProvider {
+ public:
+ ReadAttributePtr try_get_for_read(const GeometryComponent &component,
+ const StringRef attribute_name) const final
+ {
+ BLI_assert(component.type() == GeometryComponentType::Mesh);
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ const Mesh *mesh = mesh_component.get_for_read();
+ const int vertex_group_index = mesh_component.vertex_group_names().lookup_default_as(
+ attribute_name, -1);
+ if (vertex_group_index < 0) {
+ return {};
+ }
+ if (mesh == nullptr || mesh->dvert == nullptr) {
+ static const float default_value = 0.0f;
+ return std::make_unique<ConstantReadAttribute>(
+ ATTR_DOMAIN_POINT, mesh->totvert, CPPType::get<float>(), &default_value);
+ }
+ return std::make_unique<VertexWeightReadAttribute>(
+ mesh->dvert, mesh->totvert, vertex_group_index);
+ }
+
+ WriteAttributePtr try_get_for_write(GeometryComponent &component,
+ const StringRef attribute_name) const final
+ {
+ BLI_assert(component.type() == GeometryComponentType::Mesh);
+ MeshComponent &mesh_component = static_cast<MeshComponent &>(component);
+ Mesh *mesh = mesh_component.get_for_write();
+ if (mesh == nullptr) {
+ return {};
+ }
+ const int vertex_group_index = mesh_component.vertex_group_names().lookup_default_as(
+ attribute_name, -1);
+ if (vertex_group_index < 0) {
+ return {};
+ }
+ if (mesh->dvert == nullptr) {
+ BKE_object_defgroup_data_create(&mesh->id);
+ }
+ else {
+ /* Copy the data layer if it is shared with some other mesh. */
+ mesh->dvert = (MDeformVert *)CustomData_duplicate_referenced_layer(
+ &mesh->vdata, CD_MDEFORMVERT, mesh->totvert);
+ }
+ return std::make_unique<blender::bke::VertexWeightWriteAttribute>(
+ mesh->dvert, mesh->totvert, vertex_group_index);
+ }
+
+ bool try_delete(GeometryComponent &component, const StringRef attribute_name) const final
+ {
+ BLI_assert(component.type() == GeometryComponentType::Mesh);
+ MeshComponent &mesh_component = static_cast<MeshComponent &>(component);
+
+ const int vertex_group_index = mesh_component.vertex_group_names().pop_default_as(
+ attribute_name, -1);
+ if (vertex_group_index < 0) {
+ return false;
+ }
+ Mesh *mesh = mesh_component.get_for_write();
+ if (mesh == nullptr) {
+ return true;
+ }
+ if (mesh->dvert == nullptr) {
+ return true;
+ }
+ for (MDeformVert &dvert : MutableSpan(mesh->dvert, mesh->totvert)) {
+ MDeformWeight *weight = BKE_defvert_find_index(&dvert, vertex_group_index);
+ BKE_defvert_remove_group(&dvert, weight);
+ }
+ return true;
+ }
+
+ bool foreach_attribute(const GeometryComponent &component,
+ const AttributeForeachCallback callback) const final
+ {
+ BLI_assert(component.type() == GeometryComponentType::Mesh);
+ const MeshComponent &mesh_component = static_cast<const MeshComponent &>(component);
+ for (const auto item : mesh_component.vertex_group_names().items()) {
+ const StringRefNull name = item.key;
+ const int vertex_group_index = item.value;
+ if (vertex_group_index >= 0) {
+ AttributeMetaData meta_data{ATTR_DOMAIN_POINT, CD_PROP_FLOAT};
+ if (!callback(name, meta_data)) {
+ return false;
+ }
+ }
+ }
+ return true;
+ }
+
+ void supported_domains(Vector<AttributeDomain> &r_domains) const final
+ {
+ r_domains.append_non_duplicates(ATTR_DOMAIN_POINT);
+ }
+};
+
+/**
+ * In this function all the attribute providers for a mesh component are created. Most data in this
+ * function is statically allocated, because it does not change over time.
+ */
+static ComponentAttributeProviders create_attribute_providers_for_mesh()
+{
+ static auto update_custom_data_pointers = [](GeometryComponent &component) {
+ Mesh *mesh = get_mesh_from_component_for_write(component);
+ if (mesh != nullptr) {
+ BKE_mesh_update_customdata_pointers(mesh, false);
+ }
+ };
+
+#define MAKE_MUTABLE_CUSTOM_DATA_GETTER(NAME) \
+ [](GeometryComponent &component) -> CustomData * { \
+ Mesh *mesh = get_mesh_from_component_for_write(component); \
+ return mesh ? &mesh->NAME : nullptr; \
+ }
+#define MAKE_CONST_CUSTOM_DATA_GETTER(NAME) \
+ [](const GeometryComponent &component) -> const CustomData * { \
+ const Mesh *mesh = get_mesh_from_component_for_read(component); \
+ return mesh ? &mesh->NAME : nullptr; \
+ }
+
+ static CustomDataAccessInfo corner_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(ldata),
+ MAKE_CONST_CUSTOM_DATA_GETTER(ldata),
+ update_custom_data_pointers};
+ static CustomDataAccessInfo point_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(vdata),
+ MAKE_CONST_CUSTOM_DATA_GETTER(vdata),
+ update_custom_data_pointers};
+ static CustomDataAccessInfo edge_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(edata),
+ MAKE_CONST_CUSTOM_DATA_GETTER(edata),
+ update_custom_data_pointers};
+ static CustomDataAccessInfo polygon_access = {MAKE_MUTABLE_CUSTOM_DATA_GETTER(pdata),
+ MAKE_CONST_CUSTOM_DATA_GETTER(pdata),
+ update_custom_data_pointers};
+
+#undef MAKE_CONST_CUSTOM_DATA_GETTER
+#undef MAKE_MUTABLE_CUSTOM_DATA_GETTER
+
+ static BuiltinCustomDataLayerProvider position("position",
+ ATTR_DOMAIN_POINT,
+ CD_PROP_FLOAT3,
+ CD_MVERT,
+ BuiltinAttributeProvider::NonCreatable,
+ BuiltinAttributeProvider::Writable,
+ BuiltinAttributeProvider::NonDeletable,
+ point_access,
+ make_vertex_position_read_attribute,
+ make_vertex_position_write_attribute,
+ nullptr,
+ tag_normals_dirty_when_writing_position);
+
+ static BuiltinCustomDataLayerProvider material_index("material_index",
+ ATTR_DOMAIN_POLYGON,
+ CD_PROP_INT32,
+ CD_MPOLY,
+ BuiltinAttributeProvider::NonCreatable,
+ BuiltinAttributeProvider::Writable,
+ BuiltinAttributeProvider::NonDeletable,
+ polygon_access,
+ make_material_index_read_attribute,
+ make_material_index_write_attribute,
+ nullptr,
+ nullptr);
+
+ static BuiltinCustomDataLayerProvider shade_smooth("shade_smooth",
+ ATTR_DOMAIN_POLYGON,
+ CD_PROP_BOOL,
+ CD_MPOLY,
+ BuiltinAttributeProvider::NonCreatable,
+ BuiltinAttributeProvider::Writable,
+ BuiltinAttributeProvider::NonDeletable,
+ polygon_access,
+ make_shade_smooth_read_attribute,
+ make_shade_smooth_write_attribute,
+ nullptr,
+ nullptr);
+
+ static BuiltinCustomDataLayerProvider vertex_normal("vertex_normal",
+ ATTR_DOMAIN_POINT,
+ CD_PROP_FLOAT3,
+ CD_MVERT,
+ BuiltinAttributeProvider::NonCreatable,
+ BuiltinAttributeProvider::Readonly,
+ BuiltinAttributeProvider::NonDeletable,
+ point_access,
+ make_vertex_normal_read_attribute,
+ nullptr,
+ update_vertex_normals_when_dirty,
+ nullptr);
+
+ static NamedLegacyCustomDataProvider uvs(ATTR_DOMAIN_CORNER,
+ CD_PROP_FLOAT2,
+ CD_MLOOPUV,
+ corner_access,
+ make_uvs_read_attribute,
+ make_uvs_write_attribute);
+
+ static NamedLegacyCustomDataProvider vertex_colors(ATTR_DOMAIN_CORNER,
+ CD_PROP_COLOR,
+ CD_MLOOPCOL,
+ corner_access,
+ make_vertex_color_read_attribute,
+ make_vertex_color_write_attribute);
+
+ static VertexGroupsAttributeProvider vertex_groups;
+ static CustomDataAttributeProvider corner_custom_data(ATTR_DOMAIN_CORNER, corner_access);
+ static CustomDataAttributeProvider point_custom_data(ATTR_DOMAIN_POINT, point_access);
+ static CustomDataAttributeProvider edge_custom_data(ATTR_DOMAIN_EDGE, edge_access);
+ static CustomDataAttributeProvider polygon_custom_data(ATTR_DOMAIN_POLYGON, polygon_access);
+
+ return ComponentAttributeProviders({&position, &material_index, &vertex_normal, &shade_smooth},
+ {&uvs,
+ &vertex_colors,
+ &corner_custom_data,
+ &vertex_groups,
+ &point_custom_data,
+ &edge_custom_data,
+ &polygon_custom_data});
+}
+
+} // namespace blender::bke
+
+const blender::bke::ComponentAttributeProviders *MeshComponent::get_attribute_providers() const
+{
+ static blender::bke::ComponentAttributeProviders providers =
+ blender::bke::create_attribute_providers_for_mesh();
+ return &providers;
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/geometry_component_pointcloud.cc b/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
new file mode 100644
index 00000000000..d7f0bf55bc9
--- /dev/null
+++ b/source/blender/blenkernel/intern/geometry_component_pointcloud.cc
@@ -0,0 +1,207 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_pointcloud_types.h"
+
+#include "BKE_attribute_access.hh"
+#include "BKE_geometry_set.hh"
+#include "BKE_lib_id.h"
+#include "BKE_pointcloud.h"
+
+#include "attribute_access_intern.hh"
+
+/* -------------------------------------------------------------------- */
+/** \name Geometry Component Implementation
+ * \{ */
+
+PointCloudComponent::PointCloudComponent() : GeometryComponent(GeometryComponentType::PointCloud)
+{
+}
+
+PointCloudComponent::~PointCloudComponent()
+{
+ this->clear();
+}
+
+GeometryComponent *PointCloudComponent::copy() const
+{
+ PointCloudComponent *new_component = new PointCloudComponent();
+ if (pointcloud_ != nullptr) {
+ new_component->pointcloud_ = BKE_pointcloud_copy_for_eval(pointcloud_, false);
+ new_component->ownership_ = GeometryOwnershipType::Owned;
+ }
+ return new_component;
+}
+
+void PointCloudComponent::clear()
+{
+ BLI_assert(this->is_mutable());
+ if (pointcloud_ != nullptr) {
+ if (ownership_ == GeometryOwnershipType::Owned) {
+ BKE_id_free(nullptr, pointcloud_);
+ }
+ pointcloud_ = nullptr;
+ }
+}
+
+bool PointCloudComponent::has_pointcloud() const
+{
+ return pointcloud_ != nullptr;
+}
+
+/* Clear the component and replace it with the new point cloud. */
+void PointCloudComponent::replace(PointCloud *pointcloud, GeometryOwnershipType ownership)
+{
+ BLI_assert(this->is_mutable());
+ this->clear();
+ pointcloud_ = pointcloud;
+ ownership_ = ownership;
+}
+
+/* Return the point cloud and clear the component. The caller takes over responsibility for freeing
+ * the point cloud (if the component was responsible before). */
+PointCloud *PointCloudComponent::release()
+{
+ BLI_assert(this->is_mutable());
+ PointCloud *pointcloud = pointcloud_;
+ pointcloud_ = nullptr;
+ return pointcloud;
+}
+
+/* Get the point cloud from this component. This method can be used by multiple threads at the same
+ * time. Therefore, the returned point cloud should not be modified. No ownership is transferred.
+ */
+const PointCloud *PointCloudComponent::get_for_read() const
+{
+ return pointcloud_;
+}
+
+/* Get the point cloud from this component. This method can only be used when the component is
+ * mutable, i.e. it is not shared. The returned point cloud can be modified. No ownership is
+ * transferred. */
+PointCloud *PointCloudComponent::get_for_write()
+{
+ BLI_assert(this->is_mutable());
+ if (ownership_ == GeometryOwnershipType::ReadOnly) {
+ pointcloud_ = BKE_pointcloud_copy_for_eval(pointcloud_, false);
+ ownership_ = GeometryOwnershipType::Owned;
+ }
+ return pointcloud_;
+}
+
+bool PointCloudComponent::is_empty() const
+{
+ return pointcloud_ == nullptr;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Attribute Access
+ * \{ */
+
+int PointCloudComponent::attribute_domain_size(const AttributeDomain domain) const
+{
+ BLI_assert(domain == ATTR_DOMAIN_POINT);
+ UNUSED_VARS_NDEBUG(domain);
+ if (pointcloud_ == nullptr) {
+ return 0;
+ }
+ return pointcloud_->totpoint;
+}
+
+namespace blender::bke {
+
+template<typename T, AttributeDomain Domain>
+static ReadAttributePtr make_array_read_attribute(const void *data, const int domain_size)
+{
+ return std::make_unique<ArrayReadAttribute<T>>(Domain, Span<T>((const T *)data, domain_size));
+}
+
+template<typename T, AttributeDomain Domain>
+static WriteAttributePtr make_array_write_attribute(void *data, const int domain_size)
+{
+ return std::make_unique<ArrayWriteAttribute<T>>(Domain, MutableSpan<T>((T *)data, domain_size));
+}
+
+/**
+ * In this function all the attribute providers for a point cloud component are created. Most data
+ * in this function is statically allocated, because it does not change over time.
+ */
+static ComponentAttributeProviders create_attribute_providers_for_point_cloud()
+{
+ static auto update_custom_data_pointers = [](GeometryComponent &component) {
+ PointCloudComponent &pointcloud_component = static_cast<PointCloudComponent &>(component);
+ PointCloud *pointcloud = pointcloud_component.get_for_write();
+ if (pointcloud != nullptr) {
+ BKE_pointcloud_update_customdata_pointers(pointcloud);
+ }
+ };
+ static CustomDataAccessInfo point_access = {
+ [](GeometryComponent &component) -> CustomData * {
+ PointCloudComponent &pointcloud_component = static_cast<PointCloudComponent &>(component);
+ PointCloud *pointcloud = pointcloud_component.get_for_write();
+ return pointcloud ? &pointcloud->pdata : nullptr;
+ },
+ [](const GeometryComponent &component) -> const CustomData * {
+ const PointCloudComponent &pointcloud_component = static_cast<const PointCloudComponent &>(
+ component);
+ const PointCloud *pointcloud = pointcloud_component.get_for_read();
+ return pointcloud ? &pointcloud->pdata : nullptr;
+ },
+ update_custom_data_pointers};
+
+ static BuiltinCustomDataLayerProvider position(
+ "position",
+ ATTR_DOMAIN_POINT,
+ CD_PROP_FLOAT3,
+ CD_PROP_FLOAT3,
+ BuiltinAttributeProvider::NonCreatable,
+ BuiltinAttributeProvider::Writable,
+ BuiltinAttributeProvider::NonDeletable,
+ point_access,
+ make_array_read_attribute<float3, ATTR_DOMAIN_POINT>,
+ make_array_write_attribute<float3, ATTR_DOMAIN_POINT>,
+ nullptr,
+ nullptr);
+ static BuiltinCustomDataLayerProvider radius(
+ "radius",
+ ATTR_DOMAIN_POINT,
+ CD_PROP_FLOAT,
+ CD_PROP_FLOAT,
+ BuiltinAttributeProvider::Creatable,
+ BuiltinAttributeProvider::Writable,
+ BuiltinAttributeProvider::Deletable,
+ point_access,
+ make_array_read_attribute<float, ATTR_DOMAIN_POINT>,
+ make_array_write_attribute<float, ATTR_DOMAIN_POINT>,
+ nullptr,
+ nullptr);
+ static CustomDataAttributeProvider point_custom_data(ATTR_DOMAIN_POINT, point_access);
+ return ComponentAttributeProviders({&position, &radius}, {&point_custom_data});
+}
+
+} // namespace blender::bke
+
+const blender::bke::ComponentAttributeProviders *PointCloudComponent::get_attribute_providers()
+ const
+{
+ static blender::bke::ComponentAttributeProviders providers =
+ blender::bke::create_attribute_providers_for_point_cloud();
+ return &providers;
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/geometry_component_volume.cc b/source/blender/blenkernel/intern/geometry_component_volume.cc
new file mode 100644
index 00000000000..5e35a10fe3d
--- /dev/null
+++ b/source/blender/blenkernel/intern/geometry_component_volume.cc
@@ -0,0 +1,100 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "DNA_volume_types.h"
+
+#include "BKE_geometry_set.hh"
+#include "BKE_lib_id.h"
+#include "BKE_volume.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Geometry Component Implementation
+ * \{ */
+
+VolumeComponent::VolumeComponent() : GeometryComponent(GeometryComponentType::Volume)
+{
+}
+
+VolumeComponent::~VolumeComponent()
+{
+ this->clear();
+}
+
+GeometryComponent *VolumeComponent::copy() const
+{
+ VolumeComponent *new_component = new VolumeComponent();
+ if (volume_ != nullptr) {
+ new_component->volume_ = BKE_volume_copy_for_eval(volume_, false);
+ new_component->ownership_ = GeometryOwnershipType::Owned;
+ }
+ return new_component;
+}
+
+void VolumeComponent::clear()
+{
+ BLI_assert(this->is_mutable());
+ if (volume_ != nullptr) {
+ if (ownership_ == GeometryOwnershipType::Owned) {
+ BKE_id_free(nullptr, volume_);
+ }
+ volume_ = nullptr;
+ }
+}
+
+bool VolumeComponent::has_volume() const
+{
+ return volume_ != nullptr;
+}
+
+/* Clear the component and replace it with the new volume. */
+void VolumeComponent::replace(Volume *volume, GeometryOwnershipType ownership)
+{
+ BLI_assert(this->is_mutable());
+ this->clear();
+ volume_ = volume;
+ ownership_ = ownership;
+}
+
+/* Return the volume and clear the component. The caller takes over responsibility for freeing the
+ * volume (if the component was responsible before). */
+Volume *VolumeComponent::release()
+{
+ BLI_assert(this->is_mutable());
+ Volume *volume = volume_;
+ volume_ = nullptr;
+ return volume;
+}
+
+/* Get the volume from this component. This method can be used by multiple threads at the same
+ * time. Therefore, the returned volume should not be modified. No ownership is transferred. */
+const Volume *VolumeComponent::get_for_read() const
+{
+ return volume_;
+}
+
+/* Get the volume from this component. This method can only be used when the component is mutable,
+ * i.e. it is not shared. The returned volume can be modified. No ownership is transferred. */
+Volume *VolumeComponent::get_for_write()
+{
+ BLI_assert(this->is_mutable());
+ if (ownership_ == GeometryOwnershipType::ReadOnly) {
+ volume_ = BKE_volume_copy_for_eval(volume_, false);
+ ownership_ = GeometryOwnershipType::Owned;
+ }
+ return volume_;
+}
+
+/** \} */
diff --git a/source/blender/blenkernel/intern/geometry_set.cc b/source/blender/blenkernel/intern/geometry_set.cc
index 0274dfdbd1c..e7fb184023d 100644
--- a/source/blender/blenkernel/intern/geometry_set.cc
+++ b/source/blender/blenkernel/intern/geometry_set.cc
@@ -311,437 +311,6 @@ Volume *GeometrySet::get_volume_for_write()
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Mesh Component
- * \{ */
-
-MeshComponent::MeshComponent() : GeometryComponent(GeometryComponentType::Mesh)
-{
-}
-
-MeshComponent::~MeshComponent()
-{
- this->clear();
-}
-
-GeometryComponent *MeshComponent::copy() const
-{
- MeshComponent *new_component = new MeshComponent();
- if (mesh_ != nullptr) {
- new_component->mesh_ = BKE_mesh_copy_for_eval(mesh_, false);
- new_component->ownership_ = GeometryOwnershipType::Owned;
- new_component->vertex_group_names_ = blender::Map(vertex_group_names_);
- }
- return new_component;
-}
-
-void MeshComponent::clear()
-{
- BLI_assert(this->is_mutable());
- if (mesh_ != nullptr) {
- if (ownership_ == GeometryOwnershipType::Owned) {
- BKE_id_free(nullptr, mesh_);
- }
- mesh_ = nullptr;
- }
- vertex_group_names_.clear();
-}
-
-bool MeshComponent::has_mesh() const
-{
- return mesh_ != nullptr;
-}
-
-/* Clear the component and replace it with the new mesh. */
-void MeshComponent::replace(Mesh *mesh, GeometryOwnershipType ownership)
-{
- BLI_assert(this->is_mutable());
- this->clear();
- mesh_ = mesh;
- ownership_ = ownership;
-}
-
-/* This function exists for the same reason as #vertex_group_names_. Non-nodes modifiers need to
- * be able to replace the mesh data without losing the vertex group names, which may have come
- * from another object. */
-void MeshComponent::replace_mesh_but_keep_vertex_group_names(Mesh *mesh,
- GeometryOwnershipType ownership)
-{
- BLI_assert(this->is_mutable());
- if (mesh_ != nullptr) {
- if (ownership_ == GeometryOwnershipType::Owned) {
- BKE_id_free(nullptr, mesh_);
- }
- mesh_ = nullptr;
- }
- mesh_ = mesh;
- ownership_ = ownership;
-}
-
-/* Return the mesh and clear the component. The caller takes over responsibility for freeing the
- * mesh (if the component was responsible before). */
-Mesh *MeshComponent::release()
-{
- BLI_assert(this->is_mutable());
- Mesh *mesh = mesh_;
- mesh_ = nullptr;
- return mesh;
-}
-
-void MeshComponent::copy_vertex_group_names_from_object(const Object &object)
-{
- BLI_assert(this->is_mutable());
- vertex_group_names_.clear();
- int index = 0;
- LISTBASE_FOREACH (const bDeformGroup *, group, &object.defbase) {
- vertex_group_names_.add(group->name, index);
- index++;
- }
-}
-
-const blender::Map<std::string, int> &MeshComponent::vertex_group_names() const
-{
- return vertex_group_names_;
-}
-
-/* This is only exposed for the internal attribute API. */
-blender::Map<std::string, int> &MeshComponent::vertex_group_names()
-{
- return vertex_group_names_;
-}
-
-/* Get the mesh from this component. This method can be used by multiple threads at the same
- * time. Therefore, the returned mesh should not be modified. No ownership is transferred. */
-const Mesh *MeshComponent::get_for_read() const
-{
- return mesh_;
-}
-
-/* Get the mesh from this component. This method can only be used when the component is mutable,
- * i.e. it is not shared. The returned mesh can be modified. No ownership is transferred. */
-Mesh *MeshComponent::get_for_write()
-{
- BLI_assert(this->is_mutable());
- if (ownership_ == GeometryOwnershipType::ReadOnly) {
- mesh_ = BKE_mesh_copy_for_eval(mesh_, false);
- ownership_ = GeometryOwnershipType::Owned;
- }
- return mesh_;
-}
-
-bool MeshComponent::is_empty() const
-{
- return mesh_ == nullptr;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Pointcloud Component
- * \{ */
-
-PointCloudComponent::PointCloudComponent() : GeometryComponent(GeometryComponentType::PointCloud)
-{
-}
-
-PointCloudComponent::~PointCloudComponent()
-{
- this->clear();
-}
-
-GeometryComponent *PointCloudComponent::copy() const
-{
- PointCloudComponent *new_component = new PointCloudComponent();
- if (pointcloud_ != nullptr) {
- new_component->pointcloud_ = BKE_pointcloud_copy_for_eval(pointcloud_, false);
- new_component->ownership_ = GeometryOwnershipType::Owned;
- }
- return new_component;
-}
-
-void PointCloudComponent::clear()
-{
- BLI_assert(this->is_mutable());
- if (pointcloud_ != nullptr) {
- if (ownership_ == GeometryOwnershipType::Owned) {
- BKE_id_free(nullptr, pointcloud_);
- }
- pointcloud_ = nullptr;
- }
-}
-
-bool PointCloudComponent::has_pointcloud() const
-{
- return pointcloud_ != nullptr;
-}
-
-/* Clear the component and replace it with the new point cloud. */
-void PointCloudComponent::replace(PointCloud *pointcloud, GeometryOwnershipType ownership)
-{
- BLI_assert(this->is_mutable());
- this->clear();
- pointcloud_ = pointcloud;
- ownership_ = ownership;
-}
-
-/* Return the point cloud and clear the component. The caller takes over responsibility for freeing
- * the point cloud (if the component was responsible before). */
-PointCloud *PointCloudComponent::release()
-{
- BLI_assert(this->is_mutable());
- PointCloud *pointcloud = pointcloud_;
- pointcloud_ = nullptr;
- return pointcloud;
-}
-
-/* Get the point cloud from this component. This method can be used by multiple threads at the same
- * time. Therefore, the returned point cloud should not be modified. No ownership is transferred.
- */
-const PointCloud *PointCloudComponent::get_for_read() const
-{
- return pointcloud_;
-}
-
-/* Get the point cloud from this component. This method can only be used when the component is
- * mutable, i.e. it is not shared. The returned point cloud can be modified. No ownership is
- * transferred. */
-PointCloud *PointCloudComponent::get_for_write()
-{
- BLI_assert(this->is_mutable());
- if (ownership_ == GeometryOwnershipType::ReadOnly) {
- pointcloud_ = BKE_pointcloud_copy_for_eval(pointcloud_, false);
- ownership_ = GeometryOwnershipType::Owned;
- }
- return pointcloud_;
-}
-
-bool PointCloudComponent::is_empty() const
-{
- return pointcloud_ == nullptr;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Instances Component
- * \{ */
-
-InstancesComponent::InstancesComponent() : GeometryComponent(GeometryComponentType::Instances)
-{
-}
-
-GeometryComponent *InstancesComponent::copy() const
-{
- InstancesComponent *new_component = new InstancesComponent();
- new_component->transforms_ = transforms_;
- new_component->instanced_data_ = instanced_data_;
- return new_component;
-}
-
-void InstancesComponent::clear()
-{
- instanced_data_.clear();
- transforms_.clear();
-}
-
-void InstancesComponent::add_instance(Object *object, float4x4 transform, const int id)
-{
- InstancedData data;
- data.type = INSTANCE_DATA_TYPE_OBJECT;
- data.data.object = object;
- this->add_instance(data, transform, id);
-}
-
-void InstancesComponent::add_instance(Collection *collection, float4x4 transform, const int id)
-{
- InstancedData data;
- data.type = INSTANCE_DATA_TYPE_COLLECTION;
- data.data.collection = collection;
- this->add_instance(data, transform, id);
-}
-
-void InstancesComponent::add_instance(InstancedData data, float4x4 transform, const int id)
-{
- instanced_data_.append(data);
- transforms_.append(transform);
- ids_.append(id);
-}
-
-Span<InstancedData> InstancesComponent::instanced_data() const
-{
- return instanced_data_;
-}
-
-Span<float4x4> InstancesComponent::transforms() const
-{
- return transforms_;
-}
-
-Span<int> InstancesComponent::ids() const
-{
- return ids_;
-}
-
-MutableSpan<float4x4> InstancesComponent::transforms()
-{
- return transforms_;
-}
-
-int InstancesComponent::instances_amount() const
-{
- const int size = instanced_data_.size();
- BLI_assert(transforms_.size() == size);
- return size;
-}
-
-bool InstancesComponent::is_empty() const
-{
- return transforms_.size() == 0;
-}
-
-static blender::Array<int> generate_unique_instance_ids(Span<int> original_ids)
-{
- using namespace blender;
- Array<int> unique_ids(original_ids.size());
-
- Set<int> used_unique_ids;
- used_unique_ids.reserve(original_ids.size());
- Vector<int> instances_with_id_collision;
- for (const int instance_index : original_ids.index_range()) {
- const int original_id = original_ids[instance_index];
- if (used_unique_ids.add(original_id)) {
- /* The original id has not been used by another instance yet. */
- unique_ids[instance_index] = original_id;
- }
- else {
- /* The original id of this instance collided with a previous instance, it needs to be looked
- * at again in a second pass. Don't generate a new random id here, because this might collide
- * with other existing ids. */
- instances_with_id_collision.append(instance_index);
- }
- }
-
- Map<int, RandomNumberGenerator> generator_by_original_id;
- for (const int instance_index : instances_with_id_collision) {
- const int original_id = original_ids[instance_index];
- RandomNumberGenerator &rng = generator_by_original_id.lookup_or_add_cb(original_id, [&]() {
- RandomNumberGenerator rng;
- rng.seed_random(original_id);
- return rng;
- });
-
- const int max_iteration = 100;
- for (int iteration = 0;; iteration++) {
- /* Try generating random numbers until an unused one has been found. */
- const int random_id = rng.get_int32();
- if (used_unique_ids.add(random_id)) {
- /* This random id is not used by another instance. */
- unique_ids[instance_index] = random_id;
- break;
- }
- if (iteration == max_iteration) {
- /* It seems to be very unlikely that we ever run into this case (assuming there are less
- * than 2^30 instances). However, if that happens, it's better to use an id that is not
- * unique than to be stuck in an infinite loop. */
- unique_ids[instance_index] = original_id;
- break;
- }
- }
- }
-
- return unique_ids;
-}
-
-blender::Span<int> InstancesComponent::almost_unique_ids() const
-{
- std::lock_guard lock(almost_unique_ids_mutex_);
- if (almost_unique_ids_.size() != ids_.size()) {
- almost_unique_ids_ = generate_unique_instance_ids(ids_);
- }
- return almost_unique_ids_;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Volume Component
- * \{ */
-
-VolumeComponent::VolumeComponent() : GeometryComponent(GeometryComponentType::Volume)
-{
-}
-
-VolumeComponent::~VolumeComponent()
-{
- this->clear();
-}
-
-GeometryComponent *VolumeComponent::copy() const
-{
- VolumeComponent *new_component = new VolumeComponent();
- if (volume_ != nullptr) {
- new_component->volume_ = BKE_volume_copy_for_eval(volume_, false);
- new_component->ownership_ = GeometryOwnershipType::Owned;
- }
- return new_component;
-}
-
-void VolumeComponent::clear()
-{
- BLI_assert(this->is_mutable());
- if (volume_ != nullptr) {
- if (ownership_ == GeometryOwnershipType::Owned) {
- BKE_id_free(nullptr, volume_);
- }
- volume_ = nullptr;
- }
-}
-
-bool VolumeComponent::has_volume() const
-{
- return volume_ != nullptr;
-}
-
-/* Clear the component and replace it with the new volume. */
-void VolumeComponent::replace(Volume *volume, GeometryOwnershipType ownership)
-{
- BLI_assert(this->is_mutable());
- this->clear();
- volume_ = volume;
- ownership_ = ownership;
-}
-
-/* Return the volume and clear the component. The caller takes over responsibility for freeing the
- * volume (if the component was responsible before). */
-Volume *VolumeComponent::release()
-{
- BLI_assert(this->is_mutable());
- Volume *volume = volume_;
- volume_ = nullptr;
- return volume;
-}
-
-/* Get the volume from this component. This method can be used by multiple threads at the same
- * time. Therefore, the returned volume should not be modified. No ownership is transferred. */
-const Volume *VolumeComponent::get_for_read() const
-{
- return volume_;
-}
-
-/* Get the volume from this component. This method can only be used when the component is mutable,
- * i.e. it is not shared. The returned volume can be modified. No ownership is transferred. */
-Volume *VolumeComponent::get_for_write()
-{
- BLI_assert(this->is_mutable());
- if (ownership_ == GeometryOwnershipType::ReadOnly) {
- volume_ = BKE_volume_copy_for_eval(volume_, false);
- ownership_ = GeometryOwnershipType::Owned;
- }
- return volume_;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name C API
* \{ */
diff --git a/source/blender/blenkernel/intern/geometry_set_instances.cc b/source/blender/blenkernel/intern/geometry_set_instances.cc
index 1a260c5d48e..f3006385da3 100644
--- a/source/blender/blenkernel/intern/geometry_set_instances.cc
+++ b/source/blender/blenkernel/intern/geometry_set_instances.cc
@@ -378,7 +378,10 @@ static void join_instance_groups_mesh(Span<GeometryInstanceGroup> set_groups,
/* Don't copy attributes that are stored directly in the mesh data structs. */
Map<std::string, AttributeKind> attributes;
- gather_attribute_info(attributes, component_types, set_groups, {"position", "material_index"});
+ gather_attribute_info(attributes,
+ component_types,
+ set_groups,
+ {"position", "material_index", "vertex_normal", "shade_smooth"});
join_attributes(
set_groups, component_types, attributes, static_cast<GeometryComponent &>(dst_component));
}
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index a511c1f9c4c..af921307bfb 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -171,7 +171,9 @@ static void lib_id_clear_library_data_ex(Main *bmain, ID *id)
/* Conceptually, an ID made local is not the same as the linked one anymore. Reflect that by
* regenerating its session UUID. */
- BKE_lib_libblock_session_uuid_renew(id);
+ if ((id->tag & LIB_TAG_TEMP_MAIN) == 0) {
+ BKE_lib_libblock_session_uuid_renew(id);
+ }
/* We need to tag this IDs and all of its users, conceptually new local ID and original linked
* ones are two completely different data-blocks that were virtually remapped, even though in
@@ -1139,6 +1141,7 @@ static uint global_session_uuid = 0;
void BKE_lib_libblock_session_uuid_ensure(ID *id)
{
if (id->session_uuid == MAIN_ID_SESSION_UUID_UNSET) {
+ BLI_assert((id->tag & LIB_TAG_TEMP_MAIN) == 0); /* Caller must ensure this. */
id->session_uuid = atomic_add_and_fetch_uint32(&global_session_uuid, 1);
/* In case overflow happens, still assign a valid ID. This way opening files many times works
* correctly. */
diff --git a/source/blender/blenkernel/intern/lib_override.c b/source/blender/blenkernel/intern/lib_override.c
index 602c560cedd..702d718f2b9 100644
--- a/source/blender/blenkernel/intern/lib_override.c
+++ b/source/blender/blenkernel/intern/lib_override.c
@@ -24,6 +24,8 @@
#include <stdlib.h>
#include <string.h>
+#include "CLG_log.h"
+
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
@@ -66,6 +68,8 @@
# include "PIL_time_utildefines.h"
#endif
+static CLG_LogRef LOG = {"bke.liboverride"};
+
static void lib_override_library_property_copy(IDOverrideLibraryProperty *op_dst,
IDOverrideLibraryProperty *op_src);
static void lib_override_library_property_operation_copy(
@@ -1557,17 +1561,15 @@ bool BKE_lib_override_library_operations_create(Main *bmain, ID *local)
created = true;
}
-#ifndef NDEBUG
if (report_flags & RNA_OVERRIDE_MATCH_RESULT_RESTORED) {
- printf("We did restore some properties of %s from its reference.\n", local->name);
+ CLOG_INFO(&LOG, 2, "We did restore some properties of %s from its reference", local->name);
}
if (report_flags & RNA_OVERRIDE_MATCH_RESULT_CREATED) {
- printf("We did generate library override rules for %s\n", local->name);
+ CLOG_INFO(&LOG, 2, "We did generate library override rules for %s", local->name);
}
else {
- printf("No new library override rules for %s\n", local->name);
+ CLOG_INFO(&LOG, 2, "No new library override rules for %s", local->name);
}
-#endif
}
return created;
}
diff --git a/source/blender/blenkernel/intern/mesh_boolean_convert.cc b/source/blender/blenkernel/intern/mesh_boolean_convert.cc
index d9564f91a04..61c9f74531d 100644
--- a/source/blender/blenkernel/intern/mesh_boolean_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_boolean_convert.cc
@@ -611,6 +611,9 @@ static void copy_or_interp_loop_attributes(Mesh *dest_mesh,
* A non bmesh version could have the benefit of not copying data into src_blocks_ofs -
* using the contiguous data instead. TODO: add to the custom data API. */
int target_layer_type_index = CustomData_get_named_layer(target_cd, ty, name);
+ if (!CustomData_layer_has_interp(source_cd, source_layer_i)) {
+ continue;
+ }
int source_layer_type_index = source_layer_i - source_cd->typemap[ty];
BLI_assert(target_layer_type_index != -1 && source_layer_type_index >= 0);
for (int j = 0; j < orig_mp->totloop; ++j) {
@@ -759,6 +762,7 @@ static Mesh *imesh_to_mesh(IMesh *im, MeshesToIMeshInfo &mim)
static Mesh *direct_mesh_boolean(Span<const Mesh *> meshes,
Span<const float4x4 *> obmats,
const bool use_self,
+ const bool hole_tolerant,
const BoolOpType boolean_mode)
{
const int dbg_level = 0;
@@ -781,7 +785,8 @@ static Mesh *direct_mesh_boolean(Span<const Mesh *> meshes,
}
return static_cast<int>(mim.mesh_poly_offset.size()) - 1;
};
- IMesh m_out = boolean_mesh(m_in, boolean_mode, meshes_len, shape_fn, use_self, nullptr, &arena);
+ IMesh m_out = boolean_mesh(
+ m_in, boolean_mode, meshes_len, shape_fn, use_self, hole_tolerant, nullptr, &arena);
if (dbg_level > 1) {
std::cout << m_out;
write_obj_mesh(m_out, "m_out");
@@ -805,6 +810,7 @@ Mesh *BKE_mesh_boolean(const Mesh **meshes,
const float (*obmats[])[4][4],
const int meshes_len,
const bool use_self,
+ const bool hole_tolerant,
const int boolean_mode)
{
const blender::float4x4 **transforms = (const blender::float4x4 **)obmats;
@@ -812,6 +818,7 @@ Mesh *BKE_mesh_boolean(const Mesh **meshes,
blender::Span(meshes, meshes_len),
blender::Span(transforms, meshes_len),
use_self,
+ hole_tolerant,
static_cast<blender::meshintersect::BoolOpType>(boolean_mode));
}
@@ -820,6 +827,7 @@ Mesh *BKE_mesh_boolean(const Mesh **UNUSED(meshes),
const float (*obmats[])[4][4],
const int UNUSED(meshes_len),
const bool UNUSED(use_self),
+ const bool UNUSED(hole_tolerant),
const int UNUSED(boolean_mode))
{
UNUSED_VARS(obmats);
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 55cb0d5cce4..9615fbc31e7 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -540,18 +540,11 @@ void ntreeBlendWrite(BlendWriter *writer, bNodeTree *ntree)
}
else if ((ntree->type == NTREE_COMPOSIT) && (node->type == CMP_NODE_CRYPTOMATTE)) {
NodeCryptomatte *nc = (NodeCryptomatte *)node->storage;
- /* Update the matte_id so the files can be opened in versions that don't
- * use `CryptomatteEntry`. */
- MEM_SAFE_FREE(nc->matte_id);
- nc->matte_id = BKE_cryptomatte_entries_to_matte_id(nc);
- if (nc->matte_id) {
- BLO_write_string(writer, nc->matte_id);
- }
+ BLO_write_string(writer, nc->matte_id);
LISTBASE_FOREACH (CryptomatteEntry *, entry, &nc->entries) {
BLO_write_struct(writer, CryptomatteEntry, entry);
}
BLO_write_struct_by_name(writer, node->typeinfo->storagename, node->storage);
- MEM_SAFE_FREE(nc->matte_id);
}
else if (node->type == FN_NODE_INPUT_STRING) {
NodeInputString *storage = (NodeInputString *)node->storage;
@@ -4482,18 +4475,18 @@ void node_type_group_update(struct bNodeType *ntype,
}
void node_type_exec(struct bNodeType *ntype,
- NodeInitExecFunction initexecfunc,
- NodeFreeExecFunction freeexecfunc,
- NodeExecFunction execfunc)
+ NodeInitExecFunction init_exec_fn,
+ NodeFreeExecFunction free_exec_fn,
+ NodeExecFunction exec_fn)
{
- ntype->initexecfunc = initexecfunc;
- ntype->freeexecfunc = freeexecfunc;
- ntype->execfunc = execfunc;
+ ntype->init_exec_fn = init_exec_fn;
+ ntype->free_exec_fn = free_exec_fn;
+ ntype->exec_fn = exec_fn;
}
-void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpufunc)
+void node_type_gpu(struct bNodeType *ntype, NodeGPUExecFunction gpu_fn)
{
- ntype->gpufunc = gpufunc;
+ ntype->gpu_fn = gpu_fn;
}
void node_type_internal_links(bNodeType *ntype,
@@ -4816,8 +4809,8 @@ static void registerGeometryNodes()
register_node_type_geo_point_translate();
register_node_type_geo_points_to_volume();
register_node_type_geo_sample_texture();
- register_node_type_geo_subdivision_surface();
- register_node_type_geo_subdivision_surface_simple();
+ register_node_type_geo_subdivide_smooth();
+ register_node_type_geo_subdivide();
register_node_type_geo_transform();
register_node_type_geo_triangulate();
register_node_type_geo_volume_to_mesh();
diff --git a/source/blender/blenkernel/intern/node_ui_storage.cc b/source/blender/blenkernel/intern/node_ui_storage.cc
index 6e0253eca31..97f52dd3727 100644
--- a/source/blender/blenkernel/intern/node_ui_storage.cc
+++ b/source/blender/blenkernel/intern/node_ui_storage.cc
@@ -62,8 +62,12 @@ const NodeUIStorage *BKE_node_tree_ui_storage_get_from_context(const bContext *C
}
const Object *active_object = CTX_data_active_object(C);
+ if (active_object == nullptr) {
+ return nullptr;
+ }
+
const ModifierData *active_modifier = BKE_object_active_modifier(active_object);
- if (active_object == nullptr || active_modifier == nullptr) {
+ if (active_modifier == nullptr) {
return nullptr;
}
diff --git a/source/blender/blenkernel/intern/outliner_treehash.c b/source/blender/blenkernel/intern/outliner_treehash.c
index 05873d20f7f..b9497d389e7 100644
--- a/source/blender/blenkernel/intern/outliner_treehash.c
+++ b/source/blender/blenkernel/intern/outliner_treehash.c
@@ -101,7 +101,7 @@ static unsigned int tse_hash(const void *ptr)
unsigned int u_int;
} hash;
- BLI_assert(tse->type || !tse->nr);
+ BLI_assert((tse->type != TSE_SOME_ID) || !tse->nr);
hash.h_pair[0] = tse->type;
hash.h_pair[1] = tse->nr;
@@ -193,7 +193,7 @@ static TseGroup *BKE_outliner_treehash_lookup_group(GHash *th, short type, short
{
TreeStoreElem tse_template;
tse_template.type = type;
- tse_template.nr = type ? nr : 0; /* we're picky! :) */
+ tse_template.nr = (type == TSE_SOME_ID) ? 0 : nr; /* we're picky! :) */
tse_template.id = id;
BLI_assert(th);
diff --git a/source/blender/blenkernel/intern/paint.c b/source/blender/blenkernel/intern/paint.c
index 08c5beedbf3..2e81b61ad8c 100644
--- a/source/blender/blenkernel/intern/paint.c
+++ b/source/blender/blenkernel/intern/paint.c
@@ -1760,7 +1760,7 @@ void BKE_sculpt_update_object_before_eval(Object *ob)
SculptSession *ss = ob->sculpt;
if (ss && ss->building_vp_handle == false) {
- if (!ss->cache && !ss->filter_cache) {
+ if (!ss->cache && !ss->filter_cache && !ss->expand_cache) {
/* We free pbvh on changes, except in the middle of drawing a stroke
* since it can't deal with changing PVBH node organization, we hope
* topology does not change in the meantime .. weak. */
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index acda59ce96c..e50b321900a 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3925,7 +3925,7 @@ static ModifierData *object_add_or_copy_particle_system(
}
if (name == NULL) {
- name = (psys_orig != NULL) ? psys_orig->name : DATA_("ParticleSettings");
+ name = (psys_orig != NULL) ? psys_orig->name : DATA_("ParticleSystem");
}
psys = ob->particlesystem.first;
@@ -3943,7 +3943,7 @@ static ModifierData *object_add_or_copy_particle_system(
id_us_plus(&psys->part->id);
}
else {
- psys->part = BKE_particlesettings_add(bmain, psys->name);
+ psys->part = BKE_particlesettings_add(bmain, DATA_("ParticleSettings"));
}
md = BKE_modifier_new(eModifierType_ParticleSystem);
BLI_strncpy(md->name, psys->name, sizeof(md->name));
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index c3cc9136057..ad617b4198b 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -338,18 +338,18 @@ static void hammersley_create(float *out, int n, int seed, float amount)
{
RNG *rng;
- double offs[2], t;
+ double ofs[2], t;
rng = BLI_rng_new(31415926 + n + seed);
- offs[0] = BLI_rng_get_double(rng) + (double)amount;
- offs[1] = BLI_rng_get_double(rng) + (double)amount;
+ ofs[0] = BLI_rng_get_double(rng) + (double)amount;
+ ofs[1] = BLI_rng_get_double(rng) + (double)amount;
BLI_rng_free(rng);
for (int k = 0; k < n; k++) {
BLI_hammersley_1d(k, &t);
- out[2 * k + 0] = fmod((double)k / (double)n + offs[0], 1.0);
- out[2 * k + 1] = fmod(t + offs[1], 1.0);
+ out[2 * k + 0] = fmod((double)k / (double)n + ofs[0], 1.0);
+ out[2 * k + 1] = fmod(t + ofs[1], 1.0);
}
}
diff --git a/source/blender/blenkernel/intern/screen.c b/source/blender/blenkernel/intern/screen.c
index 8b911143668..f0220373678 100644
--- a/source/blender/blenkernel/intern/screen.c
+++ b/source/blender/blenkernel/intern/screen.c
@@ -1217,7 +1217,7 @@ static void write_panel_list(BlendWriter *writer, ListBase *lb)
}
}
-static void write_area_regions(BlendWriter *writer, ScrArea *area)
+static void write_area(BlendWriter *writer, ScrArea *area)
{
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
write_region(writer, region, area->spacetype);
@@ -1342,6 +1342,9 @@ static void write_area_regions(BlendWriter *writer, ScrArea *area)
else if (sl->spacetype == SPACE_INFO) {
BLO_write_struct(writer, SpaceInfo, sl);
}
+ else if (sl->spacetype == SPACE_SPREADSHEET) {
+ BLO_write_struct(writer, SpaceSpreadsheet, sl);
+ }
}
}
@@ -1356,7 +1359,7 @@ void BKE_screen_area_map_blend_write(BlendWriter *writer, ScrAreaMap *area_map)
BLO_write_struct(writer, ScrGlobalAreaData, area->global);
- write_area_regions(writer, area);
+ write_area(writer, area);
area->butspacetype = SPACE_EMPTY; /* Unset again, was changed above. */
}
@@ -1681,6 +1684,7 @@ static void direct_link_area(BlendDataReader *reader, ScrArea *area)
sfile->op = NULL;
sfile->previews_timer = NULL;
sfile->tags = 0;
+ sfile->runtime = NULL;
BLO_read_data_address(reader, &sfile->params);
BLO_read_data_address(reader, &sfile->asset_params);
}
diff --git a/source/blender/blenkernel/intern/simulation.cc b/source/blender/blenkernel/intern/simulation.cc
index 6b46804c251..216563b860d 100644
--- a/source/blender/blenkernel/intern/simulation.cc
+++ b/source/blender/blenkernel/intern/simulation.cc
@@ -54,7 +54,6 @@
#include "BLI_map.hh"
#include "BLT_translation.h"
-#include "FN_attributes_ref.hh"
#include "FN_multi_function_network_evaluation.hh"
#include "FN_multi_function_network_optimization.hh"
diff --git a/source/blender/blenlib/BLI_array_utils.h b/source/blender/blenlib/BLI_array_utils.h
index bd37d22023b..8f4630dd732 100644
--- a/source/blender/blenlib/BLI_array_utils.h
+++ b/source/blender/blenlib/BLI_array_utils.h
@@ -89,6 +89,14 @@ bool _bli_array_iter_span(const void *arr,
bool _bli_array_is_zeroed(const void *arr, unsigned int arr_len, size_t arr_stride);
#define BLI_array_is_zeroed(arr, arr_len) _bli_array_is_zeroed(arr, arr_len, sizeof(*(arr)))
+bool _bli_array_iter_spiral_square(const void *arr_v,
+ const int arr_shape[2],
+ const size_t elem_size,
+ const int center[2],
+ const bool (*test_fn)(const void *arr_item, void *user_data),
+ void *user_data);
+#define BLI_array_iter_spiral_square(arr, arr_shape, center, test_fn, user_data) \
+ _bli_array_iter_spiral_square(arr, arr_shape, sizeof(*(arr)), center, test_fn, user_data)
#ifdef __cplusplus
}
#endif
diff --git a/source/blender/blenlib/BLI_linear_allocator.hh b/source/blender/blenlib/BLI_linear_allocator.hh
index a616ec5cf28..47705b1d40b 100644
--- a/source/blender/blenlib/BLI_linear_allocator.hh
+++ b/source/blender/blenlib/BLI_linear_allocator.hh
@@ -38,18 +38,20 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
uintptr_t current_begin_;
uintptr_t current_end_;
- int64_t next_min_alloc_size_;
#ifdef DEBUG
int64_t debug_allocated_amount_ = 0;
#endif
+ /* Buffers larger than that are not packed together with smaller allocations to avoid wasting
+ * memory. */
+ constexpr static inline int64_t large_buffer_threshold = 4096;
+
public:
LinearAllocator()
{
current_begin_ = 0;
current_end_ = 0;
- next_min_alloc_size_ = 64;
}
~LinearAllocator()
@@ -71,23 +73,23 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
BLI_assert(alignment >= 1);
BLI_assert(is_power_of_2_i(alignment));
-#ifdef DEBUG
- debug_allocated_amount_ += size;
-#endif
-
const uintptr_t alignment_mask = alignment - 1;
const uintptr_t potential_allocation_begin = (current_begin_ + alignment_mask) &
~alignment_mask;
const uintptr_t potential_allocation_end = potential_allocation_begin + size;
if (potential_allocation_end <= current_end_) {
+#ifdef DEBUG
+ debug_allocated_amount_ += size;
+#endif
current_begin_ = potential_allocation_end;
return reinterpret_cast<void *>(potential_allocation_begin);
}
- else {
- this->allocate_new_buffer(size + alignment);
+ if (size <= large_buffer_threshold) {
+ this->allocate_new_buffer(size + alignment, alignment);
return this->allocate(size, alignment);
}
+ return this->allocator_large_buffer(size, alignment);
};
/**
@@ -116,14 +118,14 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
*
* Arguments passed to this method will be forwarded to the constructor of T.
*
- * You must not call `delete` on the returned pointer.
- * Instead, the destruct has to be called explicitly.
+ * You must not call `delete` on the returned value.
+ * Instead, only the destructor has to be called.
*/
- template<typename T, typename... Args> T *construct(Args &&... args)
+ template<typename T, typename... Args> destruct_ptr<T> construct(Args &&... args)
{
void *buffer = this->allocate(sizeof(T), alignof(T));
T *value = new (buffer) T(std::forward<Args>(args)...);
- return value;
+ return destruct_ptr<T>(value);
}
/**
@@ -195,7 +197,7 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
}
private:
- void allocate_new_buffer(int64_t min_allocation_size)
+ void allocate_new_buffer(int64_t min_allocation_size, int64_t min_alignment)
{
for (int64_t i : unused_borrowed_buffers_.index_range()) {
Span<char> buffer = unused_borrowed_buffers_[i];
@@ -207,15 +209,29 @@ template<typename Allocator = GuardedAllocator> class LinearAllocator : NonCopya
}
}
- const int64_t size_in_bytes = power_of_2_min_u(
- std::max(min_allocation_size, next_min_alloc_size_));
- next_min_alloc_size_ = size_in_bytes * 2;
+ /* Possibly allocate more bytes than necessary for the current allocation. This way more small
+ * allocations can be packed together. Large buffers are allocated exactly to avoid wasting too
+ * much memory. */
+ int64_t size_in_bytes = min_allocation_size;
+ if (size_in_bytes <= large_buffer_threshold) {
+ /* Gradually grow buffer size with each allocation, up to a maximum. */
+ const int grow_size = 1 << std::min<int>(owned_buffers_.size() + 6, 20);
+ size_in_bytes = std::min(large_buffer_threshold,
+ std::max<int64_t>(size_in_bytes, grow_size));
+ }
- void *buffer = allocator_.allocate(size_in_bytes, 8, AT);
+ void *buffer = allocator_.allocate(size_in_bytes, min_alignment, __func__);
owned_buffers_.append(buffer);
current_begin_ = (uintptr_t)buffer;
current_end_ = current_begin_ + size_in_bytes;
}
+
+ void *allocator_large_buffer(const int64_t size, const int64_t alignment)
+ {
+ void *buffer = allocator_.allocate(size, alignment, __func__);
+ owned_buffers_.append(buffer);
+ return buffer;
+ }
};
} // namespace blender
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index eac7f25f11a..6324963f06a 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -331,6 +331,7 @@ void rescale_m4(float mat[4][4], const float scale[3]);
void transform_pivot_set_m3(float mat[3][3], const float pivot[2]);
void transform_pivot_set_m4(float mat[4][4], const float pivot[3]);
+void mat4_to_rot(float rot[3][3], const float wmat[4][4]);
void mat3_to_rot_size(float rot[3][3], float size[3], const float mat3[3][3]);
void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], const float wmat[4][4]);
void mat4_to_loc_quat(float loc[3], float quat[4], const float wmat[4][4]);
diff --git a/source/blender/blenlib/BLI_memory_utils.hh b/source/blender/blenlib/BLI_memory_utils.hh
index b3b6855089e..bdbbda9f0c7 100644
--- a/source/blender/blenlib/BLI_memory_utils.hh
+++ b/source/blender/blenlib/BLI_memory_utils.hh
@@ -28,6 +28,7 @@
#include <type_traits>
#include "BLI_utildefines.h"
+#include "MEM_guardedalloc.h"
namespace blender {
@@ -402,6 +403,50 @@ template<typename T, int64_t Size = 1> class TypedBuffer {
}
};
+/* A dynamic stack buffer can be used instead of #alloca when wants to allocate a dynamic amount of
+ * memory on the stack. Using this class has some advantages:
+ * - It falls back to heap allocation, when the size is too large.
+ * - It can be used in loops safely.
+ * - If the buffer is heap allocated, it is free automatically in the destructor.
+ */
+template<size_t ReservedSize = 64, size_t ReservedAlignment = 64>
+class alignas(ReservedAlignment) DynamicStackBuffer {
+ private:
+ /* Don't create an empty array. This causes problems with some compilers. */
+ char reserved_buffer_[(ReservedSize > 0) ? ReservedSize : 1];
+ void *buffer_;
+
+ public:
+ DynamicStackBuffer(const int64_t size, const int64_t alignment)
+ {
+ BLI_assert(size >= 0);
+ BLI_assert(alignment >= 0);
+ if (size <= ReservedSize && alignment <= ReservedAlignment) {
+ buffer_ = reserved_buffer_;
+ }
+ else {
+ buffer_ = MEM_mallocN_aligned(size, alignment, __func__);
+ }
+ }
+ ~DynamicStackBuffer()
+ {
+ if (buffer_ != reserved_buffer_) {
+ MEM_freeN(buffer_);
+ }
+ }
+
+ /* Don't allow any copying or moving of this type. */
+ DynamicStackBuffer(const DynamicStackBuffer &other) = delete;
+ DynamicStackBuffer(DynamicStackBuffer &&other) = delete;
+ DynamicStackBuffer &operator=(const DynamicStackBuffer &other) = delete;
+ DynamicStackBuffer &operator=(DynamicStackBuffer &&other) = delete;
+
+ void *buffer() const
+ {
+ return buffer_;
+ }
+};
+
/**
* This can be used by container constructors. A parameter of this type should be used to indicate
* that the constructor does not construct the elements.
diff --git a/source/blender/blenlib/BLI_mesh_boolean.hh b/source/blender/blenlib/BLI_mesh_boolean.hh
index 94b2694893b..a55b2175527 100644
--- a/source/blender/blenlib/BLI_mesh_boolean.hh
+++ b/source/blender/blenlib/BLI_mesh_boolean.hh
@@ -59,6 +59,7 @@ IMesh boolean_mesh(IMesh &imesh,
int nshapes,
std::function<int(int)> shape_fn,
bool use_self,
+ bool hole_tolerant,
IMesh *imesh_triangulated,
IMeshArena *arena);
@@ -72,6 +73,7 @@ IMesh boolean_trimesh(IMesh &tm_in,
int nshapes,
std::function<int(int)> shape_fn,
bool use_self,
+ bool hole_tolerant,
IMeshArena *arena);
} // namespace blender::meshintersect
diff --git a/source/blender/blenlib/BLI_resource_collector.hh b/source/blender/blenlib/BLI_resource_collector.hh
index ecae9b8c682..70804ceb1f1 100644
--- a/source/blender/blenlib/BLI_resource_collector.hh
+++ b/source/blender/blenlib/BLI_resource_collector.hh
@@ -130,9 +130,10 @@ class ResourceCollector : NonCopyable, NonMovable {
*/
template<typename T, typename... Args> T &construct(const char *name, Args &&... args)
{
- T *value = m_allocator.construct<T>(std::forward<Args>(args)...);
- this->add(destruct_ptr<T>(value), name);
- return *value;
+ destruct_ptr<T> value_ptr = m_allocator.construct<T>(std::forward<Args>(args)...);
+ T &value_ref = *value_ptr;
+ this->add(std::move(value_ptr), name);
+ return value_ref;
}
/**
diff --git a/source/blender/blenlib/BLI_string_utils.h b/source/blender/blenlib/BLI_string_utils.h
index 46fb096599f..1057e71a6b2 100644
--- a/source/blender/blenlib/BLI_string_utils.h
+++ b/source/blender/blenlib/BLI_string_utils.h
@@ -90,7 +90,7 @@ bool BLI_uniquename(struct ListBase *list,
void *vlink,
const char *defname,
char delim,
- int name_offs,
+ int name_offset,
size_t len);
#ifdef __cplusplus
diff --git a/source/blender/blenlib/intern/array_utils.c b/source/blender/blenlib/intern/array_utils.c
index 2da2bbbc2a5..5d35cf09c30 100644
--- a/source/blender/blenlib/intern/array_utils.c
+++ b/source/blender/blenlib/intern/array_utils.c
@@ -27,13 +27,13 @@
#include "MEM_guardedalloc.h"
-#include "BLI_array_utils.h"
-
#include "BLI_alloca.h"
+#include "BLI_math_base.h"
+#include "BLI_strict_flags.h"
#include "BLI_sys_types.h"
#include "BLI_utildefines.h"
-#include "BLI_strict_flags.h"
+#include "BLI_array_utils.h"
/**
*In-place array reverse.
@@ -318,3 +318,94 @@ bool _bli_array_is_zeroed(const void *arr_v, unsigned int arr_len, size_t arr_st
}
return true;
}
+
+/**
+ * Smart function to sample a rect spiraling outside.
+ * Nice for selection ID.
+ *
+ * \param arr_shape: dimensions [w, h].
+ * \param center: coordinates [x, y] indicating where to start transversing.
+ */
+bool _bli_array_iter_spiral_square(const void *arr_v,
+ const int arr_shape[2],
+ size_t elem_size,
+ const int center[2],
+ const bool (*test_fn)(const void *arr_item, void *user_data),
+ void *user_data)
+{
+ BLI_assert(center[0] >= 0 && center[1] >= 0 && center[0] < arr_shape[0] &&
+ center[1] < arr_shape[1]);
+
+ const char *arr = arr_v;
+ const int stride[2] = {arr_shape[1] * (int)elem_size, (int)elem_size};
+
+ /* Test center first. */
+ int ofs[2] = {center[0] * stride[0], center[1] * stride[1]};
+ if (test_fn(arr + ofs[0] + ofs[1], user_data)) {
+ return true;
+ }
+
+ /* #steps_in and #steps_out are the "diameters" of the inscribed and ciscunscript squares in the
+ * rectangle. Each step smaller than #steps_in does not need to check bounds. */
+ int steps_in, steps_out;
+ {
+ int x_minus = center[0];
+ int x_plus = arr_shape[0] - center[0] - 1;
+ int y_minus = center[1];
+ int y_plus = arr_shape[1] - center[1] - 1;
+
+ steps_in = 2 * min_iiii(x_minus, x_plus, y_minus, y_plus);
+ steps_out = 2 * max_iiii(x_minus, x_plus, y_minus, y_plus);
+ }
+
+ /* For check_bounds. */
+ int limits[2] = {(arr_shape[0] - 1) * stride[0], stride[0] - stride[1]};
+
+ int steps = 0;
+ while (steps < steps_out) {
+ steps += 2;
+
+ /* Move one step to the diagonal of the negative quadrant. */
+ ofs[0] -= stride[0];
+ ofs[1] -= stride[1];
+
+ bool check_bounds = steps > steps_in;
+
+ /* sign: 0 neg; 1 pos; */
+ for (int sign = 2; sign--;) {
+ /* axis: 0 x; 1 y; */
+ for (int axis = 2; axis--;) {
+ int ofs_step = stride[axis];
+ if (!sign) {
+ ofs_step *= -1;
+ }
+
+ int ofs_iter = ofs[axis] + ofs_step;
+ int ofs_dest = ofs[axis] + steps * ofs_step;
+ int ofs_other = ofs[!axis];
+
+ ofs[axis] = ofs_dest;
+ if (check_bounds) {
+ if (ofs_other < 0 || ofs_other > limits[!axis]) {
+ /* Out of bounds. */
+ continue;
+ }
+
+ CLAMP(ofs_iter, 0, limits[axis]);
+ CLAMP(ofs_dest, 0, limits[axis]);
+ }
+
+ while (true) {
+ if (test_fn(arr + ofs_other + ofs_iter, user_data)) {
+ return true;
+ }
+ if (ofs_iter == ofs_dest) {
+ break;
+ }
+ ofs_iter += ofs_step;
+ }
+ }
+ }
+ }
+ return false;
+}
diff --git a/source/blender/blenlib/intern/math_matrix.c b/source/blender/blenlib/intern/math_matrix.c
index b460d75d77f..2ada05d2965 100644
--- a/source/blender/blenlib/intern/math_matrix.c
+++ b/source/blender/blenlib/intern/math_matrix.c
@@ -2140,6 +2140,16 @@ void mat3_to_rot_size(float rot[3][3], float size[3], const float mat3[3][3])
}
}
+void mat4_to_rot(float rot[3][3], const float wmat[4][4])
+{
+ normalize_v3_v3(rot[0], wmat[0]);
+ normalize_v3_v3(rot[1], wmat[1]);
+ normalize_v3_v3(rot[2], wmat[2]);
+ if (UNLIKELY(is_negative_m3(rot))) {
+ negate_m3(rot);
+ }
+}
+
void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], const float wmat[4][4])
{
float mat3[3][3]; /* wmat -> 3x3 */
diff --git a/source/blender/blenlib/intern/mesh_boolean.cc b/source/blender/blenlib/intern/mesh_boolean.cc
index fcf5c5bfad3..cd7d0a812e4 100644
--- a/source/blender/blenlib/intern/mesh_boolean.cc
+++ b/source/blender/blenlib/intern/mesh_boolean.cc
@@ -2484,29 +2484,14 @@ static void test_tri_inside_shapes(const IMesh &tm,
}
/**
- * Use the RayCast method for deciding if a triangle of the
- * mesh is supposed to be included or excluded in the boolean result,
- * and return the mesh that is the boolean result.
- * The reason this is done on a triangle-by-triangle basis is that
- * when the input is not PWN, some patches can be both inside and outside
- * some shapes (e.g., a plane cutting through Suzanne's open eyes).
+ * Return a BVH Tree that contains all of the triangles of \a tm.
+ * The caller must free it.
+ * (We could possible reuse the BVH tree(s) built in TriOverlaps,
+ * in the mesh intersect function. A future TODO.)
*/
-static IMesh raycast_boolean(const IMesh &tm,
- BoolOpType op,
- int nshapes,
- std::function<int(int)> shape_fn,
- IMeshArena *arena)
+static BVHTree *raycast_tree(const IMesh &tm)
{
- constexpr int dbg_level = 0;
- if (dbg_level > 0) {
- std::cout << "RAYCAST_BOOLEAN\n";
- }
- IMesh ans;
-
- /* Build a BVH tree of tm's triangles.
- * We could possibly reuse the BVH tree(s) build in TriOverlaps in
- * the mesh intersect function. A future TODO. */
- BVHTree *tree = BLI_bvhtree_new(tm.face_size(), FLT_EPSILON, 8, 8);
+ BVHTree *tree = BLI_bvhtree_new(tm.face_size(), FLT_EPSILON, 4, 6);
for (int i : tm.face_index_range()) {
const Face *f = tm.face(i);
float t_cos[9];
@@ -2519,7 +2504,70 @@ static IMesh raycast_boolean(const IMesh &tm,
BLI_bvhtree_insert(tree, i, t_cos, 3);
}
BLI_bvhtree_balance(tree);
+ return tree;
+}
+
+/**
+ * Should a face with given shape and given winding array be removed for given boolean op?
+ * Also return true in *r_do_flip if it retained by normals need to be flipped.
+ */
+static bool raycast_test_remove(BoolOpType op, Array<int> &winding, int shape, bool *r_do_flip)
+{
+ constexpr int dbg_level = 0;
+ /* Find out the "in the output volume" flag for each of the cases of winding[shape] == 0
+ * and winding[shape] == 1. If the flags are different, this patch should be in the output.
+ * Also, if this is a Difference and the shape isn't the first one, need to flip the normals.
+ */
+ winding[shape] = 0;
+ bool in_output_volume_0 = apply_bool_op(op, winding);
+ winding[shape] = 1;
+ bool in_output_volume_1 = apply_bool_op(op, winding);
+ bool do_remove = in_output_volume_0 == in_output_volume_1;
+ bool do_flip = !do_remove && op == BoolOpType::Difference && shape != 0;
+ if (dbg_level > 0) {
+ std::cout << "winding = ";
+ for (int i = 0; i < winding.size(); ++i) {
+ std::cout << winding[i] << " ";
+ }
+ std::cout << "\niv0=" << in_output_volume_0 << ", iv1=" << in_output_volume_1 << "\n";
+ std::cout << " remove=" << do_remove << ", flip=" << do_flip << "\n";
+ }
+ *r_do_flip = do_flip;
+ return do_remove;
+}
+
+/** Add triangle a flipped version of tri to out_faces. */
+static void raycast_add_flipped(Vector<Face *> &out_faces, Face &tri, IMeshArena *arena)
+{
+ Array<const Vert *> flipped_vs = {tri[0], tri[2], tri[1]};
+ Array<int> flipped_e_origs = {tri.edge_orig[2], tri.edge_orig[1], tri.edge_orig[0]};
+ Array<bool> flipped_is_intersect = {
+ tri.is_intersect[2], tri.is_intersect[1], tri.is_intersect[0]};
+ Face *flipped_f = arena->add_face(flipped_vs, tri.orig, flipped_e_origs, flipped_is_intersect);
+ out_faces.append(flipped_f);
+}
+
+/**
+ * Use the RayCast method for deciding if a triangle of the
+ * mesh is supposed to be included or excluded in the boolean result,
+ * and return the mesh that is the boolean result.
+ * The reason this is done on a triangle-by-triangle basis is that
+ * when the input is not PWN, some patches can be both inside and outside
+ * some shapes (e.g., a plane cutting through Suzanne's open eyes).
+ */
+static IMesh raycast_tris_boolean(const IMesh &tm,
+ BoolOpType op,
+ int nshapes,
+ std::function<int(int)> shape_fn,
+ IMeshArena *arena)
+{
+ constexpr int dbg_level = 0;
+ if (dbg_level > 0) {
+ std::cout << "RAYCAST_TRIS_BOOLEAN\n";
+ }
+ IMesh ans;
+ BVHTree *tree = raycast_tree(tm);
Vector<Face *> out_faces;
out_faces.reserve(tm.face_size());
Array<float> in_shape(nshapes, 0);
@@ -2541,47 +2589,95 @@ static IMesh raycast_boolean(const IMesh &tm,
* gives good results, but when shape is a cutter in a Difference
* operation, we want to be pretty sure that the point is inside other_shape.
* E.g., T75827.
+ * Also, when the operation is intersection, we also want high confidence.
*/
- bool need_high_confidence = (op == BoolOpType::Difference) && (shape != 0);
+ bool need_high_confidence = (op == BoolOpType::Difference && shape != 0) ||
+ op == BoolOpType::Intersect;
bool inside = in_shape[other_shape] >= (need_high_confidence ? 0.5f : 0.1f);
if (dbg_level > 0) {
std::cout << "test point is " << (inside ? "inside" : "outside") << " other_shape "
- << other_shape << "\n";
+ << other_shape << " val = " << in_shape[other_shape] << "\n";
}
winding[other_shape] = inside;
}
- /* Find out the "in the output volume" flag for each of the cases of winding[shape] == 0
- * and winding[shape] == 1. If the flags are different, this patch should be in the output.
- * Also, if this is a Difference and the shape isn't the first one, need to flip the normals.
- */
- winding[shape] = 0;
- bool in_output_volume_0 = apply_bool_op(op, winding);
- winding[shape] = 1;
- bool in_output_volume_1 = apply_bool_op(op, winding);
- bool do_remove = in_output_volume_0 == in_output_volume_1;
- bool do_flip = !do_remove && op == BoolOpType::Difference && shape != 0;
- if (dbg_level > 0) {
- std::cout << "winding = ";
- for (int i = 0; i < nshapes; ++i) {
- std::cout << winding[i] << " ";
- }
- std::cout << "\niv0=" << in_output_volume_0 << ", iv1=" << in_output_volume_1 << "\n";
- std::cout << "result for tri " << t << ": remove=" << do_remove << ", flip=" << do_flip
- << "\n";
- }
+ bool do_flip;
+ bool do_remove = raycast_test_remove(op, winding, shape, &do_flip);
if (!do_remove) {
if (!do_flip) {
out_faces.append(&tri);
}
else {
- /* We need flipped version of tri. */
- Array<const Vert *> flipped_vs = {tri[0], tri[2], tri[1]};
- Array<int> flipped_e_origs = {tri.edge_orig[2], tri.edge_orig[1], tri.edge_orig[0]};
- Array<bool> flipped_is_intersect = {
- tri.is_intersect[2], tri.is_intersect[1], tri.is_intersect[0]};
- Face *flipped_f = arena->add_face(
- flipped_vs, tri.orig, flipped_e_origs, flipped_is_intersect);
- out_faces.append(flipped_f);
+ raycast_add_flipped(out_faces, tri, arena);
+ }
+ }
+ }
+ BLI_bvhtree_free(tree);
+ ans.set_faces(out_faces);
+ return ans;
+}
+
+/* This is (sometimes much faster) version of raycast boolean
+ * that does it per patch rather than per triangle.
+ * It may fail in cases where raycast_tri_boolean will succeed,
+ * but the latter can be very slow on huge meshes. */
+static IMesh raycast_patches_boolean(const IMesh &tm,
+ BoolOpType op,
+ int nshapes,
+ std::function<int(int)> shape_fn,
+ const PatchesInfo &pinfo,
+ IMeshArena *arena)
+{
+ constexpr int dbg_level = 0;
+ if (dbg_level > 0) {
+ std::cout << "RAYCAST_PATCHES_BOOLEAN\n";
+ }
+ IMesh ans;
+ BVHTree *tree = raycast_tree(tm);
+ Vector<Face *> out_faces;
+ out_faces.reserve(tm.face_size());
+ Array<float> in_shape(nshapes, 0);
+ Array<int> winding(nshapes, 0);
+ for (int p : pinfo.index_range()) {
+ const Patch &patch = pinfo.patch(p);
+ /* For test triangle, choose one in the middle of patch list
+ * as the ones near the beginning may be very near other patches. */
+ int test_t_index = patch.tri(patch.tot_tri() / 2);
+ Face &tri_test = *tm.face(test_t_index);
+ /* Assume all triangles in a patch are in the same shape. */
+ int shape = shape_fn(tri_test.orig);
+ if (dbg_level > 0) {
+ std::cout << "process patch " << p << " = " << patch << "\n";
+ std::cout << "test tri = " << test_t_index << " = " << &tri_test << "\n";
+ std::cout << "shape = " << shape << "\n";
+ }
+ if (shape == -1) {
+ continue;
+ }
+ test_tri_inside_shapes(tm, shape_fn, nshapes, test_t_index, tree, in_shape);
+ for (int other_shape = 0; other_shape < nshapes; ++other_shape) {
+ if (other_shape == shape) {
+ continue;
+ }
+ bool need_high_confidence = (op == BoolOpType::Difference && shape != 0) ||
+ op == BoolOpType::Intersect;
+ bool inside = in_shape[other_shape] >= (need_high_confidence ? 0.5f : 0.1f);
+ if (dbg_level > 0) {
+ std::cout << "test point is " << (inside ? "inside" : "outside") << " other_shape "
+ << other_shape << " val = " << in_shape[other_shape] << "\n";
+ }
+ winding[other_shape] = inside;
+ }
+ bool do_flip;
+ bool do_remove = raycast_test_remove(op, winding, shape, &do_flip);
+ if (!do_remove) {
+ for (int t : patch.tris()) {
+ Face *f = tm.face(t);
+ if (!do_flip) {
+ out_faces.append(f);
+ }
+ else {
+ raycast_add_flipped(out_faces, *f, arena);
+ }
}
}
}
@@ -3341,6 +3437,7 @@ IMesh boolean_trimesh(IMesh &tm_in,
int nshapes,
std::function<int(int)> shape_fn,
bool use_self,
+ bool hole_tolerant,
IMeshArena *arena)
{
constexpr int dbg_level = 0;
@@ -3391,7 +3488,13 @@ IMesh boolean_trimesh(IMesh &tm_in,
if (dbg_level > 0) {
std::cout << "Input is not PWN, using raycast method\n";
}
- tm_out = raycast_boolean(tm_si, op, nshapes, shape_fn, arena);
+ if (hole_tolerant) {
+ tm_out = raycast_tris_boolean(tm_si, op, nshapes, shape_fn, arena);
+ }
+ else {
+ PatchesInfo pinfo = find_patches(tm_si, tm_si_topo);
+ tm_out = raycast_patches_boolean(tm_si, op, nshapes, shape_fn, pinfo, arena);
+ }
# ifdef PERFDEBUG
double raycast_time = PIL_check_seconds_timer();
std::cout << " raycast_boolean done, time = " << raycast_time - pwn_time << "\n";
@@ -3486,6 +3589,7 @@ IMesh boolean_mesh(IMesh &imesh,
int nshapes,
std::function<int(int)> shape_fn,
bool use_self,
+ bool hole_tolerant,
IMesh *imesh_triangulated,
IMeshArena *arena)
{
@@ -3519,7 +3623,7 @@ IMesh boolean_mesh(IMesh &imesh,
if (dbg_level > 1) {
write_obj_mesh(*tm_in, "boolean_tm_in");
}
- IMesh tm_out = boolean_trimesh(*tm_in, op, nshapes, shape_fn, use_self, arena);
+ IMesh tm_out = boolean_trimesh(*tm_in, op, nshapes, shape_fn, use_self, hole_tolerant, arena);
# ifdef PERFDEBUG
double bool_tri_time = PIL_check_seconds_timer();
std::cout << "boolean_trimesh done, time = " << bool_tri_time - tri_time << "\n";
diff --git a/source/blender/blenlib/intern/string_utils.c b/source/blender/blenlib/intern/string_utils.c
index dbeb75570fb..c847f7e1921 100644
--- a/source/blender/blenlib/intern/string_utils.c
+++ b/source/blender/blenlib/intern/string_utils.c
@@ -333,27 +333,22 @@ bool BLI_uniquename_cb(UniquenameCheckCallback unique_check,
return false;
}
-/* little helper macro for BLI_uniquename */
-#ifndef GIVE_STRADDR
-# define GIVE_STRADDR(data, offset) (((char *)data) + offset)
-#endif
-
/**
* Generic function to set a unique name. It is only designed to be used in situations
* where the name is part of the struct.
*
* For places where this is used, see constraint.c for example...
*
- * \param name_offs: should be calculated using offsetof(structname, membername)
- * macro from stddef.h
+ * \param name_offset: should be calculated using `offsetof(structname, membername)`
+ * macro from `stddef.h`
*/
-static bool uniquename_find_dupe(ListBase *list, void *vlink, const char *name, int name_offs)
+static bool uniquename_find_dupe(ListBase *list, void *vlink, const char *name, int name_offset)
{
Link *link;
for (link = list->first; link; link = link->next) {
if (link != vlink) {
- if (STREQ(GIVE_STRADDR(link, name_offs), name)) {
+ if (STREQ(POINTER_OFFSET((const char *)link, name_offset), name)) {
return true;
}
}
@@ -367,9 +362,9 @@ static bool uniquename_unique_check(void *arg, const char *name)
struct {
ListBase *lb;
void *vlink;
- int name_offs;
+ int name_offset;
} *data = arg;
- return uniquename_find_dupe(data->lb, data->vlink, name, data->name_offs);
+ return uniquename_find_dupe(data->lb, data->vlink, name, data->name_offset);
}
/**
@@ -380,20 +375,20 @@ static bool uniquename_unique_check(void *arg, const char *name)
* \param vlink: The block to check the name for
* \param defname: To initialize block name if latter is empty
* \param delim: Delimits numeric suffix in name
- * \param name_offs: Offset of name within block structure
+ * \param name_offset: Offset of name within block structure
* \param name_len: Maximum length of name area
*/
bool BLI_uniquename(
- ListBase *list, void *vlink, const char *defname, char delim, int name_offs, size_t name_len)
+ ListBase *list, void *vlink, const char *defname, char delim, int name_offset, size_t name_len)
{
struct {
ListBase *lb;
void *vlink;
- int name_offs;
+ int name_offset;
} data;
data.lb = list;
data.vlink = vlink;
- data.name_offs = name_offs;
+ data.name_offset = name_offset;
BLI_assert(name_len > 1);
@@ -402,8 +397,12 @@ bool BLI_uniquename(
return false;
}
- return BLI_uniquename_cb(
- uniquename_unique_check, &data, defname, delim, GIVE_STRADDR(vlink, name_offs), name_len);
+ return BLI_uniquename_cb(uniquename_unique_check,
+ &data,
+ defname,
+ delim,
+ POINTER_OFFSET(vlink, name_offset),
+ name_len);
}
/* ------------------------------------------------------------------------- */
diff --git a/source/blender/blenlib/tests/BLI_linear_allocator_test.cc b/source/blender/blenlib/tests/BLI_linear_allocator_test.cc
index a35fbf70711..977e5dba497 100644
--- a/source/blender/blenlib/tests/BLI_linear_allocator_test.cc
+++ b/source/blender/blenlib/tests/BLI_linear_allocator_test.cc
@@ -1,6 +1,7 @@
/* Apache License, Version 2.0 */
#include "BLI_linear_allocator.hh"
+#include "BLI_rand.hh"
#include "BLI_strict_flags.h"
#include "testing/testing.h"
@@ -78,7 +79,7 @@ TEST(linear_allocator, Construct)
LinearAllocator<> allocator;
std::array<int, 5> values = {1, 2, 3, 4, 5};
- Vector<int> *vector = allocator.construct<Vector<int>>(values);
+ Vector<int> *vector = allocator.construct<Vector<int>>(values).release();
EXPECT_EQ(vector->size(), 5);
EXPECT_EQ((*vector)[3], 4);
vector->~Vector();
@@ -115,4 +116,24 @@ TEST(linear_allocator, ConstructArrayCopy)
EXPECT_EQ(span2[2], 3);
}
+TEST(linear_allocator, AllocateLarge)
+{
+ LinearAllocator<> allocator;
+ void *buffer1 = allocator.allocate(1024 * 1024, 8);
+ void *buffer2 = allocator.allocate(1024 * 1024, 8);
+ EXPECT_NE(buffer1, buffer2);
+}
+
+TEST(linear_allocator, ManyAllocations)
+{
+ LinearAllocator<> allocator;
+ RandomNumberGenerator rng;
+ for (int i = 0; i < 1000; i++) {
+ int size = rng.get_int32(10000);
+ int alignment = 1 << (rng.get_int32(7));
+ void *buffer = allocator.allocate(size, alignment);
+ EXPECT_NE(buffer, nullptr);
+ }
+}
+
} // namespace blender::tests
diff --git a/source/blender/blenlib/tests/BLI_mesh_boolean_test.cc b/source/blender/blenlib/tests/BLI_mesh_boolean_test.cc
index e503ef8f264..d759f0c3be4 100644
--- a/source/blender/blenlib/tests/BLI_mesh_boolean_test.cc
+++ b/source/blender/blenlib/tests/BLI_mesh_boolean_test.cc
@@ -113,7 +113,7 @@ TEST(boolean_trimesh, Empty)
{
IMeshArena arena;
IMesh in;
- IMesh out = boolean_trimesh(in, BoolOpType::None, 1, all_shape_zero, true, &arena);
+ IMesh out = boolean_trimesh(in, BoolOpType::None, 1, all_shape_zero, true, false, &arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 0);
EXPECT_EQ(out.face_size(), 0);
@@ -141,7 +141,8 @@ TEST(boolean_trimesh, TetTetTrimesh)
)";
IMeshBuilder mb(spec);
- IMesh out = boolean_trimesh(mb.imesh, BoolOpType::None, 1, all_shape_zero, true, &mb.arena);
+ IMesh out = boolean_trimesh(
+ mb.imesh, BoolOpType::None, 1, all_shape_zero, true, false, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 11);
EXPECT_EQ(out.face_size(), 20);
@@ -150,7 +151,8 @@ TEST(boolean_trimesh, TetTetTrimesh)
}
IMeshBuilder mb2(spec);
- IMesh out2 = boolean_trimesh(mb2.imesh, BoolOpType::Union, 1, all_shape_zero, true, &mb2.arena);
+ IMesh out2 = boolean_trimesh(
+ mb2.imesh, BoolOpType::Union, 1, all_shape_zero, true, false, &mb2.arena);
out2.populate_vert();
EXPECT_EQ(out2.vert_size(), 10);
EXPECT_EQ(out2.face_size(), 16);
@@ -160,7 +162,13 @@ TEST(boolean_trimesh, TetTetTrimesh)
IMeshBuilder mb3(spec);
IMesh out3 = boolean_trimesh(
- mb3.imesh, BoolOpType::Union, 2, [](int t) { return t < 4 ? 0 : 1; }, false, &mb3.arena);
+ mb3.imesh,
+ BoolOpType::Union,
+ 2,
+ [](int t) { return t < 4 ? 0 : 1; },
+ false,
+ false,
+ &mb3.arena);
out3.populate_vert();
EXPECT_EQ(out3.vert_size(), 10);
EXPECT_EQ(out3.face_size(), 16);
@@ -170,7 +178,13 @@ TEST(boolean_trimesh, TetTetTrimesh)
IMeshBuilder mb4(spec);
IMesh out4 = boolean_trimesh(
- mb4.imesh, BoolOpType::Union, 2, [](int t) { return t < 4 ? 0 : 1; }, true, &mb4.arena);
+ mb4.imesh,
+ BoolOpType::Union,
+ 2,
+ [](int t) { return t < 4 ? 0 : 1; },
+ true,
+ false,
+ &mb4.arena);
out4.populate_vert();
EXPECT_EQ(out4.vert_size(), 10);
EXPECT_EQ(out4.face_size(), 16);
@@ -180,7 +194,13 @@ TEST(boolean_trimesh, TetTetTrimesh)
IMeshBuilder mb5(spec);
IMesh out5 = boolean_trimesh(
- mb5.imesh, BoolOpType::Intersect, 2, [](int t) { return t < 4 ? 0 : 1; }, false, &mb5.arena);
+ mb5.imesh,
+ BoolOpType::Intersect,
+ 2,
+ [](int t) { return t < 4 ? 0 : 1; },
+ false,
+ false,
+ &mb5.arena);
out5.populate_vert();
EXPECT_EQ(out5.vert_size(), 4);
EXPECT_EQ(out5.face_size(), 4);
@@ -195,6 +215,7 @@ TEST(boolean_trimesh, TetTetTrimesh)
2,
[](int t) { return t < 4 ? 0 : 1; },
false,
+ false,
&mb6.arena);
out6.populate_vert();
EXPECT_EQ(out6.vert_size(), 6);
@@ -210,6 +231,7 @@ TEST(boolean_trimesh, TetTetTrimesh)
2,
[](int t) { return t < 4 ? 1 : 0; },
false,
+ false,
&mb7.arena);
out7.populate_vert();
EXPECT_EQ(out7.vert_size(), 8);
@@ -241,7 +263,8 @@ TEST(boolean_trimesh, TetTet2Trimesh)
)";
IMeshBuilder mb(spec);
- IMesh out = boolean_trimesh(mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, &mb.arena);
+ IMesh out = boolean_trimesh(
+ mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, false, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 10);
EXPECT_EQ(out.face_size(), 16);
@@ -284,7 +307,8 @@ TEST(boolean_trimesh, CubeTetTrimesh)
)";
IMeshBuilder mb(spec);
- IMesh out = boolean_trimesh(mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, &mb.arena);
+ IMesh out = boolean_trimesh(
+ mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, false, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 14);
EXPECT_EQ(out.face_size(), 24);
@@ -316,7 +340,13 @@ TEST(boolean_trimesh, BinaryTetTetTrimesh)
IMeshBuilder mb(spec);
IMesh out = boolean_trimesh(
- mb.imesh, BoolOpType::Intersect, 2, [](int t) { return t < 4 ? 0 : 1; }, false, &mb.arena);
+ mb.imesh,
+ BoolOpType::Intersect,
+ 2,
+ [](int t) { return t < 4 ? 0 : 1; },
+ false,
+ false,
+ &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 4);
EXPECT_EQ(out.face_size(), 4);
@@ -347,7 +377,8 @@ TEST(boolean_trimesh, TetTetCoplanarTrimesh)
)";
IMeshBuilder mb(spec);
- IMesh out = boolean_trimesh(mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, &mb.arena);
+ IMesh out = boolean_trimesh(
+ mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, false, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 5);
EXPECT_EQ(out.face_size(), 6);
@@ -378,7 +409,8 @@ TEST(boolean_trimesh, TetInsideTetTrimesh)
)";
IMeshBuilder mb(spec);
- IMesh out = boolean_trimesh(mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, &mb.arena);
+ IMesh out = boolean_trimesh(
+ mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, false, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 4);
EXPECT_EQ(out.face_size(), 4);
@@ -409,7 +441,8 @@ TEST(boolean_trimesh, TetBesideTetTrimesh)
)";
IMeshBuilder mb(spec);
- IMesh out = boolean_trimesh(mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, &mb.arena);
+ IMesh out = boolean_trimesh(
+ mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, false, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 8);
EXPECT_EQ(out.face_size(), 8);
@@ -445,7 +478,13 @@ TEST(boolean_trimesh, DegenerateTris)
IMeshBuilder mb(spec);
IMesh out = boolean_trimesh(
- mb.imesh, BoolOpType::Intersect, 2, [](int t) { return t < 5 ? 0 : 1; }, false, &mb.arena);
+ mb.imesh,
+ BoolOpType::Intersect,
+ 2,
+ [](int t) { return t < 5 ? 0 : 1; },
+ false,
+ false,
+ &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 4);
EXPECT_EQ(out.face_size(), 4);
@@ -477,7 +516,7 @@ TEST(boolean_polymesh, TetTet)
IMeshBuilder mb(spec);
IMesh out = boolean_mesh(
- mb.imesh, BoolOpType::None, 1, all_shape_zero, true, nullptr, &mb.arena);
+ mb.imesh, BoolOpType::None, 1, all_shape_zero, true, false, nullptr, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 11);
EXPECT_EQ(out.face_size(), 13);
@@ -492,6 +531,7 @@ TEST(boolean_polymesh, TetTet)
2,
[](int t) { return t < 4 ? 0 : 1; },
false,
+ false,
nullptr,
&mb2.arena);
out2.populate_vert();
@@ -540,7 +580,7 @@ TEST(boolean_polymesh, CubeCube)
write_obj_mesh(mb.imesh, "cube_cube_in");
}
IMesh out = boolean_mesh(
- mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, nullptr, &mb.arena);
+ mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, false, nullptr, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 20);
EXPECT_EQ(out.face_size(), 12);
@@ -555,6 +595,7 @@ TEST(boolean_polymesh, CubeCube)
2,
[](int t) { return t < 6 ? 0 : 1; },
false,
+ false,
nullptr,
&mb2.arena);
out2.populate_vert();
@@ -597,7 +638,7 @@ TEST(boolean_polymesh, CubeCone)
IMeshBuilder mb(spec);
IMesh out = boolean_mesh(
- mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, nullptr, &mb.arena);
+ mb.imesh, BoolOpType::Union, 1, all_shape_zero, true, false, nullptr, &mb.arena);
out.populate_vert();
EXPECT_EQ(out.vert_size(), 14);
EXPECT_EQ(out.face_size(), 12);
@@ -646,6 +687,7 @@ TEST(boolean_polymesh, CubeCubeCoplanar)
2,
[](int t) { return t < 6 ? 0 : 1; },
false,
+ false,
nullptr,
&mb.arena);
out.populate_vert();
@@ -684,6 +726,7 @@ TEST(boolean_polymesh, TetTeTCoplanarDiff)
2,
[](int t) { return t < 4 ? 0 : 1; },
false,
+ false,
nullptr,
&mb.arena);
out.populate_vert();
@@ -734,6 +777,7 @@ TEST(boolean_polymesh, CubeCubeStep)
2,
[](int t) { return t < 6 ? 0 : 1; },
false,
+ false,
nullptr,
&mb.arena);
out.populate_vert();
@@ -784,6 +828,7 @@ TEST(boolean_polymesh, CubeCyl4)
2,
[](int t) { return t < 6 ? 1 : 0; },
false,
+ false,
nullptr,
&mb.arena);
out.populate_vert();
@@ -855,6 +900,7 @@ TEST(boolean_polymesh, CubeCubesubdivDiff)
2,
[](int t) { return t < 16 ? 1 : 0; },
false,
+ false,
nullptr,
&mb.arena);
out.populate_vert();
@@ -896,6 +942,7 @@ TEST(boolean_polymesh, CubePlane)
2,
[](int t) { return t >= 1 ? 0 : 1; },
false,
+ false,
nullptr,
&mb.arena);
out.populate_vert();
diff --git a/source/blender/blenloader/BLO_readfile.h b/source/blender/blenloader/BLO_readfile.h
index c7f02de21ea..09f4c405613 100644
--- a/source/blender/blenloader/BLO_readfile.h
+++ b/source/blender/blenloader/BLO_readfile.h
@@ -182,6 +182,8 @@ struct LibraryLink_Params {
struct Main *bmain;
/** Options for linking, used for instantiating. */
int flag;
+ /** Additional tag for #ID.tag. */
+ int id_tag_extra;
/** Context for instancing objects (optional, no instantiation will be performed when NULL). */
struct {
/** The scene in which to instantiate objects/collections. */
@@ -195,10 +197,12 @@ struct LibraryLink_Params {
void BLO_library_link_params_init(struct LibraryLink_Params *params,
struct Main *bmain,
- const int flag);
+ const int flag,
+ const int id_tag_extra);
void BLO_library_link_params_init_with_context(struct LibraryLink_Params *params,
struct Main *bmain,
const int flag,
+ const int id_tag_extra,
struct Scene *scene,
struct ViewLayer *view_layer,
const struct View3D *v3d);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 62188273457..353eb336c42 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -968,15 +968,15 @@ static BHead *blo_bhead_read_full(FileData *fd, BHead *thisblock)
/* Warning! Caller's responsibility to ensure given bhead **is** an ID one! */
const char *blo_bhead_id_name(const FileData *fd, const BHead *bhead)
{
- return (const char *)POINTER_OFFSET(bhead, sizeof(*bhead) + fd->id_name_offs);
+ return (const char *)POINTER_OFFSET(bhead, sizeof(*bhead) + fd->id_name_offset);
}
/* Warning! Caller's responsibility to ensure given bhead **is** an ID one! */
AssetMetaData *blo_bhead_id_asset_data_address(const FileData *fd, const BHead *bhead)
{
BLI_assert(BKE_idtype_idcode_is_valid(bhead->code));
- return (fd->id_asset_data_offs >= 0) ?
- *(AssetMetaData **)POINTER_OFFSET(bhead, sizeof(*bhead) + fd->id_asset_data_offs) :
+ return (fd->id_asset_data_offset >= 0) ?
+ *(AssetMetaData **)POINTER_OFFSET(bhead, sizeof(*bhead) + fd->id_asset_data_offset) :
NULL;
}
@@ -1055,9 +1055,9 @@ static bool read_file_dna(FileData *fd, const char **r_error_message)
fd->reconstruct_info = DNA_reconstruct_info_create(
fd->filesdna, fd->memsdna, fd->compflags);
/* used to retrieve ID names from (bhead+1) */
- fd->id_name_offs = DNA_elem_offset(fd->filesdna, "ID", "char", "name[]");
- BLI_assert(fd->id_name_offs != -1);
- fd->id_asset_data_offs = DNA_elem_offset(
+ fd->id_name_offset = DNA_elem_offset(fd->filesdna, "ID", "char", "name[]");
+ BLI_assert(fd->id_name_offset != -1);
+ fd->id_asset_data_offset = DNA_elem_offset(
fd->filesdna, "ID", "AssetMetaData", "*asset_data");
return true;
@@ -2425,7 +2425,9 @@ static void direct_link_id_common(
id->session_uuid = MAIN_ID_SESSION_UUID_UNSET;
}
- BKE_lib_libblock_session_uuid_ensure(id);
+ if ((tag & LIB_TAG_TEMP_MAIN) == 0) {
+ BKE_lib_libblock_session_uuid_ensure(id);
+ }
id->lib = current_library;
id->us = ID_FAKE_USERS(id);
@@ -3169,7 +3171,9 @@ static ID *create_placeholder(Main *mainvar, const short idcode, const char *idn
BLI_addtail(lb, ph_id);
id_sort_by_name(lb, ph_id, NULL);
- BKE_lib_libblock_session_uuid_ensure(ph_id);
+ if ((tag & LIB_TAG_TEMP_MAIN) == 0) {
+ BKE_lib_libblock_session_uuid_ensure(ph_id);
+ }
return ph_id;
}
@@ -4412,7 +4416,7 @@ static void expand_doit_library(void *fdhandle, Main *mainvar, void *old)
if (id == NULL) {
/* ID has not been read yet, add placeholder to the main of the
* library it belongs to, so that it will be read later. */
- read_libblock(fd, libmain, bhead, LIB_TAG_INDIRECT, false, NULL);
+ read_libblock(fd, libmain, bhead, fd->id_tag_extra | LIB_TAG_INDIRECT, false, NULL);
/* commented because this can print way too much */
// if (G.debug & G_DEBUG) printf("expand_doit: other lib %s\n", lib->filepath);
@@ -4467,7 +4471,12 @@ static void expand_doit_library(void *fdhandle, Main *mainvar, void *old)
ID *id = is_yet_read(fd, mainvar, bhead);
if (id == NULL) {
- read_libblock(fd, mainvar, bhead, LIB_TAG_NEED_EXPAND | LIB_TAG_INDIRECT, false, NULL);
+ read_libblock(fd,
+ mainvar,
+ bhead,
+ fd->id_tag_extra | LIB_TAG_NEED_EXPAND | LIB_TAG_INDIRECT,
+ false,
+ NULL);
}
else {
/* Convert any previously read weak link to regular link
@@ -4848,7 +4857,7 @@ static ID *link_named_part(
id = is_yet_read(fd, mainl, bhead);
if (id == NULL) {
/* not read yet */
- const int tag = force_indirect ? LIB_TAG_INDIRECT : LIB_TAG_EXTERN;
+ const int tag = ((force_indirect ? LIB_TAG_INDIRECT : LIB_TAG_EXTERN) | fd->id_tag_extra);
read_libblock(fd, mainl, bhead, tag | LIB_TAG_NEED_EXPAND, false, &id);
if (id) {
@@ -4989,10 +4998,18 @@ static void library_link_clear_tag(Main *mainvar, const int flag)
}
}
-static Main *library_link_begin(Main *mainvar, FileData **fd, const char *filepath, const int flag)
+static Main *library_link_begin(
+ Main *mainvar, FileData **fd, const char *filepath, const int flag, const int id_tag_extra)
{
Main *mainl;
+ /* Only allow specific tags to be set as extra,
+ * otherwise this could conflict with library loading logic.
+ * Other flags can be added here, as long as they are safe. */
+ BLI_assert((id_tag_extra & ~LIB_TAG_TEMP_MAIN) == 0);
+
+ (*fd)->id_tag_extra = id_tag_extra;
+
(*fd)->mainlist = MEM_callocN(sizeof(ListBase), "FileData.mainlist");
if (flag & BLO_LIBLINK_NEEDS_ID_TAG_DOIT) {
@@ -5018,22 +5035,25 @@ static Main *library_link_begin(Main *mainvar, FileData **fd, const char *filepa
void BLO_library_link_params_init(struct LibraryLink_Params *params,
struct Main *bmain,
- const int flag)
+ const int flag,
+ const int id_tag_extra)
{
memset(params, 0, sizeof(*params));
params->bmain = bmain;
params->flag = flag;
+ params->id_tag_extra = id_tag_extra;
}
void BLO_library_link_params_init_with_context(struct LibraryLink_Params *params,
struct Main *bmain,
const int flag,
+ const int id_tag_extra,
/* Context arguments. */
struct Scene *scene,
struct ViewLayer *view_layer,
const struct View3D *v3d)
{
- BLO_library_link_params_init(params, bmain, flag);
+ BLO_library_link_params_init(params, bmain, flag, id_tag_extra);
if (scene != NULL) {
/* Tagging is needed for instancing. */
params->flag |= BLO_LIBLINK_NEEDS_ID_TAG_DOIT;
@@ -5058,7 +5078,7 @@ Main *BLO_library_link_begin(BlendHandle **bh,
const struct LibraryLink_Params *params)
{
FileData *fd = (FileData *)(*bh);
- return library_link_begin(params->bmain, &fd, filepath, params->flag);
+ return library_link_begin(params->bmain, &fd, filepath, params->flag, params->id_tag_extra);
}
static void split_main_newid(Main *mainptr, Main *main_newid)
diff --git a/source/blender/blenloader/intern/readfile.h b/source/blender/blenloader/intern/readfile.h
index b81d8bd9a2b..9682b5456d2 100644
--- a/source/blender/blenloader/intern/readfile.h
+++ b/source/blender/blenloader/intern/readfile.h
@@ -110,16 +110,24 @@ typedef struct FileData {
int fileversion;
/** Used to retrieve ID names from (bhead+1). */
- int id_name_offs;
+ int id_name_offset;
/** Used to retrieve asset data from (bhead+1). NOTE: This may not be available in old files,
* will be -1 then! */
- int id_asset_data_offs;
+ int id_asset_data_offset;
/** For do_versions patching. */
int globalf, fileflags;
/** Optionally skip some data-blocks when they're not needed. */
eBLOReadSkip skip_flags;
+ /**
+ * Tag to apply to all loaded ID data-blocks.
+ *
+ * \note This is initialized from #LibraryLink_Params.id_tag_extra since passing it as an
+ * argument would need an additional argument to be passed around when expanding library data.
+ */
+ int id_tag_extra;
+
struct OldNewMap *datamap;
struct OldNewMap *globmap;
struct OldNewMap *libmap;
diff --git a/source/blender/blenloader/intern/versioning_250.c b/source/blender/blenloader/intern/versioning_250.c
index 983fdce15f1..467fd8b0399 100644
--- a/source/blender/blenloader/intern/versioning_250.c
+++ b/source/blender/blenloader/intern/versioning_250.c
@@ -449,7 +449,9 @@ static void versions_gpencil_add_main(ListBase *lb, ID *id, const char *name)
BKE_id_new_name_validate(lb, id, name);
/* alphabetic insertion: is in BKE_id_new_name_validate */
- BKE_lib_libblock_session_uuid_ensure(id);
+ if ((id->tag & LIB_TAG_TEMP_MAIN) == 0) {
+ BKE_lib_libblock_session_uuid_ensure(id);
+ }
if (G.debug & G_DEBUG) {
printf("Converted GPencil to ID: %s\n", id->name + 2);
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index ef2e196094e..1ecaee10e6a 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -3684,7 +3684,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *bmain)
if (!MAIN_VERSION_ATLEAST(bmain, 280, 48)) {
for (Scene *scene = bmain->scenes.first; scene; scene = scene->id.next) {
/* Those are not currently used, but are accessible through RNA API and were not
- * properly initialized previously. This is mere copy of BKE_init_scene() code. */
+ * properly initialized previously. This is mere copy of #scene_init_data code. */
if (scene->r.im_format.view_settings.look[0] == '\0') {
BKE_color_managed_display_settings_init(&scene->r.im_format.display_settings);
BKE_color_managed_view_settings_init_render(
diff --git a/source/blender/blenloader/intern/versioning_290.c b/source/blender/blenloader/intern/versioning_290.c
index 07357dac69a..fc10e316aa1 100644
--- a/source/blender/blenloader/intern/versioning_290.c
+++ b/source/blender/blenloader/intern/versioning_290.c
@@ -1469,7 +1469,6 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
continue;
}
BKE_cryptomatte_matte_id_to_entries(storage, storage->matte_id);
- MEM_SAFE_FREE(storage->matte_id);
}
}
}
@@ -1817,6 +1816,21 @@ void blo_do_versions_290(FileData *fd, Library *UNUSED(lib), Main *bmain)
}
}
+ if (!MAIN_VERSION_ATLEAST(bmain, 293, 11)) {
+ LISTBASE_FOREACH (bNodeTree *, ntree, &bmain->nodetrees) {
+ if (ntree->type == NTREE_GEOMETRY) {
+ LISTBASE_FOREACH (bNode *, node, &ntree->nodes) {
+ if (STREQ(node->idname, "GeometryNodeSubdivisionSurfaceSimple")) {
+ STRNCPY(node->idname, "GeometryNodeSubdivide");
+ }
+ if (STREQ(node->idname, "GeometryNodeSubdivisionSurface")) {
+ STRNCPY(node->idname, "GeometryNodeSubdivideSmooth");
+ }
+ }
+ }
+ }
+ }
+
/**
* Versioning code until next subversion bump goes here.
*
diff --git a/source/blender/blenloader/intern/versioning_userdef.c b/source/blender/blenloader/intern/versioning_userdef.c
index 3d39181cd32..ae22c5151cc 100644
--- a/source/blender/blenloader/intern/versioning_userdef.c
+++ b/source/blender/blenloader/intern/versioning_userdef.c
@@ -282,6 +282,8 @@ static void do_versions_theme(const UserDef *userdef, bTheme *btheme)
FROM_DEFAULT_V4_UCHAR(space_info.info_property);
FROM_DEFAULT_V4_UCHAR(space_info.info_error);
FROM_DEFAULT_V4_UCHAR(space_info.info_operator);
+
+ btheme->space_spreadsheet = btheme->space_outliner;
}
#undef FROM_DEFAULT_V4_UCHAR
diff --git a/source/blender/bmesh/tools/bmesh_boolean.cc b/source/blender/bmesh/tools/bmesh_boolean.cc
index ea5d66e195c..fec33a04e6f 100644
--- a/source/blender/bmesh/tools/bmesh_boolean.cc
+++ b/source/blender/bmesh/tools/bmesh_boolean.cc
@@ -354,6 +354,7 @@ static bool bmesh_boolean(BMesh *bm,
const bool use_self,
const bool use_separate_all,
const bool keep_hidden,
+ const bool hole_tolerant,
const BoolOpType boolean_mode)
{
IMeshArena arena;
@@ -389,7 +390,7 @@ static bool bmesh_boolean(BMesh *bm,
};
}
IMesh m_out = boolean_mesh(
- m_in, boolean_mode, nshapes, shape_fn, use_self, &m_triangulated, &arena);
+ m_in, boolean_mode, nshapes, shape_fn, use_self, hole_tolerant, &m_triangulated, &arena);
# ifdef PERF_DEBUG
double boolean_time = PIL_check_seconds_timer();
std::cout << "boolean done, time = " << boolean_time - mesh_time << "\n";
@@ -437,6 +438,7 @@ bool BM_mesh_boolean(BMesh *bm,
const int nshapes,
const bool use_self,
const bool keep_hidden,
+ const bool hole_tolerant,
const int boolean_mode)
{
return blender::meshintersect::bmesh_boolean(
@@ -449,6 +451,7 @@ bool BM_mesh_boolean(BMesh *bm,
use_self,
false,
keep_hidden,
+ hole_tolerant,
static_cast<blender::meshintersect::BoolOpType>(boolean_mode));
}
@@ -468,6 +471,7 @@ bool BM_mesh_boolean_knife(BMesh *bm,
const int nshapes,
const bool use_self,
const bool use_separate_all,
+ const bool hole_tolerant,
const bool keep_hidden)
{
return blender::meshintersect::bmesh_boolean(bm,
@@ -479,6 +483,7 @@ bool BM_mesh_boolean_knife(BMesh *bm,
use_self,
use_separate_all,
keep_hidden,
+ hole_tolerant,
blender::meshintersect::BoolOpType::None);
}
#else
@@ -490,6 +495,7 @@ bool BM_mesh_boolean(BMesh *UNUSED(bm),
const int UNUSED(nshapes),
const bool UNUSED(use_self),
const bool UNUSED(keep_hidden),
+ const bool UNUSED(hole_tolerant),
const int UNUSED(boolean_mode))
{
UNUSED_VARS(looptris, test_fn);
@@ -512,6 +518,7 @@ bool BM_mesh_boolean_knife(BMesh *UNUSED(bm),
const int UNUSED(nshapes),
const bool UNUSED(use_self),
const bool UNUSED(use_separate_all),
+ const bool UNUSED(hole_tolerant),
const bool UNUSED(keep_hidden))
{
UNUSED_VARS(looptris, test_fn);
diff --git a/source/blender/bmesh/tools/bmesh_boolean.h b/source/blender/bmesh/tools/bmesh_boolean.h
index 2cc32e143fc..ed77242e14c 100644
--- a/source/blender/bmesh/tools/bmesh_boolean.h
+++ b/source/blender/bmesh/tools/bmesh_boolean.h
@@ -32,6 +32,7 @@ bool BM_mesh_boolean(BMesh *bm,
const int nshapes,
const bool use_self,
const bool keep_hidden,
+ const bool hole_tolerant,
const int boolean_mode);
bool BM_mesh_boolean_knife(BMesh *bm,
@@ -42,6 +43,7 @@ bool BM_mesh_boolean_knife(BMesh *bm,
const int nshapes,
const bool use_self,
const bool use_separate_all,
+ const bool hole_tolerant,
const bool keep_hidden);
#ifdef __cplusplus
diff --git a/source/blender/compositor/CMakeLists.txt b/source/blender/compositor/CMakeLists.txt
index a226b009ec9..64033cbe5c4 100644
--- a/source/blender/compositor/CMakeLists.txt
+++ b/source/blender/compositor/CMakeLists.txt
@@ -49,504 +49,504 @@ set(SRC
COM_compositor.h
COM_defines.h
- intern/COM_CPUDevice.cpp
+ intern/COM_CPUDevice.cc
intern/COM_CPUDevice.h
- intern/COM_ChunkOrder.cpp
+ intern/COM_ChunkOrder.cc
intern/COM_ChunkOrder.h
- intern/COM_ChunkOrderHotspot.cpp
+ intern/COM_ChunkOrderHotspot.cc
intern/COM_ChunkOrderHotspot.h
- intern/COM_CompositorContext.cpp
+ intern/COM_CompositorContext.cc
intern/COM_CompositorContext.h
- intern/COM_Converter.cpp
+ intern/COM_Converter.cc
intern/COM_Converter.h
- intern/COM_Debug.cpp
+ intern/COM_Debug.cc
intern/COM_Debug.h
- intern/COM_Device.cpp
+ intern/COM_Device.cc
intern/COM_Device.h
- intern/COM_ExecutionGroup.cpp
+ intern/COM_ExecutionGroup.cc
intern/COM_ExecutionGroup.h
- intern/COM_ExecutionSystem.cpp
+ intern/COM_ExecutionSystem.cc
intern/COM_ExecutionSystem.h
- intern/COM_MemoryBuffer.cpp
+ intern/COM_MemoryBuffer.cc
intern/COM_MemoryBuffer.h
- intern/COM_MemoryProxy.cpp
+ intern/COM_MemoryProxy.cc
intern/COM_MemoryProxy.h
- intern/COM_MetaData.cpp
+ intern/COM_MetaData.cc
intern/COM_MetaData.h
- intern/COM_Node.cpp
+ intern/COM_Node.cc
intern/COM_Node.h
- intern/COM_NodeConverter.cpp
+ intern/COM_NodeConverter.cc
intern/COM_NodeConverter.h
- intern/COM_NodeGraph.cpp
+ intern/COM_NodeGraph.cc
intern/COM_NodeGraph.h
- intern/COM_NodeOperation.cpp
+ intern/COM_NodeOperation.cc
intern/COM_NodeOperation.h
- intern/COM_NodeOperationBuilder.cpp
+ intern/COM_NodeOperationBuilder.cc
intern/COM_NodeOperationBuilder.h
- intern/COM_OpenCLDevice.cpp
+ intern/COM_OpenCLDevice.cc
intern/COM_OpenCLDevice.h
- intern/COM_SingleThreadedOperation.cpp
+ intern/COM_SingleThreadedOperation.cc
intern/COM_SingleThreadedOperation.h
- intern/COM_SocketReader.cpp
+ intern/COM_SocketReader.cc
intern/COM_SocketReader.h
- intern/COM_WorkPackage.cpp
+ intern/COM_WorkPackage.cc
intern/COM_WorkPackage.h
- intern/COM_WorkScheduler.cpp
+ intern/COM_WorkScheduler.cc
intern/COM_WorkScheduler.h
- intern/COM_compositor.cpp
+ intern/COM_compositor.cc
- operations/COM_QualityStepHelper.cpp
+ operations/COM_QualityStepHelper.cc
operations/COM_QualityStepHelper.h
# Internal nodes
- nodes/COM_SocketProxyNode.cpp
+ nodes/COM_SocketProxyNode.cc
nodes/COM_SocketProxyNode.h
# input nodes
- nodes/COM_BokehImageNode.cpp
+ nodes/COM_BokehImageNode.cc
nodes/COM_BokehImageNode.h
- nodes/COM_ColorNode.cpp
+ nodes/COM_ColorNode.cc
nodes/COM_ColorNode.h
- nodes/COM_ImageNode.cpp
+ nodes/COM_ImageNode.cc
nodes/COM_ImageNode.h
- nodes/COM_MaskNode.cpp
+ nodes/COM_MaskNode.cc
nodes/COM_MaskNode.h
- nodes/COM_MovieClipNode.cpp
+ nodes/COM_MovieClipNode.cc
nodes/COM_MovieClipNode.h
- nodes/COM_OutputFileNode.cpp
+ nodes/COM_OutputFileNode.cc
nodes/COM_OutputFileNode.h
- nodes/COM_RenderLayersNode.cpp
+ nodes/COM_RenderLayersNode.cc
nodes/COM_RenderLayersNode.h
- nodes/COM_SwitchNode.cpp
+ nodes/COM_SwitchNode.cc
nodes/COM_SwitchNode.h
- nodes/COM_SwitchViewNode.cpp
+ nodes/COM_SwitchViewNode.cc
nodes/COM_SwitchViewNode.h
- nodes/COM_TextureNode.cpp
+ nodes/COM_TextureNode.cc
nodes/COM_TextureNode.h
- nodes/COM_TimeNode.cpp
+ nodes/COM_TimeNode.cc
nodes/COM_TimeNode.h
- nodes/COM_ValueNode.cpp
+ nodes/COM_ValueNode.cc
nodes/COM_ValueNode.h
# output nodes
- nodes/COM_CompositorNode.cpp
+ nodes/COM_CompositorNode.cc
nodes/COM_CompositorNode.h
- nodes/COM_SplitViewerNode.cpp
+ nodes/COM_SplitViewerNode.cc
nodes/COM_SplitViewerNode.h
- nodes/COM_ViewLevelsNode.cpp
+ nodes/COM_ViewLevelsNode.cc
nodes/COM_ViewLevelsNode.h
- nodes/COM_ViewerNode.cpp
+ nodes/COM_ViewerNode.cc
nodes/COM_ViewerNode.h
- operations/COM_CalculateMeanOperation.cpp
+ operations/COM_CalculateMeanOperation.cc
operations/COM_CalculateMeanOperation.h
- operations/COM_CalculateStandardDeviationOperation.cpp
+ operations/COM_CalculateStandardDeviationOperation.cc
operations/COM_CalculateStandardDeviationOperation.h
# distort nodes
- nodes/COM_FlipNode.cpp
+ nodes/COM_FlipNode.cc
nodes/COM_FlipNode.h
- nodes/COM_RotateNode.cpp
+ nodes/COM_RotateNode.cc
nodes/COM_RotateNode.h
- nodes/COM_ScaleNode.cpp
+ nodes/COM_ScaleNode.cc
nodes/COM_ScaleNode.h
- nodes/COM_TranslateNode.cpp
+ nodes/COM_TranslateNode.cc
nodes/COM_TranslateNode.h
- nodes/COM_DisplaceNode.cpp
+ nodes/COM_DisplaceNode.cc
nodes/COM_DisplaceNode.h
- nodes/COM_MapUVNode.cpp
+ nodes/COM_MapUVNode.cc
nodes/COM_MapUVNode.h
- nodes/COM_ChannelMatteNode.cpp
+ nodes/COM_ChannelMatteNode.cc
nodes/COM_ChannelMatteNode.h
- nodes/COM_ChromaMatteNode.cpp
+ nodes/COM_ChromaMatteNode.cc
nodes/COM_ChromaMatteNode.h
- nodes/COM_ColorMatteNode.cpp
+ nodes/COM_ColorMatteNode.cc
nodes/COM_ColorMatteNode.h
- nodes/COM_DifferenceMatteNode.cpp
+ nodes/COM_DifferenceMatteNode.cc
nodes/COM_DifferenceMatteNode.h
- nodes/COM_DistanceMatteNode.cpp
+ nodes/COM_DistanceMatteNode.cc
nodes/COM_DistanceMatteNode.h
- nodes/COM_LensDistortionNode.cpp
+ nodes/COM_LensDistortionNode.cc
nodes/COM_LensDistortionNode.h
- nodes/COM_LuminanceMatteNode.cpp
+ nodes/COM_LuminanceMatteNode.cc
nodes/COM_LuminanceMatteNode.h
- nodes/COM_GlareNode.cpp
+ nodes/COM_GlareNode.cc
nodes/COM_GlareNode.h
- nodes/COM_SunBeamsNode.cpp
+ nodes/COM_SunBeamsNode.cc
nodes/COM_SunBeamsNode.h
- operations/COM_SunBeamsOperation.cpp
+ operations/COM_SunBeamsOperation.cc
operations/COM_SunBeamsOperation.h
- nodes/COM_CryptomatteNode.cpp
+ nodes/COM_CryptomatteNode.cc
nodes/COM_CryptomatteNode.h
- operations/COM_CryptomatteOperation.cpp
+ operations/COM_CryptomatteOperation.cc
operations/COM_CryptomatteOperation.h
- nodes/COM_CornerPinNode.cpp
+ nodes/COM_CornerPinNode.cc
nodes/COM_CornerPinNode.h
- nodes/COM_PlaneTrackDeformNode.cpp
+ nodes/COM_PlaneTrackDeformNode.cc
nodes/COM_PlaneTrackDeformNode.h
- nodes/COM_CropNode.cpp
+ nodes/COM_CropNode.cc
nodes/COM_CropNode.h
- operations/COM_CropOperation.cpp
+ operations/COM_CropOperation.cc
operations/COM_CropOperation.h
- nodes/COM_DefocusNode.cpp
+ nodes/COM_DefocusNode.cc
nodes/COM_DefocusNode.h
- nodes/COM_MovieDistortionNode.cpp
+ nodes/COM_MovieDistortionNode.cc
nodes/COM_MovieDistortionNode.h
- nodes/COM_Stabilize2dNode.cpp
+ nodes/COM_Stabilize2dNode.cc
nodes/COM_Stabilize2dNode.h
- nodes/COM_TransformNode.cpp
+ nodes/COM_TransformNode.cc
nodes/COM_TransformNode.h
# color nodes
- nodes/COM_AlphaOverNode.cpp
+ nodes/COM_AlphaOverNode.cc
nodes/COM_AlphaOverNode.h
- nodes/COM_BrightnessNode.cpp
+ nodes/COM_BrightnessNode.cc
nodes/COM_BrightnessNode.h
- nodes/COM_ColorBalanceNode.cpp
+ nodes/COM_ColorBalanceNode.cc
nodes/COM_ColorBalanceNode.h
- nodes/COM_ColorCorrectionNode.cpp
+ nodes/COM_ColorCorrectionNode.cc
nodes/COM_ColorCorrectionNode.h
- nodes/COM_ColorCurveNode.cpp
+ nodes/COM_ColorCurveNode.cc
nodes/COM_ColorCurveNode.h
- nodes/COM_ColorExposureNode.cpp
+ nodes/COM_ColorExposureNode.cc
nodes/COM_ColorExposureNode.h
- nodes/COM_ColorRampNode.cpp
+ nodes/COM_ColorRampNode.cc
nodes/COM_ColorRampNode.h
- nodes/COM_ColorToBWNode.cpp
+ nodes/COM_ColorToBWNode.cc
nodes/COM_ColorToBWNode.h
- nodes/COM_ConvertAlphaNode.cpp
+ nodes/COM_ConvertAlphaNode.cc
nodes/COM_ConvertAlphaNode.h
- nodes/COM_GammaNode.cpp
+ nodes/COM_GammaNode.cc
nodes/COM_GammaNode.h
- nodes/COM_HueSaturationValueCorrectNode.cpp
+ nodes/COM_HueSaturationValueCorrectNode.cc
nodes/COM_HueSaturationValueCorrectNode.h
- nodes/COM_HueSaturationValueNode.cpp
+ nodes/COM_HueSaturationValueNode.cc
nodes/COM_HueSaturationValueNode.h
- nodes/COM_InvertNode.cpp
+ nodes/COM_InvertNode.cc
nodes/COM_InvertNode.h
- nodes/COM_MixNode.cpp
+ nodes/COM_MixNode.cc
nodes/COM_MixNode.h
- nodes/COM_SetAlphaNode.cpp
+ nodes/COM_SetAlphaNode.cc
nodes/COM_SetAlphaNode.h
- nodes/COM_TonemapNode.cpp
+ nodes/COM_TonemapNode.cc
nodes/COM_TonemapNode.h
- nodes/COM_VectorCurveNode.cpp
+ nodes/COM_VectorCurveNode.cc
nodes/COM_VectorCurveNode.h
- nodes/COM_ZCombineNode.cpp
+ nodes/COM_ZCombineNode.cc
nodes/COM_ZCombineNode.h
- operations/COM_TonemapOperation.cpp
+ operations/COM_TonemapOperation.cc
operations/COM_TonemapOperation.h
# converter nodes
- nodes/COM_CombineColorNode.cpp
+ nodes/COM_CombineColorNode.cc
nodes/COM_CombineColorNode.h
- nodes/COM_IDMaskNode.cpp
+ nodes/COM_IDMaskNode.cc
nodes/COM_IDMaskNode.h
- nodes/COM_SeparateColorNode.cpp
+ nodes/COM_SeparateColorNode.cc
nodes/COM_SeparateColorNode.h
- nodes/COM_MapRangeNode.cpp
+ nodes/COM_MapRangeNode.cc
nodes/COM_MapRangeNode.h
- nodes/COM_MapValueNode.cpp
+ nodes/COM_MapValueNode.cc
nodes/COM_MapValueNode.h
- nodes/COM_MathNode.cpp
+ nodes/COM_MathNode.cc
nodes/COM_MathNode.h
- nodes/COM_NormalNode.cpp
+ nodes/COM_NormalNode.cc
nodes/COM_NormalNode.h
- nodes/COM_NormalizeNode.cpp
+ nodes/COM_NormalizeNode.cc
nodes/COM_NormalizeNode.h
- operations/COM_NormalizeOperation.cpp
+ operations/COM_NormalizeOperation.cc
operations/COM_NormalizeOperation.h
- nodes/COM_PixelateNode.cpp
+ nodes/COM_PixelateNode.cc
nodes/COM_PixelateNode.h
- operations/COM_PixelateOperation.cpp
+ operations/COM_PixelateOperation.cc
operations/COM_PixelateOperation.h
# Filter nodes
- nodes/COM_BilateralBlurNode.cpp
+ nodes/COM_BilateralBlurNode.cc
nodes/COM_BilateralBlurNode.h
- operations/COM_BilateralBlurOperation.cpp
+ operations/COM_BilateralBlurOperation.cc
operations/COM_BilateralBlurOperation.h
- nodes/COM_VectorBlurNode.cpp
+ nodes/COM_VectorBlurNode.cc
nodes/COM_VectorBlurNode.h
- operations/COM_VectorBlurOperation.cpp
+ operations/COM_VectorBlurOperation.cc
operations/COM_VectorBlurOperation.h
- nodes/COM_BlurNode.cpp
+ nodes/COM_BlurNode.cc
nodes/COM_BlurNode.h
- nodes/COM_BokehBlurNode.cpp
+ nodes/COM_BokehBlurNode.cc
nodes/COM_BokehBlurNode.h
- nodes/COM_DenoiseNode.cpp
+ nodes/COM_DenoiseNode.cc
nodes/COM_DenoiseNode.h
- nodes/COM_DespeckleNode.cpp
+ nodes/COM_DespeckleNode.cc
nodes/COM_DespeckleNode.h
- nodes/COM_DilateErodeNode.cpp
+ nodes/COM_DilateErodeNode.cc
nodes/COM_DilateErodeNode.h
- nodes/COM_DirectionalBlurNode.cpp
+ nodes/COM_DirectionalBlurNode.cc
nodes/COM_DirectionalBlurNode.h
- nodes/COM_FilterNode.cpp
+ nodes/COM_FilterNode.cc
nodes/COM_FilterNode.h
- nodes/COM_InpaintNode.cpp
+ nodes/COM_InpaintNode.cc
nodes/COM_InpaintNode.h
- operations/COM_BlurBaseOperation.cpp
+ operations/COM_BlurBaseOperation.cc
operations/COM_BlurBaseOperation.h
- operations/COM_BokehBlurOperation.cpp
+ operations/COM_BokehBlurOperation.cc
operations/COM_BokehBlurOperation.h
- operations/COM_DirectionalBlurOperation.cpp
+ operations/COM_DirectionalBlurOperation.cc
operations/COM_DirectionalBlurOperation.h
- operations/COM_FastGaussianBlurOperation.cpp
+ operations/COM_FastGaussianBlurOperation.cc
operations/COM_FastGaussianBlurOperation.h
- operations/COM_GammaCorrectOperation.cpp
+ operations/COM_GammaCorrectOperation.cc
operations/COM_GammaCorrectOperation.h
- operations/COM_GaussianAlphaXBlurOperation.cpp
+ operations/COM_GaussianAlphaXBlurOperation.cc
operations/COM_GaussianAlphaXBlurOperation.h
- operations/COM_GaussianAlphaYBlurOperation.cpp
+ operations/COM_GaussianAlphaYBlurOperation.cc
operations/COM_GaussianAlphaYBlurOperation.h
- operations/COM_GaussianBokehBlurOperation.cpp
+ operations/COM_GaussianBokehBlurOperation.cc
operations/COM_GaussianBokehBlurOperation.h
- operations/COM_GaussianXBlurOperation.cpp
+ operations/COM_GaussianXBlurOperation.cc
operations/COM_GaussianXBlurOperation.h
- operations/COM_GaussianYBlurOperation.cpp
+ operations/COM_GaussianYBlurOperation.cc
operations/COM_GaussianYBlurOperation.h
- operations/COM_MovieClipAttributeOperation.cpp
+ operations/COM_MovieClipAttributeOperation.cc
operations/COM_MovieClipAttributeOperation.h
- operations/COM_MovieDistortionOperation.cpp
+ operations/COM_MovieDistortionOperation.cc
operations/COM_MovieDistortionOperation.h
- operations/COM_VariableSizeBokehBlurOperation.cpp
+ operations/COM_VariableSizeBokehBlurOperation.cc
operations/COM_VariableSizeBokehBlurOperation.h
# Matte nodes
- nodes/COM_BoxMaskNode.cpp
+ nodes/COM_BoxMaskNode.cc
nodes/COM_BoxMaskNode.h
- nodes/COM_ColorSpillNode.cpp
+ nodes/COM_ColorSpillNode.cc
nodes/COM_ColorSpillNode.h
- nodes/COM_DoubleEdgeMaskNode.cpp
+ nodes/COM_DoubleEdgeMaskNode.cc
nodes/COM_DoubleEdgeMaskNode.h
- nodes/COM_EllipseMaskNode.cpp
+ nodes/COM_EllipseMaskNode.cc
nodes/COM_EllipseMaskNode.h
- operations/COM_DoubleEdgeMaskOperation.cpp
+ operations/COM_DoubleEdgeMaskOperation.cc
operations/COM_DoubleEdgeMaskOperation.h
- nodes/COM_KeyingScreenNode.cpp
+ nodes/COM_KeyingScreenNode.cc
nodes/COM_KeyingScreenNode.h
- operations/COM_KeyingScreenOperation.cpp
+ operations/COM_KeyingScreenOperation.cc
operations/COM_KeyingScreenOperation.h
- nodes/COM_TrackPositionNode.cpp
+ nodes/COM_TrackPositionNode.cc
nodes/COM_TrackPositionNode.h
- operations/COM_TrackPositionOperation.cpp
+ operations/COM_TrackPositionOperation.cc
operations/COM_TrackPositionOperation.h
- nodes/COM_KeyingNode.cpp
+ nodes/COM_KeyingNode.cc
nodes/COM_KeyingNode.h
- operations/COM_KeyingBlurOperation.cpp
+ operations/COM_KeyingBlurOperation.cc
operations/COM_KeyingBlurOperation.h
- operations/COM_KeyingClipOperation.cpp
+ operations/COM_KeyingClipOperation.cc
operations/COM_KeyingClipOperation.h
- operations/COM_KeyingDespillOperation.cpp
+ operations/COM_KeyingDespillOperation.cc
operations/COM_KeyingDespillOperation.h
- operations/COM_KeyingOperation.cpp
+ operations/COM_KeyingOperation.cc
operations/COM_KeyingOperation.h
- operations/COM_ColorSpillOperation.cpp
+ operations/COM_ColorSpillOperation.cc
operations/COM_ColorSpillOperation.h
- operations/COM_RenderLayersProg.cpp
+ operations/COM_RenderLayersProg.cc
operations/COM_RenderLayersProg.h
- operations/COM_BokehImageOperation.cpp
+ operations/COM_BokehImageOperation.cc
operations/COM_BokehImageOperation.h
- operations/COM_ImageOperation.cpp
+ operations/COM_ImageOperation.cc
operations/COM_ImageOperation.h
- operations/COM_MultilayerImageOperation.cpp
+ operations/COM_MultilayerImageOperation.cc
operations/COM_MultilayerImageOperation.h
- operations/COM_TextureOperation.cpp
+ operations/COM_TextureOperation.cc
operations/COM_TextureOperation.h
- operations/COM_SocketProxyOperation.cpp
+ operations/COM_SocketProxyOperation.cc
operations/COM_SocketProxyOperation.h
- operations/COM_CompositorOperation.cpp
+ operations/COM_CompositorOperation.cc
operations/COM_CompositorOperation.h
- operations/COM_ConvertDepthToRadiusOperation.cpp
+ operations/COM_ConvertDepthToRadiusOperation.cc
operations/COM_ConvertDepthToRadiusOperation.h
- operations/COM_OutputFileMultiViewOperation.cpp
+ operations/COM_OutputFileMultiViewOperation.cc
operations/COM_OutputFileMultiViewOperation.h
- operations/COM_OutputFileOperation.cpp
+ operations/COM_OutputFileOperation.cc
operations/COM_OutputFileOperation.h
- operations/COM_PreviewOperation.cpp
+ operations/COM_PreviewOperation.cc
operations/COM_PreviewOperation.h
- operations/COM_SplitOperation.cpp
+ operations/COM_SplitOperation.cc
operations/COM_SplitOperation.h
- operations/COM_ViewerOperation.cpp
+ operations/COM_ViewerOperation.cc
operations/COM_ViewerOperation.h
- operations/COM_ZCombineOperation.cpp
+ operations/COM_ZCombineOperation.cc
operations/COM_ZCombineOperation.h
- operations/COM_ChangeHSVOperation.cpp
+ operations/COM_ChangeHSVOperation.cc
operations/COM_ChangeHSVOperation.h
- operations/COM_ChannelMatteOperation.cpp
+ operations/COM_ChannelMatteOperation.cc
operations/COM_ChannelMatteOperation.h
- operations/COM_ChromaMatteOperation.cpp
+ operations/COM_ChromaMatteOperation.cc
operations/COM_ChromaMatteOperation.h
- operations/COM_ColorCurveOperation.cpp
+ operations/COM_ColorCurveOperation.cc
operations/COM_ColorCurveOperation.h
- operations/COM_ColorExposureOperation.cpp
+ operations/COM_ColorExposureOperation.cc
operations/COM_ColorExposureOperation.h
- operations/COM_ColorMatteOperation.cpp
+ operations/COM_ColorMatteOperation.cc
operations/COM_ColorMatteOperation.h
- operations/COM_ColorRampOperation.cpp
+ operations/COM_ColorRampOperation.cc
operations/COM_ColorRampOperation.h
- operations/COM_CurveBaseOperation.cpp
+ operations/COM_CurveBaseOperation.cc
operations/COM_CurveBaseOperation.h
- operations/COM_DifferenceMatteOperation.cpp
+ operations/COM_DifferenceMatteOperation.cc
operations/COM_DifferenceMatteOperation.h
- operations/COM_DistanceRGBMatteOperation.cpp
+ operations/COM_DistanceRGBMatteOperation.cc
operations/COM_DistanceRGBMatteOperation.h
- operations/COM_DistanceYCCMatteOperation.cpp
+ operations/COM_DistanceYCCMatteOperation.cc
operations/COM_DistanceYCCMatteOperation.h
- operations/COM_HueSaturationValueCorrectOperation.cpp
+ operations/COM_HueSaturationValueCorrectOperation.cc
operations/COM_HueSaturationValueCorrectOperation.h
- operations/COM_LuminanceMatteOperation.cpp
+ operations/COM_LuminanceMatteOperation.cc
operations/COM_LuminanceMatteOperation.h
- operations/COM_VectorCurveOperation.cpp
+ operations/COM_VectorCurveOperation.cc
operations/COM_VectorCurveOperation.h
- operations/COM_BrightnessOperation.cpp
+ operations/COM_BrightnessOperation.cc
operations/COM_BrightnessOperation.h
- operations/COM_ColorCorrectionOperation.cpp
+ operations/COM_ColorCorrectionOperation.cc
operations/COM_ColorCorrectionOperation.h
- operations/COM_GammaOperation.cpp
+ operations/COM_GammaOperation.cc
operations/COM_GammaOperation.h
- operations/COM_MixOperation.cpp
+ operations/COM_MixOperation.cc
operations/COM_MixOperation.h
- operations/COM_ReadBufferOperation.cpp
+ operations/COM_ReadBufferOperation.cc
operations/COM_ReadBufferOperation.h
- operations/COM_SetColorOperation.cpp
+ operations/COM_SetColorOperation.cc
operations/COM_SetColorOperation.h
- operations/COM_SetValueOperation.cpp
+ operations/COM_SetValueOperation.cc
operations/COM_SetValueOperation.h
- operations/COM_SetVectorOperation.cpp
+ operations/COM_SetVectorOperation.cc
operations/COM_SetVectorOperation.h
- operations/COM_WriteBufferOperation.cpp
+ operations/COM_WriteBufferOperation.cc
operations/COM_WriteBufferOperation.h
- operations/COM_MathBaseOperation.cpp
+ operations/COM_MathBaseOperation.cc
operations/COM_MathBaseOperation.h
- operations/COM_AlphaOverKeyOperation.cpp
+ operations/COM_AlphaOverKeyOperation.cc
operations/COM_AlphaOverKeyOperation.h
- operations/COM_AlphaOverMixedOperation.cpp
+ operations/COM_AlphaOverMixedOperation.cc
operations/COM_AlphaOverMixedOperation.h
- operations/COM_AlphaOverPremultiplyOperation.cpp
+ operations/COM_AlphaOverPremultiplyOperation.cc
operations/COM_AlphaOverPremultiplyOperation.h
- operations/COM_ColorBalanceASCCDLOperation.cpp
+ operations/COM_ColorBalanceASCCDLOperation.cc
operations/COM_ColorBalanceASCCDLOperation.h
- operations/COM_ColorBalanceLGGOperation.cpp
+ operations/COM_ColorBalanceLGGOperation.cc
operations/COM_ColorBalanceLGGOperation.h
- operations/COM_InvertOperation.cpp
+ operations/COM_InvertOperation.cc
operations/COM_InvertOperation.h
- operations/COM_MapRangeOperation.cpp
+ operations/COM_MapRangeOperation.cc
operations/COM_MapRangeOperation.h
- operations/COM_MapValueOperation.cpp
+ operations/COM_MapValueOperation.cc
operations/COM_MapValueOperation.h
- operations/COM_SetAlphaMultiplyOperation.cpp
+ operations/COM_SetAlphaMultiplyOperation.cc
operations/COM_SetAlphaMultiplyOperation.h
- operations/COM_SetAlphaReplaceOperation.cpp
+ operations/COM_SetAlphaReplaceOperation.cc
operations/COM_SetAlphaReplaceOperation.h
# Distort operation
- operations/COM_DisplaceOperation.cpp
+ operations/COM_DisplaceOperation.cc
operations/COM_DisplaceOperation.h
- operations/COM_DisplaceSimpleOperation.cpp
+ operations/COM_DisplaceSimpleOperation.cc
operations/COM_DisplaceSimpleOperation.h
- operations/COM_FlipOperation.cpp
+ operations/COM_FlipOperation.cc
operations/COM_FlipOperation.h
- operations/COM_MapUVOperation.cpp
+ operations/COM_MapUVOperation.cc
operations/COM_MapUVOperation.h
- operations/COM_PlaneCornerPinOperation.cpp
+ operations/COM_PlaneCornerPinOperation.cc
operations/COM_PlaneCornerPinOperation.h
- operations/COM_PlaneDistortCommonOperation.cpp
+ operations/COM_PlaneDistortCommonOperation.cc
operations/COM_PlaneDistortCommonOperation.h
- operations/COM_PlaneTrackOperation.cpp
+ operations/COM_PlaneTrackOperation.cc
operations/COM_PlaneTrackOperation.h
- operations/COM_ProjectorLensDistortionOperation.cpp
+ operations/COM_ProjectorLensDistortionOperation.cc
operations/COM_ProjectorLensDistortionOperation.h
- operations/COM_RotateOperation.cpp
+ operations/COM_RotateOperation.cc
operations/COM_RotateOperation.h
- operations/COM_ScaleOperation.cpp
+ operations/COM_ScaleOperation.cc
operations/COM_ScaleOperation.h
- operations/COM_ScreenLensDistortionOperation.cpp
+ operations/COM_ScreenLensDistortionOperation.cc
operations/COM_ScreenLensDistortionOperation.h
- operations/COM_TranslateOperation.cpp
+ operations/COM_TranslateOperation.cc
operations/COM_TranslateOperation.h
- operations/COM_WrapOperation.cpp
+ operations/COM_WrapOperation.cc
operations/COM_WrapOperation.h
# Filter operations
- operations/COM_ConvolutionEdgeFilterOperation.cpp
+ operations/COM_ConvolutionEdgeFilterOperation.cc
operations/COM_ConvolutionEdgeFilterOperation.h
- operations/COM_ConvolutionFilterOperation.cpp
+ operations/COM_ConvolutionFilterOperation.cc
operations/COM_ConvolutionFilterOperation.h
- operations/COM_DenoiseOperation.cpp
+ operations/COM_DenoiseOperation.cc
operations/COM_DenoiseOperation.h
- operations/COM_DespeckleOperation.cpp
+ operations/COM_DespeckleOperation.cc
operations/COM_DespeckleOperation.h
- operations/COM_DilateErodeOperation.cpp
+ operations/COM_DilateErodeOperation.cc
operations/COM_DilateErodeOperation.h
- operations/COM_GlareBaseOperation.cpp
+ operations/COM_GlareBaseOperation.cc
operations/COM_GlareBaseOperation.h
- operations/COM_GlareFogGlowOperation.cpp
+ operations/COM_GlareFogGlowOperation.cc
operations/COM_GlareFogGlowOperation.h
- operations/COM_GlareGhostOperation.cpp
+ operations/COM_GlareGhostOperation.cc
operations/COM_GlareGhostOperation.h
- operations/COM_GlareSimpleStarOperation.cpp
+ operations/COM_GlareSimpleStarOperation.cc
operations/COM_GlareSimpleStarOperation.h
- operations/COM_GlareStreaksOperation.cpp
+ operations/COM_GlareStreaksOperation.cc
operations/COM_GlareStreaksOperation.h
- operations/COM_GlareThresholdOperation.cpp
+ operations/COM_GlareThresholdOperation.cc
operations/COM_GlareThresholdOperation.h
- operations/COM_InpaintOperation.cpp
+ operations/COM_InpaintOperation.cc
operations/COM_InpaintOperation.h
- operations/COM_SetSamplerOperation.cpp
+ operations/COM_SetSamplerOperation.cc
operations/COM_SetSamplerOperation.h
# Convert operations
- operations/COM_ConvertOperation.cpp
+ operations/COM_ConvertOperation.cc
operations/COM_ConvertOperation.h
- operations/COM_IDMaskOperation.cpp
+ operations/COM_IDMaskOperation.cc
operations/COM_IDMaskOperation.h
- operations/COM_DotproductOperation.cpp
+ operations/COM_DotproductOperation.cc
operations/COM_DotproductOperation.h
# Matte operation
- operations/COM_BoxMaskOperation.cpp
+ operations/COM_BoxMaskOperation.cc
operations/COM_BoxMaskOperation.h
- operations/COM_EllipseMaskOperation.cpp
+ operations/COM_EllipseMaskOperation.cc
operations/COM_EllipseMaskOperation.h
- operations/COM_ConvertColorProfileOperation.cpp
+ operations/COM_ConvertColorProfileOperation.cc
operations/COM_ConvertColorProfileOperation.h
- operations/COM_MovieClipOperation.cpp
+ operations/COM_MovieClipOperation.cc
operations/COM_MovieClipOperation.h
- operations/COM_AntiAliasOperation.cpp
+ operations/COM_AntiAliasOperation.cc
operations/COM_AntiAliasOperation.h
- operations/COM_MaskOperation.cpp
+ operations/COM_MaskOperation.cc
operations/COM_MaskOperation.h
)
diff --git a/source/blender/compositor/COM_compositor.h b/source/blender/compositor/COM_compositor.h
index ba66d7f0dfe..4aae5471858 100644
--- a/source/blender/compositor/COM_compositor.h
+++ b/source/blender/compositor/COM_compositor.h
@@ -113,11 +113,11 @@ extern "C" {
*
* When the chunk-order is determined, the first few chunks will be checked if they can be scheduled.
* Chunks can have three states:
- * - [@ref ChunkExecutionState.COM_ES_NOT_SCHEDULED]:
+ * - [@ref eChunkExecutionState.NOT_SCHEDULED]:
* Chunk is not yet scheduled, or dependencies are not met.
- * - [@ref ChunkExecutionState.COM_ES_SCHEDULED]:
+ * - [@ref eChunkExecutionState.SCHEDULED]:
* All dependencies are met, chunk is scheduled, but not finished.
- * - [@ref ChunkExecutionState.COM_ES_EXECUTED]:
+ * - [@ref eChunkExecutionState.EXECUTED]:
* Chunk is finished.
*
* \see ExecutionGroup.execute
diff --git a/source/blender/compositor/intern/COM_CPUDevice.cpp b/source/blender/compositor/intern/COM_CPUDevice.cc
index 7ea12866148..b520a437008 100644
--- a/source/blender/compositor/intern/COM_CPUDevice.cpp
+++ b/source/blender/compositor/intern/COM_CPUDevice.cc
@@ -24,8 +24,8 @@ CPUDevice::CPUDevice(int thread_id) : m_thread_id(thread_id)
void CPUDevice::execute(WorkPackage *work)
{
- const unsigned int chunkNumber = work->getChunkNumber();
- ExecutionGroup *executionGroup = work->getExecutionGroup();
+ const unsigned int chunkNumber = work->chunk_number;
+ ExecutionGroup *executionGroup = work->execution_group;
rcti rect;
executionGroup->determineChunkRect(&rect, chunkNumber);
diff --git a/source/blender/compositor/intern/COM_ChunkOrder.cpp b/source/blender/compositor/intern/COM_ChunkOrder.cc
index 3baa50da487..3baa50da487 100644
--- a/source/blender/compositor/intern/COM_ChunkOrder.cpp
+++ b/source/blender/compositor/intern/COM_ChunkOrder.cc
diff --git a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
index bbc98d086a6..d31ff518ecd 100644
--- a/source/blender/compositor/intern/COM_ChunkOrderHotspot.cpp
+++ b/source/blender/compositor/intern/COM_ChunkOrderHotspot.cc
@@ -19,18 +19,11 @@
#include "COM_ChunkOrderHotspot.h"
#include <cmath>
-ChunkOrderHotspot::ChunkOrderHotspot(int x, int y, float addition)
-{
- x = x;
- y = y;
- addition = addition;
-}
-
double ChunkOrderHotspot::calc_distance(int x, int y)
{
- int dx = x - x;
- int dy = y - y;
+ int dx = this->x - x;
+ int dy = this->y - y;
double result = sqrt((double)(dx * dx + dy * dy));
- result += (double)addition;
+ result += (double)this->addition;
return result;
}
diff --git a/source/blender/compositor/intern/COM_ChunkOrderHotspot.h b/source/blender/compositor/intern/COM_ChunkOrderHotspot.h
index af0cf897673..d7f40921836 100644
--- a/source/blender/compositor/intern/COM_ChunkOrderHotspot.h
+++ b/source/blender/compositor/intern/COM_ChunkOrderHotspot.h
@@ -27,8 +27,9 @@ struct ChunkOrderHotspot {
int y;
float addition;
- public:
- ChunkOrderHotspot(int x, int y, float addition);
+ ChunkOrderHotspot(int x, int y, float addition) : x(x), y(y), addition(addition)
+ {
+ }
double calc_distance(int x, int y);
diff --git a/source/blender/compositor/intern/COM_CompositorContext.cpp b/source/blender/compositor/intern/COM_CompositorContext.cc
index 2e168221b7b..2e168221b7b 100644
--- a/source/blender/compositor/intern/COM_CompositorContext.cpp
+++ b/source/blender/compositor/intern/COM_CompositorContext.cc
diff --git a/source/blender/compositor/intern/COM_Converter.cpp b/source/blender/compositor/intern/COM_Converter.cc
index 08035940667..7d897d29576 100644
--- a/source/blender/compositor/intern/COM_Converter.cpp
+++ b/source/blender/compositor/intern/COM_Converter.cc
@@ -115,9 +115,9 @@
#include "COM_ViewerNode.h"
#include "COM_ZCombineNode.h"
-bool Converter::is_fast_node(bNode *b_node)
+bool COM_bnode_is_fast_node(const bNode &b_node)
{
- return !ELEM(b_node->type,
+ return !ELEM(b_node.type,
CMP_NODE_BLUR,
CMP_NODE_VECBLUR,
CMP_NODE_BILATERALBLUR,
@@ -132,7 +132,7 @@ bool Converter::is_fast_node(bNode *b_node)
CMP_NODE_DENOISE);
}
-Node *Converter::convert(bNode *b_node)
+Node *COM_convert_bnode(bNode *b_node)
{
Node *node = nullptr;
@@ -419,36 +419,37 @@ Node *Converter::convert(bNode *b_node)
return node;
}
-NodeOperation *Converter::convertDataType(NodeOperationOutput *from, NodeOperationInput *to)
+/* TODO(jbakker): make this an std::optional<NodeOperation>. */
+NodeOperation *COM_convert_data_type(const NodeOperationOutput &from, const NodeOperationInput &to)
{
- DataType fromDatatype = from->getDataType();
- DataType toDatatype = to->getDataType();
+ const DataType src_data_type = from.getDataType();
+ const DataType dst_data_type = to.getDataType();
- if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_COLOR) {
+ if (src_data_type == COM_DT_VALUE && dst_data_type == COM_DT_COLOR) {
return new ConvertValueToColorOperation();
}
- if (fromDatatype == COM_DT_VALUE && toDatatype == COM_DT_VECTOR) {
+ if (src_data_type == COM_DT_VALUE && dst_data_type == COM_DT_VECTOR) {
return new ConvertValueToVectorOperation();
}
- if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VALUE) {
+ if (src_data_type == COM_DT_COLOR && dst_data_type == COM_DT_VALUE) {
return new ConvertColorToValueOperation();
}
- if (fromDatatype == COM_DT_COLOR && toDatatype == COM_DT_VECTOR) {
+ if (src_data_type == COM_DT_COLOR && dst_data_type == COM_DT_VECTOR) {
return new ConvertColorToVectorOperation();
}
- if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_VALUE) {
+ if (src_data_type == COM_DT_VECTOR && dst_data_type == COM_DT_VALUE) {
return new ConvertVectorToValueOperation();
}
- if (fromDatatype == COM_DT_VECTOR && toDatatype == COM_DT_COLOR) {
+ if (src_data_type == COM_DT_VECTOR && dst_data_type == COM_DT_COLOR) {
return new ConvertVectorToColorOperation();
}
return nullptr;
}
-void Converter::convertResolution(NodeOperationBuilder &builder,
- NodeOperationOutput *fromSocket,
- NodeOperationInput *toSocket)
+void COM_convert_resolution(NodeOperationBuilder &builder,
+ NodeOperationOutput *fromSocket,
+ NodeOperationInput *toSocket)
{
InputResizeMode mode = toSocket->getResizeMode();
diff --git a/source/blender/compositor/intern/COM_Converter.h b/source/blender/compositor/intern/COM_Converter.h
index fe3b8b75ccc..59be34bf0e3 100644
--- a/source/blender/compositor/intern/COM_Converter.h
+++ b/source/blender/compositor/intern/COM_Converter.h
@@ -31,56 +31,37 @@ class NodeOperationOutput;
class NodeOperationBuilder;
/**
- * \brief Conversion methods for the compositor
+ * \brief Wraps a bNode in its Node instance.
+ *
+ * For all nodetypes a wrapper class is created.
+ *
+ * \note When adding a new node to blender, this method needs to be changed to return the correct
+ * Node instance.
+ *
+ * \see Node
*/
-class Converter {
- public:
- /**
- * \brief Convert/wraps a bNode in its Node instance.
- *
- * For all nodetypes a wrapper class is created.
- *
- * \note When adding a new node to blender, this method needs to be changed to return the correct
- * Node instance.
- *
- * \see Node
- */
- static Node *convert(bNode *b_node);
-
- /**
- * \brief True if the node is considered 'fast'.
- *
- * Slow nodes will be skipped if fast execution is required.
- */
- static bool is_fast_node(bNode *b_node);
+Node *COM_convert_bnode(bNode *b_node);
- /**
- * \brief This method will add a datetype conversion rule when the to-socket does not support the
- * from-socket actual data type.
- *
- * \note this method is called when conversion is needed.
- *
- * \param link: the NodeLink what needs conversion
- * \param system: the ExecutionSystem to add the conversion to.
- * \see NodeLink - a link between two sockets
- */
- static NodeOperation *convertDataType(NodeOperationOutput *from, NodeOperationInput *to);
+/**
+ * \brief True if the node is considered 'fast'.
+ *
+ * Slow nodes will be skipped if fast execution is required.
+ */
+bool COM_bnode_is_fast_node(const bNode &b_node);
- /**
- * \brief This method will add a resolution rule based on the settings of the NodeInput.
- *
- * \note Conversion logic is implemented in this method
- * \see InputSocketResizeMode for the possible conversions.
- *
- * \param link: the NodeLink what needs conversion
- * \param system: the ExecutionSystem to add the conversion to.
- * \see NodeLink - a link between two sockets
- */
- static void convertResolution(NodeOperationBuilder &builder,
- NodeOperationOutput *fromSocket,
- NodeOperationInput *toSocket);
+/**
+ * \brief This function will add a datetype conversion rule when the to-socket does not support the
+ * from-socket actual data type.
+ */
+NodeOperation *COM_convert_data_type(const NodeOperationOutput &from,
+ const NodeOperationInput &to);
-#ifdef WITH_CXX_GUARDEDALLOC
- MEM_CXX_CLASS_ALLOC_FUNCS("COM:Converter")
-#endif
-};
+/**
+ * \brief This function will add a resolution rule based on the settings of the NodeInput.
+ *
+ * \note Conversion logic is implemented in this function.
+ * \see InputSocketResizeMode for the possible conversions.
+ */
+void COM_convert_resolution(NodeOperationBuilder &builder,
+ NodeOperationOutput *fromSocket,
+ NodeOperationInput *toSocket);
diff --git a/source/blender/compositor/intern/COM_Debug.cpp b/source/blender/compositor/intern/COM_Debug.cc
index b49d575cade..b49d575cade 100644
--- a/source/blender/compositor/intern/COM_Debug.cpp
+++ b/source/blender/compositor/intern/COM_Debug.cc
diff --git a/source/blender/compositor/intern/COM_Device.cpp b/source/blender/compositor/intern/COM_Device.cc
index 38a22369005..38a22369005 100644
--- a/source/blender/compositor/intern/COM_Device.cpp
+++ b/source/blender/compositor/intern/COM_Device.cc
diff --git a/source/blender/compositor/intern/COM_Device.h b/source/blender/compositor/intern/COM_Device.h
index bb95f1e953c..0b0f0f5c1c6 100644
--- a/source/blender/compositor/intern/COM_Device.h
+++ b/source/blender/compositor/intern/COM_Device.h
@@ -55,7 +55,7 @@ class Device {
* \brief execute a WorkPackage
* \param work: the WorkPackage to execute
*/
- virtual void execute(WorkPackage *work) = 0;
+ virtual void execute(struct WorkPackage *work) = 0;
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:Device")
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cc
index 9c21c91c370..37623228183 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cc
@@ -43,20 +43,19 @@
ExecutionGroup::ExecutionGroup()
{
- this->m_isOutput = false;
+ this->m_is_output = false;
this->m_complex = false;
- this->m_chunkExecutionStates = nullptr;
this->m_bTree = nullptr;
this->m_height = 0;
this->m_width = 0;
- this->m_cachedMaxReadBufferOffset = 0;
- this->m_numberOfXChunks = 0;
- this->m_numberOfYChunks = 0;
- this->m_numberOfChunks = 0;
+ this->m_max_read_buffer_offset = 0;
+ this->m_x_chunks_len = 0;
+ this->m_y_chunks_len = 0;
+ this->m_chunks_len = 0;
this->m_initialized = false;
this->m_openCL = false;
this->m_singleThreaded = false;
- this->m_chunksFinished = 0;
+ this->m_chunks_finished = 0;
BLI_rcti_init(&this->m_viewerBorder, 0, 0, 0, 0);
this->m_executionStartTime = 0;
}
@@ -108,7 +107,7 @@ bool ExecutionGroup::addOperation(NodeOperation *operation)
m_initialized = true;
}
- m_operations.push_back(operation);
+ m_operations.append(operation);
return true;
}
@@ -121,45 +120,36 @@ NodeOperation *ExecutionGroup::getOutputOperation() const
void ExecutionGroup::initExecution()
{
- if (this->m_chunkExecutionStates != nullptr) {
- MEM_freeN(this->m_chunkExecutionStates);
- }
- unsigned int index;
+ m_chunk_execution_states.clear();
determineNumberOfChunks();
- this->m_chunkExecutionStates = nullptr;
- if (this->m_numberOfChunks != 0) {
- this->m_chunkExecutionStates = (ChunkExecutionState *)MEM_mallocN(
- sizeof(ChunkExecutionState) * this->m_numberOfChunks, __func__);
- for (index = 0; index < this->m_numberOfChunks; index++) {
- this->m_chunkExecutionStates[index] = COM_ES_NOT_SCHEDULED;
+ if (this->m_chunks_len != 0) {
+ m_chunk_execution_states.resize(this->m_chunks_len);
+ for (int index = 0; index < this->m_chunks_len; index++) {
+ m_chunk_execution_states[index] = eChunkExecutionState::NOT_SCHEDULED;
}
}
- unsigned int maxNumber = 0;
+ unsigned int max_offset = 0;
- for (index = 0; index < this->m_operations.size(); index++) {
- NodeOperation *operation = this->m_operations[index];
+ for (NodeOperation *operation : m_operations) {
if (operation->isReadBufferOperation()) {
- ReadBufferOperation *readOperation = (ReadBufferOperation *)operation;
- this->m_cachedReadOperations.push_back(readOperation);
- maxNumber = max(maxNumber, readOperation->getOffset());
+ ReadBufferOperation *readOperation = static_cast<ReadBufferOperation *>(operation);
+ this->m_read_operations.append(readOperation);
+ max_offset = MAX2(max_offset, readOperation->getOffset());
}
}
- maxNumber++;
- this->m_cachedMaxReadBufferOffset = maxNumber;
+ max_offset++;
+ this->m_max_read_buffer_offset = max_offset;
}
void ExecutionGroup::deinitExecution()
{
- if (this->m_chunkExecutionStates != nullptr) {
- MEM_freeN(this->m_chunkExecutionStates);
- this->m_chunkExecutionStates = nullptr;
- }
- this->m_numberOfChunks = 0;
- this->m_numberOfXChunks = 0;
- this->m_numberOfYChunks = 0;
- this->m_cachedReadOperations.clear();
+ m_chunk_execution_states.clear();
+ this->m_chunks_len = 0;
+ this->m_x_chunks_len = 0;
+ this->m_y_chunks_len = 0;
+ this->m_read_operations.clear();
this->m_bTree = nullptr;
}
void ExecutionGroup::determineResolution(unsigned int resolution[2])
@@ -174,17 +164,17 @@ void ExecutionGroup::determineResolution(unsigned int resolution[2])
void ExecutionGroup::determineNumberOfChunks()
{
if (this->m_singleThreaded) {
- this->m_numberOfXChunks = 1;
- this->m_numberOfYChunks = 1;
- this->m_numberOfChunks = 1;
+ this->m_x_chunks_len = 1;
+ this->m_y_chunks_len = 1;
+ this->m_chunks_len = 1;
}
else {
const float chunkSizef = this->m_chunkSize;
const int border_width = BLI_rcti_size_x(&this->m_viewerBorder);
const int border_height = BLI_rcti_size_y(&this->m_viewerBorder);
- this->m_numberOfXChunks = ceil(border_width / chunkSizef);
- this->m_numberOfYChunks = ceil(border_height / chunkSizef);
- this->m_numberOfChunks = this->m_numberOfXChunks * this->m_numberOfYChunks;
+ this->m_x_chunks_len = ceil(border_width / chunkSizef);
+ this->m_y_chunks_len = ceil(border_height / chunkSizef);
+ this->m_chunks_len = this->m_x_chunks_len * this->m_y_chunks_len;
}
}
@@ -202,20 +192,20 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
if (bTree->test_break && bTree->test_break(bTree->tbh)) {
return;
} /** \note Early break out for blur and preview nodes. */
- if (this->m_numberOfChunks == 0) {
+ if (this->m_chunks_len == 0) {
return;
} /** \note Early break out. */
unsigned int chunkNumber;
this->m_executionStartTime = PIL_check_seconds_timer();
- this->m_chunksFinished = 0;
+ this->m_chunks_finished = 0;
this->m_bTree = bTree;
unsigned int index;
- unsigned int *chunkOrder = (unsigned int *)MEM_mallocN(
- sizeof(unsigned int) * this->m_numberOfChunks, __func__);
+ unsigned int *chunkOrder = (unsigned int *)MEM_mallocN(sizeof(unsigned int) * this->m_chunks_len,
+ __func__);
- for (chunkNumber = 0; chunkNumber < this->m_numberOfChunks; chunkNumber++) {
+ for (chunkNumber = 0; chunkNumber < this->m_chunks_len; chunkNumber++) {
chunkOrder[chunkNumber] = chunkNumber;
}
NodeOperation *operation = this->getOutputOperation();
@@ -235,9 +225,9 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
switch (chunkorder) {
case COM_TO_RANDOM:
- for (index = 0; index < 2 * this->m_numberOfChunks; index++) {
- int index1 = rand() % this->m_numberOfChunks;
- int index2 = rand() % this->m_numberOfChunks;
+ for (index = 0; index < 2 * this->m_chunks_len; index++) {
+ int index1 = rand() % this->m_chunks_len;
+ int index2 = rand() % this->m_chunks_len;
int s = chunkOrder[index1];
chunkOrder[index1] = chunkOrder[index2];
chunkOrder[index2] = s;
@@ -247,9 +237,9 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
ChunkOrderHotspot *hotspots[1];
hotspots[0] = new ChunkOrderHotspot(border_width * centerX, border_height * centerY, 0.0f);
rcti rect;
- ChunkOrder *chunkOrders = (ChunkOrder *)MEM_mallocN(
- sizeof(ChunkOrder) * this->m_numberOfChunks, __func__);
- for (index = 0; index < this->m_numberOfChunks; index++) {
+ ChunkOrder *chunkOrders = (ChunkOrder *)MEM_mallocN(sizeof(ChunkOrder) * this->m_chunks_len,
+ __func__);
+ for (index = 0; index < this->m_chunks_len; index++) {
determineChunkRect(&rect, index);
chunkOrders[index].number = index;
chunkOrders[index].x = rect.xmin - this->m_viewerBorder.xmin;
@@ -257,8 +247,8 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
chunkOrders[index].update_distance(hotspots, 1);
}
- std::sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks - 1]);
- for (index = 0; index < this->m_numberOfChunks; index++) {
+ std::sort(&chunkOrders[0], &chunkOrders[this->m_chunks_len - 1]);
+ for (index = 0; index < this->m_chunks_len; index++) {
chunkOrder[index] = chunkOrders[index].number;
}
@@ -275,7 +265,7 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
unsigned int bx = mx + 2 * tx;
unsigned int by = my + 2 * ty;
- float addition = this->m_numberOfChunks / COM_RULE_OF_THIRDS_DIVIDER;
+ float addition = this->m_chunks_len / COM_RULE_OF_THIRDS_DIVIDER;
hotspots[0] = new ChunkOrderHotspot(mx, my, addition * 0);
hotspots[1] = new ChunkOrderHotspot(tx, my, addition * 1);
hotspots[2] = new ChunkOrderHotspot(bx, my, addition * 2);
@@ -286,9 +276,9 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
hotspots[7] = new ChunkOrderHotspot(mx, ty, addition * 7);
hotspots[8] = new ChunkOrderHotspot(mx, by, addition * 8);
rcti rect;
- ChunkOrder *chunkOrders = (ChunkOrder *)MEM_mallocN(
- sizeof(ChunkOrder) * this->m_numberOfChunks, __func__);
- for (index = 0; index < this->m_numberOfChunks; index++) {
+ ChunkOrder *chunkOrders = (ChunkOrder *)MEM_mallocN(sizeof(ChunkOrder) * this->m_chunks_len,
+ __func__);
+ for (index = 0; index < this->m_chunks_len; index++) {
determineChunkRect(&rect, index);
chunkOrders[index].number = index;
chunkOrders[index].x = rect.xmin - this->m_viewerBorder.xmin;
@@ -296,9 +286,9 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
chunkOrders[index].update_distance(hotspots, 9);
}
- std::sort(&chunkOrders[0], &chunkOrders[this->m_numberOfChunks]);
+ std::sort(&chunkOrders[0], &chunkOrders[this->m_chunks_len]);
- for (index = 0; index < this->m_numberOfChunks; index++) {
+ for (index = 0; index < this->m_chunks_len; index++) {
chunkOrder[index] = chunkOrders[index].number;
}
@@ -332,31 +322,35 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
finished = true;
int numberEvaluated = 0;
- for (index = startIndex;
- index < this->m_numberOfChunks && numberEvaluated < maxNumberEvaluated;
+ for (index = startIndex; index < this->m_chunks_len && numberEvaluated < maxNumberEvaluated;
index++) {
chunkNumber = chunkOrder[index];
- int yChunk = chunkNumber / this->m_numberOfXChunks;
- int xChunk = chunkNumber - (yChunk * this->m_numberOfXChunks);
- const ChunkExecutionState state = this->m_chunkExecutionStates[chunkNumber];
- if (state == COM_ES_NOT_SCHEDULED) {
- scheduleChunkWhenPossible(graph, xChunk, yChunk);
- finished = false;
- startEvaluated = true;
- numberEvaluated++;
-
- if (bTree->update_draw) {
- bTree->update_draw(bTree->udh);
+ int yChunk = chunkNumber / this->m_x_chunks_len;
+ int xChunk = chunkNumber - (yChunk * this->m_x_chunks_len);
+ switch (m_chunk_execution_states[chunkNumber]) {
+ case eChunkExecutionState::NOT_SCHEDULED: {
+ scheduleChunkWhenPossible(graph, xChunk, yChunk);
+ finished = false;
+ startEvaluated = true;
+ numberEvaluated++;
+
+ if (bTree->update_draw) {
+ bTree->update_draw(bTree->udh);
+ }
+ break;
}
- }
- else if (state == COM_ES_SCHEDULED) {
- finished = false;
- startEvaluated = true;
- numberEvaluated++;
- }
- else if (state == COM_ES_EXECUTED && !startEvaluated) {
- startIndex = index + 1;
- }
+ case eChunkExecutionState::SCHEDULED: {
+ finished = false;
+ startEvaluated = true;
+ numberEvaluated++;
+ break;
+ }
+ case eChunkExecutionState::EXECUTED: {
+ if (!startEvaluated) {
+ startIndex = index + 1;
+ }
+ }
+ };
}
WorkScheduler::finish();
@@ -374,17 +368,14 @@ void ExecutionGroup::execute(ExecutionSystem *graph)
MemoryBuffer **ExecutionGroup::getInputBuffersOpenCL(int chunkNumber)
{
rcti rect;
- vector<MemoryProxy *> memoryproxies;
- unsigned int index;
+ std::vector<MemoryProxy *> memoryproxies;
determineChunkRect(&rect, chunkNumber);
this->determineDependingMemoryProxies(&memoryproxies);
MemoryBuffer **memoryBuffers = (MemoryBuffer **)MEM_callocN(
- sizeof(MemoryBuffer *) * this->m_cachedMaxReadBufferOffset, __func__);
+ sizeof(MemoryBuffer *) * this->m_max_read_buffer_offset, __func__);
rcti output;
- for (index = 0; index < this->m_cachedReadOperations.size(); index++) {
- ReadBufferOperation *readOperation =
- (ReadBufferOperation *)this->m_cachedReadOperations[index];
+ for (ReadBufferOperation *readOperation : m_read_operations) {
MemoryProxy *memoryProxy = readOperation->getMemoryProxy();
this->determineDependingAreaOfInterest(&rect, readOperation, &output);
MemoryBuffer *memoryBuffer = memoryProxy->getExecutor()->constructConsolidatedMemoryBuffer(
@@ -405,13 +396,13 @@ MemoryBuffer *ExecutionGroup::constructConsolidatedMemoryBuffer(MemoryProxy *mem
void ExecutionGroup::finalizeChunkExecution(int chunkNumber, MemoryBuffer **memoryBuffers)
{
- if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_SCHEDULED) {
- this->m_chunkExecutionStates[chunkNumber] = COM_ES_EXECUTED;
+ if (this->m_chunk_execution_states[chunkNumber] == eChunkExecutionState::SCHEDULED) {
+ this->m_chunk_execution_states[chunkNumber] = eChunkExecutionState::EXECUTED;
}
- atomic_add_and_fetch_u(&this->m_chunksFinished, 1);
+ atomic_add_and_fetch_u(&this->m_chunks_finished, 1);
if (memoryBuffers) {
- for (unsigned int index = 0; index < this->m_cachedMaxReadBufferOffset; index++) {
+ for (unsigned int index = 0; index < this->m_max_read_buffer_offset; index++) {
MemoryBuffer *buffer = memoryBuffers[index];
if (buffer) {
if (buffer->isTemporarily()) {
@@ -424,16 +415,16 @@ void ExecutionGroup::finalizeChunkExecution(int chunkNumber, MemoryBuffer **memo
}
if (this->m_bTree) {
// status report is only performed for top level Execution Groups.
- float progress = this->m_chunksFinished;
- progress /= this->m_numberOfChunks;
+ float progress = this->m_chunks_finished;
+ progress /= this->m_chunks_len;
this->m_bTree->progress(this->m_bTree->prh, progress);
char buf[128];
BLI_snprintf(buf,
sizeof(buf),
TIP_("Compositing | Tile %u-%u"),
- this->m_chunksFinished,
- this->m_numberOfChunks);
+ this->m_chunks_finished,
+ this->m_chunks_len);
this->m_bTree->stats_draw(this->m_bTree->sdh, buf);
}
}
@@ -452,20 +443,20 @@ inline void ExecutionGroup::determineChunkRect(rcti *rect,
else {
const unsigned int minx = xChunk * this->m_chunkSize + this->m_viewerBorder.xmin;
const unsigned int miny = yChunk * this->m_chunkSize + this->m_viewerBorder.ymin;
- const unsigned int width = min((unsigned int)this->m_viewerBorder.xmax, this->m_width);
- const unsigned int height = min((unsigned int)this->m_viewerBorder.ymax, this->m_height);
+ const unsigned int width = MIN2((unsigned int)this->m_viewerBorder.xmax, this->m_width);
+ const unsigned int height = MIN2((unsigned int)this->m_viewerBorder.ymax, this->m_height);
BLI_rcti_init(rect,
- min(minx, this->m_width),
- min(minx + this->m_chunkSize, width),
- min(miny, this->m_height),
- min(miny + this->m_chunkSize, height));
+ MIN2(minx, this->m_width),
+ MIN2(minx + this->m_chunkSize, width),
+ MIN2(miny, this->m_height),
+ MIN2(miny + this->m_chunkSize, height));
}
}
void ExecutionGroup::determineChunkRect(rcti *rect, const unsigned int chunkNumber) const
{
- const unsigned int yChunk = chunkNumber / this->m_numberOfXChunks;
- const unsigned int xChunk = chunkNumber - (yChunk * this->m_numberOfXChunks);
+ const unsigned int yChunk = chunkNumber / this->m_x_chunks_len;
+ const unsigned int xChunk = chunkNumber - (yChunk * this->m_x_chunks_len);
determineChunkRect(rect, xChunk, yChunk);
}
@@ -500,8 +491,8 @@ bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem *graph, rcti *area
int maxychunk = (maxy + (int)m_chunkSize - 1) / (int)m_chunkSize;
minxchunk = max_ii(minxchunk, 0);
minychunk = max_ii(minychunk, 0);
- maxxchunk = min_ii(maxxchunk, (int)m_numberOfXChunks);
- maxychunk = min_ii(maxychunk, (int)m_numberOfYChunks);
+ maxxchunk = min_ii(maxxchunk, (int)m_x_chunks_len);
+ maxychunk = min_ii(maxychunk, (int)m_y_chunks_len);
bool result = true;
for (indexx = minxchunk; indexx < maxxchunk; indexx++) {
@@ -517,8 +508,8 @@ bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem *graph, rcti *area
bool ExecutionGroup::scheduleChunk(unsigned int chunkNumber)
{
- if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_NOT_SCHEDULED) {
- this->m_chunkExecutionStates[chunkNumber] = COM_ES_SCHEDULED;
+ if (this->m_chunk_execution_states[chunkNumber] == eChunkExecutionState::NOT_SCHEDULED) {
+ this->m_chunk_execution_states[chunkNumber] = eChunkExecutionState::SCHEDULED;
WorkScheduler::schedule(this, chunkNumber);
return true;
}
@@ -527,25 +518,25 @@ bool ExecutionGroup::scheduleChunk(unsigned int chunkNumber)
bool ExecutionGroup::scheduleChunkWhenPossible(ExecutionSystem *graph, int xChunk, int yChunk)
{
- if (xChunk < 0 || xChunk >= (int)this->m_numberOfXChunks) {
+ if (xChunk < 0 || xChunk >= (int)this->m_x_chunks_len) {
return true;
}
- if (yChunk < 0 || yChunk >= (int)this->m_numberOfYChunks) {
+ if (yChunk < 0 || yChunk >= (int)this->m_y_chunks_len) {
return true;
}
- int chunkNumber = yChunk * this->m_numberOfXChunks + xChunk;
+ int chunkNumber = yChunk * this->m_x_chunks_len + xChunk;
// chunk is already executed
- if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_EXECUTED) {
+ if (this->m_chunk_execution_states[chunkNumber] == eChunkExecutionState::EXECUTED) {
return true;
}
// chunk is scheduled, but not executed
- if (this->m_chunkExecutionStates[chunkNumber] == COM_ES_SCHEDULED) {
+ if (this->m_chunk_execution_states[chunkNumber] == eChunkExecutionState::SCHEDULED) {
return false;
}
// chunk is nor executed nor scheduled.
- vector<MemoryProxy *> memoryProxies;
+ std::vector<MemoryProxy *> memoryProxies;
this->determineDependingMemoryProxies(&memoryProxies);
rcti rect;
@@ -554,9 +545,8 @@ bool ExecutionGroup::scheduleChunkWhenPossible(ExecutionSystem *graph, int xChun
bool canBeExecuted = true;
rcti area;
- for (index = 0; index < this->m_cachedReadOperations.size(); index++) {
- ReadBufferOperation *readOperation =
- (ReadBufferOperation *)this->m_cachedReadOperations[index];
+ for (index = 0; index < m_read_operations.size(); index++) {
+ ReadBufferOperation *readOperation = m_read_operations[index];
BLI_rcti_init(&area, 0, 0, 0, 0);
MemoryProxy *memoryProxy = memoryProxies[index];
determineDependingAreaOfInterest(&rect, readOperation, &area);
@@ -586,12 +576,9 @@ void ExecutionGroup::determineDependingAreaOfInterest(rcti *input,
this->getOutputOperation()->determineDependingAreaOfInterest(input, readOperation, output);
}
-void ExecutionGroup::determineDependingMemoryProxies(vector<MemoryProxy *> *memoryProxies)
+void ExecutionGroup::determineDependingMemoryProxies(std::vector<MemoryProxy *> *memoryProxies)
{
- unsigned int index;
- for (index = 0; index < this->m_cachedReadOperations.size(); index++) {
- ReadBufferOperation *readOperation =
- (ReadBufferOperation *)this->m_cachedReadOperations[index];
+ for (ReadBufferOperation *readOperation : m_read_operations) {
memoryProxies->push_back(readOperation->getMemoryProxy());
}
}
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.h b/source/blender/compositor/intern/COM_ExecutionGroup.h
index dd079415d09..f73f4473b5d 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.h
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.h
@@ -23,6 +23,8 @@
#endif
#include "BLI_rect.h"
+#include "BLI_vector.hh"
+
#include "COM_CompositorContext.h"
#include "COM_Device.h"
#include "COM_MemoryProxy.h"
@@ -30,8 +32,6 @@
#include "COM_NodeOperation.h"
#include <vector>
-using std::vector;
-
class ExecutionSystem;
class MemoryProxy;
class ReadBufferOperation;
@@ -41,20 +41,20 @@ class Device;
* \brief the execution state of a chunk in an ExecutionGroup
* \ingroup Execution
*/
-typedef enum ChunkExecutionState {
+enum class eChunkExecutionState {
/**
* \brief chunk is not yet scheduled
*/
- COM_ES_NOT_SCHEDULED = 0,
+ NOT_SCHEDULED = 0,
/**
* \brief chunk is scheduled, but not yet executed
*/
- COM_ES_SCHEDULED = 1,
+ SCHEDULED = 1,
/**
* \brief chunk is executed.
*/
- COM_ES_EXECUTED = 2,
-} ChunkExecutionState;
+ EXECUTED = 2,
+};
/**
* \brief Class ExecutionGroup is a group of Operations that are executed as one.
@@ -63,23 +63,20 @@ typedef enum ChunkExecutionState {
* \ingroup Execution
*/
class ExecutionGroup {
- public:
- typedef std::vector<NodeOperation *> Operations;
-
private:
// fields
/**
* \brief list of operations in this ExecutionGroup
*/
- Operations m_operations;
+ blender::Vector<NodeOperation *> m_operations;
/**
* \brief is this ExecutionGroup an input ExecutionGroup
* an input execution group is a group that is at the end of the calculation
* (the output is important for the user).
*/
- int m_isOutput;
+ bool m_is_output;
/**
* \brief Width of the output
@@ -100,17 +97,17 @@ class ExecutionGroup {
/**
* \brief number of chunks in the x-axis
*/
- unsigned int m_numberOfXChunks;
+ unsigned int m_x_chunks_len;
/**
* \brief number of chunks in the y-axis
*/
- unsigned int m_numberOfYChunks;
+ unsigned int m_y_chunks_len;
/**
* \brief total number of chunks
*/
- unsigned int m_numberOfChunks;
+ unsigned int m_chunks_len;
/**
* \brief contains this ExecutionGroup a complex NodeOperation.
@@ -131,12 +128,12 @@ class ExecutionGroup {
* \brief what is the maximum number field of all ReadBufferOperation in this ExecutionGroup.
* \note this is used to construct the MemoryBuffers that will be passed during execution.
*/
- unsigned int m_cachedMaxReadBufferOffset;
+ unsigned int m_max_read_buffer_offset;
/**
- * \brief a cached vector of all read operations in the execution group.
+ * \brief All read operations of this execution group.
*/
- Operations m_cachedReadOperations;
+ blender::Vector<ReadBufferOperation *> m_read_operations;
/**
* \brief reference to the original bNodeTree,
@@ -148,15 +145,15 @@ class ExecutionGroup {
/**
* \brief total number of chunks that have been calculated for this ExecutionGroup
*/
- unsigned int m_chunksFinished;
+ unsigned int m_chunks_finished;
/**
- * \brief the chunkExecutionStates holds per chunk the execution state. this state can be
- * - COM_ES_NOT_SCHEDULED: not scheduled
- * - COM_ES_SCHEDULED: scheduled
- * - COM_ES_EXECUTED: executed
+ * \brief m_chunk_execution_states holds per chunk the execution state. this state can be
+ * - eChunkExecutionState::NOT_SCHEDULED: not scheduled
+ * - eChunkExecutionState::SCHEDULED: scheduled
+ * - eChunkExecutionState::EXECUTED: executed
*/
- ChunkExecutionState *m_chunkExecutionStates;
+ blender::Vector<eChunkExecutionState> m_chunk_execution_states;
/**
* \brief indicator when this ExecutionGroup has valid Operations in its vector for Execution
@@ -272,18 +269,18 @@ class ExecutionGroup {
* \note ViewerOperation, CompositeOperation, PreviewOperation.
* \see NodeOperation.isOutputOperation
*/
- int isOutputExecutionGroup() const
+ bool isOutputExecutionGroup() const
{
- return this->m_isOutput;
+ return this->m_is_output;
}
/**
* \brief set whether this ExecutionGroup is an output
* \param isOutput:
*/
- void setOutputExecutionGroup(int isOutput)
+ void setOutputExecutionGroup(bool is_output)
{
- this->m_isOutput = isOutput;
+ this->m_is_output = is_output;
}
/**
@@ -405,7 +402,7 @@ class ExecutionGroup {
* \note the area of the MemoryProxy.creator that has to be executed.
* \param memoryProxies: result
*/
- void determineDependingMemoryProxies(vector<MemoryProxy *> *memoryProxies);
+ void determineDependingMemoryProxies(std::vector<MemoryProxy *> *memoryProxies);
/**
* \brief Determine the rect (minx, maxx, miny, maxy) of a chunk.
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.cpp b/source/blender/compositor/intern/COM_ExecutionSystem.cc
index 4c0c7d2103e..6691e5feb5f 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.cc
@@ -121,7 +121,8 @@ ExecutionSystem::~ExecutionSystem()
this->m_groups.clear();
}
-void ExecutionSystem::set_operations(const Operations &operations, const Groups &groups)
+void ExecutionSystem::set_operations(const blender::Vector<NodeOperation *> &operations,
+ const blender::Vector<ExecutionGroup *> &groups)
{
m_operations = operations;
m_groups = groups;
@@ -135,10 +136,7 @@ void ExecutionSystem::execute()
DebugInfo::execute_started(this);
unsigned int order = 0;
- for (vector<NodeOperation *>::iterator iter = this->m_operations.begin();
- iter != this->m_operations.end();
- ++iter) {
- NodeOperation *operation = *iter;
+ for (NodeOperation *operation : m_operations) {
if (operation->isReadBufferOperation()) {
ReadBufferOperation *readOperation = (ReadBufferOperation *)operation;
readOperation->setOffset(order);
@@ -179,10 +177,10 @@ void ExecutionSystem::execute()
WorkScheduler::start(this->m_context);
- executeGroups(COM_PRIORITY_HIGH);
+ execute_groups(COM_PRIORITY_HIGH);
if (!this->getContext().isFastCalculation()) {
- executeGroups(COM_PRIORITY_MEDIUM);
- executeGroups(COM_PRIORITY_LOW);
+ execute_groups(COM_PRIORITY_MEDIUM);
+ execute_groups(COM_PRIORITY_LOW);
}
WorkScheduler::finish();
@@ -199,37 +197,23 @@ void ExecutionSystem::execute()
}
}
-void ExecutionSystem::executeGroups(CompositorPriority priority)
+void ExecutionSystem::execute_groups(CompositorPriority priority)
{
- unsigned int index;
- vector<ExecutionGroup *> executionGroups;
- this->findOutputExecutionGroup(&executionGroups, priority);
-
- for (index = 0; index < executionGroups.size(); index++) {
- ExecutionGroup *group = executionGroups[index];
+ blender::Vector<ExecutionGroup *> execution_groups = find_output_execution_groups(priority);
+ for (ExecutionGroup *group : execution_groups) {
group->execute(this);
}
}
-void ExecutionSystem::findOutputExecutionGroup(vector<ExecutionGroup *> *result,
- CompositorPriority priority) const
+blender::Vector<ExecutionGroup *> ExecutionSystem::find_output_execution_groups(
+ CompositorPriority priority) const
{
- unsigned int index;
- for (index = 0; index < this->m_groups.size(); index++) {
- ExecutionGroup *group = this->m_groups[index];
- if (group->isOutputExecutionGroup() && group->getRenderPriotrity() == priority) {
- result->push_back(group);
- }
- }
-}
+ blender::Vector<ExecutionGroup *> result;
-void ExecutionSystem::findOutputExecutionGroup(vector<ExecutionGroup *> *result) const
-{
- unsigned int index;
- for (index = 0; index < this->m_groups.size(); index++) {
- ExecutionGroup *group = this->m_groups[index];
- if (group->isOutputExecutionGroup()) {
- result->push_back(group);
+ for (ExecutionGroup *group : m_groups) {
+ if (group->isOutputExecutionGroup() && group->getRenderPriotrity() == priority) {
+ result.append(group);
}
}
+ return result;
}
diff --git a/source/blender/compositor/intern/COM_ExecutionSystem.h b/source/blender/compositor/intern/COM_ExecutionSystem.h
index 44b47787b06..9a51baf55d7 100644
--- a/source/blender/compositor/intern/COM_ExecutionSystem.h
+++ b/source/blender/compositor/intern/COM_ExecutionSystem.h
@@ -21,12 +21,16 @@ class ExecutionGroup;
#pragma once
#include "BKE_text.h"
+
#include "COM_ExecutionGroup.h"
#include "COM_Node.h"
#include "COM_NodeOperation.h"
+
#include "DNA_color_types.h"
#include "DNA_node_types.h"
+#include "BLI_vector.hh"
+
/**
* \page execution Execution model
* In order to get to an efficient model for execution, several steps are being done. these steps
@@ -79,7 +83,7 @@ class ExecutionGroup;
* - [@ref InputSocketResizeMode.COM_SC_NO_RESIZE]:
* Bottom left of the images are aligned.
*
- * \see Converter.convertDataType Datatype conversions
+ * \see COM_convert_data_type Datatype conversions
* \see Converter.convertResolution Image size conversions
*
* \section EM_Step4 Step4: group operations in executions groups
@@ -113,9 +117,6 @@ class ExecutionGroup;
* \brief the ExecutionSystem contains the whole compositor tree.
*/
class ExecutionSystem {
- public:
- typedef std::vector<NodeOperation *> Operations;
- typedef std::vector<ExecutionGroup *> Groups;
private:
/**
@@ -126,24 +127,19 @@ class ExecutionSystem {
/**
* \brief vector of operations
*/
- Operations m_operations;
+ blender::Vector<NodeOperation *> m_operations;
/**
* \brief vector of groups
*/
- Groups m_groups;
+ blender::Vector<ExecutionGroup *> m_groups;
private: // methods
/**
* find all execution group with output nodes
*/
- void findOutputExecutionGroup(vector<ExecutionGroup *> *result,
- CompositorPriority priority) const;
-
- /**
- * find all execution group with output nodes
- */
- void findOutputExecutionGroup(vector<ExecutionGroup *> *result) const;
+ blender::Vector<ExecutionGroup *> find_output_execution_groups(
+ CompositorPriority priority) const;
public:
/**
@@ -167,7 +163,8 @@ class ExecutionSystem {
*/
~ExecutionSystem();
- void set_operations(const Operations &operations, const Groups &groups);
+ void set_operations(const blender::Vector<NodeOperation *> &operations,
+ const blender::Vector<ExecutionGroup *> &groups);
/**
* \brief execute this system
@@ -186,7 +183,7 @@ class ExecutionSystem {
}
private:
- void executeGroups(CompositorPriority priority);
+ void execute_groups(CompositorPriority priority);
/* allow the DebugInfo class to look at internals */
friend class DebugInfo;
diff --git a/source/blender/compositor/intern/COM_MemoryBuffer.cpp b/source/blender/compositor/intern/COM_MemoryBuffer.cc
index a13db6bb09e..17a73efeab2 100644
--- a/source/blender/compositor/intern/COM_MemoryBuffer.cpp
+++ b/source/blender/compositor/intern/COM_MemoryBuffer.cc
@@ -20,9 +20,6 @@
#include "MEM_guardedalloc.h"
-using std::max;
-using std::min;
-
static unsigned int determine_num_channels(DataType datatype)
{
switch (datatype) {
@@ -156,10 +153,10 @@ void MemoryBuffer::copyContentFrom(MemoryBuffer *otherBuffer)
return;
}
unsigned int otherY;
- unsigned int minX = max(this->m_rect.xmin, otherBuffer->m_rect.xmin);
- unsigned int maxX = min(this->m_rect.xmax, otherBuffer->m_rect.xmax);
- unsigned int minY = max(this->m_rect.ymin, otherBuffer->m_rect.ymin);
- unsigned int maxY = min(this->m_rect.ymax, otherBuffer->m_rect.ymax);
+ unsigned int minX = MAX2(this->m_rect.xmin, otherBuffer->m_rect.xmin);
+ unsigned int maxX = MIN2(this->m_rect.xmax, otherBuffer->m_rect.xmax);
+ unsigned int minY = MAX2(this->m_rect.ymin, otherBuffer->m_rect.ymin);
+ unsigned int maxY = MIN2(this->m_rect.ymax, otherBuffer->m_rect.ymax);
int offset;
int otherOffset;
diff --git a/source/blender/compositor/intern/COM_MemoryProxy.cpp b/source/blender/compositor/intern/COM_MemoryProxy.cc
index 7d590cd0ef6..7d590cd0ef6 100644
--- a/source/blender/compositor/intern/COM_MemoryProxy.cpp
+++ b/source/blender/compositor/intern/COM_MemoryProxy.cc
diff --git a/source/blender/compositor/intern/COM_MetaData.cpp b/source/blender/compositor/intern/COM_MetaData.cc
index a6306f6c657..a6306f6c657 100644
--- a/source/blender/compositor/intern/COM_MetaData.cpp
+++ b/source/blender/compositor/intern/COM_MetaData.cc
diff --git a/source/blender/compositor/intern/COM_Node.cpp b/source/blender/compositor/intern/COM_Node.cc
index 897d4e1df02..897d4e1df02 100644
--- a/source/blender/compositor/intern/COM_Node.cpp
+++ b/source/blender/compositor/intern/COM_Node.cc
diff --git a/source/blender/compositor/intern/COM_NodeConverter.cpp b/source/blender/compositor/intern/COM_NodeConverter.cc
index 2db31bd4133..2db31bd4133 100644
--- a/source/blender/compositor/intern/COM_NodeConverter.cpp
+++ b/source/blender/compositor/intern/COM_NodeConverter.cc
diff --git a/source/blender/compositor/intern/COM_NodeGraph.cpp b/source/blender/compositor/intern/COM_NodeGraph.cc
index b604b8ced88..421a762d9b5 100644
--- a/source/blender/compositor/intern/COM_NodeGraph.cpp
+++ b/source/blender/compositor/intern/COM_NodeGraph.cc
@@ -90,7 +90,7 @@ void NodeGraph::add_node(Node *node,
void NodeGraph::add_link(NodeOutput *fromSocket, NodeInput *toSocket)
{
- m_links.push_back(Link(fromSocket, toSocket));
+ m_links.append(Link(fromSocket, toSocket));
/* register with the input */
toSocket->setLink(fromSocket);
@@ -132,7 +132,7 @@ void NodeGraph::add_bNode(const CompositorContext &context,
}
/* replace slow nodes with proxies for fast execution */
- if (context.isFastCalculation() && !Converter::is_fast_node(b_node)) {
+ if (context.isFastCalculation() && !COM_bnode_is_fast_node(*b_node)) {
add_proxies_skip(b_ntree, b_node, key, is_active_group);
return;
}
@@ -146,7 +146,7 @@ void NodeGraph::add_bNode(const CompositorContext &context,
}
else {
/* regular nodes, handled in Converter */
- Node *node = Converter::convert(b_node);
+ Node *node = COM_convert_bnode(b_node);
if (node) {
add_node(node, b_ntree, key, is_active_group);
}
diff --git a/source/blender/compositor/intern/COM_NodeGraph.h b/source/blender/compositor/intern/COM_NodeGraph.h
index 7252d546fce..990e3a30831 100644
--- a/source/blender/compositor/intern/COM_NodeGraph.h
+++ b/source/blender/compositor/intern/COM_NodeGraph.h
@@ -18,6 +18,8 @@
#pragma once
+#include "BLI_vector.hh"
+
#include <map>
#include <set>
#include <vector>
@@ -39,33 +41,21 @@ class NodeOutput;
*/
class NodeGraph {
public:
- class Link {
- private:
- NodeOutput *m_from;
- NodeInput *m_to;
-
- public:
- Link(NodeOutput *from, NodeInput *to) : m_from(from), m_to(to)
- {
- }
+ struct Link {
+ NodeOutput *from;
+ NodeInput *to;
- NodeOutput *getFromSocket() const
- {
- return m_from;
- }
- NodeInput *getToSocket() const
+ Link(NodeOutput *from, NodeInput *to) : from(from), to(to)
{
- return m_to;
}
};
typedef std::vector<Node *> Nodes;
typedef Nodes::iterator NodeIterator;
- typedef std::vector<Link> Links;
private:
Nodes m_nodes;
- Links m_links;
+ blender::Vector<Link> m_links;
public:
NodeGraph();
@@ -75,7 +65,7 @@ class NodeGraph {
{
return m_nodes;
}
- const Links &links() const
+ const blender::Vector<Link> &links() const
{
return m_links;
}
diff --git a/source/blender/compositor/intern/COM_NodeOperation.cpp b/source/blender/compositor/intern/COM_NodeOperation.cc
index 1a30806f28c..ce7d3a6389e 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperation.cc
@@ -182,10 +182,10 @@ bool NodeOperation::determineDependingAreaOfInterest(rcti *input,
first = false;
}
else {
- output->xmin = min(output->xmin, tempOutput.xmin);
- output->ymin = min(output->ymin, tempOutput.ymin);
- output->xmax = max(output->xmax, tempOutput.xmax);
- output->ymax = max(output->ymax, tempOutput.ymax);
+ output->xmin = MIN2(output->xmin, tempOutput.xmin);
+ output->ymin = MIN2(output->ymin, tempOutput.ymin);
+ output->xmax = MAX2(output->xmax, tempOutput.xmax);
+ output->ymax = MAX2(output->ymax, tempOutput.ymax);
}
}
}
diff --git a/source/blender/compositor/intern/COM_NodeOperation.h b/source/blender/compositor/intern/COM_NodeOperation.h
index 0ce7c1389bd..f26279e2869 100644
--- a/source/blender/compositor/intern/COM_NodeOperation.h
+++ b/source/blender/compositor/intern/COM_NodeOperation.h
@@ -33,10 +33,6 @@
#include "clew.h"
-using std::list;
-using std::max;
-using std::min;
-
class OpenCLDevice;
class ReadBufferOperation;
class WriteBufferOperation;
@@ -239,8 +235,8 @@ class NodeOperation : public SocketReader {
MemoryBuffer * /*outputMemoryBuffer*/,
cl_mem /*clOutputBuffer*/,
MemoryBuffer ** /*inputMemoryBuffers*/,
- list<cl_mem> * /*clMemToCleanUp*/,
- list<cl_kernel> * /*clKernelsToCleanUp*/)
+ std::list<cl_mem> * /*clMemToCleanUp*/,
+ std::list<cl_kernel> * /*clKernelsToCleanUp*/)
{
}
virtual void deinitExecution();
diff --git a/source/blender/compositor/intern/COM_NodeOperationBuilder.cpp b/source/blender/compositor/intern/COM_NodeOperationBuilder.cc
index 35a3314db3b..688b693080f 100644
--- a/source/blender/compositor/intern/COM_NodeOperationBuilder.cpp
+++ b/source/blender/compositor/intern/COM_NodeOperationBuilder.cc
@@ -72,11 +72,9 @@ void NodeOperationBuilder::convertToOperations(ExecutionSystem *system)
inverse_input_map[it->second].push_back(it->first);
}
- for (NodeGraph::Links::const_iterator it = m_graph.links().begin(); it != m_graph.links().end();
- ++it) {
- const NodeGraph::Link &link = *it;
- NodeOutput *from = link.getFromSocket();
- NodeInput *to = link.getToSocket();
+ for (const NodeGraph::Link &link : m_graph.links()) {
+ NodeOutput *from = link.from;
+ NodeInput *to = link.to;
NodeOperationOutput *op_from = find_operation_output(m_output_map, from);
const OpInputs &op_to_list = find_operation_inputs(inverse_input_map, to);
@@ -125,7 +123,7 @@ void NodeOperationBuilder::convertToOperations(ExecutionSystem *system)
void NodeOperationBuilder::addOperation(NodeOperation *operation)
{
- m_operations.push_back(operation);
+ m_operations.append(operation);
}
void NodeOperationBuilder::mapInputSocket(NodeInput *node_socket,
@@ -288,7 +286,7 @@ void NodeOperationBuilder::add_datatype_conversions()
}
for (Links::const_iterator it = convert_links.begin(); it != convert_links.end(); ++it) {
const Link &link = *it;
- NodeOperation *converter = Converter::convertDataType(link.from(), link.to());
+ NodeOperation *converter = COM_convert_data_type(*link.from(), *link.to());
if (converter) {
addOperation(converter);
@@ -306,8 +304,7 @@ void NodeOperationBuilder::add_operation_input_constants()
*/
using Inputs = std::vector<NodeOperationInput *>;
Inputs pending_inputs;
- for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
- NodeOperation *op = *it;
+ for (NodeOperation *op : m_operations) {
for (int k = 0; k < op->getNumberOfInputSockets(); ++k) {
NodeOperationInput *input = op->getInputSocket(k);
if (!input->isConnected()) {
@@ -408,9 +405,7 @@ void NodeOperationBuilder::resolve_proxies()
void NodeOperationBuilder::determineResolutions()
{
/* determine all resolutions of the operations (Width/Height) */
- for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
- NodeOperation *op = *it;
-
+ for (NodeOperation *op : m_operations) {
if (op->isOutputOperation(m_context->isRendering()) && !op->isPreviewOperation()) {
unsigned int resolution[2] = {0, 0};
unsigned int preferredResolution[2] = {0, 0};
@@ -419,9 +414,7 @@ void NodeOperationBuilder::determineResolutions()
}
}
- for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
- NodeOperation *op = *it;
-
+ for (NodeOperation *op : m_operations) {
if (op->isOutputOperation(m_context->isRendering()) && op->isPreviewOperation()) {
unsigned int resolution[2] = {0, 0};
unsigned int preferredResolution[2] = {0, 0};
@@ -446,7 +439,7 @@ void NodeOperationBuilder::determineResolutions()
}
for (Links::const_iterator it = convert_links.begin(); it != convert_links.end(); ++it) {
const Link &link = *it;
- Converter::convertResolution(*this, link.from(), link.to());
+ COM_convert_resolution(*this, link.from(), link.to());
}
}
}
@@ -575,16 +568,14 @@ void NodeOperationBuilder::add_complex_operation_buffers()
/* note: complex ops and get cached here first, since adding operations
* will invalidate iterators over the main m_operations
*/
- Operations complex_ops;
- for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
- if ((*it)->isComplex()) {
- complex_ops.push_back(*it);
+ blender::Vector<NodeOperation *> complex_ops;
+ for (NodeOperation *operation : m_operations) {
+ if (operation->isComplex()) {
+ complex_ops.append(operation);
}
}
- for (Operations::const_iterator it = complex_ops.begin(); it != complex_ops.end(); ++it) {
- NodeOperation *op = *it;
-
+ for (NodeOperation *op : complex_ops) {
DebugInfo::operation_read_write_buffer(op);
for (int index = 0; index < op->getNumberOfInputSockets(); index++) {
@@ -624,9 +615,7 @@ static void find_reachable_operations_recursive(Tags &reachable, NodeOperation *
void NodeOperationBuilder::prune_operations()
{
Tags reachable;
- for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
- NodeOperation *op = *it;
-
+ for (NodeOperation *op : m_operations) {
/* output operations are primary executed operations */
if (op->isOutputOperation(m_context->isRendering())) {
find_reachable_operations_recursive(reachable, op);
@@ -634,12 +623,10 @@ void NodeOperationBuilder::prune_operations()
}
/* delete unreachable operations */
- Operations reachable_ops;
- for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
- NodeOperation *op = *it;
-
+ blender::Vector<NodeOperation *> reachable_ops;
+ for (NodeOperation *op : m_operations) {
if (reachable.find(op) != reachable.end()) {
- reachable_ops.push_back(op);
+ reachable_ops.append(op);
}
else {
delete op;
@@ -650,7 +637,7 @@ void NodeOperationBuilder::prune_operations()
}
/* topological (depth-first) sorting of operations */
-static void sort_operations_recursive(NodeOperationBuilder::Operations &sorted,
+static void sort_operations_recursive(blender::Vector<NodeOperation *> &sorted,
Tags &visited,
NodeOperation *op)
{
@@ -666,17 +653,17 @@ static void sort_operations_recursive(NodeOperationBuilder::Operations &sorted,
}
}
- sorted.push_back(op);
+ sorted.append(op);
}
void NodeOperationBuilder::sort_operations()
{
- Operations sorted;
+ blender::Vector<NodeOperation *> sorted;
sorted.reserve(m_operations.size());
Tags visited;
- for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
- sort_operations_recursive(sorted, visited, *it);
+ for (NodeOperation *operation : m_operations) {
+ sort_operations_recursive(sorted, visited, operation);
}
m_operations = sorted;
@@ -705,7 +692,7 @@ static void add_group_operations_recursive(Tags &visited, NodeOperation *op, Exe
ExecutionGroup *NodeOperationBuilder::make_group(NodeOperation *op)
{
ExecutionGroup *group = new ExecutionGroup();
- m_groups.push_back(group);
+ m_groups.append(group);
Tags visited;
add_group_operations_recursive(visited, op, group);
@@ -715,9 +702,7 @@ ExecutionGroup *NodeOperationBuilder::make_group(NodeOperation *op)
void NodeOperationBuilder::group_operations()
{
- for (Operations::const_iterator it = m_operations.begin(); it != m_operations.end(); ++it) {
- NodeOperation *op = *it;
-
+ for (NodeOperation *op : m_operations) {
if (op->isOutputOperation(m_context->isRendering())) {
ExecutionGroup *group = make_group(op);
group->setOutputExecutionGroup(true);
diff --git a/source/blender/compositor/intern/COM_NodeOperationBuilder.h b/source/blender/compositor/intern/COM_NodeOperationBuilder.h
index 5dd4022b127..b502a12d9b1 100644
--- a/source/blender/compositor/intern/COM_NodeOperationBuilder.h
+++ b/source/blender/compositor/intern/COM_NodeOperationBuilder.h
@@ -24,8 +24,6 @@
#include "COM_NodeGraph.h"
-using std::vector;
-
class CompositorContext;
class Node;
@@ -64,9 +62,7 @@ class NodeOperationBuilder {
}
};
- typedef std::vector<NodeOperation *> Operations;
typedef std::vector<Link> Links;
- typedef std::vector<ExecutionGroup *> Groups;
typedef std::map<NodeOperationInput *, NodeInput *> InputSocketMap;
typedef std::map<NodeOutput *, NodeOperationOutput *> OutputSocketMap;
@@ -78,9 +74,9 @@ class NodeOperationBuilder {
const CompositorContext *m_context;
NodeGraph m_graph;
- Operations m_operations;
+ blender::Vector<NodeOperation *> m_operations;
Links m_links;
- Groups m_groups;
+ blender::Vector<ExecutionGroup *> m_groups;
/** Maps operation inputs to node inputs */
InputSocketMap m_input_map;
diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.cpp b/source/blender/compositor/intern/COM_OpenCLDevice.cc
index acfe800e433..34450366aec 100644
--- a/source/blender/compositor/intern/COM_OpenCLDevice.cpp
+++ b/source/blender/compositor/intern/COM_OpenCLDevice.cc
@@ -61,8 +61,8 @@ void OpenCLDevice::deinitialize()
void OpenCLDevice::execute(WorkPackage *work)
{
- const unsigned int chunkNumber = work->getChunkNumber();
- ExecutionGroup *executionGroup = work->getExecutionGroup();
+ const unsigned int chunkNumber = work->chunk_number;
+ ExecutionGroup *executionGroup = work->execution_group;
rcti rect;
executionGroup->determineChunkRect(&rect, chunkNumber);
@@ -79,7 +79,7 @@ void OpenCLDevice::execute(WorkPackage *work)
cl_mem OpenCLDevice::COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel,
int parameterIndex,
int offsetIndex,
- list<cl_mem> *cleanup,
+ std::list<cl_mem> *cleanup,
MemoryBuffer **inputMemoryBuffers,
SocketReader *reader)
{
@@ -111,7 +111,7 @@ const cl_image_format *OpenCLDevice::determineImageFormat(MemoryBuffer *memoryBu
cl_mem OpenCLDevice::COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel,
int parameterIndex,
int offsetIndex,
- list<cl_mem> *cleanup,
+ std::list<cl_mem> *cleanup,
MemoryBuffer **inputMemoryBuffers,
ReadBufferOperation *reader)
{
@@ -258,7 +258,7 @@ void OpenCLDevice::COM_clEnqueueRange(cl_kernel kernel,
}
cl_kernel OpenCLDevice::COM_clCreateKernel(const char *kernelname,
- list<cl_kernel> *clKernelsToCleanUp)
+ std::list<cl_kernel> *clKernelsToCleanUp)
{
cl_int error;
cl_kernel kernel = clCreateKernel(this->m_program, kernelname, &error);
diff --git a/source/blender/compositor/intern/COM_OpenCLDevice.h b/source/blender/compositor/intern/COM_OpenCLDevice.h
index d502f5aa34b..e4fd397b4e8 100644
--- a/source/blender/compositor/intern/COM_OpenCLDevice.h
+++ b/source/blender/compositor/intern/COM_OpenCLDevice.h
@@ -25,8 +25,6 @@ class OpenCLDevice;
#include "COM_WorkScheduler.h"
#include "clew.h"
-using std::list;
-
/**
* \brief device representing an GPU OpenCL device.
* an instance of this class represents a single cl_device
@@ -107,13 +105,13 @@ class OpenCLDevice : public Device {
cl_mem COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel,
int parameterIndex,
int offsetIndex,
- list<cl_mem> *cleanup,
+ std::list<cl_mem> *cleanup,
MemoryBuffer **inputMemoryBuffers,
SocketReader *reader);
cl_mem COM_clAttachMemoryBufferToKernelParameter(cl_kernel kernel,
int parameterIndex,
int offsetIndex,
- list<cl_mem> *cleanup,
+ std::list<cl_mem> *cleanup,
MemoryBuffer **inputMemoryBuffers,
ReadBufferOperation *reader);
void COM_clAttachMemoryBufferOffsetToKernelParameter(cl_kernel kernel,
@@ -130,5 +128,5 @@ class OpenCLDevice : public Device {
MemoryBuffer *outputMemoryBuffer,
int offsetIndex,
NodeOperation *operation);
- cl_kernel COM_clCreateKernel(const char *kernelname, list<cl_kernel> *clKernelsToCleanUp);
+ cl_kernel COM_clCreateKernel(const char *kernelname, std::list<cl_kernel> *clKernelsToCleanUp);
};
diff --git a/source/blender/compositor/intern/COM_SingleThreadedOperation.cpp b/source/blender/compositor/intern/COM_SingleThreadedOperation.cc
index 5febf3802de..5febf3802de 100644
--- a/source/blender/compositor/intern/COM_SingleThreadedOperation.cpp
+++ b/source/blender/compositor/intern/COM_SingleThreadedOperation.cc
diff --git a/source/blender/compositor/intern/COM_SocketReader.cpp b/source/blender/compositor/intern/COM_SocketReader.cc
index 93c8a143b86..93c8a143b86 100644
--- a/source/blender/compositor/intern/COM_SocketReader.cpp
+++ b/source/blender/compositor/intern/COM_SocketReader.cc
diff --git a/source/blender/compositor/intern/COM_WorkPackage.cpp b/source/blender/compositor/intern/COM_WorkPackage.cc
index 795f8d88d50..60684f2c45c 100644
--- a/source/blender/compositor/intern/COM_WorkPackage.cpp
+++ b/source/blender/compositor/intern/COM_WorkPackage.cc
@@ -18,8 +18,8 @@
#include "COM_WorkPackage.h"
-WorkPackage::WorkPackage(ExecutionGroup *group, unsigned int chunkNumber)
+WorkPackage::WorkPackage(ExecutionGroup *execution_group, unsigned int chunk_number)
{
- this->m_executionGroup = group;
- this->m_chunkNumber = chunkNumber;
+ this->execution_group = execution_group;
+ this->chunk_number = chunk_number;
}
diff --git a/source/blender/compositor/intern/COM_WorkPackage.h b/source/blender/compositor/intern/COM_WorkPackage.h
index f4370aa41be..db5eb3d3072 100644
--- a/source/blender/compositor/intern/COM_WorkPackage.h
+++ b/source/blender/compositor/intern/COM_WorkPackage.h
@@ -16,8 +16,6 @@
* Copyright 2011, Blender Foundation.
*/
-class WorkPackage;
-
#pragma once
class ExecutionGroup;
@@ -27,41 +25,23 @@ class ExecutionGroup;
* \brief contains data about work that can be scheduled
* \see WorkScheduler
*/
-class WorkPackage {
- private:
+struct WorkPackage {
/**
* \brief executionGroup with the operations-setup to be evaluated
*/
- ExecutionGroup *m_executionGroup;
+ ExecutionGroup *execution_group;
/**
* \brief number of the chunk to be executed
*/
- unsigned int m_chunkNumber;
+ unsigned int chunk_number;
- public:
/**
* constructor
* \param group: the ExecutionGroup
- * \param chunkNumber: the number of the chunk
- */
- WorkPackage(ExecutionGroup *group, unsigned int chunkNumber);
-
- /**
- * \brief get the ExecutionGroup
- */
- ExecutionGroup *getExecutionGroup() const
- {
- return this->m_executionGroup;
- }
-
- /**
- * \brief get the number of the chunk
+ * \param chunk_number: the number of the chunk
*/
- unsigned int getChunkNumber() const
- {
- return this->m_chunkNumber;
- }
+ WorkPackage(ExecutionGroup *group, unsigned int chunk_number);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("COM:WorkPackage")
diff --git a/source/blender/compositor/intern/COM_WorkScheduler.cpp b/source/blender/compositor/intern/COM_WorkScheduler.cc
index 9ca704afdea..a70b6ba4abe 100644
--- a/source/blender/compositor/intern/COM_WorkScheduler.cpp
+++ b/source/blender/compositor/intern/COM_WorkScheduler.cc
@@ -48,7 +48,7 @@ static ThreadLocal(CPUDevice *) g_thread_device;
static struct {
/** \brief list of all CPUDevices. for every hardware thread an instance of CPUDevice is created
*/
- vector<CPUDevice *> cpu_devices;
+ std::vector<CPUDevice *> cpu_devices;
#if COM_CURRENT_THREADING_MODEL == COM_TM_QUEUE
/** \brief list of all thread for every CPUDevice in cpudevices a thread exists. */
@@ -62,7 +62,7 @@ static struct {
cl_program opencl_program;
/** \brief list of all OpenCLDevices. for every OpenCL GPU device an instance of OpenCLDevice is
* created. */
- vector<OpenCLDevice *> gpu_devices;
+ std::vector<OpenCLDevice *> gpu_devices;
/** \brief list of all thread for every GPUDevice in cpudevices a thread exists. */
ListBase gpu_threads;
/** \brief all scheduled work for the GPU. */
diff --git a/source/blender/compositor/intern/COM_compositor.cpp b/source/blender/compositor/intern/COM_compositor.cc
index 68e4f80f91f..68e4f80f91f 100644
--- a/source/blender/compositor/intern/COM_compositor.cpp
+++ b/source/blender/compositor/intern/COM_compositor.cc
diff --git a/source/blender/compositor/nodes/COM_AlphaOverNode.cpp b/source/blender/compositor/nodes/COM_AlphaOverNode.cc
index 640fbf49808..640fbf49808 100644
--- a/source/blender/compositor/nodes/COM_AlphaOverNode.cpp
+++ b/source/blender/compositor/nodes/COM_AlphaOverNode.cc
diff --git a/source/blender/compositor/nodes/COM_BilateralBlurNode.cpp b/source/blender/compositor/nodes/COM_BilateralBlurNode.cc
index e8037f923f2..e8037f923f2 100644
--- a/source/blender/compositor/nodes/COM_BilateralBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BilateralBlurNode.cc
diff --git a/source/blender/compositor/nodes/COM_BlurNode.cpp b/source/blender/compositor/nodes/COM_BlurNode.cc
index b82bede8443..b82bede8443 100644
--- a/source/blender/compositor/nodes/COM_BlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BlurNode.cc
diff --git a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp b/source/blender/compositor/nodes/COM_BokehBlurNode.cc
index 5096dbef608..5096dbef608 100644
--- a/source/blender/compositor/nodes/COM_BokehBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehBlurNode.cc
diff --git a/source/blender/compositor/nodes/COM_BokehImageNode.cpp b/source/blender/compositor/nodes/COM_BokehImageNode.cc
index 87fe4979c1d..87fe4979c1d 100644
--- a/source/blender/compositor/nodes/COM_BokehImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_BokehImageNode.cc
diff --git a/source/blender/compositor/nodes/COM_BoxMaskNode.cpp b/source/blender/compositor/nodes/COM_BoxMaskNode.cc
index fe59bd32939..fe59bd32939 100644
--- a/source/blender/compositor/nodes/COM_BoxMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_BoxMaskNode.cc
diff --git a/source/blender/compositor/nodes/COM_BrightnessNode.cpp b/source/blender/compositor/nodes/COM_BrightnessNode.cc
index fcd2a6de1f4..fcd2a6de1f4 100644
--- a/source/blender/compositor/nodes/COM_BrightnessNode.cpp
+++ b/source/blender/compositor/nodes/COM_BrightnessNode.cc
diff --git a/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp b/source/blender/compositor/nodes/COM_ChannelMatteNode.cc
index 598cd7b7745..598cd7b7745 100644
--- a/source/blender/compositor/nodes/COM_ChannelMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ChannelMatteNode.cc
diff --git a/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp b/source/blender/compositor/nodes/COM_ChromaMatteNode.cc
index 83e88b35f92..83e88b35f92 100644
--- a/source/blender/compositor/nodes/COM_ChromaMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ChromaMatteNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp b/source/blender/compositor/nodes/COM_ColorBalanceNode.cc
index 596d9631297..596d9631297 100644
--- a/source/blender/compositor/nodes/COM_ColorBalanceNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorBalanceNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorCorrectionNode.cpp b/source/blender/compositor/nodes/COM_ColorCorrectionNode.cc
index 92b334fddb9..92b334fddb9 100644
--- a/source/blender/compositor/nodes/COM_ColorCorrectionNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorCorrectionNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorCurveNode.cpp b/source/blender/compositor/nodes/COM_ColorCurveNode.cc
index e1888f3f0bc..e1888f3f0bc 100644
--- a/source/blender/compositor/nodes/COM_ColorCurveNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorCurveNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorExposureNode.cpp b/source/blender/compositor/nodes/COM_ColorExposureNode.cc
index cd0285ac373..cd0285ac373 100644
--- a/source/blender/compositor/nodes/COM_ColorExposureNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorExposureNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorMatteNode.cpp b/source/blender/compositor/nodes/COM_ColorMatteNode.cc
index 865eee5427f..865eee5427f 100644
--- a/source/blender/compositor/nodes/COM_ColorMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorMatteNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorNode.cpp b/source/blender/compositor/nodes/COM_ColorNode.cc
index e6f8bfa01fe..e6f8bfa01fe 100644
--- a/source/blender/compositor/nodes/COM_ColorNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorRampNode.cpp b/source/blender/compositor/nodes/COM_ColorRampNode.cc
index 1504a76cee7..1504a76cee7 100644
--- a/source/blender/compositor/nodes/COM_ColorRampNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorRampNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorSpillNode.cpp b/source/blender/compositor/nodes/COM_ColorSpillNode.cc
index d1a3099e998..d1a3099e998 100644
--- a/source/blender/compositor/nodes/COM_ColorSpillNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorSpillNode.cc
diff --git a/source/blender/compositor/nodes/COM_ColorToBWNode.cpp b/source/blender/compositor/nodes/COM_ColorToBWNode.cc
index 4115bad5d3f..4115bad5d3f 100644
--- a/source/blender/compositor/nodes/COM_ColorToBWNode.cpp
+++ b/source/blender/compositor/nodes/COM_ColorToBWNode.cc
diff --git a/source/blender/compositor/nodes/COM_CombineColorNode.cpp b/source/blender/compositor/nodes/COM_CombineColorNode.cc
index 12968f06a10..12968f06a10 100644
--- a/source/blender/compositor/nodes/COM_CombineColorNode.cpp
+++ b/source/blender/compositor/nodes/COM_CombineColorNode.cc
diff --git a/source/blender/compositor/nodes/COM_CompositorNode.cpp b/source/blender/compositor/nodes/COM_CompositorNode.cc
index 32ac1fccec9..32ac1fccec9 100644
--- a/source/blender/compositor/nodes/COM_CompositorNode.cpp
+++ b/source/blender/compositor/nodes/COM_CompositorNode.cc
diff --git a/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp b/source/blender/compositor/nodes/COM_ConvertAlphaNode.cc
index 2921b44c95b..2921b44c95b 100644
--- a/source/blender/compositor/nodes/COM_ConvertAlphaNode.cpp
+++ b/source/blender/compositor/nodes/COM_ConvertAlphaNode.cc
diff --git a/source/blender/compositor/nodes/COM_CornerPinNode.cpp b/source/blender/compositor/nodes/COM_CornerPinNode.cc
index efe847bbfbf..efe847bbfbf 100644
--- a/source/blender/compositor/nodes/COM_CornerPinNode.cpp
+++ b/source/blender/compositor/nodes/COM_CornerPinNode.cc
diff --git a/source/blender/compositor/nodes/COM_CropNode.cpp b/source/blender/compositor/nodes/COM_CropNode.cc
index 0f0883b0151..0f0883b0151 100644
--- a/source/blender/compositor/nodes/COM_CropNode.cpp
+++ b/source/blender/compositor/nodes/COM_CropNode.cc
diff --git a/source/blender/compositor/nodes/COM_CryptomatteNode.cpp b/source/blender/compositor/nodes/COM_CryptomatteNode.cc
index 27ef98af8f3..27ef98af8f3 100644
--- a/source/blender/compositor/nodes/COM_CryptomatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_CryptomatteNode.cc
diff --git a/source/blender/compositor/nodes/COM_DefocusNode.cpp b/source/blender/compositor/nodes/COM_DefocusNode.cc
index 393b1f2dabb..393b1f2dabb 100644
--- a/source/blender/compositor/nodes/COM_DefocusNode.cpp
+++ b/source/blender/compositor/nodes/COM_DefocusNode.cc
diff --git a/source/blender/compositor/nodes/COM_DenoiseNode.cpp b/source/blender/compositor/nodes/COM_DenoiseNode.cc
index 1aae81e1e7b..1aae81e1e7b 100644
--- a/source/blender/compositor/nodes/COM_DenoiseNode.cpp
+++ b/source/blender/compositor/nodes/COM_DenoiseNode.cc
diff --git a/source/blender/compositor/nodes/COM_DespeckleNode.cpp b/source/blender/compositor/nodes/COM_DespeckleNode.cc
index 58734917831..58734917831 100644
--- a/source/blender/compositor/nodes/COM_DespeckleNode.cpp
+++ b/source/blender/compositor/nodes/COM_DespeckleNode.cc
diff --git a/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp b/source/blender/compositor/nodes/COM_DifferenceMatteNode.cc
index 3d538e9b4a0..3d538e9b4a0 100644
--- a/source/blender/compositor/nodes/COM_DifferenceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_DifferenceMatteNode.cc
diff --git a/source/blender/compositor/nodes/COM_DilateErodeNode.cpp b/source/blender/compositor/nodes/COM_DilateErodeNode.cc
index e90707618e5..e90707618e5 100644
--- a/source/blender/compositor/nodes/COM_DilateErodeNode.cpp
+++ b/source/blender/compositor/nodes/COM_DilateErodeNode.cc
diff --git a/source/blender/compositor/nodes/COM_DirectionalBlurNode.cpp b/source/blender/compositor/nodes/COM_DirectionalBlurNode.cc
index f8d0eaf4675..f8d0eaf4675 100644
--- a/source/blender/compositor/nodes/COM_DirectionalBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_DirectionalBlurNode.cc
diff --git a/source/blender/compositor/nodes/COM_DisplaceNode.cpp b/source/blender/compositor/nodes/COM_DisplaceNode.cc
index 0c0c3aad646..0c0c3aad646 100644
--- a/source/blender/compositor/nodes/COM_DisplaceNode.cpp
+++ b/source/blender/compositor/nodes/COM_DisplaceNode.cc
diff --git a/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp b/source/blender/compositor/nodes/COM_DistanceMatteNode.cc
index 37aeb5c8504..37aeb5c8504 100644
--- a/source/blender/compositor/nodes/COM_DistanceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_DistanceMatteNode.cc
diff --git a/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cpp b/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cc
index 907a9f49353..907a9f49353 100644
--- a/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_DoubleEdgeMaskNode.cc
diff --git a/source/blender/compositor/nodes/COM_EllipseMaskNode.cpp b/source/blender/compositor/nodes/COM_EllipseMaskNode.cc
index 1ae855c0f1d..1ae855c0f1d 100644
--- a/source/blender/compositor/nodes/COM_EllipseMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_EllipseMaskNode.cc
diff --git a/source/blender/compositor/nodes/COM_FilterNode.cpp b/source/blender/compositor/nodes/COM_FilterNode.cc
index 1147c11794f..1147c11794f 100644
--- a/source/blender/compositor/nodes/COM_FilterNode.cpp
+++ b/source/blender/compositor/nodes/COM_FilterNode.cc
diff --git a/source/blender/compositor/nodes/COM_FlipNode.cpp b/source/blender/compositor/nodes/COM_FlipNode.cc
index d89e6b7b844..d89e6b7b844 100644
--- a/source/blender/compositor/nodes/COM_FlipNode.cpp
+++ b/source/blender/compositor/nodes/COM_FlipNode.cc
diff --git a/source/blender/compositor/nodes/COM_GammaNode.cpp b/source/blender/compositor/nodes/COM_GammaNode.cc
index 1ce17faa0dc..1ce17faa0dc 100644
--- a/source/blender/compositor/nodes/COM_GammaNode.cpp
+++ b/source/blender/compositor/nodes/COM_GammaNode.cc
diff --git a/source/blender/compositor/nodes/COM_GlareNode.cpp b/source/blender/compositor/nodes/COM_GlareNode.cc
index ef088e42205..ef088e42205 100644
--- a/source/blender/compositor/nodes/COM_GlareNode.cpp
+++ b/source/blender/compositor/nodes/COM_GlareNode.cc
diff --git a/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cpp b/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cc
index 00125ba2ea5..00125ba2ea5 100644
--- a/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cpp
+++ b/source/blender/compositor/nodes/COM_HueSaturationValueCorrectNode.cc
diff --git a/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp b/source/blender/compositor/nodes/COM_HueSaturationValueNode.cc
index dc2e5187e8f..dc2e5187e8f 100644
--- a/source/blender/compositor/nodes/COM_HueSaturationValueNode.cpp
+++ b/source/blender/compositor/nodes/COM_HueSaturationValueNode.cc
diff --git a/source/blender/compositor/nodes/COM_IDMaskNode.cpp b/source/blender/compositor/nodes/COM_IDMaskNode.cc
index 5ba54d75bcd..5ba54d75bcd 100644
--- a/source/blender/compositor/nodes/COM_IDMaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_IDMaskNode.cc
diff --git a/source/blender/compositor/nodes/COM_ImageNode.cpp b/source/blender/compositor/nodes/COM_ImageNode.cc
index 69729e018d7..69729e018d7 100644
--- a/source/blender/compositor/nodes/COM_ImageNode.cpp
+++ b/source/blender/compositor/nodes/COM_ImageNode.cc
diff --git a/source/blender/compositor/nodes/COM_InpaintNode.cpp b/source/blender/compositor/nodes/COM_InpaintNode.cc
index 40fe63ec9f3..40fe63ec9f3 100644
--- a/source/blender/compositor/nodes/COM_InpaintNode.cpp
+++ b/source/blender/compositor/nodes/COM_InpaintNode.cc
diff --git a/source/blender/compositor/nodes/COM_InvertNode.cpp b/source/blender/compositor/nodes/COM_InvertNode.cc
index 913452c42c8..913452c42c8 100644
--- a/source/blender/compositor/nodes/COM_InvertNode.cpp
+++ b/source/blender/compositor/nodes/COM_InvertNode.cc
diff --git a/source/blender/compositor/nodes/COM_KeyingNode.cpp b/source/blender/compositor/nodes/COM_KeyingNode.cc
index 9b493d3f332..9b493d3f332 100644
--- a/source/blender/compositor/nodes/COM_KeyingNode.cpp
+++ b/source/blender/compositor/nodes/COM_KeyingNode.cc
diff --git a/source/blender/compositor/nodes/COM_KeyingScreenNode.cpp b/source/blender/compositor/nodes/COM_KeyingScreenNode.cc
index 93a9a071226..93a9a071226 100644
--- a/source/blender/compositor/nodes/COM_KeyingScreenNode.cpp
+++ b/source/blender/compositor/nodes/COM_KeyingScreenNode.cc
diff --git a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp b/source/blender/compositor/nodes/COM_LensDistortionNode.cc
index 34d2fba6433..34d2fba6433 100644
--- a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
+++ b/source/blender/compositor/nodes/COM_LensDistortionNode.cc
diff --git a/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp b/source/blender/compositor/nodes/COM_LuminanceMatteNode.cc
index 8bfea1eff49..8bfea1eff49 100644
--- a/source/blender/compositor/nodes/COM_LuminanceMatteNode.cpp
+++ b/source/blender/compositor/nodes/COM_LuminanceMatteNode.cc
diff --git a/source/blender/compositor/nodes/COM_MapRangeNode.cpp b/source/blender/compositor/nodes/COM_MapRangeNode.cc
index 352bc0dd48d..352bc0dd48d 100644
--- a/source/blender/compositor/nodes/COM_MapRangeNode.cpp
+++ b/source/blender/compositor/nodes/COM_MapRangeNode.cc
diff --git a/source/blender/compositor/nodes/COM_MapUVNode.cpp b/source/blender/compositor/nodes/COM_MapUVNode.cc
index feb9c75ec56..feb9c75ec56 100644
--- a/source/blender/compositor/nodes/COM_MapUVNode.cpp
+++ b/source/blender/compositor/nodes/COM_MapUVNode.cc
diff --git a/source/blender/compositor/nodes/COM_MapValueNode.cpp b/source/blender/compositor/nodes/COM_MapValueNode.cc
index e07df8ad367..e07df8ad367 100644
--- a/source/blender/compositor/nodes/COM_MapValueNode.cpp
+++ b/source/blender/compositor/nodes/COM_MapValueNode.cc
diff --git a/source/blender/compositor/nodes/COM_MaskNode.cpp b/source/blender/compositor/nodes/COM_MaskNode.cc
index a6415a3992e..a6415a3992e 100644
--- a/source/blender/compositor/nodes/COM_MaskNode.cpp
+++ b/source/blender/compositor/nodes/COM_MaskNode.cc
diff --git a/source/blender/compositor/nodes/COM_MathNode.cpp b/source/blender/compositor/nodes/COM_MathNode.cc
index 0edf880400f..0edf880400f 100644
--- a/source/blender/compositor/nodes/COM_MathNode.cpp
+++ b/source/blender/compositor/nodes/COM_MathNode.cc
diff --git a/source/blender/compositor/nodes/COM_MixNode.cpp b/source/blender/compositor/nodes/COM_MixNode.cc
index d082590d21b..d082590d21b 100644
--- a/source/blender/compositor/nodes/COM_MixNode.cpp
+++ b/source/blender/compositor/nodes/COM_MixNode.cc
diff --git a/source/blender/compositor/nodes/COM_MovieClipNode.cpp b/source/blender/compositor/nodes/COM_MovieClipNode.cc
index 7cc8f2ea19c..7cc8f2ea19c 100644
--- a/source/blender/compositor/nodes/COM_MovieClipNode.cpp
+++ b/source/blender/compositor/nodes/COM_MovieClipNode.cc
diff --git a/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp b/source/blender/compositor/nodes/COM_MovieDistortionNode.cc
index ebace6d5fff..ebace6d5fff 100644
--- a/source/blender/compositor/nodes/COM_MovieDistortionNode.cpp
+++ b/source/blender/compositor/nodes/COM_MovieDistortionNode.cc
diff --git a/source/blender/compositor/nodes/COM_NormalNode.cpp b/source/blender/compositor/nodes/COM_NormalNode.cc
index 1f48a26fd75..1f48a26fd75 100644
--- a/source/blender/compositor/nodes/COM_NormalNode.cpp
+++ b/source/blender/compositor/nodes/COM_NormalNode.cc
diff --git a/source/blender/compositor/nodes/COM_NormalizeNode.cpp b/source/blender/compositor/nodes/COM_NormalizeNode.cc
index 72459fd477c..72459fd477c 100644
--- a/source/blender/compositor/nodes/COM_NormalizeNode.cpp
+++ b/source/blender/compositor/nodes/COM_NormalizeNode.cc
diff --git a/source/blender/compositor/nodes/COM_OutputFileNode.cpp b/source/blender/compositor/nodes/COM_OutputFileNode.cc
index dcc1fbdec67..dcc1fbdec67 100644
--- a/source/blender/compositor/nodes/COM_OutputFileNode.cpp
+++ b/source/blender/compositor/nodes/COM_OutputFileNode.cc
diff --git a/source/blender/compositor/nodes/COM_PixelateNode.cpp b/source/blender/compositor/nodes/COM_PixelateNode.cc
index f238f68727e..f238f68727e 100644
--- a/source/blender/compositor/nodes/COM_PixelateNode.cpp
+++ b/source/blender/compositor/nodes/COM_PixelateNode.cc
diff --git a/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cpp b/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cc
index 6b9b51631ec..6b9b51631ec 100644
--- a/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cpp
+++ b/source/blender/compositor/nodes/COM_PlaneTrackDeformNode.cc
diff --git a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp b/source/blender/compositor/nodes/COM_RenderLayersNode.cc
index 6be86c04c4d..6be86c04c4d 100644
--- a/source/blender/compositor/nodes/COM_RenderLayersNode.cpp
+++ b/source/blender/compositor/nodes/COM_RenderLayersNode.cc
diff --git a/source/blender/compositor/nodes/COM_RotateNode.cpp b/source/blender/compositor/nodes/COM_RotateNode.cc
index cbade778bcb..cbade778bcb 100644
--- a/source/blender/compositor/nodes/COM_RotateNode.cpp
+++ b/source/blender/compositor/nodes/COM_RotateNode.cc
diff --git a/source/blender/compositor/nodes/COM_ScaleNode.cpp b/source/blender/compositor/nodes/COM_ScaleNode.cc
index 9ffcd5306b0..9ffcd5306b0 100644
--- a/source/blender/compositor/nodes/COM_ScaleNode.cpp
+++ b/source/blender/compositor/nodes/COM_ScaleNode.cc
diff --git a/source/blender/compositor/nodes/COM_SeparateColorNode.cpp b/source/blender/compositor/nodes/COM_SeparateColorNode.cc
index 203aa25c9e9..203aa25c9e9 100644
--- a/source/blender/compositor/nodes/COM_SeparateColorNode.cpp
+++ b/source/blender/compositor/nodes/COM_SeparateColorNode.cc
diff --git a/source/blender/compositor/nodes/COM_SetAlphaNode.cpp b/source/blender/compositor/nodes/COM_SetAlphaNode.cc
index 233a5e96ff4..233a5e96ff4 100644
--- a/source/blender/compositor/nodes/COM_SetAlphaNode.cpp
+++ b/source/blender/compositor/nodes/COM_SetAlphaNode.cc
diff --git a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp b/source/blender/compositor/nodes/COM_SocketProxyNode.cc
index a84dbf680fe..a84dbf680fe 100644
--- a/source/blender/compositor/nodes/COM_SocketProxyNode.cpp
+++ b/source/blender/compositor/nodes/COM_SocketProxyNode.cc
diff --git a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp b/source/blender/compositor/nodes/COM_SplitViewerNode.cc
index 75703876d9e..75703876d9e 100644
--- a/source/blender/compositor/nodes/COM_SplitViewerNode.cpp
+++ b/source/blender/compositor/nodes/COM_SplitViewerNode.cc
diff --git a/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp b/source/blender/compositor/nodes/COM_Stabilize2dNode.cc
index 38db080a154..38db080a154 100644
--- a/source/blender/compositor/nodes/COM_Stabilize2dNode.cpp
+++ b/source/blender/compositor/nodes/COM_Stabilize2dNode.cc
diff --git a/source/blender/compositor/nodes/COM_SunBeamsNode.cpp b/source/blender/compositor/nodes/COM_SunBeamsNode.cc
index d899a54c03c..d899a54c03c 100644
--- a/source/blender/compositor/nodes/COM_SunBeamsNode.cpp
+++ b/source/blender/compositor/nodes/COM_SunBeamsNode.cc
diff --git a/source/blender/compositor/nodes/COM_SwitchNode.cpp b/source/blender/compositor/nodes/COM_SwitchNode.cc
index 947774e98ae..947774e98ae 100644
--- a/source/blender/compositor/nodes/COM_SwitchNode.cpp
+++ b/source/blender/compositor/nodes/COM_SwitchNode.cc
diff --git a/source/blender/compositor/nodes/COM_SwitchViewNode.cpp b/source/blender/compositor/nodes/COM_SwitchViewNode.cc
index e4a946e2e9d..e534ebfac9a 100644
--- a/source/blender/compositor/nodes/COM_SwitchViewNode.cpp
+++ b/source/blender/compositor/nodes/COM_SwitchViewNode.cc
@@ -33,7 +33,7 @@ void SwitchViewNode::convertToOperations(NodeConverter &converter,
/* get the internal index of the socket with a matching name */
int nr = BLI_findstringindex(&bnode->inputs, viewName, offsetof(bNodeSocket, name));
- nr = max(nr, 0);
+ nr = MAX2(nr, 0);
result = converter.addInputProxy(getInputSocket(nr), false);
converter.mapOutputSocket(getOutputSocket(0), result);
diff --git a/source/blender/compositor/nodes/COM_TextureNode.cpp b/source/blender/compositor/nodes/COM_TextureNode.cc
index 3381b5098d7..3381b5098d7 100644
--- a/source/blender/compositor/nodes/COM_TextureNode.cpp
+++ b/source/blender/compositor/nodes/COM_TextureNode.cc
diff --git a/source/blender/compositor/nodes/COM_TimeNode.cpp b/source/blender/compositor/nodes/COM_TimeNode.cc
index 247e0d11df6..247e0d11df6 100644
--- a/source/blender/compositor/nodes/COM_TimeNode.cpp
+++ b/source/blender/compositor/nodes/COM_TimeNode.cc
diff --git a/source/blender/compositor/nodes/COM_TonemapNode.cpp b/source/blender/compositor/nodes/COM_TonemapNode.cc
index db329e56f9b..db329e56f9b 100644
--- a/source/blender/compositor/nodes/COM_TonemapNode.cpp
+++ b/source/blender/compositor/nodes/COM_TonemapNode.cc
diff --git a/source/blender/compositor/nodes/COM_TrackPositionNode.cpp b/source/blender/compositor/nodes/COM_TrackPositionNode.cc
index 52e7f7d832b..52e7f7d832b 100644
--- a/source/blender/compositor/nodes/COM_TrackPositionNode.cpp
+++ b/source/blender/compositor/nodes/COM_TrackPositionNode.cc
diff --git a/source/blender/compositor/nodes/COM_TransformNode.cpp b/source/blender/compositor/nodes/COM_TransformNode.cc
index cd5ba8ba201..cd5ba8ba201 100644
--- a/source/blender/compositor/nodes/COM_TransformNode.cpp
+++ b/source/blender/compositor/nodes/COM_TransformNode.cc
diff --git a/source/blender/compositor/nodes/COM_TranslateNode.cpp b/source/blender/compositor/nodes/COM_TranslateNode.cc
index 0e9bf825787..0e9bf825787 100644
--- a/source/blender/compositor/nodes/COM_TranslateNode.cpp
+++ b/source/blender/compositor/nodes/COM_TranslateNode.cc
diff --git a/source/blender/compositor/nodes/COM_ValueNode.cpp b/source/blender/compositor/nodes/COM_ValueNode.cc
index 4227db0d10e..4227db0d10e 100644
--- a/source/blender/compositor/nodes/COM_ValueNode.cpp
+++ b/source/blender/compositor/nodes/COM_ValueNode.cc
diff --git a/source/blender/compositor/nodes/COM_VectorBlurNode.cpp b/source/blender/compositor/nodes/COM_VectorBlurNode.cc
index a92991c8b49..a92991c8b49 100644
--- a/source/blender/compositor/nodes/COM_VectorBlurNode.cpp
+++ b/source/blender/compositor/nodes/COM_VectorBlurNode.cc
diff --git a/source/blender/compositor/nodes/COM_VectorCurveNode.cpp b/source/blender/compositor/nodes/COM_VectorCurveNode.cc
index 1201a9f9613..1201a9f9613 100644
--- a/source/blender/compositor/nodes/COM_VectorCurveNode.cpp
+++ b/source/blender/compositor/nodes/COM_VectorCurveNode.cc
diff --git a/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp b/source/blender/compositor/nodes/COM_ViewLevelsNode.cc
index 7b86fb1d64d..7b86fb1d64d 100644
--- a/source/blender/compositor/nodes/COM_ViewLevelsNode.cpp
+++ b/source/blender/compositor/nodes/COM_ViewLevelsNode.cc
diff --git a/source/blender/compositor/nodes/COM_ViewerNode.cpp b/source/blender/compositor/nodes/COM_ViewerNode.cc
index fa6c1bc3c28..fa6c1bc3c28 100644
--- a/source/blender/compositor/nodes/COM_ViewerNode.cpp
+++ b/source/blender/compositor/nodes/COM_ViewerNode.cc
diff --git a/source/blender/compositor/nodes/COM_ZCombineNode.cpp b/source/blender/compositor/nodes/COM_ZCombineNode.cc
index b61c018d029..b61c018d029 100644
--- a/source/blender/compositor/nodes/COM_ZCombineNode.cpp
+++ b/source/blender/compositor/nodes/COM_ZCombineNode.cc
diff --git a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cc
index 668d07c7c3d..668d07c7c3d 100644
--- a/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverKeyOperation.cc
diff --git a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cc
index b8465ab7ccf..b8465ab7ccf 100644
--- a/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverMixedOperation.cc
diff --git a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cc
index 4510c027d46..4510c027d46 100644
--- a/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cpp
+++ b/source/blender/compositor/operations/COM_AlphaOverPremultiplyOperation.cc
diff --git a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp b/source/blender/compositor/operations/COM_AntiAliasOperation.cc
index 684485c40cb..684485c40cb 100644
--- a/source/blender/compositor/operations/COM_AntiAliasOperation.cpp
+++ b/source/blender/compositor/operations/COM_AntiAliasOperation.cc
diff --git a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp b/source/blender/compositor/operations/COM_BilateralBlurOperation.cc
index 35b0092fa5f..35b0092fa5f 100644
--- a/source/blender/compositor/operations/COM_BilateralBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BilateralBlurOperation.cc
diff --git a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp b/source/blender/compositor/operations/COM_BlurBaseOperation.cc
index 612a71037f7..612a71037f7 100644
--- a/source/blender/compositor/operations/COM_BlurBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_BlurBaseOperation.cc
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp b/source/blender/compositor/operations/COM_BokehBlurOperation.cc
index f7b7816e1a1..a8ad2a11790 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.cc
@@ -62,7 +62,7 @@ void BokehBlurOperation::initExecution()
int width = this->m_inputBokehProgram->getWidth();
int height = this->m_inputBokehProgram->getHeight();
- float dimension = min(width, height);
+ float dimension = MIN2(width, height);
this->m_bokehMidX = width / 2.0f;
this->m_bokehMidY = height / 2.0f;
@@ -84,7 +84,7 @@ void BokehBlurOperation::executePixel(float output[4], int x, int y, void *data)
int bufferwidth = inputBuffer->getWidth();
int bufferstartx = inputBuffer->getRect()->xmin;
int bufferstarty = inputBuffer->getRect()->ymin;
- const float max_dim = max(this->getWidth(), this->getHeight());
+ const float max_dim = MAX2(this->getWidth(), this->getHeight());
int pixelSize = this->m_size * max_dim / 100.0f;
zero_v4(color_accum);
@@ -99,10 +99,10 @@ void BokehBlurOperation::executePixel(float output[4], int x, int y, void *data)
int maxy = y + pixelSize;
int minx = x - pixelSize;
int maxx = x + pixelSize;
- miny = max(miny, inputBuffer->getRect()->ymin);
- minx = max(minx, inputBuffer->getRect()->xmin);
- maxy = min(maxy, inputBuffer->getRect()->ymax);
- maxx = min(maxx, inputBuffer->getRect()->xmax);
+ miny = MAX2(miny, inputBuffer->getRect()->ymin);
+ minx = MAX2(minx, inputBuffer->getRect()->xmin);
+ maxy = MIN2(maxy, inputBuffer->getRect()->ymax);
+ maxx = MIN2(maxx, inputBuffer->getRect()->xmax);
int step = getStep();
int offsetadd = getOffsetAdd() * COM_NUM_CHANNELS_COLOR;
@@ -144,7 +144,7 @@ bool BokehBlurOperation::determineDependingAreaOfInterest(rcti *input,
{
rcti newInput;
rcti bokehInput;
- const float max_dim = max(this->getWidth(), this->getHeight());
+ const float max_dim = MAX2(this->getWidth(), this->getHeight());
if (this->m_sizeavailable) {
newInput.xmax = input->xmax + (this->m_size * max_dim / 100.0f);
@@ -193,14 +193,14 @@ void BokehBlurOperation::executeOpenCL(OpenCLDevice *device,
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> * /*clKernelsToCleanUp*/)
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> * /*clKernelsToCleanUp*/)
{
cl_kernel kernel = device->COM_clCreateKernel("bokehBlurKernel", nullptr);
if (!this->m_sizeavailable) {
updateSize();
}
- const float max_dim = max(this->getWidth(), this->getHeight());
+ const float max_dim = MAX2(this->getWidth(), this->getHeight());
cl_int radius = this->m_size * max_dim / 100.0f;
cl_int step = this->getStep();
@@ -235,7 +235,7 @@ void BokehBlurOperation::determineResolution(unsigned int resolution[2],
{
NodeOperation::determineResolution(resolution, preferredResolution);
if (this->m_extend_bounds) {
- const float max_dim = max(resolution[0], resolution[1]);
+ const float max_dim = MAX2(resolution[0], resolution[1]);
resolution[0] += 2 * this->m_size * max_dim / 100.0f;
resolution[1] += 2 * this->m_size * max_dim / 100.0f;
}
diff --git a/source/blender/compositor/operations/COM_BokehBlurOperation.h b/source/blender/compositor/operations/COM_BokehBlurOperation.h
index 335574a381d..a2e320dfdad 100644
--- a/source/blender/compositor/operations/COM_BokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_BokehBlurOperation.h
@@ -67,8 +67,8 @@ class BokehBlurOperation : public NodeOperation, public QualityStepHelper {
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> *clKernelsToCleanUp);
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> *clKernelsToCleanUp);
void setExtendBounds(bool extend_bounds)
{
diff --git a/source/blender/compositor/operations/COM_BokehImageOperation.cpp b/source/blender/compositor/operations/COM_BokehImageOperation.cc
index 473a43c1776..473a43c1776 100644
--- a/source/blender/compositor/operations/COM_BokehImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_BokehImageOperation.cc
diff --git a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp b/source/blender/compositor/operations/COM_BoxMaskOperation.cc
index 662b08bdee9..bb10f3425e2 100644
--- a/source/blender/compositor/operations/COM_BoxMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_BoxMaskOperation.cc
@@ -64,7 +64,7 @@ void BoxMaskOperation::executePixelSampled(float output[4], float x, float y, Pi
switch (this->m_maskType) {
case CMP_NODE_MASKTYPE_ADD:
if (inside) {
- output[0] = max(inputMask[0], inputValue[0]);
+ output[0] = MAX2(inputMask[0], inputValue[0]);
}
else {
output[0] = inputMask[0];
diff --git a/source/blender/compositor/operations/COM_BrightnessOperation.cpp b/source/blender/compositor/operations/COM_BrightnessOperation.cc
index 3ae1b4aaef4..3ae1b4aaef4 100644
--- a/source/blender/compositor/operations/COM_BrightnessOperation.cpp
+++ b/source/blender/compositor/operations/COM_BrightnessOperation.cc
diff --git a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp b/source/blender/compositor/operations/COM_CalculateMeanOperation.cc
index 9ccf9d7f1ef..9ccf9d7f1ef 100644
--- a/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateMeanOperation.cc
diff --git a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
index 9a1e48177ed..9a1e48177ed 100644
--- a/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp
+++ b/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cc
diff --git a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp b/source/blender/compositor/operations/COM_ChangeHSVOperation.cc
index 6bc9fa53c31..6bc9fa53c31 100644
--- a/source/blender/compositor/operations/COM_ChangeHSVOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChangeHSVOperation.cc
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp b/source/blender/compositor/operations/COM_ChannelMatteOperation.cc
index a2c6fd47771..15375589888 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.cc
@@ -95,7 +95,7 @@ void ChannelMatteOperation::executePixelSampled(float output[4],
this->m_inputImageProgram->readSampled(inColor, x, y, sampler);
/* matte operation */
- alpha = inColor[this->m_ids[0]] - max(inColor[this->m_ids[1]], inColor[this->m_ids[2]]);
+ alpha = inColor[this->m_ids[0]] - MAX2(inColor[this->m_ids[1]], inColor[this->m_ids[2]]);
/* flip because 0.0 is transparent, not 1.0 */
alpha = 1.0f - alpha;
@@ -116,5 +116,5 @@ void ChannelMatteOperation::executePixelSampled(float output[4],
*/
/* Don't make something that was more transparent less transparent. */
- output[0] = min(alpha, inColor[3]);
+ output[0] = MIN2(alpha, inColor[3]);
}
diff --git a/source/blender/compositor/operations/COM_ChannelMatteOperation.h b/source/blender/compositor/operations/COM_ChannelMatteOperation.h
index 24a5e03a1bf..9a0b888b5a2 100644
--- a/source/blender/compositor/operations/COM_ChannelMatteOperation.h
+++ b/source/blender/compositor/operations/COM_ChannelMatteOperation.h
@@ -38,12 +38,12 @@ class ChannelMatteOperation : public NodeOperation {
float m_limit_range;
/** ids to use for the operations (max and simple)
- * alpha = in[ids[0]] - max(in[ids[1]], in[ids[2]])
+ * alpha = in[ids[0]] - MAX2(in[ids[1]], in[ids[2]])
* the simple operation is using:
* alpha = in[ids[0]] - in[ids[1]]
* but to use the same formula and operation for both we do:
* ids[2] = ids[1]
- * alpha = in[ids[0]] - max(in[ids[1]], in[ids[2]])
+ * alpha = in[ids[0]] - MAX2(in[ids[1]], in[ids[2]])
*/
int m_ids[3];
diff --git a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp b/source/blender/compositor/operations/COM_ChromaMatteOperation.cc
index 52de0198a00..52de0198a00 100644
--- a/source/blender/compositor/operations/COM_ChromaMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ChromaMatteOperation.cc
diff --git a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc
index f9eaaf6f7a0..44eef1e19cd 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorBalanceASCCDLOperation.cc
@@ -59,7 +59,7 @@ void ColorBalanceASCCDLOperation::executePixelSampled(float output[4],
this->m_inputColorOperation->readSampled(inputColor, x, y, sampler);
float fac = value[0];
- fac = min(1.0f, fac);
+ fac = MIN2(1.0f, fac);
const float mfac = 1.0f - fac;
output[0] = mfac * inputColor[0] +
diff --git a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cc
index df44e87a86a..934b7e51aee 100644
--- a/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorBalanceLGGOperation.cc
@@ -64,7 +64,7 @@ void ColorBalanceLGGOperation::executePixelSampled(float output[4],
this->m_inputColorOperation->readSampled(inputColor, x, y, sampler);
float fac = value[0];
- fac = min(1.0f, fac);
+ fac = MIN2(1.0f, fac);
const float mfac = 1.0f - fac;
output[0] = mfac * inputColor[0] +
diff --git a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cc
index 60343c28662..02c109e8acd 100644
--- a/source/blender/compositor/operations/COM_ColorCorrectionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCorrectionOperation.cc
@@ -66,7 +66,7 @@ void ColorCorrectionOperation::executePixelSampled(float output[4],
float r, g, b;
float value = inputMask[0];
- value = min(1.0f, value);
+ value = MIN2(1.0f, value);
const float mvalue = 1.0f - value;
float levelShadows = 0.0;
diff --git a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp b/source/blender/compositor/operations/COM_ColorCurveOperation.cc
index ed107a88953..ed107a88953 100644
--- a/source/blender/compositor/operations/COM_ColorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorCurveOperation.cc
diff --git a/source/blender/compositor/operations/COM_ColorExposureOperation.cpp b/source/blender/compositor/operations/COM_ColorExposureOperation.cc
index a11039852a1..a11039852a1 100644
--- a/source/blender/compositor/operations/COM_ColorExposureOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorExposureOperation.cc
diff --git a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp b/source/blender/compositor/operations/COM_ColorMatteOperation.cc
index 17ada8d89b2..17ada8d89b2 100644
--- a/source/blender/compositor/operations/COM_ColorMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorMatteOperation.cc
diff --git a/source/blender/compositor/operations/COM_ColorRampOperation.cpp b/source/blender/compositor/operations/COM_ColorRampOperation.cc
index 4d62a293b78..4d62a293b78 100644
--- a/source/blender/compositor/operations/COM_ColorRampOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorRampOperation.cc
diff --git a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp b/source/blender/compositor/operations/COM_ColorSpillOperation.cc
index 050792d8dab..8139d71c637 100644
--- a/source/blender/compositor/operations/COM_ColorSpillOperation.cpp
+++ b/source/blender/compositor/operations/COM_ColorSpillOperation.cc
@@ -90,7 +90,7 @@ void ColorSpillOperation::executePixelSampled(float output[4],
float input[4];
this->m_inputFacReader->readSampled(fac, x, y, sampler);
this->m_inputImageReader->readSampled(input, x, y, sampler);
- float rfac = min(1.0f, fac[0]);
+ float rfac = MIN2(1.0f, fac[0]);
float map;
switch (this->m_spillMethod) {
diff --git a/source/blender/compositor/operations/COM_CompositorOperation.cpp b/source/blender/compositor/operations/COM_CompositorOperation.cc
index 6a16872cae2..6a16872cae2 100644
--- a/source/blender/compositor/operations/COM_CompositorOperation.cpp
+++ b/source/blender/compositor/operations/COM_CompositorOperation.cc
diff --git a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cc
index 44468e04ae9..44468e04ae9 100644
--- a/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertColorProfileOperation.cc
diff --git a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cc
index fe395ecae9e..abf423cc48a 100644
--- a/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertDepthToRadiusOperation.cc
@@ -63,13 +63,13 @@ void ConvertDepthToRadiusOperation::initExecution()
(this->getHeight() / (float)this->getWidth()) :
(this->getWidth() / (float)this->getHeight());
this->m_aperture = 0.5f * (this->m_cam_lens / (this->m_aspect * cam_sensor)) / this->m_fStop;
- const float minsz = min(getWidth(), getHeight());
+ const float minsz = MIN2(getWidth(), getHeight());
this->m_dof_sp = minsz /
((cam_sensor / 2.0f) /
- this->m_cam_lens); // <- == aspect * min(img->x, img->y) / tan(0.5f * fov);
+ this->m_cam_lens); // <- == aspect * MIN2(img->x, img->y) / tan(0.5f * fov);
if (this->m_blurPostOperation) {
- m_blurPostOperation->setSigma(min(m_aperture * 128.0f, this->m_maxRadius));
+ m_blurPostOperation->setSigma(MIN2(m_aperture * 128.0f, this->m_maxRadius));
}
}
diff --git a/source/blender/compositor/operations/COM_ConvertOperation.cpp b/source/blender/compositor/operations/COM_ConvertOperation.cc
index cccfd407752..cccfd407752 100644
--- a/source/blender/compositor/operations/COM_ConvertOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvertOperation.cc
diff --git a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cc
index 1c2570cd251..a5f2ae404e3 100644
--- a/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvolutionEdgeFilterOperation.cc
@@ -92,8 +92,8 @@ void ConvolutionEdgeFilterOperation::executePixel(float output[4], int x, int y,
output[3] = in2[3];
/* Make sure we don't return negative color. */
- output[0] = max(output[0], 0.0f);
- output[1] = max(output[1], 0.0f);
- output[2] = max(output[2], 0.0f);
- output[3] = max(output[3], 0.0f);
+ output[0] = MAX2(output[0], 0.0f);
+ output[1] = MAX2(output[1], 0.0f);
+ output[2] = MAX2(output[2], 0.0f);
+ output[3] = MAX2(output[3], 0.0f);
}
diff --git a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cc
index 7e35f6fb4f6..425e87ffa7e 100644
--- a/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cpp
+++ b/source/blender/compositor/operations/COM_ConvolutionFilterOperation.cc
@@ -105,10 +105,10 @@ void ConvolutionFilterOperation::executePixel(float output[4], int x, int y, voi
output[3] = output[3] * value[0] + in2[3] * mval;
/* Make sure we don't return negative color. */
- output[0] = max(output[0], 0.0f);
- output[1] = max(output[1], 0.0f);
- output[2] = max(output[2], 0.0f);
- output[3] = max(output[3], 0.0f);
+ output[0] = MAX2(output[0], 0.0f);
+ output[1] = MAX2(output[1], 0.0f);
+ output[2] = MAX2(output[2], 0.0f);
+ output[3] = MAX2(output[3], 0.0f);
}
bool ConvolutionFilterOperation::determineDependingAreaOfInterest(
diff --git a/source/blender/compositor/operations/COM_CropOperation.cpp b/source/blender/compositor/operations/COM_CropOperation.cc
index 408f588871e..9364557169c 100644
--- a/source/blender/compositor/operations/COM_CropOperation.cpp
+++ b/source/blender/compositor/operations/COM_CropOperation.cc
@@ -54,10 +54,10 @@ void CropBaseOperation::updateArea()
local_settings.y2 = height - 1;
}
- this->m_xmax = max(local_settings.x1, local_settings.x2) + 1;
- this->m_xmin = min(local_settings.x1, local_settings.x2);
- this->m_ymax = max(local_settings.y1, local_settings.y2) + 1;
- this->m_ymin = min(local_settings.y1, local_settings.y2);
+ this->m_xmax = MAX2(local_settings.x1, local_settings.x2) + 1;
+ this->m_xmin = MIN2(local_settings.x1, local_settings.x2);
+ this->m_ymax = MAX2(local_settings.y1, local_settings.y2) + 1;
+ this->m_ymin = MIN2(local_settings.y1, local_settings.y2);
}
else {
this->m_xmax = 0;
diff --git a/source/blender/compositor/operations/COM_CryptomatteOperation.cpp b/source/blender/compositor/operations/COM_CryptomatteOperation.cc
index ccd291697cf..ccd291697cf 100644
--- a/source/blender/compositor/operations/COM_CryptomatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_CryptomatteOperation.cc
diff --git a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp b/source/blender/compositor/operations/COM_CurveBaseOperation.cc
index b58efcf0cca..b58efcf0cca 100644
--- a/source/blender/compositor/operations/COM_CurveBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_CurveBaseOperation.cc
diff --git a/source/blender/compositor/operations/COM_DenoiseOperation.cpp b/source/blender/compositor/operations/COM_DenoiseOperation.cc
index d08f238c4c1..d08f238c4c1 100644
--- a/source/blender/compositor/operations/COM_DenoiseOperation.cpp
+++ b/source/blender/compositor/operations/COM_DenoiseOperation.cc
diff --git a/source/blender/compositor/operations/COM_DespeckleOperation.cpp b/source/blender/compositor/operations/COM_DespeckleOperation.cc
index 901445c6875..901445c6875 100644
--- a/source/blender/compositor/operations/COM_DespeckleOperation.cpp
+++ b/source/blender/compositor/operations/COM_DespeckleOperation.cc
diff --git a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
index cca99a42c0c..cca99a42c0c 100644
--- a/source/blender/compositor/operations/COM_DifferenceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DifferenceMatteOperation.cc
diff --git a/source/blender/compositor/operations/COM_DilateErodeOperation.cpp b/source/blender/compositor/operations/COM_DilateErodeOperation.cc
index b2dfb558028..fbe9fe8ea27 100644
--- a/source/blender/compositor/operations/COM_DilateErodeOperation.cpp
+++ b/source/blender/compositor/operations/COM_DilateErodeOperation.cc
@@ -41,7 +41,7 @@ void DilateErodeThresholdOperation::initExecution()
}
else {
if (this->m_inset * 2 > this->m_distance) {
- this->m_scope = max(this->m_inset * 2 - this->m_distance, this->m_distance);
+ this->m_scope = MAX2(this->m_inset * 2 - this->m_distance, this->m_distance);
}
else {
this->m_scope = this->m_distance;
@@ -71,10 +71,10 @@ void DilateErodeThresholdOperation::executePixel(float output[4], int x, int y,
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
float *buffer = inputBuffer->getBuffer();
rcti *rect = inputBuffer->getRect();
- const int minx = max(x - this->m_scope, rect->xmin);
- const int miny = max(y - this->m_scope, rect->ymin);
- const int maxx = min(x + this->m_scope, rect->xmax);
- const int maxy = min(y + this->m_scope, rect->ymax);
+ const int minx = MAX2(x - this->m_scope, rect->xmin);
+ const int miny = MAX2(y - this->m_scope, rect->ymin);
+ const int maxx = MIN2(x + this->m_scope, rect->xmax);
+ const int maxy = MIN2(y + this->m_scope, rect->ymax);
const int bufferWidth = BLI_rcti_size_x(rect);
int offset;
@@ -87,7 +87,7 @@ void DilateErodeThresholdOperation::executePixel(float output[4], int x, int y,
if (buffer[offset] < sw) {
const float dx = xi - x;
const float dis = dx * dx + dy * dy;
- mindist = min(mindist, dis);
+ mindist = MIN2(mindist, dis);
}
offset++;
}
@@ -102,7 +102,7 @@ void DilateErodeThresholdOperation::executePixel(float output[4], int x, int y,
if (buffer[offset] > sw) {
const float dx = xi - x;
const float dis = dx * dx + dy * dy;
- mindist = min(mindist, dis);
+ mindist = MIN2(mindist, dis);
}
offset++;
}
@@ -191,10 +191,10 @@ void DilateDistanceOperation::executePixel(float output[4], int x, int y, void *
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
float *buffer = inputBuffer->getBuffer();
rcti *rect = inputBuffer->getRect();
- const int minx = max(x - this->m_scope, rect->xmin);
- const int miny = max(y - this->m_scope, rect->ymin);
- const int maxx = min(x + this->m_scope, rect->xmax);
- const int maxy = min(y + this->m_scope, rect->ymax);
+ const int minx = MAX2(x - this->m_scope, rect->xmin);
+ const int miny = MAX2(y - this->m_scope, rect->ymin);
+ const int maxx = MIN2(x + this->m_scope, rect->xmax);
+ const int maxy = MIN2(y + this->m_scope, rect->ymax);
const int bufferWidth = BLI_rcti_size_x(rect);
int offset;
@@ -207,7 +207,7 @@ void DilateDistanceOperation::executePixel(float output[4], int x, int y, void *
const float dx = xi - x;
const float dis = dx * dx + dy * dy;
if (dis <= mindist) {
- value = max(buffer[offset], value);
+ value = MAX2(buffer[offset], value);
}
offset++;
}
@@ -238,8 +238,8 @@ void DilateDistanceOperation::executeOpenCL(OpenCLDevice *device,
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> * /*clKernelsToCleanUp*/)
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> * /*clKernelsToCleanUp*/)
{
cl_kernel dilateKernel = device->COM_clCreateKernel("dilateKernel", nullptr);
@@ -270,10 +270,10 @@ void ErodeDistanceOperation::executePixel(float output[4], int x, int y, void *d
MemoryBuffer *inputBuffer = (MemoryBuffer *)data;
float *buffer = inputBuffer->getBuffer();
rcti *rect = inputBuffer->getRect();
- const int minx = max(x - this->m_scope, rect->xmin);
- const int miny = max(y - this->m_scope, rect->ymin);
- const int maxx = min(x + this->m_scope, rect->xmax);
- const int maxy = min(y + this->m_scope, rect->ymax);
+ const int minx = MAX2(x - this->m_scope, rect->xmin);
+ const int miny = MAX2(y - this->m_scope, rect->ymin);
+ const int maxx = MIN2(x + this->m_scope, rect->xmax);
+ const int maxy = MIN2(y + this->m_scope, rect->ymax);
const int bufferWidth = BLI_rcti_size_x(rect);
int offset;
@@ -286,7 +286,7 @@ void ErodeDistanceOperation::executePixel(float output[4], int x, int y, void *d
const float dx = xi - x;
const float dis = dx * dx + dy * dy;
if (dis <= mindist) {
- value = min(buffer[offset], value);
+ value = MIN2(buffer[offset], value);
}
offset++;
}
@@ -298,8 +298,8 @@ void ErodeDistanceOperation::executeOpenCL(OpenCLDevice *device,
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> * /*clKernelsToCleanUp*/)
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> * /*clKernelsToCleanUp*/)
{
cl_kernel erodeKernel = device->COM_clCreateKernel("erodeKernel", nullptr);
@@ -360,10 +360,10 @@ void *DilateStepOperation::initializeTileData(rcti *rect)
int half_window = this->m_iterations;
int window = half_window * 2 + 1;
- int xmin = max(0, rect->xmin - half_window);
- int ymin = max(0, rect->ymin - half_window);
- int xmax = min(width, rect->xmax + half_window);
- int ymax = min(height, rect->ymax + half_window);
+ int xmin = MAX2(0, rect->xmin - half_window);
+ int ymin = MAX2(0, rect->ymin - half_window);
+ int xmax = MIN2(width, rect->xmax + half_window);
+ int ymax = MIN2(height, rect->ymax + half_window);
int bwidth = rect->xmax - rect->xmin;
int bheight = rect->ymax - rect->ymin;
@@ -378,7 +378,7 @@ void *DilateStepOperation::initializeTileData(rcti *rect)
// single row or column of input values, padded with FLT_MAX's to
// simplify the logic.
float *temp = (float *)MEM_mallocN(sizeof(float) * (2 * window - 1), "dilate erode temp");
- float *buf = (float *)MEM_mallocN(sizeof(float) * (max(bwidth, bheight) + 5 * half_window),
+ float *buf = (float *)MEM_mallocN(sizeof(float) * (MAX2(bwidth, bheight) + 5 * half_window),
"dilate erode buf");
// The following is based on the van Herk/Gil-Werman algorithm for morphology operations.
@@ -396,13 +396,13 @@ void *DilateStepOperation::initializeTileData(rcti *rect)
temp[window - 1] = buf[start];
for (x = 1; x < window; x++) {
- temp[window - 1 - x] = max(temp[window - x], buf[start - x]);
- temp[window - 1 + x] = max(temp[window + x - 2], buf[start + x]);
+ temp[window - 1 - x] = MAX2(temp[window - x], buf[start - x]);
+ temp[window - 1 + x] = MAX2(temp[window + x - 2], buf[start + x]);
}
start = half_window + (i - 1) * window + 1;
- for (x = -min(0, start); x < window - max(0, start + window - bwidth); x++) {
- rectf[bwidth * (y - ymin) + (start + x)] = max(temp[x], temp[x + window - 1]);
+ for (x = -MIN2(0, start); x < window - MAX2(0, start + window - bwidth); x++) {
+ rectf[bwidth * (y - ymin) + (start + x)] = MAX2(temp[x], temp[x + window - 1]);
}
}
}
@@ -421,13 +421,14 @@ void *DilateStepOperation::initializeTileData(rcti *rect)
temp[window - 1] = buf[start];
for (y = 1; y < window; y++) {
- temp[window - 1 - y] = max(temp[window - y], buf[start - y]);
- temp[window - 1 + y] = max(temp[window + y - 2], buf[start + y]);
+ temp[window - 1 - y] = MAX2(temp[window - y], buf[start - y]);
+ temp[window - 1 + y] = MAX2(temp[window + y - 2], buf[start + y]);
}
start = half_window + (i - 1) * window + 1;
- for (y = -min(0, start); y < window - max(0, start + window - bheight); y++) {
- rectf[bwidth * (y + start + (rect->ymin - ymin)) + x] = max(temp[y], temp[y + window - 1]);
+ for (y = -MIN2(0, start); y < window - MAX2(0, start + window - bheight); y++) {
+ rectf[bwidth * (y + start + (rect->ymin - ymin)) + x] = MAX2(temp[y],
+ temp[y + window - 1]);
}
}
}
@@ -489,10 +490,10 @@ void *ErodeStepOperation::initializeTileData(rcti *rect)
int half_window = this->m_iterations;
int window = half_window * 2 + 1;
- int xmin = max(0, rect->xmin - half_window);
- int ymin = max(0, rect->ymin - half_window);
- int xmax = min(width, rect->xmax + half_window);
- int ymax = min(height, rect->ymax + half_window);
+ int xmin = MAX2(0, rect->xmin - half_window);
+ int ymin = MAX2(0, rect->ymin - half_window);
+ int xmax = MIN2(width, rect->xmax + half_window);
+ int ymax = MIN2(height, rect->ymax + half_window);
int bwidth = rect->xmax - rect->xmin;
int bheight = rect->ymax - rect->ymin;
@@ -507,7 +508,7 @@ void *ErodeStepOperation::initializeTileData(rcti *rect)
// single row or column of input values, padded with FLT_MAX's to
// simplify the logic.
float *temp = (float *)MEM_mallocN(sizeof(float) * (2 * window - 1), "dilate erode temp");
- float *buf = (float *)MEM_mallocN(sizeof(float) * (max(bwidth, bheight) + 5 * half_window),
+ float *buf = (float *)MEM_mallocN(sizeof(float) * (MAX2(bwidth, bheight) + 5 * half_window),
"dilate erode buf");
// The following is based on the van Herk/Gil-Werman algorithm for morphology operations.
@@ -525,13 +526,13 @@ void *ErodeStepOperation::initializeTileData(rcti *rect)
temp[window - 1] = buf[start];
for (x = 1; x < window; x++) {
- temp[window - 1 - x] = min(temp[window - x], buf[start - x]);
- temp[window - 1 + x] = min(temp[window + x - 2], buf[start + x]);
+ temp[window - 1 - x] = MIN2(temp[window - x], buf[start - x]);
+ temp[window - 1 + x] = MIN2(temp[window + x - 2], buf[start + x]);
}
start = half_window + (i - 1) * window + 1;
- for (x = -min(0, start); x < window - max(0, start + window - bwidth); x++) {
- rectf[bwidth * (y - ymin) + (start + x)] = min(temp[x], temp[x + window - 1]);
+ for (x = -MIN2(0, start); x < window - MAX2(0, start + window - bwidth); x++) {
+ rectf[bwidth * (y - ymin) + (start + x)] = MIN2(temp[x], temp[x + window - 1]);
}
}
}
@@ -550,13 +551,14 @@ void *ErodeStepOperation::initializeTileData(rcti *rect)
temp[window - 1] = buf[start];
for (y = 1; y < window; y++) {
- temp[window - 1 - y] = min(temp[window - y], buf[start - y]);
- temp[window - 1 + y] = min(temp[window + y - 2], buf[start + y]);
+ temp[window - 1 - y] = MIN2(temp[window - y], buf[start - y]);
+ temp[window - 1 + y] = MIN2(temp[window + y - 2], buf[start + y]);
}
start = half_window + (i - 1) * window + 1;
- for (y = -min(0, start); y < window - max(0, start + window - bheight); y++) {
- rectf[bwidth * (y + start + (rect->ymin - ymin)) + x] = min(temp[y], temp[y + window - 1]);
+ for (y = -MIN2(0, start); y < window - MAX2(0, start + window - bheight); y++) {
+ rectf[bwidth * (y + start + (rect->ymin - ymin)) + x] = MIN2(temp[y],
+ temp[y + window - 1]);
}
}
}
diff --git a/source/blender/compositor/operations/COM_DilateErodeOperation.h b/source/blender/compositor/operations/COM_DilateErodeOperation.h
index 2af5c8990ee..35f9be89220 100644
--- a/source/blender/compositor/operations/COM_DilateErodeOperation.h
+++ b/source/blender/compositor/operations/COM_DilateErodeOperation.h
@@ -115,8 +115,8 @@ class DilateDistanceOperation : public NodeOperation {
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> *clKernelsToCleanUp);
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> *clKernelsToCleanUp);
};
class ErodeDistanceOperation : public DilateDistanceOperation {
public:
@@ -131,8 +131,8 @@ class ErodeDistanceOperation : public DilateDistanceOperation {
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> *clKernelsToCleanUp);
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> *clKernelsToCleanUp);
};
class DilateStepOperation : public NodeOperation {
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cc
index c0b9c9b6f1d..3f0cd4ef255 100644
--- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.cc
@@ -100,8 +100,8 @@ void DirectionalBlurOperation::executeOpenCL(OpenCLDevice *device,
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> * /*clKernelsToCleanUp*/)
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> * /*clKernelsToCleanUp*/)
{
cl_kernel directionalBlurKernel = device->COM_clCreateKernel("directionalBlurKernel", nullptr);
diff --git a/source/blender/compositor/operations/COM_DirectionalBlurOperation.h b/source/blender/compositor/operations/COM_DirectionalBlurOperation.h
index fdb7b82779e..0c220f0e239 100644
--- a/source/blender/compositor/operations/COM_DirectionalBlurOperation.h
+++ b/source/blender/compositor/operations/COM_DirectionalBlurOperation.h
@@ -61,6 +61,6 @@ class DirectionalBlurOperation : public NodeOperation, public QualityStepHelper
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> *clKernelsToCleanUp);
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> *clKernelsToCleanUp);
};
diff --git a/source/blender/compositor/operations/COM_DisplaceOperation.cpp b/source/blender/compositor/operations/COM_DisplaceOperation.cc
index fcc8bc4670e..fcc8bc4670e 100644
--- a/source/blender/compositor/operations/COM_DisplaceOperation.cpp
+++ b/source/blender/compositor/operations/COM_DisplaceOperation.cc
diff --git a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cc
index bbc4d63305b..bbc4d63305b 100644
--- a/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cpp
+++ b/source/blender/compositor/operations/COM_DisplaceSimpleOperation.cc
diff --git a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc
index ecc2fc2e85f..ecc2fc2e85f 100644
--- a/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DistanceRGBMatteOperation.cc
diff --git a/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cpp b/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cc
index f333cc1ecd9..f333cc1ecd9 100644
--- a/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_DistanceYCCMatteOperation.cc
diff --git a/source/blender/compositor/operations/COM_DotproductOperation.cpp b/source/blender/compositor/operations/COM_DotproductOperation.cc
index 5914be21453..5914be21453 100644
--- a/source/blender/compositor/operations/COM_DotproductOperation.cpp
+++ b/source/blender/compositor/operations/COM_DotproductOperation.cc
diff --git a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cc
index b548a684ba5..b548a684ba5 100644
--- a/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_DoubleEdgeMaskOperation.cc
diff --git a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp b/source/blender/compositor/operations/COM_EllipseMaskOperation.cc
index 38541f91fc8..a6985a40625 100644
--- a/source/blender/compositor/operations/COM_EllipseMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_EllipseMaskOperation.cc
@@ -73,7 +73,7 @@ void EllipseMaskOperation::executePixelSampled(float output[4],
switch (this->m_maskType) {
case CMP_NODE_MASKTYPE_ADD:
if (inside) {
- output[0] = max(inputMask[0], inputValue[0]);
+ output[0] = MAX2(inputMask[0], inputValue[0]);
}
else {
output[0] = inputMask[0];
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
index 157c595afcb..b3c1b6b4413 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cc
@@ -209,7 +209,7 @@ void FastGaussianBlurOperation::IIR_gauss(MemoryBuffer *src,
(void)0
// intermediate buffers
- sz = max(src_width, src_height);
+ sz = MAX2(src_width, src_height);
X = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss X buf");
Y = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss Y buf");
W = (double *)MEM_callocN(sz * sizeof(double), "IIR_gauss W buf");
diff --git a/source/blender/compositor/operations/COM_FlipOperation.cpp b/source/blender/compositor/operations/COM_FlipOperation.cc
index 37eaf4868d3..37eaf4868d3 100644
--- a/source/blender/compositor/operations/COM_FlipOperation.cpp
+++ b/source/blender/compositor/operations/COM_FlipOperation.cc
diff --git a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp b/source/blender/compositor/operations/COM_GammaCorrectOperation.cc
index d67d67f8e57..d67d67f8e57 100644
--- a/source/blender/compositor/operations/COM_GammaCorrectOperation.cpp
+++ b/source/blender/compositor/operations/COM_GammaCorrectOperation.cc
diff --git a/source/blender/compositor/operations/COM_GammaOperation.cpp b/source/blender/compositor/operations/COM_GammaOperation.cc
index 6baa52a290c..6baa52a290c 100644
--- a/source/blender/compositor/operations/COM_GammaOperation.cpp
+++ b/source/blender/compositor/operations/COM_GammaOperation.cc
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cc
index 4d3efec7c85..4d3efec7c85 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaXBlurOperation.cc
diff --git a/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cc
index a722a879b8d..a722a879b8d 100644
--- a/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianAlphaYBlurOperation.cc
diff --git a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cc
index d489c64953e..ca3173001cb 100644
--- a/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianBokehBlurOperation.cc
@@ -256,7 +256,7 @@ void GaussianBlurReferenceOperation::initExecution()
void GaussianBlurReferenceOperation::updateGauss()
{
int i;
- int x = max(m_filtersizex, m_filtersizey);
+ int x = MAX2(m_filtersizex, m_filtersizey);
m_maintabs = (float **)MEM_mallocN(x * sizeof(float *), "gauss array");
for (i = 0; i < x; i++) {
m_maintabs[i] = make_gausstab(i + 1, i + 1);
@@ -333,7 +333,7 @@ void GaussianBlurReferenceOperation::executePixel(float output[4], int x, int y,
void GaussianBlurReferenceOperation::deinitExecution()
{
int x, i;
- x = max(this->m_filtersizex, this->m_filtersizey);
+ x = MAX2(this->m_filtersizex, this->m_filtersizey);
for (i = 0; i < x; i++) {
MEM_freeN(this->m_maintabs[i]);
}
diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cc
index 90333f7dd79..596d439658c 100644
--- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.cc
@@ -122,8 +122,8 @@ void GaussianXBlurOperation::executeOpenCL(OpenCLDevice *device,
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> * /*clKernelsToCleanUp*/)
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> * /*clKernelsToCleanUp*/)
{
cl_kernel gaussianXBlurOperationKernel = device->COM_clCreateKernel(
"gaussianXBlurOperationKernel", nullptr);
diff --git a/source/blender/compositor/operations/COM_GaussianXBlurOperation.h b/source/blender/compositor/operations/COM_GaussianXBlurOperation.h
index b2bcd79e716..78ea6aa3cc2 100644
--- a/source/blender/compositor/operations/COM_GaussianXBlurOperation.h
+++ b/source/blender/compositor/operations/COM_GaussianXBlurOperation.h
@@ -42,8 +42,8 @@ class GaussianXBlurOperation : public BlurBaseOperation {
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> *clKernelsToCleanUp);
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> *clKernelsToCleanUp);
/**
* \brief initialize the execution
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cc
index c5b3cf24239..55c1551ca42 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.cc
@@ -122,8 +122,8 @@ void GaussianYBlurOperation::executeOpenCL(OpenCLDevice *device,
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> * /*clKernelsToCleanUp*/)
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> * /*clKernelsToCleanUp*/)
{
cl_kernel gaussianYBlurOperationKernel = device->COM_clCreateKernel(
"gaussianYBlurOperationKernel", nullptr);
diff --git a/source/blender/compositor/operations/COM_GaussianYBlurOperation.h b/source/blender/compositor/operations/COM_GaussianYBlurOperation.h
index d921780876a..8e7440b6fe4 100644
--- a/source/blender/compositor/operations/COM_GaussianYBlurOperation.h
+++ b/source/blender/compositor/operations/COM_GaussianYBlurOperation.h
@@ -42,8 +42,8 @@ class GaussianYBlurOperation : public BlurBaseOperation {
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> *clKernelsToCleanUp);
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> *clKernelsToCleanUp);
/**
* \brief initialize the execution
diff --git a/source/blender/compositor/operations/COM_GlareBaseOperation.cpp b/source/blender/compositor/operations/COM_GlareBaseOperation.cc
index 7b4d38fba3e..7b4d38fba3e 100644
--- a/source/blender/compositor/operations/COM_GlareBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareBaseOperation.cc
diff --git a/source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp b/source/blender/compositor/operations/COM_GlareFogGlowOperation.cc
index 362905761bb..362905761bb 100644
--- a/source/blender/compositor/operations/COM_GlareFogGlowOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareFogGlowOperation.cc
diff --git a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp b/source/blender/compositor/operations/COM_GlareGhostOperation.cc
index 760b833d1e1..760b833d1e1 100644
--- a/source/blender/compositor/operations/COM_GlareGhostOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareGhostOperation.cc
diff --git a/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp b/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cc
index 75c2ae51bde..75c2ae51bde 100644
--- a/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareSimpleStarOperation.cc
diff --git a/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp b/source/blender/compositor/operations/COM_GlareStreaksOperation.cc
index 4fccb62e3df..4fccb62e3df 100644
--- a/source/blender/compositor/operations/COM_GlareStreaksOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareStreaksOperation.cc
diff --git a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp b/source/blender/compositor/operations/COM_GlareThresholdOperation.cc
index 1a1922f828c..cfa4b99cd70 100644
--- a/source/blender/compositor/operations/COM_GlareThresholdOperation.cpp
+++ b/source/blender/compositor/operations/COM_GlareThresholdOperation.cc
@@ -54,9 +54,9 @@ void GlareThresholdOperation::executePixelSampled(float output[4],
output[1] -= threshold;
output[2] -= threshold;
- output[0] = max(output[0], 0.0f);
- output[1] = max(output[1], 0.0f);
- output[2] = max(output[2], 0.0f);
+ output[0] = MAX2(output[0], 0.0f);
+ output[1] = MAX2(output[1], 0.0f);
+ output[2] = MAX2(output[2], 0.0f);
}
else {
zero_v3(output);
diff --git a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cc
index df30e75cf27..df30e75cf27 100644
--- a/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cpp
+++ b/source/blender/compositor/operations/COM_HueSaturationValueCorrectOperation.cc
diff --git a/source/blender/compositor/operations/COM_IDMaskOperation.cpp b/source/blender/compositor/operations/COM_IDMaskOperation.cc
index 8113adb9bbc..8113adb9bbc 100644
--- a/source/blender/compositor/operations/COM_IDMaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_IDMaskOperation.cc
diff --git a/source/blender/compositor/operations/COM_ImageOperation.cpp b/source/blender/compositor/operations/COM_ImageOperation.cc
index ae5b7293a8c..ae5b7293a8c 100644
--- a/source/blender/compositor/operations/COM_ImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_ImageOperation.cc
diff --git a/source/blender/compositor/operations/COM_InpaintOperation.cpp b/source/blender/compositor/operations/COM_InpaintOperation.cc
index 502b33d7e14..502b33d7e14 100644
--- a/source/blender/compositor/operations/COM_InpaintOperation.cpp
+++ b/source/blender/compositor/operations/COM_InpaintOperation.cc
diff --git a/source/blender/compositor/operations/COM_InvertOperation.cpp b/source/blender/compositor/operations/COM_InvertOperation.cc
index d9f436a3e28..d9f436a3e28 100644
--- a/source/blender/compositor/operations/COM_InvertOperation.cpp
+++ b/source/blender/compositor/operations/COM_InvertOperation.cc
diff --git a/source/blender/compositor/operations/COM_KeyingBlurOperation.cpp b/source/blender/compositor/operations/COM_KeyingBlurOperation.cc
index 72bf86facfb..c9cc8ebc045 100644
--- a/source/blender/compositor/operations/COM_KeyingBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingBlurOperation.cc
@@ -50,7 +50,7 @@ void KeyingBlurOperation::executePixel(float output[4], int x, int y, void *data
float average = 0.0f;
if (this->m_axis == 0) {
- const int start = max(0, x - this->m_size + 1), end = min(bufferWidth, x + this->m_size);
+ const int start = MAX2(0, x - this->m_size + 1), end = MIN2(bufferWidth, x + this->m_size);
for (int cx = start; cx < end; cx++) {
int bufferIndex = (y * bufferWidth + cx);
average += buffer[bufferIndex];
@@ -58,8 +58,8 @@ void KeyingBlurOperation::executePixel(float output[4], int x, int y, void *data
}
}
else {
- const int start = max(0, y - this->m_size + 1),
- end = min(inputBuffer->getHeight(), y + this->m_size);
+ const int start = MAX2(0, y - this->m_size + 1),
+ end = MIN2(inputBuffer->getHeight(), y + this->m_size);
for (int cy = start; cy < end; cy++) {
int bufferIndex = (cy * bufferWidth + x);
average += buffer[bufferIndex];
diff --git a/source/blender/compositor/operations/COM_KeyingClipOperation.cpp b/source/blender/compositor/operations/COM_KeyingClipOperation.cc
index 592f116c451..592f116c451 100644
--- a/source/blender/compositor/operations/COM_KeyingClipOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingClipOperation.cc
diff --git a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp b/source/blender/compositor/operations/COM_KeyingDespillOperation.cc
index b9bb316462d..f4d0d6c6a00 100644
--- a/source/blender/compositor/operations/COM_KeyingDespillOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingDespillOperation.cc
@@ -63,8 +63,8 @@ void KeyingDespillOperation::executePixelSampled(float output[4],
const int other_1 = (screen_primary_channel + 1) % 3;
const int other_2 = (screen_primary_channel + 2) % 3;
- const int min_channel = min(other_1, other_2);
- const int max_channel = max(other_1, other_2);
+ const int min_channel = MIN2(other_1, other_2);
+ const int max_channel = MAX2(other_1, other_2);
float average_value, amount;
diff --git a/source/blender/compositor/operations/COM_KeyingOperation.cpp b/source/blender/compositor/operations/COM_KeyingOperation.cc
index 9ef4217d300..94e65181207 100644
--- a/source/blender/compositor/operations/COM_KeyingOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingOperation.cc
@@ -30,8 +30,8 @@ static float get_pixel_saturation(const float pixelColor[4],
const int other_1 = (primary_channel + 1) % 3;
const int other_2 = (primary_channel + 2) % 3;
- const int min_channel = min(other_1, other_2);
- const int max_channel = max(other_1, other_2);
+ const int min_channel = MIN2(other_1, other_2);
+ const int max_channel = MAX2(other_1, other_2);
const float val = screen_balance * pixelColor[min_channel] +
(1.0f - screen_balance) * pixelColor[max_channel];
diff --git a/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp b/source/blender/compositor/operations/COM_KeyingScreenOperation.cc
index 463a6fe49c0..463a6fe49c0 100644
--- a/source/blender/compositor/operations/COM_KeyingScreenOperation.cpp
+++ b/source/blender/compositor/operations/COM_KeyingScreenOperation.cc
diff --git a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cc
index 096930d0a83..2bd7493625e 100644
--- a/source/blender/compositor/operations/COM_LuminanceMatteOperation.cpp
+++ b/source/blender/compositor/operations/COM_LuminanceMatteOperation.cc
@@ -54,7 +54,7 @@ void LuminanceMatteOperation::executePixelSampled(float output[4],
float alpha;
/* one line thread-friend algorithm:
- * output[0] = min(inputValue[3], min(1.0f, max(0.0f, ((luminance - low) / (high - low))));
+ * output[0] = MIN2(inputValue[3], MIN2(1.0f, MAX2(0.0f, ((luminance - low) / (high - low))));
*/
/* test range */
diff --git a/source/blender/compositor/operations/COM_MapRangeOperation.cpp b/source/blender/compositor/operations/COM_MapRangeOperation.cc
index 95b3c27ac2f..95b3c27ac2f 100644
--- a/source/blender/compositor/operations/COM_MapRangeOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapRangeOperation.cc
diff --git a/source/blender/compositor/operations/COM_MapUVOperation.cpp b/source/blender/compositor/operations/COM_MapUVOperation.cc
index 32ab63ae028..32ab63ae028 100644
--- a/source/blender/compositor/operations/COM_MapUVOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapUVOperation.cc
diff --git a/source/blender/compositor/operations/COM_MapValueOperation.cpp b/source/blender/compositor/operations/COM_MapValueOperation.cc
index 7f2044b9139..7f2044b9139 100644
--- a/source/blender/compositor/operations/COM_MapValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_MapValueOperation.cc
diff --git a/source/blender/compositor/operations/COM_MaskOperation.cpp b/source/blender/compositor/operations/COM_MaskOperation.cc
index ab908590c55..ab908590c55 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.cpp
+++ b/source/blender/compositor/operations/COM_MaskOperation.cc
diff --git a/source/blender/compositor/operations/COM_MaskOperation.h b/source/blender/compositor/operations/COM_MaskOperation.h
index eba14d10373..67e6b64315c 100644
--- a/source/blender/compositor/operations/COM_MaskOperation.h
+++ b/source/blender/compositor/operations/COM_MaskOperation.h
@@ -84,7 +84,7 @@ class MaskOperation : public NodeOperation {
void setMotionBlurSamples(int samples)
{
- this->m_rasterMaskHandleTot = min(max(1, samples), CMP_NODE_MASK_MBLUR_SAMPLES_MAX);
+ this->m_rasterMaskHandleTot = MIN2(MAX2(1, samples), CMP_NODE_MASK_MBLUR_SAMPLES_MAX);
}
void setMotionBlurShutter(float shutter)
{
diff --git a/source/blender/compositor/operations/COM_MathBaseOperation.cpp b/source/blender/compositor/operations/COM_MathBaseOperation.cc
index dbec6dd1874..692c1e70462 100644
--- a/source/blender/compositor/operations/COM_MathBaseOperation.cpp
+++ b/source/blender/compositor/operations/COM_MathBaseOperation.cc
@@ -351,7 +351,7 @@ void MathMinimumOperation::executePixelSampled(float output[4],
this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
- output[0] = min(inputValue1[0], inputValue2[0]);
+ output[0] = MIN2(inputValue1[0], inputValue2[0]);
clampIfNeeded(output);
}
@@ -367,7 +367,7 @@ void MathMaximumOperation::executePixelSampled(float output[4],
this->m_inputValue1Operation->readSampled(inputValue1, x, y, sampler);
this->m_inputValue2Operation->readSampled(inputValue2, x, y, sampler);
- output[0] = max(inputValue1[0], inputValue2[0]);
+ output[0] = MAX2(inputValue1[0], inputValue2[0]);
clampIfNeeded(output);
}
diff --git a/source/blender/compositor/operations/COM_MixOperation.cpp b/source/blender/compositor/operations/COM_MixOperation.cc
index 76a66727a75..11df0900345 100644
--- a/source/blender/compositor/operations/COM_MixOperation.cpp
+++ b/source/blender/compositor/operations/COM_MixOperation.cc
@@ -523,9 +523,9 @@ void MixGlareOperation::executePixelSampled(float output[4],
inputColor1[2] = 0.0f;
}
- output[0] = mf * max(inputColor1[0] + value * (inputColor2[0] - inputColor1[0]), 0.0f);
- output[1] = mf * max(inputColor1[1] + value * (inputColor2[1] - inputColor1[1]), 0.0f);
- output[2] = mf * max(inputColor1[2] + value * (inputColor2[2] - inputColor1[2]), 0.0f);
+ output[0] = mf * MAX2(inputColor1[0] + value * (inputColor2[0] - inputColor1[0]), 0.0f);
+ output[1] = mf * MAX2(inputColor1[1] + value * (inputColor2[1] - inputColor1[1]), 0.0f);
+ output[2] = mf * MAX2(inputColor1[2] + value * (inputColor2[2] - inputColor1[2]), 0.0f);
output[3] = inputColor1[3];
clampIfNeeded(output);
diff --git a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cc
index 725aacc7d34..725aacc7d34 100644
--- a/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipAttributeOperation.cc
diff --git a/source/blender/compositor/operations/COM_MovieClipOperation.cpp b/source/blender/compositor/operations/COM_MovieClipOperation.cc
index 4f819bf27af..4f819bf27af 100644
--- a/source/blender/compositor/operations/COM_MovieClipOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieClipOperation.cc
diff --git a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp b/source/blender/compositor/operations/COM_MovieDistortionOperation.cc
index 5031d590720..5031d590720 100644
--- a/source/blender/compositor/operations/COM_MovieDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_MovieDistortionOperation.cc
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp b/source/blender/compositor/operations/COM_MultilayerImageOperation.cc
index 60936ee1939..60936ee1939 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.cpp
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.cc
diff --git a/source/blender/compositor/operations/COM_MultilayerImageOperation.h b/source/blender/compositor/operations/COM_MultilayerImageOperation.h
index f5176b0a4db..bfc59cabdbf 100644
--- a/source/blender/compositor/operations/COM_MultilayerImageOperation.h
+++ b/source/blender/compositor/operations/COM_MultilayerImageOperation.h
@@ -28,7 +28,7 @@ class MultilayerBaseOperation : public BaseImageOperation {
protected:
RenderLayer *m_renderLayer;
RenderPass *m_renderPass;
- ImBuf *getImBuf();
+ ImBuf *getImBuf() override;
public:
/**
@@ -44,7 +44,7 @@ class MultilayerColorOperation : public MultilayerBaseOperation {
{
this->addOutputSocket(COM_DT_COLOR);
}
- void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
std::unique_ptr<MetaData> getMetaData() const override;
};
@@ -55,7 +55,7 @@ class MultilayerValueOperation : public MultilayerBaseOperation {
{
this->addOutputSocket(COM_DT_VALUE);
}
- void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
};
class MultilayerVectorOperation : public MultilayerBaseOperation {
@@ -65,5 +65,5 @@ class MultilayerVectorOperation : public MultilayerBaseOperation {
{
this->addOutputSocket(COM_DT_VECTOR);
}
- void executePixelSampled(float output[4], float x, float y, PixelSampler sampler);
+ void executePixelSampled(float output[4], float x, float y, PixelSampler sampler) override;
};
diff --git a/source/blender/compositor/operations/COM_NormalizeOperation.cpp b/source/blender/compositor/operations/COM_NormalizeOperation.cc
index a8448685332..a8448685332 100644
--- a/source/blender/compositor/operations/COM_NormalizeOperation.cpp
+++ b/source/blender/compositor/operations/COM_NormalizeOperation.cc
diff --git a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc
index 7044fe402eb..7044fe402eb 100644
--- a/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileMultiViewOperation.cc
diff --git a/source/blender/compositor/operations/COM_OutputFileOperation.cpp b/source/blender/compositor/operations/COM_OutputFileOperation.cc
index bb1b312ffec..bb1b312ffec 100644
--- a/source/blender/compositor/operations/COM_OutputFileOperation.cpp
+++ b/source/blender/compositor/operations/COM_OutputFileOperation.cc
diff --git a/source/blender/compositor/operations/COM_PixelateOperation.cpp b/source/blender/compositor/operations/COM_PixelateOperation.cc
index 0d810c80ab4..0d810c80ab4 100644
--- a/source/blender/compositor/operations/COM_PixelateOperation.cpp
+++ b/source/blender/compositor/operations/COM_PixelateOperation.cc
diff --git a/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp b/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cc
index d4f2ca7bbe8..d4f2ca7bbe8 100644
--- a/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cpp
+++ b/source/blender/compositor/operations/COM_PlaneCornerPinOperation.cc
diff --git a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc
index c395f795a22..c395f795a22 100644
--- a/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cpp
+++ b/source/blender/compositor/operations/COM_PlaneDistortCommonOperation.cc
diff --git a/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp b/source/blender/compositor/operations/COM_PlaneTrackOperation.cc
index 81a598e937b..81a598e937b 100644
--- a/source/blender/compositor/operations/COM_PlaneTrackOperation.cpp
+++ b/source/blender/compositor/operations/COM_PlaneTrackOperation.cc
diff --git a/source/blender/compositor/operations/COM_PreviewOperation.cpp b/source/blender/compositor/operations/COM_PreviewOperation.cc
index 063421f6525..063421f6525 100644
--- a/source/blender/compositor/operations/COM_PreviewOperation.cpp
+++ b/source/blender/compositor/operations/COM_PreviewOperation.cc
diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc
index 7d459b76cb9..7d459b76cb9 100644
--- a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cc
diff --git a/source/blender/compositor/operations/COM_QualityStepHelper.cpp b/source/blender/compositor/operations/COM_QualityStepHelper.cc
index 3eb8d528f7a..3eb8d528f7a 100644
--- a/source/blender/compositor/operations/COM_QualityStepHelper.cpp
+++ b/source/blender/compositor/operations/COM_QualityStepHelper.cc
diff --git a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp b/source/blender/compositor/operations/COM_ReadBufferOperation.cc
index 2977e6685d2..2977e6685d2 100644
--- a/source/blender/compositor/operations/COM_ReadBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_ReadBufferOperation.cc
diff --git a/source/blender/compositor/operations/COM_RenderLayersProg.cpp b/source/blender/compositor/operations/COM_RenderLayersProg.cc
index 73de60f4c34..73de60f4c34 100644
--- a/source/blender/compositor/operations/COM_RenderLayersProg.cpp
+++ b/source/blender/compositor/operations/COM_RenderLayersProg.cc
diff --git a/source/blender/compositor/operations/COM_RotateOperation.cpp b/source/blender/compositor/operations/COM_RotateOperation.cc
index 7a21e960c13..9a1f54a6e10 100644
--- a/source/blender/compositor/operations/COM_RotateOperation.cpp
+++ b/source/blender/compositor/operations/COM_RotateOperation.cc
@@ -93,10 +93,10 @@ bool RotateOperation::determineDependingAreaOfInterest(rcti *input,
const float y2 = this->m_centerY + (-this->m_sine * dxmax + this->m_cosine * dymin);
const float y3 = this->m_centerY + (-this->m_sine * dxmin + this->m_cosine * dymax);
const float y4 = this->m_centerY + (-this->m_sine * dxmax + this->m_cosine * dymax);
- const float minx = min(x1, min(x2, min(x3, x4)));
- const float maxx = max(x1, max(x2, max(x3, x4)));
- const float miny = min(y1, min(y2, min(y3, y4)));
- const float maxy = max(y1, max(y2, max(y3, y4)));
+ const float minx = MIN2(x1, MIN2(x2, MIN2(x3, x4)));
+ const float maxx = MAX2(x1, MAX2(x2, MAX2(x3, x4)));
+ const float miny = MIN2(y1, MIN2(y2, MIN2(y3, y4)));
+ const float maxy = MAX2(y1, MAX2(y2, MAX2(y3, y4)));
newInput.xmax = ceil(maxx) + 1;
newInput.xmin = floor(minx) - 1;
diff --git a/source/blender/compositor/operations/COM_ScaleOperation.cpp b/source/blender/compositor/operations/COM_ScaleOperation.cc
index 9ec4e474ccd..9ec4e474ccd 100644
--- a/source/blender/compositor/operations/COM_ScaleOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScaleOperation.cc
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc
index 158ffd4a8c0..158ffd4a8c0 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cc
diff --git a/source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.cpp b/source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.cc
index 17029cb3049..17029cb3049 100644
--- a/source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetAlphaMultiplyOperation.cc
diff --git a/source/blender/compositor/operations/COM_SetAlphaReplaceOperation.cpp b/source/blender/compositor/operations/COM_SetAlphaReplaceOperation.cc
index cd6e82902cc..cd6e82902cc 100644
--- a/source/blender/compositor/operations/COM_SetAlphaReplaceOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetAlphaReplaceOperation.cc
diff --git a/source/blender/compositor/operations/COM_SetColorOperation.cpp b/source/blender/compositor/operations/COM_SetColorOperation.cc
index ffbc20fde9c..ffbc20fde9c 100644
--- a/source/blender/compositor/operations/COM_SetColorOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetColorOperation.cc
diff --git a/source/blender/compositor/operations/COM_SetSamplerOperation.cpp b/source/blender/compositor/operations/COM_SetSamplerOperation.cc
index 942d717d19c..942d717d19c 100644
--- a/source/blender/compositor/operations/COM_SetSamplerOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetSamplerOperation.cc
diff --git a/source/blender/compositor/operations/COM_SetValueOperation.cpp b/source/blender/compositor/operations/COM_SetValueOperation.cc
index d72a2dfe23d..d72a2dfe23d 100644
--- a/source/blender/compositor/operations/COM_SetValueOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetValueOperation.cc
diff --git a/source/blender/compositor/operations/COM_SetVectorOperation.cpp b/source/blender/compositor/operations/COM_SetVectorOperation.cc
index a0341dbc4df..a0341dbc4df 100644
--- a/source/blender/compositor/operations/COM_SetVectorOperation.cpp
+++ b/source/blender/compositor/operations/COM_SetVectorOperation.cc
diff --git a/source/blender/compositor/operations/COM_SocketProxyOperation.cpp b/source/blender/compositor/operations/COM_SocketProxyOperation.cc
index 53f5fea8795..53f5fea8795 100644
--- a/source/blender/compositor/operations/COM_SocketProxyOperation.cpp
+++ b/source/blender/compositor/operations/COM_SocketProxyOperation.cc
diff --git a/source/blender/compositor/operations/COM_SplitOperation.cpp b/source/blender/compositor/operations/COM_SplitOperation.cc
index fb6214c7522..fb6214c7522 100644
--- a/source/blender/compositor/operations/COM_SplitOperation.cpp
+++ b/source/blender/compositor/operations/COM_SplitOperation.cc
diff --git a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp b/source/blender/compositor/operations/COM_SunBeamsOperation.cc
index 7cfa4de7a61..28811d479a5 100644
--- a/source/blender/compositor/operations/COM_SunBeamsOperation.cpp
+++ b/source/blender/compositor/operations/COM_SunBeamsOperation.cc
@@ -33,7 +33,7 @@ void SunBeamsOperation::initExecution()
/* convert to pixels */
this->m_source_px[0] = this->m_data.source[0] * this->getWidth();
this->m_source_px[1] = this->m_data.source[1] * this->getHeight();
- this->m_ray_length_px = this->m_data.ray_length * max(this->getWidth(), this->getHeight());
+ this->m_ray_length_px = this->m_data.ray_length * MAX2(this->getWidth(), this->getHeight());
}
/**
diff --git a/source/blender/compositor/operations/COM_TextureOperation.cpp b/source/blender/compositor/operations/COM_TextureOperation.cc
index e66cd57cb3f..e66cd57cb3f 100644
--- a/source/blender/compositor/operations/COM_TextureOperation.cpp
+++ b/source/blender/compositor/operations/COM_TextureOperation.cc
diff --git a/source/blender/compositor/operations/COM_TonemapOperation.cpp b/source/blender/compositor/operations/COM_TonemapOperation.cc
index cb0fc747dcb..4c1d285a69f 100644
--- a/source/blender/compositor/operations/COM_TonemapOperation.cpp
+++ b/source/blender/compositor/operations/COM_TonemapOperation.cc
@@ -51,9 +51,9 @@ void TonemapOperation::executePixel(float output[4], int x, int y, void *data)
output[2] /= ((db == 0.0f) ? 1.0f : db);
const float igm = avg->igm;
if (igm != 0.0f) {
- output[0] = powf(max(output[0], 0.0f), igm);
- output[1] = powf(max(output[1], 0.0f), igm);
- output[2] = powf(max(output[2], 0.0f), igm);
+ output[0] = powf(MAX2(output[0], 0.0f), igm);
+ output[1] = powf(MAX2(output[1], 0.0f), igm);
+ output[2] = powf(MAX2(output[2], 0.0f), igm);
}
}
void PhotoreceptorTonemapOperation::executePixel(float output[4], int x, int y, void *data)
diff --git a/source/blender/compositor/operations/COM_TrackPositionOperation.cpp b/source/blender/compositor/operations/COM_TrackPositionOperation.cc
index ddabfb7cf6c..ddabfb7cf6c 100644
--- a/source/blender/compositor/operations/COM_TrackPositionOperation.cpp
+++ b/source/blender/compositor/operations/COM_TrackPositionOperation.cc
diff --git a/source/blender/compositor/operations/COM_TranslateOperation.cpp b/source/blender/compositor/operations/COM_TranslateOperation.cc
index 286004cd49b..286004cd49b 100644
--- a/source/blender/compositor/operations/COM_TranslateOperation.cpp
+++ b/source/blender/compositor/operations/COM_TranslateOperation.cc
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc
index 414b5bd980a..909a2f73d25 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.cc
@@ -74,7 +74,7 @@ void *VariableSizeBokehBlurOperation::initializeTileData(rcti *rect)
this->determineDependingAreaOfInterest(
rect, (ReadBufferOperation *)this->m_inputSizeProgram, &rect2);
- const float max_dim = max(m_width, m_height);
+ const float max_dim = MAX2(m_width, m_height);
const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
data->maxBlurScalar = (int)(data->size->getMaximumValue(&rect2) * scalar);
@@ -102,7 +102,7 @@ void VariableSizeBokehBlurOperation::executePixel(float output[4], int x, int y,
float multiplier_accum[4];
float color_accum[4];
- const float max_dim = max(m_width, m_height);
+ const float max_dim = MAX2(m_width, m_height);
const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
int maxBlurScalar = tileData->maxBlurScalar;
@@ -120,10 +120,10 @@ void VariableSizeBokehBlurOperation::executePixel(float output[4], int x, int y,
int maxx = search[2];
int maxy = search[3];
#else
- int minx = max(x - maxBlurScalar, 0);
- int miny = max(y - maxBlurScalar, 0);
- int maxx = min(x + maxBlurScalar, (int)m_width);
- int maxy = min(y + maxBlurScalar, (int)m_height);
+ int minx = MAX2(x - maxBlurScalar, 0);
+ int miny = MAX2(y - maxBlurScalar, 0);
+ int maxx = MIN2(x + maxBlurScalar, (int)m_width);
+ int maxy = MIN2(y + maxBlurScalar, (int)m_height);
#endif
{
inputSizeBuffer->readNoCheck(tempSize, x, y);
@@ -145,7 +145,7 @@ void VariableSizeBokehBlurOperation::executePixel(float output[4], int x, int y,
int offsetColorNxNy = offsetValueNxNy * COM_NUM_CHANNELS_COLOR;
for (int nx = minx; nx < maxx; nx += addXStepValue) {
if (nx != x || ny != y) {
- float size = min(inputSizeFloatBuffer[offsetValueNxNy] * scalar, size_center);
+ float size = MIN2(inputSizeFloatBuffer[offsetValueNxNy] * scalar, size_center);
if (size > this->m_threshold) {
float dx = nx - x;
if (size > fabsf(dx) && size > fabsf(dy)) {
@@ -185,8 +185,8 @@ void VariableSizeBokehBlurOperation::executeOpenCL(OpenCLDevice *device,
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> * /*clKernelsToCleanUp*/)
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> * /*clKernelsToCleanUp*/)
{
cl_kernel defocusKernel = device->COM_clCreateKernel("defocusKernel", nullptr);
@@ -197,7 +197,7 @@ void VariableSizeBokehBlurOperation::executeOpenCL(OpenCLDevice *device,
MemoryBuffer *sizeMemoryBuffer = this->m_inputSizeProgram->getInputMemoryBuffer(
inputMemoryBuffers);
- const float max_dim = max(m_width, m_height);
+ const float max_dim = MAX2(m_width, m_height);
cl_float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
maxBlur = (cl_int)min_ff(sizeMemoryBuffer->getMaximumValue() * scalar, (float)this->m_maxBlur);
@@ -235,7 +235,7 @@ bool VariableSizeBokehBlurOperation::determineDependingAreaOfInterest(
rcti newInput;
rcti bokehInput;
- const float max_dim = max(m_width, m_height);
+ const float max_dim = MAX2(m_width, m_height);
const float scalar = this->m_do_size_scale ? (max_dim / 100.0f) : 1.0f;
int maxBlurScalar = this->m_maxBlur * scalar;
diff --git a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
index 258b5d385c0..fe927f791fa 100644
--- a/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
+++ b/source/blender/compositor/operations/COM_VariableSizeBokehBlurOperation.h
@@ -80,8 +80,8 @@ class VariableSizeBokehBlurOperation : public NodeOperation, public QualityStepH
MemoryBuffer *outputMemoryBuffer,
cl_mem clOutputBuffer,
MemoryBuffer **inputMemoryBuffers,
- list<cl_mem> *clMemToCleanUp,
- list<cl_kernel> *clKernelsToCleanUp);
+ std::list<cl_mem> *clMemToCleanUp,
+ std::list<cl_kernel> *clKernelsToCleanUp);
};
#ifdef COM_DEFOCUS_SEARCH
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
index d6894dfc8ad..d6894dfc8ad 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
diff --git a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp b/source/blender/compositor/operations/COM_VectorCurveOperation.cc
index a883237f870..a883237f870 100644
--- a/source/blender/compositor/operations/COM_VectorCurveOperation.cpp
+++ b/source/blender/compositor/operations/COM_VectorCurveOperation.cc
diff --git a/source/blender/compositor/operations/COM_ViewerOperation.cpp b/source/blender/compositor/operations/COM_ViewerOperation.cc
index 025dde8e866..025dde8e866 100644
--- a/source/blender/compositor/operations/COM_ViewerOperation.cpp
+++ b/source/blender/compositor/operations/COM_ViewerOperation.cc
diff --git a/source/blender/compositor/operations/COM_WrapOperation.cpp b/source/blender/compositor/operations/COM_WrapOperation.cc
index 37b7d68d495..37b7d68d495 100644
--- a/source/blender/compositor/operations/COM_WrapOperation.cpp
+++ b/source/blender/compositor/operations/COM_WrapOperation.cc
diff --git a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp b/source/blender/compositor/operations/COM_WriteBufferOperation.cc
index 9fb995bf463..8d38dbfe180 100644
--- a/source/blender/compositor/operations/COM_WriteBufferOperation.cpp
+++ b/source/blender/compositor/operations/COM_WriteBufferOperation.cc
@@ -143,9 +143,9 @@ void WriteBufferOperation::executeOpenCLRegion(OpenCLDevice *device,
}
// STEP 2
- list<cl_mem> *clMemToCleanUp = new list<cl_mem>();
+ std::list<cl_mem> *clMemToCleanUp = new std::list<cl_mem>();
clMemToCleanUp->push_back(clOutputBuffer);
- list<cl_kernel> *clKernelsToCleanUp = new list<cl_kernel>();
+ std::list<cl_kernel> *clKernelsToCleanUp = new std::list<cl_kernel>();
this->m_input->executeOpenCL(device,
outputBuffer,
diff --git a/source/blender/compositor/operations/COM_ZCombineOperation.cpp b/source/blender/compositor/operations/COM_ZCombineOperation.cc
index 22a37a4583e..26d3f2c7dc4 100644
--- a/source/blender/compositor/operations/COM_ZCombineOperation.cpp
+++ b/source/blender/compositor/operations/COM_ZCombineOperation.cc
@@ -83,7 +83,7 @@ void ZCombineAlphaOperation::executePixelSampled(float output[4],
output[0] = fac * color1[0] + ifac * color2[0];
output[1] = fac * color1[1] + ifac * color2[1];
output[2] = fac * color1[2] + ifac * color2[2];
- output[3] = max(color1[3], color2[3]);
+ output[3] = MAX2(color1[3], color2[3]);
}
void ZCombineOperation::deinitExecution()
@@ -149,7 +149,7 @@ void ZCombineMaskAlphaOperation::executePixelSampled(float output[4],
output[0] = color1[0] * mfac + color2[0] * fac;
output[1] = color1[1] * mfac + color2[1] * fac;
output[2] = color1[2] * mfac + color2[2] * fac;
- output[3] = max(color1[3], color2[3]);
+ output[3] = MAX2(color1[3], color2[3]);
}
void ZCombineMaskOperation::deinitExecution()
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index 18d3e453c5d..25aedd2cdde 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -44,7 +44,7 @@ static struct {
#define SETUP_BUFFER(tex, fb, fb_color) \
{ \
eGPUTextureFormat format = (DRW_state_is_scene_render()) ? GPU_RGBA32F : GPU_RGBA16F; \
- DRW_texture_ensure_fullscreen_2d(&tex, format, DRW_TEX_FILTER | DRW_TEX_MIPMAP); \
+ DRW_texture_ensure_fullscreen_2d(&tex, format, DRW_TEX_FILTER); \
GPU_framebuffer_ensure_config(&fb, \
{ \
GPU_ATTACHMENT_TEXTURE(dtxl->depth), \
@@ -117,20 +117,27 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata,
/**
* MinMax Pyramid
*/
- const bool half_res_hiz = true;
- int size[2], div;
- common_data->hiz_mip_offset = (half_res_hiz) ? 1 : 0;
- div = (half_res_hiz) ? 2 : 1;
- size[0] = max_ii(size_fs[0] / div, 1);
- size[1] = max_ii(size_fs[1] / div, 1);
+ int div = 1 << MAX_SCREEN_BUFFERS_LOD_LEVEL;
+ effects->hiz_size[0] = divide_ceil_u(size_fs[0], div) * div;
+ effects->hiz_size[1] = divide_ceil_u(size_fs[1], div) * div;
if (GPU_type_matches(GPU_DEVICE_INTEL, GPU_OS_ANY, GPU_DRIVER_ANY)) {
- /* Intel gpu seems to have problem rendering to only depth format */
- DRW_texture_ensure_2d(&txl->maxzbuffer, size[0], size[1], GPU_R32F, DRW_TEX_MIPMAP);
+ /* Intel gpu seems to have problem rendering to only depth hiz_format */
+ DRW_texture_ensure_2d(&txl->maxzbuffer, UNPACK2(effects->hiz_size), GPU_R32F, DRW_TEX_MIPMAP);
+ GPU_framebuffer_ensure_config(&fbl->maxzbuffer_fb,
+ {
+ GPU_ATTACHMENT_NONE,
+ GPU_ATTACHMENT_TEXTURE(txl->maxzbuffer),
+ });
}
else {
DRW_texture_ensure_2d(
- &txl->maxzbuffer, size[0], size[1], GPU_DEPTH_COMPONENT24, DRW_TEX_MIPMAP);
+ &txl->maxzbuffer, UNPACK2(effects->hiz_size), GPU_DEPTH_COMPONENT24, DRW_TEX_MIPMAP);
+ GPU_framebuffer_ensure_config(&fbl->maxzbuffer_fb,
+ {
+ GPU_ATTACHMENT_TEXTURE(txl->maxzbuffer),
+ GPU_ATTACHMENT_NONE,
+ });
}
if (fbl->downsample_fb == NULL) {
@@ -138,13 +145,35 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata,
}
/**
- * Compute Mipmap texel alignment.
+ * Compute hiZ texel alignment.
+ */
+ common_data->hiz_uv_scale[0] = viewport_size[0] / effects->hiz_size[0];
+ common_data->hiz_uv_scale[1] = viewport_size[1] / effects->hiz_size[1];
+ common_data->hiz_uv_scale[2] = 1.0f / effects->hiz_size[0];
+ common_data->hiz_uv_scale[3] = 1.0f / effects->hiz_size[1];
+
+ /* Compute pixel size. Size is multiplied by 2 because it is applied in NDC [-1..1] range. */
+ sldata->common_data.ssr_pixelsize[0] = 2.0f / size_fs[0];
+ sldata->common_data.ssr_pixelsize[1] = 2.0f / size_fs[1];
+
+ /**
+ * Color buffer with correct downsampling alignment.
+ * Used for SSReflections & SSRefractions.
*/
- for (int i = 0; i < 10; i++) {
- int mip_size[3];
- GPU_texture_get_mipmap_size(txl->color, i, mip_size);
- common_data->mip_ratio[i][0] = viewport_size[0] / (mip_size[0] * powf(2.0f, i));
- common_data->mip_ratio[i][1] = viewport_size[1] / (mip_size[1] * powf(2.0f, i));
+ if ((effects->enabled_effects & EFFECT_RADIANCE_BUFFER) != 0) {
+ DRW_texture_ensure_2d(&txl->filtered_radiance,
+ UNPACK2(effects->hiz_size),
+ GPU_R11F_G11F_B10F,
+ DRW_TEX_FILTER | DRW_TEX_MIPMAP);
+
+ GPU_framebuffer_ensure_config(&fbl->radiance_filtered_fb,
+ {
+ GPU_ATTACHMENT_NONE,
+ GPU_ATTACHMENT_TEXTURE(txl->filtered_radiance),
+ });
+ }
+ else {
+ txl->filtered_radiance = NULL;
}
/**
@@ -210,7 +239,7 @@ void EEVEE_effects_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
EEVEE_TextureList *txl = vedata->txl;
EEVEE_StorageList *stl = vedata->stl;
EEVEE_EffectsInfo *effects = stl->effects;
- DRWState downsample_write = DRW_STATE_WRITE_DEPTH;
+ DRWState downsample_write = DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_ALWAYS;
DRWShadingGroup *grp;
/* Intel gpu seems to have problem rendering to only depth format.
@@ -221,12 +250,17 @@ void EEVEE_effects_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
struct GPUBatch *quad = DRW_cache_fullscreen_quad_get();
- {
+ if (effects->enabled_effects & EFFECT_RADIANCE_BUFFER) {
+ DRW_PASS_CREATE(psl->color_copy_ps, DRW_STATE_WRITE_COLOR);
+ grp = DRW_shgroup_create(EEVEE_shaders_effect_color_copy_sh_get(), psl->color_copy_ps);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "source", &e_data.color_src, GPU_SAMPLER_DEFAULT);
+ DRW_shgroup_uniform_float(grp, "fireflyFactor", &sldata->common_data.ssr_firefly_fac, 1);
+ DRW_shgroup_call_procedural_triangles(grp, NULL, 1);
+
DRW_PASS_CREATE(psl->color_downsample_ps, DRW_STATE_WRITE_COLOR);
grp = DRW_shgroup_create(EEVEE_shaders_effect_downsample_sh_get(), psl->color_downsample_ps);
- DRW_shgroup_uniform_texture_ref(grp, "source", &e_data.color_src);
- DRW_shgroup_uniform_float(grp, "fireflyFactor", &sldata->common_data.ssr_firefly_fac, 1);
- DRW_shgroup_call(grp, quad, NULL);
+ DRW_shgroup_uniform_texture_ex(grp, "source", txl->filtered_radiance, GPU_SAMPLER_FILTER);
+ DRW_shgroup_call_procedural_triangles(grp, NULL, 1);
}
{
@@ -241,34 +275,21 @@ void EEVEE_effects_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
{
/* Perform min/max down-sample. */
- DRW_PASS_CREATE(psl->maxz_downlevel_ps, downsample_write | DRW_STATE_DEPTH_ALWAYS);
+ DRW_PASS_CREATE(psl->maxz_downlevel_ps, downsample_write);
grp = DRW_shgroup_create(EEVEE_shaders_effect_maxz_downlevel_sh_get(), psl->maxz_downlevel_ps);
- DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &txl->maxzbuffer);
- DRW_shgroup_call(grp, quad, NULL);
-
- /* Copy depth buffer to halfres top level of HiZ */
-
- DRW_PASS_CREATE(psl->maxz_downdepth_ps, downsample_write | DRW_STATE_DEPTH_ALWAYS);
- grp = DRW_shgroup_create(EEVEE_shaders_effect_maxz_downdepth_sh_get(), psl->maxz_downdepth_ps);
- DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &e_data.depth_src);
- DRW_shgroup_call(grp, quad, NULL);
-
- DRW_PASS_CREATE(psl->maxz_downdepth_layer_ps, downsample_write | DRW_STATE_DEPTH_ALWAYS);
- grp = DRW_shgroup_create(EEVEE_shaders_effect_maxz_downdepth_layer_sh_get(),
- psl->maxz_downdepth_layer_ps);
- DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &e_data.depth_src);
- DRW_shgroup_uniform_int(grp, "depthLayer", &e_data.depth_src_layer, 1);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "depthBuffer", &txl->maxzbuffer, GPU_SAMPLER_DEFAULT);
DRW_shgroup_call(grp, quad, NULL);
- DRW_PASS_CREATE(psl->maxz_copydepth_ps, downsample_write | DRW_STATE_DEPTH_ALWAYS);
+ /* Copy depth buffer to top level of HiZ */
+ DRW_PASS_CREATE(psl->maxz_copydepth_ps, downsample_write);
grp = DRW_shgroup_create(EEVEE_shaders_effect_maxz_copydepth_sh_get(), psl->maxz_copydepth_ps);
- DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &e_data.depth_src);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "depthBuffer", &e_data.depth_src, GPU_SAMPLER_DEFAULT);
DRW_shgroup_call(grp, quad, NULL);
- DRW_PASS_CREATE(psl->maxz_copydepth_layer_ps, downsample_write | DRW_STATE_DEPTH_ALWAYS);
+ DRW_PASS_CREATE(psl->maxz_copydepth_layer_ps, downsample_write);
grp = DRW_shgroup_create(EEVEE_shaders_effect_maxz_copydepth_layer_sh_get(),
psl->maxz_copydepth_layer_ps);
- DRW_shgroup_uniform_texture_ref(grp, "depthBuffer", &e_data.depth_src);
+ DRW_shgroup_uniform_texture_ref_ex(grp, "depthBuffer", &e_data.depth_src, GPU_SAMPLER_DEFAULT);
DRW_shgroup_uniform_int(grp, "depthLayer", &e_data.depth_src_layer, 1);
DRW_shgroup_call(grp, quad, NULL);
}
@@ -331,12 +352,6 @@ static void max_downsample_cb(void *vedata, int UNUSED(level))
DRW_draw_pass(psl->maxz_downlevel_ps);
}
-static void simple_downsample_cb(void *vedata, int UNUSED(level))
-{
- EEVEE_PassList *psl = ((EEVEE_Data *)vedata)->psl;
- DRW_draw_pass(psl->color_downsample_ps);
-}
-
static void simple_downsample_cube_cb(void *vedata, int level)
{
EEVEE_PassList *psl = ((EEVEE_Data *)vedata)->psl;
@@ -348,58 +363,22 @@ void EEVEE_create_minmax_buffer(EEVEE_Data *vedata, GPUTexture *depth_src, int l
{
EEVEE_PassList *psl = vedata->psl;
EEVEE_FramebufferList *fbl = vedata->fbl;
- EEVEE_TextureList *txl = vedata->txl;
e_data.depth_src = depth_src;
e_data.depth_src_layer = layer;
-#if 0 /* Not required for now */
- DRW_stats_group_start("Min buffer");
- /* Copy depth buffer to min texture top level */
- GPU_framebuffer_texture_attach(fbl->downsample_fb, stl->g_data->minzbuffer, 0, 0);
- GPU_framebuffer_bind(fbl->downsample_fb);
- if (layer >= 0) {
- DRW_draw_pass(psl->minz_downdepth_layer_ps);
- }
- else {
- DRW_draw_pass(psl->minz_downdepth_ps);
- }
- GPU_framebuffer_texture_detach(stl->g_data->minzbuffer);
-
- /* Create lower levels */
- GPU_framebuffer_recursive_downsample(
- fbl->downsample_fb, stl->g_data->minzbuffer, 8, &min_downsample_cb, vedata);
- DRW_stats_group_end();
-#endif
- int minmax_size[3], depth_size[3];
- GPU_texture_get_mipmap_size(depth_src, 0, depth_size);
- GPU_texture_get_mipmap_size(txl->maxzbuffer, 0, minmax_size);
- bool is_full_res_minmaxz = equals_v2v2_int(minmax_size, depth_size);
-
DRW_stats_group_start("Max buffer");
/* Copy depth buffer to max texture top level */
- GPU_framebuffer_texture_attach(fbl->downsample_fb, txl->maxzbuffer, 0, 0);
- GPU_framebuffer_bind(fbl->downsample_fb);
+ GPU_framebuffer_bind(fbl->maxzbuffer_fb);
if (layer >= 0) {
- if (is_full_res_minmaxz) {
- DRW_draw_pass(psl->maxz_copydepth_layer_ps);
- }
- else {
- DRW_draw_pass(psl->maxz_downdepth_layer_ps);
- }
+ DRW_draw_pass(psl->maxz_copydepth_layer_ps);
}
else {
- if (is_full_res_minmaxz) {
- DRW_draw_pass(psl->maxz_copydepth_ps);
- }
- else {
- DRW_draw_pass(psl->maxz_downdepth_ps);
- }
+ DRW_draw_pass(psl->maxz_copydepth_ps);
}
-
/* Create lower levels */
- GPU_framebuffer_recursive_downsample(fbl->downsample_fb, 8, &max_downsample_cb, vedata);
- GPU_framebuffer_texture_detach(fbl->downsample_fb, txl->maxzbuffer);
+ GPU_framebuffer_recursive_downsample(
+ fbl->maxzbuffer_fb, MAX_SCREEN_BUFFERS_LOD_LEVEL, &max_downsample_cb, vedata);
DRW_stats_group_end();
/* Restore */
@@ -412,19 +391,28 @@ void EEVEE_create_minmax_buffer(EEVEE_Data *vedata, GPUTexture *depth_src, int l
}
}
+static void downsample_radiance_cb(void *vedata, int UNUSED(level))
+{
+ EEVEE_PassList *psl = ((EEVEE_Data *)vedata)->psl;
+ DRW_draw_pass(psl->color_downsample_ps);
+}
+
/**
* Simple down-sampling algorithm. Reconstruct mip chain up to mip level.
*/
-void EEVEE_downsample_buffer(EEVEE_Data *vedata, GPUTexture *texture_src, int level)
+void EEVEE_effects_downsample_radiance_buffer(EEVEE_Data *vedata, GPUTexture *texture_src)
{
+ EEVEE_PassList *psl = vedata->psl;
EEVEE_FramebufferList *fbl = vedata->fbl;
+
e_data.color_src = texture_src;
+ DRW_stats_group_start("Downsample Radiance");
- /* Create lower levels */
- DRW_stats_group_start("Downsample buffer");
- GPU_framebuffer_texture_attach(fbl->downsample_fb, texture_src, 0, 0);
- GPU_framebuffer_recursive_downsample(fbl->downsample_fb, level, &simple_downsample_cb, vedata);
- GPU_framebuffer_texture_detach(fbl->downsample_fb, texture_src);
+ GPU_framebuffer_bind(fbl->radiance_filtered_fb);
+ DRW_draw_pass(psl->color_copy_ps);
+
+ GPU_framebuffer_recursive_downsample(
+ fbl->radiance_filtered_fb, MAX_SCREEN_BUFFERS_LOD_LEVEL, &downsample_radiance_cb, vedata);
DRW_stats_group_end();
}
diff --git a/source/blender/draw/engines/eevee/eevee_lightprobes.c b/source/blender/draw/engines/eevee/eevee_lightprobes.c
index 7688039d0a8..0ce94b8f1b1 100644
--- a/source/blender/draw/engines/eevee/eevee_lightprobes.c
+++ b/source/blender/draw/engines/eevee/eevee_lightprobes.c
@@ -112,19 +112,20 @@ static struct GPUTexture *create_hammersley_sample_texture(int samples)
static void planar_pool_ensure_alloc(EEVEE_Data *vedata, int num_planar_ref)
{
EEVEE_TextureList *txl = vedata->txl;
+ EEVEE_StorageList *stl = vedata->stl;
+ EEVEE_EffectsInfo *fx = stl->effects;
/* XXX TODO OPTIMIZATION: This is a complete waist of texture memory.
* Instead of allocating each planar probe for each viewport,
* only alloc them once using the biggest viewport resolution. */
- const float *viewport_size = DRW_viewport_size_get();
/* TODO get screen percentage from layer setting */
// const DRWContextState *draw_ctx = DRW_context_state_get();
// ViewLayer *view_layer = draw_ctx->view_layer;
- float screen_percentage = 1.0f;
+ int screen_divider = 1;
- int width = max_ii(1, (int)(viewport_size[0] * screen_percentage));
- int height = max_ii(1, (int)(viewport_size[1] * screen_percentage));
+ int width = max_ii(1, fx->hiz_size[0] / screen_divider);
+ int height = max_ii(1, fx->hiz_size[1] / screen_divider);
/* Fix case were the pool was allocated width the dummy size (1,1,1). */
if (txl->planar_pool && (num_planar_ref > 0) &&
@@ -139,12 +140,12 @@ static void planar_pool_ensure_alloc(EEVEE_Data *vedata, int num_planar_ref)
if (num_planar_ref > 0) {
txl->planar_pool = DRW_texture_create_2d_array(width,
height,
- max_ii(1, num_planar_ref),
+ num_planar_ref,
GPU_R11F_G11F_B10F,
DRW_TEX_FILTER | DRW_TEX_MIPMAP,
NULL);
txl->planar_depth = DRW_texture_create_2d_array(
- width, height, max_ii(1, num_planar_ref), GPU_DEPTH_COMPONENT24, 0, NULL);
+ width, height, num_planar_ref, GPU_DEPTH_COMPONENT24, 0, NULL);
}
else if (num_planar_ref == 0) {
/* Makes Opengl Happy : Create a placeholder texture that will never be sampled but still
@@ -674,10 +675,12 @@ static void lightbake_planar_ensure_view(EEVEE_PlanarReflection *eplanar,
const DRWView *main_view,
DRWView **r_planar_view)
{
- float winmat[4][4], viewmat[4][4];
+ float winmat[4][4], viewmat[4][4], persmat[4][4];
DRW_view_viewmat_get(main_view, viewmat, false);
/* Temporal sampling jitter should be already applied to the DRW_MAT_WIN. */
DRW_view_winmat_get(main_view, winmat, false);
+ DRW_view_persmat_get(main_view, persmat, false);
+
/* Invert X to avoid flipping the triangle facing direction. */
winmat[0][0] = -winmat[0][0];
winmat[1][0] = -winmat[1][0];
@@ -729,7 +732,6 @@ void EEVEE_lightprobes_cache_finish(EEVEE_ViewLayerData *sldata, EEVEE_Data *ved
/* For shading, save max level of the octahedron map */
sldata->common_data.prb_lod_cube_max = (float)light_cache->mips_len;
- sldata->common_data.prb_lod_planar_max = (float)MAX_PLANAR_LOD_LEVEL;
sldata->common_data.prb_irradiance_vis_size = light_cache->vis_res;
sldata->common_data.prb_irradiance_smooth = square_f(scene_eval->eevee.gi_irradiance_smoothing);
sldata->common_data.prb_num_render_cube = max_ii(1, light_cache->cube_len);
@@ -1220,7 +1222,7 @@ static void EEVEE_lightbake_filter_planar(EEVEE_Data *vedata)
{GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(txl->planar_pool)});
GPU_framebuffer_recursive_downsample(
- fbl->planar_downsample_fb, MAX_PLANAR_LOD_LEVEL, &downsample_planar, vedata);
+ fbl->planar_downsample_fb, MAX_SCREEN_BUFFERS_LOD_LEVEL, &downsample_planar, vedata);
DRW_stats_group_end();
}
diff --git a/source/blender/draw/engines/eevee/eevee_materials.c b/source/blender/draw/engines/eevee/eevee_materials.c
index 9d74d916265..bc7db4b5df6 100644
--- a/source/blender/draw/engines/eevee/eevee_materials.c
+++ b/source/blender/draw/engines/eevee/eevee_materials.c
@@ -128,7 +128,7 @@ void EEVEE_material_bind_resources(DRWShadingGroup *shgrp,
DRW_shgroup_uniform_float_copy(
shgrp, "refractionDepth", (refract_depth) ? *refract_depth : 0.0);
if (use_ssrefraction) {
- DRW_shgroup_uniform_texture_ref(shgrp, "colorBuffer", &vedata->txl->refract_color);
+ DRW_shgroup_uniform_texture_ref(shgrp, "colorBuffer", &vedata->txl->filtered_radiance);
}
}
if (use_alpha_blend) {
diff --git a/source/blender/draw/engines/eevee/eevee_occlusion.c b/source/blender/draw/engines/eevee/eevee_occlusion.c
index a3b581357e0..a7874440895 100644
--- a/source/blender/draw/engines/eevee/eevee_occlusion.c
+++ b/source/blender/draw/engines/eevee/eevee_occlusion.c
@@ -62,7 +62,7 @@ int EEVEE_occlusion_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
common_data->ao_dist = scene_eval->eevee.gtao_distance;
common_data->ao_factor = scene_eval->eevee.gtao_factor;
- common_data->ao_quality = 1.0f - scene_eval->eevee.gtao_quality;
+ common_data->ao_quality = scene_eval->eevee.gtao_quality;
if (scene_eval->eevee.flag & SCE_EEVEE_GTAO_ENABLED) {
common_data->ao_settings = 1.0f; /* USE_AO */
diff --git a/source/blender/draw/engines/eevee/eevee_private.h b/source/blender/draw/engines/eevee/eevee_private.h
index 4e32854dedc..45afee31591 100644
--- a/source/blender/draw/engines/eevee/eevee_private.h
+++ b/source/blender/draw/engines/eevee/eevee_private.h
@@ -161,7 +161,7 @@ BLI_INLINE bool eevee_hdri_preview_overlay_enabled(const View3D *v3d)
((v3d->shading.flag & V3D_SHADING_SCENE_WORLD_RENDER) == 0))))
#define MIN_CUBE_LOD_LEVEL 3
-#define MAX_PLANAR_LOD_LEVEL 9
+#define MAX_SCREEN_BUFFERS_LOD_LEVEL 6
/* All the renderpasses that use the GPUMaterial for accumulation */
#define EEVEE_RENDERPASSES_MATERIAL \
@@ -308,6 +308,7 @@ typedef struct EEVEE_PassList {
struct DRWPass *sss_blur_ps;
struct DRWPass *sss_resolve_ps;
struct DRWPass *sss_translucency_ps;
+ struct DRWPass *color_copy_ps;
struct DRWPass *color_downsample_ps;
struct DRWPass *color_downsample_cube_ps;
struct DRWPass *velocity_object;
@@ -320,13 +321,7 @@ typedef struct EEVEE_PassList {
struct DRWPass *alpha_checker;
/* HiZ */
- struct DRWPass *minz_downlevel_ps;
struct DRWPass *maxz_downlevel_ps;
- struct DRWPass *minz_downdepth_ps;
- struct DRWPass *maxz_downdepth_ps;
- struct DRWPass *minz_downdepth_layer_ps;
- struct DRWPass *maxz_downdepth_layer_ps;
- struct DRWPass *minz_copydepth_ps;
struct DRWPass *maxz_copydepth_ps;
struct DRWPass *maxz_copydepth_layer_ps;
@@ -362,6 +357,7 @@ typedef struct EEVEE_FramebufferList {
struct GPUFrameBuffer *gtao_fb;
struct GPUFrameBuffer *gtao_debug_fb;
struct GPUFrameBuffer *downsample_fb;
+ struct GPUFrameBuffer *maxzbuffer_fb;
struct GPUFrameBuffer *bloom_blit_fb;
struct GPUFrameBuffer *bloom_down_fb[MAX_BLOOM_STEP];
struct GPUFrameBuffer *bloom_accum_fb[MAX_BLOOM_STEP - 1];
@@ -394,7 +390,6 @@ typedef struct EEVEE_FramebufferList {
struct GPUFrameBuffer *volumetric_integ_fb;
struct GPUFrameBuffer *volumetric_accum_fb;
struct GPUFrameBuffer *screen_tracing_fb;
- struct GPUFrameBuffer *refract_fb;
struct GPUFrameBuffer *mist_accum_fb;
struct GPUFrameBuffer *material_accum_fb;
struct GPUFrameBuffer *renderpass_fb;
@@ -412,6 +407,7 @@ typedef struct EEVEE_FramebufferList {
struct GPUFrameBuffer *main_color_fb;
struct GPUFrameBuffer *effect_fb;
struct GPUFrameBuffer *effect_color_fb;
+ struct GPUFrameBuffer *radiance_filtered_fb;
struct GPUFrameBuffer *double_buffer_fb;
struct GPUFrameBuffer *double_buffer_color_fb;
struct GPUFrameBuffer *double_buffer_depth_fb;
@@ -436,7 +432,6 @@ typedef struct EEVEE_TextureList {
struct GPUTexture *ssr_accum;
struct GPUTexture *shadow_accum;
struct GPUTexture *cryptomatte;
- struct GPUTexture *refract_color;
struct GPUTexture *taa_history;
/* Could not be pool texture because of mipmapping. */
struct GPUTexture *dof_reduced_color;
@@ -460,6 +455,7 @@ typedef struct EEVEE_TextureList {
struct GPUTexture *planar_depth;
struct GPUTexture *maxzbuffer;
+ struct GPUTexture *filtered_radiance;
struct GPUTexture *renderpass;
@@ -618,7 +614,7 @@ typedef struct EEVEE_LightProbesInfo {
float roughness;
float firefly_fac;
float lodfactor;
- float lod_rt_max, lod_cube_max, lod_planar_max;
+ float lod_rt_max, lod_cube_max;
float visibility_range;
float visibility_blur;
float intensity_fac;
@@ -708,8 +704,9 @@ typedef enum EEVEE_EffectsFlag {
EFFECT_REFRACT = (1 << 6),
EFFECT_GTAO = (1 << 7),
EFFECT_TAA = (1 << 8),
- EFFECT_POST_BUFFER = (1 << 9), /* Not really an effect but a feature */
- EFFECT_NORMAL_BUFFER = (1 << 10), /* Not really an effect but a feature */
+ EFFECT_POST_BUFFER = (1 << 9), /* Not really an effect but a feature */
+ EFFECT_NORMAL_BUFFER = (1 << 10), /* Not really an effect but a feature */
+ EFFECT_RADIANCE_BUFFER = (1 << 10), /* Not really an effect but a feature */
EFFECT_SSS = (1 << 11),
EFFECT_VELOCITY_BUFFER = (1 << 12), /* Not really an effect but a feature */
EFFECT_TAA_REPROJECT = (1 << 13), /* should be mutually exclusive with EFFECT_TAA */
@@ -817,11 +814,10 @@ typedef struct EEVEE_EffectsInfo {
struct GPUTexture *dof_scatter_src_tx;
struct GPUTexture *dof_reduce_input_coc_tx; /* Just references to actual textures. */
struct GPUTexture *dof_reduce_input_color_tx;
- /* Alpha Checker */
- float color_checker_dark[4];
- float color_checker_light[4];
/* Other */
float prev_persmat[4][4];
+ /* Size used by all fullscreen buffers using mipmaps. */
+ int hiz_size[2];
/* Lookdev */
int sphere_size;
eDRWLevelOfDetail sphere_lod;
@@ -859,7 +855,7 @@ typedef struct EEVEE_EffectsInfo {
* - sizeof(bool) == sizeof(int) in GLSL so use int in C */
typedef struct EEVEE_CommonUniformBuffer {
float prev_persmat[4][4]; /* mat4 */
- float mip_ratio[10][4]; /* vec2[10] */
+ float hiz_uv_scale[4]; /* vec4 */
/* Ambient Occlusion */
/* -- 16 byte aligned -- */
float ao_dist, pad1, ao_factor, pad2; /* vec4 */
@@ -899,15 +895,15 @@ typedef struct EEVEE_CommonUniformBuffer {
int prb_irradiance_vis_size; /* int */
float prb_irradiance_smooth; /* float */
float prb_lod_cube_max; /* float */
- float prb_lod_planar_max; /* float */
/* Misc */
- int hiz_mip_offset; /* int */
int ray_type; /* int */
float ray_depth; /* float */
float alpha_hash_offset; /* float */
float alpha_hash_scale; /* float */
float pad7; /* float */
float pad8; /* float */
+ float pad9; /* float */
+ float pad10; /* float */
} EEVEE_CommonUniformBuffer;
BLI_STATIC_ASSERT_ALIGN(EEVEE_CommonUniformBuffer, 16)
@@ -1201,6 +1197,7 @@ struct GPUShader *EEVEE_shaders_depth_of_field_gather_get(EEVEE_DofGatherPass pa
struct GPUShader *EEVEE_shaders_depth_of_field_filter_get(void);
struct GPUShader *EEVEE_shaders_depth_of_field_scatter_get(bool is_foreground, bool bokeh_tx);
struct GPUShader *EEVEE_shaders_depth_of_field_resolve_get(bool use_bokeh_tx, bool use_hq_gather);
+struct GPUShader *EEVEE_shaders_effect_color_copy_sh_get(void);
struct GPUShader *EEVEE_shaders_effect_downsample_sh_get(void);
struct GPUShader *EEVEE_shaders_effect_downsample_cube_sh_get(void);
struct GPUShader *EEVEE_shaders_effect_minz_downlevel_sh_get(void);
@@ -1472,8 +1469,8 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata,
const bool minimal);
void EEVEE_effects_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
void EEVEE_effects_draw_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
+void EEVEE_effects_downsample_radiance_buffer(EEVEE_Data *vedata, struct GPUTexture *texture_src);
void EEVEE_create_minmax_buffer(EEVEE_Data *vedata, struct GPUTexture *depth_src, int layer);
-void EEVEE_downsample_buffer(EEVEE_Data *vedata, struct GPUTexture *texture_src, int level);
void EEVEE_downsample_cube_buffer(EEVEE_Data *vedata, struct GPUTexture *texture_src, int level);
void EEVEE_draw_effects(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata);
diff --git a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
index f9e22f5c08d..80a1c9fcbe5 100644
--- a/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
+++ b/source/blender/draw/engines/eevee/eevee_screen_raytrace.c
@@ -42,29 +42,15 @@ int EEVEE_screen_raytrace_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
EEVEE_CommonUniformBuffer *common_data = &sldata->common_data;
EEVEE_StorageList *stl = vedata->stl;
EEVEE_FramebufferList *fbl = vedata->fbl;
- EEVEE_TextureList *txl = vedata->txl;
EEVEE_EffectsInfo *effects = stl->effects;
const float *viewport_size = DRW_viewport_size_get();
const DRWContextState *draw_ctx = DRW_context_state_get();
const Scene *scene_eval = DEG_get_evaluated_scene(draw_ctx->depsgraph);
- /* Compute pixel size, (shared with contact shadows) */
- copy_v2_v2(common_data->ssr_pixelsize, viewport_size);
- invert_v2(common_data->ssr_pixelsize);
-
if (scene_eval->eevee.flag & SCE_EEVEE_SSR_ENABLED) {
const bool use_refraction = (scene_eval->eevee.flag & SCE_EEVEE_SSR_REFRACTION) != 0;
- if (use_refraction) {
- /* TODO: Opti: Could be shared. */
- DRW_texture_ensure_fullscreen_2d(
- &txl->refract_color, GPU_R11F_G11F_B10F, DRW_TEX_FILTER | DRW_TEX_MIPMAP);
-
- GPU_framebuffer_ensure_config(
- &fbl->refract_fb, {GPU_ATTACHMENT_NONE, GPU_ATTACHMENT_TEXTURE(txl->refract_color)});
- }
-
const bool is_persp = DRW_view_is_persp_get(NULL);
if (effects->ssr_was_persp != is_persp) {
effects->ssr_was_persp = is_persp;
@@ -117,8 +103,7 @@ int EEVEE_screen_raytrace_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
GPU_ATTACHMENT_TEXTURE(effects->ssr_hit_output),
GPU_ATTACHMENT_TEXTURE(effects->ssr_pdf_output)});
- /* Enable double buffering to be able to read previous frame color */
- return EFFECT_SSR | EFFECT_NORMAL_BUFFER | EFFECT_DOUBLE_BUFFER |
+ return EFFECT_SSR | EFFECT_NORMAL_BUFFER | EFFECT_RADIANCE_BUFFER | EFFECT_DOUBLE_BUFFER |
((use_refraction) ? EFFECT_REFRACT : 0);
}
@@ -189,7 +174,7 @@ void EEVEE_screen_raytrace_cache_init(EEVEE_ViewLayerData *sldata, EEVEE_Data *v
DRW_shgroup_uniform_texture_ref(grp, "planarDepth", &vedata->txl->planar_depth);
DRW_shgroup_uniform_texture_ref(grp, "hitBuffer", &effects->ssr_hit_output);
DRW_shgroup_uniform_texture_ref(grp, "pdfBuffer", &effects->ssr_pdf_output);
- DRW_shgroup_uniform_texture_ref(grp, "prevColorBuffer", &txl->color_double_buffer);
+ DRW_shgroup_uniform_texture_ref(grp, "prevColorBuffer", &txl->filtered_radiance);
DRW_shgroup_uniform_texture_ref(grp, "maxzBuffer", &txl->maxzbuffer);
DRW_shgroup_uniform_texture_ref(grp, "shadowCubeTexture", &sldata->shadow_cube_pool);
DRW_shgroup_uniform_texture_ref(grp, "shadowCascadeTexture", &sldata->shadow_cascade_pool);
@@ -216,8 +201,7 @@ void EEVEE_refraction_compute(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
EEVEE_EffectsInfo *effects = stl->effects;
if ((effects->enabled_effects & EFFECT_REFRACT) != 0) {
- GPU_framebuffer_blit(fbl->main_fb, 0, fbl->refract_fb, 0, GPU_COLOR_BIT);
- EEVEE_downsample_buffer(vedata, txl->refract_color, 9);
+ EEVEE_effects_downsample_radiance_buffer(vedata, txl->color);
/* Restore */
GPU_framebuffer_bind(fbl->main_fb);
@@ -242,7 +226,7 @@ void EEVEE_reflection_compute(EEVEE_ViewLayerData *UNUSED(sldata), EEVEE_Data *v
GPU_framebuffer_bind(fbl->screen_tracing_fb);
DRW_draw_pass(psl->ssr_raytrace);
- EEVEE_downsample_buffer(vedata, txl->color_double_buffer, 9);
+ EEVEE_effects_downsample_radiance_buffer(vedata, txl->color_double_buffer);
/* Resolve at fullres */
int samp = (DRW_state_is_image_render()) ? effects->taa_render_sample :
diff --git a/source/blender/draw/engines/eevee/eevee_shaders.c b/source/blender/draw/engines/eevee/eevee_shaders.c
index a3e9236dc79..74c4803928a 100644
--- a/source/blender/draw/engines/eevee/eevee_shaders.c
+++ b/source/blender/draw/engines/eevee/eevee_shaders.c
@@ -103,7 +103,8 @@ static struct {
struct GPUShader *minz_copydepth_sh;
struct GPUShader *maxz_copydepth_sh;
- /* Simple Down-sample */
+ /* Simple Down-sample. */
+ struct GPUShader *color_copy_sh;
struct GPUShader *downsample_sh;
struct GPUShader *downsample_cube_sh;
@@ -452,10 +453,20 @@ GPUShader *EEVEE_shaders_probe_planar_display_sh_get(void)
/** \name Down-sampling
* \{ */
+GPUShader *EEVEE_shaders_effect_color_copy_sh_get(void)
+{
+ if (e_data.color_copy_sh == NULL) {
+ e_data.color_copy_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_downsample_frag_glsl, e_data.lib, "#define COPY_SRC\n");
+ }
+ return e_data.color_copy_sh;
+}
+
GPUShader *EEVEE_shaders_effect_downsample_sh_get(void)
{
if (e_data.downsample_sh == NULL) {
- e_data.downsample_sh = DRW_shader_create_fullscreen(datatoc_effect_downsample_frag_glsl, NULL);
+ e_data.downsample_sh = DRW_shader_create_fullscreen_with_shaderlib(
+ datatoc_effect_downsample_frag_glsl, e_data.lib, NULL);
}
return e_data.downsample_sh;
}
@@ -1537,6 +1548,7 @@ void EEVEE_shaders_free(void)
MEM_SAFE_FREE(e_data.surface_geom_barycentric);
DRW_SHADER_FREE_SAFE(e_data.lookdev_background);
DRW_SHADER_FREE_SAFE(e_data.update_noise_sh);
+ DRW_SHADER_FREE_SAFE(e_data.color_copy_sh);
DRW_SHADER_FREE_SAFE(e_data.downsample_sh);
DRW_SHADER_FREE_SAFE(e_data.downsample_cube_sh);
DRW_SHADER_FREE_SAFE(e_data.minz_downlevel_sh);
diff --git a/source/blender/draw/engines/eevee/eevee_shadows.c b/source/blender/draw/engines/eevee/eevee_shadows.c
index f6fe9a76c70..1f27d2dce34 100644
--- a/source/blender/draw/engines/eevee/eevee_shadows.c
+++ b/source/blender/draw/engines/eevee/eevee_shadows.c
@@ -53,7 +53,7 @@ void EEVEE_shadows_init(EEVEE_ViewLayerData *sldata)
sldata->shadow_ubo = GPU_uniformbuf_create_ex(shadow_ubo_size, NULL, "evShadow");
for (int i = 0; i < 2; i++) {
- sldata->shcasters_buffers[i].bbox = MEM_callocN(
+ sldata->shcasters_buffers[i].bbox = MEM_mallocN(
sizeof(EEVEE_BoundBox) * SH_CASTER_ALLOC_CHUNK, __func__);
sldata->shcasters_buffers[i].update = BLI_BITMAP_NEW(SH_CASTER_ALLOC_CHUNK, __func__);
sldata->shcasters_buffers[i].alloc_count = SH_CASTER_ALLOC_CHUNK;
@@ -133,8 +133,9 @@ void EEVEE_shadows_caster_register(EEVEE_ViewLayerData *sldata, Object *ob)
int id = frontbuffer->count;
/* Make sure shadow_casters is big enough. */
- if (id + 1 >= frontbuffer->alloc_count) {
- frontbuffer->alloc_count += SH_CASTER_ALLOC_CHUNK;
+ if (id >= frontbuffer->alloc_count) {
+ /* Double capacity to prevent exponential slowdown. */
+ frontbuffer->alloc_count *= 2;
frontbuffer->bbox = MEM_reallocN(frontbuffer->bbox,
sizeof(EEVEE_BoundBox) * frontbuffer->alloc_count);
BLI_BITMAP_RESIZE(frontbuffer->update, frontbuffer->alloc_count);
@@ -173,6 +174,7 @@ void EEVEE_shadows_caster_register(EEVEE_ViewLayerData *sldata, Object *ob)
}
EEVEE_BoundBox *aabb = &frontbuffer->bbox[id];
+ /* Note that *aabb has not been initialised yet. */
add_v3_v3v3(aabb->center, min, max);
mul_v3_fl(aabb->center, 0.5f);
sub_v3_v3v3(aabb->halfdim, aabb->center, max);
diff --git a/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl b/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl
index 473990e1683..a0bfd440dd9 100644
--- a/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/ambient_occlusion_lib.glsl
@@ -31,7 +31,6 @@ uniform sampler2D horizonBuffer;
#define USE_BENT_NORMAL 2
#define USE_DENOISE 4
-#define MAX_LOD 6.0
#define NO_OCCLUSION_DATA OcclusionData(vec4(M_PI, -M_PI, M_PI, -M_PI), 1.0)
struct OcclusionData {
@@ -61,7 +60,11 @@ vec2 get_ao_area(float view_depth, float radius)
vec2 get_ao_noise(void)
{
- return texelfetch_noise_tex(gl_FragCoord.xy).xy;
+ vec2 noise = texelfetch_noise_tex(gl_FragCoord.xy).xy;
+ /* Decorrelate noise from AA. */
+ /* TODO(fclem) we should use a more general approach for more random number dimentions. */
+ noise = fract(noise * 6.1803402007);
+ return noise;
}
vec2 get_ao_dir(float jitter)
@@ -77,25 +80,37 @@ vec2 get_ao_dir(float jitter)
float search_horizon(vec3 vI,
vec3 vP,
float noise,
- vec2 uv_start,
- vec2 uv_dir,
+ ScreenSpaceRay ssray,
sampler2D depth_tx,
const float inverted,
float radius,
const float sample_count)
{
- float sample_count_inv = 1.0 / sample_count;
/* Init at cos(M_PI). */
float h = (inverted != 0.0) ? 1.0 : -1.0;
- /* TODO(fclem) samples steps should be using the same approach as raytrace. (DDA line algo.) */
- for (float i = 0.0; i < sample_count; i++) {
- float t = ((i + noise) * sample_count_inv);
- vec2 uv = uv_start + uv_dir * t;
- float lod = min(MAX_LOD, max(i - noise, 0.0) * aoQuality);
+ ssray.max_time -= 1.0;
- int mip = int(lod) + hizMipOffset;
- float depth = textureLod(depth_tx, uv * mipRatio[mip].xy, floor(lod)).r;
+ if (ssray.max_time <= 2.0) {
+ /* Produces self shadowing under this threshold. */
+ return fast_acos(h);
+ }
+
+ float prev_time, time = 0.0;
+ for (float iter = 0.0; time < ssray.max_time && iter < sample_count; iter++) {
+ prev_time = time;
+ /* Gives us good precision at center and ensure we cross at least one pixel per iteration. */
+ time = 1.0 + iter + sqr((iter + noise) / sample_count) * ssray.max_time;
+ float stride = time - prev_time;
+ float lod = (log2(stride) - noise) / (1.0 + aoQuality);
+
+ vec2 uv = ssray.origin.xy + ssray.direction.xy * time;
+ float depth = textureLod(depth_tx, uv * hizUvScale.xy, floor(lod)).r;
+
+ if (depth == 1.0 && inverted == 0.0) {
+ /* Skip background. This avoids issues with the thickness heuristic. */
+ continue;
+ }
/* Bias depth a bit to avoid self shadowing issues. */
const float bias = 2.0 * 2.4e-7;
@@ -108,25 +123,16 @@ float search_horizon(vec3 vI,
float s_h = dot(vI, omega_s / len);
/* Blend weight to fade artifacts. */
float dist_ratio = abs(len) / radius;
- /* TODO(fclem) parameter. */
- float dist_fac = sqr(saturate(dist_ratio * 2.0 - 1.0));
+ /* Sphere falloff. */
+ float dist_fac = sqr(saturate(dist_ratio));
+ /* Unbiased, gives too much hard cut behind objects */
+ // float dist_fac = step(0.999, dist_ratio);
- /* Thickness heuristic (Eq. 9). */
if (inverted != 0.0) {
h = min(h, s_h);
}
else {
- /* TODO This need to take the stride distance into account. Now it works because stride is
- * constant. */
- if (s_h < h) {
- /* TODO(fclem) parameter. */
- const float thickness_fac = 0.2;
- s_h = mix(h, s_h, thickness_fac);
- }
- else {
- s_h = max(h, s_h);
- }
- h = mix(s_h, h, dist_fac);
+ h = mix(max(h, s_h), h, dist_fac);
}
}
return fast_acos(h);
@@ -151,22 +157,22 @@ OcclusionData occlusion_search(
NO_OCCLUSION_DATA;
for (int i = 0; i < 2; i++) {
- /* View > NDC > Uv space. */
- vec2 uv_dir = dir * area * 0.5;
- /* Offset the start one pixel to avoid self shadowing. */
- /* TODO(fclem) Using DDA line algo should fix this. */
- vec2 px_dir = uv_dir * textureSize(depth_tx, 0);
- float max_px_dir = max_v2(abs(px_dir));
- vec2 uv_ofs = (px_dir / max_px_dir) / textureSize(depth_tx, 0);
- /* No need to trace more. */
- uv_dir -= uv_ofs;
-
- if (max_px_dir > 1.0) {
- data.horizons[0 + i * 2] = search_horizon(
- vI, vP, noise.y, uv + uv_ofs, uv_dir, depth_tx, inverted, radius, dir_sample_count);
- data.horizons[1 + i * 2] = -search_horizon(
- vI, vP, noise.y, uv - uv_ofs, -uv_dir, depth_tx, inverted, radius, dir_sample_count);
- }
+ Ray ray;
+ ray.origin = vP;
+ ray.direction = vec3(dir * radius, 0.0);
+
+ ScreenSpaceRay ssray;
+
+ ssray = raytrace_screenspace_ray_create(ray);
+ data.horizons[0 + i * 2] = search_horizon(
+ vI, vP, noise.y, ssray, depth_tx, inverted, radius, dir_sample_count);
+
+ ray.direction = -ray.direction;
+
+ ssray = raytrace_screenspace_ray_create(ray);
+ data.horizons[1 + i * 2] = -search_horizon(
+ vI, vP, noise.y, ssray, depth_tx, inverted, radius, dir_sample_count);
+
/* Rotate 90 degrees. */
dir = vec2(-dir.y, dir.x);
}
@@ -389,7 +395,7 @@ OcclusionData occlusion_load(vec3 vP, float custom_occlusion)
data = unpack_occlusion_data(texelFetch(horizonBuffer, ivec2(gl_FragCoord.xy), 0));
}
#else
- /* For blended surfaces and */
+ /* For blended surfaces. */
data = occlusion_search(vP, maxzBuffer, aoDistance, 0.0, 8.0);
#endif
diff --git a/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl b/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
index 4abc313d7e3..bbc79a2d05b 100644
--- a/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/bsdf_sampling_lib.glsl
@@ -36,7 +36,7 @@ vec3 sample_ggx(vec3 rand, float a2)
{
/* Theta is the cone angle. */
float z = sqrt((1.0 - rand.x) / (1.0 + a2 * rand.x - rand.x)); /* cos theta */
- float r = sqrt(max(0.0, 1.0f - z * z)); /* sin theta */
+ float r = sqrt(max(0.0, 1.0 - z * z)); /* sin theta */
float x = r * rand.y;
float y = r * rand.z;
@@ -51,6 +51,23 @@ vec3 sample_ggx(vec3 rand, float a2, vec3 N, vec3 T, vec3 B, out float NH)
return tangent_to_world(Ht, N, T, B);
}
+vec3 sample_hemisphere(vec3 rand)
+{
+ /* Theta is the cone angle. */
+ float z = rand.x; /* cos theta */
+ float r = sqrt(max(0.0, 1.0 - z * z)); /* sin theta */
+ float x = r * rand.y;
+ float y = r * rand.z;
+
+ return vec3(x, y, z);
+}
+
+vec3 sample_hemisphere(vec3 rand, vec3 N, vec3 T, vec3 B)
+{
+ vec3 Ht = sample_hemisphere(rand);
+ return tangent_to_world(Ht, N, T, B);
+}
+
#ifdef HAMMERSLEY_SIZE
vec3 sample_ggx(float nsample, float inv_sample_count, float a2, vec3 N, vec3 T, vec3 B)
{
@@ -62,14 +79,7 @@ vec3 sample_ggx(float nsample, float inv_sample_count, float a2, vec3 N, vec3 T,
vec3 sample_hemisphere(float nsample, float inv_sample_count, vec3 N, vec3 T, vec3 B)
{
vec3 Xi = hammersley_3d(nsample, inv_sample_count);
-
- float z = Xi.x; /* cos theta */
- float r = sqrt(max(0.0, 1.0f - z * z)); /* sin theta */
- float x = r * Xi.y;
- float y = r * Xi.z;
-
- vec3 Ht = vec3(x, y, z);
-
+ vec3 Ht = sample_hemisphere(Xi);
return tangent_to_world(Ht, N, T, B);
}
@@ -77,8 +87,8 @@ vec3 sample_cone(float nsample, float inv_sample_count, float angle, vec3 N, vec
{
vec3 Xi = hammersley_3d(nsample, inv_sample_count);
- float z = cos(angle * Xi.x); /* cos theta */
- float r = sqrt(max(0.0, 1.0f - z * z)); /* sin theta */
+ float z = cos(angle * Xi.x); /* cos theta */
+ float r = sqrt(max(0.0, 1.0 - z * z)); /* sin theta */
float x = r * Xi.y;
float y = r * Xi.z;
diff --git a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
index a6c9eebaff2..24de4520207 100644
--- a/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/common_uniforms_lib.glsl
@@ -2,7 +2,7 @@
layout(std140) uniform common_block
{
mat4 pastViewProjectionMatrix;
- vec2 mipRatio[10]; /* To correct mip level texel misalignment */
+ vec4 hizUvScale; /* To correct mip level texel misalignment */
/* Ambient Occlusion */
vec4 aoParameters[2];
/* Volumetric */
@@ -37,15 +37,15 @@ layout(std140) uniform common_block
int prbIrradianceVisSize;
float prbIrradianceSmooth;
float prbLodCubeMax;
- float prbLodPlanarMax;
/* Misc*/
- int hizMipOffset;
int rayType;
float rayDepth;
float alphaHashOffset;
float alphaHashScale;
+ float pad6;
float pad7;
float pad8;
+ float pad9;
};
/* rayType (keep in sync with ray_type) */
@@ -69,9 +69,3 @@ layout(std140) uniform common_block
#define ssrQuality ssrParameters.x
#define ssrThickness ssrParameters.y
#define ssrPixelSize ssrParameters.zw
-
-vec2 mip_ratio_interp(float mip)
-{
- float low_mip = floor(mip);
- return mix(mipRatio[int(low_mip)], mipRatio[int(low_mip + 1.0)], mip - low_mip);
-}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl b/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl
index 88d83cd913a..3ad3c90d27a 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_dof_lib.glsl
@@ -62,12 +62,6 @@ const vec2 quad_offsets[4] = vec2[4](
#define dof_coc_from_zdepth(d) calculate_coc(linear_depth(d))
-vec4 safe_color(vec4 c)
-{
- /* Clamp to avoid black square artifacts if a pixel goes NaN. */
- return clamp(c, vec4(0.0), vec4(1e20)); /* 1e20 arbitrary. */
-}
-
float dof_hdr_color_weight(vec4 color)
{
/* From UE4. Very fast "luma" weighting. */
diff --git a/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl
index a4637b9df91..5bf850fe229 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_downsample_frag.glsl
@@ -1,5 +1,9 @@
+
+#pragma BLENDER_REQUIRE(common_math_lib.glsl)
+
/**
- * Simple down-sample shader. Takes the average of the 4 texels of lower mip.
+ * Simple down-sample shader.
+ * Do a gaussian filter using 4 bilinear texture samples.
*/
uniform sampler2D source;
@@ -14,24 +18,25 @@ float brightness(vec3 c)
void main()
{
-#if 0
- /* Reconstructing Target uvs like this avoid missing pixels if NPO2 */
- vec2 uvs = gl_FragCoord.xy * 2.0 / vec2(textureSize(source, 0));
+ vec2 texel_size = 1.0 / vec2(textureSize(source, 0));
+ vec2 uvs = gl_FragCoord.xy * texel_size;
+#ifdef COPY_SRC
FragColor = textureLod(source, uvs, 0.0);
+ FragColor = safe_color(FragColor);
+
+ /* Clamped brightness. */
+ float luma = max(1e-8, brightness(FragColor.rgb));
+ FragColor *= 1.0 - max(0.0, luma - fireflyFactor) / luma;
+
#else
- vec2 texel_size = 1.0 / vec2(textureSize(source, 0));
- vec2 uvs = gl_FragCoord.xy * 2.0 * texel_size;
vec4 ofs = texel_size.xyxy * vec4(0.75, 0.75, -0.75, -0.75);
+ uvs *= 2.0;
FragColor = textureLod(source, uvs + ofs.xy, 0.0);
FragColor += textureLod(source, uvs + ofs.xw, 0.0);
FragColor += textureLod(source, uvs + ofs.zy, 0.0);
FragColor += textureLod(source, uvs + ofs.zw, 0.0);
FragColor *= 0.25;
-
- /* Clamped brightness. */
- float luma = max(1e-8, brightness(FragColor.rgb));
- FragColor *= 1.0 - max(0.0, luma - fireflyFactor) / luma;
#endif
}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl
index 19ae0acc443..16b1a7ffeaa 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_gtao_frag.glsl
@@ -99,9 +99,12 @@ void main()
OcclusionData data = occlusion_load(vP, 1.0);
- float visibility = diffuse_occlusion(data, V, N, Ng);
-
- FragColor = vec4(visibility);
+ if (min_v4(abs(data.horizons)) != M_PI) {
+ FragColor = vec4(diffuse_occlusion(data, V, N, Ng));
+ }
+ else {
+ FragColor = vec4(1.0);
+ }
}
}
diff --git a/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
index b99037b1e80..ccb65d2e5a6 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_minmaxz_frag.glsl
@@ -2,6 +2,9 @@
* Shader that down-sample depth buffer,
* saving min and max value of each texel in the above mipmaps.
* Adapted from http://rastergrid.com/blog/2010/10/hierarchical-z-map-based-occlusion-culling/
+ *
+ * Major simplification has been made since we pad the buffer to always be bigger than input to
+ * avoid mipmapping misalignement.
*/
#ifdef LAYERED
@@ -12,10 +15,10 @@ uniform sampler2D depthBuffer;
#endif
#ifdef LAYERED
-# define sampleLowerMip(t) texelFetch(depthBuffer, ivec3(t, depthLayer), 0).r
+# define sampleLowerMip(t) texture(depthBuffer, vec3(t, depthLayer)).r
# define gatherLowerMip(t) textureGather(depthBuffer, vec3(t, depthLayer))
#else
-# define sampleLowerMip(t) texelFetch(depthBuffer, t, 0).r
+# define sampleLowerMip(t) texture(depthBuffer, t).r
# define gatherLowerMip(t) textureGather(depthBuffer, t)
#endif
@@ -37,54 +40,27 @@ out vec4 fragColor;
void main()
{
- ivec2 texelPos = ivec2(gl_FragCoord.xy);
- ivec2 mipsize = textureSize(depthBuffer, 0).xy;
-
-#ifndef COPY_DEPTH
- texelPos *= 2;
-#endif
+ vec2 texel = gl_FragCoord.xy;
+ vec2 texel_size = 1.0 / vec2(textureSize(depthBuffer, 0).xy);
#ifdef COPY_DEPTH
- float val = sampleLowerMip(texelPos);
+ vec2 uv = texel * texel_size;
+
+ float val = sampleLowerMip(uv);
#else
+ vec2 uv = texel * 2.0 * texel_size;
+
vec4 samp;
# ifdef GPU_ARB_texture_gather
- /* + 1.0 to gather at the center of target 4 texels. */
- samp = gatherLowerMip((vec2(texelPos) + 1.0) / vec2(mipsize));
+ samp = gatherLowerMip(uv);
# else
- samp.x = sampleLowerMip(texelPos);
- samp.y = sampleLowerMip(texelPos + ivec2(1, 0));
- samp.z = sampleLowerMip(texelPos + ivec2(1, 1));
- samp.w = sampleLowerMip(texelPos + ivec2(0, 1));
+ samp.x = sampleLowerMip(uv + vec2(-0.5, -0.5) * texel_size);
+ samp.y = sampleLowerMip(uv + vec2(-0.5, 0.5) * texel_size);
+ samp.z = sampleLowerMip(uv + vec2(0.5, -0.5) * texel_size);
+ samp.w = sampleLowerMip(uv + vec2(0.5, 0.5) * texel_size);
# endif
float val = minmax4(samp.x, samp.y, samp.z, samp.w);
-
- /* if we are reducing an odd-width texture then fetch the edge texels */
- if (((mipsize.x & 1) != 0) && (texelPos.x == mipsize.x - 3)) {
- /* if both edges are odd, fetch the top-left corner texel */
- if (((mipsize.y & 1) != 0) && (texelPos.y == mipsize.y - 3)) {
- samp.x = sampleLowerMip(texelPos + ivec2(2, 2));
- val = minmax2(val, samp.x);
- }
-# ifdef GPU_ARB_texture_gather
- samp = gatherLowerMip((vec2(texelPos) + vec2(2.0, 1.0)) / vec2(mipsize));
-# else
- samp.y = sampleLowerMip(texelPos + ivec2(2, 0));
- samp.z = sampleLowerMip(texelPos + ivec2(2, 1));
-# endif
- val = minmax3(val, samp.y, samp.z);
- }
- /* if we are reducing an odd-height texture then fetch the edge texels */
- if (((mipsize.y & 1) != 0) && (texelPos.y == mipsize.y - 3)) {
-# ifdef GPU_ARB_texture_gather
- samp = gatherLowerMip((vec2(texelPos) + vec2(1.0, 2.0)) / vec2(mipsize));
-# else
- samp.x = sampleLowerMip(texelPos + ivec2(0, 2));
- samp.y = sampleLowerMip(texelPos + ivec2(1, 2));
-# endif
- val = minmax3(val, samp.x, samp.y);
- }
#endif
#if defined(GPU_INTEL) || defined(GPU_ATI)
diff --git a/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl b/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
index ecff28dcd38..66183e1bc02 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_ssr_frag.glsl
@@ -63,14 +63,19 @@ void do_planar_ssr(
pdfData = min(1024e32, pdf); /* Theoretical limit of 16bit float */
- /* Since viewspace hit position can land behind the camera in this case,
- * we save the reflected view position (visualize it as the hit position
- * below the reflection plane). This way it's garanted that the hit will
- * be in front of the camera. That let us tag the bad rays with a negative
- * sign in the Z component. */
- vec3 hit_pos = raycast(index, vP, R * 1e16, 1e16, rand.y, ssrQuality, a2, false);
-
- hitData = encode_hit_data(hit_pos.xy, (hit_pos.z > 0.0), true);
+ Ray ray;
+ ray.origin = vP;
+ ray.direction = R * 1e16;
+
+ RayTraceParameters params;
+ params.jitter = rand.y;
+ params.trace_quality = ssrQuality;
+ params.roughness = a2;
+
+ vec3 hit_pos;
+ bool hit = raytrace_planar(ray, params, index, hit_pos);
+
+ hitData = encode_hit_data(hit_pos.xy, hit, true);
}
void do_ssr(vec3 V, vec3 N, vec3 T, vec3 B, vec3 vP, float a2, vec4 rand)
@@ -104,22 +109,30 @@ void do_ssr(vec3 V, vec3 N, vec3 T, vec3 B, vec3 vP, float a2, vec4 rand)
pdfData = min(1024e32, pdf_ggx_reflect(NH, a2)); /* Theoretical limit of 16bit float */
- vec3 hit_pos = raycast(-1, vP, R * 1e16, ssrThickness, rand.y, ssrQuality, a2, true);
+ vP = raytrace_offset(vP, vNg);
+
+ Ray ray;
+ ray.origin = vP;
+ ray.direction = R * 1e16;
- hitData = encode_hit_data(hit_pos.xy, (hit_pos.z > 0.0), false);
+ RayTraceParameters params;
+ params.thickness = ssrThickness;
+ params.jitter = rand.y;
+ params.trace_quality = ssrQuality;
+ params.roughness = a2;
+
+ vec3 hit_pos;
+ bool hit = raytrace(ray, params, true, hit_pos);
+
+ hitData = encode_hit_data(hit_pos.xy, hit, false);
}
+in vec4 uvcoordsvar;
+
void main()
{
-# ifdef FULLRES
- ivec2 fullres_texel = ivec2(gl_FragCoord.xy);
- ivec2 halfres_texel = fullres_texel;
-# else
- ivec2 fullres_texel = ivec2(gl_FragCoord.xy) * 2 + halfresOffset;
- ivec2 halfres_texel = ivec2(gl_FragCoord.xy);
-# endif
-
- float depth = texelFetch(depthBuffer, fullres_texel, 0).r;
+ vec2 uvs = uvcoordsvar.xy;
+ float depth = textureLod(depthBuffer, uvs, 0.0).r;
/* Default: not hits. */
hitData = encode_hit_data(vec2(0.5), false, false);
@@ -131,18 +144,16 @@ void main()
return;
}
- vec2 uvs = vec2(fullres_texel) / vec2(textureSize(depthBuffer, 0));
-
/* Using view space */
vec3 vP = get_view_space_from_depth(uvs, depth);
vec3 P = transform_point(ViewMatrixInverse, vP);
vec3 vV = viewCameraVec(vP);
vec3 V = cameraVec(P);
- vec3 vN = normal_decode(texelFetch(normalBuffer, fullres_texel, 0).rg, vV);
+ vec3 vN = normal_decode(texture(normalBuffer, uvs, 0).rg, vV);
vec3 N = transform_direction(ViewMatrixInverse, vN);
/* Retrieve pixel data */
- vec4 speccol_roughness = texelFetch(specroughBuffer, fullres_texel, 0).rgba;
+ vec4 speccol_roughness = texture(specroughBuffer, uvs, 0).rgba;
/* Early out */
if (dot(speccol_roughness.rgb, vec3(1.0)) == 0.0) {
@@ -158,7 +169,7 @@ void main()
return;
}
- vec4 rand = texelfetch_noise_tex(halfres_texel);
+ vec4 rand = texelfetch_noise_tex(vec2(gl_FragCoord.xy));
/* Gives *perfect* reflection for very small roughness */
if (roughness < 0.04) {
@@ -189,11 +200,6 @@ void main()
}
}
- /* Constant bias (due to depth buffer precision). Helps with self intersection. */
- /* Magic numbers for 24bits of precision.
- * From http://terathon.com/gdc07_lengyel.pdf (slide 26) */
- vP.z = get_view_z_from_depth(depth - mix(2.4e-7, 4.8e-7, depth));
-
do_ssr(vV, vN, vT, vB, vP, a2, rand);
}
@@ -325,10 +331,10 @@ vec3 get_hit_vector(vec3 hit_pos,
vec3 get_scene_color(vec2 ref_uvs, float mip, float planar_index, bool is_planar)
{
if (is_planar) {
- return textureLod(probePlanars, vec3(ref_uvs, planar_index), min(mip, prbLodPlanarMax)).rgb;
+ return textureLod(probePlanars, vec3(ref_uvs, planar_index), mip).rgb;
}
else {
- return textureLod(prevColorBuffer, ref_uvs, mip).rgb;
+ return textureLod(prevColorBuffer, ref_uvs * hizUvScale.xy, mip).rgb;
}
}
@@ -351,6 +357,8 @@ vec4 get_ssr_samples(vec4 hit_pdf,
hit_co[1].xy = decode_hit_data(hit_data[1].xy, has_hit.z, is_planar.z);
hit_co[1].zw = decode_hit_data(hit_data[1].zw, has_hit.w, is_planar.w);
+ /* TODO/FIXME(fclem) This is giving precision issues due to refined intersection. This is most
+ * noticeable on rough surfaces. */
vec4 hit_depth;
hit_depth.x = get_sample_depth(hit_co[0].xy, is_planar.x, planar_index);
hit_depth.y = get_sample_depth(hit_co[0].zw, is_planar.y, planar_index);
@@ -403,12 +411,6 @@ vec4 get_ssr_samples(vec4 hit_pdf,
vec4 mip = log2(cone_footprint * max_v2(vec2(textureSize(depthBuffer, 0))));
mip = clamp(mip, 0.0, MAX_MIP);
- /* Correct UVs for mipmaping mis-alignment */
- hit_co[0].xy *= mip_ratio_interp(mip.x);
- hit_co[0].zw *= mip_ratio_interp(mip.y);
- hit_co[1].xy *= mip_ratio_interp(mip.z);
- hit_co[1].zw *= mip_ratio_interp(mip.w);
-
/* Slide 54 */
vec4 bsdf;
bsdf.x = bsdf_ggx(N, hit_pos[0], V, roughnessSquared);
diff --git a/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl b/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
index 28947e971d2..165aed2a46f 100644
--- a/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
+++ b/source/blender/draw/engines/eevee/shaders/effect_temporal_aa.glsl
@@ -10,12 +10,6 @@ uniform mat4 prevViewProjectionMatrix;
out vec4 FragColor;
-vec4 safe_color(vec4 c)
-{
- /* Clamp to avoid black square artifacts if a pixel goes NaN. */
- return clamp(c, vec4(0.0), vec4(1e20)); /* 1e20 arbitrary. */
-}
-
#ifdef USE_REPROJECTION
/**
diff --git a/source/blender/draw/engines/eevee/shaders/lights_lib.glsl b/source/blender/draw/engines/eevee/shaders/lights_lib.glsl
index 04ad53eabb7..bd752d33819 100644
--- a/source/blender/draw/engines/eevee/shaders/lights_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/lights_lib.glsl
@@ -276,31 +276,30 @@ float light_contact_shadows(
/* Only compute if not already in shadow. */
if (sd.sh_contact_dist > 0.0) {
/* Contact Shadows. */
- vec3 ray_ori, ray_dir;
- float trace_distance;
+ Ray ray;
if (ld.l_type == SUN) {
- trace_distance = sd.sh_contact_dist;
- ray_dir = shadows_cascade_data[int(sd.sh_data_index)].sh_shadow_vec * trace_distance;
+ ray.direction = shadows_cascade_data[int(sd.sh_data_index)].sh_shadow_vec *
+ sd.sh_contact_dist;
}
else {
- ray_dir = shadows_cube_data[int(sd.sh_data_index)].position.xyz - P;
- float len = length(ray_dir);
- trace_distance = min(sd.sh_contact_dist, len);
- ray_dir *= trace_distance / len;
+ ray.direction = shadows_cube_data[int(sd.sh_data_index)].position.xyz - P;
+ ray.direction *= saturate(sd.sh_contact_dist * safe_rcp(length(ray.direction)));
}
- ray_dir = transform_direction(ViewMatrix, ray_dir);
- ray_ori = vec3(vP.xy, tracing_depth) + vNg * sd.sh_contact_offset;
+ ray.direction = transform_direction(ViewMatrix, ray.direction);
+ ray.origin = vP + vNg * sd.sh_contact_offset;
- vec3 hit_pos = raycast(
- -1, ray_ori, ray_dir, sd.sh_contact_thickness, rand_x, 0.1, 0.001, false);
+ RayTraceParameters params;
+ params.thickness = sd.sh_contact_thickness;
+ params.jitter = rand_x;
+ params.trace_quality = 0.1;
+ params.roughness = 0.001;
- if (hit_pos.z > 0.0) {
- hit_pos = get_view_space_from_depth(hit_pos.xy, hit_pos.z);
- float hit_dist = distance(vP, hit_pos);
- float dist_ratio = hit_dist / trace_distance;
- return saturate(dist_ratio * 3.0 - 2.0);
+ vec3 hit_position_unused;
+
+ if (raytrace(ray, params, false, hit_position_unused)) {
+ return 0.0;
}
}
}
diff --git a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
index aebd1c3aef3..7c375aabb62 100644
--- a/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/raytrace_lib.glsl
@@ -3,261 +3,217 @@
#pragma BLENDER_REQUIRE(common_math_lib.glsl)
#pragma BLENDER_REQUIRE(common_uniforms_lib.glsl)
+/**
+ * Screen-Space Raytracing functions.
+ */
+
uniform sampler2D maxzBuffer;
uniform sampler2DArray planarDepth;
-#define MAX_STEP 256
+struct Ray {
+ vec3 origin;
+ vec3 direction;
+};
-float sample_depth(vec2 uv, int index, float lod)
+vec3 raytrace_offset(vec3 P, vec3 Ng)
{
-#ifdef PLANAR_PROBE_RAYTRACE
- if (index > -1) {
- return textureLod(planarDepth, vec3(uv, index), 0.0).r;
- }
- else {
-#endif
- lod = clamp(floor(lod), 0.0, 8.0);
- /* Correct UVs for mipmaping mis-alignment */
- uv *= mipRatio[int(lod) + hizMipOffset];
- return textureLod(maxzBuffer, uv, lod).r;
-#ifdef PLANAR_PROBE_RAYTRACE
- }
-#endif
+ /* TODO(fclem) better offset */
+ const float epsilon_f = 1e-4;
+ return P + epsilon_f * Ng;
}
-vec4 sample_depth_grouped(vec4 uv1, vec4 uv2, int index, float lod)
+/* Inputs expected to be in viewspace. */
+void raytrace_clip_ray_to_near_plane(inout Ray ray)
{
- vec4 depths;
-#ifdef PLANAR_PROBE_RAYTRACE
- if (index > -1) {
- depths.x = textureLod(planarDepth, vec3(uv1.xy, index), 0.0).r;
- depths.y = textureLod(planarDepth, vec3(uv1.zw, index), 0.0).r;
- depths.z = textureLod(planarDepth, vec3(uv2.xy, index), 0.0).r;
- depths.w = textureLod(planarDepth, vec3(uv2.zw, index), 0.0).r;
+ float near_dist = get_view_z_from_depth(0.0);
+ if ((ray.origin.z + ray.direction.z) > near_dist) {
+ ray.direction *= abs((near_dist - ray.origin.z) / ray.direction.z);
}
- else {
-#endif
- depths.x = textureLod(maxzBuffer, uv1.xy, lod).r;
- depths.y = textureLod(maxzBuffer, uv1.zw, lod).r;
- depths.z = textureLod(maxzBuffer, uv2.xy, lod).r;
- depths.w = textureLod(maxzBuffer, uv2.zw, lod).r;
-#ifdef PLANAR_PROBE_RAYTRACE
- }
-#endif
- return depths;
}
-float refine_isect(float prev_delta, float curr_delta)
-{
- /**
- * Simplification of 2D intersection :
- * r0 = (0.0, prev_ss_ray.z);
- * r1 = (1.0, curr_ss_ray.z);
- * d0 = (0.0, prev_hit_depth_sample);
- * d1 = (1.0, curr_hit_depth_sample);
- * vec2 r = r1 - r0;
- * vec2 d = d1 - d0;
- * vec2 isect = ((d * cross(r1, r0)) - (r * cross(d1, d0))) / cross(r,d);
- *
- * We only want isect.x to know how much stride we need. So it simplifies :
- *
- * isect_x = (cross(r1, r0) - cross(d1, d0)) / cross(r,d);
- * isect_x = (prev_ss_ray.z - prev_hit_depth_sample.z) / cross(r,d);
- */
- return saturate(prev_delta / (prev_delta - curr_delta));
-}
+/* Screenspace ray ([0..1] "uv" range) where direction is normalize to be as small as one
+ * full-resolution pixel. The ray is also clipped to all frustum sides.
+ */
+struct ScreenSpaceRay {
+ vec4 origin;
+ vec4 direction;
+ float max_time;
+};
-void prepare_raycast(vec3 ray_origin,
- vec3 ray_dir,
- float thickness,
- int index,
- out vec4 ss_step,
- out vec4 ss_ray,
- out float max_time)
+void raytrace_screenspace_ray_finalize(inout ScreenSpaceRay ray)
{
- /* Negate the ray direction if it goes towards the camera.
- * This way we don't need to care if the projected point
- * is behind the near plane. */
- float z_sign = -sign(ray_dir.z);
- vec3 ray_end = ray_origin + z_sign * ray_dir;
-
- /* Project into screen space. */
- vec4 ss_start, ss_end;
- ss_start.xyz = project_point(ProjectionMatrix, ray_origin);
- ss_end.xyz = project_point(ProjectionMatrix, ray_end);
-
- /* We interpolate the ray Z + thickness values to check if depth is within threshold. */
- ray_origin.z -= thickness;
- ray_end.z -= thickness;
- ss_start.w = project_point(ProjectionMatrix, ray_origin).z;
- ss_end.w = project_point(ProjectionMatrix, ray_end).z;
-
- /* XXX This is a hack. A better method is welcome! */
- /* We take the delta between the offsetted depth and the depth and subtract it from the ray
- * depth. This will change the world space thickness appearance a bit but we can have negative
- * values without worries. We cannot do this in viewspace because of the perspective division. */
- ss_start.w = 2.0 * ss_start.z - ss_start.w;
- ss_end.w = 2.0 * ss_end.z - ss_end.w;
-
- ss_step = ss_end - ss_start;
- max_time = length(ss_step.xyz);
- ss_step = z_sign * ss_step / length(ss_step.xyz);
-
+ /* Constant bias (due to depth buffer precision). Helps with self intersection. */
+ /* Magic numbers for 24bits of precision.
+ * From http://terathon.com/gdc07_lengyel.pdf (slide 26) */
+ const float bias = -2.4e-7 * 2.0;
+ ray.origin.zw += bias;
+ ray.direction.zw += bias;
+
+ ray.direction -= ray.origin;
+ float ray_len_sqr = len_squared(ray.direction.xyz);
/* If the line is degenerate, make it cover at least one pixel
* to not have to handle zero-pixel extent as a special case later */
- if (dot(ss_step.xy, ss_step.xy) < 0.00001) {
- ss_step.xy = vec2(0.0, 0.0001);
+ if (ray_len_sqr < 0.00001) {
+ ray.direction.xy = vec2(0.0, 0.0001);
}
-
- /* Make ss_step cover one pixel. */
- ss_step /= max(abs(ss_step.x), abs(ss_step.y));
- ss_step *= (abs(ss_step.x) > abs(ss_step.y)) ? ssrPixelSize.x : ssrPixelSize.y;
-
+ /* Make ray.direction cover one pixel. */
+ bool is_more_vertical = abs(ray.direction.x) < abs(ray.direction.y);
+ ray.direction /= (is_more_vertical) ? abs(ray.direction.y) : abs(ray.direction.x);
+ ray.direction *= (is_more_vertical) ? ssrPixelSize.y : ssrPixelSize.x;
/* Clip to segment's end. */
- max_time /= length(ss_step.xyz);
+ ray.max_time = sqrt(ray_len_sqr * safe_rcp(len_squared(ray.direction.xyz)));
/* Clipping to frustum sides. */
- max_time = min(max_time, line_unit_box_intersect_dist(ss_start.xyz, ss_step.xyz));
- /* Avoid no iteration. */
- max_time = max(max_time, 1.0);
+ float clip_dist = line_unit_box_intersect_dist(ray.origin.xyz, ray.direction.xyz);
+ ray.max_time = min(ray.max_time, clip_dist);
+ /* Convert to texture coords [0..1] range. */
+ ray.origin = ray.origin * 0.5 + 0.5;
+ ray.direction *= 0.5;
+}
- /* Convert to texture coords. Z component included
- * since this is how it's stored in the depth buffer.
- * 4th component how far we are on the ray */
-#ifdef PLANAR_PROBE_RAYTRACE
- /* Planar Reflections have X mirrored. */
- vec2 m = (index > -1) ? vec2(-0.5, 0.5) : vec2(0.5);
-#else
- const vec2 m = vec2(0.5);
-#endif
- ss_ray = ss_start * m.xyyy + 0.5;
- ss_step *= m.xyyy;
-
- /* take the center of the texel. */
- // ss_ray.xy += sign(ss_ray.xy) * m * ssrPixelSize * (1.0 + hizMipOffset);
+ScreenSpaceRay raytrace_screenspace_ray_create(Ray ray)
+{
+ ScreenSpaceRay ssray;
+ ssray.origin.xyz = project_point(ProjectionMatrix, ray.origin);
+ ssray.direction.xyz = project_point(ProjectionMatrix, ray.origin + ray.direction);
+
+ raytrace_screenspace_ray_finalize(ssray);
+ return ssray;
}
-/* See times_and_deltas. */
-#define curr_time times_and_deltas.x
-#define prev_time times_and_deltas.y
-#define curr_delta times_and_deltas.z
-#define prev_delta times_and_deltas.w
+ScreenSpaceRay raytrace_screenspace_ray_create(Ray ray, float thickness)
+{
+ ScreenSpaceRay ssray;
+ ssray.origin.xyz = project_point(ProjectionMatrix, ray.origin);
+ ssray.direction.xyz = project_point(ProjectionMatrix, ray.origin + ray.direction);
+ /* Interpolate thickness in screen space.
+ * Calculate thickness further away to avoid near plane clipping issues. */
+ ssray.origin.w = get_depth_from_view_z(ray.origin.z - thickness) * 2.0 - 1.0;
+ ssray.direction.w = get_depth_from_view_z(ray.origin.z + ray.direction.z - thickness) * 2.0 -
+ 1.0;
+
+ raytrace_screenspace_ray_finalize(ssray);
+ return ssray;
+}
-// #define GROUPED_FETCHES /* is still slower, need to see where is the bottleneck. */
-/* Return the hit position, and negate the z component (making it positive) if not hit occurred. */
+struct RayTraceParameters {
+ /** ViewSpace thickness the objects */
+ float thickness;
+ /** Jitter along the ray to avoid banding artifact when steps are too large. */
+ float jitter;
+ /** Determine how fast the sample steps are getting bigger. */
+ float trace_quality;
+ /** Determine how we can use lower depth mipmaps to make the tracing faster. */
+ float roughness;
+};
+
+/* Return true on hit. */
/* __ray_dir__ is the ray direction premultiplied by its maximum length */
-vec3 raycast(int index,
- vec3 ray_origin,
- vec3 ray_dir,
- float thickness,
- float ray_jitter,
- float trace_quality,
- float roughness,
- const bool discard_backface)
+/* TODO fclem remove the backface check and do it the SSR resolve code. */
+bool raytrace(Ray ray,
+ RayTraceParameters params,
+ const bool discard_backface,
+ out vec3 hit_position)
{
- vec4 ss_step, ss_start;
- float max_time;
- prepare_raycast(ray_origin, ray_dir, thickness, index, ss_step, ss_start, max_time);
-
- float max_trace_time = max(0.01, max_time - 0.01);
+ /* Clip to near plane for perspective view where there is a singularity at the camera origin. */
+ if (ProjectionMatrix[3][3] == 0.0) {
+ raytrace_clip_ray_to_near_plane(ray);
+ }
-#ifdef GROUPED_FETCHES
- ray_jitter *= 0.25;
-#endif
+ ScreenSpaceRay ssray = raytrace_screenspace_ray_create(ray, params.thickness);
+ /* Avoid no iteration. */
+ ssray.max_time = max(ssray.max_time, 1.1);
- /* x : current_time, y: previous_time, z: current_delta, w: previous_delta */
- vec4 times_and_deltas = vec4(0.0);
+ float prev_delta = 0.0, prev_time = 0.0;
+ float depth_sample = get_depth_from_view_z(ray.origin.z);
+ float delta = depth_sample - ssray.origin.z;
- float ray_time = 0.0;
- float depth_sample = sample_depth(ss_start.xy, index, 0.0);
- curr_delta = depth_sample - ss_start.z;
+ float lod_fac = saturate(fast_sqrt(params.roughness) * 2.0 - 0.4);
- float lod_fac = saturate(fast_sqrt(roughness) * 2.0 - 0.4);
+ /* Cross at least one pixel. */
+ float t = 1.001, time = 1.001;
bool hit = false;
- float iter;
- for (iter = 1.0; !hit && (ray_time < max_time) && (iter < MAX_STEP); iter++) {
- /* Minimum stride of 2 because we are using half res minmax zbuffer. */
- /* WORKAROUND: Factor is a bit higher than 2 to avoid some banding. To investigate. */
- float stride = max(1.0, iter * trace_quality) * (2.0 + 0.05);
- float lod = log2(stride * 0.5 * trace_quality) * lod_fac;
- ray_time += stride;
-
- /* Save previous values. */
- times_and_deltas.xyzw = times_and_deltas.yxwz;
-
-#ifdef GROUPED_FETCHES
- stride *= 4.0;
- vec4 jit_stride = mix(vec4(2.0), vec4(stride), vec4(0.0, 0.25, 0.5, 0.75) + ray_jitter);
-
- vec4 times = min(vec4(ray_time) + jit_stride, vec4(max_trace_time));
-
- vec4 uv1 = ss_start.xyxy + ss_step.xyxy * times.xxyy;
- vec4 uv2 = ss_start.xyxy + ss_step.xyxy * times.zzww;
-
- vec4 depth_samples = sample_depth_grouped(uv1, uv2, index, lod);
-
- vec4 ray_z = ss_start.zzzz + ss_step.zzzz * times.xyzw;
- vec4 ray_w = ss_start.wwww + ss_step.wwww * vec4(prev_time, times.xyz);
-
- vec4 deltas = depth_samples - ray_z;
- /* Same as component wise (curr_delta <= 0.0) && (prev_w <= depth_sample). */
- bvec4 test = equal(step(deltas, vec4(0.0)) * step(ray_w, depth_samples), vec4(1.0));
- hit = any(test);
-
- if (hit) {
- vec2 m = vec2(1.0, 0.0); /* Mask */
-
- vec4 ret_times_and_deltas = times.wzzz * m.xxyy + deltas.wwwz * m.yyxx;
- ret_times_and_deltas = (test.z) ? times.zyyy * m.xxyy + deltas.zzzy * m.yyxx :
- ret_times_and_deltas;
- ret_times_and_deltas = (test.y) ? times.yxxx * m.xxyy + deltas.yyyx * m.yyxx :
- ret_times_and_deltas;
- times_and_deltas = (test.x) ? times.xxxx * m.xyyy + deltas.xxxx * m.yyxy +
- times_and_deltas.yyww * m.yxyx :
- ret_times_and_deltas;
-
- depth_sample = depth_samples.w;
- depth_sample = (test.z) ? depth_samples.z : depth_sample;
- depth_sample = (test.y) ? depth_samples.y : depth_sample;
- depth_sample = (test.x) ? depth_samples.x : depth_sample;
- }
- else {
- curr_time = times.w;
- curr_delta = deltas.w;
- }
-#else
- float jit_stride = mix(2.0, stride, ray_jitter);
-
- curr_time = min(ray_time + jit_stride, max_trace_time);
- vec4 ss_ray = ss_start + ss_step * curr_time;
-
- depth_sample = sample_depth(ss_ray.xy, index, lod);
-
- float prev_w = ss_start.w + ss_step.w * prev_time;
- curr_delta = depth_sample - ss_ray.z;
- hit = (curr_delta <= 0.0) && (prev_w <= depth_sample);
-#endif
- }
+ const float max_steps = 255.0;
+ for (float iter = 1.0; !hit && (time < ssray.max_time) && (iter < max_steps); iter++) {
+ float stride = 1.0 + iter * params.trace_quality;
+ float lod = log2(stride) * lod_fac;
- /* Discard backface hits. Only do this if the ray traveled enough to avoid losing intricate
- * contact reflections. This is only used for SSReflections. */
- if (discard_backface && prev_delta < 0.0 && curr_time > 4.1) {
- hit = false;
- }
+ prev_time = time;
+ prev_delta = delta;
+ time = min(t + stride * params.jitter, ssray.max_time);
+ t += stride;
+
+ vec4 ss_p = ssray.origin + ssray.direction * time;
+ depth_sample = textureLod(maxzBuffer, ss_p.xy * hizUvScale.xy, floor(lod)).r;
+
+ delta = depth_sample - ss_p.z;
+ /* Check if the ray is below the surface ... */
+ hit = (delta < 0.0);
+ /* ... and above it with the added thickness. */
+ hit = hit && (delta > ss_p.z - ss_p.w);
+ }
+ /* Discard backface hits. */
+ hit = hit && !(discard_backface && prev_delta < 0.0);
/* Reject hit if background. */
hit = hit && (depth_sample != 1.0);
+ /* Refine hit using intersection between the sampled heightfield and the ray.
+ * This simplifies nicely to this single line. */
+ time = mix(prev_time, time, saturate(prev_delta / (prev_delta - delta)));
+
+ hit_position = ssray.origin.xyz + ssray.direction.xyz * time;
+
+ return hit;
+}
+
+bool raytrace_planar(Ray ray, RayTraceParameters params, int planar_ref_id, out vec3 hit_position)
+{
+ /* Clip to near plane for perspective view where there is a singularity at the camera origin. */
+ if (ProjectionMatrix[3][3] == 0.0) {
+ raytrace_clip_ray_to_near_plane(ray);
+ }
+
+ ScreenSpaceRay ssray = raytrace_screenspace_ray_create(ray);
+ /* Avoid no iteration. */
+ ssray.max_time = max(ssray.max_time, 1.1);
- curr_time = (hit) ? mix(prev_time, curr_time, refine_isect(prev_delta, curr_delta)) : curr_time;
- ray_time = (hit) ? curr_time : ray_time;
+ /* Planar Reflections have X mirrored. */
+ ssray.origin.x = 1.0 - ssray.origin.x;
+ ssray.direction.x = -ssray.direction.x;
+
+ float prev_delta = 0.0, prev_time = 0.0;
+ float depth_sample = get_depth_from_view_z(ray.origin.z);
+ float delta = depth_sample - ssray.origin.z;
+
+ /* Cross at least one pixel. */
+ float t = 1.001, time = 1.001;
+ bool hit = false;
+ const float max_steps = 255.0;
+ for (float iter = 1.0; !hit && (time < ssray.max_time) && (iter < max_steps); iter++) {
+ float stride = 1.0 + iter * params.trace_quality;
+
+ prev_time = time;
+ prev_delta = delta;
+
+ time = min(t + stride * params.jitter, ssray.max_time);
+ t += stride;
- /* Clip to frustum. */
- ray_time = max(0.001, min(ray_time, max_time - 1.5));
+ vec4 ss_ray = ssray.origin + ssray.direction * time;
+
+ depth_sample = texture(planarDepth, vec3(ss_ray.xy, planar_ref_id)).r;
+
+ delta = depth_sample - ss_ray.z;
+ /* Check if the ray is below the surface. */
+ hit = (delta < 0.0);
+ }
+ /* Reject hit if background. */
+ hit = hit && (depth_sample != 1.0);
+ /* Refine hit using intersection between the sampled heightfield and the ray.
+ * This simplifies nicely to this single line. */
+ time = mix(prev_time, time, saturate(prev_delta / (prev_delta - delta)));
- vec4 ss_ray = ss_start + ss_step * ray_time;
+ hit_position = ssray.origin.xyz + ssray.direction.xyz * time;
- /* Tag Z if ray failed. */
- ss_ray.z *= (hit) ? 1.0 : -1.0;
- return ss_ray.xyz;
+ return hit;
}
float screen_border_mask(vec2 hit_co)
diff --git a/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl b/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
index 15c28efe622..5a09120916a 100644
--- a/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
+++ b/source/blender/draw/engines/eevee/shaders/ssr_lib.glsl
@@ -39,10 +39,20 @@ vec4 screen_space_refraction(vec3 vP, vec3 N, vec3 V, float ior, float roughness
R = transform_direction(ViewMatrix, R);
- vec3 hit_pos = raycast(
- -1, vP, R * 1e16, ssrThickness, rand.y, ssrQuality, roughnessSquared, false);
+ Ray ray;
+ ray.origin = vP;
+ ray.direction = R * 1e16;
- if ((hit_pos.z > 0.0) && (F_eta(ior, dot(H, V)) < 1.0)) {
+ RayTraceParameters params;
+ params.thickness = ssrThickness;
+ params.jitter = rand.y;
+ params.trace_quality = ssrQuality;
+ params.roughness = roughnessSquared;
+
+ vec3 hit_pos;
+ bool hit = raytrace(ray, params, false, hit_pos);
+
+ if (hit && (F_eta(ior, dot(H, V)) < 1.0)) {
hit_pos = get_view_space_from_depth(hit_pos.xy, hit_pos.z);
float hit_dist = distance(hit_pos, vP);
@@ -68,10 +78,7 @@ vec4 screen_space_refraction(vec3 vP, vec3 N, vec3 V, float ior, float roughness
vec2 texture_size = vec2(textureSize(colorBuffer, 0).xy);
float mip = clamp(log2(cone_footprint * max(texture_size.x, texture_size.y)), 0.0, 9.0);
- /* Correct UVs for mipmaping mis-alignment */
- hit_uvs *= mip_ratio_interp(mip);
-
- vec3 spec = textureLod(colorBuffer, hit_uvs, mip).xyz;
+ vec3 spec = textureLod(colorBuffer, hit_uvs * hizUvScale.xy, mip).xyz;
float mask = screen_border_mask(hit_uvs);
return vec4(spec, mask);
diff --git a/source/blender/draw/intern/draw_select_buffer.c b/source/blender/draw/intern/draw_select_buffer.c
index b5151293c1b..d7438b7e0f0 100644
--- a/source/blender/draw/intern/draw_select_buffer.c
+++ b/source/blender/draw/intern/draw_select_buffer.c
@@ -24,6 +24,7 @@
#include "MEM_guardedalloc.h"
+#include "BLI_array_utils.h"
#include "BLI_bitmap.h"
#include "BLI_bitmap_draw_2d.h"
#include "BLI_rect.h"
@@ -336,6 +337,26 @@ uint DRW_select_buffer_sample_point(struct Depsgraph *depsgraph,
return ret;
}
+struct SelectReadData {
+ const void *val_ptr;
+ uint id_min;
+ uint id_max;
+ uint r_index;
+};
+
+static bool select_buffer_test_fn(const void *__restrict value, void *__restrict userdata)
+{
+ struct SelectReadData *data = userdata;
+ uint hit_id = *(uint *)value;
+ if (hit_id && hit_id >= data->id_min && hit_id < data->id_max) {
+ /* Start at 1 to confirm. */
+ data->val_ptr = value;
+ data->r_index = (hit_id - data->id_min) + 1;
+ return true;
+ }
+ return false;
+}
+
/**
* Find the selection id closest to \a center.
* \param dist: Use to initialize the distance,
@@ -349,13 +370,8 @@ uint DRW_select_buffer_find_nearest_to_point(struct Depsgraph *depsgraph,
const uint id_max,
uint *dist)
{
- /* Smart function to sample a rect spiraling outside, nice for selection ID. */
-
/* Create region around center (typically the mouse cursor).
- * This must be square and have an odd width,
- * the spiraling algorithm does not work with arbitrary rectangles. */
-
- uint index = 0;
+ * This must be square and have an odd width. */
rcti rect;
BLI_rcti_init_pt_radius(&rect, center, *dist);
@@ -364,7 +380,6 @@ uint DRW_select_buffer_find_nearest_to_point(struct Depsgraph *depsgraph,
int width = BLI_rcti_size_x(&rect);
int height = width;
- BLI_assert(width == height);
/* Read from selection framebuffer. */
@@ -372,64 +387,23 @@ uint DRW_select_buffer_find_nearest_to_point(struct Depsgraph *depsgraph,
const uint *buf = DRW_select_buffer_read(depsgraph, region, v3d, &rect, &buf_len);
if (buf == NULL) {
- return index;
+ return 0;
}
- BLI_assert(width * height == buf_len);
-
- /* Spiral, starting from center of buffer. */
- int spiral_offset = height * (int)(width / 2) + (height / 2);
- int spiral_direction = 0;
-
- for (int nr = 1; nr <= height; nr++) {
- for (int a = 0; a < 2; a++) {
- for (int b = 0; b < nr; b++) {
- /* Find hit within the specified range. */
- uint hit_id = buf[spiral_offset];
-
- if (hit_id && hit_id >= id_min && hit_id < id_max) {
- /* Get x/y from spiral offset. */
- int hit_x = spiral_offset % width;
- int hit_y = spiral_offset / width;
-
- int center_x = width / 2;
- int center_y = height / 2;
+ const int shape[2] = {height, width};
+ const int center_yx[2] = {(height - 1) / 2, (width - 1) / 2};
+ struct SelectReadData data = {NULL, id_min, id_max, 0};
+ BLI_array_iter_spiral_square(buf, shape, center_yx, select_buffer_test_fn, &data);
- /* Manhattan distance in keeping with other screen-based selection. */
- *dist = (uint)(abs(hit_x - center_x) + abs(hit_y - center_y));
-
- /* Indices start at 1 here. */
- index = (hit_id - id_min) + 1;
- goto exit;
- }
-
- /* Next spiral step. */
- if (spiral_direction == 0) {
- spiral_offset += 1; /* right */
- }
- else if (spiral_direction == 1) {
- spiral_offset -= width; /* down */
- }
- else if (spiral_direction == 2) {
- spiral_offset -= 1; /* left */
- }
- else {
- spiral_offset += width; /* up */
- }
-
- /* Stop if we are outside the buffer. */
- if (spiral_offset < 0 || spiral_offset >= buf_len) {
- goto exit;
- }
- }
-
- spiral_direction = (spiral_direction + 1) % 4;
- }
+ if (data.val_ptr) {
+ size_t offset = ((size_t)data.val_ptr - (size_t)buf) / sizeof(*buf);
+ int hit_x = offset % width;
+ int hit_y = offset / width;
+ *dist = (uint)(abs(hit_y - center_yx[0]) + abs(hit_x - center_yx[1]));
}
-exit:
MEM_freeN((void *)buf);
- return index;
+ return data.r_index;
}
/** \} */
diff --git a/source/blender/draw/intern/shaders/common_math_lib.glsl b/source/blender/draw/intern/shaders/common_math_lib.glsl
index d02fd27f35f..0344b977139 100644
--- a/source/blender/draw/intern/shaders/common_math_lib.glsl
+++ b/source/blender/draw/intern/shaders/common_math_lib.glsl
@@ -128,6 +128,12 @@ vec3 normalize_len(vec3 v, out float len)
return v / len;
}
+vec4 safe_color(vec4 c)
+{
+ /* Clamp to avoid black square artifacts if a pixel goes NaN. */
+ return clamp(c, vec4(0.0), vec4(1e20)); /* 1e20 arbitrary. */
+}
+
/** \} */
/* ---------------------------------------------------------------------- */
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index 23f85756e4b..fd54d531eeb 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -53,6 +53,7 @@ if(WITH_BLENDER)
add_subdirectory(space_outliner)
add_subdirectory(space_script)
add_subdirectory(space_sequencer)
+ add_subdirectory(space_spreadsheet)
add_subdirectory(space_statusbar)
add_subdirectory(space_text)
add_subdirectory(space_topbar)
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 2ab809c3633..7adddf8f4ae 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -762,9 +762,9 @@ static void ed_marker_move_update_header(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
MarkerMove *mm = op->customdata;
TimeMarker *marker, *selmarker = NULL;
- const int offs = RNA_int_get(op->ptr, "frames");
+ const int ofs = RNA_int_get(op->ptr, "frames");
char str[UI_MAX_DRAW_STR];
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
int totmark;
const bool use_time = ed_marker_move_use_time(mm);
@@ -776,27 +776,27 @@ static void ed_marker_move_update_header(bContext *C, wmOperator *op)
}
if (hasNumInput(&mm->num)) {
- outputNumInput(&mm->num, str_offs, &scene->unit);
+ outputNumInput(&mm->num, str_ofs, &scene->unit);
}
else if (use_time) {
- BLI_snprintf(str_offs, sizeof(str_offs), "%.2f", FRA2TIME(offs));
+ BLI_snprintf(str_ofs, sizeof(str_ofs), "%.2f", FRA2TIME(ofs));
}
else {
- BLI_snprintf(str_offs, sizeof(str_offs), "%d", offs);
+ BLI_snprintf(str_ofs, sizeof(str_ofs), "%d", ofs);
}
if (totmark == 1 && selmarker) {
/* we print current marker value */
if (use_time) {
BLI_snprintf(
- str, sizeof(str), TIP_("Marker %.2f offset %s"), FRA2TIME(selmarker->frame), str_offs);
+ str, sizeof(str), TIP_("Marker %.2f offset %s"), FRA2TIME(selmarker->frame), str_ofs);
}
else {
- BLI_snprintf(str, sizeof(str), TIP_("Marker %d offset %s"), selmarker->frame, str_offs);
+ BLI_snprintf(str, sizeof(str), TIP_("Marker %d offset %s"), selmarker->frame, str_ofs);
}
}
else {
- BLI_snprintf(str, sizeof(str), TIP_("Marker offset %s"), str_offs);
+ BLI_snprintf(str, sizeof(str), TIP_("Marker offset %s"), str_ofs);
}
ED_area_status_text(CTX_wm_area(C), str);
@@ -907,12 +907,12 @@ static void ed_marker_move_apply(bContext *C, wmOperator *op)
#endif
MarkerMove *mm = op->customdata;
TimeMarker *marker;
- int a, offs;
+ int a, ofs;
- offs = RNA_int_get(op->ptr, "frames");
+ ofs = RNA_int_get(op->ptr, "frames");
for (a = 0, marker = mm->markers->first; marker; marker = marker->next) {
if (marker->flag & SELECT) {
- marker->frame = mm->oldframe[a] + offs;
+ marker->frame = mm->oldframe[a] + ofs;
a++;
}
}
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index 1809daa3fcb..653bd72b364 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -173,15 +173,11 @@ static PanelType *fmodifier_panel_register(ARegionType *region_type,
PanelTypePollFn poll,
const char *id_prefix)
{
- /* Get the name for the modifier's panel. */
- char panel_idname[BKE_ST_MAXNAME];
- const FModifierTypeInfo *fmi = get_fmodifier_typeinfo(type);
- BLI_snprintf(panel_idname, BKE_ST_MAXNAME, "%s_PT_%s", id_prefix, fmi->name);
-
- PanelType *panel_type = MEM_callocN(sizeof(PanelType), panel_idname);
+ PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);
/* Intentionally leave the label field blank. The header is filled with buttons. */
- BLI_strncpy(panel_type->idname, panel_idname, BKE_ST_MAXNAME);
+ const FModifierTypeInfo *fmi = get_fmodifier_typeinfo(type);
+ BLI_snprintf(panel_type->idname, BKE_ST_MAXNAME, "%s_PT_%s", id_prefix, fmi->name);
BLI_strncpy(panel_type->category, "Modifiers", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);
@@ -215,13 +211,9 @@ static PanelType *fmodifier_subpanel_register(ARegionType *region_type,
PanelTypePollFn poll,
PanelType *parent)
{
- /* Create the subpanel's ID name. */
- char panel_idname[BKE_ST_MAXNAME];
- BLI_snprintf(panel_idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
-
- PanelType *panel_type = MEM_callocN(sizeof(PanelType), panel_idname);
+ PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);
- BLI_strncpy(panel_type->idname, panel_idname, BKE_ST_MAXNAME);
+ BLI_snprintf(panel_type->idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
BLI_strncpy(panel_type->label, label, BKE_ST_MAXNAME);
BLI_strncpy(panel_type->category, "Modifiers", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 60fe8ee7dee..226253cc063 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -644,8 +644,8 @@ static int selectbuffer_ret_hits_12(uint *UNUSED(buffer), const int hits12)
static int selectbuffer_ret_hits_5(uint *buffer, const int hits12, const int hits5)
{
- const int offs = 4 * hits12;
- memcpy(buffer, buffer + offs, 4 * hits5 * sizeof(uint));
+ const int ofs = 4 * hits12;
+ memcpy(buffer, buffer + ofs, 4 * hits5 * sizeof(uint));
return hits5;
}
@@ -704,17 +704,12 @@ static EditBone *get_nearest_editbonepoint(
goto cache_end;
}
else if (hits12 > 0) {
- int offs;
+ int ofs;
- offs = 4 * hits12;
+ ofs = 4 * hits12;
BLI_rcti_init_pt_radius(&rect, vc->mval, 5);
- const int hits5 = view3d_opengl_select_with_id_filter(vc,
- buffer + offs,
- MAXPICKBUF - offs,
- &rect,
- select_mode,
- select_filter,
- select_id_ignore);
+ const int hits5 = view3d_opengl_select_with_id_filter(
+ vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter, select_id_ignore);
if (hits5 == 1) {
hits = selectbuffer_ret_hits_5(buffer, hits12, hits5);
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index d636f0d68af..93d36abe792 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -873,12 +873,12 @@ static void pose_slide_draw_status(tPoseSlideOp *pso)
if (hasNumInput(&pso->num)) {
Scene *scene = pso->scene;
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
- outputNumInput(&pso->num, str_offs, &scene->unit);
+ outputNumInput(&pso->num, str_ofs, &scene->unit);
BLI_snprintf(
- status_str, sizeof(status_str), "%s: %s | %s", mode_str, str_offs, limits_str);
+ status_str, sizeof(status_str), "%s: %s | %s", mode_str, str_ofs, limits_str);
}
else {
BLI_snprintf(status_str,
diff --git a/source/blender/editors/gpencil/gpencil_interpolate.c b/source/blender/editors/gpencil/gpencil_interpolate.c
index 7c541f61d75..3b7c80cee07 100644
--- a/source/blender/editors/gpencil/gpencil_interpolate.c
+++ b/source/blender/editors/gpencil/gpencil_interpolate.c
@@ -599,10 +599,10 @@ static void gpencil_interpolate_status_indicators(bContext *C, tGPDinterpolate *
BLI_strncpy(msg_str, TIP_("GPencil Interpolation: "), UI_MAX_DRAW_STR);
if (hasNumInput(&p->num)) {
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
- outputNumInput(&p->num, str_offs, &scene->unit);
- BLI_snprintf(status_str, sizeof(status_str), "%s%s", msg_str, str_offs);
+ outputNumInput(&p->num, str_ofs, &scene->unit);
+ BLI_snprintf(status_str, sizeof(status_str), "%s%s", msg_str, str_ofs);
}
else {
BLI_snprintf(status_str,
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index b29ef2e7ee2..dfff0ce639e 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -466,10 +466,10 @@ static void gpencil_primitive_status_indicators(bContext *C, tGPDprimitive *tgpi
GP_STROKE_BOX,
GP_STROKE_POLYLINE)) {
if (hasNumInput(&tgpi->num)) {
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
- outputNumInput(&tgpi->num, str_offs, &scene->unit);
- BLI_snprintf(status_str, sizeof(status_str), "%s: %s", msg_str, str_offs);
+ outputNumInput(&tgpi->num, str_ofs, &scene->unit);
+ BLI_snprintf(status_str, sizeof(status_str), "%s: %s", msg_str, str_ofs);
}
else {
if (tgpi->flag == IN_PROGRESS) {
diff --git a/source/blender/editors/include/ED_fileselect.h b/source/blender/editors/include/ED_fileselect.h
index 7538dac1354..983ae94b637 100644
--- a/source/blender/editors/include/ED_fileselect.h
+++ b/source/blender/editors/include/ED_fileselect.h
@@ -145,6 +145,13 @@ void ED_fileselect_exit(struct wmWindowManager *wm,
struct SpaceFile *sfile);
bool ED_fileselect_is_asset_browser(const struct SpaceFile *sfile);
+struct ID *ED_fileselect_active_asset_get(const struct SpaceFile *sfile);
+
+/* Activate the file that corresponds to the given ID.
+ * Pass deferred=true to wait for the next refresh before activating. */
+void ED_fileselect_activate_by_id(struct SpaceFile *sfile,
+ struct ID *asset_id,
+ const bool deferred);
void ED_fileselect_window_params_get(const struct wmWindow *win,
int win_size[2],
diff --git a/source/blender/editors/include/ED_space_api.h b/source/blender/editors/include/ED_space_api.h
index fc474ea464d..1a3aa7e5496 100644
--- a/source/blender/editors/include/ED_space_api.h
+++ b/source/blender/editors/include/ED_space_api.h
@@ -55,6 +55,7 @@ void ED_spacetype_userpref(void);
void ED_spacetype_clip(void);
void ED_spacetype_statusbar(void);
void ED_spacetype_topbar(void);
+void ED_spacetype_spreadsheet(void);
/* calls for instancing and freeing spacetype static data
* called in WM_init_exit */
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 042f10ddded..834be49b2b3 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -5246,8 +5246,8 @@ static bool ui_numedit_but_SLI(uiBut *but,
(but->softmax - but->softmin + but->a1);
}
else {
- const float offs = (BLI_rctf_size_y(&but->rect) / 2.0f);
- cursor_x_range = (BLI_rctf_size_x(&but->rect) - offs);
+ const float ofs = (BLI_rctf_size_y(&but->rect) / 2.0f);
+ cursor_x_range = (BLI_rctf_size_x(&but->rect) - ofs);
}
f = (mx_fl - data->dragstartx) / cursor_x_range + data->dragfstart;
diff --git a/source/blender/editors/interface/interface_template_search_menu.c b/source/blender/editors/interface/interface_template_search_menu.c
index e1f8f63dcbf..74668b2f3a3 100644
--- a/source/blender/editors/interface/interface_template_search_menu.c
+++ b/source/blender/editors/interface/interface_template_search_menu.c
@@ -642,6 +642,7 @@ static struct MenuSearch_Data *menu_items_from_ui_create(
SPACE_MENU_NOP(SPACE_SCRIPT);
SPACE_MENU_NOP(SPACE_STATUSBAR);
SPACE_MENU_NOP(SPACE_TOPBAR);
+ SPACE_MENU_NOP(SPACE_SPREADSHEET);
}
}
for (int i = 0; i < idname_array_len; i++) {
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 06b87dd857f..1d7d10b6d0c 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -3667,16 +3667,16 @@ static void widget_progressbar(
/* round corners */
const float value = but_progressbar->progress;
- const float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
+ const float ofs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
float w = value * BLI_rcti_size_x(&rect_prog);
/* Ensure minimum size. */
- w = MAX2(w, offs);
+ w = MAX2(w, ofs);
rect_bar.xmax = rect_bar.xmin + w;
- round_box_edges(&wtb, roundboxalign, &rect_prog, offs);
- round_box_edges(&wtb_bar, roundboxalign, &rect_bar, offs);
+ round_box_edges(&wtb, roundboxalign, &rect_prog, ofs);
+ round_box_edges(&wtb_bar, roundboxalign, &rect_bar, ofs);
wtb.draw_outline = true;
widgetbase_draw(&wtb, wcol);
@@ -3733,9 +3733,9 @@ static void widget_numslider(
widget_init(&wtb1);
/* Backdrop first. */
- const float offs = wcol->roundness * BLI_rcti_size_y(rect);
- const float toffs = offs * 0.75f;
- round_box_edges(&wtb, roundboxalign, rect, offs);
+ const float ofs = wcol->roundness * BLI_rcti_size_y(rect);
+ const float toffs = ofs * 0.75f;
+ round_box_edges(&wtb, roundboxalign, rect, ofs);
wtb.draw_outline = false;
widgetbase_draw(&wtb, wcol);
@@ -3768,13 +3768,13 @@ static void widget_numslider(
const float width = (float)BLI_rcti_size_x(rect);
factor_ui = factor * width;
- if (factor_ui <= offs) {
+ if (factor_ui <= ofs) {
/* Left part only. */
roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
- rect1.xmax = rect1.xmin + offs;
- factor_discard = factor_ui / offs;
+ rect1.xmax = rect1.xmin + ofs;
+ factor_discard = factor_ui / ofs;
}
- else if (factor_ui <= width - offs) {
+ else if (factor_ui <= width - ofs) {
/* Left part + middle part. */
roundboxalign_slider &= ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT);
rect1.xmax = rect1.xmin + factor_ui;
@@ -3784,7 +3784,7 @@ static void widget_numslider(
factor_discard = factor;
}
- round_box_edges(&wtb1, roundboxalign_slider, &rect1, offs);
+ round_box_edges(&wtb1, roundboxalign_slider, &rect1, ofs);
wtb1.draw_outline = false;
widgetbase_set_uniform_discard_factor(&wtb1, factor_discard);
widgetbase_draw(&wtb1, wcol);
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 80e54f4f92f..afac254f542 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -160,6 +160,9 @@ const uchar *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
case SPACE_STATUSBAR:
ts = &btheme->space_statusbar;
break;
+ case SPACE_SPREADSHEET:
+ ts = &btheme->space_spreadsheet;
+ break;
default:
ts = &btheme->space_view3d;
break;
diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c
index 1e66a86c8fd..bf20c1f6438 100644
--- a/source/blender/editors/io/io_cache.c
+++ b/source/blender/editors/io/io_cache.c
@@ -130,8 +130,8 @@ void CACHEFILE_OT_open(wmOperatorType *ot)
WM_operator_properties_filesel(ot,
FILE_TYPE_ALEMBIC | FILE_TYPE_FOLDER,
FILE_BLENDER,
- FILE_SAVE,
- WM_FILESEL_FILEPATH,
+ FILE_OPENFILE,
+ WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH,
FILE_DEFAULTDISPLAY,
FILE_SORT_DEFAULT);
}
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index d60d83850a5..582ff01173a 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -75,11 +75,8 @@ static Object *make_prim_init(bContext *C,
ED_object_new_primitive_matrix(C, obedit, loc, rot, r_creation_data->mat);
- if (scale && !equals_v3v3(scale, (const float[3]){1.0f, 1.0f, 1.0f})) {
- float scale_half[3];
- copy_v3_v3(scale_half, scale);
- mul_v3_fl(scale_half, 0.5f);
- rescale_m4(r_creation_data->mat, scale_half);
+ if (scale) {
+ rescale_m4(r_creation_data->mat, scale);
}
return obedit;
diff --git a/source/blender/editors/mesh/editmesh_intersect.c b/source/blender/editors/mesh/editmesh_intersect.c
index b269a4f0514..0e3cc22d358 100644
--- a/source/blender/editors/mesh/editmesh_intersect.c
+++ b/source/blender/editors/mesh/editmesh_intersect.c
@@ -212,6 +212,7 @@ static int edbm_intersect_exec(bContext *C, wmOperator *op)
nshapes,
use_self,
use_separate_all,
+ false,
true);
}
else {
@@ -375,8 +376,16 @@ static int edbm_intersect_boolean_exec(bContext *C, wmOperator *op)
}
if (use_exact) {
- has_isect = BM_mesh_boolean(
- em->bm, em->looptris, em->tottri, test_fn, NULL, 2, use_self, true, boolean_operation);
+ has_isect = BM_mesh_boolean(em->bm,
+ em->looptris,
+ em->tottri,
+ test_fn,
+ NULL,
+ 2,
+ use_self,
+ true,
+ false,
+ boolean_operation);
}
else {
has_isect = BM_mesh_intersect(em->bm,
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 9811b7caa38..1b7209b164b 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -1342,7 +1342,7 @@ static void icon_preview_startjob(void *customdata, short *stop, short *do_updat
* already there. Very expensive for large images. Need to find a way to
* only get existing ibuf */
ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
- if (ibuf == NULL || ibuf->rect == NULL) {
+ if (ibuf == NULL || (ibuf->rect == NULL && ibuf->rect_float == NULL)) {
BKE_image_release_ibuf(ima, ibuf, NULL);
return;
}
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index bfad79a1da9..b4cac58db1f 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -1074,6 +1074,11 @@ static int view_layer_remove_aov_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ if (view_layer->active_aov == NULL) {
+ return OPERATOR_FINISHED;
+ }
+
BKE_view_layer_remove_aov(view_layer, view_layer->active_aov);
RenderEngineType *engine_type = RE_engines_find(scene->r.engine);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 26e2bcc42cf..966f2ace931 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -1292,7 +1292,8 @@ static void sculpt_gesture_apply_trim(SculptGestureContext *sgcontext)
BLI_assert(false);
break;
}
- BM_mesh_boolean(bm, looptris, tottri, bm_face_isect_pair, NULL, 2, true, true, boolean_mode);
+ BM_mesh_boolean(
+ bm, looptris, tottri, bm_face_isect_pair, NULL, 2, true, true, false, boolean_mode);
}
MEM_freeN(looptris);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 631327ddfe8..0b30303de91 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -76,11 +76,6 @@
#include "IMB_colormanagement.h"
-#include "GPU_immediate.h"
-#include "GPU_immediate_util.h"
-#include "GPU_matrix.h"
-#include "GPU_state.h"
-
#include "WM_api.h"
#include "WM_message.h"
#include "WM_toolsystem.h"
@@ -89,7 +84,6 @@
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
-#include "ED_space_api.h"
#include "ED_view3d.h"
#include "paint_intern.h"
#include "sculpt_intern.h"
@@ -9433,335 +9427,6 @@ static void SCULPT_OT_mask_by_color(wmOperatorType *ot)
1.0f);
}
-/* -------------------------------------------------------------------- */
-/** \name Dyntopo Detail Size Edit Operator
- * \{ */
-
-/* Defines how much the mouse movement will modify the detail size value. */
-#define DETAIL_SIZE_DELTA_SPEED 0.08f
-#define DETAIL_SIZE_DELTA_ACCURATE_SPEED 0.004f
-
-typedef struct DyntopoDetailSizeEditCustomData {
- void *draw_handle;
- Object *active_object;
-
- float init_mval[2];
- float accurate_mval[2];
-
- float outline_col[4];
-
- bool accurate_mode;
- bool sample_mode;
-
- float init_detail_size;
- float accurate_detail_size;
- float detail_size;
- float radius;
-
- float preview_tri[3][3];
- float gizmo_mat[4][4];
-} DyntopoDetailSizeEditCustomData;
-
-static void dyntopo_detail_size_parallel_lines_draw(uint pos3d,
- DyntopoDetailSizeEditCustomData *cd,
- const float start_co[3],
- const float end_co[3],
- bool flip,
- const float angle)
-{
- float object_space_constant_detail = 1.0f /
- (cd->detail_size * mat4_to_scale(cd->active_object->obmat));
-
- /* The constant detail represents the maximum edge length allowed before subdividing it. If the
- * triangle grid preview is created with this value it will represent an ideal mesh density where
- * all edges have the exact maximum length, which never happens in practice. As the minimum edge
- * length for dyntopo is 0.4 * max_edge_length, this adjust the detail size to the average
- * between max and min edge length so the preview is more accurate. */
- object_space_constant_detail *= 0.7f;
-
- const float total_len = len_v3v3(cd->preview_tri[0], cd->preview_tri[1]);
- const int tot_lines = (int)(total_len / object_space_constant_detail) + 1;
- const float tot_lines_fl = total_len / object_space_constant_detail;
- float spacing_disp[3];
- sub_v3_v3v3(spacing_disp, end_co, start_co);
- normalize_v3(spacing_disp);
-
- float line_disp[3];
- rotate_v2_v2fl(line_disp, spacing_disp, DEG2RAD(angle));
- mul_v3_fl(spacing_disp, total_len / tot_lines_fl);
-
- immBegin(GPU_PRIM_LINES, (uint)tot_lines * 2);
- for (int i = 0; i < tot_lines; i++) {
- float line_length;
- if (flip) {
- line_length = total_len * ((float)i / (float)tot_lines_fl);
- }
- else {
- line_length = total_len * (1.0f - ((float)i / (float)tot_lines_fl));
- }
- float line_start[3];
- copy_v3_v3(line_start, start_co);
- madd_v3_v3v3fl(line_start, line_start, spacing_disp, i);
- float line_end[3];
- madd_v3_v3v3fl(line_end, line_start, line_disp, line_length);
- immVertex3fv(pos3d, line_start);
- immVertex3fv(pos3d, line_end);
- }
- immEnd();
-}
-
-static void dyntopo_detail_size_edit_draw(const bContext *UNUSED(C),
- ARegion *UNUSED(ar),
- void *arg)
-{
- DyntopoDetailSizeEditCustomData *cd = arg;
- GPU_blend(GPU_BLEND_ALPHA);
- GPU_line_smooth(true);
-
- uint pos3d = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
- GPU_matrix_push();
- GPU_matrix_mul(cd->gizmo_mat);
-
- /* Draw Cursor */
- immUniformColor4fv(cd->outline_col);
- GPU_line_width(3.0f);
-
- imm_draw_circle_wire_3d(pos3d, 0, 0, cd->radius, 80);
-
- /* Draw Triangle. */
- immUniformColor4f(0.9f, 0.9f, 0.9f, 0.8f);
- immBegin(GPU_PRIM_LINES, 6);
- immVertex3fv(pos3d, cd->preview_tri[0]);
- immVertex3fv(pos3d, cd->preview_tri[1]);
-
- immVertex3fv(pos3d, cd->preview_tri[1]);
- immVertex3fv(pos3d, cd->preview_tri[2]);
-
- immVertex3fv(pos3d, cd->preview_tri[2]);
- immVertex3fv(pos3d, cd->preview_tri[0]);
- immEnd();
-
- /* Draw Grid */
- GPU_line_width(1.0f);
- dyntopo_detail_size_parallel_lines_draw(
- pos3d, cd, cd->preview_tri[0], cd->preview_tri[1], false, 60.0f);
- dyntopo_detail_size_parallel_lines_draw(
- pos3d, cd, cd->preview_tri[0], cd->preview_tri[1], true, 120.0f);
- dyntopo_detail_size_parallel_lines_draw(
- pos3d, cd, cd->preview_tri[0], cd->preview_tri[2], false, -60.0f);
-
- immUnbindProgram();
- GPU_matrix_pop();
- GPU_blend(GPU_BLEND_NONE);
- GPU_line_smooth(false);
-}
-
-static void dyntopo_detail_size_edit_cancel(bContext *C, wmOperator *op)
-{
- Object *active_object = CTX_data_active_object(C);
- SculptSession *ss = active_object->sculpt;
- ARegion *region = CTX_wm_region(C);
- DyntopoDetailSizeEditCustomData *cd = op->customdata;
- ED_region_draw_cb_exit(region->type, cd->draw_handle);
- ss->draw_faded_cursor = false;
- MEM_freeN(op->customdata);
- ED_workspace_status_text(C, NULL);
-}
-
-static void dyntopo_detail_size_sample_from_surface(Object *ob,
- DyntopoDetailSizeEditCustomData *cd)
-{
- SculptSession *ss = ob->sculpt;
- const int active_vertex = SCULPT_active_vertex_get(ss);
-
- float len_accum = 0;
- int num_neighbors = 0;
- SculptVertexNeighborIter ni;
- SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, active_vertex, ni) {
- len_accum += len_v3v3(SCULPT_vertex_co_get(ss, active_vertex),
- SCULPT_vertex_co_get(ss, ni.index));
- num_neighbors++;
- }
- SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
-
- if (num_neighbors > 0) {
- const float avg_edge_len = len_accum / num_neighbors;
- /* Use 0.7 as the average of min and max dyntopo edge length. */
- const float detail_size = 0.7f / (avg_edge_len * mat4_to_scale(cd->active_object->obmat));
- cd->detail_size = clamp_f(detail_size, 1.0f, 500.0f);
- }
-}
-
-static void dyntopo_detail_size_update_from_mouse_delta(DyntopoDetailSizeEditCustomData *cd,
- const wmEvent *event)
-{
- const float mval[2] = {event->mval[0], event->mval[1]};
-
- float detail_size_delta;
- if (cd->accurate_mode) {
- detail_size_delta = mval[0] - cd->accurate_mval[0];
- cd->detail_size = cd->accurate_detail_size +
- detail_size_delta * DETAIL_SIZE_DELTA_ACCURATE_SPEED;
- }
- else {
- detail_size_delta = mval[0] - cd->init_mval[0];
- cd->detail_size = cd->init_detail_size + detail_size_delta * DETAIL_SIZE_DELTA_SPEED;
- }
-
- if (event->type == EVT_LEFTSHIFTKEY && event->val == KM_PRESS) {
- cd->accurate_mode = true;
- copy_v2_v2(cd->accurate_mval, mval);
- cd->accurate_detail_size = cd->detail_size;
- }
- if (event->type == EVT_LEFTSHIFTKEY && event->val == KM_RELEASE) {
- cd->accurate_mode = false;
- cd->accurate_detail_size = 0.0f;
- }
-
- cd->detail_size = clamp_f(cd->detail_size, 1.0f, 500.0f);
-}
-
-static int dyntopo_detail_size_edit_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- Object *active_object = CTX_data_active_object(C);
- SculptSession *ss = active_object->sculpt;
- ARegion *region = CTX_wm_region(C);
- DyntopoDetailSizeEditCustomData *cd = op->customdata;
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
-
- /* Cancel modal operator */
- if ((event->type == EVT_ESCKEY && event->val == KM_PRESS) ||
- (event->type == RIGHTMOUSE && event->val == KM_PRESS)) {
- dyntopo_detail_size_edit_cancel(C, op);
- ED_region_tag_redraw(region);
- return OPERATOR_FINISHED;
- }
-
- /* Finish modal operator */
- if ((event->type == LEFTMOUSE && event->val == KM_RELEASE) ||
- (event->type == EVT_RETKEY && event->val == KM_PRESS) ||
- (event->type == EVT_PADENTER && event->val == KM_PRESS)) {
- ED_region_draw_cb_exit(region->type, cd->draw_handle);
- sd->constant_detail = cd->detail_size;
- ss->draw_faded_cursor = false;
- MEM_freeN(op->customdata);
- ED_region_tag_redraw(region);
- ED_workspace_status_text(C, NULL);
- return OPERATOR_FINISHED;
- }
-
- ED_region_tag_redraw(region);
-
- if (event->type == EVT_LEFTCTRLKEY && event->val == KM_PRESS) {
- cd->sample_mode = true;
- }
- if (event->type == EVT_LEFTCTRLKEY && event->val == KM_RELEASE) {
- cd->sample_mode = false;
- }
-
- /* Sample mode sets the detail size sampling the average edge length under the surface. */
- if (cd->sample_mode) {
- dyntopo_detail_size_sample_from_surface(active_object, cd);
- return OPERATOR_RUNNING_MODAL;
- }
- /* Regular mode, changes the detail size by moving the cursor. */
- dyntopo_detail_size_update_from_mouse_delta(cd, event);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static int dyntopo_detail_size_edit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ARegion *region = CTX_wm_region(C);
- Object *active_object = CTX_data_active_object(C);
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
- Brush *brush = BKE_paint_brush(&sd->paint);
-
- DyntopoDetailSizeEditCustomData *cd = MEM_callocN(sizeof(DyntopoDetailSizeEditCustomData),
- "Dyntopo Detail Size Edit OP Custom Data");
-
- /* Initial operator Custom Data setup. */
- cd->draw_handle = ED_region_draw_cb_activate(
- region->type, dyntopo_detail_size_edit_draw, cd, REGION_DRAW_POST_VIEW);
- cd->active_object = active_object;
- cd->init_mval[0] = event->mval[0];
- cd->init_mval[1] = event->mval[1];
- cd->detail_size = sd->constant_detail;
- cd->init_detail_size = sd->constant_detail;
- copy_v4_v4(cd->outline_col, brush->add_col);
- op->customdata = cd;
-
- SculptSession *ss = active_object->sculpt;
- cd->radius = ss->cursor_radius;
-
- /* Generates the matrix to position the gizmo in the surface of the mesh using the same location
- * and orientation as the brush cursor. */
- float cursor_trans[4][4], cursor_rot[4][4];
- const float z_axis[4] = {0.0f, 0.0f, 1.0f, 0.0f};
- float quat[4];
- copy_m4_m4(cursor_trans, active_object->obmat);
- translate_m4(
- cursor_trans, ss->cursor_location[0], ss->cursor_location[1], ss->cursor_location[2]);
-
- float cursor_normal[3];
- if (!is_zero_v3(ss->cursor_sampled_normal)) {
- copy_v3_v3(cursor_normal, ss->cursor_sampled_normal);
- }
- else {
- copy_v3_v3(cursor_normal, ss->cursor_normal);
- }
-
- rotation_between_vecs_to_quat(quat, z_axis, cursor_normal);
- quat_to_mat4(cursor_rot, quat);
- copy_m4_m4(cd->gizmo_mat, cursor_trans);
- mul_m4_m4_post(cd->gizmo_mat, cursor_rot);
-
- /* Initialize the position of the triangle vertices. */
- const float y_axis[3] = {0.0f, cd->radius, 0.0f};
- for (int i = 0; i < 3; i++) {
- zero_v3(cd->preview_tri[i]);
- rotate_v2_v2fl(cd->preview_tri[i], y_axis, DEG2RAD(120.0f * i));
- }
-
- SCULPT_vertex_random_access_ensure(ss);
-
- WM_event_add_modal_handler(C, op);
- ED_region_tag_redraw(region);
-
- ss->draw_faded_cursor = true;
-
- const char *status_str = TIP_(
- "Move the mouse to change the dyntopo detail size. LMB: confirm size, ESC/RMB: cancel");
- ED_workspace_status_text(C, status_str);
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-static bool dyntopo_detail_size_edit_poll(bContext *C)
-{
- Object *ob = CTX_data_active_object(C);
- Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
-
- return SCULPT_mode_poll(C) && ob->sculpt->bm && (sd->flags & SCULPT_DYNTOPO_DETAIL_CONSTANT);
-}
-
-static void SCULPT_OT_dyntopo_detail_size_edit(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Edit Dyntopo Detail Size";
- ot->description = "Modify the constant detail size of dyntopo interactively";
- ot->idname = "SCULPT_OT_dyntopo_detail_size_edit";
-
- /* api callbacks */
- ot->poll = dyntopo_detail_size_edit_poll;
- ot->invoke = dyntopo_detail_size_edit_invoke;
- ot->modal = dyntopo_detail_size_edit_modal;
- ot->cancel = dyntopo_detail_size_edit_cancel;
-
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
void ED_operatortypes_sculpt(void)
{
WM_operatortype_append(SCULPT_OT_brush_stroke);
diff --git a/source/blender/editors/sculpt_paint/sculpt_boundary.c b/source/blender/editors/sculpt_paint/sculpt_boundary.c
index f1fb402ae41..f79621ccffd 100644
--- a/source/blender/editors/sculpt_paint/sculpt_boundary.c
+++ b/source/blender/editors/sculpt_paint/sculpt_boundary.c
@@ -589,6 +589,7 @@ static void sculpt_boundary_slide_data_init(SculptSession *ss, SculptBoundary *b
for (int i = 0; i < totvert; i++) {
if (boundary->edit_info[i].num_propagation_steps != boundary->max_propagation_steps) {
+ continue;
}
sub_v3_v3v3(boundary->slide.directions[boundary->edit_info[i].original_vertex],
SCULPT_vertex_co_get(ss, boundary->edit_info[i].original_vertex),
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c
index ddf7ba1e412..1246c624941 100644
--- a/source/blender/editors/sculpt_paint/sculpt_detail.c
+++ b/source/blender/editors/sculpt_paint/sculpt_detail.c
@@ -37,10 +37,17 @@
#include "DEG_depsgraph.h"
+#include "GPU_immediate.h"
+#include "GPU_immediate_util.h"
+#include "GPU_matrix.h"
+#include "GPU_state.h"
+
#include "WM_api.h"
#include "WM_types.h"
#include "ED_screen.h"
+#include "ED_sculpt.h"
+#include "ED_space_api.h"
#include "ED_view3d.h"
#include "sculpt_intern.h"
@@ -359,8 +366,12 @@ void SCULPT_OT_sample_detail_size(wmOperatorType *ot)
/* Dynamic-topology detail size.
*
- * This should be improved further, perhaps by showing a triangle
- * grid rather than brush alpha. */
+ * Currently, there are two operators editing the detail size:
+ * - SCULPT_OT_set_detail_size uses radial control for all methods
+ * - SCULPT_OT_dyntopo_detail_size_edit shows a triangle grid representation of the detail
+ * resolution (for constant detail method, falls back to radial control for the remaining methods).
+ */
+
static void set_brush_rc_props(PointerRNA *ptr, const char *prop)
{
char *path = BLI_sprintfN("tool_settings.sculpt.brush.%s", prop);
@@ -368,7 +379,7 @@ static void set_brush_rc_props(PointerRNA *ptr, const char *prop)
MEM_freeN(path);
}
-static int sculpt_set_detail_size_exec(bContext *C, wmOperator *UNUSED(op))
+static void sculpt_detail_size_set_radial_control(bContext *C)
{
Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
@@ -394,6 +405,11 @@ static int sculpt_set_detail_size_exec(bContext *C, wmOperator *UNUSED(op))
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
+}
+
+static int sculpt_set_detail_size_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ sculpt_detail_size_set_radial_control(C);
return OPERATOR_FINISHED;
}
@@ -412,3 +428,334 @@ void SCULPT_OT_set_detail_size(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+
+/* -------------------------------------------------------------------- */
+/** \name Dyntopo Detail Size Edit Operator
+ * \{ */
+
+/* Defines how much the mouse movement will modify the detail size value. */
+#define DETAIL_SIZE_DELTA_SPEED 0.08f
+#define DETAIL_SIZE_DELTA_ACCURATE_SPEED 0.004f
+
+typedef struct DyntopoDetailSizeEditCustomData {
+ void *draw_handle;
+ Object *active_object;
+
+ float init_mval[2];
+ float accurate_mval[2];
+
+ float outline_col[4];
+
+ bool accurate_mode;
+ bool sample_mode;
+
+ float init_detail_size;
+ float accurate_detail_size;
+ float detail_size;
+ float radius;
+
+ float preview_tri[3][3];
+ float gizmo_mat[4][4];
+} DyntopoDetailSizeEditCustomData;
+
+static void dyntopo_detail_size_parallel_lines_draw(uint pos3d,
+ DyntopoDetailSizeEditCustomData *cd,
+ const float start_co[3],
+ const float end_co[3],
+ bool flip,
+ const float angle)
+{
+ float object_space_constant_detail = 1.0f /
+ (cd->detail_size * mat4_to_scale(cd->active_object->obmat));
+
+ /* The constant detail represents the maximum edge length allowed before subdividing it. If the
+ * triangle grid preview is created with this value it will represent an ideal mesh density where
+ * all edges have the exact maximum length, which never happens in practice. As the minimum edge
+ * length for dyntopo is 0.4 * max_edge_length, this adjust the detail size to the average
+ * between max and min edge length so the preview is more accurate. */
+ object_space_constant_detail *= 0.7f;
+
+ const float total_len = len_v3v3(cd->preview_tri[0], cd->preview_tri[1]);
+ const int tot_lines = (int)(total_len / object_space_constant_detail) + 1;
+ const float tot_lines_fl = total_len / object_space_constant_detail;
+ float spacing_disp[3];
+ sub_v3_v3v3(spacing_disp, end_co, start_co);
+ normalize_v3(spacing_disp);
+
+ float line_disp[3];
+ rotate_v2_v2fl(line_disp, spacing_disp, DEG2RAD(angle));
+ mul_v3_fl(spacing_disp, total_len / tot_lines_fl);
+
+ immBegin(GPU_PRIM_LINES, (uint)tot_lines * 2);
+ for (int i = 0; i < tot_lines; i++) {
+ float line_length;
+ if (flip) {
+ line_length = total_len * ((float)i / (float)tot_lines_fl);
+ }
+ else {
+ line_length = total_len * (1.0f - ((float)i / (float)tot_lines_fl));
+ }
+ float line_start[3];
+ copy_v3_v3(line_start, start_co);
+ madd_v3_v3v3fl(line_start, line_start, spacing_disp, i);
+ float line_end[3];
+ madd_v3_v3v3fl(line_end, line_start, line_disp, line_length);
+ immVertex3fv(pos3d, line_start);
+ immVertex3fv(pos3d, line_end);
+ }
+ immEnd();
+}
+
+static void dyntopo_detail_size_edit_draw(const bContext *UNUSED(C),
+ ARegion *UNUSED(ar),
+ void *arg)
+{
+ DyntopoDetailSizeEditCustomData *cd = arg;
+ GPU_blend(GPU_BLEND_ALPHA);
+ GPU_line_smooth(true);
+
+ uint pos3d = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+ GPU_matrix_push();
+ GPU_matrix_mul(cd->gizmo_mat);
+
+ /* Draw Cursor */
+ immUniformColor4fv(cd->outline_col);
+ GPU_line_width(3.0f);
+
+ imm_draw_circle_wire_3d(pos3d, 0, 0, cd->radius, 80);
+
+ /* Draw Triangle. */
+ immUniformColor4f(0.9f, 0.9f, 0.9f, 0.8f);
+ immBegin(GPU_PRIM_LINES, 6);
+ immVertex3fv(pos3d, cd->preview_tri[0]);
+ immVertex3fv(pos3d, cd->preview_tri[1]);
+
+ immVertex3fv(pos3d, cd->preview_tri[1]);
+ immVertex3fv(pos3d, cd->preview_tri[2]);
+
+ immVertex3fv(pos3d, cd->preview_tri[2]);
+ immVertex3fv(pos3d, cd->preview_tri[0]);
+ immEnd();
+
+ /* Draw Grid */
+ GPU_line_width(1.0f);
+ dyntopo_detail_size_parallel_lines_draw(
+ pos3d, cd, cd->preview_tri[0], cd->preview_tri[1], false, 60.0f);
+ dyntopo_detail_size_parallel_lines_draw(
+ pos3d, cd, cd->preview_tri[0], cd->preview_tri[1], true, 120.0f);
+ dyntopo_detail_size_parallel_lines_draw(
+ pos3d, cd, cd->preview_tri[0], cd->preview_tri[2], false, -60.0f);
+
+ immUnbindProgram();
+ GPU_matrix_pop();
+ GPU_blend(GPU_BLEND_NONE);
+ GPU_line_smooth(false);
+}
+
+static void dyntopo_detail_size_edit_cancel(bContext *C, wmOperator *op)
+{
+ Object *active_object = CTX_data_active_object(C);
+ SculptSession *ss = active_object->sculpt;
+ ARegion *region = CTX_wm_region(C);
+ DyntopoDetailSizeEditCustomData *cd = op->customdata;
+ ED_region_draw_cb_exit(region->type, cd->draw_handle);
+ ss->draw_faded_cursor = false;
+ MEM_freeN(op->customdata);
+ ED_workspace_status_text(C, NULL);
+}
+
+static void dyntopo_detail_size_sample_from_surface(Object *ob,
+ DyntopoDetailSizeEditCustomData *cd)
+{
+ SculptSession *ss = ob->sculpt;
+ const int active_vertex = SCULPT_active_vertex_get(ss);
+
+ float len_accum = 0;
+ int num_neighbors = 0;
+ SculptVertexNeighborIter ni;
+ SCULPT_VERTEX_NEIGHBORS_ITER_BEGIN (ss, active_vertex, ni) {
+ len_accum += len_v3v3(SCULPT_vertex_co_get(ss, active_vertex),
+ SCULPT_vertex_co_get(ss, ni.index));
+ num_neighbors++;
+ }
+ SCULPT_VERTEX_NEIGHBORS_ITER_END(ni);
+
+ if (num_neighbors > 0) {
+ const float avg_edge_len = len_accum / num_neighbors;
+ /* Use 0.7 as the average of min and max dyntopo edge length. */
+ const float detail_size = 0.7f / (avg_edge_len * mat4_to_scale(cd->active_object->obmat));
+ cd->detail_size = clamp_f(detail_size, 1.0f, 500.0f);
+ }
+}
+
+static void dyntopo_detail_size_update_from_mouse_delta(DyntopoDetailSizeEditCustomData *cd,
+ const wmEvent *event)
+{
+ const float mval[2] = {event->mval[0], event->mval[1]};
+
+ float detail_size_delta;
+ if (cd->accurate_mode) {
+ detail_size_delta = mval[0] - cd->accurate_mval[0];
+ cd->detail_size = cd->accurate_detail_size +
+ detail_size_delta * DETAIL_SIZE_DELTA_ACCURATE_SPEED;
+ }
+ else {
+ detail_size_delta = mval[0] - cd->init_mval[0];
+ cd->detail_size = cd->init_detail_size + detail_size_delta * DETAIL_SIZE_DELTA_SPEED;
+ }
+
+ if (event->type == EVT_LEFTSHIFTKEY && event->val == KM_PRESS) {
+ cd->accurate_mode = true;
+ copy_v2_v2(cd->accurate_mval, mval);
+ cd->accurate_detail_size = cd->detail_size;
+ }
+ if (event->type == EVT_LEFTSHIFTKEY && event->val == KM_RELEASE) {
+ cd->accurate_mode = false;
+ cd->accurate_detail_size = 0.0f;
+ }
+
+ cd->detail_size = clamp_f(cd->detail_size, 1.0f, 500.0f);
+}
+
+static int dyntopo_detail_size_edit_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Object *active_object = CTX_data_active_object(C);
+ SculptSession *ss = active_object->sculpt;
+ ARegion *region = CTX_wm_region(C);
+ DyntopoDetailSizeEditCustomData *cd = op->customdata;
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+
+ /* Cancel modal operator */
+ if ((event->type == EVT_ESCKEY && event->val == KM_PRESS) ||
+ (event->type == RIGHTMOUSE && event->val == KM_PRESS)) {
+ dyntopo_detail_size_edit_cancel(C, op);
+ ED_region_tag_redraw(region);
+ return OPERATOR_FINISHED;
+ }
+
+ /* Finish modal operator */
+ if ((event->type == LEFTMOUSE && event->val == KM_RELEASE) ||
+ (event->type == EVT_RETKEY && event->val == KM_PRESS) ||
+ (event->type == EVT_PADENTER && event->val == KM_PRESS)) {
+ ED_region_draw_cb_exit(region->type, cd->draw_handle);
+ sd->constant_detail = cd->detail_size;
+ ss->draw_faded_cursor = false;
+ MEM_freeN(op->customdata);
+ ED_region_tag_redraw(region);
+ ED_workspace_status_text(C, NULL);
+ return OPERATOR_FINISHED;
+ }
+
+ ED_region_tag_redraw(region);
+
+ if (event->type == EVT_LEFTCTRLKEY && event->val == KM_PRESS) {
+ cd->sample_mode = true;
+ }
+ if (event->type == EVT_LEFTCTRLKEY && event->val == KM_RELEASE) {
+ cd->sample_mode = false;
+ }
+
+ /* Sample mode sets the detail size sampling the average edge length under the surface. */
+ if (cd->sample_mode) {
+ dyntopo_detail_size_sample_from_surface(active_object, cd);
+ return OPERATOR_RUNNING_MODAL;
+ }
+ /* Regular mode, changes the detail size by moving the cursor. */
+ dyntopo_detail_size_update_from_mouse_delta(cd, event);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int dyntopo_detail_size_edit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Sculpt *sd = CTX_data_tool_settings(C)->sculpt;
+
+ /* Fallback to radial control for modes other than SCULPT_DYNTOPO_DETAIL_CONSTANT [same as in
+ * SCULPT_OT_set_detail_size]. */
+ if (!(sd->flags & (SCULPT_DYNTOPO_DETAIL_CONSTANT | SCULPT_DYNTOPO_DETAIL_MANUAL))) {
+ sculpt_detail_size_set_radial_control(C);
+
+ return OPERATOR_FINISHED;
+ }
+
+ /* Special method for SCULPT_DYNTOPO_DETAIL_CONSTANT. */
+ ARegion *region = CTX_wm_region(C);
+ Object *active_object = CTX_data_active_object(C);
+ Brush *brush = BKE_paint_brush(&sd->paint);
+
+ DyntopoDetailSizeEditCustomData *cd = MEM_callocN(sizeof(DyntopoDetailSizeEditCustomData),
+ "Dyntopo Detail Size Edit OP Custom Data");
+
+ /* Initial operator Custom Data setup. */
+ cd->draw_handle = ED_region_draw_cb_activate(
+ region->type, dyntopo_detail_size_edit_draw, cd, REGION_DRAW_POST_VIEW);
+ cd->active_object = active_object;
+ cd->init_mval[0] = event->mval[0];
+ cd->init_mval[1] = event->mval[1];
+ cd->detail_size = sd->constant_detail;
+ cd->init_detail_size = sd->constant_detail;
+ copy_v4_v4(cd->outline_col, brush->add_col);
+ op->customdata = cd;
+
+ SculptSession *ss = active_object->sculpt;
+ cd->radius = ss->cursor_radius;
+
+ /* Generates the matrix to position the gizmo in the surface of the mesh using the same location
+ * and orientation as the brush cursor. */
+ float cursor_trans[4][4], cursor_rot[4][4];
+ const float z_axis[4] = {0.0f, 0.0f, 1.0f, 0.0f};
+ float quat[4];
+ copy_m4_m4(cursor_trans, active_object->obmat);
+ translate_m4(
+ cursor_trans, ss->cursor_location[0], ss->cursor_location[1], ss->cursor_location[2]);
+
+ float cursor_normal[3];
+ if (!is_zero_v3(ss->cursor_sampled_normal)) {
+ copy_v3_v3(cursor_normal, ss->cursor_sampled_normal);
+ }
+ else {
+ copy_v3_v3(cursor_normal, ss->cursor_normal);
+ }
+
+ rotation_between_vecs_to_quat(quat, z_axis, cursor_normal);
+ quat_to_mat4(cursor_rot, quat);
+ copy_m4_m4(cd->gizmo_mat, cursor_trans);
+ mul_m4_m4_post(cd->gizmo_mat, cursor_rot);
+
+ /* Initize the position of the triangle vertices. */
+ const float y_axis[3] = {0.0f, cd->radius, 0.0f};
+ for (int i = 0; i < 3; i++) {
+ zero_v3(cd->preview_tri[i]);
+ rotate_v2_v2fl(cd->preview_tri[i], y_axis, DEG2RAD(120.0f * i));
+ }
+
+ SCULPT_vertex_random_access_ensure(ss);
+
+ WM_event_add_modal_handler(C, op);
+ ED_region_tag_redraw(region);
+
+ ss->draw_faded_cursor = true;
+
+ const char *status_str = TIP_(
+ "Move the mouse to change the dyntopo detail size. LMB: confirm size, ESC/RMB: cancel");
+ ED_workspace_status_text(C, status_str);
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+void SCULPT_OT_dyntopo_detail_size_edit(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Edit Dyntopo Detail Size";
+ ot->description = "Modify the detail size of dyntopo interactively";
+ ot->idname = "SCULPT_OT_dyntopo_detail_size_edit";
+
+ /* api callbacks */
+ ot->poll = sculpt_and_dynamic_topology_poll;
+ ot->invoke = dyntopo_detail_size_edit_invoke;
+ ot->modal = dyntopo_detail_size_edit_modal;
+ ot->cancel = dyntopo_detail_size_edit_cancel;
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index df03d2adeaf..332e551c577 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -447,6 +447,7 @@ typedef enum eSculptFaceSetsInitMode {
SCULPT_FACE_SETS_FROM_SHARP_EDGES = 5,
SCULPT_FACE_SETS_FROM_BEVEL_WEIGHT = 6,
SCULPT_FACE_SETS_FROM_FACE_MAPS = 7,
+ SCULPT_FACE_SETS_FROM_FACE_SET_BOUNDARIES = 8,
} eSculptFaceSetsInitMode;
static EnumPropertyItem prop_sculpt_face_sets_init_types[] = {
@@ -506,6 +507,14 @@ static EnumPropertyItem prop_sculpt_face_sets_init_types[] = {
"Face Sets from Face Maps",
"Create a Face Set per Face Map",
},
+ {
+ SCULPT_FACE_SETS_FROM_FACE_SET_BOUNDARIES,
+ "FACE_SET_BOUNDARIES",
+ 0,
+ "Face Sets from Face Set Boundaries",
+ "Create a Face Set per isolated Face Set",
+ },
+
{0, NULL, 0, NULL, NULL},
};
@@ -557,6 +566,14 @@ static bool sculpt_face_sets_init_sharp_edges_test(BMesh *UNUSED(bm),
return BM_elem_flag_test(from_e, BM_ELEM_SMOOTH);
}
+static bool sculpt_face_sets_init_face_set_boundary_test(
+ BMesh *bm, BMFace *from_f, BMEdge *UNUSED(from_e), BMFace *to_f, const float UNUSED(threshold))
+{
+ const int cd_face_sets_offset = CustomData_get_offset(&bm->pdata, CD_SCULPT_FACE_SETS);
+ return BM_ELEM_CD_GET_INT(from_f, cd_face_sets_offset) ==
+ BM_ELEM_CD_GET_INT(to_f, cd_face_sets_offset);
+}
+
static void sculpt_face_sets_init_flood_fill(Object *ob,
face_sets_flood_fill_test test,
const float threshold)
@@ -725,6 +742,10 @@ static int sculpt_face_set_init_exec(bContext *C, wmOperator *op)
case SCULPT_FACE_SETS_FROM_BEVEL_WEIGHT:
sculpt_face_sets_init_flood_fill(ob, sculpt_face_sets_init_bevel_weight_test, threshold);
break;
+ case SCULPT_FACE_SETS_FROM_FACE_SET_BOUNDARIES:
+ sculpt_face_sets_init_flood_fill(
+ ob, sculpt_face_sets_init_face_set_boundary_test, threshold);
+ break;
case SCULPT_FACE_SETS_FROM_FACE_MAPS:
sculpt_face_sets_init_loop(ob, SCULPT_FACE_SETS_FROM_FACE_MAPS);
break;
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index 19c4eda7593..16c2996e392 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -1360,6 +1360,7 @@ void SCULPT_OT_mask_expand(struct wmOperatorType *ot);
void SCULPT_OT_detail_flood_fill(struct wmOperatorType *ot);
void SCULPT_OT_sample_detail_size(struct wmOperatorType *ot);
void SCULPT_OT_set_detail_size(struct wmOperatorType *ot);
+void SCULPT_OT_dyntopo_detail_size_edit(struct wmOperatorType *ot);
/* Dyntopo. */
void SCULPT_OT_dynamic_topology_toggle(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_api/CMakeLists.txt b/source/blender/editors/space_api/CMakeLists.txt
index 4b77b4da668..8af28baa5c2 100644
--- a/source/blender/editors/space_api/CMakeLists.txt
+++ b/source/blender/editors/space_api/CMakeLists.txt
@@ -50,6 +50,7 @@ set(LIB
bf_editor_space_outliner
bf_editor_space_script
bf_editor_space_sequencer
+ bf_editor_space_spreadsheet
bf_editor_space_statusbar
bf_editor_space_text
bf_editor_space_topbar
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 54320a02f2f..48e4c4ce575 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -99,6 +99,7 @@ void ED_spacetypes_init(void)
ED_spacetype_clip();
ED_spacetype_statusbar();
ED_spacetype_topbar();
+ ED_spacetype_spreadsheet();
/* Register operator types for screen and all spaces. */
ED_operatortypes_userpref();
@@ -270,7 +271,7 @@ void ED_region_draw_cb_exit(ARegionType *art, void *handle)
void ED_region_draw_cb_draw(const bContext *C, ARegion *region, int type)
{
- LISTBASE_FOREACH (RegionDrawCB *, rdc, &region->type->drawcalls) {
+ LISTBASE_FOREACH_MUTABLE (RegionDrawCB *, rdc, &region->type->drawcalls) {
if (rdc->type == type) {
rdc->draw(C, region, rdc->customdata);
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index 56fb588776e..309b280177c 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -75,6 +75,7 @@ void FILE_OT_rename(struct wmOperatorType *ot);
void FILE_OT_smoothscroll(struct wmOperatorType *ot);
void FILE_OT_filepath_drop(struct wmOperatorType *ot);
void FILE_OT_start_filter(struct wmOperatorType *ot);
+void FILE_OT_view_selected(struct wmOperatorType *ot);
void file_directory_enter_handle(bContext *C, void *arg_unused, void *arg_but);
void file_filename_enter_handle(bContext *C, void *arg_unused, void *arg_but);
@@ -112,6 +113,21 @@ int autocomplete_file(struct bContext *C, char *str, void *arg_v);
void file_params_renamefile_activate(struct SpaceFile *sfile, struct FileSelectParams *params);
+typedef void *onReloadFnData;
+typedef void (*onReloadFn)(struct SpaceFile *space_data, onReloadFnData custom_data);
+typedef struct SpaceFile_Runtime {
+ /* Called once after the file browser has reloaded. Reset to NULL after calling.
+ * Use file_on_reload_callback_register() to register a callback. */
+ onReloadFn on_reload;
+ onReloadFnData on_reload_custom_data;
+} SpaceFile_Runtime;
+
+/* Register an on-reload callback function. Note that there can only be one such function at a
+ * time; registering a new one will overwrite the previous one. */
+void file_on_reload_callback_register(struct SpaceFile *sfile,
+ onReloadFn callback,
+ onReloadFnData custom_data);
+
/* file_panels.c */
void file_tool_props_region_panels_register(struct ARegionType *art);
void file_execute_region_panels_register(struct ARegionType *art);
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index 985c92f19b6..b82290205c7 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -256,6 +256,33 @@ static bool file_is_any_selected(struct FileList *files)
return false;
}
+static FileSelection file_current_selection_range_get(struct FileList *files)
+{
+ const int numfiles = filelist_files_ensure(files);
+ FileSelection selection = {-1, -1};
+
+ /* Iterate over the files once but in two loops, one to find the first selected file, and the
+ * other to find the last. */
+
+ int file_index;
+ for (file_index = 0; file_index < numfiles; file_index++) {
+ if (filelist_entry_is_selected(files, file_index)) {
+ /* First selected entry found. */
+ selection.first = file_index;
+ break;
+ }
+ }
+
+ for (; file_index < numfiles; file_index++) {
+ if (filelist_entry_is_selected(files, file_index)) {
+ selection.last = file_index;
+ /* Keep looping, we may find more selected files. */
+ }
+ }
+
+ return selection;
+}
+
/**
* If \a file is outside viewbounds, this adjusts view to make sure it's inside
*/
@@ -299,6 +326,24 @@ static void file_ensure_inside_viewbounds(ARegion *region, SpaceFile *sfile, con
}
}
+static void file_ensure_selection_inside_viewbounds(ARegion *region,
+ SpaceFile *sfile,
+ FileSelection *sel)
+{
+ const FileLayout *layout = ED_fileselect_get_layout(sfile, region);
+
+ if (((layout->flag & FILE_LAYOUT_HOR) && region->winx <= (1.2f * layout->tile_w)) &&
+ ((layout->flag & FILE_LAYOUT_VER) && region->winy <= (2.0f * layout->tile_h))) {
+ return;
+ }
+
+ /* Adjust view to display selection. Doing iterations for first and last
+ * selected item makes view showing as much of the selection possible.
+ * Not really useful if tiles are (almost) bigger than viewbounds though. */
+ file_ensure_inside_viewbounds(region, sfile, sel->last);
+ file_ensure_inside_viewbounds(region, sfile, sel->first);
+}
+
static FileSelect file_select(
bContext *C, const rcti *rect, FileSelType select, bool fill, bool do_diropen)
{
@@ -330,16 +375,7 @@ static FileSelect file_select(
}
else if (sel.last >= 0) {
ARegion *region = CTX_wm_region(C);
- const FileLayout *layout = ED_fileselect_get_layout(sfile, region);
-
- /* Adjust view to display selection. Doing iterations for first and last
- * selected item makes view showing as much of the selection possible.
- * Not really useful if tiles are (almost) bigger than viewbounds though. */
- if (((layout->flag & FILE_LAYOUT_HOR) && region->winx > (1.2f * layout->tile_w)) ||
- ((layout->flag & FILE_LAYOUT_VER) && region->winy > (2.0f * layout->tile_h))) {
- file_ensure_inside_viewbounds(region, sfile, sel.last);
- file_ensure_inside_viewbounds(region, sfile, sel.first);
- }
+ file_ensure_selection_inside_viewbounds(region, sfile, &sel);
}
/* update operator for name change event */
@@ -926,6 +962,55 @@ void FILE_OT_select_all(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Select All Operator
+ * \{ */
+
+static int file_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceFile *sfile = CTX_wm_space_file(C);
+ FileSelection sel = file_current_selection_range_get(sfile->files);
+ FileSelectParams *params = ED_fileselect_get_active_params(sfile);
+
+ if (sel.first == -1 && sel.last == -1 && params->active_file == -1) {
+ /* Nothing was selected. */
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Extend the selection area with the active file, as it may not be selected but still is
+ * important to have in view. */
+ if (sel.first == -1 || params->active_file < sel.first) {
+ sel.first = params->active_file;
+ }
+ if (sel.last == -1 || params->active_file > sel.last) {
+ sel.last = params->active_file;
+ }
+
+ ScrArea *area = CTX_wm_area(C);
+ ARegion *region = CTX_wm_region(C);
+ file_ensure_selection_inside_viewbounds(region, sfile, &sel);
+
+ file_draw_check(C);
+ WM_event_add_mousemove(CTX_wm_window(C));
+ ED_area_tag_redraw(area);
+
+ return OPERATOR_FINISHED;
+}
+
+void FILE_OT_view_selected(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Frame Selected";
+ ot->description = "Scroll the selected files into view";
+ ot->idname = "FILE_OT_view_selected";
+
+ /* api callbacks */
+ ot->exec = file_view_selected_exec;
+ ot->poll = ED_operator_file_active;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Select Bookmark Operator
* \{ */
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 33c37875372..f5ec9a0e8a1 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -410,14 +410,14 @@ typedef struct FileList {
/* Set given path as root directory,
* if last bool is true may change given string in place to a valid value.
* Returns True if valid dir. */
- bool (*checkdirf)(struct FileList *, char *, const bool);
+ bool (*check_dir_fn)(struct FileList *, char *, const bool);
/* Fill filelist (to be called by read job). */
- void (*read_jobf)(
+ void (*read_job_fn)(
Main *, struct FileList *, const char *, short *, short *, float *, ThreadMutex *);
/* Filter an entry of current filelist. */
- bool (*filterf)(struct FileListInternEntry *, const char *, FileListFilter *);
+ bool (*filter_fn)(struct FileListInternEntry *, const char *, FileListFilter *);
short tags; /* FileListTags */
} FileList;
@@ -963,7 +963,7 @@ void filelist_filter(FileList *filelist)
/* Filter remap & count how many files are left after filter in a single loop. */
for (file = filelist->filelist_intern.entries.first; file; file = file->next) {
- if (filelist->filterf(file, filelist->filelist.root, &filelist->filter_data)) {
+ if (filelist->filter_fn(file, filelist->filelist.root, &filelist->filter_data)) {
filtered_tmp[num_filtered++] = file;
}
}
@@ -1742,25 +1742,25 @@ void filelist_settype(FileList *filelist, short type)
filelist->tags = 0;
switch (filelist->type) {
case FILE_MAIN:
- filelist->checkdirf = filelist_checkdir_main;
- filelist->read_jobf = filelist_readjob_main;
- filelist->filterf = is_filtered_main;
+ filelist->check_dir_fn = filelist_checkdir_main;
+ filelist->read_job_fn = filelist_readjob_main;
+ filelist->filter_fn = is_filtered_main;
break;
case FILE_LOADLIB:
- filelist->checkdirf = filelist_checkdir_lib;
- filelist->read_jobf = filelist_readjob_lib;
- filelist->filterf = is_filtered_lib;
+ filelist->check_dir_fn = filelist_checkdir_lib;
+ filelist->read_job_fn = filelist_readjob_lib;
+ filelist->filter_fn = is_filtered_lib;
break;
case FILE_MAIN_ASSET:
- filelist->checkdirf = filelist_checkdir_main_assets;
- filelist->read_jobf = filelist_readjob_main_assets;
- filelist->filterf = is_filtered_main_assets;
+ filelist->check_dir_fn = filelist_checkdir_main_assets;
+ filelist->read_job_fn = filelist_readjob_main_assets;
+ filelist->filter_fn = is_filtered_main_assets;
filelist->tags |= FILELIST_TAGS_USES_MAIN_DATA | FILELIST_TAGS_NO_THREADS;
break;
default:
- filelist->checkdirf = filelist_checkdir_dir;
- filelist->read_jobf = filelist_readjob_dir;
- filelist->filterf = is_filtered_file;
+ filelist->check_dir_fn = filelist_checkdir_dir;
+ filelist->read_job_fn = filelist_readjob_dir;
+ filelist->filter_fn = is_filtered_file;
break;
}
@@ -1867,7 +1867,7 @@ const char *filelist_dir(struct FileList *filelist)
bool filelist_is_dir(struct FileList *filelist, const char *path)
{
- return filelist->checkdirf(filelist, (char *)path, false);
+ return filelist->check_dir_fn(filelist, (char *)path, false);
}
/**
@@ -1879,7 +1879,7 @@ void filelist_setdir(struct FileList *filelist, char *r_dir)
BLI_assert(strlen(r_dir) < FILE_MAX_LIBEXTRA);
BLI_path_normalize_dir(BKE_main_blendfile_path_from_global(), r_dir);
- const bool is_valid_path = filelist->checkdirf(filelist, r_dir, !allow_invalid);
+ const bool is_valid_path = filelist->check_dir_fn(filelist, r_dir, !allow_invalid);
BLI_assert(is_valid_path || allow_invalid);
UNUSED_VARS_NDEBUG(is_valid_path);
@@ -1990,9 +1990,7 @@ static void filelist_file_release_entry(FileList *filelist, FileDirEntry *entry)
filelist_entry_free(entry);
}
-static FileDirEntry *filelist_file_ex(struct FileList *filelist,
- const int index,
- const bool use_request)
+FileDirEntry *filelist_file_ex(struct FileList *filelist, const int index, const bool use_request)
{
FileDirEntry *ret = NULL, *old;
FileListEntryCache *cache = &filelist->filelist_cache;
@@ -2703,6 +2701,19 @@ uint filelist_entry_select_index_get(FileList *filelist, const int index, FileCh
return 0;
}
+bool filelist_entry_is_selected(FileList *filelist, const int index)
+{
+ BLI_assert(index >= 0 && index < filelist->filelist.nbr_entries_filtered);
+ FileListInternEntry *intern_entry = filelist->filelist_intern.filtered[index];
+
+ /* BLI_ghash_lookup returns NULL if not found, which gets mapped to 0, which gets mapped to
+ * "not selected". */
+ const uint selection_state = POINTER_AS_UINT(
+ BLI_ghash_lookup(filelist->selection_state, intern_entry->uuid));
+
+ return selection_state != 0;
+}
+
/**
* Set selection of the '..' parent entry, but only if it's actually visible.
*/
@@ -3358,13 +3369,13 @@ static void filelist_readjob_startjob(void *flrjv, short *stop, short *do_update
BLI_mutex_unlock(&flrj->lock);
- flrj->tmp_filelist->read_jobf(flrj->current_main,
- flrj->tmp_filelist,
- flrj->main_name,
- stop,
- do_update,
- progress,
- &flrj->lock);
+ flrj->tmp_filelist->read_job_fn(flrj->current_main,
+ flrj->tmp_filelist,
+ flrj->main_name,
+ stop,
+ do_update,
+ progress,
+ &flrj->lock);
}
static void filelist_readjob_update(void *flrjv)
@@ -3464,7 +3475,7 @@ void filelist_readjob_start(FileList *filelist, const bContext *C)
filelist_readjob_endjob(flrj);
filelist_readjob_free(flrj);
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST, NULL);
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_LIST | NA_JOB_FINISHED, NULL);
return;
}
@@ -3476,7 +3487,10 @@ void filelist_readjob_start(FileList *filelist, const bContext *C)
WM_JOB_PROGRESS,
WM_JOB_TYPE_FILESEL_READDIR);
WM_jobs_customdata_set(wm_job, flrj, filelist_readjob_free);
- WM_jobs_timer(wm_job, 0.01, NC_SPACE | ND_SPACE_FILE_LIST, NC_SPACE | ND_SPACE_FILE_LIST);
+ WM_jobs_timer(wm_job,
+ 0.01,
+ NC_SPACE | ND_SPACE_FILE_LIST,
+ NC_SPACE | ND_SPACE_FILE_LIST | NA_JOB_FINISHED);
WM_jobs_callbacks(
wm_job, filelist_readjob_startjob, NULL, filelist_readjob_update, filelist_readjob_endjob);
diff --git a/source/blender/editors/space_file/filelist.h b/source/blender/editors/space_file/filelist.h
index 16984bb6e43..9eb70dd8437 100644
--- a/source/blender/editors/space_file/filelist.h
+++ b/source/blender/editors/space_file/filelist.h
@@ -93,6 +93,8 @@ void filelist_setdir(struct FileList *filelist, char *r_dir);
int filelist_files_ensure(struct FileList *filelist);
int filelist_needs_reading(struct FileList *filelist);
FileDirEntry *filelist_file(struct FileList *filelist, int index);
+FileDirEntry *filelist_file_ex(struct FileList *filelist, int index, bool use_request);
+
int filelist_file_findpath(struct FileList *filelist, const char *file);
struct ID *filelist_file_get_id(const struct FileDirEntry *file);
FileDirEntry *filelist_entry_find_uuid(struct FileList *filelist, const int uuid[4]);
@@ -126,6 +128,7 @@ unsigned int filelist_entry_select_get(struct FileList *filelist,
unsigned int filelist_entry_select_index_get(struct FileList *filelist,
const int index,
FileCheckType check);
+bool filelist_entry_is_selected(struct FileList *filelist, const int index);
void filelist_entry_parent_select_set(struct FileList *filelist,
FileSelType select,
unsigned int flag,
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 6917893ab5f..7015ca970a3 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -454,6 +454,66 @@ bool ED_fileselect_is_asset_browser(const SpaceFile *sfile)
return (sfile->browse_mode == FILE_BROWSE_MODE_ASSETS);
}
+struct ID *ED_fileselect_active_asset_get(const SpaceFile *sfile)
+{
+ if (!ED_fileselect_is_asset_browser(sfile)) {
+ return NULL;
+ }
+
+ FileSelectParams *params = ED_fileselect_get_active_params(sfile);
+ const FileDirEntry *file = filelist_file(sfile->files, params->active_file);
+ if (file == NULL) {
+ return NULL;
+ }
+
+ return filelist_file_get_id(file);
+}
+
+static void on_reload_activate_by_id(SpaceFile *sfile, onReloadFnData custom_data)
+{
+ ID *asset_id = (ID *)custom_data;
+ ED_fileselect_activate_by_id(sfile, asset_id, false);
+}
+
+void ED_fileselect_activate_by_id(SpaceFile *sfile, ID *asset_id, const bool deferred)
+{
+ if (!ED_fileselect_is_asset_browser(sfile)) {
+ return;
+ }
+
+ /* If there are filelist operations running now ("pending" true) or soon ("force reset" true),
+ * there is a fair chance that the to-be-activated ID will only be present after these operations
+ * have completed. Defer activation until then. */
+ if (deferred || filelist_pending(sfile->files) || filelist_needs_force_reset(sfile->files)) {
+ /* This should be thread-safe, as this function is likely called from the main thread, and
+ * notifiers (which cause a call to the on-reload callback function) are handled on the main
+ * thread as well. */
+ file_on_reload_callback_register(sfile, on_reload_activate_by_id, asset_id);
+ return;
+ }
+
+ FileSelectParams *params = ED_fileselect_get_active_params(sfile);
+ struct FileList *files = sfile->files;
+
+ const int num_files_filtered = filelist_files_ensure(files);
+ for (int file_index = 0; file_index < num_files_filtered; ++file_index) {
+ const FileDirEntry *file = filelist_file_ex(files, file_index, false);
+
+ if (filelist_file_get_id(file) != asset_id) {
+ filelist_entry_select_set(files, file, FILE_SEL_REMOVE, FILE_SEL_SELECTED, CHECK_ALL);
+ continue;
+ }
+
+ params->active_file = file_index;
+ filelist_entry_select_set(files, file, FILE_SEL_ADD, FILE_SEL_SELECTED, CHECK_ALL);
+
+ /* Keep looping to deselect the other files. */
+ }
+
+ WM_main_add_notifier(NC_ASSET | NA_ACTIVATED, NULL);
+ WM_main_add_notifier(NC_ASSET | NA_SELECTED, NULL);
+}
+
/* The subset of FileSelectParams.flag items we store into preferences. Note that FILE_SORT_ALPHA
* may also be remembered, but only conditionally. */
#define PARAMS_FLAGS_REMEMBERED (FILE_HIDE_DOT)
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index b175844a710..83bb8abf5d8 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -173,6 +173,7 @@ static void file_free(SpaceLink *sl)
MEM_SAFE_FREE(sfile->params);
MEM_SAFE_FREE(sfile->asset_params);
+ MEM_SAFE_FREE(sfile->runtime);
if (sfile->layout) {
MEM_freeN(sfile->layout);
@@ -188,6 +189,10 @@ static void file_init(wmWindowManager *UNUSED(wm), ScrArea *area)
if (sfile->layout) {
sfile->layout->dirty = true;
}
+
+ if (sfile->runtime == NULL) {
+ sfile->runtime = MEM_callocN(sizeof(*sfile->runtime), __func__);
+ }
}
static void file_exit(wmWindowManager *wm, ScrArea *area)
@@ -209,6 +214,7 @@ static SpaceLink *file_duplicate(SpaceLink *sl)
/* clear or remove stuff from old */
sfilen->op = NULL; /* file window doesn't own operators */
+ sfilen->runtime = NULL;
sfilen->previews_timer = NULL;
sfilen->smoothscroll_timer = NULL;
@@ -392,6 +398,26 @@ static void file_refresh(const bContext *C, ScrArea *area)
ED_area_tag_redraw(area);
}
+void file_on_reload_callback_register(SpaceFile *sfile,
+ onReloadFn callback,
+ onReloadFnData custom_data)
+{
+ sfile->runtime->on_reload = callback;
+ sfile->runtime->on_reload_custom_data = custom_data;
+}
+
+static void file_on_reload_callback_call(SpaceFile *sfile)
+{
+ if (sfile->runtime->on_reload == NULL) {
+ return;
+ }
+
+ sfile->runtime->on_reload(sfile, sfile->runtime->on_reload_custom_data);
+
+ sfile->runtime->on_reload = NULL;
+ sfile->runtime->on_reload_custom_data = NULL;
+}
+
static void file_listener(const wmSpaceTypeListenerParams *params)
{
ScrArea *area = params->area;
@@ -419,12 +445,27 @@ static void file_listener(const wmSpaceTypeListenerParams *params)
}
break;
}
+ switch (wmn->action) {
+ case NA_JOB_FINISHED:
+ file_on_reload_callback_call(sfile);
+ break;
+ }
break;
case NC_ASSET: {
- if (sfile->files && filelist_needs_reset_on_main_changes(sfile->files)) {
- /* Full refresh of the file list if local asset data was changed. Refreshing this view is
- * cheap and users expect this to be updated immediately. */
- file_tag_reset_list(area, sfile);
+ switch (wmn->action) {
+ case NA_SELECTED:
+ case NA_ACTIVATED:
+ ED_area_tag_refresh(area);
+ break;
+ case NA_ADDED:
+ case NA_REMOVED:
+ case NA_EDITED:
+ if (sfile->files && filelist_needs_reset_on_main_changes(sfile->files)) {
+ /* Full refresh of the file list if local asset data was changed. Refreshing this view
+ * is cheap and users expect this to be updated immediately. */
+ file_tag_reset_list(area, sfile);
+ }
+ break;
}
break;
}
@@ -464,8 +505,7 @@ static void file_main_region_listener(const wmRegionListenerParams *params)
}
break;
case NC_ID:
- if (ELEM(wmn->action, NA_RENAME)) {
- /* In case the filelist shows ID names. */
+ if (ELEM(wmn->action, NA_SELECTED, NA_ACTIVATED, NA_RENAME)) {
ED_region_tag_redraw(region);
}
break;
@@ -620,6 +660,7 @@ static void file_operatortypes(void)
WM_operatortype_append(FILE_OT_smoothscroll);
WM_operatortype_append(FILE_OT_filepath_drop);
WM_operatortype_append(FILE_OT_start_filter);
+ WM_operatortype_append(FILE_OT_view_selected);
}
/* NOTE: do not add .blend file reading on this level */
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index 4752f62b58c..c5358cdfa5b 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -35,6 +35,7 @@
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
+#include "BKE_action.h"
#include "BKE_anim_data.h"
#include "BKE_context.h"
#include "BKE_curve.h"
@@ -579,8 +580,13 @@ static void draw_fcurve_samples(SpaceGraph *sipo, ARegion *region, FCurve *fcu)
/* Helper func - just draw the F-Curve by sampling the visible region
* (for drawing curves with modifiers). */
-static void draw_fcurve_curve(
- bAnimContext *ac, ID *id, FCurve *fcu_, View2D *v2d, uint pos, const bool use_nla_remap)
+static void draw_fcurve_curve(bAnimContext *ac,
+ ID *id,
+ FCurve *fcu_,
+ View2D *v2d,
+ uint pos,
+ const bool use_nla_remap,
+ const bool draw_extrapolation)
{
SpaceGraph *sipo = (SpaceGraph *)ac->sl;
short mapping_flag = ANIM_get_normalization_flags(ac);
@@ -641,40 +647,90 @@ static void draw_fcurve_curve(
/* the start/end times are simply the horizontal extents of the 'cur' rect */
float stime = v2d->cur.xmin;
- float etime = v2d->cur.xmax +
- samplefreq; /* + samplefreq here so that last item gets included... */
+ float etime = v2d->cur.xmax;
- /* at each sampling interval, add a new vertex
- * - apply the unit correction factor to the calculated values so that
- * the displayed values appear correctly in the viewport
- */
+ AnimData *adt = use_nla_remap ? BKE_animdata_from_id(id) : NULL;
+
+ /* If not drawing extrapolation, then change fcurve drawing bounds to its keyframe bounds clamped
+ * by graph editor bounds. */
+ if (!draw_extrapolation) {
+ float fcu_start = 0;
+ float fcu_end = 0;
+ BKE_fcurve_calc_range(fcu_, &fcu_start, &fcu_end, false, false);
- int n = roundf((etime - stime) / samplefreq);
+ fcu_start = BKE_nla_tweakedit_remap(adt, fcu_start, NLATIME_CONVERT_MAP);
+ fcu_end = BKE_nla_tweakedit_remap(adt, fcu_end, NLATIME_CONVERT_MAP);
- if (n > 0) {
- immBegin(GPU_PRIM_LINE_STRIP, (n + 1));
+ /* Account for reversed NLA strip effect. */
+ if (fcu_end < fcu_start) {
+ SWAP(float, fcu_start, fcu_end);
+ }
- AnimData *adt = use_nla_remap ? BKE_animdata_from_id(id) : NULL;
- /* NLA remapping is linear so we don't have to remap per iteration. */
- const float eval_start = BKE_nla_tweakedit_remap(adt, stime, NLATIME_CONVERT_UNMAP);
- const float eval_freq = BKE_nla_tweakedit_remap(
- adt, stime + samplefreq, NLATIME_CONVERT_UNMAP) -
- eval_start;
+ /* Clamp to graph editor rendering bounds. */
+ stime = max_ff(stime, fcu_start);
+ etime = min_ff(etime, fcu_end);
+ }
+
+ const int total_samples = roundf((etime - stime) / samplefreq);
+ if (total_samples <= 0) {
+ return;
+ }
- for (int i = 0; i <= n; i++) {
- float ctime = stime + i * samplefreq;
- const float eval_time = eval_start + i * eval_freq;
- immVertex2f(pos, ctime, (evaluate_fcurve(&fcurve_for_draw, eval_time) + offset) * unitFac);
+ /* NLA remapping is linear so we don't have to remap per iteration. */
+ const float eval_start = BKE_nla_tweakedit_remap(adt, stime, NLATIME_CONVERT_UNMAP);
+ const float eval_freq = BKE_nla_tweakedit_remap(adt, stime + samplefreq, NLATIME_CONVERT_UNMAP) -
+ eval_start;
+ const float eval_end = BKE_nla_tweakedit_remap(adt, etime, NLATIME_CONVERT_UNMAP);
+
+ immBegin(GPU_PRIM_LINE_STRIP, (total_samples + 1));
+
+ /* At each sampling interval, add a new vertex.
+ *
+ * Apply the unit correction factor to the calculated values so that the displayed values appear
+ * correctly in the viewport.
+ */
+ for (int i = 0; i < total_samples; i++) {
+ const float ctime = stime + i * samplefreq;
+ float eval_time = eval_start + i * eval_freq;
+
+ /* Prevent drawing past bounds, due to floating point problems.
+ * User-wise, prevent visual flickering.
+ *
+ * This is to cover the case where:
+ * eval_start + total_samples * eval_freq > eval_end
+ * due to floating point problems.
+ */
+ if (eval_time > eval_end) {
+ eval_time = eval_end;
}
- immEnd();
+ immVertex2f(pos, ctime, (evaluate_fcurve(&fcurve_for_draw, eval_time) + offset) * unitFac);
}
+
+ /* Ensure we include end boundary point.
+ * User-wise, prevent visual flickering.
+ *
+ * This is to cover the case where:
+ * eval_start + total_samples * eval_freq < eval_end
+ * due to floating point problems.
+ */
+ immVertex2f(pos, etime, (evaluate_fcurve(&fcurve_for_draw, eval_end) + offset) * unitFac);
+
+ immEnd();
}
/* helper func - draw a samples-based F-Curve */
-static void draw_fcurve_curve_samples(
- bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d, const uint shdr_pos)
+static void draw_fcurve_curve_samples(bAnimContext *ac,
+ ID *id,
+ FCurve *fcu,
+ View2D *v2d,
+ const uint shdr_pos,
+ const bool draw_extrapolation)
{
+ if (!draw_extrapolation && fcu->totvert == 1) {
+ return;
+ }
+
FPoint *prevfpt = fcu->fpt;
FPoint *fpt = prevfpt + 1;
float fac, v[2];
@@ -683,11 +739,13 @@ static void draw_fcurve_curve_samples(
short mapping_flag = ANIM_get_normalization_flags(ac);
int count = fcu->totvert;
- if (prevfpt->vec[0] > v2d->cur.xmin) {
+ const bool extrap_left = draw_extrapolation && prevfpt->vec[0] > v2d->cur.xmin;
+ if (extrap_left) {
count++;
}
- if ((prevfpt + b - 1)->vec[0] < v2d->cur.xmax) {
+ const bool extrap_right = draw_extrapolation && (prevfpt + b - 1)->vec[0] < v2d->cur.xmax;
+ if (extrap_right) {
count++;
}
@@ -700,7 +758,7 @@ static void draw_fcurve_curve_samples(
immBegin(GPU_PRIM_LINE_STRIP, count);
/* extrapolate to left? - left-side of view comes before first keyframe? */
- if (prevfpt->vec[0] > v2d->cur.xmin) {
+ if (extrap_left) {
v[0] = v2d->cur.xmin;
/* y-value depends on the interpolation */
@@ -734,7 +792,7 @@ static void draw_fcurve_curve_samples(
}
/* extrapolate to right? (see code for left-extrapolation above too) */
- if (prevfpt->vec[0] < v2d->cur.xmax) {
+ if (extrap_right) {
v[0] = v2d->cur.xmax;
/* y-value depends on the interpolation */
@@ -779,8 +837,13 @@ static bool fcurve_can_use_simple_bezt_drawing(FCurve *fcu)
}
/* helper func - draw one repeat of an F-Curve (using Bezier curve approximations) */
-static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d, uint pos)
+static void draw_fcurve_curve_bezts(
+ bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d, uint pos, const bool draw_extrapolation)
{
+ if (!draw_extrapolation && fcu->totvert == 1) {
+ return;
+ }
+
BezTriple *prevbezt = fcu->bezt;
BezTriple *bezt = prevbezt + 1;
float v1[2], v2[2], v3[2], v4[2];
@@ -803,7 +866,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
immBeginAtMost(GPU_PRIM_LINE_STRIP, (b * 32 + 3));
/* extrapolate to left? */
- if (prevbezt->vec[1][0] > v2d->cur.xmin) {
+ if (draw_extrapolation && prevbezt->vec[1][0] > v2d->cur.xmin) {
/* left-side of view comes before first keyframe, so need to extend as not cyclic */
v1[0] = v2d->cur.xmin;
@@ -923,7 +986,7 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
}
/* extrapolate to right? (see code for left-extrapolation above too) */
- if (prevbezt->vec[1][0] < v2d->cur.xmax) {
+ if (draw_extrapolation && prevbezt->vec[1][0] < v2d->cur.xmax) {
v1[0] = v2d->cur.xmax;
/* y-value depends on the interpolation */
@@ -1026,6 +1089,7 @@ static void draw_fcurve(bAnimContext *ac, SpaceGraph *sipo, ARegion *region, bAn
immUniformColor3fvAlpha(fcu->color, fcurve_display_alpha(fcu));
}
+ const bool draw_extrapolation = (sipo->flag & SIPO_NO_DRAW_EXTRAPOLATION) == 0;
/* draw F-Curve */
if ((fcu->modifiers.first) || (fcu->flag & FCURVE_INT_VALUES)) {
/* draw a curve affected by modifiers or only allowed to have integer values
@@ -1039,25 +1103,25 @@ static void draw_fcurve(bAnimContext *ac, SpaceGraph *sipo, ARegion *region, bAn
* curve itself. Afterward, we go back and redo the keyframe remapping so the controls are
* drawn properly. */
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, true, false);
- draw_fcurve_curve(ac, ale->id, fcu, &region->v2d, shdr_pos, true);
+ draw_fcurve_curve(ac, ale->id, fcu, &region->v2d, shdr_pos, true, draw_extrapolation);
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, false, false);
}
else {
- draw_fcurve_curve(ac, ale->id, fcu, &region->v2d, shdr_pos, false);
+ draw_fcurve_curve(ac, ale->id, fcu, &region->v2d, shdr_pos, false, draw_extrapolation);
}
}
else if (((fcu->bezt) || (fcu->fpt)) && (fcu->totvert)) {
/* just draw curve based on defined data (i.e. no modifiers) */
if (fcu->bezt) {
if (fcurve_can_use_simple_bezt_drawing(fcu)) {
- draw_fcurve_curve_bezts(ac, ale->id, fcu, &region->v2d, shdr_pos);
+ draw_fcurve_curve_bezts(ac, ale->id, fcu, &region->v2d, shdr_pos, draw_extrapolation);
}
else {
- draw_fcurve_curve(ac, ale->id, fcu, &region->v2d, shdr_pos, false);
+ draw_fcurve_curve(ac, ale->id, fcu, &region->v2d, shdr_pos, false, draw_extrapolation);
}
}
else if (fcu->fpt) {
- draw_fcurve_curve_samples(ac, ale->id, fcu, &region->v2d, shdr_pos);
+ draw_fcurve_curve_samples(ac, ale->id, fcu, &region->v2d, shdr_pos, draw_extrapolation);
}
}
@@ -1278,6 +1342,7 @@ void graph_draw_ghost_curves(bAnimContext *ac, SpaceGraph *sipo, ARegion *region
immUniform1f("dash_width", 20.0f);
immUniform1f("dash_factor", 0.5f);
+ const bool draw_extrapolation = (sipo->flag & SIPO_NO_DRAW_EXTRAPOLATION) == 0;
/* the ghost curves are simply sampled F-Curves stored in sipo->runtime.ghost_curves */
for (fcu = sipo->runtime.ghost_curves.first; fcu; fcu = fcu->next) {
/* set whatever color the curve has set
@@ -1287,7 +1352,7 @@ void graph_draw_ghost_curves(bAnimContext *ac, SpaceGraph *sipo, ARegion *region
immUniformColor3fvAlpha(fcu->color, 0.5f);
/* simply draw the stored samples */
- draw_fcurve_curve_samples(ac, NULL, fcu, &region->v2d, shdr_pos);
+ draw_fcurve_curve_samples(ac, NULL, fcu, &region->v2d, shdr_pos, draw_extrapolation);
}
immUnbindProgram();
diff --git a/source/blender/editors/space_graph/graph_slider_ops.c b/source/blender/editors/space_graph/graph_slider_ops.c
index 3e52dc7377b..4174e1c63ae 100644
--- a/source/blender/editors/space_graph/graph_slider_ops.c
+++ b/source/blender/editors/space_graph/graph_slider_ops.c
@@ -187,11 +187,11 @@ static void decimate_draw_status_header(wmOperator *op, tDecimateGraphOp *dgo)
strcpy(mode_str, TIP_("Decimate Keyframes"));
if (hasNumInput(&dgo->num)) {
- char str_offs[NUM_STR_REP_LEN];
+ char str_ofs[NUM_STR_REP_LEN];
- outputNumInput(&dgo->num, str_offs, &dgo->scene->unit);
+ outputNumInput(&dgo->num, str_ofs, &dgo->scene->unit);
- BLI_snprintf(status_str, sizeof(status_str), "%s: %s", mode_str, str_offs);
+ BLI_snprintf(status_str, sizeof(status_str), "%s: %s", mode_str, str_ofs);
}
else {
float percentage = RNA_property_float_get(op->ptr, dgo->percentage_prop);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 977c2053187..a9a7ef5a0a2 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -3385,7 +3385,12 @@ static void std_node_socket_draw(
}
}
break;
- case SOCK_RGBA:
+ case SOCK_RGBA: {
+ uiLayout *row = uiLayoutSplit(layout, 0.5f, false);
+ uiItemL(row, text, 0);
+ uiItemR(row, ptr, "default_value", DEFAULT_FLAGS, "", 0);
+ break;
+ }
case SOCK_STRING: {
uiLayout *row = uiLayoutSplit(layout, 0.5f, false);
uiItemL(row, text, 0);
diff --git a/source/blender/editors/space_node/node_geometry_attribute_search.cc b/source/blender/editors/space_node/node_geometry_attribute_search.cc
index 982c57eb3ec..b03346577a8 100644
--- a/source/blender/editors/space_node/node_geometry_attribute_search.cc
+++ b/source/blender/editors/space_node/node_geometry_attribute_search.cc
@@ -75,15 +75,9 @@ static void attribute_search_update_fn(
UI_search_item_add(items, str, (void *)str, ICON_X, 0, 0);
}
- /* Skip the filter when the menu is first opened, so all of the items are visible. */
- if (is_first) {
- for (const std::string &attribute_name : attribute_name_hints) {
- /* Just use the pointer to the name string as the search data,
- * since it's not used anyway but we need a pointer. */
- UI_search_item_add(items, attribute_name.c_str(), (void *)&attribute_name, ICON_NONE, 0, 0);
- }
- return;
- }
+ /* Don't filter when the menu is first opened, but still run the search
+ * so the items are in the same order they will appear in while searching. */
+ const char *string = is_first ? "" : str;
StringSearch *search = BLI_string_search_new();
for (const std::string &attribute_name : attribute_name_hints) {
@@ -91,7 +85,7 @@ static void attribute_search_update_fn(
}
std::string **filtered_items;
- const int filtered_amount = BLI_string_search_query(search, str, (void ***)&filtered_items);
+ const int filtered_amount = BLI_string_search_query(search, string, (void ***)&filtered_items);
for (const int i : IndexRange(filtered_amount)) {
std::string *item = filtered_items[i];
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index f0e3f5442cc..b0c0f660717 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -826,11 +826,22 @@ static void ui_node_draw_input(
case SOCK_INT:
case SOCK_BOOLEAN:
case SOCK_RGBA:
- case SOCK_STRING:
uiItemR(sub, &inputptr, "default_value", 0, "", ICON_NONE);
uiItemDecoratorR(
split_wrapper.decorate_column, &inputptr, "default_value", RNA_NO_INDEX);
break;
+ case SOCK_STRING: {
+ const bNodeTree *node_tree = (const bNodeTree *)nodeptr.owner_id;
+ if (node_tree->type == NTREE_GEOMETRY) {
+ node_geometry_add_attribute_search_button(node_tree, node, &inputptr, row);
+ }
+ else {
+ uiItemR(sub, &inputptr, "default_value", 0, "", ICON_NONE);
+ }
+ uiItemDecoratorR(
+ split_wrapper.decorate_column, &inputptr, "default_value", RNA_NO_INDEX);
+ break;
+ }
default:
add_dummy_decorator = true;
}
diff --git a/source/blender/editors/space_outliner/CMakeLists.txt b/source/blender/editors/space_outliner/CMakeLists.txt
index d54265aa292..eb3371e989a 100644
--- a/source/blender/editors/space_outliner/CMakeLists.txt
+++ b/source/blender/editors/space_outliner/CMakeLists.txt
@@ -56,8 +56,15 @@ set(SRC
tree/tree_display_view_layer.cc
tree/tree_element.cc
tree/tree_element_anim_data.cc
- tree/tree_element_driver_base.cc
+ tree/tree_element_collection.cc
+ tree/tree_element_driver.cc
+ tree/tree_element_gpencil_layer.cc
+ tree/tree_element_id.cc
+ tree/tree_element_id_library.cc
+ tree/tree_element_id_scene.cc
tree/tree_element_nla.cc
+ tree/tree_element_scene_objects.cc
+ tree/tree_element_view_layer.cc
outliner_intern.h
tree/tree_display.h
@@ -65,8 +72,15 @@ set(SRC
tree/tree_element.h
tree/tree_element.hh
tree/tree_element_anim_data.hh
- tree/tree_element_driver_base.hh
+ tree/tree_element_collection.hh
+ tree/tree_element_driver.hh
+ tree/tree_element_gpencil_layer.hh
+ tree/tree_element_id.hh
+ tree/tree_element_id_library.hh
+ tree/tree_element_id_scene.hh
tree/tree_element_nla.hh
+ tree/tree_element_scene_objects.hh
+ tree/tree_element_view_layer.hh
)
set(LIB
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index ef5733fe375..d54e35f659c 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -71,7 +71,7 @@ bool outliner_is_collection_tree_element(const TreeElement *te)
TSE_VIEW_COLLECTION_BASE)) {
return true;
}
- if (tselem->type == 0 && te->idcode == ID_GR) {
+ if ((tselem->type == TSE_SOME_ID) && te->idcode == ID_GR) {
return true;
}
@@ -94,7 +94,7 @@ Collection *outliner_collection_from_tree_element(const TreeElement *te)
Scene *scene = (Scene *)tselem->id;
return scene->master_collection;
}
- if (tselem->type == 0 && te->idcode == ID_GR) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_GR)) {
return (Collection *)tselem->id;
}
@@ -111,7 +111,7 @@ TreeTraversalAction outliner_find_selected_collections(TreeElement *te, void *cu
return TRAVERSE_CONTINUE;
}
- if (tselem->type || (tselem->id && GS(tselem->id->name) != ID_GR)) {
+ if ((tselem->type != TSE_SOME_ID) || (tselem->id && GS(tselem->id->name) != ID_GR)) {
return TRAVERSE_SKIP_CHILDS;
}
@@ -127,7 +127,7 @@ TreeTraversalAction outliner_find_selected_objects(TreeElement *te, void *custom
return TRAVERSE_CONTINUE;
}
- if (tselem->type || (tselem->id == NULL) || (GS(tselem->id->name) != ID_OB)) {
+ if ((tselem->type != TSE_SOME_ID) || (tselem->id == NULL) || (GS(tselem->id->name) != ID_OB)) {
return TRAVERSE_SKIP_CHILDS;
}
@@ -1458,7 +1458,7 @@ static TreeTraversalAction outliner_hide_find_data_to_edit(TreeElement *te, void
BLI_gset_add(data->collections_to_edit, lc);
}
}
- else if (tselem->type == 0 && te->idcode == ID_OB) {
+ else if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
Object *ob = (Object *)tselem->id;
Base *base = BKE_view_layer_base_find(data->view_layer, ob);
BLI_gset_add(data->bases_to_edit, base);
diff --git a/source/blender/editors/space_outliner/outliner_context.c b/source/blender/editors/space_outliner/outliner_context.c
index e2b3b79e027..4293d8da73e 100644
--- a/source/blender/editors/space_outliner/outliner_context.c
+++ b/source/blender/editors/space_outliner/outliner_context.c
@@ -34,7 +34,7 @@ static void outliner_context_selected_ids_recursive(const ListBase *subtree,
{
LISTBASE_FOREACH (const TreeElement *, te, subtree) {
const TreeStoreElem *tse = TREESTORE(te);
- if ((tse->flag & TSE_SELECTED) && (ELEM(tse->type, 0, TSE_LAYER_COLLECTION))) {
+ if ((tse->flag & TSE_SELECTED) && (ELEM(tse->type, TSE_SOME_ID, TSE_LAYER_COLLECTION))) {
CTX_data_id_list_add(result, tse->id);
}
outliner_context_selected_ids_recursive(&te->subtree, result);
diff --git a/source/blender/editors/space_outliner/outliner_dragdrop.c b/source/blender/editors/space_outliner/outliner_dragdrop.c
index 3090cab75ae..01fb0fc6f78 100644
--- a/source/blender/editors/space_outliner/outliner_dragdrop.c
+++ b/source/blender/editors/space_outliner/outliner_dragdrop.c
@@ -124,7 +124,7 @@ static ID *outliner_ID_drop_find(bContext *C, const wmEvent *event, short idcode
TreeElement *te = outliner_drop_find(C, event);
TreeStoreElem *tselem = (te) ? TREESTORE(te) : NULL;
- if (te && te->idcode == idcode && tselem->type == 0) {
+ if (te && (te->idcode == idcode) && (tselem->type == TSE_SOME_ID)) {
return tselem->id;
}
return NULL;
@@ -215,7 +215,7 @@ static bool is_collection_element(TreeElement *te)
static bool is_object_element(TreeElement *te)
{
TreeStoreElem *tselem = TREESTORE(te);
- return tselem->type == 0 && te->idcode == ID_OB;
+ return (tselem->type == TSE_SOME_ID) && te->idcode == ID_OB;
}
static bool is_pchan_element(TreeElement *te)
@@ -281,7 +281,7 @@ static int outliner_get_insert_index(TreeElement *drag_te,
static bool parent_drop_allowed(TreeElement *te, Object *potential_child)
{
TreeStoreElem *tselem = TREESTORE(te);
- if (te->idcode != ID_OB || tselem->type != 0) {
+ if ((te->idcode != ID_OB) || (tselem->type != TSE_SOME_ID)) {
return false;
}
@@ -421,7 +421,7 @@ static int parent_drop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
TreeElement *te = outliner_drop_find(C, event);
TreeStoreElem *tselem = te ? TREESTORE(te) : NULL;
- if (!(te && te->idcode == ID_OB && tselem->type == 0)) {
+ if (!(te && (te->idcode == ID_OB) && (tselem->type == TSE_SOME_ID))) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 008ae727947..690adb09570 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -675,7 +675,7 @@ static void namebutton_fn(bContext *C, void *tsep, char *oldname)
if (ts && tselem) {
TreeElement *te = outliner_find_tree_element(&space_outliner->tree, tselem);
- if (tselem->type == 0) {
+ if (tselem->type == TSE_SOME_ID) {
BLI_libblock_ensure_unique_name(bmain, tselem->id->name);
switch (GS(tselem->id->name)) {
@@ -1100,11 +1100,11 @@ static void outliner_draw_restrictbuts(uiBlock *block,
UI_but_drawflag_enable(bt, UI_BUT_ICON_REVERSE);
}
}
- else if ((tselem->type == 0 && te->idcode == ID_OB) &&
+ else if (((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) &&
(te->flag & TE_CHILD_NOT_IN_COLLECTION)) {
/* Don't show restrict columns for children that are not directly inside the collection. */
}
- else if (tselem->type == 0 && te->idcode == ID_OB) {
+ else if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
PointerRNA ptr;
Object *ob = (Object *)tselem->id;
RNA_id_pointer_create(&ob->id, &ptr);
@@ -1699,7 +1699,7 @@ static void outliner_draw_userbuts(uiBlock *block,
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
if (te->ys + 2 * UI_UNIT_Y >= region->v2d.cur.ymin && te->ys <= region->v2d.cur.ymax) {
- if (tselem->type == 0) {
+ if (tselem->type == TSE_SOME_ID) {
uiBut *bt;
ID *id = tselem->id;
const char *tip = NULL;
@@ -1949,7 +1949,7 @@ static void outliner_draw_mode_column_toggle(uiBlock *block,
TreeStoreElem *tselem,
const bool lock_object_modes)
{
- if (tselem->type != 0 || te->idcode != ID_OB) {
+ if ((tselem->type != TSE_SOME_ID) || (te->idcode != ID_OB)) {
return;
}
@@ -2046,7 +2046,7 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
{
TreeElementIcon data = {0};
- if (tselem->type) {
+ if (tselem->type != TSE_SOME_ID) {
switch (tselem->type) {
case TSE_ANIM_DATA:
data.icon = ICON_ANIM_DATA; /* XXX */
@@ -2825,7 +2825,8 @@ int tree_element_id_type_to_index(TreeElement *te)
{
TreeStoreElem *tselem = TREESTORE(te);
- const int id_index = tselem->type == 0 ? BKE_idtype_idcode_to_index(te->idcode) : INDEX_ID_GR;
+ const int id_index = (tselem->type == TSE_SOME_ID) ? BKE_idtype_idcode_to_index(te->idcode) :
+ INDEX_ID_GR;
if (id_index < INDEX_ID_OB) {
return id_index;
}
@@ -2862,9 +2863,9 @@ static void outliner_draw_iconrow(bContext *C,
te->flag &= ~(TE_ICONROW | TE_ICONROW_MERGED);
/* object hierarchy always, further constrained on level */
- if (level < 1 || (tselem->type == 0 && te->idcode == ID_OB)) {
+ if ((level < 1) || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB))) {
/* active blocks get white circle */
- if (tselem->type == 0) {
+ if (tselem->type == TSE_SOME_ID) {
if (te->idcode == ID_OB) {
active = (tvc->obact == (Object *)tselem->id) ? OL_DRAWSEL_NORMAL : OL_DRAWSEL_NONE;
}
@@ -2879,7 +2880,7 @@ static void outliner_draw_iconrow(bContext *C,
active = tree_element_type_active_state_get(C, tvc, te, tselem);
}
- if (!ELEM(tselem->type, 0, TSE_LAYER_COLLECTION, TSE_R_LAYER, TSE_GP_LAYER)) {
+ if (!ELEM(tselem->type, TSE_SOME_ID, TSE_LAYER_COLLECTION, TSE_R_LAYER, TSE_GP_LAYER)) {
outliner_draw_iconrow_doit(block, te, fstyle, xmax, offsx, ys, alpha_fac, active, 1);
}
else {
@@ -2954,7 +2955,7 @@ static bool element_should_draw_faded(const TreeViewContext *tvc,
const TreeElement *te,
const TreeStoreElem *tselem)
{
- if (tselem->type == 0) {
+ if (tselem->type == TSE_SOME_ID) {
switch (te->idcode) {
case ID_OB: {
const Object *ob = (const Object *)tselem->id;
@@ -3023,7 +3024,7 @@ static void outliner_draw_tree_element(bContext *C,
GPU_blend(GPU_BLEND_ALPHA);
/* Colors for active/selected data. */
- if (tselem->type == 0) {
+ if (tselem->type == TSE_SOME_ID) {
if (te->idcode == ID_OB) {
Object *ob = (Object *)tselem->id;
Base *base = (te->directdata) ? (Base *)te->directdata :
@@ -3080,7 +3081,7 @@ static void outliner_draw_tree_element(bContext *C,
if (tselem->type == TSE_VIEW_COLLECTION_BASE) {
/* Scene collection in view layer can't expand/collapse. */
}
- else if (te->subtree.first || (tselem->type == 0 && te->idcode == ID_SCE) ||
+ else if (te->subtree.first || ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_SCE)) ||
(te->flag & TE_LAZY_CLOSED)) {
/* Open/close icon, only when sub-levels, except for scene. */
int icon_x = startx;
@@ -3117,7 +3118,7 @@ static void outliner_draw_tree_element(bContext *C,
offsx += 2 * ufac;
}
- if (ELEM(tselem->type, 0, TSE_LAYER_COLLECTION) ||
+ if (ELEM(tselem->type, TSE_SOME_ID, TSE_LAYER_COLLECTION) ||
((tselem->type == TSE_RNA_STRUCT) && RNA_struct_is_ID(te->rnaptr.type))) {
const BIFIconID lib_icon = UI_icon_from_library(tselem->id);
if (lib_icon != ICON_NONE) {
@@ -3143,7 +3144,7 @@ static void outliner_draw_tree_element(bContext *C,
/* Closed item, we draw the icons, not when it's a scene, or master-server list though. */
if (!TSELEM_OPEN(tselem, space_outliner)) {
if (te->subtree.first) {
- if (tselem->type == 0 && te->idcode == ID_SCE) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_SCE)) {
/* Pass. */
}
/* this tree element always has same amount of branches, so don't draw */
@@ -3210,7 +3211,7 @@ static bool subtree_contains_object(ListBase *lb)
{
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
return true;
}
}
@@ -3265,7 +3266,7 @@ static void outliner_draw_hierarchy_lines_recursive(uint pos,
y = *starty;
}
- else if (tselem->type == 0 && te->idcode == ID_OB) {
+ else if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
if (subtree_contains_object(&te->subtree)) {
draw_hierarchy_line = true;
is_object_line = true;
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 09aa268d856..18abe17d515 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -464,7 +464,8 @@ static void id_delete(bContext *C, ReportList *reports, TreeElement *te, TreeSto
ID *id = tselem->id;
BLI_assert(id != NULL);
- BLI_assert(ELEM(tselem->type, 0 && te->idcode != 0, TSE_LAYER_COLLECTION));
+ BLI_assert(((tselem->type == TSE_SOME_ID) && (te->idcode != 0)) ||
+ (tselem->type == TSE_LAYER_COLLECTION));
UNUSED_VARS_NDEBUG(te);
if (te->idcode == ID_LI && ((Library *)id)->parent != NULL) {
@@ -638,7 +639,7 @@ static bool outliner_id_remap_find_tree_element(bContext *C,
if (y > te->ys && y < te->ys + UI_UNIT_Y) {
TreeStoreElem *tselem = TREESTORE(te);
- if (tselem->type == 0 && tselem->id) {
+ if ((tselem->type == TSE_SOME_ID) && tselem->id) {
printf("found id %s (%p)!\n", tselem->id->name, tselem->id);
RNA_enum_set(op->ptr, "id_type", GS(tselem->id->name));
@@ -763,7 +764,7 @@ static int outliner_id_copy_tag(SpaceOutliner *space_outliner, ListBase *tree)
TreeStoreElem *tselem = TREESTORE(te);
/* if item is selected and is an ID, tag it as needing to be copied. */
- if (tselem->flag & TSE_SELECTED && ELEM(tselem->type, 0, TSE_LAYER_COLLECTION)) {
+ if (tselem->flag & TSE_SELECTED && ELEM(tselem->type, TSE_SOME_ID, TSE_LAYER_COLLECTION)) {
ID *id = tselem->id;
if (!(id->tag & LIB_TAG_DOIT)) {
BKE_copybuffer_tag_ID(tselem->id);
@@ -1640,7 +1641,7 @@ static int subtree_has_objects(ListBase *lb)
{
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
return 1;
}
if (subtree_has_objects(&te->subtree)) {
@@ -1658,7 +1659,7 @@ static void tree_element_show_hierarchy(Scene *scene, SpaceOutliner *space_outli
TreeStoreElem *tselem = TREESTORE(te);
if (ELEM(tselem->type,
- 0,
+ TSE_SOME_ID,
TSE_SCENE_OBJECTS_BASE,
TSE_VIEW_COLLECTION_BASE,
TSE_LAYER_COLLECTION)) {
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index e31af48ab7e..d53a37fa60e 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -198,7 +198,7 @@ void outliner_item_mode_toggle(bContext *C,
{
TreeStoreElem *tselem = TREESTORE(te);
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
Object *ob = (Object *)tselem->id;
Base *base = BKE_view_layer_base_find(tvc->view_layer, ob);
@@ -301,7 +301,7 @@ static void tree_element_object_activate(bContext *C,
Object *ob = NULL;
/* if id is not object, we search back */
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
ob = (Object *)tselem->id;
}
else {
@@ -443,7 +443,7 @@ static void tree_element_world_activate(bContext *C, Scene *scene, TreeElement *
TreeElement *tep = te->parent;
if (tep) {
TreeStoreElem *tselem = TREESTORE(tep);
- if (tselem->type == 0) {
+ if (tselem->type == TSE_SOME_ID) {
sce = (Scene *)tselem->id;
}
}
@@ -1165,7 +1165,7 @@ static void outliner_set_properties_tab(bContext *C, TreeElement *te, TreeStoreE
int context = 0;
/* ID Types */
- if (tselem->type == 0) {
+ if (tselem->type == TSE_SOME_ID) {
RNA_id_pointer_create(tselem->id, &ptr);
switch (te->idcode) {
@@ -1374,12 +1374,12 @@ static void do_outliner_item_activate_tree_element(bContext *C,
tvc->scene,
tvc->view_layer,
te,
- (extend && tselem->type == 0) ? OL_SETSEL_EXTEND :
- OL_SETSEL_NORMAL,
- recursive && tselem->type == 0);
+ (extend && tselem->type == TSE_SOME_ID) ? OL_SETSEL_EXTEND :
+ OL_SETSEL_NORMAL,
+ recursive && tselem->type == TSE_SOME_ID);
}
- if (tselem->type == 0) { /* The lib blocks. */
+ if (tselem->type == TSE_SOME_ID) { /* The lib blocks. */
if (do_activate_data == false) {
/* Only select in outliner. */
}
diff --git a/source/blender/editors/space_outliner/outliner_sync.c b/source/blender/editors/space_outliner/outliner_sync.c
index 8bd5e3a130a..6543a909a41 100644
--- a/source/blender/editors/space_outliner/outliner_sync.c
+++ b/source/blender/editors/space_outliner/outliner_sync.c
@@ -326,7 +326,7 @@ static void outliner_sync_selection_from_outliner(Scene *scene,
LISTBASE_FOREACH (TreeElement *, te, tree) {
TreeStoreElem *tselem = TREESTORE(te);
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
if (sync_types->object) {
outliner_select_sync_to_object(view_layer, te, tselem, selected_items->objects);
}
@@ -503,7 +503,7 @@ static void outliner_sync_selection_to_outliner(ViewLayer *view_layer,
LISTBASE_FOREACH (TreeElement *, te, tree) {
TreeStoreElem *tselem = TREESTORE(te);
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && te->idcode == ID_OB) {
if (sync_types->object) {
outliner_select_sync_from_object(view_layer, active_data->object, te, tselem);
}
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index b735064cfef..9af2ba6a82b 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -106,7 +106,7 @@ static void get_element_operation_type(
TreeStoreElem *tselem = TREESTORE(te);
if (tselem->flag & TSE_SELECTED) {
/* Layer collection points to collection ID. */
- if (!ELEM(tselem->type, 0, TSE_LAYER_COLLECTION)) {
+ if (!ELEM(tselem->type, TSE_SOME_ID, TSE_LAYER_COLLECTION)) {
if (*datalevel == 0) {
*datalevel = tselem->type;
}
@@ -402,7 +402,8 @@ static void outliner_do_libdata_operation(bContext *C,
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
if (tselem->flag & TSE_SELECTED) {
- if ((tselem->type == 0 && te->idcode != 0) || tselem->type == TSE_LAYER_COLLECTION) {
+ if (((tselem->type == TSE_SOME_ID) && (te->idcode != 0)) ||
+ tselem->type == TSE_LAYER_COLLECTION) {
TreeStoreElem *tsep = te->parent ? TREESTORE(te->parent) : NULL;
operation_fn(C, reports, scene, te, tsep, tselem, user_data);
}
@@ -1044,7 +1045,7 @@ void outliner_do_object_operation_ex(bContext *C,
TreeStoreElem *tselem = TREESTORE(te);
bool select_handled = false;
if (tselem->flag & TSE_SELECTED) {
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
/* When objects selected in other scenes... dunno if that should be allowed. */
Scene *scene_owner = (Scene *)outliner_search_back(te, ID_SCE);
if (scene_owner && scene_act != scene_owner) {
@@ -1601,7 +1602,7 @@ static TreeTraversalAction outliner_find_objects_to_delete(TreeElement *te, void
return TRAVERSE_CONTINUE;
}
- if (tselem->type || (tselem->id == NULL) || (GS(tselem->id->name) != ID_OB)) {
+ if ((tselem->type != TSE_SOME_ID) || (tselem->id == NULL) || (GS(tselem->id->name) != ID_OB)) {
return TRAVERSE_SKIP_CHILDS;
}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index f94f19246fa..6319b890b3b 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -1,4 +1,4 @@
-/*
+/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
@@ -92,9 +92,6 @@
#endif
/* prototypes */
-static TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
- Collection *collection,
- TreeElement *ten);
static int outliner_exclude_filter_get(const SpaceOutliner *space_outliner);
/* ********************************************************* */
@@ -274,7 +271,7 @@ static void outliner_add_bone(SpaceOutliner *space_outliner,
}
}
-static bool outliner_animdata_test(AnimData *adt)
+bool outliner_animdata_test(const AnimData *adt)
{
if (adt) {
return (adt->action || adt->drivers.first || adt->nla_tracks.first);
@@ -307,53 +304,13 @@ static void outliner_add_line_styles(SpaceOutliner *space_outliner,
continue;
}
linestyle->id.tag &= ~LIB_TAG_DOIT;
- outliner_add_element(space_outliner, lb, linestyle, te, 0, 0);
+ outliner_add_element(space_outliner, lb, linestyle, te, TSE_SOME_ID, 0);
}
}
}
}
#endif
-static void outliner_add_scene_contents(SpaceOutliner *space_outliner,
- ListBase *lb,
- Scene *sce,
- TreeElement *te)
-{
- /* View layers */
- TreeElement *ten = outliner_add_element(space_outliner, lb, sce, te, TSE_R_LAYER_BASE, 0);
- ten->name = IFACE_("View Layers");
-
- ViewLayer *view_layer;
- for (view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next) {
- TreeElement *tenlay = outliner_add_element(
- space_outliner, &ten->subtree, sce, ten, TSE_R_LAYER, 0);
- tenlay->name = view_layer->name;
- tenlay->directdata = view_layer;
- }
-
- /* World */
- outliner_add_element(space_outliner, lb, sce->world, te, 0, 0);
-
- /* Collections */
- ten = outliner_add_element(space_outliner, lb, &sce->id, te, TSE_SCENE_COLLECTION_BASE, 0);
- ten->name = IFACE_("Scene Collection");
- outliner_add_collection_recursive(space_outliner, sce->master_collection, ten);
-
- /* Objects */
- ten = outliner_add_element(space_outliner, lb, sce, te, TSE_SCENE_OBJECTS_BASE, 0);
- ten->name = IFACE_("Objects");
- FOREACH_SCENE_OBJECT_BEGIN (sce, ob) {
- outliner_add_element(space_outliner, &ten->subtree, ob, ten, 0, 0);
- }
- FOREACH_SCENE_OBJECT_END;
- outliner_make_object_parent_hierarchy(&ten->subtree);
-
- /* Animation Data */
- if (outliner_animdata_test(sce->adt)) {
- outliner_add_element(space_outliner, lb, sce, te, TSE_ANIM_DATA, 0);
- }
-}
-
/* Can be inlined if necessary. */
static void outliner_add_object_contents(SpaceOutliner *space_outliner,
TreeElement *te,
@@ -368,14 +325,14 @@ static void outliner_add_object_contents(SpaceOutliner *space_outliner,
&te->subtree,
ob->poselib,
te,
- 0,
+ TSE_SOME_ID,
0); /* XXX FIXME.. add a special type for this. */
if (ob->proxy && !ID_IS_LINKED(ob)) {
outliner_add_element(space_outliner, &te->subtree, ob->proxy, te, TSE_PROXY, 0);
}
- outliner_add_element(space_outliner, &te->subtree, ob->data, te, 0, 0);
+ outliner_add_element(space_outliner, &te->subtree, ob->data, te, TSE_SOME_ID, 0);
if (ob->pose) {
bArmature *arm = ob->data;
@@ -458,7 +415,7 @@ static void outliner_add_object_contents(SpaceOutliner *space_outliner,
}
for (int a = 0; a < ob->totcol; a++) {
- outliner_add_element(space_outliner, &te->subtree, ob->mat[a], te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, ob->mat[a], te, TSE_SOME_ID, a);
}
if (!BLI_listbase_is_empty(&ob->constraints)) {
@@ -624,33 +581,8 @@ static void outliner_add_object_contents(SpaceOutliner *space_outliner,
/* duplicated group */
if (ob->instance_collection && (ob->transflag & OB_DUPLICOLLECTION)) {
- outliner_add_element(space_outliner, &te->subtree, ob->instance_collection, te, 0, 0);
- }
-}
-
-static void outliner_add_library_override_contents(SpaceOutliner *soops, TreeElement *te, ID *id)
-{
- if (!id->override_library) {
- return;
- }
-
- PointerRNA idpoin;
- RNA_id_pointer_create(id, &idpoin);
-
- PointerRNA override_ptr;
- PropertyRNA *override_prop;
- int index = 0;
- LISTBASE_FOREACH (IDOverrideLibraryProperty *, op, &id->override_library->properties) {
- if (!BKE_lib_override_rna_property_find(&idpoin, op, &override_ptr, &override_prop)) {
- /* This is fine, override properties list is not always fully up-to-date with current
- * RNA/IDProps etc., this gets cleaned up when re-generating the overrides rules,
- * no error here. */
- continue;
- }
-
- TreeElement *ten = outliner_add_element(
- soops, &te->subtree, id, te, TSE_LIBRARY_OVERRIDE, index++);
- ten->name = RNA_property_ui_name(override_prop);
+ outliner_add_element(
+ space_outliner, &te->subtree, ob->instance_collection, te, TSE_SOME_ID, 0);
}
}
@@ -667,14 +599,10 @@ static void outliner_add_id_contents(SpaceOutliner *space_outliner,
/* expand specific data always */
switch (GS(id->name)) {
- case ID_LI: {
- te->name = ((Library *)id)->filepath;
- break;
- }
- case ID_SCE: {
- outliner_add_scene_contents(space_outliner, &te->subtree, (Scene *)id, te);
+ case ID_LI:
+ case ID_SCE:
+ BLI_assert(!"ID type expected to be expanded through new tree-element design");
break;
- }
case ID_OB: {
outliner_add_object_contents(space_outliner, te, tselem, (Object *)id);
break;
@@ -686,9 +614,9 @@ static void outliner_add_id_contents(SpaceOutliner *space_outliner,
outliner_add_element(space_outliner, &te->subtree, me, te, TSE_ANIM_DATA, 0);
}
- outliner_add_element(space_outliner, &te->subtree, me->key, te, 0, 0);
+ outliner_add_element(space_outliner, &te->subtree, me->key, te, TSE_SOME_ID, 0);
for (int a = 0; a < me->totcol; a++) {
- outliner_add_element(space_outliner, &te->subtree, me->mat[a], te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, me->mat[a], te, TSE_SOME_ID, a);
}
/* could do tfaces with image links, but the images are not grouped nicely.
* would require going over all tfaces, sort images in use. etc... */
@@ -702,7 +630,7 @@ static void outliner_add_id_contents(SpaceOutliner *space_outliner,
}
for (int a = 0; a < cu->totcol; a++) {
- outliner_add_element(space_outliner, &te->subtree, cu->mat[a], te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, cu->mat[a], te, TSE_SOME_ID, a);
}
break;
}
@@ -714,7 +642,7 @@ static void outliner_add_id_contents(SpaceOutliner *space_outliner,
}
for (int a = 0; a < mb->totcol; a++) {
- outliner_add_element(space_outliner, &te->subtree, mb->mat[a], te, 0, a);
+ outliner_add_element(space_outliner, &te->subtree, mb->mat[a], te, TSE_SOME_ID, a);
}
break;
}
@@ -730,7 +658,7 @@ static void outliner_add_id_contents(SpaceOutliner *space_outliner,
if (outliner_animdata_test(tex->adt)) {
outliner_add_element(space_outliner, &te->subtree, tex, te, TSE_ANIM_DATA, 0);
}
- outliner_add_element(space_outliner, &te->subtree, tex->ima, te, 0, 0);
+ outliner_add_element(space_outliner, &te->subtree, tex->ima, te, TSE_SOME_ID, 0);
break;
}
case ID_CA: {
@@ -901,17 +829,6 @@ static void outliner_add_id_contents(SpaceOutliner *space_outliner,
default:
break;
}
-
- const bool lib_overrides_visible = !SUPPORT_FILTER_OUTLINER(space_outliner) ||
- ((space_outliner->filter & SO_FILTER_NO_LIB_OVERRIDE) == 0);
-
- if (lib_overrides_visible && ID_IS_OVERRIDE_LIBRARY(id)) {
- TreeElement *ten = outliner_add_element(
- space_outliner, &te->subtree, id, te, TSE_LIBRARY_OVERRIDE_BASE, 0);
-
- ten->name = IFACE_("Library Overrides");
- outliner_add_library_override_contents(space_outliner, ten, id);
- }
}
/**
@@ -991,41 +908,43 @@ TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
else if (type == TSE_ID_BASE) {
/* pass */
}
+ else if (type == TSE_SOME_ID) {
+ if (!te->type) {
+ BLI_assert(!"Expected this ID type to be ported to new Outliner tree-element design");
+ }
+ }
else {
/* Other cases must be caught above. */
BLI_assert(TSE_IS_REAL_ID(tselem));
- /* do here too, for blend file viewer, own ID_LI then shows file name */
- if (GS(id->name) == ID_LI) {
- te->name = ((Library *)id)->filepath;
- }
- else {
+ /* The new type design sets the name already, don't override that here. We need to figure out
+ * how to deal with the idcode for non-TSE_SOME_ID types still. Some rely on it... */
+ if (!te->type) {
te->name = id->name + 2; /* Default, can be overridden by Library or non-ID data. */
}
te->idcode = GS(id->name);
}
- if (te->type) {
+ if (te->type && outliner_tree_element_type_is_expand_valid(te->type)) {
outliner_tree_element_type_expand(te->type, space_outliner);
}
- else if (type == 0) {
- TreeStoreElem *tsepar = parent ? TREESTORE(parent) : NULL;
-
- /* ID data-block. */
- if (tsepar == NULL || tsepar->type != TSE_ID_BASE || space_outliner->filter_id_type) {
+ else if (type == TSE_SOME_ID) {
+ /* ID types not (fully) ported to new design yet. */
+ if (outliner_tree_element_type_expand_poll(te->type, space_outliner)) {
outliner_add_id_contents(space_outliner, te, tselem, id);
+ outliner_tree_element_type_post_expand(te->type, space_outliner);
}
}
- else if (ELEM(type, TSE_ANIM_DATA, TSE_DRIVER_BASE, TSE_NLA, TSE_NLA_ACTION, TSE_NLA_TRACK)) {
+ else if (ELEM(type,
+ TSE_ANIM_DATA,
+ TSE_DRIVER_BASE,
+ TSE_NLA,
+ TSE_NLA_ACTION,
+ TSE_NLA_TRACK,
+ TSE_GP_LAYER)) {
/* Should already use new AbstractTreeElement design. */
BLI_assert(0);
}
- else if (type == TSE_GP_LAYER) {
- bGPDlayer *gpl = (bGPDlayer *)idv;
-
- te->name = gpl->info;
- te->directdata = gpl;
- }
else if (type == TSE_SEQUENCE) {
Sequence *seq = (Sequence *)idv;
@@ -1229,18 +1148,19 @@ BLI_INLINE void outliner_add_collection_objects(SpaceOutliner *space_outliner,
TreeElement *parent)
{
LISTBASE_FOREACH (CollectionObject *, cob, &collection->gobject) {
- outliner_add_element(space_outliner, tree, cob->ob, parent, 0, 0);
+ outliner_add_element(space_outliner, tree, cob->ob, parent, TSE_SOME_ID, 0);
}
}
-static TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
- Collection *collection,
- TreeElement *ten)
+TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
+ Collection *collection,
+ TreeElement *ten)
{
outliner_add_collection_init(ten, collection);
LISTBASE_FOREACH (CollectionChild *, child, &collection->children) {
- outliner_add_element(space_outliner, &ten->subtree, &child->collection->id, ten, 0, 0);
+ outliner_add_element(
+ space_outliner, &ten->subtree, &child->collection->id, ten, TSE_SOME_ID, 0);
}
if (space_outliner->outlinevis != SO_SCENES) {
@@ -1265,7 +1185,7 @@ void outliner_make_object_parent_hierarchy(ListBase *lb)
TreeElement *ten = te->next;
TreeStoreElem *tselem = TREESTORE(te);
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && te->idcode == ID_OB) {
Object *ob = (Object *)tselem->id;
if (ob->parent && ob->parent->id.newid) {
BLI_remlink(lb, te);
@@ -1406,7 +1326,7 @@ static void outliner_sort(ListBase *lb)
/* sorting rules; only object lists, ID lists, or deformgroups */
if (ELEM(tselem->type, TSE_DEFGROUP, TSE_ID_BASE) ||
- (tselem->type == 0 && te->idcode == ID_OB)) {
+ ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB))) {
int totelem = BLI_listbase_count(lb);
if (totelem > 1) {
@@ -1420,7 +1340,7 @@ static void outliner_sort(ListBase *lb)
tp->name = te->name;
tp->idcode = te->idcode;
- if (tselem->type && tselem->type != TSE_DEFGROUP) {
+ if ((tselem->type != TSE_SOME_ID) && tselem->type != TSE_DEFGROUP) {
tp->idcode = 0; /* Don't sort this. */
}
if (tselem->type == TSE_ID_BASE) {
@@ -1471,7 +1391,7 @@ static void outliner_collections_children_sort(ListBase *lb)
TreeStoreElem *tselem = TREESTORE(te);
/* Sorting rules: only object lists. */
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
int totelem = BLI_listbase_count(lb);
if (totelem > 1) {
@@ -1546,7 +1466,7 @@ static bool test_collection_callback(TreeElement *te)
static bool test_object_callback(TreeElement *te)
{
TreeStoreElem *tselem = TREESTORE(te);
- return ((tselem->type == 0) && (te->idcode == ID_OB));
+ return ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB));
}
/**
@@ -1707,7 +1627,7 @@ static bool outliner_element_visible_get(ViewLayer *view_layer,
}
TreeStoreElem *tselem = TREESTORE(te);
- if ((tselem->type == 0) && (te->idcode == ID_OB)) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
if ((exclude_filter & SO_FILTER_OB_TYPE) == SO_FILTER_OB_TYPE) {
return false;
}
@@ -1790,14 +1710,15 @@ static bool outliner_element_visible_get(ViewLayer *view_layer,
return is_visible;
}
- if ((te->parent != NULL) && (TREESTORE(te->parent)->type == 0) &&
+ if ((te->parent != NULL) && (TREESTORE(te->parent)->type == TSE_SOME_ID) &&
(te->parent->idcode == ID_OB)) {
if (exclude_filter & SO_FILTER_NO_CHILDREN) {
return false;
}
}
}
- else if (te->parent != NULL && TREESTORE(te->parent)->type == 0 && te->parent->idcode == ID_OB) {
+ else if ((te->parent != NULL) && (TREESTORE(te->parent)->type == TSE_SOME_ID) &&
+ (te->parent->idcode == ID_OB)) {
if (exclude_filter & SO_FILTER_NO_OB_CONTENT) {
return false;
}
@@ -1821,7 +1742,7 @@ static bool outliner_element_is_collection_or_object(TreeElement *te)
{
TreeStoreElem *tselem = TREESTORE(te);
- if ((tselem->type == 0) && (te->idcode == ID_OB)) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
return true;
}
diff --git a/source/blender/editors/space_outliner/outliner_utils.c b/source/blender/editors/space_outliner/outliner_utils.c
index 92178cfdfc9..562457c62e9 100644
--- a/source/blender/editors/space_outliner/outliner_utils.c
+++ b/source/blender/editors/space_outliner/outliner_utils.c
@@ -226,7 +226,7 @@ TreeElement *outliner_find_id(SpaceOutliner *space_outliner, ListBase *lb, const
{
LISTBASE_FOREACH (TreeElement *, te, lb) {
TreeStoreElem *tselem = TREESTORE(te);
- if (tselem->type == 0) {
+ if (tselem->type == TSE_SOME_ID) {
if (tselem->id == id) {
return te;
}
@@ -266,7 +266,7 @@ TreeElement *outliner_find_editbone(ListBase *lb, const EditBone *ebone)
}
TreeStoreElem *tselem = TREESTORE(te);
- if (ELEM(tselem->type, 0, TSE_EBONE)) {
+ if (ELEM(tselem->type, TSE_SOME_ID, TSE_EBONE)) {
TreeElement *tes = outliner_find_editbone(&te->subtree, ebone);
if (tes) {
return tes;
@@ -283,7 +283,7 @@ TreeElement *outliner_search_back_te(TreeElement *te, short idcode)
while (te) {
tselem = TREESTORE(te);
- if (tselem->type == 0 && te->idcode == idcode) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == idcode)) {
return te;
}
te = te->parent;
@@ -510,7 +510,7 @@ Base *ED_outliner_give_base_under_cursor(bContext *C, const int mval[2])
te = outliner_find_item_at_y(space_outliner, &space_outliner->tree, view_mval[1]);
if (te) {
TreeStoreElem *tselem = TREESTORE(te);
- if ((tselem->type == 0) && (te->idcode == ID_OB)) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
Object *ob = (Object *)tselem->id;
base = (te->directdata) ? (Base *)te->directdata : BKE_view_layer_base_find(view_layer, ob);
}
diff --git a/source/blender/editors/space_outliner/tree/tree_display.h b/source/blender/editors/space_outliner/tree/tree_display.h
index 4ef71ded133..c0a751f2cd5 100644
--- a/source/blender/editors/space_outliner/tree/tree_display.h
+++ b/source/blender/editors/space_outliner/tree/tree_display.h
@@ -56,6 +56,10 @@ struct TreeElement *outliner_add_element(SpaceOutliner *space_outliner,
short type,
short index);
void outliner_make_object_parent_hierarchy(ListBase *lb);
+bool outliner_animdata_test(const struct AnimData *adt);
+TreeElement *outliner_add_collection_recursive(SpaceOutliner *space_outliner,
+ struct Collection *collection,
+ TreeElement *ten);
const char *outliner_idcode_to_plural(short idcode);
diff --git a/source/blender/editors/space_outliner/tree/tree_display_libraries.cc b/source/blender/editors/space_outliner/tree/tree_display_libraries.cc
index a81ce11498a..91b690d35fa 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_libraries.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_libraries.cc
@@ -144,7 +144,7 @@ TreeElement *TreeDisplayLibraries::add_library_contents(Main &mainvar,
if (!tenlib) {
/* Create library tree element on demand, depending if there are any data-blocks. */
if (lib) {
- tenlib = outliner_add_element(&space_outliner_, &lb, lib, nullptr, 0, 0);
+ tenlib = outliner_add_element(&space_outliner_, &lb, lib, nullptr, TSE_SOME_ID, 0);
}
else {
tenlib = outliner_add_element(&space_outliner_, &lb, &mainvar, nullptr, TSE_ID_BASE, 0);
@@ -168,7 +168,7 @@ TreeElement *TreeDisplayLibraries::add_library_contents(Main &mainvar,
for (ID *id : List<ID>(lbarray[a])) {
if (library_id_filter_poll(lib, id)) {
- outliner_add_element(&space_outliner_, &ten->subtree, id, ten, 0, 0);
+ outliner_add_element(&space_outliner_, &ten->subtree, id, ten, TSE_SOME_ID, 0);
}
}
}
diff --git a/source/blender/editors/space_outliner/tree/tree_display_orphaned.cc b/source/blender/editors/space_outliner/tree/tree_display_orphaned.cc
index 559cb289f3f..69ccf014642 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_orphaned.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_orphaned.cc
@@ -76,7 +76,8 @@ ListBase TreeDisplayIDOrphans::buildTree(const TreeSourceData &source_data)
/* Add the orphaned data-blocks - these will not be added with any subtrees attached. */
for (ID *id : List<ID>(lbarray[a])) {
if (ID_REAL_USERS(id) <= 0) {
- outliner_add_element(&space_outliner_, (te) ? &te->subtree : &tree, id, te, 0, 0);
+ outliner_add_element(
+ &space_outliner_, (te) ? &te->subtree : &tree, id, te, TSE_SOME_ID, 0);
}
}
}
diff --git a/source/blender/editors/space_outliner/tree/tree_display_scenes.cc b/source/blender/editors/space_outliner/tree/tree_display_scenes.cc
index f377512d81e..390f81cfcd1 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_scenes.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_scenes.cc
@@ -46,7 +46,8 @@ ListBase TreeDisplayScenes::buildTree(const TreeSourceData &source_data)
for (ID *id : List<ID>(source_data.bmain->scenes)) {
Scene *scene = reinterpret_cast<Scene *>(id);
- TreeElement *te = outliner_add_element(&space_outliner_, &tree, scene, nullptr, 0, 0);
+ TreeElement *te = outliner_add_element(
+ &space_outliner_, &tree, scene, nullptr, TSE_SOME_ID, 0);
TreeStoreElem *tselem = TREESTORE(te);
/* New scene elements open by default */
diff --git a/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc b/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
index a0ebac5f451..89c9960a24f 100644
--- a/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
+++ b/source/blender/editors/space_outliner/tree/tree_display_view_layer.cc
@@ -80,7 +80,7 @@ ListBase TreeDisplayViewLayer::buildTree(const TreeSourceData &source_data)
/* Show objects in the view layer. */
for (Base *base : List<Base>(view_layer_->object_bases)) {
TreeElement *te_object = outliner_add_element(
- &space_outliner_, &tree, base->object, nullptr, 0, 0);
+ &space_outliner_, &tree, base->object, nullptr, TSE_SOME_ID, 0);
te_object->directdata = base;
}
@@ -158,7 +158,7 @@ void TreeDisplayViewLayer::add_layer_collection_objects(ListBase &tree,
for (CollectionObject *cob : List<CollectionObject>(lc.collection->gobject)) {
Base *base = BKE_view_layer_base_find(view_layer_, cob->ob);
TreeElement *te_object = outliner_add_element(
- &space_outliner_, &tree, base->object, &ten, 0, 0);
+ &space_outliner_, &tree, base->object, &ten, TSE_SOME_ID, 0);
te_object->directdata = base;
}
}
@@ -203,7 +203,7 @@ void ObjectsChildrenBuilder::object_tree_elements_lookup_create_recursive(TreeEl
continue;
}
- if (tselem->type == 0 && te->idcode == ID_OB) {
+ if ((tselem->type == TSE_SOME_ID) && (te->idcode == ID_OB)) {
Object *ob = (Object *)tselem->id;
/* Lookup children or add new, empty children vector. */
Vector<TreeElement *> &tree_elements = object_tree_elements_map_.lookup_or_add(ob, {});
@@ -261,8 +261,12 @@ void ObjectsChildrenBuilder::make_object_parent_hierarchy_collections()
if (!found) {
/* We add the child in the tree even if it is not in the collection.
* We deliberately clear its sub-tree though, to make it less prominent. */
- TreeElement *child_ob_tree_element = outliner_add_element(
- &outliner_, &parent_ob_tree_element->subtree, child, parent_ob_tree_element, 0, 0);
+ TreeElement *child_ob_tree_element = outliner_add_element(&outliner_,
+ &parent_ob_tree_element->subtree,
+ child,
+ parent_ob_tree_element,
+ TSE_SOME_ID,
+ 0);
outliner_free_tree(&child_ob_tree_element->subtree);
child_ob_tree_element->flag |= TE_CHILD_NOT_IN_COLLECTION;
child_ob_tree_elements.append(child_ob_tree_element);
diff --git a/source/blender/editors/space_outliner/tree/tree_element.cc b/source/blender/editors/space_outliner/tree/tree_element.cc
index 27846614994..25bd9a53cf8 100644
--- a/source/blender/editors/space_outliner/tree/tree_element.cc
+++ b/source/blender/editors/space_outliner/tree/tree_element.cc
@@ -21,8 +21,13 @@
#include "DNA_listBase.h"
#include "tree_element_anim_data.hh"
-#include "tree_element_driver_base.hh"
+#include "tree_element_collection.hh"
+#include "tree_element_driver.hh"
+#include "tree_element_gpencil_layer.hh"
+#include "tree_element_id.hh"
#include "tree_element_nla.hh"
+#include "tree_element_scene_objects.hh"
+#include "tree_element_view_layer.hh"
#include "tree_element.h"
#include "tree_element.hh"
@@ -36,6 +41,8 @@ static AbstractTreeElement *tree_element_create(int type, TreeElement &legacy_te
ID &id = *static_cast<ID *>(idv);
switch (type) {
+ case TSE_SOME_ID:
+ return TreeElementID::createFromID(legacy_te, id);
case TSE_ANIM_DATA:
return new TreeElementAnimData(legacy_te, id);
case TSE_DRIVER_BASE:
@@ -46,6 +53,14 @@ static AbstractTreeElement *tree_element_create(int type, TreeElement &legacy_te
return new TreeElementNLATrack(legacy_te, *static_cast<NlaTrack *>(idv));
case TSE_NLA_ACTION:
return new TreeElementNLAAction(legacy_te);
+ case TSE_GP_LAYER:
+ return new TreeElementGPencilLayer(legacy_te, *static_cast<bGPDlayer *>(idv));
+ case TSE_R_LAYER_BASE:
+ return new TreeElementViewLayerBase(legacy_te, *static_cast<Scene *>(idv));
+ case TSE_SCENE_COLLECTION_BASE:
+ return new TreeElementCollectionBase(legacy_te, *static_cast<Scene *>(idv));
+ case TSE_SCENE_OBJECTS_BASE:
+ return new TreeElementSceneObjectsBase(legacy_te, *static_cast<Scene *>(idv));
default:
break;
}
@@ -61,7 +76,33 @@ static void tree_element_free(AbstractTreeElement **tree_element)
static void tree_element_expand(AbstractTreeElement &tree_element, SpaceOutliner &space_outliner)
{
+ /* Most types can just expand. IDs optionally expand (hence the poll) and do additional, common
+ * expanding. Could be done nicer, we could request a small "expander" helper object from the
+ * element type, that the IDs have a more advanced implementation for. */
+ if (!tree_element.expandPoll(space_outliner)) {
+ return;
+ }
tree_element.expand(space_outliner);
+ tree_element.postExpand(space_outliner);
+}
+
+/**
+ * Needed for types that still expand in C, but need to execute the same post-expand logic. Can be
+ * removed once all ID types expand entirely using the new design.
+ */
+static void tree_element_post_expand_only(AbstractTreeElement &tree_element,
+ SpaceOutliner &space_outliner)
+{
+ tree_element.postExpand(space_outliner);
+}
+/**
+ * Needed for types that still expand in C, to poll if they should expand in current context. Can
+ * be removed once all ID types expand entirely using the new design.
+ */
+static bool tree_element_expand_poll(AbstractTreeElement &tree_element,
+ SpaceOutliner &space_outliner)
+{
+ return tree_element.expandPoll(space_outliner);
}
} // namespace blender::ed::outliner
@@ -79,6 +120,22 @@ void outliner_tree_element_type_expand(TreeElementType *type, SpaceOutliner *spa
outliner::tree_element_expand(reinterpret_cast<outliner::AbstractTreeElement &>(*type),
*space_outliner);
}
+bool outliner_tree_element_type_is_expand_valid(TreeElementType *type)
+{
+ outliner::AbstractTreeElement &element = reinterpret_cast<outliner::AbstractTreeElement &>(
+ *type);
+ return element.isExpandValid();
+}
+bool outliner_tree_element_type_expand_poll(TreeElementType *type, SpaceOutliner *space_outliner)
+{
+ return outliner::tree_element_expand_poll(
+ reinterpret_cast<outliner::AbstractTreeElement &>(*type), *space_outliner);
+}
+void outliner_tree_element_type_post_expand(TreeElementType *type, SpaceOutliner *space_outliner)
+{
+ outliner::tree_element_post_expand_only(reinterpret_cast<outliner::AbstractTreeElement &>(*type),
+ *space_outliner);
+}
void outliner_tree_element_type_free(TreeElementType **type)
{
diff --git a/source/blender/editors/space_outliner/tree/tree_element.h b/source/blender/editors/space_outliner/tree/tree_element.h
index d88c37180b3..8e5b02278cc 100644
--- a/source/blender/editors/space_outliner/tree/tree_element.h
+++ b/source/blender/editors/space_outliner/tree/tree_element.h
@@ -39,6 +39,9 @@ TreeElementType *outliner_tree_element_type_create(int type, TreeElement *legacy
void outliner_tree_element_type_free(TreeElementType **type);
void outliner_tree_element_type_expand(TreeElementType *type, SpaceOutliner *space_outliner);
+bool outliner_tree_element_type_is_expand_valid(TreeElementType *type);
+bool outliner_tree_element_type_expand_poll(TreeElementType *type, SpaceOutliner *space_outliner);
+void outliner_tree_element_type_post_expand(TreeElementType *type, SpaceOutliner *space_outliner);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/space_outliner/tree/tree_element.hh b/source/blender/editors/space_outliner/tree/tree_element.hh
index 8a1ebb51eae..4a7e95556db 100644
--- a/source/blender/editors/space_outliner/tree/tree_element.hh
+++ b/source/blender/editors/space_outliner/tree/tree_element.hh
@@ -37,17 +37,39 @@ class AbstractTreeElement {
TreeElement &legacy_te_;
public:
- AbstractTreeElement(TreeElement &legacy_te) : legacy_te_(legacy_te)
- {
- }
virtual ~AbstractTreeElement() = default;
/**
+ * Check if the type is expandible in current context.
+ */
+ virtual bool expandPoll(const SpaceOutliner &) const
+ {
+ return true;
+ }
+ /**
* Let the type add its own children.
*/
virtual void expand(SpaceOutliner &) const
{
}
+ virtual void postExpand(SpaceOutliner &) const
+ {
+ }
+
+ /**
+ * Just while transitioning to the new tree-element design: Some types are only partially ported,
+ * and the expanding isn't done yet.
+ */
+ virtual bool isExpandValid() const
+ {
+ return true;
+ }
+
+ protected:
+ /* Pseudo-abstract: Only allow creation through derived types. */
+ AbstractTreeElement(TreeElement &legacy_te) : legacy_te_(legacy_te)
+ {
+ }
};
} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_anim_data.cc b/source/blender/editors/space_outliner/tree/tree_element_anim_data.cc
index 13a25800800..5a9568ea906 100644
--- a/source/blender/editors/space_outliner/tree/tree_element_anim_data.cc
+++ b/source/blender/editors/space_outliner/tree/tree_element_anim_data.cc
@@ -44,7 +44,8 @@ TreeElementAnimData::TreeElementAnimData(TreeElement &legacy_te, ID &id)
void TreeElementAnimData::expand(SpaceOutliner &space_outliner) const
{
/* Animation data-block itself. */
- outliner_add_element(&space_outliner, &legacy_te_.subtree, anim_data_.action, &legacy_te_, 0, 0);
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, anim_data_.action, &legacy_te_, TSE_SOME_ID, 0);
expand_drivers(space_outliner);
expand_NLA_tracks(space_outliner);
diff --git a/source/blender/editors/space_outliner/tree/tree_element_collection.cc b/source/blender/editors/space_outliner/tree/tree_element_collection.cc
new file mode 100644
index 00000000000..1add61db7f1
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_collection.cc
@@ -0,0 +1,44 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include "DNA_listBase.h"
+
+#include "BLT_translation.h"
+
+#include "../outliner_intern.h"
+#include "tree_display.h"
+
+#include "tree_element_collection.hh"
+
+namespace blender::ed::outliner {
+
+TreeElementCollectionBase::TreeElementCollectionBase(TreeElement &legacy_te, Scene &scene)
+ : AbstractTreeElement(legacy_te), scene_(scene)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_SCENE_COLLECTION_BASE);
+ legacy_te.name = IFACE_("Scene Collection");
+}
+
+void TreeElementCollectionBase::expand(SpaceOutliner &space_outliner) const
+{
+ outliner_add_collection_recursive(&space_outliner, scene_.master_collection, &legacy_te_);
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_collection.hh b/source/blender/editors/space_outliner/tree/tree_element_collection.hh
new file mode 100644
index 00000000000..e9584d37dfe
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_collection.hh
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include "tree_element.hh"
+
+namespace blender::ed::outliner {
+
+class TreeElementCollectionBase final : public AbstractTreeElement {
+ Scene &scene_;
+
+ public:
+ TreeElementCollectionBase(TreeElement &legacy_te, Scene &scene);
+
+ void expand(SpaceOutliner &) const override;
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_driver_base.cc b/source/blender/editors/space_outliner/tree/tree_element_driver.cc
index a01a3c42531..42f51908eaa 100644
--- a/source/blender/editors/space_outliner/tree/tree_element_driver_base.cc
+++ b/source/blender/editors/space_outliner/tree/tree_element_driver.cc
@@ -30,7 +30,7 @@
#include "../outliner_intern.h"
#include "tree_display.h"
-#include "tree_element_driver_base.hh"
+#include "tree_element_driver.hh"
namespace blender::ed::outliner {
diff --git a/source/blender/editors/space_outliner/tree/tree_element_driver_base.hh b/source/blender/editors/space_outliner/tree/tree_element_driver.hh
index 1925e3570be..1925e3570be 100644
--- a/source/blender/editors/space_outliner/tree/tree_element_driver_base.hh
+++ b/source/blender/editors/space_outliner/tree/tree_element_driver.hh
diff --git a/source/blender/editors/space_outliner/tree/tree_element_gpencil_layer.cc b/source/blender/editors/space_outliner/tree/tree_element_gpencil_layer.cc
new file mode 100644
index 00000000000..91e6fdcde4b
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_gpencil_layer.cc
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include "BLI_utildefines.h"
+
+#include "DNA_gpencil_types.h"
+
+#include "../outliner_intern.h"
+
+#include "tree_element_gpencil_layer.hh"
+
+namespace blender::ed::outliner {
+
+TreeElementGPencilLayer::TreeElementGPencilLayer(TreeElement &legacy_te, bGPDlayer &gplayer)
+ : AbstractTreeElement(legacy_te)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_GP_LAYER);
+ /* this element's info */
+ legacy_te.name = gplayer.info;
+ legacy_te.directdata = &gplayer;
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_gpencil_layer.hh b/source/blender/editors/space_outliner/tree/tree_element_gpencil_layer.hh
new file mode 100644
index 00000000000..da57ef63f1f
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_gpencil_layer.hh
@@ -0,0 +1,34 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include "tree_element.hh"
+
+struct bGPDlayer;
+
+namespace blender::ed::outliner {
+
+class TreeElementGPencilLayer final : public AbstractTreeElement {
+ public:
+ TreeElementGPencilLayer(TreeElement &legacy_te, bGPDlayer &gplayer);
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_id.cc b/source/blender/editors/space_outliner/tree/tree_element_id.cc
new file mode 100644
index 00000000000..823a7644f38
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_id.cc
@@ -0,0 +1,167 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include "DNA_ID.h"
+
+#include "BLI_listbase_wrapper.hh"
+#include "BLI_utildefines.h"
+
+#include "BKE_lib_override.h"
+
+#include "BLT_translation.h"
+
+#include "RNA_access.h"
+
+#include "../outliner_intern.h"
+#include "tree_display.h"
+#include "tree_element_id_library.hh"
+#include "tree_element_id_scene.hh"
+
+#include "tree_element_id.hh"
+
+namespace blender::ed::outliner {
+
+TreeElementID *TreeElementID::createFromID(TreeElement &legacy_te, ID &id)
+{
+ switch (ID_Type type = GS(id.name); type) {
+ case ID_LI:
+ return new TreeElementIDLibrary(legacy_te, (Library &)id);
+ case ID_SCE:
+ return new TreeElementIDScene(legacy_te, (Scene &)id);
+ case ID_OB:
+ case ID_ME:
+ case ID_CU:
+ case ID_MB:
+ case ID_MA:
+ case ID_TE:
+ case ID_LT:
+ case ID_LA:
+ case ID_CA:
+ case ID_KE:
+ case ID_SCR:
+ case ID_WO:
+ case ID_SPK:
+ case ID_GR:
+ case ID_NT:
+ case ID_BR:
+ case ID_PA:
+ case ID_MC:
+ case ID_MSK:
+ case ID_LS:
+ case ID_LP:
+ case ID_GD:
+ case ID_WS:
+ case ID_HA:
+ case ID_PT:
+ case ID_VO:
+ case ID_SIM:
+ case ID_WM:
+ case ID_IM:
+ case ID_VF:
+ case ID_TXT:
+ case ID_SO:
+ case ID_AR:
+ case ID_AC:
+ case ID_PAL:
+ case ID_PC:
+ case ID_CF:
+ return new TreeElementID(legacy_te, id);
+ /* Deprecated */
+ case ID_IP:
+ BLI_assert(!"Outliner trying to build tree-element for deprecated ID type");
+ return nullptr;
+ }
+
+ return nullptr;
+}
+
+/* -------------------------------------------------------------------- */
+/* ID Tree-Element Base Class (common/default logic) */
+
+TreeElementID::TreeElementID(TreeElement &legacy_te, ID &id)
+ : AbstractTreeElement(legacy_te), id_(id)
+{
+ BLI_assert(legacy_te_.store_elem->type == TSE_SOME_ID);
+ BLI_assert(TSE_IS_REAL_ID(legacy_te_.store_elem));
+
+ /* Default, some specific types override this. */
+ legacy_te_.name = id.name + 2;
+ legacy_te_.idcode = GS(id.name);
+}
+
+void TreeElementID::expand_library_overrides(SpaceOutliner &space_outliner) const
+{
+ if (!id_.override_library) {
+ return;
+ }
+
+ PointerRNA idpoin;
+ RNA_id_pointer_create(&id_, &idpoin);
+
+ PointerRNA override_rna_ptr;
+ PropertyRNA *override_rna_prop;
+ int index = 0;
+
+ for (auto *override_prop :
+ ListBaseWrapper<IDOverrideLibraryProperty>(id_.override_library->properties)) {
+ if (!BKE_lib_override_rna_property_find(
+ &idpoin, override_prop, &override_rna_ptr, &override_rna_prop)) {
+ /* This is fine, override properties list is not always fully up-to-date with current
+ * RNA/IDProps etc., this gets cleaned up when re-generating the overrides rules,
+ * no error here. */
+ continue;
+ }
+
+ TreeElement *ten = outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &id_, &legacy_te_, TSE_LIBRARY_OVERRIDE, index++);
+ ten->name = RNA_property_ui_name(override_rna_prop);
+ }
+}
+
+void TreeElementID::postExpand(SpaceOutliner &space_outliner) const
+{
+ const bool lib_overrides_visible = !SUPPORT_FILTER_OUTLINER(&space_outliner) ||
+ ((space_outliner.filter & SO_FILTER_NO_LIB_OVERRIDE) == 0);
+
+ if (lib_overrides_visible && ID_IS_OVERRIDE_LIBRARY(&id_)) {
+ TreeElement *ten = outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &id_, &legacy_te_, TSE_LIBRARY_OVERRIDE_BASE, 0);
+
+ ten->name = IFACE_("Library Overrides");
+ expand_library_overrides(space_outliner);
+ }
+}
+
+bool TreeElementID::expandPoll(const SpaceOutliner &space_outliner) const
+{
+ const TreeStoreElem *tsepar = legacy_te_.parent ? TREESTORE(legacy_te_.parent) : nullptr;
+ return (tsepar == nullptr || tsepar->type != TSE_ID_BASE || space_outliner.filter_id_type);
+}
+
+void TreeElementID::expand_animation_data(SpaceOutliner &space_outliner,
+ const AnimData *anim_data) const
+{
+ if (outliner_animdata_test(anim_data)) {
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &id_, &legacy_te_, TSE_ANIM_DATA, 0);
+ }
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_id.hh b/source/blender/editors/space_outliner/tree/tree_element_id.hh
new file mode 100644
index 00000000000..2d077464b6d
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_id.hh
@@ -0,0 +1,58 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ *
+ * Tree element classes for the tree elements directly representing an ID (#TSE_SOME_ID).
+ */
+
+#pragma once
+
+#include "tree_element.hh"
+
+namespace blender::ed::outliner {
+
+class TreeElementID : public AbstractTreeElement {
+ protected:
+ ID &id_;
+
+ public:
+ TreeElementID(TreeElement &legacy_te, ID &id);
+
+ static TreeElementID *createFromID(TreeElement &legacy_te, ID &id);
+
+ void postExpand(SpaceOutliner &) const override;
+ bool expandPoll(const SpaceOutliner &) const override;
+
+ /**
+ * Expanding not implemented for all types yet. Once it is, this can be set to true or
+ * `AbstractTreeElement::expandValid()` can be removed altogether.
+ */
+ bool isExpandValid() const override
+ {
+ return false;
+ }
+
+ protected:
+ /* ID types with animation data can use this. */
+ void expand_animation_data(SpaceOutliner &, const AnimData *) const;
+
+ private:
+ void expand_library_overrides(SpaceOutliner &) const;
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_id_library.cc b/source/blender/editors/space_outliner/tree/tree_element_id_library.cc
new file mode 100644
index 00000000000..36f536c9845
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_id_library.cc
@@ -0,0 +1,40 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include "DNA_listBase.h"
+
+#include "../outliner_intern.h"
+
+#include "tree_element_id_library.hh"
+
+namespace blender::ed::outliner {
+
+TreeElementIDLibrary::TreeElementIDLibrary(TreeElement &legacy_te, Library &library)
+ : TreeElementID(legacy_te, library.id)
+{
+ legacy_te.name = library.filepath;
+}
+
+bool TreeElementIDLibrary::isExpandValid() const
+{
+ return true;
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_id_library.hh b/source/blender/editors/space_outliner/tree/tree_element_id_library.hh
new file mode 100644
index 00000000000..88660cd8aa9
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_id_library.hh
@@ -0,0 +1,34 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include "tree_element_id.hh"
+
+namespace blender::ed::outliner {
+
+class TreeElementIDLibrary final : public TreeElementID {
+ public:
+ TreeElementIDLibrary(TreeElement &legacy_te, Library &library);
+
+ bool isExpandValid() const override;
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_id_scene.cc b/source/blender/editors/space_outliner/tree/tree_element_id_scene.cc
new file mode 100644
index 00000000000..ae81b44a1e4
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_id_scene.cc
@@ -0,0 +1,74 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include "DNA_listBase.h"
+
+#include "../outliner_intern.h"
+#include "tree_display.h"
+
+#include "tree_element_id_scene.hh"
+
+namespace blender::ed::outliner {
+
+TreeElementIDScene::TreeElementIDScene(TreeElement &legacy_te, Scene &scene)
+ : TreeElementID(legacy_te, scene.id), scene_(scene)
+{
+}
+
+bool TreeElementIDScene::isExpandValid() const
+{
+ return true;
+}
+
+void TreeElementIDScene::expand(SpaceOutliner &space_outliner) const
+{
+ expandViewLayers(space_outliner);
+ expandWorld(space_outliner);
+ expandCollections(space_outliner);
+ expandObjects(space_outliner);
+
+ expand_animation_data(space_outliner, scene_.adt);
+}
+
+void TreeElementIDScene::expandViewLayers(SpaceOutliner &space_outliner) const
+{
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &scene_, &legacy_te_, TSE_R_LAYER_BASE, 0);
+}
+
+void TreeElementIDScene::expandWorld(SpaceOutliner &space_outliner) const
+{
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, scene_.world, &legacy_te_, TSE_SOME_ID, 0);
+}
+
+void TreeElementIDScene::expandCollections(SpaceOutliner &space_outliner) const
+{
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &scene_, &legacy_te_, TSE_SCENE_COLLECTION_BASE, 0);
+}
+
+void TreeElementIDScene::expandObjects(SpaceOutliner &space_outliner) const
+{
+ outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &scene_, &legacy_te_, TSE_SCENE_OBJECTS_BASE, 0);
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_id_scene.hh b/source/blender/editors/space_outliner/tree/tree_element_id_scene.hh
new file mode 100644
index 00000000000..3340bacd307
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_id_scene.hh
@@ -0,0 +1,43 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include "tree_element_id.hh"
+
+namespace blender::ed::outliner {
+
+class TreeElementIDScene final : public TreeElementID {
+ Scene &scene_;
+
+ public:
+ TreeElementIDScene(TreeElement &legacy_te, Scene &scene);
+
+ void expand(SpaceOutliner &) const override;
+ bool isExpandValid() const override;
+
+ private:
+ void expandViewLayers(SpaceOutliner &) const;
+ void expandWorld(SpaceOutliner &) const;
+ void expandCollections(SpaceOutliner &) const;
+ void expandObjects(SpaceOutliner &) const;
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_scene_objects.cc b/source/blender/editors/space_outliner/tree/tree_element_scene_objects.cc
new file mode 100644
index 00000000000..a46e8de1bdd
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_scene_objects.cc
@@ -0,0 +1,50 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include "BKE_collection.h"
+
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "../outliner_intern.h"
+#include "tree_display.h"
+
+#include "tree_element_scene_objects.hh"
+
+namespace blender::ed::outliner {
+
+TreeElementSceneObjectsBase::TreeElementSceneObjectsBase(TreeElement &legacy_te, Scene &scene)
+ : AbstractTreeElement(legacy_te), scene_(scene)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_SCENE_OBJECTS_BASE);
+ legacy_te.name = IFACE_("Objects");
+}
+
+void TreeElementSceneObjectsBase::expand(SpaceOutliner &space_outliner) const
+{
+ FOREACH_SCENE_OBJECT_BEGIN (&scene_, ob) {
+ outliner_add_element(&space_outliner, &legacy_te_.subtree, ob, &legacy_te_, TSE_SOME_ID, 0);
+ }
+ FOREACH_SCENE_OBJECT_END;
+ outliner_make_object_parent_hierarchy(&legacy_te_.subtree);
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh b/source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh
new file mode 100644
index 00000000000..a2aa29c4a33
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_scene_objects.hh
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include "tree_element.hh"
+
+namespace blender::ed::outliner {
+
+class TreeElementSceneObjectsBase final : public AbstractTreeElement {
+ Scene &scene_;
+
+ public:
+ TreeElementSceneObjectsBase(TreeElement &legacy_te, Scene &scene);
+
+ void expand(SpaceOutliner &) const override;
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_view_layer.cc b/source/blender/editors/space_outliner/tree/tree_element_view_layer.cc
new file mode 100644
index 00000000000..7bb9405147e
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_view_layer.cc
@@ -0,0 +1,51 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#include "DNA_layer_types.h"
+
+#include "BLI_listbase_wrapper.hh"
+
+#include "BLT_translation.h"
+
+#include "../outliner_intern.h"
+#include "tree_display.h"
+
+#include "tree_element_view_layer.hh"
+
+namespace blender::ed::outliner {
+
+TreeElementViewLayerBase::TreeElementViewLayerBase(TreeElement &legacy_te, Scene &scene)
+ : AbstractTreeElement(legacy_te), scene_(scene)
+{
+ BLI_assert(legacy_te.store_elem->type == TSE_R_LAYER_BASE);
+ legacy_te_.name = IFACE_("View Layers");
+}
+
+void TreeElementViewLayerBase::expand(SpaceOutliner &space_outliner) const
+{
+ for (auto *view_layer : ListBaseWrapper<ViewLayer>(scene_.view_layers)) {
+ TreeElement *tenlay = outliner_add_element(
+ &space_outliner, &legacy_te_.subtree, &scene_, &legacy_te_, TSE_R_LAYER, 0);
+ tenlay->name = view_layer->name;
+ tenlay->directdata = view_layer;
+ }
+}
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_outliner/tree/tree_element_view_layer.hh b/source/blender/editors/space_outliner/tree/tree_element_view_layer.hh
new file mode 100644
index 00000000000..24e03b265dc
--- /dev/null
+++ b/source/blender/editors/space_outliner/tree/tree_element_view_layer.hh
@@ -0,0 +1,36 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup spoutliner
+ */
+
+#pragma once
+
+#include "tree_element.hh"
+
+namespace blender::ed::outliner {
+
+class TreeElementViewLayerBase final : public AbstractTreeElement {
+ Scene &scene_;
+
+ public:
+ TreeElementViewLayerBase(TreeElement &legacy_te, Scene &scene);
+
+ void expand(SpaceOutliner &) const override;
+};
+
+} // namespace blender::ed::outliner
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 9828368ccf7..31d3d0bc1bc 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -2112,7 +2112,7 @@ static void seq_draw_sfra_efra(Scene *scene, View2D *v2d)
typedef struct CacheDrawData {
struct View2D *v2d;
- float stripe_offs;
+ float stripe_ofs_y;
float stripe_ht;
int cache_flag;
GPUVertBuf *raw_vbo;
@@ -2151,7 +2151,7 @@ static bool draw_cache_view_iter_fn(void *userdata,
{
CacheDrawData *drawdata = userdata;
struct View2D *v2d = drawdata->v2d;
- float stripe_bot, stripe_top, stripe_offs, stripe_ht;
+ float stripe_bot, stripe_top, stripe_ofs_y, stripe_ht;
GPUVertBuf *vbo;
size_t *vert_count;
@@ -2164,27 +2164,27 @@ static bool draw_cache_view_iter_fn(void *userdata,
vert_count = &drawdata->final_out_vert_count;
}
else if ((cache_type & SEQ_CACHE_STORE_RAW) && (drawdata->cache_flag & SEQ_CACHE_VIEW_RAW)) {
- stripe_offs = drawdata->stripe_offs;
+ stripe_ofs_y = drawdata->stripe_ofs_y;
stripe_ht = drawdata->stripe_ht;
- stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + stripe_offs;
+ stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + stripe_ofs_y;
stripe_top = stripe_bot + stripe_ht;
vbo = drawdata->raw_vbo;
vert_count = &drawdata->raw_vert_count;
}
else if ((cache_type & SEQ_CACHE_STORE_PREPROCESSED) &&
(drawdata->cache_flag & SEQ_CACHE_VIEW_PREPROCESSED)) {
- stripe_offs = drawdata->stripe_offs;
+ stripe_ofs_y = drawdata->stripe_ofs_y;
stripe_ht = drawdata->stripe_ht;
- stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + (stripe_offs + stripe_ht) + stripe_offs;
+ stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + (stripe_ofs_y + stripe_ht) + stripe_ofs_y;
stripe_top = stripe_bot + stripe_ht;
vbo = drawdata->preprocessed_vbo;
vert_count = &drawdata->preprocessed_vert_count;
}
else if ((cache_type & SEQ_CACHE_STORE_COMPOSITE) &&
(drawdata->cache_flag & SEQ_CACHE_VIEW_COMPOSITE)) {
- stripe_offs = drawdata->stripe_offs;
+ stripe_ofs_y = drawdata->stripe_ofs_y;
stripe_ht = drawdata->stripe_ht;
- stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_offs;
+ stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_ofs_y;
stripe_bot = stripe_top - stripe_ht;
vbo = drawdata->composite_vbo;
vert_count = &drawdata->composite_vert_count;
@@ -2237,12 +2237,12 @@ static void draw_cache_view(const bContext *C)
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
float stripe_bot, stripe_top;
- float stripe_offs = UI_view2d_region_to_view_y(v2d, 1.0f) - v2d->cur.ymin;
+ float stripe_ofs_y = UI_view2d_region_to_view_y(v2d, 1.0f) - v2d->cur.ymin;
float stripe_ht = UI_view2d_region_to_view_y(v2d, 4.0f * UI_DPI_FAC * U.pixelsize) -
v2d->cur.ymin;
CLAMP_MAX(stripe_ht, 0.2f);
- CLAMP_MIN(stripe_offs, stripe_ht / 2);
+ CLAMP_MIN(stripe_ofs_y, stripe_ht / 2);
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_FINAL_OUT) {
stripe_bot = UI_view2d_region_to_view_y(v2d, V2D_SCROLL_HANDLE_HEIGHT);
@@ -2262,7 +2262,7 @@ static void draw_cache_view(const bContext *C)
continue;
}
- stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + stripe_offs;
+ stripe_bot = seq->machine + SEQ_STRIP_OFSBOTTOM + stripe_ofs_y;
stripe_top = stripe_bot + stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_RAW) {
@@ -2271,7 +2271,7 @@ static void draw_cache_view(const bContext *C)
immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
}
- stripe_bot += stripe_ht + stripe_offs;
+ stripe_bot += stripe_ht + stripe_ofs_y;
stripe_top = stripe_bot + stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_PREPROCESSED) {
@@ -2280,7 +2280,7 @@ static void draw_cache_view(const bContext *C)
immRectf(pos, seq->startdisp, stripe_bot, seq->enddisp, stripe_top);
}
- stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_offs;
+ stripe_top = seq->machine + SEQ_STRIP_OFSTOP - stripe_ofs_y;
stripe_bot = stripe_top - stripe_ht;
if (scene->ed->cache_flag & SEQ_CACHE_VIEW_COMPOSITE) {
@@ -2297,7 +2297,7 @@ static void draw_cache_view(const bContext *C)
CacheDrawData userdata;
userdata.v2d = v2d;
- userdata.stripe_offs = stripe_offs;
+ userdata.stripe_ofs_y = stripe_ofs_y;
userdata.stripe_ht = stripe_ht;
userdata.cache_flag = scene->ed->cache_flag;
userdata.raw_vert_count = 0;
diff --git a/source/blender/editors/space_spreadsheet/CMakeLists.txt b/source/blender/editors/space_spreadsheet/CMakeLists.txt
new file mode 100644
index 00000000000..8be5f506dd7
--- /dev/null
+++ b/source/blender/editors/space_spreadsheet/CMakeLists.txt
@@ -0,0 +1,39 @@
+# ***** BEGIN GPL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+# ***** END GPL LICENSE BLOCK *****
+
+set(INC
+ ../include
+ ../../blenkernel
+ ../../blenlib
+ ../../makesdna
+ ../../makesrna
+ ../../windowmanager
+ ../../../../intern/glew-mx
+ ../../../../intern/guardedalloc
+)
+
+set(SRC
+ space_spreadsheet.cc
+ spreadsheet_ops.cc
+
+ spreadsheet_intern.hh
+)
+
+set(LIB
+)
+
+blender_add_lib(bf_editor_space_spreadsheet "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
new file mode 100644
index 00000000000..27276b4bedc
--- /dev/null
+++ b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
@@ -0,0 +1,221 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include <cstring>
+
+#include "BLI_listbase.h"
+
+#include "BKE_screen.h"
+
+#include "ED_screen.h"
+#include "ED_space_api.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "UI_resources.h"
+#include "UI_view2d.h"
+
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "spreadsheet_intern.hh"
+
+static SpaceLink *spreadsheet_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
+{
+ SpaceSpreadsheet *spreadsheet_space = (SpaceSpreadsheet *)MEM_callocN(sizeof(SpaceSpreadsheet),
+ "spreadsheet space");
+ spreadsheet_space->spacetype = SPACE_SPREADSHEET;
+
+ {
+ /* header */
+ ARegion *region = (ARegion *)MEM_callocN(sizeof(ARegion), "spreadsheet header");
+ BLI_addtail(&spreadsheet_space->regionbase, region);
+ region->regiontype = RGN_TYPE_HEADER;
+ region->alignment = (U.uiflag & USER_HEADER_BOTTOM) ? RGN_ALIGN_BOTTOM : RGN_ALIGN_TOP;
+ }
+
+ {
+ /* main window */
+ ARegion *region = (ARegion *)MEM_callocN(sizeof(ARegion), "spreadsheet main region");
+ BLI_addtail(&spreadsheet_space->regionbase, region);
+ region->regiontype = RGN_TYPE_WINDOW;
+ }
+
+ return (SpaceLink *)spreadsheet_space;
+}
+
+static void spreadsheet_free(SpaceLink *UNUSED(sl))
+{
+}
+
+static void spreadsheet_init(wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area))
+{
+}
+
+static SpaceLink *spreadsheet_duplicate(SpaceLink *sl)
+{
+ return (SpaceLink *)MEM_dupallocN(sl);
+}
+
+static void spreadsheet_keymap(wmKeyConfig *UNUSED(keyconf))
+{
+}
+
+static void spreadsheet_main_region_init(wmWindowManager *wm, ARegion *region)
+{
+ region->v2d.scroll = V2D_SCROLL_RIGHT | V2D_SCROLL_BOTTOM;
+ region->v2d.align = V2D_ALIGN_NO_NEG_X | V2D_ALIGN_NO_POS_Y;
+ region->v2d.keepzoom = V2D_LOCKZOOM_X | V2D_LOCKZOOM_Y | V2D_LIMITZOOM | V2D_KEEPASPECT;
+ region->v2d.keeptot = V2D_KEEPTOT_STRICT;
+ region->v2d.minzoom = region->v2d.maxzoom = 1.0f;
+
+ UI_view2d_region_reinit(&region->v2d, V2D_COMMONVIEW_LIST, region->winx, region->winy);
+
+ wmKeyMap *keymap = WM_keymap_ensure(wm->defaultconf, "View2D Buttons List", 0, 0);
+ WM_event_add_keymap_handler(&region->handlers, keymap);
+}
+
+static void spreadsheet_main_region_draw(const bContext *UNUSED(C), ARegion *UNUSED(region))
+{
+ UI_ThemeClearColor(TH_BACK);
+}
+
+static void spreadsheet_main_region_listener(const wmRegionListenerParams *params)
+{
+ ARegion *region = params->region;
+ wmNotifier *wmn = params->notifier;
+
+ switch (wmn->category) {
+ case NC_SCENE: {
+ switch (wmn->data) {
+ case ND_MODE:
+ case ND_OB_ACTIVE: {
+ ED_region_tag_redraw(region);
+ break;
+ }
+ }
+ break;
+ }
+ case NC_OBJECT: {
+ ED_region_tag_redraw(region);
+ break;
+ }
+ case NC_SPACE: {
+ if (wmn->data == ND_SPACE_SPREADSHEET) {
+ ED_region_tag_redraw(region);
+ }
+ break;
+ }
+ case NC_GEOM: {
+ ED_region_tag_redraw(region);
+ break;
+ }
+ }
+}
+
+static void spreadsheet_header_region_init(wmWindowManager *UNUSED(wm), ARegion *region)
+{
+ ED_region_header_init(region);
+}
+
+static void spreadsheet_header_region_draw(const bContext *C, ARegion *region)
+{
+ ED_region_header(C, region);
+}
+
+static void spreadsheet_header_region_free(ARegion *UNUSED(region))
+{
+}
+
+static void spreadsheet_header_region_listener(const wmRegionListenerParams *params)
+{
+ ARegion *region = params->region;
+ wmNotifier *wmn = params->notifier;
+
+ switch (wmn->category) {
+ case NC_SCENE: {
+ switch (wmn->data) {
+ case ND_MODE:
+ case ND_OB_ACTIVE: {
+ ED_region_tag_redraw(region);
+ break;
+ }
+ }
+ break;
+ }
+ case NC_OBJECT: {
+ ED_region_tag_redraw(region);
+ break;
+ }
+ case NC_SPACE: {
+ if (wmn->data == ND_SPACE_SPREADSHEET) {
+ ED_region_tag_redraw(region);
+ }
+ break;
+ }
+ case NC_GEOM: {
+ ED_region_tag_redraw(region);
+ break;
+ }
+ }
+}
+
+void ED_spacetype_spreadsheet(void)
+{
+ SpaceType *st = (SpaceType *)MEM_callocN(sizeof(SpaceType), "spacetype spreadsheet");
+ ARegionType *art;
+
+ st->spaceid = SPACE_SPREADSHEET;
+ strncpy(st->name, "Spreadsheet", BKE_ST_MAXNAME);
+
+ st->create = spreadsheet_create;
+ st->free = spreadsheet_free;
+ st->init = spreadsheet_init;
+ st->duplicate = spreadsheet_duplicate;
+ st->operatortypes = spreadsheet_operatortypes;
+ st->keymap = spreadsheet_keymap;
+
+ /* regions: main window */
+ art = (ARegionType *)MEM_callocN(sizeof(ARegionType), "spacetype spreadsheet region");
+ art->regionid = RGN_TYPE_WINDOW;
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D;
+
+ art->init = spreadsheet_main_region_init;
+ art->draw = spreadsheet_main_region_draw;
+ art->listener = spreadsheet_main_region_listener;
+ BLI_addhead(&st->regiontypes, art);
+
+ /* regions: header */
+ art = (ARegionType *)MEM_callocN(sizeof(ARegionType), "spacetype spreadsheet header region");
+ art->regionid = RGN_TYPE_HEADER;
+ art->prefsizey = HEADERY;
+ art->keymapflag = 0;
+ art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_HEADER;
+
+ art->init = spreadsheet_header_region_init;
+ art->draw = spreadsheet_header_region_draw;
+ art->free = spreadsheet_header_region_free;
+ art->listener = spreadsheet_header_region_listener;
+ BLI_addhead(&st->regiontypes, art);
+
+ BKE_spacetype_register(st);
+}
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_intern.hh b/source/blender/editors/space_spreadsheet/spreadsheet_intern.hh
new file mode 100644
index 00000000000..10a875e2c14
--- /dev/null
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_intern.hh
@@ -0,0 +1,19 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#pragma once
+
+void spreadsheet_operatortypes(void);
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_ops.cc b/source/blender/editors/space_spreadsheet/spreadsheet_ops.cc
new file mode 100644
index 00000000000..770bd207e8d
--- /dev/null
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_ops.cc
@@ -0,0 +1,21 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "spreadsheet_intern.hh"
+
+void spreadsheet_operatortypes()
+{
+}
diff --git a/source/blender/editors/space_view3d/view3d_placement.c b/source/blender/editors/space_view3d/view3d_placement.c
index c75d9796265..48f274ca71b 100644
--- a/source/blender/editors/space_view3d/view3d_placement.c
+++ b/source/blender/editors/space_view3d/view3d_placement.c
@@ -1438,6 +1438,8 @@ static int view3d_interactive_add_modal(bContext *C, wmOperator *op, const wmEve
const int cube_verts[3] = {3, 1, 4};
for (int i = 0; i < 3; i++) {
scale[i] = len_v3v3(bounds.vec[0], bounds.vec[cube_verts[i]]);
+ /* Primitives have size 2 by default, compensate for this here. */
+ scale[i] /= 2.0f;
}
wmOperatorType *ot = NULL;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 0605ea30806..7dc4a72e510 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1673,8 +1673,8 @@ static int selectbuffer_ret_hits_15(uint *UNUSED(buffer), const int hits15)
static int selectbuffer_ret_hits_9(uint *buffer, const int hits15, const int hits9)
{
- const int offs = 4 * hits15;
- memcpy(buffer, buffer + offs, 4 * hits9 * sizeof(uint));
+ const int ofs = 4 * hits15;
+ memcpy(buffer, buffer + ofs, 4 * hits9 * sizeof(uint));
return hits9;
}
@@ -1683,8 +1683,8 @@ static int selectbuffer_ret_hits_5(uint *buffer,
const int hits9,
const int hits5)
{
- const int offs = 4 * hits15 + 4 * hits9;
- memcpy(buffer, buffer + offs, 4 * hits5 * sizeof(uint));
+ const int ofs = 4 * hits15 + 4 * hits9;
+ memcpy(buffer, buffer + ofs, 4 * hits5 * sizeof(uint));
return hits5;
}
@@ -1726,30 +1726,30 @@ static int mixed_bones_object_selectbuffer(ViewContext *vc,
goto finally;
}
else if (hits15 > 0) {
- int offs;
+ int ofs;
has_bones15 = selectbuffer_has_bones(buffer, hits15);
- offs = 4 * hits15;
+ ofs = 4 * hits15;
BLI_rcti_init_pt_radius(&rect, mval, 9);
hits9 = view3d_opengl_select(
- vc, buffer + offs, MAXPICKBUF - offs, &rect, select_mode, select_filter);
+ vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter);
if (hits9 == 1) {
hits = selectbuffer_ret_hits_9(buffer, hits15, hits9);
goto finally;
}
else if (hits9 > 0) {
- has_bones9 = selectbuffer_has_bones(buffer + offs, hits9);
+ has_bones9 = selectbuffer_has_bones(buffer + ofs, hits9);
- offs += 4 * hits9;
+ ofs += 4 * hits9;
BLI_rcti_init_pt_radius(&rect, mval, 5);
hits5 = view3d_opengl_select(
- vc, buffer + offs, MAXPICKBUF - offs, &rect, select_mode, select_filter);
+ vc, buffer + ofs, MAXPICKBUF - ofs, &rect, select_mode, select_filter);
if (hits5 == 1) {
hits = selectbuffer_ret_hits_5(buffer, hits15, hits9, hits5);
goto finally;
}
else if (hits5 > 0) {
- has_bones5 = selectbuffer_has_bones(buffer + offs, hits5);
+ has_bones5 = selectbuffer_has_bones(buffer + ofs, hits5);
}
}
diff --git a/source/blender/editors/util/ed_util_ops.cc b/source/blender/editors/util/ed_util_ops.cc
index 5b2e1a16bc2..06f1b999d58 100644
--- a/source/blender/editors/util/ed_util_ops.cc
+++ b/source/blender/editors/util/ed_util_ops.cc
@@ -92,7 +92,7 @@ static int lib_id_load_custom_preview_exec(bContext *C, wmOperator *op)
BKE_previewimg_id_custom_set(id, path);
- WM_event_add_notifier(C, NC_ASSET, nullptr);
+ WM_event_add_notifier(C, NC_ASSET | NA_EDITED, nullptr);
return OPERATOR_FINISHED;
}
@@ -133,7 +133,7 @@ static int lib_id_generate_preview_exec(bContext *C, wmOperator *UNUSED(op))
}
UI_icon_render_id(C, nullptr, id, ICON_SIZE_PREVIEW, true);
- WM_event_add_notifier(C, NC_ASSET, nullptr);
+ WM_event_add_notifier(C, NC_ASSET | NA_EDITED, nullptr);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/functions/CMakeLists.txt b/source/blender/functions/CMakeLists.txt
index 429959f9c33..e4a0b154a07 100644
--- a/source/blender/functions/CMakeLists.txt
+++ b/source/blender/functions/CMakeLists.txt
@@ -27,7 +27,6 @@ set(INC_SYS
)
set(SRC
- intern/attributes_ref.cc
intern/cpp_types.cc
intern/multi_function.cc
intern/multi_function_builder.cc
@@ -36,7 +35,6 @@ set(SRC
intern/multi_function_network_optimization.cc
FN_array_spans.hh
- FN_attributes_ref.hh
FN_cpp_type.hh
FN_generic_pointer.hh
FN_generic_value_map.hh
@@ -63,7 +61,6 @@ blender_add_lib(bf_functions "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
if(WITH_GTESTS)
set(TEST_SRC
tests/FN_array_spans_test.cc
- tests/FN_attributes_ref_test.cc
tests/FN_cpp_type_test.cc
tests/FN_generic_vector_array_test.cc
tests/FN_multi_function_network_test.cc
diff --git a/source/blender/functions/FN_attributes_ref.hh b/source/blender/functions/FN_attributes_ref.hh
deleted file mode 100644
index a9236f73549..00000000000
--- a/source/blender/functions/FN_attributes_ref.hh
+++ /dev/null
@@ -1,341 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#pragma once
-
-/** \file
- * \ingroup fn
- *
- * An AttributesRef references multiple arrays of equal length. Each array has a corresponding name
- * and index.
- */
-
-#include <optional>
-
-#include "FN_spans.hh"
-
-#include "BLI_linear_allocator.hh"
-#include "BLI_map.hh"
-#include "BLI_utility_mixins.hh"
-#include "BLI_vector_set.hh"
-
-namespace blender::fn {
-
-class AttributesInfo;
-
-class AttributesInfoBuilder : NonCopyable, NonMovable {
- private:
- LinearAllocator<> allocator_;
- VectorSet<std::string> names_;
- Vector<const CPPType *> types_;
- Vector<void *> defaults_;
-
- friend AttributesInfo;
-
- public:
- AttributesInfoBuilder() = default;
- ~AttributesInfoBuilder();
-
- template<typename T> bool add(StringRef name, const T &default_value)
- {
- return this->add(name, CPPType::get<T>(), static_cast<const void *>(&default_value));
- }
-
- bool add(StringRef name, const CPPType &type, const void *default_value = nullptr);
-};
-
-/**
- * Stores which attributes are in an AttributesRef. Every attribute has a unique index, a unique
- * name, a type and a default value.
- */
-class AttributesInfo : NonCopyable, NonMovable {
- private:
- LinearAllocator<> allocator_;
- Map<StringRefNull, int> index_by_name_;
- Vector<StringRefNull> name_by_index_;
- Vector<const CPPType *> type_by_index_;
- Vector<void *> defaults_;
-
- public:
- AttributesInfo() = default;
- AttributesInfo(const AttributesInfoBuilder &builder);
- ~AttributesInfo();
-
- int size() const
- {
- return name_by_index_.size();
- }
-
- IndexRange index_range() const
- {
- return name_by_index_.index_range();
- }
-
- StringRefNull name_of(int index) const
- {
- return name_by_index_[index];
- }
-
- int index_of(StringRef name) const
- {
- return index_by_name_.lookup_as(name);
- }
-
- const void *default_of(int index) const
- {
- return defaults_[index];
- }
-
- const void *default_of(StringRef name) const
- {
- return this->default_of(this->index_of(name));
- }
-
- template<typename T> const T &default_of(int index) const
- {
- BLI_assert(type_by_index_[index]->is<T>());
- return *static_cast<T *>(defaults_[index]);
- }
-
- template<typename T> const T &default_of(StringRef name) const
- {
- return this->default_of<T>(this->index_of(name));
- }
-
- const CPPType &type_of(int index) const
- {
- return *type_by_index_[index];
- }
-
- const CPPType &type_of(StringRef name) const
- {
- return this->type_of(this->index_of(name));
- }
-
- bool has_attribute(StringRef name, const CPPType &type) const
- {
- return this->try_index_of(name, type) >= 0;
- }
-
- int try_index_of(StringRef name) const
- {
- return index_by_name_.lookup_default_as(name, -1);
- }
-
- int try_index_of(StringRef name, const CPPType &type) const
- {
- int index = this->try_index_of(name);
- if (index == -1) {
- return -1;
- }
- else if (this->type_of(index) == type) {
- return index;
- }
- else {
- return -1;
- }
- }
-};
-
-/**
- * References multiple arrays that match the description of an AttributesInfo instance. This class
- * is supposed to be relatively cheap to copy. It does not own any of the arrays itself.
- */
-class MutableAttributesRef {
- private:
- const AttributesInfo *info_;
- Span<void *> buffers_;
- IndexRange range_;
-
- friend class AttributesRef;
-
- public:
- MutableAttributesRef(const AttributesInfo &info, Span<void *> buffers, int64_t size)
- : MutableAttributesRef(info, buffers, IndexRange(size))
- {
- }
-
- MutableAttributesRef(const AttributesInfo &info, Span<void *> buffers, IndexRange range)
- : info_(&info), buffers_(buffers), range_(range)
- {
- }
-
- int64_t size() const
- {
- return range_.size();
- }
-
- IndexRange index_range() const
- {
- return IndexRange(this->size());
- }
-
- const AttributesInfo &info() const
- {
- return *info_;
- }
-
- GMutableSpan get(int index) const
- {
- const CPPType &type = info_->type_of(index);
- void *ptr = POINTER_OFFSET(buffers_[index], type.size() * range_.start());
- return GMutableSpan(type, ptr, range_.size());
- }
-
- GMutableSpan get(StringRef name) const
- {
- return this->get(info_->index_of(name));
- }
-
- template<typename T> MutableSpan<T> get(int index) const
- {
- BLI_assert(info_->type_of(index).is<T>());
- return MutableSpan<T>(static_cast<T *>(buffers_[index]) + range_.start(), range_.size());
- }
-
- template<typename T> MutableSpan<T> get(StringRef name) const
- {
- return this->get<T>(info_->index_of(name));
- }
-
- std::optional<GMutableSpan> try_get(StringRef name, const CPPType &type) const
- {
- int index = info_->try_index_of(name, type);
- if (index == -1) {
- return {};
- }
- else {
- return this->get(index);
- }
- }
-
- template<typename T> std::optional<MutableSpan<T>> try_get(StringRef name) const
- {
- int index = info_->try_index_of(name);
- if (index == -1) {
- return {};
- }
- else if (info_->type_of(index).is<T>()) {
- return this->get<T>(index);
- }
- else {
- return {};
- }
- }
-
- MutableAttributesRef slice(IndexRange range) const
- {
- return this->slice(range.start(), range.size());
- }
-
- MutableAttributesRef slice(int64_t start, int64_t size) const
- {
- return MutableAttributesRef(*info_, buffers_, range_.slice(start, size));
- }
-};
-
-class AttributesRef {
- private:
- const AttributesInfo *info_;
- Span<const void *> buffers_;
- IndexRange range_;
-
- public:
- AttributesRef(const AttributesInfo &info, Span<const void *> buffers, int64_t size)
- : AttributesRef(info, buffers, IndexRange(size))
- {
- }
-
- AttributesRef(const AttributesInfo &info, Span<const void *> buffers, IndexRange range)
- : info_(&info), buffers_(buffers), range_(range)
- {
- }
-
- AttributesRef(MutableAttributesRef attributes)
- : info_(attributes.info_), buffers_(attributes.buffers_), range_(attributes.range_)
- {
- }
-
- int64_t size() const
- {
- return range_.size();
- }
-
- const AttributesInfo &info() const
- {
- return *info_;
- }
-
- GSpan get(int index) const
- {
- const CPPType &type = info_->type_of(index);
- const void *ptr = POINTER_OFFSET(buffers_[index], type.size() * range_.start());
- return GSpan(type, ptr, range_.size());
- }
-
- GSpan get(StringRef name) const
- {
- return this->get(info_->index_of(name));
- }
-
- template<typename T> Span<T> get(int index) const
- {
- BLI_assert(info_->type_of(index).is<T>());
- return Span<T>(static_cast<T *>(buffers_[index]) + range_.start(), range_.size());
- }
-
- template<typename T> Span<T> get(StringRef name) const
- {
- return this->get<T>(info_->index_of(name));
- }
-
- std::optional<GSpan> try_get(StringRef name, const CPPType &type) const
- {
- int64_t index = info_->try_index_of(name, type);
- if (index == -1) {
- return {};
- }
- else {
- return this->get(index);
- }
- }
-
- template<typename T> std::optional<Span<T>> try_get(StringRef name) const
- {
- int index = info_->try_index_of(name);
- if (index == -1) {
- return {};
- }
- else if (info_->type_of(index).is<T>()) {
- return this->get<T>(index);
- }
- else {
- return {};
- }
- }
-
- AttributesRef slice(IndexRange range) const
- {
- return this->slice(range.start(), range.size());
- }
-
- AttributesRef slice(int64_t start, int64_t size) const
- {
- return AttributesRef(*info_, buffers_, range_.slice(start, size));
- }
-};
-
-} // namespace blender::fn
diff --git a/source/blender/functions/FN_cpp_type.hh b/source/blender/functions/FN_cpp_type.hh
index a854e63288d..b8ac97d6dbd 100644
--- a/source/blender/functions/FN_cpp_type.hh
+++ b/source/blender/functions/FN_cpp_type.hh
@@ -935,3 +935,9 @@ inline std::unique_ptr<const CPPType> create_cpp_type(StringRef name, const T &d
{ \
return blender::fn::CPPType::get<TYPE_NAME>(); \
}
+
+/* Utility for allocating an uninitialized buffer for a single value of the given #CPPType. */
+#define BUFFER_FOR_CPP_TYPE_VALUE(type, variable_name) \
+ blender::DynamicStackBuffer<64, 64> stack_buffer_for_##variable_name(type.size(), \
+ type.alignment()); \
+ void *variable_name = stack_buffer_for_##variable_name.buffer();
diff --git a/source/blender/functions/FN_multi_function_builder.hh b/source/blender/functions/FN_multi_function_builder.hh
index 6d5ca7f64ad..0cd1bc262be 100644
--- a/source/blender/functions/FN_multi_function_builder.hh
+++ b/source/blender/functions/FN_multi_function_builder.hh
@@ -170,6 +170,63 @@ class CustomMF_SI_SI_SI_SO : public MultiFunction {
/**
* Generates a multi-function with the following parameters:
+ * 1. single input (SI) of type In1
+ * 2. single input (SI) of type In2
+ * 3. single input (SI) of type In3
+ * 4. single input (SI) of type In4
+ * 5. single output (SO) of type Out1
+ */
+template<typename In1, typename In2, typename In3, typename In4, typename Out1>
+class CustomMF_SI_SI_SI_SI_SO : public MultiFunction {
+ private:
+ using FunctionT = std::function<void(
+ IndexMask, VSpan<In1>, VSpan<In2>, VSpan<In3>, VSpan<In4>, MutableSpan<Out1>)>;
+ FunctionT function_;
+
+ public:
+ CustomMF_SI_SI_SI_SI_SO(StringRef name, FunctionT function) : function_(std::move(function))
+ {
+ MFSignatureBuilder signature = this->get_builder(name);
+ signature.single_input<In1>("In1");
+ signature.single_input<In2>("In2");
+ signature.single_input<In3>("In3");
+ signature.single_input<In4>("In4");
+ signature.single_output<Out1>("Out1");
+ }
+
+ template<typename ElementFuncT>
+ CustomMF_SI_SI_SI_SI_SO(StringRef name, ElementFuncT element_fn)
+ : CustomMF_SI_SI_SI_SI_SO(name, CustomMF_SI_SI_SI_SI_SO::create_function(element_fn))
+ {
+ }
+
+ template<typename ElementFuncT> static FunctionT create_function(ElementFuncT element_fn)
+ {
+ return [=](IndexMask mask,
+ VSpan<In1> in1,
+ VSpan<In2> in2,
+ VSpan<In3> in3,
+ VSpan<In4> in4,
+ MutableSpan<Out1> out1) {
+ mask.foreach_index([&](int i) {
+ new (static_cast<void *>(&out1[i])) Out1(element_fn(in1[i], in2[i], in3[i], in4[i]));
+ });
+ };
+ }
+
+ void call(IndexMask mask, MFParams params, MFContext UNUSED(context)) const override
+ {
+ VSpan<In1> in1 = params.readonly_single_input<In1>(0);
+ VSpan<In2> in2 = params.readonly_single_input<In2>(1);
+ VSpan<In3> in3 = params.readonly_single_input<In3>(2);
+ VSpan<In4> in4 = params.readonly_single_input<In4>(3);
+ MutableSpan<Out1> out1 = params.uninitialized_single_output<Out1>(4);
+ function_(mask, in1, in2, in3, in4, out1);
+ }
+};
+
+/**
+ * Generates a multi-function with the following parameters:
* 1. single mutable (SM) of type Mut1
*/
template<typename Mut1> class CustomMF_SM : public MultiFunction {
diff --git a/source/blender/functions/intern/attributes_ref.cc b/source/blender/functions/intern/attributes_ref.cc
deleted file mode 100644
index 9f1e7fa65e5..00000000000
--- a/source/blender/functions/intern/attributes_ref.cc
+++ /dev/null
@@ -1,78 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "FN_attributes_ref.hh"
-
-namespace blender::fn {
-
-AttributesInfoBuilder::~AttributesInfoBuilder()
-{
- for (int i : defaults_.index_range()) {
- types_[i]->destruct(defaults_[i]);
- }
-}
-
-bool AttributesInfoBuilder::add(StringRef name, const CPPType &type, const void *default_value)
-{
- if (name.size() == 0) {
- std::cout << "Warning: Tried to add an attribute with empty name.\n";
- return false;
- }
- if (names_.add_as(name)) {
- types_.append(&type);
-
- if (default_value == nullptr) {
- default_value = type.default_value();
- }
- void *dst = allocator_.allocate(type.size(), type.alignment());
- type.copy_to_uninitialized(default_value, dst);
- defaults_.append(dst);
- return true;
- }
-
- const CPPType &stored_type = *types_[names_.index_of_as(name)];
- if (stored_type != type) {
- std::cout << "Warning: Tried to add an attribute twice with different types (" << name << ": "
- << stored_type.name() << ", " << type.name() << ").\n";
- }
- return false;
-}
-
-AttributesInfo::AttributesInfo(const AttributesInfoBuilder &builder)
-{
- for (int i : builder.types_.index_range()) {
- StringRefNull name = allocator_.copy_string(builder.names_[i]);
- const CPPType &type = *builder.types_[i];
- const void *default_value = builder.defaults_[i];
-
- index_by_name_.add_new(name, i);
- name_by_index_.append(name);
- type_by_index_.append(&type);
-
- void *dst = allocator_.allocate(type.size(), type.alignment());
- type.copy_to_uninitialized(default_value, dst);
- defaults_.append(dst);
- }
-}
-
-AttributesInfo::~AttributesInfo()
-{
- for (int i : defaults_.index_range()) {
- type_by_index_[i]->destruct(defaults_[i]);
- }
-}
-
-} // namespace blender::fn
diff --git a/source/blender/functions/intern/multi_function_network.cc b/source/blender/functions/intern/multi_function_network.cc
index 77c8ba6373f..b5c2c09a35a 100644
--- a/source/blender/functions/intern/multi_function_network.cc
+++ b/source/blender/functions/intern/multi_function_network.cc
@@ -70,7 +70,7 @@ MFFunctionNode &MFNetwork::add_function(const MultiFunction &function)
}
}
- MFFunctionNode &node = *allocator_.construct<MFFunctionNode>();
+ MFFunctionNode &node = *allocator_.construct<MFFunctionNode>().release();
function_nodes_.add_new(&node);
node.network_ = this;
@@ -129,7 +129,7 @@ MFDummyNode &MFNetwork::add_dummy(StringRef name,
assert_same_size(input_types, input_names);
assert_same_size(output_types, output_names);
- MFDummyNode &node = *allocator_.construct<MFDummyNode>();
+ MFDummyNode &node = *allocator_.construct<MFDummyNode>().release();
dummy_nodes_.add_new(&node);
node.network_ = this;
diff --git a/source/blender/functions/intern/multi_function_network_evaluation.cc b/source/blender/functions/intern/multi_function_network_evaluation.cc
index c543d86ad34..5a37a45908f 100644
--- a/source/blender/functions/intern/multi_function_network_evaluation.cc
+++ b/source/blender/functions/intern/multi_function_network_evaluation.cc
@@ -663,7 +663,7 @@ void MFNetworkEvaluationStorage::add_single_input_from_caller(const MFOutputSock
BLI_assert(value_per_output_id_[socket.id()] == nullptr);
BLI_assert(virtual_span.size() >= min_array_size_);
- auto *value = allocator_.construct<InputSingleValue>(virtual_span);
+ auto *value = allocator_.construct<InputSingleValue>(virtual_span).release();
value_per_output_id_[socket.id()] = value;
}
@@ -673,7 +673,7 @@ void MFNetworkEvaluationStorage::add_vector_input_from_caller(const MFOutputSock
BLI_assert(value_per_output_id_[socket.id()] == nullptr);
BLI_assert(virtual_array_span.size() >= min_array_size_);
- auto *value = allocator_.construct<InputVectorValue>(virtual_array_span);
+ auto *value = allocator_.construct<InputVectorValue>(virtual_array_span).release();
value_per_output_id_[socket.id()] = value;
}
@@ -683,7 +683,7 @@ void MFNetworkEvaluationStorage::add_single_output_from_caller(const MFOutputSoc
BLI_assert(value_per_output_id_[socket.id()] == nullptr);
BLI_assert(span.size() >= min_array_size_);
- auto *value = allocator_.construct<OutputSingleValue>(span);
+ auto *value = allocator_.construct<OutputSingleValue>(span).release();
value_per_output_id_[socket.id()] = value;
}
@@ -693,7 +693,7 @@ void MFNetworkEvaluationStorage::add_vector_output_from_caller(const MFOutputSoc
BLI_assert(value_per_output_id_[socket.id()] == nullptr);
BLI_assert(vector_array.size() >= min_array_size_);
- auto *value = allocator_.construct<OutputVectorValue>(vector_array);
+ auto *value = allocator_.construct<OutputVectorValue>(vector_array).release();
value_per_output_id_[socket.id()] = value;
}
@@ -705,7 +705,8 @@ GMutableSpan MFNetworkEvaluationStorage::get_single_output__full(const MFOutputS
void *buffer = MEM_mallocN_aligned(min_array_size_ * type.size(), type.alignment(), AT);
GMutableSpan span(type, buffer, min_array_size_);
- auto *value = allocator_.construct<OwnSingleValue>(span, socket.targets().size(), false);
+ auto *value =
+ allocator_.construct<OwnSingleValue>(span, socket.targets().size(), false).release();
value_per_output_id_[socket.id()] = value;
return span;
@@ -723,7 +724,8 @@ GMutableSpan MFNetworkEvaluationStorage::get_single_output__single(const MFOutpu
void *buffer = allocator_.allocate(type.size(), type.alignment());
GMutableSpan span(type, buffer, 1);
- auto *value = allocator_.construct<OwnSingleValue>(span, socket.targets().size(), true);
+ auto *value =
+ allocator_.construct<OwnSingleValue>(span, socket.targets().size(), true).release();
value_per_output_id_[socket.id()] = value;
return value->span;
@@ -742,7 +744,8 @@ GVectorArray &MFNetworkEvaluationStorage::get_vector_output__full(const MFOutput
const CPPType &type = socket.data_type().vector_base_type();
GVectorArray *vector_array = new GVectorArray(type, min_array_size_);
- auto *value = allocator_.construct<OwnVectorValue>(*vector_array, socket.targets().size());
+ auto *value =
+ allocator_.construct<OwnVectorValue>(*vector_array, socket.targets().size()).release();
value_per_output_id_[socket.id()] = value;
return *value->vector_array;
@@ -759,7 +762,8 @@ GVectorArray &MFNetworkEvaluationStorage::get_vector_output__single(const MFOutp
const CPPType &type = socket.data_type().vector_base_type();
GVectorArray *vector_array = new GVectorArray(type, 1);
- auto *value = allocator_.construct<OwnVectorValue>(*vector_array, socket.targets().size());
+ auto *value =
+ allocator_.construct<OwnVectorValue>(*vector_array, socket.targets().size()).release();
value_per_output_id_[socket.id()] = value;
return *value->vector_array;
@@ -806,8 +810,8 @@ GMutableSpan MFNetworkEvaluationStorage::get_mutable_single__full(const MFInputS
GMutableSpan new_array_ref(type, new_buffer, min_array_size_);
virtual_span.materialize_to_uninitialized(mask_, new_array_ref.data());
- OwnSingleValue *new_value = allocator_.construct<OwnSingleValue>(
- new_array_ref, to.targets().size(), false);
+ OwnSingleValue *new_value =
+ allocator_.construct<OwnSingleValue>(new_array_ref, to.targets().size(), false).release();
value_per_output_id_[to.id()] = new_value;
return new_array_ref;
}
@@ -850,8 +854,8 @@ GMutableSpan MFNetworkEvaluationStorage::get_mutable_single__single(const MFInpu
type.copy_to_uninitialized(virtual_span.as_single_element(), new_buffer);
GMutableSpan new_array_ref(type, new_buffer, 1);
- OwnSingleValue *new_value = allocator_.construct<OwnSingleValue>(
- new_array_ref, to.targets().size(), true);
+ OwnSingleValue *new_value =
+ allocator_.construct<OwnSingleValue>(new_array_ref, to.targets().size(), true).release();
value_per_output_id_[to.id()] = new_value;
return new_array_ref;
}
@@ -891,8 +895,8 @@ GVectorArray &MFNetworkEvaluationStorage::get_mutable_vector__full(const MFInput
GVectorArray *new_vector_array = new GVectorArray(base_type, min_array_size_);
new_vector_array->extend(mask_, virtual_array_span);
- OwnVectorValue *new_value = allocator_.construct<OwnVectorValue>(*new_vector_array,
- to.targets().size());
+ OwnVectorValue *new_value =
+ allocator_.construct<OwnVectorValue>(*new_vector_array, to.targets().size()).release();
value_per_output_id_[to.id()] = new_value;
return *new_vector_array;
@@ -934,8 +938,8 @@ GVectorArray &MFNetworkEvaluationStorage::get_mutable_vector__single(const MFInp
GVectorArray *new_vector_array = new GVectorArray(base_type, 1);
new_vector_array->extend(0, virtual_array_span[0]);
- OwnVectorValue *new_value = allocator_.construct<OwnVectorValue>(*new_vector_array,
- to.targets().size());
+ OwnVectorValue *new_value =
+ allocator_.construct<OwnVectorValue>(*new_vector_array, to.targets().size()).release();
value_per_output_id_[to.id()] = new_value;
return *new_vector_array;
}
diff --git a/source/blender/functions/tests/FN_attributes_ref_test.cc b/source/blender/functions/tests/FN_attributes_ref_test.cc
deleted file mode 100644
index 3a5e4743c1e..00000000000
--- a/source/blender/functions/tests/FN_attributes_ref_test.cc
+++ /dev/null
@@ -1,97 +0,0 @@
-/* Apache License, Version 2.0 */
-
-#include "BLI_float3.hh"
-#include "FN_attributes_ref.hh"
-
-#include "testing/testing.h"
-
-namespace blender::fn::tests {
-
-TEST(attributes_info, BuildEmpty)
-{
- AttributesInfoBuilder info_builder;
- AttributesInfo info{info_builder};
-
- EXPECT_EQ(info.size(), 0);
-}
-
-TEST(attributes_info, AddSameNameTwice)
-{
- AttributesInfoBuilder info_builder;
- info_builder.add<int>("A", 4);
- info_builder.add<int>("A", 5);
- AttributesInfo info{info_builder};
- EXPECT_EQ(info.size(), 1);
- EXPECT_TRUE(info.has_attribute("A", CPPType::get<int>()));
- EXPECT_FALSE(info.has_attribute("B", CPPType::get<int>()));
- EXPECT_FALSE(info.has_attribute("A", CPPType::get<float>()));
- EXPECT_EQ(info.default_of<int>("A"), 4);
- EXPECT_EQ(info.name_of(0), "A");
- EXPECT_EQ(info.index_range().start(), 0);
- EXPECT_EQ(info.index_range().one_after_last(), 1);
-}
-
-TEST(attributes_info, BuildWithDefaultString)
-{
- AttributesInfoBuilder info_builder;
- info_builder.add("A", CPPType::get<std::string>());
- AttributesInfo info{info_builder};
- EXPECT_EQ(info.default_of<std::string>("A"), "");
-}
-
-TEST(attributes_info, BuildWithGivenDefault)
-{
- AttributesInfoBuilder info_builder;
- info_builder.add<std::string>("A", "hello world");
- AttributesInfo info{info_builder};
- const void *default_value = info.default_of("A");
- EXPECT_EQ(*(const std::string *)default_value, "hello world");
- EXPECT_EQ(info.type_of("A"), CPPType::get<std::string>());
-}
-
-TEST(mutable_attributes_ref, ComplexTest)
-{
- AttributesInfoBuilder info_builder;
- info_builder.add<float3>("Position", {0, 0, 10});
- info_builder.add<uint>("ID", 0);
- info_builder.add<float>("Size", 0.5f);
- info_builder.add<std::string>("Name", "<no name>");
- AttributesInfo info{info_builder};
-
- int amount = 5;
- Array<float3> positions(amount);
- Array<uint> ids(amount, 0);
- Array<float> sizes(amount);
- Array<std::string> names(amount);
-
- Array<void *> buffers = {positions.data(), ids.data(), sizes.data(), names.data()};
- MutableAttributesRef attributes{info, buffers, IndexRange(1, 3)};
- EXPECT_EQ(attributes.size(), 3);
- EXPECT_EQ(attributes.info().size(), 4);
- EXPECT_EQ(attributes.get("Position").data(), positions.data() + 1);
- EXPECT_EQ(attributes.get("ID").data(), ids.data() + 1);
- EXPECT_EQ(attributes.get("Size").data(), sizes.data() + 1);
- EXPECT_EQ(attributes.get("Name").data(), names.data() + 1);
-
- EXPECT_EQ(attributes.get("ID").size(), 3);
- EXPECT_EQ(attributes.get<uint>("ID").size(), 3);
-
- EXPECT_EQ(ids[2], 0);
- MutableSpan<uint> ids_span = attributes.get<uint>("ID");
- ids_span[1] = 42;
- EXPECT_EQ(ids[2], 42);
-
- EXPECT_FALSE(attributes.try_get<int>("not existant").has_value());
- EXPECT_FALSE(attributes.try_get<int>("Position").has_value());
- EXPECT_TRUE(attributes.try_get<float3>("Position").has_value());
- EXPECT_FALSE(attributes.try_get("not existant", CPPType::get<int>()).has_value());
- EXPECT_FALSE(attributes.try_get("Position", CPPType::get<int>()).has_value());
- EXPECT_TRUE(attributes.try_get("Position", CPPType::get<float3>()).has_value());
-
- MutableAttributesRef sliced = attributes.slice(IndexRange(1, 2));
- EXPECT_EQ(sliced.size(), 2);
- sliced.get<uint>("ID")[0] = 100;
- EXPECT_EQ(ids[2], 100);
-}
-
-} // namespace blender::fn::tests
diff --git a/source/blender/gpencil_modifiers/intern/MOD_gpencil_ui_common.c b/source/blender/gpencil_modifiers/intern/MOD_gpencil_ui_common.c
index 05e7a23bc82..10383a9417d 100644
--- a/source/blender/gpencil_modifiers/intern/MOD_gpencil_ui_common.c
+++ b/source/blender/gpencil_modifiers/intern/MOD_gpencil_ui_common.c
@@ -371,14 +371,9 @@ PanelType *gpencil_modifier_panel_register(ARegionType *region_type,
GpencilModifierType type,
PanelDrawFn draw)
{
+ PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);
- /* Get the name for the modifier's panel. */
- char panel_idname[BKE_ST_MAXNAME];
- BKE_gpencil_modifierType_panel_id(type, panel_idname);
-
- PanelType *panel_type = MEM_callocN(sizeof(PanelType), panel_idname);
-
- BLI_strncpy(panel_type->idname, panel_idname, BKE_ST_MAXNAME);
+ BKE_gpencil_modifierType_panel_id(type, panel_type->idname);
BLI_strncpy(panel_type->label, "", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->context, "modifier", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);
@@ -412,13 +407,9 @@ PanelType *gpencil_modifier_subpanel_register(ARegionType *region_type,
PanelDrawFn draw,
PanelType *parent)
{
- /* Create the subpanel's ID name. */
- char panel_idname[BKE_ST_MAXNAME];
- BLI_snprintf(panel_idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
-
- PanelType *panel_type = MEM_callocN(sizeof(PanelType), panel_idname);
+ PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);
- BLI_strncpy(panel_type->idname, panel_idname, BKE_ST_MAXNAME);
+ BLI_snprintf(panel_type->idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
BLI_strncpy(panel_type->label, label, BKE_ST_MAXNAME);
BLI_strncpy(panel_type->context, "modifier", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);
diff --git a/source/blender/gpu/intern/gpu_matrix.cc b/source/blender/gpu/intern/gpu_matrix.cc
index 24cdea74347..2ae50d913da 100644
--- a/source/blender/gpu/intern/gpu_matrix.cc
+++ b/source/blender/gpu/intern/gpu_matrix.cc
@@ -736,7 +736,7 @@ float GPU_polygon_offset_calc(const float (*winmat)[4], float viewdist, float di
int depthbits = 24;
depth_fac = 1.0f / (float)((1 << depthbits) - 1);
}
- offs = (-1.0 / winmat[2][2]) * dist * depth_fac;
+ ofs = (-1.0 / winmat[2][2]) * dist * depth_fac;
UNUSED_VARS(viewdist);
#endif
@@ -765,10 +765,10 @@ void GPU_polygon_offset(float viewdist, float dist)
/* dist is from camera to center point */
- float offs = GPU_polygon_offset_calc(winmat, viewdist, dist);
+ float ofs = GPU_polygon_offset_calc(winmat, viewdist, dist);
- winmat[3][2] -= offs;
- offset += offs;
+ winmat[3][2] -= ofs;
+ offset += ofs;
}
else {
winmat[3][2] += offset;
diff --git a/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl b/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
index 0231aeca04b..edf2c93c9a0 100644
--- a/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
+++ b/source/blender/gpu/shaders/material/gpu_shader_material_ambient_occlusion.glsl
@@ -3,12 +3,13 @@ void node_ambient_occlusion(vec4 color,
float dist,
vec3 normal,
const float inverted,
+ const float sample_count,
out vec4 result_color,
out float result_ao)
{
vec3 bent_normal;
vec4 rand = texelfetch_noise_tex(gl_FragCoord.xy);
- OcclusionData data = occlusion_search(viewPosition, maxzBuffer, dist, inverted, 8.0);
+ OcclusionData data = occlusion_search(viewPosition, maxzBuffer, dist, inverted, sample_count);
vec3 V = cameraVec(worldPosition);
vec3 N = normalize(normal);
diff --git a/source/blender/makesdna/DNA_ID.h b/source/blender/makesdna/DNA_ID.h
index 14f0fef5270..c708219cfe8 100644
--- a/source/blender/makesdna/DNA_ID.h
+++ b/source/blender/makesdna/DNA_ID.h
@@ -566,6 +566,12 @@ enum {
/* RESET_AFTER_USE Used by undo system to tag unchanged IDs re-used from old Main (instead of
* read from memfile). */
LIB_TAG_UNDO_OLD_ID_REUSED = 1 << 19,
+
+ /* This ID is part of a temporary #Main which is expected to be freed in a short time-frame.
+ * Don't allow assigning this to non-temporary members (since it's likely to cause errors).
+ * When set #ID.session_uuid isn't initialized, since the data isn't part of the session. */
+ LIB_TAG_TEMP_MAIN = 1 << 20,
+
};
/* Tag given ID for an update in all the dependency graphs. */
diff --git a/source/blender/makesdna/DNA_modifier_types.h b/source/blender/makesdna/DNA_modifier_types.h
index dbcb6ce45ea..368b1f93e4a 100644
--- a/source/blender/makesdna/DNA_modifier_types.h
+++ b/source/blender/makesdna/DNA_modifier_types.h
@@ -904,6 +904,7 @@ enum {
eBooleanModifierFlag_Self = (1 << 0),
eBooleanModifierFlag_Object = (1 << 1),
eBooleanModifierFlag_Collection = (1 << 2),
+ eBooleanModifierFlag_HoleTolerant = (1 << 3),
};
/* bm_flag only used when G_DEBUG. */
diff --git a/source/blender/makesdna/DNA_node_types.h b/source/blender/makesdna/DNA_node_types.h
index 8b0bc235861..82509599931 100644
--- a/source/blender/makesdna/DNA_node_types.h
+++ b/source/blender/makesdna/DNA_node_types.h
@@ -1070,7 +1070,8 @@ typedef struct CryptomatteEntry {
typedef struct NodeCryptomatte {
float add[3];
float remove[3];
- char *matte_id DNA_DEPRECATED;
+ /* Stores `entries` as a string for opening in 2.80-2.91. */
+ char *matte_id;
/* Contains `CryptomatteEntry`. */
ListBase entries;
int num_inputs;
diff --git a/source/blender/makesdna/DNA_outliner_types.h b/source/blender/makesdna/DNA_outliner_types.h
index 16129768b60..7a39e0caef3 100644
--- a/source/blender/makesdna/DNA_outliner_types.h
+++ b/source/blender/makesdna/DNA_outliner_types.h
@@ -73,6 +73,16 @@ enum {
/** #TreeStoreElem.types */
typedef enum eTreeStoreElemType {
+ /**
+ * If an element is of this type, `TreeStoreElem.id` points to a valid ID and the ID-type can be
+ * received through `TreeElement.idcode` (or `GS(TreeStoreElem.id->name)`). Note however that the
+ * types below may also have a valid ID pointer (see #TSE_IS_REAL_ID()).
+ *
+ * In cases where the type is still checked against "0" (even implicitly), please replace it with
+ * an explicit check against `TSE_SOME_ID`.
+ */
+ TSE_SOME_ID = 0,
+
TSE_NLA = 1, /* NO ID */
TSE_NLA_ACTION = 2,
TSE_DEFGROUP_BASE = 3,
diff --git a/source/blender/makesdna/DNA_space_types.h b/source/blender/makesdna/DNA_space_types.h
index 8c0660522e0..8fa2951e3d7 100644
--- a/source/blender/makesdna/DNA_space_types.h
+++ b/source/blender/makesdna/DNA_space_types.h
@@ -66,6 +66,9 @@ typedef struct SpaceProperties_Runtime SpaceProperties_Runtime;
/* Defined in `node_intern.h`. */
typedef struct SpaceNode_Runtime SpaceNode_Runtime;
+/* Defined in `file_intern.h`. */
+typedef struct SpaceFile_Runtime SpaceFile_Runtime;
+
/* -------------------------------------------------------------------- */
/** \name SpaceLink (Base)
* \{ */
@@ -490,6 +493,7 @@ typedef enum eGraphEdit_Flag {
SIPO_NORMALIZE_FREEZE = (1 << 15),
/* show markers region */
SIPO_SHOW_MARKERS = (1 << 16),
+ SIPO_NO_DRAW_EXTRAPOLATION = (1 << 17),
} eGraphEdit_Flag;
/* SpaceGraph.mode (Graph Editor Mode) */
@@ -847,6 +851,8 @@ typedef struct SpaceFile {
short recentnr, bookmarknr;
short systemnr, system_bookmarknr;
+
+ SpaceFile_Runtime *runtime;
} SpaceFile;
/* SpaceFile.browse_mode (File Space Browsing Mode) */
@@ -1836,6 +1842,22 @@ typedef struct SpaceStatusBar {
/** \} */
/* -------------------------------------------------------------------- */
+/** \name Spreadsheet
+ * \{ */
+
+typedef struct SpaceSpreadsheet {
+ SpaceLink *next, *prev;
+ /** Storage of regions for inactive spaces. */
+ ListBase regionbase;
+ char spacetype;
+ char link_flag;
+ char _pad0[6];
+ /* End 'SpaceLink' header. */
+} SpaceSpreadsheet;
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
/** \name Space Defines (eSpace_Type)
* \{ */
@@ -1872,8 +1894,9 @@ typedef enum eSpace_Type {
SPACE_CLIP = 20,
SPACE_TOPBAR = 21,
SPACE_STATUSBAR = 22,
+ SPACE_SPREADSHEET = 23
-#define SPACE_TYPE_LAST SPACE_STATUSBAR
+#define SPACE_TYPE_LAST SPACE_SPREADSHEET
} eSpace_Type;
/* use for function args */
diff --git a/source/blender/makesdna/DNA_userdef_types.h b/source/blender/makesdna/DNA_userdef_types.h
index d304641e112..bd8f3cd95a7 100644
--- a/source/blender/makesdna/DNA_userdef_types.h
+++ b/source/blender/makesdna/DNA_userdef_types.h
@@ -492,6 +492,7 @@ typedef struct bTheme {
ThemeSpace space_clip;
ThemeSpace space_topbar;
ThemeSpace space_statusbar;
+ ThemeSpace space_spreadsheet;
/* 20 sets of bone colors for this theme */
ThemeWireColor tarm[20];
@@ -507,7 +508,7 @@ typedef struct bTheme {
#define UI_THEMESPACE_START(btheme) \
(CHECK_TYPE_INLINE(btheme, bTheme *), &((btheme)->space_properties))
#define UI_THEMESPACE_END(btheme) \
- (CHECK_TYPE_INLINE(btheme, bTheme *), (&((btheme)->space_statusbar) + 1))
+ (CHECK_TYPE_INLINE(btheme, bTheme *), (&((btheme)->space_spreadsheet) + 1))
typedef struct bAddon {
struct bAddon *next, *prev;
diff --git a/source/blender/makesrna/RNA_access.h b/source/blender/makesrna/RNA_access.h
index fc9ad7918a4..8e3c94a3ff9 100644
--- a/source/blender/makesrna/RNA_access.h
+++ b/source/blender/makesrna/RNA_access.h
@@ -603,6 +603,7 @@ extern StructRNA RNA_SpaceOutliner;
extern StructRNA RNA_SpacePreferences;
extern StructRNA RNA_SpaceProperties;
extern StructRNA RNA_SpaceSequenceEditor;
+extern StructRNA RNA_SpaceSpreadsheet;
extern StructRNA RNA_SpaceTextEditor;
extern StructRNA RNA_SpaceUVEditor;
extern StructRNA RNA_SpaceView3D;
diff --git a/source/blender/makesrna/RNA_define.h b/source/blender/makesrna/RNA_define.h
index c12426ffcd0..c49a52ceed7 100644
--- a/source/blender/makesrna/RNA_define.h
+++ b/source/blender/makesrna/RNA_define.h
@@ -421,7 +421,7 @@ void RNA_def_property_string_funcs(PropertyRNA *prop,
const char *length,
const char *set);
void RNA_def_property_pointer_funcs(
- PropertyRNA *prop, const char *get, const char *set, const char *typef, const char *poll);
+ PropertyRNA *prop, const char *get, const char *set, const char *type_fn, const char *poll);
void RNA_def_property_collection_funcs(PropertyRNA *prop,
const char *begin,
const char *next,
diff --git a/source/blender/makesrna/intern/makesrna.c b/source/blender/makesrna/intern/makesrna.c
index bec3db10905..1f887c2eec3 100644
--- a/source/blender/makesrna/intern/makesrna.c
+++ b/source/blender/makesrna/intern/makesrna.c
@@ -3671,7 +3671,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
}
}
else {
- if (!defaultfound && !(eprop->itemf && eprop->item == DummyRNA_NULL_items)) {
+ if (!defaultfound && !(eprop->item_fn && eprop->item == DummyRNA_NULL_items)) {
CLOG_ERROR(&LOG,
"%s%s.%s, enum default is not in items.",
srna->identifier,
@@ -3992,7 +3992,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
"\t%s, %s, %s, %s, %s, NULL, ",
rna_function_string(eprop->get),
rna_function_string(eprop->set),
- rna_function_string(eprop->itemf),
+ rna_function_string(eprop->item_fn),
rna_function_string(eprop->get_ex),
rna_function_string(eprop->set_ex));
if (eprop->item) {
@@ -4010,7 +4010,7 @@ static void rna_generate_property(FILE *f, StructRNA *srna, const char *nest, Pr
"\t%s, %s, %s, %s,",
rna_function_string(pprop->get),
rna_function_string(pprop->set),
- rna_function_string(pprop->typef),
+ rna_function_string(pprop->type_fn),
rna_function_string(pprop->poll));
if (pprop->type) {
fprintf(f, "&RNA_%s\n", (const char *)pprop->type);
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index c5dd516d16e..8e5e70642cc 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -1571,8 +1571,8 @@ StructRNA *RNA_property_pointer_type(PointerRNA *ptr, PropertyRNA *prop)
if (prop->type == PROP_POINTER) {
PointerPropertyRNA *pprop = (PointerPropertyRNA *)prop;
- if (pprop->typef) {
- return pprop->typef(ptr);
+ if (pprop->type_fn) {
+ return pprop->type_fn(ptr);
}
if (pprop->type) {
return pprop->type;
@@ -1623,14 +1623,14 @@ void RNA_property_enum_items_ex(bContext *C,
*r_free = false;
- if (!use_static && eprop->itemf && (C != NULL || (prop->flag & PROP_ENUM_NO_CONTEXT))) {
+ if (!use_static && eprop->item_fn && (C != NULL || (prop->flag & PROP_ENUM_NO_CONTEXT))) {
const EnumPropertyItem *item;
if (prop->flag & PROP_ENUM_NO_CONTEXT) {
- item = eprop->itemf(NULL, ptr, prop, r_free);
+ item = eprop->item_fn(NULL, ptr, prop, r_free);
}
else {
- item = eprop->itemf(C, ptr, prop, r_free);
+ item = eprop->item_fn(C, ptr, prop, r_free);
}
/* any callbacks returning NULL should be fixed */
@@ -1753,16 +1753,16 @@ void RNA_property_enum_items_gettexted_all(bContext *C,
*r_totitem = eprop->totitem;
}
- if (eprop->itemf && (C != NULL || (prop->flag & PROP_ENUM_NO_CONTEXT))) {
+ if (eprop->item_fn && (C != NULL || (prop->flag & PROP_ENUM_NO_CONTEXT))) {
const EnumPropertyItem *item;
int i;
bool free = false;
if (prop->flag & PROP_ENUM_NO_CONTEXT) {
- item = eprop->itemf(NULL, ptr, prop, &free);
+ item = eprop->item_fn(NULL, ptr, prop, &free);
}
else {
- item = eprop->itemf(C, ptr, prop, &free);
+ item = eprop->item_fn(C, ptr, prop, &free);
}
/* any callbacks returning NULL should be fixed */
@@ -3662,8 +3662,8 @@ PointerRNA RNA_property_pointer_get(PointerRNA *ptr, PropertyRNA *prop)
}
/* for groups, data is idprop itself */
- if (pprop->typef) {
- return rna_pointer_inherit_refine(ptr, pprop->typef(ptr), idprop);
+ if (pprop->type_fn) {
+ return rna_pointer_inherit_refine(ptr, pprop->type_fn(ptr), idprop);
}
return rna_pointer_inherit_refine(ptr, pprop->type, idprop);
}
diff --git a/source/blender/makesrna/intern/rna_access_compare_override.c b/source/blender/makesrna/intern/rna_access_compare_override.c
index d6305388cf9..0f3b0a895db 100644
--- a/source/blender/makesrna/intern/rna_access_compare_override.c
+++ b/source/blender/makesrna/intern/rna_access_compare_override.c
@@ -20,6 +20,8 @@
#include <string.h>
+#include <CLG_log.h>
+
#include "MEM_guardedalloc.h"
#include "DNA_ID.h"
@@ -53,6 +55,8 @@
#include "rna_access_internal.h"
#include "rna_internal.h"
+static CLG_LogRef LOG = {"rna.access_compare_override"};
+
/**
* Find the actual ID owner of the given \a ptr #PointerRNA, in override sense, and generate the
* full rna path from it to given \a prop #PropertyRNA if \a rna_path is given.
@@ -411,12 +415,11 @@ static int rna_property_override_diff(Main *bmain,
}
if (override_diff == NULL) {
-#ifndef NDEBUG
- printf("'%s' gives unmatching or NULL RNA diff callbacks, should not happen (%d vs. %d).\n",
- rna_path ? rna_path : prop_a->identifier,
- !prop_a->is_idprop,
- !prop_b->is_idprop);
-#endif
+ CLOG_ERROR(&LOG,
+ "'%s' gives unmatching or NULL RNA diff callbacks, should not happen (%d vs. %d)",
+ rna_path ? rna_path : prop_a->identifier,
+ !prop_a->is_idprop,
+ !prop_b->is_idprop);
BLI_assert(0);
return 1;
}
@@ -501,12 +504,11 @@ static bool rna_property_override_operation_store(Main *bmain,
}
if (override_store == NULL) {
-#ifndef NDEBUG
- printf("'%s' gives unmatching or NULL RNA store callbacks, should not happen (%d vs. %d).\n",
- op->rna_path,
- prop_local->magic == RNA_MAGIC,
- prop_reference->magic == RNA_MAGIC);
-#endif
+ CLOG_ERROR(&LOG,
+ "'%s' gives unmatching or NULL RNA store callbacks, should not happen (%d vs. %d)",
+ op->rna_path,
+ prop_local->magic == RNA_MAGIC,
+ prop_reference->magic == RNA_MAGIC);
BLI_assert(0);
return changed;
}
@@ -590,12 +592,12 @@ static bool rna_property_override_operation_apply(Main *bmain,
}
if (override_apply == NULL) {
-#ifndef NDEBUG
- printf("'%s' gives unmatching or NULL RNA copy callbacks, should not happen (%d vs. %d).\n",
- prop_dst->magic != RNA_MAGIC ? ((IDProperty *)prop_dst)->name : prop_dst->identifier,
- prop_dst->magic == RNA_MAGIC,
- prop_src->magic == RNA_MAGIC);
-#endif
+ CLOG_ERROR(&LOG,
+ "'%s' gives unmatching or NULL RNA apply callbacks, should not happen (%d vs. %d)",
+ prop_dst->magic != RNA_MAGIC ? ((IDProperty *)prop_dst)->name :
+ prop_dst->identifier,
+ prop_dst->magic == RNA_MAGIC,
+ prop_src->magic == RNA_MAGIC);
BLI_assert(0);
return false;
}
@@ -788,7 +790,7 @@ bool RNA_struct_override_matches(Main *bmain,
continue;
}
- // printf("Override Checking %s\n", rna_path);
+ CLOG_INFO(&LOG, 5, "Override Checking %s\n", rna_path);
IDOverrideLibraryProperty *op = BKE_lib_override_library_property_find(override, rna_path);
if (ignore_overridden && op != NULL) {
@@ -990,11 +992,9 @@ static void rna_property_override_apply_ex(Main *bmain,
if (!do_insert != !ELEM(opop->operation,
IDOVERRIDE_LIBRARY_OP_INSERT_AFTER,
IDOVERRIDE_LIBRARY_OP_INSERT_BEFORE)) {
-#ifndef NDEBUG
if (!do_insert) {
- printf("Skipping insert override operations in first pass (%s)!\n", op->rna_path);
+ CLOG_INFO(&LOG, 5, "Skipping insert override operations in first pass (%s)", op->rna_path);
}
-#endif
continue;
}
@@ -1078,22 +1078,25 @@ static void rna_property_override_apply_ex(Main *bmain,
ptr_item_src = &private_ptr_item_src;
ptr_item_storage = &private_ptr_item_storage;
-#ifndef NDEBUG
if (ptr_item_dst->type == NULL) {
- printf("Failed to find destination sub-item '%s' (%d) of '%s' in new override data '%s'\n",
- opop->subitem_reference_name,
- opop->subitem_reference_index,
- op->rna_path,
- ptr_dst->owner_id->name);
+ CLOG_INFO(
+ &LOG,
+ 2,
+ "Failed to find destination sub-item '%s' (%d) of '%s' in new override data '%s'",
+ opop->subitem_reference_name,
+ opop->subitem_reference_index,
+ op->rna_path,
+ ptr_dst->owner_id->name);
}
if (ptr_item_src->type == NULL) {
- printf("Failed to find source sub-item '%s' (%d) of '%s' in old override data '%s'\n",
- opop->subitem_local_name,
- opop->subitem_local_index,
- op->rna_path,
- ptr_src->owner_id->name);
+ CLOG_INFO(&LOG,
+ 2,
+ "Failed to find source sub-item '%s' (%d) of '%s' in old override data '%s'",
+ opop->subitem_local_name,
+ opop->subitem_local_index,
+ op->rna_path,
+ ptr_src->owner_id->name);
}
-#endif
}
if (!rna_property_override_operation_apply(bmain,
@@ -1107,9 +1110,11 @@ static void rna_property_override_apply_ex(Main *bmain,
ptr_item_src,
ptr_item_storage,
opop)) {
- printf("Failed to apply '%s' override operation on %s\n",
- op->rna_path,
- ptr_src->owner_id->name);
+ CLOG_INFO(&LOG,
+ 2,
+ "Failed to apply '%s' override operation on %s\n",
+ op->rna_path,
+ ptr_src->owner_id->name);
}
}
}
@@ -1166,17 +1171,16 @@ void RNA_struct_override_apply(Main *bmain,
op,
do_insert);
}
-#ifndef NDEBUG
else {
- printf(
- "Failed to apply library override operation to '%s.%s' "
- "(could not resolve some properties, local: %d, override: %d)\n",
- ((ID *)ptr_src->owner_id)->name,
- op->rna_path,
- RNA_path_resolve_property(ptr_dst, op->rna_path, &data_dst, &prop_dst),
- RNA_path_resolve_property(ptr_src, op->rna_path, &data_src, &prop_src));
+ CLOG_INFO(&LOG,
+ 2,
+ "Failed to apply library override operation to '%s.%s' "
+ "(could not resolve some properties, local: %d, override: %d)",
+ ((ID *)ptr_src->owner_id)->name,
+ op->rna_path,
+ RNA_path_resolve_property(ptr_dst, op->rna_path, &data_dst, &prop_dst),
+ RNA_path_resolve_property(ptr_src, op->rna_path, &data_src, &prop_src));
}
-#endif
}
}
diff --git a/source/blender/makesrna/intern/rna_define.c b/source/blender/makesrna/intern/rna_define.c
index df3bd0cca29..5e188285e39 100644
--- a/source/blender/makesrna/intern/rna_define.c
+++ b/source/blender/makesrna/intern/rna_define.c
@@ -3267,7 +3267,7 @@ void RNA_def_property_enum_funcs(PropertyRNA *prop,
eprop->set = (PropEnumSetFunc)set;
}
if (item) {
- eprop->itemf = (PropEnumItemFunc)item;
+ eprop->item_fn = (PropEnumItemFunc)item;
}
break;
}
@@ -3292,7 +3292,7 @@ void RNA_def_property_enum_funcs_runtime(PropertyRNA *prop,
eprop->set_ex = setfunc;
}
if (itemfunc) {
- eprop->itemf = itemfunc;
+ eprop->item_fn = itemfunc;
}
if (getfunc || setfunc) {
@@ -3373,7 +3373,7 @@ void RNA_def_property_string_funcs_runtime(PropertyRNA *prop,
}
void RNA_def_property_pointer_funcs(
- PropertyRNA *prop, const char *get, const char *set, const char *typef, const char *poll)
+ PropertyRNA *prop, const char *get, const char *set, const char *type_fn, const char *poll)
{
StructRNA *srna = DefRNA.laststruct;
@@ -3392,8 +3392,8 @@ void RNA_def_property_pointer_funcs(
if (set) {
pprop->set = (PropPointerSetFunc)set;
}
- if (typef) {
- pprop->typef = (PropPointerTypeFunc)typef;
+ if (type_fn) {
+ pprop->type_fn = (PropPointerTypeFunc)type_fn;
}
if (poll) {
pprop->poll = (PropPointerPollFunc)poll;
@@ -3821,7 +3821,7 @@ PropertyRNA *RNA_def_enum_flag(StructOrFunctionRNA *cont_,
void RNA_def_enum_funcs(PropertyRNA *prop, EnumPropertyItemFunc itemfunc)
{
EnumPropertyRNA *eprop = (EnumPropertyRNA *)prop;
- eprop->itemf = itemfunc;
+ eprop->item_fn = itemfunc;
}
PropertyRNA *RNA_def_float(StructOrFunctionRNA *cont_,
diff --git a/source/blender/makesrna/intern/rna_internal.h b/source/blender/makesrna/intern/rna_internal.h
index bfcb0039ca8..95972dd444f 100644
--- a/source/blender/makesrna/intern/rna_internal.h
+++ b/source/blender/makesrna/intern/rna_internal.h
@@ -424,6 +424,7 @@ void RNA_api_window(struct StructRNA *srna);
void RNA_api_wm(struct StructRNA *srna);
void RNA_api_space_node(struct StructRNA *srna);
void RNA_api_space_text(struct StructRNA *srna);
+void RNA_api_space_filebrowser(struct StructRNA *srna);
void RNA_api_region_view3d(struct StructRNA *srna);
void RNA_api_texture(struct StructRNA *srna);
void RNA_api_sequences(BlenderRNA *brna, PropertyRNA *cprop, const bool metastrip);
diff --git a/source/blender/makesrna/intern/rna_internal_types.h b/source/blender/makesrna/intern/rna_internal_types.h
index e6ed0f69300..1dd08bb1074 100644
--- a/source/blender/makesrna/intern/rna_internal_types.h
+++ b/source/blender/makesrna/intern/rna_internal_types.h
@@ -453,7 +453,7 @@ typedef struct EnumPropertyRNA {
PropEnumGetFunc get;
PropEnumSetFunc set;
- PropEnumItemFunc itemf;
+ PropEnumItemFunc item_fn;
PropEnumGetFuncEx get_ex;
PropEnumSetFuncEx set_ex;
@@ -471,7 +471,7 @@ typedef struct PointerPropertyRNA {
PropPointerGetFunc get;
PropPointerSetFunc set;
- PropPointerTypeFunc typef;
+ PropPointerTypeFunc type_fn;
/** unlike operators, 'set' can still run if poll fails, used for filtering display. */
PropPointerPollFunc poll;
diff --git a/source/blender/makesrna/intern/rna_modifier.c b/source/blender/makesrna/intern/rna_modifier.c
index 5008240ea33..98a2b683f18 100644
--- a/source/blender/makesrna/intern/rna_modifier.c
+++ b/source/blender/makesrna/intern/rna_modifier.c
@@ -2789,6 +2789,11 @@ static void rna_def_modifier_boolean(BlenderRNA *brna)
RNA_def_property_ui_text(prop, "Self", "Allow self-intersection in operands");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
+ prop = RNA_def_property(srna, "use_hole_tolerant", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", eBooleanModifierFlag_HoleTolerant);
+ RNA_def_property_ui_text(prop, "Hole Tolerant", "Better results when there are holes (slower)");
+ RNA_def_property_update(prop, 0, "rna_Modifier_update");
+
/* BMesh debugging options, only used when G_DEBUG is set */
/* BMesh intersection options */
@@ -3134,7 +3139,8 @@ static void rna_def_modifier_uvproject(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_PROPORTIONAL);
RNA_def_property_range(prop, 1, FLT_MAX);
RNA_def_property_ui_range(prop, 1, 1000, 1, 3);
- RNA_def_property_ui_text(prop, "Horizontal Aspect Ratio", "");
+ RNA_def_property_ui_text(
+ prop, "Aspect X", "Horizontal aspect ratio (only used for camera projectors)");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "aspect_y", PROP_FLOAT, PROP_NONE);
@@ -3142,7 +3148,8 @@ static void rna_def_modifier_uvproject(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_PROPORTIONAL);
RNA_def_property_range(prop, 1, FLT_MAX);
RNA_def_property_ui_range(prop, 1, 1000, 1, 3);
- RNA_def_property_ui_text(prop, "Vertical Aspect Ratio", "");
+ RNA_def_property_ui_text(
+ prop, "Aspect Y", "Vertical aspect ratio (only used for camera projectors)");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "scale_x", PROP_FLOAT, PROP_NONE);
@@ -3150,7 +3157,7 @@ static void rna_def_modifier_uvproject(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_PROPORTIONAL);
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 1000, 1, 3);
- RNA_def_property_ui_text(prop, "Horizontal Scale", "");
+ RNA_def_property_ui_text(prop, "Scale X", "Horizontal scale (only used for camera projectors)");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
prop = RNA_def_property(srna, "scale_y", PROP_FLOAT, PROP_NONE);
@@ -3158,7 +3165,7 @@ static void rna_def_modifier_uvproject(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_PROPORTIONAL);
RNA_def_property_range(prop, 0, FLT_MAX);
RNA_def_property_ui_range(prop, 0, 1000, 1, 3);
- RNA_def_property_ui_text(prop, "Vertical Scale", "");
+ RNA_def_property_ui_text(prop, "Scale Y", "Vertical scale (only used for camera projectors)");
RNA_def_property_update(prop, 0, "rna_Modifier_update");
srna = RNA_def_struct(brna, "UVProjector", NULL);
diff --git a/source/blender/makesrna/intern/rna_pose_api.c b/source/blender/makesrna/intern/rna_pose_api.c
index 59704b00391..29516830058 100644
--- a/source/blender/makesrna/intern/rna_pose_api.c
+++ b/source/blender/makesrna/intern/rna_pose_api.c
@@ -38,9 +38,14 @@
#ifdef RNA_RUNTIME
-/* #include "DNA_anim_types.h" */
+# include "BKE_animsys.h"
# include "BKE_armature.h"
-# include "DNA_action_types.h" /* bPose */
+# include "BKE_context.h"
+
+# include "DNA_action_types.h"
+# include "DNA_anim_types.h"
+
+# include "BLI_ghash.h"
static float rna_PoseBone_do_envelope(bPoseChannel *chan, float *vec)
{
@@ -102,12 +107,49 @@ static void rna_PoseBone_compute_bbone_handles(bPoseChannel *pchan,
BKE_pchan_bbone_handles_compute(
&params, ret_h1, ret_roll1, ret_h2, ret_roll2, ease || offsets, offsets);
}
+
+static void rna_Pose_apply_pose_from_action(ID *pose_owner,
+ bContext *C,
+ bAction *action,
+ const float evaluation_time)
+{
+ BLI_assert(GS(pose_owner->name) == ID_OB);
+ Object *pose_owner_ob = (Object *)pose_owner;
+
+ AnimationEvalContext anim_eval_context = {CTX_data_depsgraph_pointer(C), evaluation_time};
+ BKE_pose_apply_action(pose_owner_ob, action, &anim_eval_context);
+
+ /* Do NOT tag with ID_RECALC_ANIMATION, as that would overwrite the just-applied pose. */
+ DEG_id_tag_update(pose_owner, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_POSE, pose_owner);
+}
+
#else
-void RNA_api_pose(StructRNA *UNUSED(srna))
+void RNA_api_pose(StructRNA *srna)
{
- /* FunctionRNA *func; */
- /* PropertyRNA *parm; */
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ func = RNA_def_function(srna, "apply_pose_from_action", "rna_Pose_apply_pose_from_action");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_NO_SELF | FUNC_USE_CONTEXT);
+ RNA_def_function_ui_description(
+ func,
+ "Apply the given action to this pose by evaluating it at a specific time. Only updates the "
+ "pose of selected bones, or all bones if none are selected.");
+
+ parm = RNA_def_pointer(func, "action", "Action", "Action", "The Action containing the pose");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+
+ parm = RNA_def_float(func,
+ "evaluation_time",
+ 0.0f,
+ -FLT_MAX,
+ FLT_MAX,
+ "Evaluation Time",
+ "Time at which the given action is evaluated to obtain the pose",
+ -FLT_MAX,
+ FLT_MAX);
}
void RNA_api_pose_channel(StructRNA *srna)
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index b0a942cd39e..d553ead1e45 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -910,14 +910,14 @@ static const EnumPropertyItem *rna_EnumProperty_default_itemf(bContext *C,
return DummyRNA_NULL_items;
}
- if ((eprop->itemf == NULL) || (eprop->itemf == rna_EnumProperty_default_itemf) ||
+ if ((eprop->item_fn == NULL) || (eprop->item_fn == rna_EnumProperty_default_itemf) ||
(ptr->type == &RNA_EnumProperty) || (C == NULL)) {
if (eprop->item) {
return eprop->item;
}
}
- return eprop->itemf(C, ptr, prop, r_free);
+ return eprop->item_fn(C, ptr, prop, r_free);
}
/* XXX - not sure this is needed? */
diff --git a/source/blender/makesrna/intern/rna_screen.c b/source/blender/makesrna/intern/rna_screen.c
index 6cf1d7a923b..58e446381ad 100644
--- a/source/blender/makesrna/intern/rna_screen.c
+++ b/source/blender/makesrna/intern/rna_screen.c
@@ -201,6 +201,10 @@ static const EnumPropertyItem *rna_Area_ui_type_itemf(bContext *C,
if (ELEM(item_from->value, SPACE_TOPBAR, SPACE_STATUSBAR)) {
continue;
}
+ /* Hide spreadsheet editor until we want to expose it in the ui. */
+ if (item_from->value == SPACE_SPREADSHEET) {
+ continue;
+ }
SpaceType *st = item_from->identifier[0] ? BKE_spacetype_from_id(item_from->value) : NULL;
int totitem_prev = totitem;
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 89402c3170d..447e11594a7 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -145,6 +145,11 @@ const EnumPropertyItem rna_enum_space_type_items[] = {
"Properties",
"Edit properties of active object and related data-blocks"},
{SPACE_FILE, "FILE_BROWSER", ICON_FILEBROWSER, "File Browser", "Browse for files and assets"},
+ {SPACE_SPREADSHEET,
+ "SPREADSHEET",
+ ICON_SPREADSHEET,
+ "Spreadsheet",
+ "Explore geometry data in a table"},
{SPACE_USERPREF,
"PREFERENCES",
ICON_PREFERENCES,
@@ -572,6 +577,8 @@ static StructRNA *rna_Space_refine(struct PointerRNA *ptr)
return &RNA_SpacePreferences;
case SPACE_CLIP:
return &RNA_SpaceClipEditor;
+ case SPACE_SPREADSHEET:
+ return &RNA_SpaceSpreadsheet;
/* Currently no type info. */
case SPACE_SCRIPT:
@@ -5675,6 +5682,11 @@ static void rna_def_space_graph(BlenderRNA *brna)
"If any exists, show markers in a separate row at the bottom of the editor");
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_GRAPH, NULL);
+ prop = RNA_def_property(srna, "show_extrapolation", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SIPO_NO_DRAW_EXTRAPOLATION);
+ RNA_def_property_ui_text(prop, "Show Extrapolation", "");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_GRAPH, NULL);
+
/* editing */
prop = RNA_def_property(srna, "use_auto_merge_keyframes", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SIPO_NOTRANSKEYCULL);
@@ -6570,6 +6582,8 @@ static void rna_def_space_filebrowser(BlenderRNA *brna)
RNA_def_property_flag(prop, PROP_CONTEXT_UPDATE);
RNA_def_property_update(
prop, NC_SPACE | ND_SPACE_FILE_PARAMS, "rna_FileBrowser_FSMenu_active_update");
+
+ RNA_api_space_filebrowser(srna);
}
static void rna_def_space_info(BlenderRNA *brna)
@@ -7170,6 +7184,14 @@ static void rna_def_space_clip(BlenderRNA *brna)
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_CLIP, NULL);
}
+static void rna_def_space_spreadsheet(BlenderRNA *brna)
+{
+ StructRNA *srna;
+
+ srna = RNA_def_struct(brna, "SpaceSpreadsheet", "Space");
+ RNA_def_struct_ui_text(srna, "Space Spreadsheet", "Spreadsheet space data");
+}
+
void RNA_def_space(BlenderRNA *brna)
{
rna_def_space(brna);
@@ -7195,6 +7217,7 @@ void RNA_def_space(BlenderRNA *brna)
rna_def_node_tree_path(brna);
rna_def_space_node(brna);
rna_def_space_clip(brna);
+ rna_def_space_spreadsheet(brna);
}
#endif
diff --git a/source/blender/makesrna/intern/rna_space_api.c b/source/blender/makesrna/intern/rna_space_api.c
index e4c0ade1533..205a88edf84 100644
--- a/source/blender/makesrna/intern/rna_space_api.c
+++ b/source/blender/makesrna/intern/rna_space_api.c
@@ -27,6 +27,7 @@
# include "BKE_global.h"
+# include "ED_fileselect.h"
# include "ED_screen.h"
# include "ED_text.h"
@@ -115,4 +116,24 @@ void RNA_api_space_text(StructRNA *srna)
RNA_def_function_output(func, parm);
}
+void RNA_api_space_filebrowser(StructRNA *srna)
+{
+ FunctionRNA *func;
+ PropertyRNA *parm;
+
+ func = RNA_def_function(srna, "activate_asset_by_id", "ED_fileselect_activate_by_id");
+ RNA_def_function_ui_description(func, "Activate the asset entry that represents the given ID");
+
+ parm = RNA_def_property(func, "id_to_activate", PROP_POINTER, PROP_NONE);
+ RNA_def_property_struct_type(parm, "ID");
+ RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
+
+ parm = RNA_def_boolean(
+ func,
+ "deferred",
+ 0,
+ "",
+ "Whether to activate the ID immediately (false) or after the file browser refreshes (true)");
+}
+
#endif
diff --git a/source/blender/makesrna/intern/rna_userdef.c b/source/blender/makesrna/intern/rna_userdef.c
index b06ec674e81..4097e2dddea 100644
--- a/source/blender/makesrna/intern/rna_userdef.c
+++ b/source/blender/makesrna/intern/rna_userdef.c
@@ -3847,6 +3847,26 @@ static void rna_def_userdef_theme_space_statusbar(BlenderRNA *brna)
rna_def_userdef_theme_spaces_main(srna);
}
+static void rna_def_userdef_theme_space_spreadsheet(BlenderRNA *brna)
+{
+ StructRNA *srna;
+ PropertyRNA *prop;
+
+ /* space_spreadsheet */
+
+ srna = RNA_def_struct(brna, "ThemeSpreadsheet", NULL);
+ RNA_def_struct_sdna(srna, "ThemeSpace");
+ RNA_def_struct_clear_flag(srna, STRUCT_UNDO);
+ RNA_def_struct_ui_text(srna, "Theme Spreadsheet", "Theme settings for the Spreadsheet");
+
+ prop = RNA_def_property(srna, "row_alternate", PROP_FLOAT, PROP_COLOR_GAMMA);
+ RNA_def_property_array(prop, 4);
+ RNA_def_property_ui_text(prop, "Alternate Rows", "Overlay color on every other row");
+ RNA_def_property_update(prop, 0, "rna_userdef_theme_update");
+
+ rna_def_userdef_theme_spaces_main(srna);
+}
+
static void rna_def_userdef_themes(BlenderRNA *brna)
{
StructRNA *srna;
@@ -3873,6 +3893,7 @@ static void rna_def_userdef_themes(BlenderRNA *brna)
{20, "CLIP_EDITOR", ICON_TRACKER, "Movie Clip Editor", ""},
{21, "TOPBAR", ICON_TOPBAR, "Top Bar", ""},
{22, "STATUSBAR", ICON_STATUSBAR, "Status Bar", ""},
+ {23, "SPREADSHEET", ICON_SPREADSHEET, "Spreadsheet"},
{0, NULL, 0, NULL, NULL},
};
@@ -4001,6 +4022,12 @@ static void rna_def_userdef_themes(BlenderRNA *brna)
RNA_def_property_pointer_sdna(prop, NULL, "space_statusbar");
RNA_def_property_struct_type(prop, "ThemeStatusBar");
RNA_def_property_ui_text(prop, "Status Bar", "");
+
+ prop = RNA_def_property(srna, "spreadsheet", PROP_POINTER, PROP_NONE);
+ RNA_def_property_flag(prop, PROP_NEVER_NULL);
+ RNA_def_property_pointer_sdna(prop, NULL, "space_spreadsheet");
+ RNA_def_property_struct_type(prop, "ThemeSpreadsheet");
+ RNA_def_property_ui_text(prop, "Spreadsheet", "");
/* end space types */
prop = RNA_def_property(srna, "bone_color_sets", PROP_COLLECTION, PROP_NONE);
@@ -4254,6 +4281,7 @@ static void rna_def_userdef_dothemes(BlenderRNA *brna)
rna_def_userdef_theme_space_clip(brna);
rna_def_userdef_theme_space_topbar(brna);
rna_def_userdef_theme_space_statusbar(brna);
+ rna_def_userdef_theme_space_spreadsheet(brna);
rna_def_userdef_theme_colorset(brna);
rna_def_userdef_theme_collection_color(brna);
rna_def_userdef_themes(brna);
diff --git a/source/blender/makesrna/intern/rna_wm_api.c b/source/blender/makesrna/intern/rna_wm_api.c
index cb20b480ee5..e7ca41bb5be 100644
--- a/source/blender/makesrna/intern/rna_wm_api.c
+++ b/source/blender/makesrna/intern/rna_wm_api.c
@@ -1216,6 +1216,11 @@ void RNA_api_keymaps(StructRNA *srna)
func = RNA_def_function(srna, "new", "rna_keymap_new"); /* add_keymap */
RNA_def_function_flag(func, FUNC_USE_REPORTS);
+ RNA_def_function_ui_description(
+ func,
+ "Ensure the keymap exists. This will return the one with the given name/space type/region "
+ "type, or create a new one if it does not exist yet.");
+
parm = RNA_def_string(func, "name", NULL, 0, "Name", "");
RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
RNA_def_enum(func, "space_type", rna_enum_space_type_items, SPACE_EMPTY, "Space Type", "");
diff --git a/source/blender/modifiers/intern/MOD_boolean.c b/source/blender/modifiers/intern/MOD_boolean.c
index 070ba3a1bcf..6ffbf518dd1 100644
--- a/source/blender/modifiers/intern/MOD_boolean.c
+++ b/source/blender/modifiers/intern/MOD_boolean.c
@@ -21,7 +21,7 @@
* \ingroup modifiers
*/
-// #ifdef DEBUG_TIME
+// #define DEBUG_TIME
#include <stdio.h>
@@ -422,7 +422,7 @@ static void BMD_mesh_intersection(BMesh *bm,
if (use_exact) {
BM_mesh_boolean(
- bm, looptris, tottri, bm_face_isect_pair, NULL, 2, use_self, false, bmd->operation);
+ bm, looptris, tottri, bm_face_isect_pair, NULL, 2, use_self, false, false, bmd->operation);
}
else {
BM_mesh_intersect(bm,
@@ -587,8 +587,16 @@ static Mesh *collection_boolean_exact(BooleanModifierData *bmd,
}
BM_mesh_elem_index_ensure(bm, BM_FACE);
- BM_mesh_boolean(
- bm, looptris, tottri, bm_face_isect_nary, shape, num_shapes, true, false, bmd->operation);
+ BM_mesh_boolean(bm,
+ looptris,
+ tottri,
+ bm_face_isect_nary,
+ shape,
+ num_shapes,
+ true,
+ false,
+ false,
+ bmd->operation);
result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, mesh);
BM_mesh_free(bm);
@@ -651,10 +659,12 @@ static Mesh *exact_boolean_mesh(BooleanModifierData *bmd,
}
const bool use_self = (bmd->flag & eBooleanModifierFlag_Self) != 0;
+ const bool hole_tolerant = (bmd->flag & eBooleanModifierFlag_HoleTolerant) != 0;
result = BKE_mesh_boolean((const Mesh **)meshes,
(const float(**)[4][4])obmats,
BLI_array_len(meshes),
use_self,
+ hole_tolerant,
bmd->operation);
BLI_array_free(meshes);
@@ -846,31 +856,44 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
uiItemR(layout, ptr, "collection", 0, NULL, ICON_NONE);
}
+ uiItemR(layout, ptr, "solver", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+
+ modifier_panel_end(layout, ptr);
+}
+
+static void solver_options_panel_draw(const bContext *UNUSED(C), Panel *panel)
+{
+ uiLayout *layout = panel->layout;
+
+ PointerRNA *ptr = modifier_panel_get_property_pointers(panel, NULL);
+
const bool use_exact = RNA_enum_get(ptr, "solver") == eBooleanModifierSolver_Exact;
+ const bool operand_object = RNA_enum_get(ptr, "operand_type") == eBooleanModifierFlag_Object;
- uiItemR(layout, ptr, "solver", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiLayoutSetPropSep(layout, true);
+ uiLayout *col = uiLayoutColumn(layout, true);
if (use_exact) {
/* When operand is collection, we always use_self. */
if (operand_object) {
- uiItemR(layout, ptr, "use_self", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_self", 0, NULL, ICON_NONE);
}
+ uiItemR(col, ptr, "use_hole_tolerant", 0, NULL, ICON_NONE);
}
else {
- uiItemR(layout, ptr, "double_threshold", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "double_threshold", 0, NULL, ICON_NONE);
}
if (G.debug) {
- uiLayout *col = uiLayoutColumn(layout, true);
uiItemR(col, ptr, "debug_options", 0, NULL, ICON_NONE);
}
-
- modifier_panel_end(layout, ptr);
}
static void panelRegister(ARegionType *region_type)
{
- modifier_panel_register(region_type, eModifierType_Boolean, panel_draw);
+ PanelType *panel = modifier_panel_register(region_type, eModifierType_Boolean, panel_draw);
+ modifier_subpanel_register(
+ region_type, "solver_options", "Solver Options", NULL, solver_options_panel_draw, panel);
}
ModifierTypeInfo modifierType_Boolean = {
diff --git a/source/blender/modifiers/intern/MOD_nodes.cc b/source/blender/modifiers/intern/MOD_nodes.cc
index b47f5806c9c..34730292133 100644
--- a/source/blender/modifiers/intern/MOD_nodes.cc
+++ b/source/blender/modifiers/intern/MOD_nodes.cc
@@ -77,6 +77,7 @@
#include "NOD_type_callbacks.hh"
using blender::float3;
+using blender::FunctionRef;
using blender::IndexRange;
using blender::Map;
using blender::Set;
@@ -90,8 +91,8 @@ using blender::bke::PersistentObjectHandle;
using blender::fn::GMutablePointer;
using blender::fn::GValueMap;
using blender::nodes::GeoNodeExecParams;
-using namespace blender::nodes::derived_node_tree_types;
using namespace blender::fn::multi_function_types;
+using namespace blender::nodes::derived_node_tree_types;
static void initData(ModifierData *md)
{
@@ -254,8 +255,8 @@ static bool isDisabled(const struct Scene *UNUSED(scene),
class GeometryNodesEvaluator {
private:
blender::LinearAllocator<> allocator_;
- Map<std::pair<const DInputSocket *, const DOutputSocket *>, GMutablePointer> value_by_input_;
- Vector<const DInputSocket *> group_outputs_;
+ Map<std::pair<DInputSocket, DOutputSocket>, GMutablePointer> value_by_input_;
+ Vector<DInputSocket> group_outputs_;
blender::nodes::MultiFunctionByNode &mf_by_node_;
const blender::nodes::DataTypeConversions &conversions_;
const PersistentDataHandleMap &handle_map_;
@@ -264,8 +265,8 @@ class GeometryNodesEvaluator {
Depsgraph *depsgraph_;
public:
- GeometryNodesEvaluator(const Map<const DOutputSocket *, GMutablePointer> &group_input_data,
- Vector<const DInputSocket *> group_outputs,
+ GeometryNodesEvaluator(const Map<DOutputSocket, GMutablePointer> &group_input_data,
+ Vector<DInputSocket> group_outputs,
blender::nodes::MultiFunctionByNode &mf_by_node,
const PersistentDataHandleMap &handle_map,
const Object *self_object,
@@ -280,15 +281,15 @@ class GeometryNodesEvaluator {
depsgraph_(depsgraph)
{
for (auto item : group_input_data.items()) {
- this->forward_to_inputs(*item.key, item.value);
+ this->forward_to_inputs(item.key, item.value);
}
}
Vector<GMutablePointer> execute()
{
Vector<GMutablePointer> results;
- for (const DInputSocket *group_output : group_outputs_) {
- Vector<GMutablePointer> result = this->get_input_values(*group_output);
+ for (const DInputSocket &group_output : group_outputs_) {
+ Vector<GMutablePointer> result = this->get_input_values(group_output);
results.append(result[0]);
}
for (GMutablePointer value : value_by_input_.values()) {
@@ -298,62 +299,63 @@ class GeometryNodesEvaluator {
}
private:
- Vector<GMutablePointer> get_input_values(const DInputSocket &socket_to_compute)
+ Vector<GMutablePointer> get_input_values(const DInputSocket socket_to_compute)
{
+ Vector<DSocket> from_sockets;
+ socket_to_compute.foreach_origin_socket([&](DSocket socket) { from_sockets.append(socket); });
- Span<const DOutputSocket *> from_sockets = socket_to_compute.linked_sockets();
- Span<const DGroupInput *> from_group_inputs = socket_to_compute.linked_group_inputs();
- const int total_inputs = from_sockets.size() + from_group_inputs.size();
+ /* Multi-input sockets contain a vector of inputs. */
+ if (socket_to_compute->is_multi_input_socket()) {
+ Vector<GMutablePointer> values;
+ for (const DSocket &from_socket : from_sockets) {
+ GMutablePointer value = get_input_from_incoming_link(socket_to_compute, from_socket);
+ values.append(value);
+ }
+ return values;
+ }
- if (total_inputs == 0) {
+ if (from_sockets.is_empty()) {
/* The input is not connected, use the value from the socket itself. */
- return {get_unlinked_input_value(socket_to_compute)};
+ const CPPType &type = *blender::nodes::socket_cpp_type_get(*socket_to_compute->typeinfo());
+ return {get_unlinked_input_value(socket_to_compute, type)};
}
- if (from_group_inputs.size() == 1) {
- return {get_unlinked_input_value(socket_to_compute)};
- }
+ const DSocket from_socket = from_sockets[0];
+ GMutablePointer value = this->get_input_from_incoming_link(socket_to_compute, from_socket);
+ return {value};
+ }
- /* Multi-input sockets contain a vector of inputs. */
- if (socket_to_compute.is_multi_input_socket()) {
- Vector<GMutablePointer> values;
- for (const DOutputSocket *from_socket : from_sockets) {
- const std::pair<const DInputSocket *, const DOutputSocket *> key = std::make_pair(
- &socket_to_compute, from_socket);
- std::optional<GMutablePointer> value = value_by_input_.pop_try(key);
- if (value.has_value()) {
- values.append(*value);
- }
- else {
- this->compute_output_and_forward(*from_socket);
- GMutablePointer value = value_by_input_.pop(key);
- values.append(value);
- }
+ GMutablePointer get_input_from_incoming_link(const DInputSocket socket_to_compute,
+ const DSocket from_socket)
+ {
+ if (from_socket->is_output()) {
+ const DOutputSocket from_output_socket{from_socket};
+ const std::pair<DInputSocket, DOutputSocket> key = std::make_pair(socket_to_compute,
+ from_output_socket);
+ std::optional<GMutablePointer> value = value_by_input_.pop_try(key);
+ if (value.has_value()) {
+ /* This input has been computed before, return it directly. */
+ return {*value};
}
- return values;
- }
- const DOutputSocket &from_socket = *from_sockets[0];
- const std::pair<const DInputSocket *, const DOutputSocket *> key = std::make_pair(
- &socket_to_compute, &from_socket);
- std::optional<GMutablePointer> value = value_by_input_.pop_try(key);
- if (value.has_value()) {
- /* This input has been computed before, return it directly. */
- return {*value};
+ /* Compute the socket now. */
+ this->compute_output_and_forward(from_output_socket);
+ return {value_by_input_.pop(key)};
}
- /* Compute the socket now. */
- this->compute_output_and_forward(from_socket);
- return {value_by_input_.pop(key)};
+ /* Get value from an unlinked input socket. */
+ const CPPType &type = *blender::nodes::socket_cpp_type_get(*socket_to_compute->typeinfo());
+ const DInputSocket from_input_socket{from_socket};
+ return {get_unlinked_input_value(from_input_socket, type)};
}
- void compute_output_and_forward(const DOutputSocket &socket_to_compute)
+ void compute_output_and_forward(const DOutputSocket socket_to_compute)
{
- const DNode &node = socket_to_compute.node();
+ const DNode node{socket_to_compute.context(), &socket_to_compute->node()};
- if (!socket_to_compute.is_available()) {
+ if (!socket_to_compute->is_available()) {
/* If the output is not available, use a default value. */
- const CPPType &type = *blender::nodes::socket_cpp_type_get(*socket_to_compute.typeinfo());
+ const CPPType &type = *blender::nodes::socket_cpp_type_get(*socket_to_compute->typeinfo());
void *buffer = allocator_.allocate(type.size(), type.alignment());
type.copy_to_uninitialized(type.default_value(), buffer);
this->forward_to_inputs(socket_to_compute, {type, buffer});
@@ -362,9 +364,9 @@ class GeometryNodesEvaluator {
/* Prepare inputs required to execute the node. */
GValueMap<StringRef> node_inputs_map{allocator_};
- for (const DInputSocket *input_socket : node.inputs()) {
+ for (const InputSocketRef *input_socket : node->inputs()) {
if (input_socket->is_available()) {
- Vector<GMutablePointer> values = this->get_input_values(*input_socket);
+ Vector<GMutablePointer> values = this->get_input_values({node.context(), input_socket});
for (int i = 0; i < values.size(); ++i) {
/* Values from Multi Input Sockets are stored in input map with the format
* <identifier>[<index>]. */
@@ -382,15 +384,15 @@ class GeometryNodesEvaluator {
this->execute_node(node, params);
/* Forward computed outputs to linked input sockets. */
- for (const DOutputSocket *output_socket : node.outputs()) {
+ for (const OutputSocketRef *output_socket : node->outputs()) {
if (output_socket->is_available()) {
GMutablePointer value = node_outputs_map.extract(output_socket->identifier());
- this->forward_to_inputs(*output_socket, value);
+ this->forward_to_inputs({node.context(), output_socket}, value);
}
}
}
- void execute_node(const DNode &node, GeoNodeExecParams params)
+ void execute_node(const DNode node, GeoNodeExecParams params)
{
const bNode &bnode = params.node();
@@ -403,7 +405,7 @@ class GeometryNodesEvaluator {
}
/* Use the multi-function implementation if it exists. */
- const MultiFunction *multi_function = mf_by_node_.lookup_default(&node, nullptr);
+ const MultiFunction *multi_function = mf_by_node_.lookup_default(node, nullptr);
if (multi_function != nullptr) {
this->execute_multi_function_node(node, params, *multi_function);
return;
@@ -413,51 +415,56 @@ class GeometryNodesEvaluator {
this->execute_unknown_node(node, params);
}
- void store_ui_hints(const DNode &node, GeoNodeExecParams params) const
+ void store_ui_hints(const DNode node, GeoNodeExecParams params) const
{
- for (const DInputSocket *dsocket : node.inputs()) {
- if (!dsocket->is_available()) {
+ for (const InputSocketRef *socket_ref : node->inputs()) {
+ if (!socket_ref->is_available()) {
continue;
}
- if (dsocket->bsocket()->type != SOCK_GEOMETRY) {
+ if (socket_ref->bsocket()->type != SOCK_GEOMETRY) {
+ continue;
+ }
+ if (socket_ref->is_multi_input_socket()) {
+ /* Not needed currently. */
continue;
}
- bNodeTree *btree_cow = node.node_ref().tree().btree();
+ bNodeTree *btree_cow = node->btree();
bNodeTree *btree_original = (bNodeTree *)DEG_get_original_id((ID *)btree_cow);
const NodeTreeEvaluationContext context(*self_object_, *modifier_);
- const GeometrySet &geometry_set = params.get_input<GeometrySet>(dsocket->identifier());
+ const GeometrySet &geometry_set = params.get_input<GeometrySet>(socket_ref->identifier());
const Vector<const GeometryComponent *> components = geometry_set.get_components_for_read();
for (const GeometryComponent *component : components) {
- component->attribute_foreach([&](StringRefNull attribute_name,
- const AttributeMetaData &UNUSED(meta_data)) {
- BKE_nodetree_attribute_hint_add(*btree_original, context, *node.bnode(), attribute_name);
- return true;
- });
+ component->attribute_foreach(
+ [&](StringRefNull attribute_name, const AttributeMetaData &UNUSED(meta_data)) {
+ BKE_nodetree_attribute_hint_add(
+ *btree_original, context, *node->bnode(), attribute_name);
+ return true;
+ });
}
}
}
- void execute_multi_function_node(const DNode &node,
+ void execute_multi_function_node(const DNode node,
GeoNodeExecParams params,
const MultiFunction &fn)
{
MFContextBuilder fn_context;
MFParamsBuilder fn_params{fn, 1};
Vector<GMutablePointer> input_data;
- for (const DInputSocket *dsocket : node.inputs()) {
- if (dsocket->is_available()) {
- GMutablePointer data = params.extract_input(dsocket->identifier());
+ for (const InputSocketRef *socket_ref : node->inputs()) {
+ if (socket_ref->is_available()) {
+ GMutablePointer data = params.extract_input(socket_ref->identifier());
fn_params.add_readonly_single_input(GSpan(*data.type(), data.get(), 1));
input_data.append(data);
}
}
Vector<GMutablePointer> output_data;
- for (const DOutputSocket *dsocket : node.outputs()) {
- if (dsocket->is_available()) {
- const CPPType &type = *blender::nodes::socket_cpp_type_get(*dsocket->typeinfo());
+ for (const OutputSocketRef *socket_ref : node->outputs()) {
+ if (socket_ref->is_available()) {
+ const CPPType &type = *blender::nodes::socket_cpp_type_get(*socket_ref->typeinfo());
void *buffer = allocator_.allocate(type.size(), type.alignment());
fn_params.add_uninitialized_single_output(GMutableSpan(type, buffer, 1));
output_data.append(GMutablePointer(type, buffer));
@@ -468,19 +475,19 @@ class GeometryNodesEvaluator {
value.destruct();
}
int output_index = 0;
- for (const int i : node.outputs().index_range()) {
- if (node.output(i).is_available()) {
+ for (const int i : node->outputs().index_range()) {
+ if (node->output(i).is_available()) {
GMutablePointer value = output_data[output_index];
- params.set_output_by_move(node.output(i).identifier(), value);
+ params.set_output_by_move(node->output(i).identifier(), value);
value.destruct();
output_index++;
}
}
}
- void execute_unknown_node(const DNode &node, GeoNodeExecParams params)
+ void execute_unknown_node(const DNode node, GeoNodeExecParams params)
{
- for (const DOutputSocket *socket : node.outputs()) {
+ for (const OutputSocketRef *socket : node->outputs()) {
if (socket->is_available()) {
const CPPType &type = *blender::nodes::socket_cpp_type_get(*socket->typeinfo());
params.set_output_by_copy(socket->identifier(), {type, type.default_value()});
@@ -488,17 +495,18 @@ class GeometryNodesEvaluator {
}
}
- void forward_to_inputs(const DOutputSocket &from_socket, GMutablePointer value_to_forward)
+ void forward_to_inputs(const DOutputSocket from_socket, GMutablePointer value_to_forward)
{
/* For all sockets that are linked with the from_socket push the value to their node. */
- Span<const DInputSocket *> to_sockets_all = from_socket.linked_sockets();
+ Vector<DInputSocket> to_sockets_all;
+ from_socket.foreach_target_socket(
+ [&](DInputSocket to_socket) { to_sockets_all.append(to_socket); });
const CPPType &from_type = *value_to_forward.type();
- Vector<const DInputSocket *> to_sockets_same_type;
- for (const DInputSocket *to_socket : to_sockets_all) {
+ Vector<DInputSocket> to_sockets_same_type;
+ for (const DInputSocket &to_socket : to_sockets_all) {
const CPPType &to_type = *blender::nodes::socket_cpp_type_get(*to_socket->typeinfo());
- const std::pair<const DInputSocket *, const DOutputSocket *> key = std::make_pair(
- to_socket, &from_socket);
+ const std::pair<DInputSocket, DOutputSocket> key = std::make_pair(to_socket, from_socket);
if (from_type == to_type) {
to_sockets_same_type.append(to_socket);
}
@@ -520,23 +528,21 @@ class GeometryNodesEvaluator {
}
else if (to_sockets_same_type.size() == 1) {
/* This value is only used on one input socket, no need to copy it. */
- const DInputSocket *to_socket = to_sockets_same_type[0];
- const std::pair<const DInputSocket *, const DOutputSocket *> key = std::make_pair(
- to_socket, &from_socket);
+ const DInputSocket to_socket = to_sockets_same_type[0];
+ const std::pair<DInputSocket, DOutputSocket> key = std::make_pair(to_socket, from_socket);
add_value_to_input_socket(key, value_to_forward);
}
else {
/* Multiple inputs use the value, make a copy for every input except for one. */
- const DInputSocket *first_to_socket = to_sockets_same_type[0];
- Span<const DInputSocket *> other_to_sockets = to_sockets_same_type.as_span().drop_front(1);
+ const DInputSocket first_to_socket = to_sockets_same_type[0];
+ Span<DInputSocket> other_to_sockets = to_sockets_same_type.as_span().drop_front(1);
const CPPType &type = *value_to_forward.type();
- const std::pair<const DInputSocket *, const DOutputSocket *> first_key = std::make_pair(
- first_to_socket, &from_socket);
+ const std::pair<DInputSocket, DOutputSocket> first_key = std::make_pair(first_to_socket,
+ from_socket);
add_value_to_input_socket(first_key, value_to_forward);
- for (const DInputSocket *to_socket : other_to_sockets) {
- const std::pair<const DInputSocket *, const DOutputSocket *> key = std::make_pair(
- to_socket, &from_socket);
+ for (const DInputSocket &to_socket : other_to_sockets) {
+ const std::pair<DInputSocket, DOutputSocket> key = std::make_pair(to_socket, from_socket);
void *buffer = allocator_.allocate(type.size(), type.alignment());
type.copy_to_uninitialized(value_to_forward.get(), buffer);
add_value_to_input_socket(key, GMutablePointer{type, buffer});
@@ -544,22 +550,17 @@ class GeometryNodesEvaluator {
}
}
- void add_value_to_input_socket(const std::pair<const DInputSocket *, const DOutputSocket *> key,
+ void add_value_to_input_socket(const std::pair<DInputSocket, DOutputSocket> key,
GMutablePointer value)
{
value_by_input_.add_new(key, value);
}
- GMutablePointer get_unlinked_input_value(const DInputSocket &socket)
+ GMutablePointer get_unlinked_input_value(const DInputSocket &socket,
+ const CPPType &required_type)
{
- bNodeSocket *bsocket;
- if (socket.linked_group_inputs().size() == 0) {
- bsocket = socket.bsocket();
- }
- else {
- bsocket = socket.linked_group_inputs()[0]->bsocket();
- }
- const CPPType &type = *blender::nodes::socket_cpp_type_get(*socket.typeinfo());
+ bNodeSocket *bsocket = socket->bsocket();
+ const CPPType &type = *blender::nodes::socket_cpp_type_get(*socket->typeinfo());
void *buffer = allocator_.allocate(type.size(), type.alignment());
if (bsocket->type == SOCK_OBJECT) {
@@ -576,7 +577,19 @@ class GeometryNodesEvaluator {
blender::nodes::socket_cpp_value_get(*bsocket, buffer);
}
- return {type, buffer};
+ if (type == required_type) {
+ return {type, buffer};
+ }
+ if (conversions_.is_convertible(type, required_type)) {
+ void *converted_buffer = allocator_.allocate(required_type.size(),
+ required_type.alignment());
+ conversions_.convert(type, required_type, buffer, converted_buffer);
+ type.destruct(buffer);
+ return {required_type, converted_buffer};
+ }
+ void *default_buffer = allocator_.allocate(required_type.size(), required_type.alignment());
+ type.copy_to_uninitialized(type.default_value(), default_buffer);
+ return {required_type, default_buffer};
}
};
@@ -985,7 +998,7 @@ static void fill_data_handle_map(const NodesModifierSettings &settings,
{
Set<ID *> used_ids;
find_used_ids_from_settings(settings, used_ids);
- find_used_ids_from_nodes(*tree.btree(), used_ids);
+ find_used_ids_from_nodes(*tree.root_context().tree().btree(), used_ids);
int current_handle = 0;
for (ID *id : used_ids) {
@@ -1013,8 +1026,8 @@ static void reset_tree_ui_storage(Span<const blender::nodes::NodeTreeRef *> tree
* often than necessary. It's going to be replaced soon.
*/
static GeometrySet compute_geometry(const DerivedNodeTree &tree,
- Span<const DOutputSocket *> group_input_sockets,
- const DInputSocket &socket_to_compute,
+ Span<const OutputSocketRef *> group_input_sockets,
+ const InputSocketRef &socket_to_compute,
GeometrySet input_geometry_set,
NodesModifierData *nmd,
const ModifierEvalContext *ctx)
@@ -1026,32 +1039,33 @@ static GeometrySet compute_geometry(const DerivedNodeTree &tree,
PersistentDataHandleMap handle_map;
fill_data_handle_map(nmd->settings, tree, handle_map);
- Map<const DOutputSocket *, GMutablePointer> group_inputs;
+ Map<DOutputSocket, GMutablePointer> group_inputs;
+ const DTreeContext *root_context = &tree.root_context();
if (group_input_sockets.size() > 0) {
- Span<const DOutputSocket *> remaining_input_sockets = group_input_sockets;
+ Span<const OutputSocketRef *> remaining_input_sockets = group_input_sockets;
/* If the group expects a geometry as first input, use the geometry that has been passed to
* modifier. */
- const DOutputSocket *first_input_socket = group_input_sockets[0];
+ const OutputSocketRef *first_input_socket = group_input_sockets[0];
if (first_input_socket->bsocket()->type == SOCK_GEOMETRY) {
- GeometrySet *geometry_set_in = allocator.construct<GeometrySet>(
- std::move(input_geometry_set));
- group_inputs.add_new(first_input_socket, geometry_set_in);
+ GeometrySet *geometry_set_in =
+ allocator.construct<GeometrySet>(std::move(input_geometry_set)).release();
+ group_inputs.add_new({root_context, first_input_socket}, geometry_set_in);
remaining_input_sockets = remaining_input_sockets.drop_front(1);
}
/* Initialize remaining group inputs. */
- for (const DOutputSocket *socket : remaining_input_sockets) {
+ for (const OutputSocketRef *socket : remaining_input_sockets) {
const CPPType &cpp_type = *blender::nodes::socket_cpp_type_get(*socket->typeinfo());
void *value_in = allocator.allocate(cpp_type.size(), cpp_type.alignment());
initialize_group_input(*nmd, handle_map, *socket->bsocket(), cpp_type, value_in);
- group_inputs.add_new(socket, {cpp_type, value_in});
+ group_inputs.add_new({root_context, socket}, {cpp_type, value_in});
}
}
- Vector<const DInputSocket *> group_outputs;
- group_outputs.append(&socket_to_compute);
+ Vector<DInputSocket> group_outputs;
+ group_outputs.append({root_context, &socket_to_compute});
GeometryNodesEvaluator evaluator{group_inputs,
group_outputs,
@@ -1126,16 +1140,17 @@ static void modifyGeometry(ModifierData *md,
check_property_socket_sync(ctx->object, md);
- blender::nodes::NodeTreeRefMap tree_refs;
- DerivedNodeTree tree{nmd->node_group, tree_refs};
+ NodeTreeRefMap tree_refs;
+ DerivedNodeTree tree{*nmd->node_group, tree_refs};
if (tree.has_link_cycles()) {
BKE_modifier_set_error(ctx->object, md, "Node group has cycles");
return;
}
- Span<const DNode *> input_nodes = tree.nodes_by_type("NodeGroupInput");
- Span<const DNode *> output_nodes = tree.nodes_by_type("NodeGroupOutput");
+ const NodeTreeRef &root_tree_ref = tree.root_context().tree();
+ Span<const NodeRef *> input_nodes = root_tree_ref.nodes_by_type("NodeGroupInput");
+ Span<const NodeRef *> output_nodes = root_tree_ref.nodes_by_type("NodeGroupOutput");
if (input_nodes.size() > 1) {
return;
@@ -1144,16 +1159,18 @@ static void modifyGeometry(ModifierData *md,
return;
}
- Span<const DOutputSocket *> group_inputs = (input_nodes.size() == 1) ?
- input_nodes[0]->outputs().drop_back(1) :
- Span<const DOutputSocket *>{};
- Span<const DInputSocket *> group_outputs = output_nodes[0]->inputs().drop_back(1);
+ Span<const OutputSocketRef *> group_inputs;
+ if (input_nodes.size() == 1) {
+ group_inputs = input_nodes[0]->outputs().drop_back(1);
+ }
+
+ Span<const InputSocketRef *> group_outputs = output_nodes[0]->inputs().drop_back(1);
if (group_outputs.size() == 0) {
return;
}
- const DInputSocket *group_output = group_outputs[0];
+ const InputSocketRef *group_output = group_outputs[0];
if (group_output->idname() != "NodeSocketGeometry") {
return;
}
diff --git a/source/blender/modifiers/intern/MOD_ui_common.c b/source/blender/modifiers/intern/MOD_ui_common.c
index 821c74496f2..6b2facc16a2 100644
--- a/source/blender/modifiers/intern/MOD_ui_common.c
+++ b/source/blender/modifiers/intern/MOD_ui_common.c
@@ -409,13 +409,9 @@ static void modifier_panel_header(const bContext *C, Panel *panel)
*/
PanelType *modifier_panel_register(ARegionType *region_type, ModifierType type, PanelDrawFn draw)
{
- /* Get the name for the modifier's panel. */
- char panel_idname[BKE_ST_MAXNAME];
- BKE_modifier_type_panel_id(type, panel_idname);
+ PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);
- PanelType *panel_type = MEM_callocN(sizeof(PanelType), panel_idname);
-
- BLI_strncpy(panel_type->idname, panel_idname, BKE_ST_MAXNAME);
+ BKE_modifier_type_panel_id(type, panel_type->idname);
BLI_strncpy(panel_type->label, "", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->context, "modifier", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);
@@ -450,13 +446,9 @@ PanelType *modifier_subpanel_register(ARegionType *region_type,
PanelDrawFn draw,
PanelType *parent)
{
- /* Create the subpanel's ID name. */
- char panel_idname[BKE_ST_MAXNAME];
- BLI_snprintf(panel_idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
-
- PanelType *panel_type = MEM_callocN(sizeof(PanelType), panel_idname);
+ PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);
- BLI_strncpy(panel_type->idname, panel_idname, BKE_ST_MAXNAME);
+ BLI_snprintf(panel_type->idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
BLI_strncpy(panel_type->label, label, BKE_ST_MAXNAME);
BLI_strncpy(panel_type->context, "modifier", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);
diff --git a/source/blender/modifiers/intern/MOD_uvproject.c b/source/blender/modifiers/intern/MOD_uvproject.c
index a6b83ed60ea..487250eb4e3 100644
--- a/source/blender/modifiers/intern/MOD_uvproject.c
+++ b/source/blender/modifiers/intern/MOD_uvproject.c
@@ -331,12 +331,24 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
uiItemPointerR(layout, ptr, "uv_layer", &obj_data_ptr, "uv_layers", NULL, ICON_NONE);
+ /* Aspect and Scale are only used for camera projectors. */
+ bool has_camera = false;
+ RNA_BEGIN (ptr, projector_ptr, "projectors") {
+ PointerRNA ob_projector = RNA_pointer_get(&projector_ptr, "object");
+ if (!RNA_pointer_is_null(&ob_projector) && RNA_enum_get(&ob_projector, "type") == OB_CAMERA) {
+ has_camera = true;
+ }
+ }
+ RNA_END;
+
sub = uiLayoutColumn(layout, true);
- uiItemR(sub, ptr, "aspect_x", 0, IFACE_("Aspect X"), ICON_NONE);
+ uiLayoutSetActive(sub, has_camera);
+ uiItemR(sub, ptr, "aspect_x", 0, NULL, ICON_NONE);
uiItemR(sub, ptr, "aspect_y", 0, IFACE_("Y"), ICON_NONE);
sub = uiLayoutColumn(layout, true);
- uiItemR(sub, ptr, "scale_x", 0, IFACE_("Scale X"), ICON_NONE);
+ uiLayoutSetActive(sub, has_camera);
+ uiItemR(sub, ptr, "scale_x", 0, NULL, ICON_NONE);
uiItemR(sub, ptr, "scale_y", 0, IFACE_("Y"), ICON_NONE);
uiItemR(layout, ptr, "projector_count", 0, IFACE_("Projectors"), ICON_NONE);
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 50e29d4a447..d89cf2ecefa 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -168,8 +168,8 @@ set(SRC
geometry/nodes/node_geo_point_separate.cc
geometry/nodes/node_geo_point_translate.cc
geometry/nodes/node_geo_points_to_volume.cc
- geometry/nodes/node_geo_subdivision_surface.cc
- geometry/nodes/node_geo_subdivision_surface_simple.cc
+ geometry/nodes/node_geo_subdivide_smooth.cc
+ geometry/nodes/node_geo_subdivide.cc
geometry/nodes/node_geo_transform.cc
geometry/nodes/node_geo_triangulate.cc
geometry/nodes/node_geo_volume_to_mesh.cc
@@ -259,7 +259,7 @@ set(SRC
shader/nodes/node_shader_vectTransform.c
shader/nodes/node_shader_vector_displacement.c
shader/nodes/node_shader_vector_math.cc
- shader/nodes/node_shader_vector_rotate.c
+ shader/nodes/node_shader_vector_rotate.cc
shader/nodes/node_shader_vertex_color.c
shader/nodes/node_shader_volume_absorption.c
shader/nodes/node_shader_volume_info.c
@@ -302,7 +302,6 @@ set(SRC
intern/node_exec.c
intern/node_geometry_exec.cc
intern/node_socket.cc
- intern/node_tree_dependencies.cc
intern/node_tree_multi_function.cc
intern/node_tree_ref.cc
intern/node_util.c
@@ -321,7 +320,6 @@ set(SRC
NOD_geometry.h
NOD_geometry_exec.hh
NOD_math_functions.hh
- NOD_node_tree_dependencies.hh
NOD_node_tree_multi_function.hh
NOD_node_tree_ref.hh
NOD_shader.h
diff --git a/source/blender/nodes/NOD_derived_node_tree.hh b/source/blender/nodes/NOD_derived_node_tree.hh
index ea67f23eade..3529336baf6 100644
--- a/source/blender/nodes/NOD_derived_node_tree.hh
+++ b/source/blender/nodes/NOD_derived_node_tree.hh
@@ -19,544 +19,361 @@
/** \file
* \ingroup nodes
*
- * DerivedNodeTree provides a flattened view on a bNodeTree, i.e. node groups are inlined. It
- * builds on top of NodeTreeRef and supports similar queries efficiently.
- *
- * Every inlined node remembers its path to the parent ("call stack").
- *
- * Unlinked group node inputs are handled separately from other sockets.
- *
- * There is a dot graph exporter for debugging purposes.
+ * DerivedNodeTree builds on top of NodeTreeRef and makes working with (nested) node groups more
+ * convenient and safe. It does so by pairing nodes and sockets with a context. The context
+ * contains information about the current "instance" of the node or socket. A node might be
+ * "instanced" multiple times when it is in a node group that is used multiple times.
*/
-#include "NOD_node_tree_ref.hh"
-
+#include "BLI_function_ref.hh"
#include "BLI_vector_set.hh"
+#include "NOD_node_tree_ref.hh"
+
namespace blender::nodes {
+class DTreeContext;
+class DerivedNodeTree;
+
+class DNode;
class DSocket;
class DInputSocket;
class DOutputSocket;
-class DNode;
-class DParentNode;
-class DGroupInput;
-class DerivedNodeTree;
-class DSocket : NonCopyable, NonMovable {
- protected:
- DNode *node_;
- const SocketRef *socket_ref_;
- int id_;
+/**
+ * The context attached to every node or socket in a derived node tree. It can be used to determine
+ * the place of a node in a hierarchy of node groups.
+ *
+ * Contexts are organized in a tree data structure to avoid having to store the entire path to the
+ * root node group for every node/socket.
+ */
+class DTreeContext {
+ private:
+ /* Null when this context is for the root node group. Otherwise it points to the context one
+ * level up. */
+ DTreeContext *parent_context_;
+ /* Null when this context is for the root node group. Otherwise it points to the group node in
+ * the parent node group that contains this context. */
+ const NodeRef *parent_node_;
+ /* The current node tree. */
+ const NodeTreeRef *tree_;
+ /* All the children contexts of this context. */
+ Map<const NodeRef *, DTreeContext *> children_;
friend DerivedNodeTree;
public:
- const DNode &node() const;
-
- int id() const;
- int index() const;
-
- bool is_input() const;
- bool is_output() const;
-
- const DSocket &as_base() const;
- const DInputSocket &as_input() const;
- const DOutputSocket &as_output() const;
-
- PointerRNA *rna() const;
- StringRefNull idname() const;
- StringRefNull name() const;
- StringRefNull identifier() const;
- bNodeSocketType *typeinfo() const;
-
- const SocketRef &socket_ref() const;
- bNodeSocket *bsocket() const;
-
- bool is_available() const;
+ const NodeTreeRef &tree() const;
+ const DTreeContext *parent_context() const;
+ const NodeRef *parent_node() const;
+ const DTreeContext *child_context(const NodeRef &node) const;
+ bool is_root() const;
};
-class DInputSocket : public DSocket {
+/* A (nullable) reference to a node and the context it is in. It is unique within an entire nested
+ * node group hierarchy. This type is small and can be passed around by value. */
+class DNode {
private:
- Vector<DOutputSocket *> linked_sockets_;
- Vector<DGroupInput *> linked_group_inputs_;
- bool is_multi_input_socket_;
-
- friend DerivedNodeTree;
+ const DTreeContext *context_ = nullptr;
+ const NodeRef *node_ref_ = nullptr;
public:
- const InputSocketRef &socket_ref() const;
-
- Span<const DOutputSocket *> linked_sockets() const;
- Span<const DGroupInput *> linked_group_inputs() const;
-
- bool is_linked() const;
- bool is_multi_input_socket() const;
-};
+ DNode() = default;
+ DNode(const DTreeContext *context, const NodeRef *node);
-class DOutputSocket : public DSocket {
- private:
- Vector<DInputSocket *> linked_sockets_;
+ const DTreeContext *context() const;
+ const NodeRef *node_ref() const;
+ const NodeRef *operator->() const;
- friend DerivedNodeTree;
+ friend bool operator==(const DNode &a, const DNode &b);
+ friend bool operator!=(const DNode &a, const DNode &b);
+ operator bool() const;
- public:
- const OutputSocketRef &socket_ref() const;
- Span<const DInputSocket *> linked_sockets() const;
+ uint64_t hash() const;
};
-class DGroupInput : NonCopyable, NonMovable {
- private:
- const InputSocketRef *socket_ref_;
- DParentNode *parent_;
- Vector<DInputSocket *> linked_sockets_;
- int id_;
-
- friend DerivedNodeTree;
+/* A (nullable) reference to a socket and the context it is in. It is unique within an entire
+ * nested node group hierarchy. This type is small and can be passed around by value.
+ *
+ * A #DSocket can represent an input or an output socket. If the type of a socket is known at
+ * compile time is is preferable to use #DInputSocket or #DOutputSocket instead. */
+class DSocket {
+ protected:
+ const DTreeContext *context_ = nullptr;
+ const SocketRef *socket_ref_ = nullptr;
public:
- const InputSocketRef &socket_ref() const;
- bNodeSocket *bsocket() const;
- const DParentNode *parent() const;
- Span<const DInputSocket *> linked_sockets() const;
- int id() const;
- StringRefNull name() const;
-};
-
-class DNode : NonCopyable, NonMovable {
- private:
- const NodeRef *node_ref_;
- DParentNode *parent_;
+ DSocket() = default;
+ DSocket(const DTreeContext *context, const SocketRef *socket);
+ DSocket(const DInputSocket &input_socket);
+ DSocket(const DOutputSocket &output_socket);
- Span<DInputSocket *> inputs_;
- Span<DOutputSocket *> outputs_;
+ const DTreeContext *context() const;
+ const SocketRef *socket_ref() const;
+ const SocketRef *operator->() const;
- int id_;
+ friend bool operator==(const DSocket &a, const DSocket &b);
+ friend bool operator!=(const DSocket &a, const DSocket &b);
+ operator bool() const;
- friend DerivedNodeTree;
+ uint64_t hash() const;
+};
+/* A (nullable) reference to an input socket and the context it is in. */
+class DInputSocket : public DSocket {
public:
- const NodeRef &node_ref() const;
- const DParentNode *parent() const;
-
- Span<const DInputSocket *> inputs() const;
- Span<const DOutputSocket *> outputs() const;
-
- const DInputSocket &input(int index) const;
- const DOutputSocket &output(int index) const;
-
- const DInputSocket &input(int index, StringRef expected_name) const;
- const DOutputSocket &output(int index, StringRef expected_name) const;
+ DInputSocket() = default;
+ DInputSocket(const DTreeContext *context, const InputSocketRef *socket);
+ explicit DInputSocket(const DSocket &base_socket);
- int id() const;
+ const InputSocketRef *socket_ref() const;
+ const InputSocketRef *operator->() const;
- PointerRNA *rna() const;
- StringRefNull idname() const;
- StringRefNull name() const;
- bNode *bnode() const;
- bNodeType *typeinfo() const;
+ DOutputSocket get_corresponding_group_node_output() const;
+ Vector<DOutputSocket, 4> get_corresponding_group_input_sockets() const;
- private:
- void destruct_with_sockets();
+ void foreach_origin_socket(FunctionRef<void(DSocket)> callback,
+ const bool follow_only_first_incoming_link = false) const;
};
-class DParentNode : NonCopyable, NonMovable {
- private:
- const NodeRef *node_ref_;
- DParentNode *parent_;
- int id_;
+/* A (nullable) reference to an output socket and the context it is in. */
+class DOutputSocket : public DSocket {
+ public:
+ DOutputSocket() = default;
+ DOutputSocket(const DTreeContext *context, const OutputSocketRef *socket);
+ explicit DOutputSocket(const DSocket &base_socket);
- friend DerivedNodeTree;
+ const OutputSocketRef *socket_ref() const;
+ const OutputSocketRef *operator->() const;
- public:
- const DParentNode *parent() const;
- const NodeRef &node_ref() const;
- int id() const;
+ DInputSocket get_corresponding_group_node_input() const;
+ DInputSocket get_active_corresponding_group_output_socket() const;
+
+ void foreach_target_socket(FunctionRef<void(DInputSocket)> callback) const;
};
-class DerivedNodeTree : NonCopyable, NonMovable {
+class DerivedNodeTree {
private:
LinearAllocator<> allocator_;
- Vector<DNode *> nodes_by_id_;
- Vector<DGroupInput *> group_inputs_;
- Vector<DParentNode *> parent_nodes_;
-
- Vector<DSocket *> sockets_by_id_;
- Vector<DInputSocket *> input_sockets_;
- Vector<DOutputSocket *> output_sockets_;
-
- MultiValueMap<const bNodeType *, DNode *> nodes_by_type_;
+ DTreeContext *root_context_;
VectorSet<const NodeTreeRef *> used_node_tree_refs_;
- bNodeTree *btree_;
public:
- DerivedNodeTree(bNodeTree *btree, NodeTreeRefMap &node_tree_refs);
+ DerivedNodeTree(bNodeTree &btree, NodeTreeRefMap &node_tree_refs);
~DerivedNodeTree();
- bNodeTree *btree() const;
-
- Span<const DNode *> nodes() const;
- Span<const DNode *> nodes_by_type(StringRefNull idname) const;
- Span<const DNode *> nodes_by_type(const bNodeType *nodetype) const;
-
- Span<const DSocket *> sockets() const;
- Span<const DInputSocket *> input_sockets() const;
- Span<const DOutputSocket *> output_sockets() const;
-
- Span<const DGroupInput *> group_inputs() const;
-
+ const DTreeContext &root_context() const;
Span<const NodeTreeRef *> used_node_tree_refs() const;
bool has_link_cycles() const;
-
- std::string to_dot() const;
+ void foreach_node(FunctionRef<void(DNode)> callback) const;
private:
- /* Utility functions used during construction. */
- void insert_nodes_and_links_in_id_order(const NodeTreeRef &tree_ref,
- DParentNode *parent,
- Vector<DNode *> &all_nodes);
- DNode &create_node(const NodeRef &node_ref,
- DParentNode *parent,
- MutableSpan<DSocket *> r_sockets_map);
- void expand_groups(Vector<DNode *> &all_nodes,
- Vector<DGroupInput *> &all_group_inputs,
- Vector<DParentNode *> &all_parent_nodes,
- NodeTreeRefMap &node_tree_refs);
- void expand_group_node(DNode &group_node,
- Vector<DNode *> &all_nodes,
- Vector<DGroupInput *> &all_group_inputs,
- Vector<DParentNode *> &all_parent_nodes,
- NodeTreeRefMap &node_tree_refs);
- void create_group_inputs_for_unlinked_inputs(DNode &node,
- Vector<DGroupInput *> &all_group_inputs);
- void relink_group_inputs(const NodeTreeRef &group_ref,
- Span<DNode *> nodes_by_id,
- DNode &group_node);
- void relink_group_outputs(const NodeTreeRef &group_ref,
- Span<DNode *> nodes_by_id,
- DNode &group_node);
- void remove_expanded_group_interfaces(Vector<DNode *> &all_nodes);
- void remove_unused_group_inputs(Vector<DGroupInput *> &all_group_inputs);
- void relink_and_remove_muted_nodes(Vector<DNode *> &all_nodes);
- void relink_muted_node(DNode &muted_node);
- void store_in_this_and_init_ids(Vector<DNode *> &&all_nodes,
- Vector<DGroupInput *> &&all_group_inputs,
- Vector<DParentNode *> &&all_parent_nodes);
+ DTreeContext &construct_context_recursively(DTreeContext *parent_context,
+ const NodeRef *parent_node,
+ bNodeTree &btree,
+ NodeTreeRefMap &node_tree_refs);
+ void destruct_context_recursively(DTreeContext *context);
+
+ void foreach_node_in_context_recursive(const DTreeContext &context,
+ FunctionRef<void(DNode)> callback) const;
};
namespace derived_node_tree_types {
+using namespace node_tree_ref_types;
using nodes::DerivedNodeTree;
-using nodes::DGroupInput;
using nodes::DInputSocket;
using nodes::DNode;
using nodes::DOutputSocket;
-using nodes::DParentNode;
-}; // namespace derived_node_tree_types
+using nodes::DSocket;
+using nodes::DTreeContext;
+} // namespace derived_node_tree_types
/* --------------------------------------------------------------------
- * DSocket inline methods.
+ * DTreeContext inline methods.
*/
-inline const DNode &DSocket::node() const
-{
- return *node_;
-}
-
-inline int DSocket::id() const
+inline const NodeTreeRef &DTreeContext::tree() const
{
- return id_;
+ return *tree_;
}
-inline int DSocket::index() const
+inline const DTreeContext *DTreeContext::parent_context() const
{
- return socket_ref_->index();
+ return parent_context_;
}
-inline bool DSocket::is_input() const
+inline const NodeRef *DTreeContext::parent_node() const
{
- return socket_ref_->is_input();
+ return parent_node_;
}
-inline bool DSocket::is_output() const
+inline const DTreeContext *DTreeContext::child_context(const NodeRef &node) const
{
- return socket_ref_->is_output();
+ return children_.lookup_default(&node, nullptr);
}
-inline const DSocket &DSocket::as_base() const
+inline bool DTreeContext::is_root() const
{
- return *this;
+ return parent_context_ == nullptr;
}
-inline const DInputSocket &DSocket::as_input() const
-{
- return static_cast<const DInputSocket &>(*this);
-}
-
-inline const DOutputSocket &DSocket::as_output() const
-{
- return static_cast<const DOutputSocket &>(*this);
-}
+/* --------------------------------------------------------------------
+ * DNode inline methods.
+ */
-inline PointerRNA *DSocket::rna() const
+inline DNode::DNode(const DTreeContext *context, const NodeRef *node_ref)
+ : context_(context), node_ref_(node_ref)
{
- return socket_ref_->rna();
+ BLI_assert(node_ref == nullptr || &node_ref->tree() == &context->tree());
}
-inline StringRefNull DSocket::idname() const
+inline const DTreeContext *DNode::context() const
{
- return socket_ref_->idname();
+ return context_;
}
-inline StringRefNull DSocket::name() const
+inline const NodeRef *DNode::node_ref() const
{
- return socket_ref_->name();
+ return node_ref_;
}
-inline StringRefNull DSocket::identifier() const
+inline bool operator==(const DNode &a, const DNode &b)
{
- return socket_ref_->identifier();
+ return a.context_ == b.context_ && a.node_ref_ == b.node_ref_;
}
-inline bNodeSocketType *DSocket::typeinfo() const
+inline bool operator!=(const DNode &a, const DNode &b)
{
- return socket_ref_->bsocket()->typeinfo;
+ return !(a == b);
}
-inline const SocketRef &DSocket::socket_ref() const
+inline DNode::operator bool() const
{
- return *socket_ref_;
+ return node_ref_ != nullptr;
}
-inline bNodeSocket *DSocket::bsocket() const
+inline const NodeRef *DNode::operator->() const
{
- return socket_ref_->bsocket();
+ return node_ref_;
}
-inline bool DSocket::is_available() const
+inline uint64_t DNode::hash() const
{
- return (socket_ref_->bsocket()->flag & SOCK_UNAVAIL) == 0;
+ return DefaultHash<const DTreeContext *>{}(context_) ^ DefaultHash<const NodeRef *>{}(node_ref_);
}
/* --------------------------------------------------------------------
- * DInputSocket inline methods.
+ * DSocket inline methods.
*/
-inline const InputSocketRef &DInputSocket::socket_ref() const
-{
- return socket_ref_->as_input();
-}
-
-inline Span<const DOutputSocket *> DInputSocket::linked_sockets() const
-{
- return linked_sockets_;
-}
-
-inline Span<const DGroupInput *> DInputSocket::linked_group_inputs() const
-{
- return linked_group_inputs_;
-}
-
-inline bool DInputSocket::is_linked() const
+inline DSocket::DSocket(const DTreeContext *context, const SocketRef *socket_ref)
+ : context_(context), socket_ref_(socket_ref)
{
- return linked_sockets_.size() > 0 || linked_group_inputs_.size() > 0;
+ BLI_assert(socket_ref == nullptr || &socket_ref->tree() == &context->tree());
}
-inline bool DInputSocket::is_multi_input_socket() const
+inline DSocket::DSocket(const DInputSocket &input_socket)
+ : DSocket(input_socket.context_, input_socket.socket_ref_)
{
- return is_multi_input_socket_;
}
-/* --------------------------------------------------------------------
- * DOutputSocket inline methods.
- */
-
-inline const OutputSocketRef &DOutputSocket::socket_ref() const
+inline DSocket::DSocket(const DOutputSocket &output_socket)
+ : DSocket(output_socket.context_, output_socket.socket_ref_)
{
- return socket_ref_->as_output();
}
-inline Span<const DInputSocket *> DOutputSocket::linked_sockets() const
+inline const DTreeContext *DSocket::context() const
{
- return linked_sockets_;
+ return context_;
}
-/* --------------------------------------------------------------------
- * DGroupInput inline methods.
- */
-
-inline const InputSocketRef &DGroupInput::socket_ref() const
+inline const SocketRef *DSocket::socket_ref() const
{
- return *socket_ref_;
+ return socket_ref_;
}
-inline bNodeSocket *DGroupInput::bsocket() const
+inline bool operator==(const DSocket &a, const DSocket &b)
{
- return socket_ref_->bsocket();
+ return a.context_ == b.context_ && a.socket_ref_ == b.socket_ref_;
}
-inline const DParentNode *DGroupInput::parent() const
+inline bool operator!=(const DSocket &a, const DSocket &b)
{
- return parent_;
+ return !(a == b);
}
-inline Span<const DInputSocket *> DGroupInput::linked_sockets() const
+inline DSocket::operator bool() const
{
- return linked_sockets_;
+ return socket_ref_ != nullptr;
}
-inline int DGroupInput::id() const
+inline const SocketRef *DSocket::operator->() const
{
- return id_;
+ return socket_ref_;
}
-inline StringRefNull DGroupInput::name() const
+inline uint64_t DSocket::hash() const
{
- return socket_ref_->name();
+ return DefaultHash<const DTreeContext *>{}(context_) ^
+ DefaultHash<const SocketRef *>{}(socket_ref_);
}
/* --------------------------------------------------------------------
- * DNode inline methods.
+ * DInputSocket inline methods.
*/
-inline const NodeRef &DNode::node_ref() const
-{
- return *node_ref_;
-}
-
-inline const DParentNode *DNode::parent() const
-{
- return parent_;
-}
-
-inline Span<const DInputSocket *> DNode::inputs() const
-{
- return inputs_;
-}
-
-inline Span<const DOutputSocket *> DNode::outputs() const
-{
- return outputs_;
-}
-
-inline const DInputSocket &DNode::input(int index) const
-{
- return *inputs_[index];
-}
-
-inline const DOutputSocket &DNode::output(int index) const
-{
- return *outputs_[index];
-}
-
-inline const DInputSocket &DNode::input(int index, StringRef expected_name) const
+inline DInputSocket::DInputSocket(const DTreeContext *context, const InputSocketRef *socket_ref)
+ : DSocket(context, socket_ref)
{
- const DInputSocket &socket = *inputs_[index];
- BLI_assert(socket.name() == expected_name);
- UNUSED_VARS_NDEBUG(expected_name);
- return socket;
}
-inline const DOutputSocket &DNode::output(int index, StringRef expected_name) const
+inline DInputSocket::DInputSocket(const DSocket &base_socket) : DSocket(base_socket)
{
- const DOutputSocket &socket = *outputs_[index];
- BLI_assert(socket.name() == expected_name);
- UNUSED_VARS_NDEBUG(expected_name);
- return socket;
+ BLI_assert(base_socket->is_input());
}
-inline int DNode::id() const
+inline const InputSocketRef *DInputSocket::socket_ref() const
{
- return id_;
+ return (const InputSocketRef *)socket_ref_;
}
-inline PointerRNA *DNode::rna() const
+inline const InputSocketRef *DInputSocket::operator->() const
{
- return node_ref_->rna();
+ return (const InputSocketRef *)socket_ref_;
}
-inline StringRefNull DNode::idname() const
-{
- return node_ref_->idname();
-}
-
-inline StringRefNull DNode::name() const
-{
- return node_ref_->name();
-}
-
-inline bNode *DNode::bnode() const
-{
- return node_ref_->bnode();
-}
+/* --------------------------------------------------------------------
+ * DOutputSocket inline methods.
+ */
-inline bNodeType *DNode::typeinfo() const
+inline DOutputSocket::DOutputSocket(const DTreeContext *context, const OutputSocketRef *socket_ref)
+ : DSocket(context, socket_ref)
{
- return node_ref_->bnode()->typeinfo;
}
-/* --------------------------------------------------------------------
- * DParentNode inline methods.
- */
-
-inline const DParentNode *DParentNode::parent() const
+inline DOutputSocket::DOutputSocket(const DSocket &base_socket) : DSocket(base_socket)
{
- return parent_;
+ BLI_assert(base_socket->is_output());
}
-inline const NodeRef &DParentNode::node_ref() const
+inline const OutputSocketRef *DOutputSocket::socket_ref() const
{
- return *node_ref_;
+ return (const OutputSocketRef *)socket_ref_;
}
-inline int DParentNode::id() const
+inline const OutputSocketRef *DOutputSocket::operator->() const
{
- return id_;
+ return (const OutputSocketRef *)socket_ref_;
}
/* --------------------------------------------------------------------
* DerivedNodeTree inline methods.
*/
-inline bNodeTree *DerivedNodeTree::btree() const
-{
- return btree_;
-}
-
-inline Span<const DNode *> DerivedNodeTree::nodes() const
-{
- return nodes_by_id_;
-}
-
-inline Span<const DNode *> DerivedNodeTree::nodes_by_type(StringRefNull idname) const
-{
- const bNodeType *nodetype = nodeTypeFind(idname.c_str());
- return this->nodes_by_type(nodetype);
-}
-
-inline Span<const DNode *> DerivedNodeTree::nodes_by_type(const bNodeType *nodetype) const
-{
- return nodes_by_type_.lookup(nodetype);
-}
-
-inline Span<const DSocket *> DerivedNodeTree::sockets() const
-{
- return sockets_by_id_;
-}
-
-inline Span<const DInputSocket *> DerivedNodeTree::input_sockets() const
-{
- return input_sockets_;
-}
-
-inline Span<const DOutputSocket *> DerivedNodeTree::output_sockets() const
-{
- return output_sockets_;
-}
-
-inline Span<const DGroupInput *> DerivedNodeTree::group_inputs() const
+inline const DTreeContext &DerivedNodeTree::root_context() const
{
- return group_inputs_;
+ return *root_context_;
}
inline Span<const NodeTreeRef *> DerivedNodeTree::used_node_tree_refs() const
diff --git a/source/blender/nodes/NOD_geometry.h b/source/blender/nodes/NOD_geometry.h
index 3ee8067e81a..b094256190c 100644
--- a/source/blender/nodes/NOD_geometry.h
+++ b/source/blender/nodes/NOD_geometry.h
@@ -51,8 +51,8 @@ void register_node_type_geo_point_separate(void);
void register_node_type_geo_point_translate(void);
void register_node_type_geo_points_to_volume(void);
void register_node_type_geo_sample_texture(void);
-void register_node_type_geo_subdivision_surface(void);
-void register_node_type_geo_subdivision_surface_simple(void);
+void register_node_type_geo_subdivide_smooth(void);
+void register_node_type_geo_subdivide(void);
void register_node_type_geo_transform(void);
void register_node_type_geo_triangulate(void);
void register_node_type_geo_volume_to_mesh(void);
diff --git a/source/blender/nodes/NOD_geometry_exec.hh b/source/blender/nodes/NOD_geometry_exec.hh
index e648d77337b..5b123e68fe2 100644
--- a/source/blender/nodes/NOD_geometry_exec.hh
+++ b/source/blender/nodes/NOD_geometry_exec.hh
@@ -59,7 +59,7 @@ using fn::GValueMap;
class GeoNodeExecParams {
private:
- const DNode &node_;
+ const DNode node_;
GValueMap<StringRef> &input_values_;
GValueMap<StringRef> &output_values_;
const PersistentDataHandleMap &handle_map_;
@@ -68,7 +68,7 @@ class GeoNodeExecParams {
Depsgraph *depsgraph_;
public:
- GeoNodeExecParams(const DNode &node,
+ GeoNodeExecParams(const DNode node,
GValueMap<StringRef> &input_values,
GValueMap<StringRef> &output_values,
const PersistentDataHandleMap &handle_map,
@@ -120,13 +120,17 @@ class GeoNodeExecParams {
template<typename T> Vector<T> extract_multi_input(StringRef identifier)
{
Vector<T> values;
- values.append(input_values_.extract<T>(identifier));
- int i = 1;
- std::string sub_identifier = identifier + "[1]";
- while (input_values_.contains(sub_identifier)) {
+ int index = 0;
+ while (true) {
+ std::string sub_identifier = identifier;
+ if (index > 0) {
+ sub_identifier += "[" + std::to_string(index) + "]";
+ }
+ if (!input_values_.contains(sub_identifier)) {
+ break;
+ }
values.append(input_values_.extract<T>(sub_identifier));
- i++;
- sub_identifier = identifier + "[" + std::to_string(i) + "]";
+ index++;
}
return values;
}
@@ -182,7 +186,7 @@ class GeoNodeExecParams {
*/
const bNode &node() const
{
- return *node_.bnode();
+ return *node_->bnode();
}
const PersistentDataHandleMap &handle_map() const
diff --git a/source/blender/nodes/NOD_node_tree_dependencies.hh b/source/blender/nodes/NOD_node_tree_dependencies.hh
deleted file mode 100644
index 13bb2bde2f3..00000000000
--- a/source/blender/nodes/NOD_node_tree_dependencies.hh
+++ /dev/null
@@ -1,76 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#pragma once
-
-#include "BLI_vector_set.hh"
-
-#include "DNA_ID.h"
-#include "DNA_object_types.h"
-
-struct bNodeTree;
-
-namespace blender::nodes {
-
-class NodeTreeDependencies {
- private:
- VectorSet<Object *> transform_deps_;
- VectorSet<Object *> geometry_deps_;
- VectorSet<ID *> id_deps_;
-
- public:
- void add_transform_dependency(Object *object)
- {
- if (object == nullptr) {
- return;
- }
- transform_deps_.add(object);
- id_deps_.add(&object->id);
- }
-
- void add_geometry_dependency(Object *object)
- {
- if (object == nullptr) {
- return;
- }
- geometry_deps_.add(object);
- id_deps_.add(&object->id);
- }
-
- bool depends_on(ID *id) const
- {
- return id_deps_.contains(id);
- }
-
- Span<Object *> transform_dependencies()
- {
- return transform_deps_;
- }
-
- Span<Object *> geometry_dependencies()
- {
- return geometry_deps_;
- }
-
- Span<ID *> id_dependencies()
- {
- return id_deps_;
- }
-};
-
-NodeTreeDependencies find_node_tree_dependencies(bNodeTree &ntree);
-
-} // namespace blender::nodes
diff --git a/source/blender/nodes/NOD_node_tree_multi_function.hh b/source/blender/nodes/NOD_node_tree_multi_function.hh
index 552ef5509fa..df31ee18369 100644
--- a/source/blender/nodes/NOD_node_tree_multi_function.hh
+++ b/source/blender/nodes/NOD_node_tree_multi_function.hh
@@ -28,14 +28,15 @@
#include "NOD_derived_node_tree.hh"
#include "NOD_type_callbacks.hh"
+#include "BLI_multi_value_map.hh"
#include "BLI_resource_collector.hh"
namespace blender::nodes {
/**
- * A MFNetworkTreeMap maps various components of a DerivedNodeTree to components of a
- * fn::MFNetwork. This is necessary for further processing of a multi-function network that has
- * been generated from a node tree.
+ * A MFNetworkTreeMap maps various components of a node tree to components of a fn::MFNetwork. This
+ * is necessary for further processing of a multi-function network that has been generated from a
+ * node tree.
*/
class MFNetworkTreeMap {
private:
@@ -47,15 +48,11 @@ class MFNetworkTreeMap {
*/
const DerivedNodeTree &tree_;
fn::MFNetwork &network_;
- Array<Vector<fn::MFSocket *, 1>> sockets_by_dsocket_id_;
- Array<fn::MFOutputSocket *> socket_by_group_input_id_;
+ MultiValueMap<DSocket, fn::MFSocket *> sockets_by_dsocket_;
public:
MFNetworkTreeMap(const DerivedNodeTree &tree, fn::MFNetwork &network)
- : tree_(tree),
- network_(network),
- sockets_by_dsocket_id_(tree.sockets().size()),
- socket_by_group_input_id_(tree.group_inputs().size(), nullptr)
+ : tree_(tree), network_(network)
{
}
@@ -76,96 +73,95 @@ class MFNetworkTreeMap {
void add(const DSocket &dsocket, fn::MFSocket &socket)
{
- BLI_assert(dsocket.is_input() == socket.is_input());
- BLI_assert(dsocket.is_input() || sockets_by_dsocket_id_[dsocket.id()].size() == 0);
- sockets_by_dsocket_id_[dsocket.id()].append(&socket);
+ BLI_assert(dsocket->is_input() == socket.is_input());
+ BLI_assert(dsocket->is_input() || sockets_by_dsocket_.lookup(dsocket).is_empty());
+ sockets_by_dsocket_.add(dsocket, &socket);
}
void add(const DInputSocket &dsocket, fn::MFInputSocket &socket)
{
- sockets_by_dsocket_id_[dsocket.id()].append(&socket);
+ sockets_by_dsocket_.add(dsocket, &socket);
}
void add(const DOutputSocket &dsocket, fn::MFOutputSocket &socket)
{
/* There can be at most one matching output socket. */
- BLI_assert(sockets_by_dsocket_id_[dsocket.id()].size() == 0);
- sockets_by_dsocket_id_[dsocket.id()].append(&socket);
+ BLI_assert(sockets_by_dsocket_.lookup(dsocket).is_empty());
+ sockets_by_dsocket_.add(dsocket, &socket);
}
- void add(Span<const DInputSocket *> dsockets, Span<fn::MFInputSocket *> sockets)
+ void add(const DTreeContext &context,
+ Span<const InputSocketRef *> dsockets,
+ Span<fn::MFInputSocket *> sockets)
{
assert_same_size(dsockets, sockets);
for (int i : dsockets.index_range()) {
- this->add(*dsockets[i], *sockets[i]);
+ this->add(DInputSocket(&context, dsockets[i]), *sockets[i]);
}
}
- void add(Span<const DOutputSocket *> dsockets, Span<fn::MFOutputSocket *> sockets)
+ void add(const DTreeContext &context,
+ Span<const OutputSocketRef *> dsockets,
+ Span<fn::MFOutputSocket *> sockets)
{
assert_same_size(dsockets, sockets);
for (int i : dsockets.index_range()) {
- this->add(*dsockets[i], *sockets[i]);
+ this->add(DOutputSocket(&context, dsockets[i]), *sockets[i]);
}
}
- void add(const DGroupInput &group_input, fn::MFOutputSocket &socket)
- {
- BLI_assert(socket_by_group_input_id_[group_input.id()] == nullptr);
- socket_by_group_input_id_[group_input.id()] = &socket;
- }
-
void add_try_match(const DNode &dnode, fn::MFNode &node)
{
- this->add_try_match(dnode.inputs().cast<const DSocket *>(),
+ this->add_try_match(*dnode.context(),
+ dnode->inputs().cast<const SocketRef *>(),
node.inputs().cast<fn::MFSocket *>());
- this->add_try_match(dnode.outputs().cast<const DSocket *>(),
+ this->add_try_match(*dnode.context(),
+ dnode->outputs().cast<const SocketRef *>(),
node.outputs().cast<fn::MFSocket *>());
}
- void add_try_match(Span<const DInputSocket *> dsockets, Span<fn::MFInputSocket *> sockets)
+ void add_try_match(const DTreeContext &context,
+ Span<const InputSocketRef *> dsockets,
+ Span<fn::MFInputSocket *> sockets)
{
- this->add_try_match(dsockets.cast<const DSocket *>(), sockets.cast<fn::MFSocket *>());
+ this->add_try_match(
+ context, dsockets.cast<const SocketRef *>(), sockets.cast<fn::MFSocket *>());
}
- void add_try_match(Span<const DOutputSocket *> dsockets, Span<fn::MFOutputSocket *> sockets)
+ void add_try_match(const DTreeContext &context,
+ Span<const OutputSocketRef *> dsockets,
+ Span<fn::MFOutputSocket *> sockets)
{
- this->add_try_match(dsockets.cast<const DSocket *>(), sockets.cast<fn::MFSocket *>());
+ this->add_try_match(
+ context, dsockets.cast<const SocketRef *>(), sockets.cast<fn::MFSocket *>());
}
- void add_try_match(Span<const DSocket *> dsockets, Span<fn::MFSocket *> sockets)
+ void add_try_match(const DTreeContext &context,
+ Span<const SocketRef *> dsockets,
+ Span<fn::MFSocket *> sockets)
{
int used_sockets = 0;
- for (const DSocket *dsocket : dsockets) {
+ for (const SocketRef *dsocket : dsockets) {
if (!dsocket->is_available()) {
continue;
}
- if (!socket_is_mf_data_socket(*dsocket->bsocket()->typeinfo)) {
+ if (!socket_is_mf_data_socket(*dsocket->typeinfo())) {
continue;
}
fn::MFSocket *socket = sockets[used_sockets];
- this->add(*dsocket, *socket);
+ this->add(DSocket(&context, dsocket), *socket);
used_sockets++;
}
}
- fn::MFOutputSocket &lookup(const DGroupInput &group_input)
- {
- fn::MFOutputSocket *socket = socket_by_group_input_id_[group_input.id()];
- BLI_assert(socket != nullptr);
- return *socket;
- }
-
fn::MFOutputSocket &lookup(const DOutputSocket &dsocket)
{
- auto &sockets = sockets_by_dsocket_id_[dsocket.id()];
- BLI_assert(sockets.size() == 1);
- return sockets[0]->as_output();
+ return sockets_by_dsocket_.lookup(dsocket)[0]->as_output();
}
Span<fn::MFInputSocket *> lookup(const DInputSocket &dsocket)
{
- return sockets_by_dsocket_id_[dsocket.id()].as_span().cast<fn::MFInputSocket *>();
+ return sockets_by_dsocket_.lookup(dsocket).cast<fn::MFInputSocket *>();
}
fn::MFInputSocket &lookup_dummy(const DInputSocket &dsocket)
@@ -186,7 +182,7 @@ class MFNetworkTreeMap {
bool is_mapped(const DSocket &dsocket) const
{
- return sockets_by_dsocket_id_[dsocket.id()].size() >= 1;
+ return !sockets_by_dsocket_.lookup(dsocket).is_empty();
}
};
@@ -258,12 +254,7 @@ class SocketMFNetworkBuilder : public MFNetworkBuilderBase {
public:
SocketMFNetworkBuilder(CommonMFNetworkBuilderData &common, const DSocket &dsocket)
- : MFNetworkBuilderBase(common), bsocket_(dsocket.bsocket())
- {
- }
-
- SocketMFNetworkBuilder(CommonMFNetworkBuilderData &common, const DGroupInput &group_input)
- : MFNetworkBuilderBase(common), bsocket_(group_input.bsocket())
+ : MFNetworkBuilderBase(common), bsocket_(dsocket->bsocket())
{
}
@@ -331,10 +322,10 @@ class SocketMFNetworkBuilder : public MFNetworkBuilderBase {
*/
class NodeMFNetworkBuilder : public MFNetworkBuilderBase {
private:
- const DNode &dnode_;
+ DNode dnode_;
public:
- NodeMFNetworkBuilder(CommonMFNetworkBuilderData &common, const DNode &dnode)
+ NodeMFNetworkBuilder(CommonMFNetworkBuilderData &common, DNode dnode)
: MFNetworkBuilderBase(common), dnode_(dnode)
{
}
@@ -352,7 +343,7 @@ class NodeMFNetworkBuilder : public MFNetworkBuilderBase {
const fn::MultiFunction &get_not_implemented_fn()
{
- return this->get_default_fn("Not Implemented (" + dnode_.name() + ")");
+ return this->get_default_fn("Not Implemented (" + dnode_->name() + ")");
}
const fn::MultiFunction &get_default_fn(StringRef name);
@@ -377,7 +368,7 @@ class NodeMFNetworkBuilder : public MFNetworkBuilderBase {
*/
bNode &bnode()
{
- return *dnode_.node_ref().bnode();
+ return *dnode_->bnode();
}
/**
@@ -393,7 +384,7 @@ MFNetworkTreeMap insert_node_tree_into_mf_network(fn::MFNetwork &network,
const DerivedNodeTree &tree,
ResourceCollector &resources);
-using MultiFunctionByNode = Map<const DNode *, const fn::MultiFunction *>;
+using MultiFunctionByNode = Map<DNode, const fn::MultiFunction *>;
MultiFunctionByNode get_multi_function_per_node(const DerivedNodeTree &tree,
ResourceCollector &resources);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index 35550bdec48..22204d7204e 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -272,7 +272,7 @@ DefNode(FunctionNode, FN_NODE_INPUT_STRING, def_fn_input_string, "INPUT_STRING",
DefNode(GeometryNode, GEO_NODE_TRIANGULATE, def_geo_triangulate, "TRIANGULATE", Triangulate, "Triangulate", "")
DefNode(GeometryNode, GEO_NODE_EDGE_SPLIT, 0, "EDGE_SPLIT", EdgeSplit, "Edge Split", "")
DefNode(GeometryNode, GEO_NODE_TRANSFORM, 0, "TRANSFORM", Transform, "Transform", "")
-DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE, 0, "SUBDIVISION_SURFACE", SubdivisionSurface, "Subdivision Surface", "")
+DefNode(GeometryNode, GEO_NODE_SUBDIVIDE_SMOOTH, 0, "SUBDIVIDE_SMOOTH", SubdivideSmooth, "Subdivide Smooth", "")
DefNode(GeometryNode, GEO_NODE_BOOLEAN, def_geo_boolean, "BOOLEAN", Boolean, "Boolean", "")
DefNode(GeometryNode, GEO_NODE_POINT_DISTRIBUTE, def_geo_point_distribute, "POINT_DISTRIBUTE", PointDistribute, "Point Distribute", "")
DefNode(GeometryNode, GEO_NODE_POINT_INSTANCE, def_geo_point_instance, "POINT_INSTANCE", PointInstance, "Point Instance", "")
@@ -298,7 +298,7 @@ DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_PROXIMITY, def_geo_attribute_proximity,
DefNode(GeometryNode, GEO_NODE_VOLUME_TO_MESH, def_geo_volume_to_mesh, "VOLUME_TO_MESH", VolumeToMesh, "Volume to Mesh", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_COMBINE_XYZ, def_geo_attribute_combine_xyz, "ATTRIBUTE_COMBINE_XYZ", AttributeCombineXYZ, "Attribute Combine XYZ", "")
DefNode(GeometryNode, GEO_NODE_ATTRIBUTE_SEPARATE_XYZ, def_geo_attribute_separate_xyz, "ATTRIBUTE_SEPARATE_XYZ", AttributeSeparateXYZ, "Attribute Separate XYZ", "")
-DefNode(GeometryNode, GEO_NODE_SUBDIVISION_SURFACE_SIMPLE, 0, "SUBDIVISION_SURFACE_SIMPLE", SubdivisionSurfaceSimple, "Simple Subdivision Surface", "")
+DefNode(GeometryNode, GEO_NODE_SUBDIVIDE, 0, "SUBDIVIDE", Subdivide, "Subdivide", "")
/* undefine macros */
#undef DefNode
diff --git a/source/blender/nodes/function/nodes/node_fn_group_instance_id.cc b/source/blender/nodes/function/nodes/node_fn_group_instance_id.cc
index 1e22cde721d..3d0ea201239 100644
--- a/source/blender/nodes/function/nodes/node_fn_group_instance_id.cc
+++ b/source/blender/nodes/function/nodes/node_fn_group_instance_id.cc
@@ -26,9 +26,10 @@ static void fn_node_group_instance_id_expand_in_mf_network(
{
const blender::nodes::DNode &node = builder.dnode();
std::string id = "/";
- for (const blender::nodes::DParentNode *parent = node.parent(); parent;
- parent = parent->parent()) {
- id = "/" + parent->node_ref().name() + id;
+ for (const blender::nodes::DTreeContext *context = node.context();
+ context->parent_node() != nullptr;
+ context = context->parent_context()) {
+ id = "/" + context->parent_node()->name() + id;
}
builder.construct_and_set_matching_fn<blender::fn::CustomMF_Constant<std::string>>(
std::move(id));
diff --git a/source/blender/nodes/function/nodes/node_fn_random_float.cc b/source/blender/nodes/function/nodes/node_fn_random_float.cc
index f3401a2c00d..d0ecb5592da 100644
--- a/source/blender/nodes/function/nodes/node_fn_random_float.cc
+++ b/source/blender/nodes/function/nodes/node_fn_random_float.cc
@@ -67,12 +67,13 @@ static void fn_node_random_float_expand_in_mf_network(
blender::nodes::NodeMFNetworkBuilder &builder)
{
uint32_t function_seed = 1746872341u;
- const blender::nodes::DNode &node = builder.dnode();
+ blender::nodes::DNode node = builder.dnode();
const blender::DefaultHash<blender::StringRefNull> hasher;
- function_seed = 33 * function_seed + hasher(node.name());
- for (const blender::nodes::DParentNode *parent = node.parent(); parent != nullptr;
- parent = parent->parent()) {
- function_seed = 33 * function_seed + hasher(parent->node_ref().name());
+ function_seed = 33 * function_seed + hasher(node->name());
+ for (const blender::nodes::DTreeContext *context = node.context();
+ context->parent_node() != nullptr;
+ context = context->parent_context()) {
+ function_seed = 33 * function_seed + hasher(context->parent_node()->name());
}
builder.construct_and_set_matching_fn<RandomFloatFunction>(function_seed);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
index 38215b54640..9f331190420 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_boolean.cc
@@ -100,7 +100,7 @@ static Mesh *mesh_boolean_calc(const Mesh *mesh_a, const Mesh *mesh_b, int boole
}
BM_mesh_boolean(
- bm, looptris, tottri, bm_face_isect_pair, nullptr, 2, false, false, boolean_mode);
+ bm, looptris, tottri, bm_face_isect_pair, nullptr, 2, false, false, false, boolean_mode);
Mesh *result = BKE_mesh_from_bmesh_for_eval_nomain(bm, nullptr, mesh_a);
BM_mesh_free(bm);
diff --git a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
index 4e15f232934..45aaf81d63f 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_join_geometry.cc
@@ -222,8 +222,9 @@ static void join_components(Span<const MeshComponent *> src_components, Geometry
dst_component.replace(new_mesh);
/* Don't copy attributes that are stored directly in the mesh data structs. */
- join_attributes(
- to_base_components(src_components), dst_component, {"position", "material_index"});
+ join_attributes(to_base_components(src_components),
+ dst_component,
+ {"position", "material_index", "vertex_normal", "shade_smooth"});
}
static void join_components(Span<const PointCloudComponent *> src_components, GeometrySet &result)
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
index c40cb2bb0ae..742383f5b46 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_distribute.cc
@@ -29,6 +29,7 @@
#include "BKE_attribute_math.hh"
#include "BKE_bvhutils.h"
#include "BKE_deform.h"
+#include "BKE_geometry_set_instances.hh"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_pointcloud.h"
@@ -38,6 +39,9 @@
#include "node_geometry_util.hh"
+using blender::bke::AttributeKind;
+using blender::bke::GeometryInstanceGroup;
+
static bNodeSocketTemplate geo_node_point_distribute_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_FLOAT, N_("Distance Min"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 100000.0f, PROP_NONE},
@@ -89,6 +93,7 @@ static Span<MLoopTri> get_mesh_looptris(const Mesh &mesh)
}
static void sample_mesh_surface(const Mesh &mesh,
+ const float4x4 &transform,
const float base_density,
const FloatReadAttribute *density_factors,
const int seed,
@@ -106,9 +111,9 @@ static void sample_mesh_surface(const Mesh &mesh,
const int v0_index = mesh.mloop[v0_loop].v;
const int v1_index = mesh.mloop[v1_loop].v;
const int v2_index = mesh.mloop[v2_loop].v;
- const float3 v0_pos = mesh.mvert[v0_index].co;
- const float3 v1_pos = mesh.mvert[v1_index].co;
- const float3 v2_pos = mesh.mvert[v2_index].co;
+ const float3 v0_pos = transform * float3(mesh.mvert[v0_index].co);
+ const float3 v1_pos = transform * float3(mesh.mvert[v1_index].co);
+ const float3 v2_pos = transform * float3(mesh.mvert[v2_index].co);
float looptri_density_factor = 1.0f;
if (density_factors != nullptr) {
@@ -138,47 +143,64 @@ static void sample_mesh_surface(const Mesh &mesh,
}
}
-BLI_NOINLINE static KDTree_3d *build_kdtree(Span<float3> positions)
+BLI_NOINLINE static KDTree_3d *build_kdtree(Span<Vector<float3>> positions_all,
+ const int initial_points_len)
{
- KDTree_3d *kdtree = BLI_kdtree_3d_new(positions.size());
- for (const int i : positions.index_range()) {
- BLI_kdtree_3d_insert(kdtree, i, positions[i]);
+ KDTree_3d *kdtree = BLI_kdtree_3d_new(initial_points_len);
+
+ int i_point = 0;
+ for (const Vector<float3> &positions : positions_all) {
+ for (const float3 position : positions) {
+ BLI_kdtree_3d_insert(kdtree, i_point, position);
+ i_point++;
+ }
}
BLI_kdtree_3d_balance(kdtree);
return kdtree;
}
BLI_NOINLINE static void update_elimination_mask_for_close_points(
- Span<float3> positions, const float minimum_distance, MutableSpan<bool> elimination_mask)
+ Span<Vector<float3>> positions_all,
+ Span<int> instance_start_offsets,
+ const float minimum_distance,
+ MutableSpan<bool> elimination_mask,
+ const int initial_points_len)
{
if (minimum_distance <= 0.0f) {
return;
}
- KDTree_3d *kdtree = build_kdtree(positions);
+ KDTree_3d *kdtree = build_kdtree(positions_all, initial_points_len);
- for (const int i : positions.index_range()) {
- if (elimination_mask[i]) {
- continue;
- }
+ /* The elimination mask is a flattened array for every point,
+ * so keep track of the index to it separately. */
+ for (const int i_instance : positions_all.index_range()) {
+ Span<float3> positions = positions_all[i_instance];
+ const int offset = instance_start_offsets[i_instance];
+
+ for (const int i : positions.index_range()) {
+ if (elimination_mask[offset + i]) {
+ continue;
+ }
- struct CallbackData {
- int index;
- MutableSpan<bool> elimination_mask;
- } callback_data = {i, elimination_mask};
-
- BLI_kdtree_3d_range_search_cb(
- kdtree,
- positions[i],
- minimum_distance,
- [](void *user_data, int index, const float *UNUSED(co), float UNUSED(dist_sq)) {
- CallbackData &callback_data = *static_cast<CallbackData *>(user_data);
- if (index != callback_data.index) {
- callback_data.elimination_mask[index] = true;
- }
- return true;
- },
- &callback_data);
+ struct CallbackData {
+ int index;
+ MutableSpan<bool> elimination_mask;
+ } callback_data = {offset + i, elimination_mask};
+
+ BLI_kdtree_3d_range_search_cb(
+ kdtree,
+ positions[i],
+ minimum_distance,
+ [](void *user_data, int index, const float *UNUSED(co), float UNUSED(dist_sq)) {
+ CallbackData &callback_data = *static_cast<CallbackData *>(user_data);
+ if (index != callback_data.index) {
+ callback_data.elimination_mask[index] = true;
+ }
+ return true;
+ },
+ &callback_data);
+ }
}
BLI_kdtree_3d_free(kdtree);
}
@@ -287,73 +309,106 @@ BLI_NOINLINE static void interpolate_attribute_corner(const Mesh &mesh,
}
}
+template<typename T>
BLI_NOINLINE static void interpolate_attribute(const Mesh &mesh,
Span<float3> bary_coords,
Span<int> looptri_indices,
- const StringRef attribute_name,
- const ReadAttribute &attribute_in,
- GeometryComponent &component)
+ const AttributeDomain source_domain,
+ Span<T> source_span,
+ MutableSpan<T> output_span)
{
- const CustomDataType data_type = attribute_in.custom_data_type();
- const AttributeDomain domain = attribute_in.domain();
- if (!ELEM(domain, ATTR_DOMAIN_POINT, ATTR_DOMAIN_CORNER)) {
- /* Not supported currently. */
- return;
- }
-
- OutputAttributePtr attribute_out = component.attribute_try_get_for_output(
- attribute_name, ATTR_DOMAIN_POINT, data_type);
- if (!attribute_out) {
- return;
- }
-
- attribute_math::convert_to_static_type(data_type, [&](auto dummy) {
- using T = decltype(dummy);
-
- Span data_in = attribute_in.get_span<T>();
- MutableSpan data_out = attribute_out->get_span_for_write_only<T>();
-
- switch (domain) {
- case ATTR_DOMAIN_POINT: {
- interpolate_attribute_point<T>(mesh, bary_coords, looptri_indices, data_in, data_out);
- break;
- }
- case ATTR_DOMAIN_CORNER: {
- interpolate_attribute_corner<T>(mesh, bary_coords, looptri_indices, data_in, data_out);
- break;
- }
- default: {
- BLI_assert(false);
- break;
- }
+ switch (source_domain) {
+ case ATTR_DOMAIN_POINT: {
+ interpolate_attribute_point<T>(mesh, bary_coords, looptri_indices, source_span, output_span);
+ break;
+ }
+ case ATTR_DOMAIN_CORNER: {
+ interpolate_attribute_corner<T>(
+ mesh, bary_coords, looptri_indices, source_span, output_span);
+ break;
}
- });
- attribute_out.apply_span_and_save();
+ default: {
+ /* Not supported currently. */
+ return;
+ }
+ }
}
-BLI_NOINLINE static void interpolate_existing_attributes(const MeshComponent &mesh_component,
- GeometryComponent &component,
- Span<float3> bary_coords,
- Span<int> looptri_indices)
+BLI_NOINLINE static void interpolate_existing_attributes(
+ Span<GeometryInstanceGroup> set_groups,
+ Span<int> instance_start_offsets,
+ const Map<std::string, AttributeKind> &attributes,
+ GeometryComponent &component,
+ Span<Vector<float3>> bary_coords_array,
+ Span<Vector<int>> looptri_indices_array)
{
- const Mesh &mesh = *mesh_component.get_for_read();
-
- Set<std::string> attribute_names = mesh_component.attribute_names();
- for (StringRefNull attribute_name : attribute_names) {
- if (ELEM(attribute_name, "position", "normal", "id")) {
+ for (Map<std::string, AttributeKind>::Item entry : attributes.items()) {
+ StringRef attribute_name = entry.key;
+ const CustomDataType output_data_type = entry.value.data_type;
+ /* The output domain is always #ATTR_DOMAIN_POINT, since we are creating a point cloud. */
+ OutputAttributePtr attribute_out = component.attribute_try_get_for_output(
+ attribute_name, ATTR_DOMAIN_POINT, output_data_type);
+ if (!attribute_out) {
continue;
}
- ReadAttributePtr attribute_in = mesh_component.attribute_try_get_for_read(attribute_name);
- interpolate_attribute(
- mesh, bary_coords, looptri_indices, attribute_name, *attribute_in, component);
+ fn::GMutableSpan out_span = attribute_out->get_span_for_write_only();
+
+ int i_instance = 0;
+ for (const GeometryInstanceGroup &set_group : set_groups) {
+ const GeometrySet &set = set_group.geometry_set;
+ const MeshComponent &source_component = *set.get_component_for_read<MeshComponent>();
+ const Mesh &mesh = *source_component.get_for_read();
+
+ /* Use a dummy read without specifying a domain or data type in order to
+ * get the existing attribute's domain. Interpolation is done manually based
+ * on the bary coords in #interpolate_attribute. */
+ ReadAttributePtr dummy_attribute = source_component.attribute_try_get_for_read(
+ attribute_name);
+ if (!dummy_attribute) {
+ i_instance += set_group.transforms.size();
+ continue;
+ }
+
+ const AttributeDomain source_domain = dummy_attribute->domain();
+ ReadAttributePtr source_attribute = source_component.attribute_get_for_read(
+ attribute_name, source_domain, output_data_type, nullptr);
+ if (!source_attribute) {
+ i_instance += set_group.transforms.size();
+ continue;
+ }
+ fn::GSpan source_span = source_attribute->get_span();
+
+ attribute_math::convert_to_static_type(output_data_type, [&](auto dummy) {
+ using T = decltype(dummy);
+
+ for (const int UNUSED(i_set_instance) : set_group.transforms.index_range()) {
+ const int offset = instance_start_offsets[i_instance];
+ Span<float3> bary_coords = bary_coords_array[i_instance];
+ Span<int> looptri_indices = looptri_indices_array[i_instance];
+
+ MutableSpan<T> instance_span = out_span.typed<T>().slice(offset, bary_coords.size());
+ interpolate_attribute<T>(mesh,
+ bary_coords,
+ looptri_indices,
+ source_domain,
+ source_span.typed<T>(),
+ instance_span);
+
+ i_instance++;
+ }
+ });
+ }
+
+ attribute_out.apply_span_and_save();
}
}
-BLI_NOINLINE static void compute_special_attributes(const Mesh &mesh,
+BLI_NOINLINE static void compute_special_attributes(Span<GeometryInstanceGroup> sets,
+ Span<int> instance_start_offsets,
GeometryComponent &component,
- Span<float3> bary_coords,
- Span<int> looptri_indices)
+ Span<Vector<float3>> bary_coords_array,
+ Span<Vector<int>> looptri_indices_array)
{
OutputAttributePtr id_attribute = component.attribute_try_get_for_output(
"id", ATTR_DOMAIN_POINT, CD_PROP_INT32);
@@ -362,26 +417,50 @@ BLI_NOINLINE static void compute_special_attributes(const Mesh &mesh,
OutputAttributePtr rotation_attribute = component.attribute_try_get_for_output(
"rotation", ATTR_DOMAIN_POINT, CD_PROP_FLOAT3);
- MutableSpan<int> ids = id_attribute->get_span_for_write_only<int>();
- MutableSpan<float3> normals = normal_attribute->get_span_for_write_only<float3>();
- MutableSpan<float3> rotations = rotation_attribute->get_span_for_write_only<float3>();
-
- Span<MLoopTri> looptris = get_mesh_looptris(mesh);
- for (const int i : bary_coords.index_range()) {
- const int looptri_index = looptri_indices[i];
- const MLoopTri &looptri = looptris[looptri_index];
- const float3 &bary_coord = bary_coords[i];
-
- const int v0_index = mesh.mloop[looptri.tri[0]].v;
- const int v1_index = mesh.mloop[looptri.tri[1]].v;
- const int v2_index = mesh.mloop[looptri.tri[2]].v;
- const float3 v0_pos = mesh.mvert[v0_index].co;
- const float3 v1_pos = mesh.mvert[v1_index].co;
- const float3 v2_pos = mesh.mvert[v2_index].co;
+ MutableSpan<int> result_ids = id_attribute->get_span_for_write_only<int>();
+ MutableSpan<float3> result_normals = normal_attribute->get_span_for_write_only<float3>();
+ MutableSpan<float3> result_rotations = rotation_attribute->get_span_for_write_only<float3>();
+
+ int i_instance = 0;
+ for (const GeometryInstanceGroup &set_group : sets) {
+ const GeometrySet &set = set_group.geometry_set;
+ const MeshComponent &component = *set.get_component_for_read<MeshComponent>();
+ const Mesh &mesh = *component.get_for_read();
+ Span<MLoopTri> looptris = get_mesh_looptris(mesh);
+
+ for (const float4x4 &transform : set_group.transforms) {
+ const int offset = instance_start_offsets[i_instance];
+
+ Span<float3> bary_coords = bary_coords_array[i_instance];
+ Span<int> looptri_indices = looptri_indices_array[i_instance];
+ MutableSpan<int> ids = result_ids.slice(offset, bary_coords.size());
+ MutableSpan<float3> normals = result_normals.slice(offset, bary_coords.size());
+ MutableSpan<float3> rotations = result_rotations.slice(offset, bary_coords.size());
+
+ /* Use one matrix multiplication per point instead of three (for each triangle corner). */
+ float rotation_matrix[3][3];
+ mat4_to_rot(rotation_matrix, transform.values);
+
+ for (const int i : bary_coords.index_range()) {
+ const int looptri_index = looptri_indices[i];
+ const MLoopTri &looptri = looptris[looptri_index];
+ const float3 &bary_coord = bary_coords[i];
+
+ const int v0_index = mesh.mloop[looptri.tri[0]].v;
+ const int v1_index = mesh.mloop[looptri.tri[1]].v;
+ const int v2_index = mesh.mloop[looptri.tri[2]].v;
+ const float3 v0_pos = float3(mesh.mvert[v0_index].co);
+ const float3 v1_pos = float3(mesh.mvert[v1_index].co);
+ const float3 v2_pos = float3(mesh.mvert[v2_index].co);
+
+ ids[i] = (int)(bary_coord.hash() + (uint64_t)looptri_index);
+ normal_tri_v3(normals[i], v0_pos, v1_pos, v2_pos);
+ mul_m3_v3(rotation_matrix, normals[i]);
+ rotations[i] = normal_to_euler_rotation(normals[i]);
+ }
- ids[i] = (int)(bary_coord.hash() + (uint64_t)looptri_index);
- normal_tri_v3(normals[i], v0_pos, v1_pos, v2_pos);
- rotations[i] = normal_to_euler_rotation(normals[i]);
+ i_instance++;
+ }
}
id_attribute.apply_span_and_save();
@@ -389,109 +468,244 @@ BLI_NOINLINE static void compute_special_attributes(const Mesh &mesh,
rotation_attribute.apply_span_and_save();
}
-BLI_NOINLINE static void add_remaining_point_attributes(const MeshComponent &mesh_component,
- GeometryComponent &component,
- Span<float3> bary_coords,
- Span<int> looptri_indices)
+BLI_NOINLINE static void add_remaining_point_attributes(
+ Span<GeometryInstanceGroup> set_groups,
+ Span<int> instance_start_offsets,
+ const Map<std::string, AttributeKind> &attributes,
+ GeometryComponent &component,
+ Span<Vector<float3>> bary_coords_array,
+ Span<Vector<int>> looptri_indices_array)
{
- interpolate_existing_attributes(mesh_component, component, bary_coords, looptri_indices);
+ interpolate_existing_attributes(set_groups,
+ instance_start_offsets,
+ attributes,
+ component,
+ bary_coords_array,
+ looptri_indices_array);
compute_special_attributes(
- *mesh_component.get_for_read(), component, bary_coords, looptri_indices);
+ set_groups, instance_start_offsets, component, bary_coords_array, looptri_indices_array);
}
-static void sample_mesh_surface_with_minimum_distance(const Mesh &mesh,
- const float max_density,
- const float minimum_distance,
- const FloatReadAttribute &density_factors,
- const int seed,
- Vector<float3> &r_positions,
- Vector<float3> &r_bary_coords,
- Vector<int> &r_looptri_indices)
+static void distribute_points_random(Span<GeometryInstanceGroup> set_groups,
+ const StringRef density_attribute_name,
+ const float density,
+ const int seed,
+ MutableSpan<Vector<float3>> positions_all,
+ MutableSpan<Vector<float3>> bary_coords_all,
+ MutableSpan<Vector<int>> looptri_indices_all)
{
- sample_mesh_surface(
- mesh, max_density, nullptr, seed, r_positions, r_bary_coords, r_looptri_indices);
- Array<bool> elimination_mask(r_positions.size(), false);
- update_elimination_mask_for_close_points(r_positions, minimum_distance, elimination_mask);
- update_elimination_mask_based_on_density_factors(
- mesh, density_factors, r_bary_coords, r_looptri_indices, elimination_mask);
- eliminate_points_based_on_mask(elimination_mask, r_positions, r_bary_coords, r_looptri_indices);
+ /* If there is an attribute name, the default value for the densities should be zero so that
+ * points are only scattered where the attribute exists. Otherwise, just "ignore" the density
+ * factors. */
+ const bool use_one_default = density_attribute_name.is_empty();
+
+ int i_instance = 0;
+ for (const GeometryInstanceGroup &set_group : set_groups) {
+ const GeometrySet &set = set_group.geometry_set;
+ const MeshComponent &component = *set.get_component_for_read<MeshComponent>();
+ const FloatReadAttribute density_factors = component.attribute_get_for_read<float>(
+ density_attribute_name, ATTR_DOMAIN_CORNER, use_one_default ? 1.0f : 0.0f);
+ const Mesh &mesh = *component.get_for_read();
+ for (const float4x4 &transform : set_group.transforms) {
+ Vector<float3> &positions = positions_all[i_instance];
+ Vector<float3> &bary_coords = bary_coords_all[i_instance];
+ Vector<int> &looptri_indices = looptri_indices_all[i_instance];
+ sample_mesh_surface(mesh,
+ transform,
+ density,
+ &density_factors,
+ seed,
+ positions,
+ bary_coords,
+ looptri_indices);
+ i_instance++;
+ }
+ }
+}
+
+static void distribute_points_poisson_disk(Span<GeometryInstanceGroup> set_groups,
+ const StringRef density_attribute_name,
+ const float density,
+ const int seed,
+ const float minimum_distance,
+ MutableSpan<Vector<float3>> positions_all,
+ MutableSpan<Vector<float3>> bary_coords_all,
+ MutableSpan<Vector<int>> looptri_indices_all)
+{
+ Array<int> instance_start_offsets(positions_all.size());
+ int initial_points_len = 0;
+ int i_instance = 0;
+ for (const GeometryInstanceGroup &set_group : set_groups) {
+ const GeometrySet &set = set_group.geometry_set;
+ const MeshComponent &component = *set.get_component_for_read<MeshComponent>();
+ const Mesh &mesh = *component.get_for_read();
+ for (const float4x4 &transform : set_group.transforms) {
+ Vector<float3> &positions = positions_all[i_instance];
+ Vector<float3> &bary_coords = bary_coords_all[i_instance];
+ Vector<int> &looptri_indices = looptri_indices_all[i_instance];
+ sample_mesh_surface(
+ mesh, transform, density, nullptr, seed, positions, bary_coords, looptri_indices);
+
+ instance_start_offsets[i_instance] = initial_points_len;
+ initial_points_len += positions.size();
+ i_instance++;
+ }
+ }
+
+ /* If there is an attribute name, the default value for the densities should be zero so that
+ * points are only scattered where the attribute exists. Otherwise, just "ignore" the density
+ * factors. */
+ const bool use_one_default = density_attribute_name.is_empty();
+
+ /* Unlike the other result arrays, the elimination mask in stored as a flat array for every
+ * point, in order to simplify culling points from the KDTree (which needs to know about all
+ * points at once). */
+ Array<bool> elimination_mask(initial_points_len, false);
+ update_elimination_mask_for_close_points(positions_all,
+ instance_start_offsets,
+ minimum_distance,
+ elimination_mask,
+ initial_points_len);
+
+ i_instance = 0;
+ for (const GeometryInstanceGroup &set_group : set_groups) {
+ const GeometrySet &set = set_group.geometry_set;
+ const MeshComponent &component = *set.get_component_for_read<MeshComponent>();
+ const Mesh &mesh = *component.get_for_read();
+ const FloatReadAttribute density_factors = component.attribute_get_for_read<float>(
+ density_attribute_name, ATTR_DOMAIN_CORNER, use_one_default ? 1.0f : 0.0f);
+
+ for (const int UNUSED(i_set_instance) : set_group.transforms.index_range()) {
+ Vector<float3> &positions = positions_all[i_instance];
+ Vector<float3> &bary_coords = bary_coords_all[i_instance];
+ Vector<int> &looptri_indices = looptri_indices_all[i_instance];
+
+ const int offset = instance_start_offsets[i_instance];
+ update_elimination_mask_based_on_density_factors(
+ mesh,
+ density_factors,
+ bary_coords,
+ looptri_indices,
+ elimination_mask.as_mutable_span().slice(offset, positions.size()));
+
+ eliminate_points_based_on_mask(elimination_mask.as_span().slice(offset, positions.size()),
+ positions,
+ bary_coords,
+ looptri_indices);
+
+ i_instance++;
+ }
+ }
}
static void geo_node_point_distribute_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
- GeometrySet geometry_set_out;
- /* TODO: This node only needs read-only access to input instances. */
- geometry_set = geometry_set_realize_instances(geometry_set);
+ const GeometryNodePointDistributeMode distribute_method =
+ static_cast<GeometryNodePointDistributeMode>(params.node().custom1);
- GeometryNodePointDistributeMode distribute_method = static_cast<GeometryNodePointDistributeMode>(
- params.node().custom1);
+ const int seed = params.get_input<int>("Seed");
+ const float density = params.extract_input<float>("Density Max");
+ const std::string density_attribute_name = params.extract_input<std::string>(
+ "Density Attribute");
- if (!geometry_set.has_mesh()) {
- params.error_message_add(NodeWarningType::Error, TIP_("Geometry must contain a mesh"));
- params.set_output("Geometry", std::move(geometry_set_out));
+ if (density <= 0.0f) {
+ params.set_output("Geometry", GeometrySet());
return;
}
- const float density = params.extract_input<float>("Density Max");
- const std::string density_attribute = params.extract_input<std::string>("Density Attribute");
-
- if (density <= 0.0f) {
- params.set_output("Geometry", std::move(geometry_set_out));
+ Vector<GeometryInstanceGroup> set_groups = bke::geometry_set_gather_instances(geometry_set);
+ if (set_groups.is_empty()) {
+ params.set_output("Geometry", GeometrySet());
return;
}
- const MeshComponent &mesh_component = *geometry_set.get_component_for_read<MeshComponent>();
- const Mesh *mesh_in = mesh_component.get_for_read();
+ /* Remove any set inputs that don't contain a mesh, to avoid checking later on. */
+ for (int i = set_groups.size() - 1; i >= 0; i--) {
+ const GeometrySet &set = set_groups[i].geometry_set;
+ if (!set.has_mesh()) {
+ set_groups.remove_and_reorder(i);
+ }
+ }
- if (mesh_in->mpoly == nullptr) {
- params.error_message_add(NodeWarningType::Error, TIP_("Mesh has no faces"));
- params.set_output("Geometry", std::move(geometry_set_out));
+ if (set_groups.is_empty()) {
+ params.error_message_add(NodeWarningType::Error, TIP_("Input geometry must contain a mesh"));
+ params.set_output("Geometry", GeometrySet());
return;
}
- const FloatReadAttribute density_factors = mesh_component.attribute_get_for_read<float>(
- density_attribute, ATTR_DOMAIN_CORNER, 1.0f);
- const int seed = params.get_input<int>("Seed");
+ int instances_len = 0;
+ for (GeometryInstanceGroup &set_group : set_groups) {
+ instances_len += set_group.transforms.size();
+ }
+
+ /* Store data per-instance in order to simplify attribute access after the scattering,
+ * and to make the point elimination simpler for the poisson disk mode. Note that some
+ * vectors will be empty if any instances don't contain mesh data. */
+ Array<Vector<float3>> positions_all(instances_len);
+ Array<Vector<float3>> bary_coords_all(instances_len);
+ Array<Vector<int>> looptri_indices_all(instances_len);
- Vector<float3> positions;
- Vector<float3> bary_coords;
- Vector<int> looptri_indices;
switch (distribute_method) {
- case GEO_NODE_POINT_DISTRIBUTE_RANDOM:
- sample_mesh_surface(
- *mesh_in, density, &density_factors, seed, positions, bary_coords, looptri_indices);
+ case GEO_NODE_POINT_DISTRIBUTE_RANDOM: {
+ distribute_points_random(set_groups,
+ density_attribute_name,
+ density,
+ seed,
+ positions_all,
+ bary_coords_all,
+ looptri_indices_all);
break;
- case GEO_NODE_POINT_DISTRIBUTE_POISSON:
+ }
+ case GEO_NODE_POINT_DISTRIBUTE_POISSON: {
const float minimum_distance = params.extract_input<float>("Distance Min");
- sample_mesh_surface_with_minimum_distance(*mesh_in,
- density,
- minimum_distance,
- density_factors,
- seed,
- positions,
- bary_coords,
- looptri_indices);
+ distribute_points_poisson_disk(set_groups,
+ density_attribute_name,
+ density,
+ seed,
+ minimum_distance,
+ positions_all,
+ bary_coords_all,
+ looptri_indices_all);
break;
+ }
}
- const int tot_points = positions.size();
- PointCloud *pointcloud = BKE_pointcloud_new_nomain(tot_points);
- memcpy(pointcloud->co, positions.data(), sizeof(float3) * tot_points);
- for (const int i : positions.index_range()) {
- *(float3 *)(pointcloud->co + i) = positions[i];
- pointcloud->radius[i] = 0.05f;
+ int final_points_len = 0;
+ Array<int> instance_start_offsets(set_groups.size());
+ for (const int i : positions_all.index_range()) {
+ Vector<float3> &positions = positions_all[i];
+ instance_start_offsets[i] = final_points_len;
+ final_points_len += positions.size();
}
+ PointCloud *pointcloud = BKE_pointcloud_new_nomain(final_points_len);
+ for (const int instance_index : positions_all.index_range()) {
+ const int offset = instance_start_offsets[instance_index];
+ Span<float3> positions = positions_all[instance_index];
+ memcpy(pointcloud->co + offset, positions.data(), sizeof(float3) * positions.size());
+ }
+
+ uninitialized_fill_n(pointcloud->radius, pointcloud->totpoint, 0.05f);
+
+ GeometrySet geometry_set_out = GeometrySet::create_with_pointcloud(pointcloud);
PointCloudComponent &point_component =
geometry_set_out.get_component_for_write<PointCloudComponent>();
- point_component.replace(pointcloud);
- add_remaining_point_attributes(mesh_component, point_component, bary_coords, looptri_indices);
+ Map<std::string, AttributeKind> attributes;
+ bke::gather_attribute_info(
+ attributes, {GeometryComponentType::Mesh}, set_groups, {"position", "normal", "id"});
+ add_remaining_point_attributes(set_groups,
+ instance_start_offsets,
+ attributes,
+ point_component,
+ bary_coords_all,
+ looptri_indices_all);
params.set_output("Geometry", std::move(geometry_set_out));
}
+
} // namespace blender::nodes
void register_node_type_geo_point_distribute()
diff --git a/source/blender/nodes/geometry/nodes/node_geo_point_translate.cc b/source/blender/nodes/geometry/nodes/node_geo_point_translate.cc
index cb3cd012c77..015f4cd38e7 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_point_translate.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_point_translate.cc
@@ -46,6 +46,9 @@ static void execute_on_component(GeoNodeExecParams params, GeometryComponent &co
{
OutputAttributePtr position_attribute = component.attribute_try_get_for_output(
"position", ATTR_DOMAIN_POINT, CD_PROP_FLOAT3);
+ if (!position_attribute) {
+ return;
+ }
ReadAttributePtr attribute = params.get_input_attribute(
"Translation", component, ATTR_DOMAIN_POINT, CD_PROP_FLOAT3, nullptr);
if (!attribute) {
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface_simple.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc
index 38560d277e3..b5731851229 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface_simple.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivide.cc
@@ -25,20 +25,20 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_subdivision_surface_simple_in[] = {
+static bNodeSocketTemplate geo_node_subdivide_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6},
{-1, ""},
};
-static bNodeSocketTemplate geo_node_subdivision_surface_simple_out[] = {
+static bNodeSocketTemplate geo_node_subdivide_out[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
};
namespace blender::nodes {
-static void geo_node_subdivision_surface_simple_exec(GeoNodeExecParams params)
+static void geo_node_subdivide_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -99,17 +99,12 @@ static void geo_node_subdivision_surface_simple_exec(GeoNodeExecParams params)
}
} // namespace blender::nodes
-void register_node_type_geo_subdivision_surface_simple()
+void register_node_type_geo_subdivide()
{
static bNodeType ntype;
- geo_node_type_base(&ntype,
- GEO_NODE_SUBDIVISION_SURFACE_SIMPLE,
- "Simple Subdivision Surface",
- NODE_CLASS_GEOMETRY,
- 0);
- node_type_socket_templates(
- &ntype, geo_node_subdivision_surface_simple_in, geo_node_subdivision_surface_simple_out);
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivision_surface_simple_exec;
+ geo_node_type_base(&ntype, GEO_NODE_SUBDIVIDE, "Subdivide", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_subdivide_in, geo_node_subdivide_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_exec;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc
index 47304a0de68..4d9b8110d65 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivision_surface.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc
@@ -25,7 +25,7 @@
#include "node_geometry_util.hh"
-static bNodeSocketTemplate geo_node_subdivision_surface_in[] = {
+static bNodeSocketTemplate geo_node_subdivide_smooth_in[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{SOCK_INT, N_("Level"), 1, 0, 0, 0, 0, 6},
{SOCK_BOOLEAN, N_("Use Creases")},
@@ -34,14 +34,14 @@ static bNodeSocketTemplate geo_node_subdivision_surface_in[] = {
{-1, ""},
};
-static bNodeSocketTemplate geo_node_subdivision_surface_out[] = {
+static bNodeSocketTemplate geo_node_subdivide_smooth_out[] = {
{SOCK_GEOMETRY, N_("Geometry")},
{-1, ""},
};
-static void geo_node_subdivision_surface_layout(uiLayout *layout,
- bContext *UNUSED(C),
- PointerRNA *UNUSED(ptr))
+static void geo_node_subdivide_smooth_layout(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *UNUSED(ptr))
{
#ifndef WITH_OPENSUBDIV
uiItemL(layout, IFACE_("Disabled, built without OpenSubdiv"), ICON_ERROR);
@@ -51,7 +51,7 @@ static void geo_node_subdivision_surface_layout(uiLayout *layout,
}
namespace blender::nodes {
-static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
+static void geo_node_subdivide_smooth_exec(GeoNodeExecParams params)
{
GeometrySet geometry_set = params.extract_input<GeometrySet>("Geometry");
@@ -120,15 +120,14 @@ static void geo_node_subdivision_surface_exec(GeoNodeExecParams params)
}
} // namespace blender::nodes
-void register_node_type_geo_subdivision_surface()
+void register_node_type_geo_subdivide_smooth()
{
static bNodeType ntype;
geo_node_type_base(
- &ntype, GEO_NODE_SUBDIVISION_SURFACE, "Subdivision Surface", NODE_CLASS_GEOMETRY, 0);
- node_type_socket_templates(
- &ntype, geo_node_subdivision_surface_in, geo_node_subdivision_surface_out);
- ntype.geometry_node_execute = blender::nodes::geo_node_subdivision_surface_exec;
- ntype.draw_buttons = geo_node_subdivision_surface_layout;
+ &ntype, GEO_NODE_SUBDIVIDE_SMOOTH, "Subdivide Smooth", NODE_CLASS_GEOMETRY, 0);
+ node_type_socket_templates(&ntype, geo_node_subdivide_smooth_in, geo_node_subdivide_smooth_out);
+ ntype.geometry_node_execute = blender::nodes::geo_node_subdivide_smooth_exec;
+ ntype.draw_buttons = geo_node_subdivide_smooth_layout;
nodeRegisterType(&ntype);
}
diff --git a/source/blender/nodes/intern/derived_node_tree.cc b/source/blender/nodes/intern/derived_node_tree.cc
index a65641bca2a..36c64b00f47 100644
--- a/source/blender/nodes/intern/derived_node_tree.cc
+++ b/source/blender/nodes/intern/derived_node_tree.cc
@@ -16,518 +16,261 @@
#include "NOD_derived_node_tree.hh"
-#include "BLI_dot_export.hh"
-
-#define UNINITIALIZED_ID UINT32_MAX
-
namespace blender::nodes {
-DerivedNodeTree::DerivedNodeTree(bNodeTree *btree, NodeTreeRefMap &node_tree_refs) : btree_(btree)
+/* Construct a new derived node tree for a given root node tree. The generated derived node tree
+ * does not own the used node tree refs (so that those can be used by others as well). The caller
+ * has to make sure that the node tree refs added to #node_tree_refs live at least as long as the
+ * derived node tree. */
+DerivedNodeTree::DerivedNodeTree(bNodeTree &btree, NodeTreeRefMap &node_tree_refs)
{
- BLI_assert(btree != nullptr);
-
- const NodeTreeRef &main_tree_ref = get_tree_ref_from_map(node_tree_refs, *btree);
- used_node_tree_refs_.add_new(&main_tree_ref);
-
- Vector<DNode *> all_nodes;
- Vector<DGroupInput *> all_group_inputs;
- Vector<DParentNode *> all_parent_nodes;
-
- this->insert_nodes_and_links_in_id_order(main_tree_ref, nullptr, all_nodes);
- this->expand_groups(all_nodes, all_group_inputs, all_parent_nodes, node_tree_refs);
- this->relink_and_remove_muted_nodes(all_nodes);
- this->remove_expanded_group_interfaces(all_nodes);
- this->remove_unused_group_inputs(all_group_inputs);
- this->store_in_this_and_init_ids(
- std::move(all_nodes), std::move(all_group_inputs), std::move(all_parent_nodes));
+ /* Construct all possible contexts immediately. This is significantly cheaper than inlining all
+ * node groups. If it still becomes a performance issue in the future, contexts could be
+ * constructed lazily when they are needed. */
+ root_context_ = &this->construct_context_recursively(nullptr, nullptr, btree, node_tree_refs);
}
-BLI_NOINLINE void DerivedNodeTree::insert_nodes_and_links_in_id_order(const NodeTreeRef &tree_ref,
- DParentNode *parent,
- Vector<DNode *> &all_nodes)
+DTreeContext &DerivedNodeTree::construct_context_recursively(DTreeContext *parent_context,
+ const NodeRef *parent_node,
+ bNodeTree &btree,
+ NodeTreeRefMap &node_tree_refs)
{
- Array<DSocket *, 64> sockets_map(tree_ref.sockets().size());
-
- /* Insert nodes. */
- for (const NodeRef *node_ref : tree_ref.nodes()) {
- DNode &node = this->create_node(*node_ref, parent, sockets_map);
- all_nodes.append(&node);
- }
-
- /* Insert links. */
- for (const NodeRef *node_ref : tree_ref.nodes()) {
- for (const InputSocketRef *to_socket_ref : node_ref->inputs()) {
- DInputSocket *to_socket = static_cast<DInputSocket *>(sockets_map[to_socket_ref->id()]);
- for (const OutputSocketRef *from_socket_ref : to_socket_ref->linked_sockets()) {
- DOutputSocket *from_socket = static_cast<DOutputSocket *>(
- sockets_map[from_socket_ref->id()]);
- to_socket->linked_sockets_.append(from_socket);
- from_socket->linked_sockets_.append(to_socket);
+ DTreeContext &context = *allocator_.construct<DTreeContext>().release();
+ context.parent_context_ = parent_context;
+ context.parent_node_ = parent_node;
+ context.tree_ = &get_tree_ref_from_map(node_tree_refs, btree);
+ used_node_tree_refs_.add(context.tree_);
+
+ for (const NodeRef *node : context.tree_->nodes()) {
+ if (node->is_group_node()) {
+ bNode *bnode = node->bnode();
+ bNodeTree *child_btree = reinterpret_cast<bNodeTree *>(bnode->id);
+ if (child_btree != nullptr) {
+ DTreeContext &child = this->construct_context_recursively(
+ &context, node, *child_btree, node_tree_refs);
+ context.children_.add_new(node, &child);
}
}
}
+
+ return context;
}
-DNode &DerivedNodeTree::create_node(const NodeRef &node_ref,
- DParentNode *parent,
- MutableSpan<DSocket *> r_sockets_map)
+DerivedNodeTree::~DerivedNodeTree()
{
- DNode &node = *allocator_.construct<DNode>();
- node.node_ref_ = &node_ref;
- node.parent_ = parent;
- node.id_ = UNINITIALIZED_ID;
-
- node.inputs_ = allocator_.construct_elements_and_pointer_array<DInputSocket>(
- node_ref.inputs().size());
- node.outputs_ = allocator_.construct_elements_and_pointer_array<DOutputSocket>(
- node_ref.outputs().size());
-
- for (int i : node.inputs_.index_range()) {
- const InputSocketRef &socket_ref = node_ref.input(i);
- DInputSocket &socket = *node.inputs_[i];
- socket.is_multi_input_socket_ = socket_ref.bsocket()->flag & SOCK_MULTI_INPUT;
- socket.id_ = UNINITIALIZED_ID;
- socket.node_ = &node;
- socket.socket_ref_ = &socket_ref;
-
- r_sockets_map[socket_ref.id()] = &socket;
- }
-
- for (int i : node.outputs_.index_range()) {
- const OutputSocketRef &socket_ref = node_ref.output(i);
- DOutputSocket &socket = *node.outputs_[i];
-
- socket.id_ = UNINITIALIZED_ID;
- socket.node_ = &node;
- socket.socket_ref_ = &socket_ref;
-
- r_sockets_map[socket_ref.id()] = &socket;
- }
-
- return node;
+ /* Has to be destructed manually, because the context info is allocated in a linear allocator. */
+ this->destruct_context_recursively(root_context_);
}
-BLI_NOINLINE void DerivedNodeTree::expand_groups(Vector<DNode *> &all_nodes,
- Vector<DGroupInput *> &all_group_inputs,
- Vector<DParentNode *> &all_parent_nodes,
- NodeTreeRefMap &node_tree_refs)
+void DerivedNodeTree::destruct_context_recursively(DTreeContext *context)
{
- for (int i = 0; i < all_nodes.size(); i++) {
- DNode &node = *all_nodes[i];
- if (node.node_ref_->is_group_node()) {
- /* Muted nodes are relinked in a separate step. */
- if (!node.node_ref_->is_muted()) {
- this->expand_group_node(
- node, all_nodes, all_group_inputs, all_parent_nodes, node_tree_refs);
- }
- }
+ for (DTreeContext *child : context->children_.values()) {
+ this->destruct_context_recursively(child);
}
+ context->~DTreeContext();
}
-BLI_NOINLINE void DerivedNodeTree::expand_group_node(DNode &group_node,
- Vector<DNode *> &all_nodes,
- Vector<DGroupInput *> &all_group_inputs,
- Vector<DParentNode *> &all_parent_nodes,
- NodeTreeRefMap &node_tree_refs)
+/* Returns true if there are any cycles in the node tree. */
+bool DerivedNodeTree::has_link_cycles() const
{
- const NodeRef &group_node_ref = *group_node.node_ref_;
- BLI_assert(group_node_ref.is_group_node());
-
- bNodeTree *btree = reinterpret_cast<bNodeTree *>(group_node_ref.bnode()->id);
- if (btree == nullptr) {
- return;
+ for (const NodeTreeRef *tree_ref : used_node_tree_refs_) {
+ if (tree_ref->has_link_cycles()) {
+ return true;
+ }
}
-
- const NodeTreeRef &group_ref = get_tree_ref_from_map(node_tree_refs, *btree);
- used_node_tree_refs_.add(&group_ref);
-
- DParentNode &parent = *allocator_.construct<DParentNode>();
- parent.id_ = all_parent_nodes.append_and_get_index(&parent);
- parent.parent_ = group_node.parent_;
- parent.node_ref_ = &group_node_ref;
-
- this->insert_nodes_and_links_in_id_order(group_ref, &parent, all_nodes);
- Span<DNode *> new_nodes_by_id = all_nodes.as_span().take_back(group_ref.nodes().size());
-
- this->create_group_inputs_for_unlinked_inputs(group_node, all_group_inputs);
- this->relink_group_inputs(group_ref, new_nodes_by_id, group_node);
- this->relink_group_outputs(group_ref, new_nodes_by_id, group_node);
+ return false;
}
-BLI_NOINLINE void DerivedNodeTree::create_group_inputs_for_unlinked_inputs(
- DNode &node, Vector<DGroupInput *> &all_group_inputs)
+/* Calls the given callback on all nodes in the (possibly nested) derived node tree. */
+void DerivedNodeTree::foreach_node(FunctionRef<void(DNode)> callback) const
{
- for (DInputSocket *input_socket : node.inputs_) {
- if (input_socket->is_linked()) {
- continue;
- }
-
- DGroupInput &group_input = *allocator_.construct<DGroupInput>();
- group_input.id_ = UNINITIALIZED_ID;
- group_input.socket_ref_ = &input_socket->socket_ref();
- group_input.parent_ = node.parent_;
-
- group_input.linked_sockets_.append(input_socket);
- input_socket->linked_group_inputs_.append(&group_input);
- all_group_inputs.append(&group_input);
- }
+ this->foreach_node_in_context_recursive(*root_context_, callback);
}
-BLI_NOINLINE void DerivedNodeTree::relink_group_inputs(const NodeTreeRef &group_ref,
- Span<DNode *> nodes_by_id,
- DNode &group_node)
+void DerivedNodeTree::foreach_node_in_context_recursive(const DTreeContext &context,
+ FunctionRef<void(DNode)> callback) const
{
- Span<const NodeRef *> node_refs = group_ref.nodes_by_type("NodeGroupInput");
- if (node_refs.size() == 0) {
- return;
+ for (const NodeRef *node_ref : context.tree_->nodes()) {
+ callback(DNode(&context, node_ref));
}
-
- int input_amount = group_node.inputs().size();
-
- for (int input_index : IndexRange(input_amount)) {
- DInputSocket *outside_group = group_node.inputs_[input_index];
-
- for (DOutputSocket *outside_connected : outside_group->linked_sockets_) {
- outside_connected->linked_sockets_.remove_first_occurrence_and_reorder(outside_group);
- }
-
- for (DGroupInput *outside_connected : outside_group->linked_group_inputs_) {
- outside_connected->linked_sockets_.remove_first_occurrence_and_reorder(outside_group);
- }
-
- for (const NodeRef *input_node_ref : node_refs) {
- DNode &input_node = *nodes_by_id[input_node_ref->id()];
- DOutputSocket *inside_group = input_node.outputs_[input_index];
-
- for (DInputSocket *inside_connected : inside_group->linked_sockets_) {
- inside_connected->linked_sockets_.remove_first_occurrence_and_reorder(inside_group);
-
- for (DOutputSocket *outside_connected : outside_group->linked_sockets_) {
- inside_connected->linked_sockets_.append(outside_connected);
- outside_connected->linked_sockets_.append(inside_connected);
- }
-
- for (DGroupInput *outside_connected : outside_group->linked_group_inputs_) {
- inside_connected->linked_group_inputs_.append(outside_connected);
- outside_connected->linked_sockets_.append(inside_connected);
- }
- }
-
- inside_group->linked_sockets_.clear();
- }
-
- outside_group->linked_sockets_.clear();
- outside_group->linked_group_inputs_.clear();
+ for (const DTreeContext *child_context : context.children_.values()) {
+ this->foreach_node_in_context_recursive(*child_context, callback);
}
}
-BLI_NOINLINE void DerivedNodeTree::relink_group_outputs(const NodeTreeRef &group_ref,
- Span<DNode *> nodes_by_id,
- DNode &group_node)
+DOutputSocket DInputSocket::get_corresponding_group_node_output() const
{
- Span<const NodeRef *> node_refs = group_ref.nodes_by_type("NodeGroupOutput");
- if (node_refs.size() == 0) {
- return;
- }
- /* TODO: Pick correct group output node if there are more than one. */
- const NodeRef &output_node_ref = *node_refs[0];
- DNode &output_node = *nodes_by_id[output_node_ref.id()];
+ BLI_assert(*this);
+ BLI_assert(socket_ref_->node().is_group_output_node());
+ BLI_assert(socket_ref_->index() < socket_ref_->node().inputs().size() - 1);
- int output_amount = group_node.outputs().size();
- BLI_assert(output_amount == output_node_ref.inputs().size() - 1);
+ const DTreeContext *parent_context = context_->parent_context();
+ const NodeRef *parent_node = context_->parent_node();
+ BLI_assert(parent_context != nullptr);
+ BLI_assert(parent_node != nullptr);
- for (int output_index : IndexRange(output_amount)) {
- DOutputSocket *outside_group = group_node.outputs_[output_index];
- DInputSocket *inside_group = output_node.inputs_[output_index];
-
- for (DInputSocket *outside_connected : outside_group->linked_sockets_) {
- outside_connected->linked_sockets_.remove_first_occurrence_and_reorder(outside_group);
- }
-
- for (DOutputSocket *inside_connected : inside_group->linked_sockets_) {
- inside_connected->linked_sockets_.remove_first_occurrence_and_reorder(inside_group);
-
- for (DInputSocket *outside_connected : outside_group->linked_sockets_) {
- inside_connected->linked_sockets_.append(outside_connected);
- outside_connected->linked_sockets_.append(inside_connected);
- }
- }
-
- for (DGroupInput *inside_connected : inside_group->linked_group_inputs_) {
- inside_connected->linked_sockets_.remove_first_occurrence_and_reorder(inside_group);
-
- for (DInputSocket *outside_connected : outside_group->linked_sockets_) {
- inside_connected->linked_sockets_.append(outside_connected);
- outside_connected->linked_group_inputs_.append(inside_connected);
- }
- }
-
- outside_group->linked_sockets_.clear();
- inside_group->linked_sockets_.clear();
- }
+ const int socket_index = socket_ref_->index();
+ return {parent_context, &parent_node->output(socket_index)};
}
-BLI_NOINLINE void DerivedNodeTree::remove_expanded_group_interfaces(Vector<DNode *> &all_nodes)
+Vector<DOutputSocket> DInputSocket::get_corresponding_group_input_sockets() const
{
- int index = 0;
- while (index < all_nodes.size()) {
- DNode &node = *all_nodes[index];
- const NodeRef &node_ref = *node.node_ref_;
- if (node_ref.is_group_node() ||
- (node.parent_ != nullptr &&
- (node_ref.is_group_input_node() || node_ref.is_group_output_node()))) {
- all_nodes.remove_and_reorder(index);
- node.destruct_with_sockets();
- }
- else {
- index++;
- }
+ BLI_assert(*this);
+ BLI_assert(socket_ref_->node().is_group_node());
+
+ const DTreeContext *child_context = context_->child_context(socket_ref_->node());
+ BLI_assert(child_context != nullptr);
+
+ const NodeTreeRef &child_tree = child_context->tree();
+ Span<const NodeRef *> group_input_nodes = child_tree.nodes_by_type("NodeGroupInput");
+ const int socket_index = socket_ref_->index();
+ Vector<DOutputSocket> sockets;
+ for (const NodeRef *group_input_node : group_input_nodes) {
+ sockets.append(DOutputSocket(child_context, &group_input_node->output(socket_index)));
}
+ return sockets;
}
-BLI_NOINLINE void DerivedNodeTree::remove_unused_group_inputs(
- Vector<DGroupInput *> &all_group_inputs)
+DInputSocket DOutputSocket::get_corresponding_group_node_input() const
{
- int index = 0;
- while (index < all_group_inputs.size()) {
- DGroupInput &group_input = *all_group_inputs[index];
- if (group_input.linked_sockets_.is_empty()) {
- all_group_inputs.remove_and_reorder(index);
- group_input.~DGroupInput();
- }
- else {
- index++;
- }
- }
+ BLI_assert(*this);
+ BLI_assert(socket_ref_->node().is_group_input_node());
+ BLI_assert(socket_ref_->index() < socket_ref_->node().outputs().size() - 1);
+
+ const DTreeContext *parent_context = context_->parent_context();
+ const NodeRef *parent_node = context_->parent_node();
+ BLI_assert(parent_context != nullptr);
+ BLI_assert(parent_node != nullptr);
+
+ const int socket_index = socket_ref_->index();
+ return {parent_context, &parent_node->input(socket_index)};
}
-BLI_NOINLINE void DerivedNodeTree::relink_and_remove_muted_nodes(Vector<DNode *> &all_nodes)
+DInputSocket DOutputSocket::get_active_corresponding_group_output_socket() const
{
- int index = 0;
- while (index < all_nodes.size()) {
- DNode &node = *all_nodes[index];
- const NodeRef &node_ref = *node.node_ref_;
- if (node_ref.is_muted()) {
- this->relink_muted_node(node);
- all_nodes.remove_and_reorder(index);
- node.destruct_with_sockets();
- }
- else {
- index++;
+ BLI_assert(*this);
+ BLI_assert(socket_ref_->node().is_group_node());
+
+ const DTreeContext *child_context = context_->child_context(socket_ref_->node());
+ BLI_assert(child_context != nullptr);
+
+ const NodeTreeRef &child_tree = child_context->tree();
+ Span<const NodeRef *> group_output_nodes = child_tree.nodes_by_type("NodeGroupOutput");
+ const int socket_index = socket_ref_->index();
+ for (const NodeRef *group_output_node : group_output_nodes) {
+ if (group_output_node->bnode()->flag & NODE_DO_OUTPUT || group_output_nodes.size() == 1) {
+ return {child_context, &group_output_node->input(socket_index)};
}
}
+ return {};
}
-BLI_NOINLINE void DerivedNodeTree::relink_muted_node(DNode &node)
+/* Call the given callback for every "real" origin socket. "Real" means that reroutes, muted nodes
+ * and node groups are handled by this function. Origin sockets are ones where a node gets its
+ * inputs from. */
+void DInputSocket::foreach_origin_socket(FunctionRef<void(DSocket)> callback,
+ const bool follow_only_first_incoming_link) const
{
- const bNode &bnode = *node.bnode();
- LISTBASE_FOREACH (const bNodeLink *, internal_link, &bnode.internal_links) {
- BLI_assert(internal_link->fromnode == &bnode);
- BLI_assert(internal_link->tonode == &bnode);
- bNodeSocket *input_bsocket = internal_link->fromsock;
- bNodeSocket *output_bsocket = internal_link->tosock;
-
- /* Find internally linked sockets. */
- DInputSocket *input_socket = nullptr;
- DOutputSocket *output_socket = nullptr;
- for (DInputSocket *socket : node.inputs_) {
- if (socket->bsocket() == input_bsocket) {
- input_socket = socket;
- break;
- }
- }
- for (DOutputSocket *socket : node.outputs_) {
- if (socket->bsocket() == output_bsocket) {
- output_socket = socket;
- break;
+ BLI_assert(*this);
+ Span<const OutputSocketRef *> linked_sockets_to_check = socket_ref_->as_input().linked_sockets();
+ if (follow_only_first_incoming_link) {
+ linked_sockets_to_check = linked_sockets_to_check.take_front(1);
+ }
+ for (const OutputSocketRef *linked_socket : linked_sockets_to_check) {
+ const NodeRef &linked_node = linked_socket->node();
+ DOutputSocket linked_dsocket{context_, linked_socket};
+
+ if (linked_node.is_muted()) {
+ /* If the node is muted, follow the internal links of the node. */
+ for (const InternalLinkRef *internal_link : linked_node.internal_links()) {
+ if (&internal_link->to() == linked_socket) {
+ DInputSocket input_of_muted_node{context_, &internal_link->from()};
+ input_of_muted_node.foreach_origin_socket(callback, true);
+ }
}
}
- BLI_assert(input_socket != nullptr);
- BLI_assert(output_socket != nullptr);
-
- /* Link sockets connected to the input to sockets that are connected to the internally linked
- * output. */
- for (DInputSocket *to_socket : output_socket->linked_sockets_) {
- for (DOutputSocket *from_socket : input_socket->linked_sockets_) {
- from_socket->linked_sockets_.append_non_duplicates(to_socket);
- to_socket->linked_sockets_.append_non_duplicates(from_socket);
+ else if (linked_node.is_group_input_node()) {
+ if (context_->is_root()) {
+ /* This is a group input in the root node group. */
+ callback(linked_dsocket);
}
- for (DGroupInput *group_input : input_socket->linked_group_inputs_) {
- group_input->linked_sockets_.append_non_duplicates(to_socket);
- to_socket->linked_group_inputs_.append_non_duplicates(group_input);
+ else {
+ DInputSocket socket_in_parent_group = linked_dsocket.get_corresponding_group_node_input();
+ if (socket_in_parent_group->is_linked()) {
+ /* Follow the links coming into the corresponding socket on the parent group node. */
+ socket_in_parent_group.foreach_origin_socket(callback);
+ }
+ else {
+ /* The corresponding input on the parent group node is not connected. Therefore, we use
+ * the value of that input socket directly. */
+ callback(socket_in_parent_group);
+ }
}
}
- }
-
- /* Remove remaining links from muted node. */
- for (DInputSocket *to_socket : node.inputs_) {
- for (DOutputSocket *from_socket : to_socket->linked_sockets_) {
- from_socket->linked_sockets_.remove_first_occurrence_and_reorder(to_socket);
- }
- for (DGroupInput *from_group_input : to_socket->linked_group_inputs_) {
- from_group_input->linked_sockets_.remove_first_occurrence_and_reorder(to_socket);
- }
- to_socket->linked_sockets_.clear();
- to_socket->linked_group_inputs_.clear();
- }
- for (DOutputSocket *from_socket : node.outputs_) {
- for (DInputSocket *to_socket : from_socket->linked_sockets_) {
- to_socket->linked_sockets_.remove_first_occurrence_and_reorder(from_socket);
- }
- from_socket->linked_sockets_.clear();
- }
-}
-
-void DNode::destruct_with_sockets()
-{
- for (DInputSocket *socket : inputs_) {
- socket->~DInputSocket();
- }
- for (DOutputSocket *socket : outputs_) {
- socket->~DOutputSocket();
- }
- this->~DNode();
-}
-
-BLI_NOINLINE void DerivedNodeTree::store_in_this_and_init_ids(
- Vector<DNode *> &&all_nodes,
- Vector<DGroupInput *> &&all_group_inputs,
- Vector<DParentNode *> &&all_parent_nodes)
-{
- nodes_by_id_ = std::move(all_nodes);
- group_inputs_ = std::move(all_group_inputs);
- parent_nodes_ = std::move(all_parent_nodes);
-
- for (int node_index : nodes_by_id_.index_range()) {
- DNode *node = nodes_by_id_[node_index];
- node->id_ = node_index;
-
- const bNodeType *nodetype = node->node_ref_->bnode()->typeinfo;
- nodes_by_type_.add(nodetype, node);
-
- for (DInputSocket *socket : node->inputs_) {
- socket->id_ = sockets_by_id_.append_and_get_index(socket);
- input_sockets_.append(socket);
- }
- for (DOutputSocket *socket : node->outputs_) {
- socket->id_ = sockets_by_id_.append_and_get_index(socket);
- output_sockets_.append(socket);
+ else if (linked_node.is_group_node()) {
+ DInputSocket socket_in_group = linked_dsocket.get_active_corresponding_group_output_socket();
+ if (socket_in_group) {
+ if (socket_in_group->is_linked()) {
+ /* Follow the links coming into the group output node of the child node group. */
+ socket_in_group.foreach_origin_socket(callback);
+ }
+ else {
+ /* The output of the child node group is not connected, so we have to get the value from
+ * that socket. */
+ callback(socket_in_group);
+ }
+ }
}
- }
-
- for (int i : group_inputs_.index_range()) {
- group_inputs_[i]->id_ = i;
- }
-}
-
-DerivedNodeTree::~DerivedNodeTree()
-{
- for (DInputSocket *socket : input_sockets_) {
- socket->~DInputSocket();
- }
- for (DOutputSocket *socket : output_sockets_) {
- socket->~DOutputSocket();
- }
- for (DNode *node : nodes_by_id_) {
- node->~DNode();
- }
- for (DGroupInput *group_input : group_inputs_) {
- group_input->~DGroupInput();
- }
- for (DParentNode *parent : parent_nodes_) {
- parent->~DParentNode();
- }
-}
-
-bool DerivedNodeTree::has_link_cycles() const
-{
- for (const NodeTreeRef *tree : used_node_tree_refs_) {
- if (tree->has_link_cycles()) {
- return true;
+ else {
+ /* The normal case: just use the value of a linked output socket. */
+ callback(linked_dsocket);
}
}
- return false;
-}
-
-static dot::Cluster *get_cluster_for_parent(dot::DirectedGraph &graph,
- Map<const DParentNode *, dot::Cluster *> &clusters,
- const DParentNode *parent)
-{
- if (parent == nullptr) {
- return nullptr;
- }
- return clusters.lookup_or_add_cb(parent, [&]() {
- dot::Cluster *parent_cluster = get_cluster_for_parent(graph, clusters, parent->parent());
- bNodeTree *btree = reinterpret_cast<bNodeTree *>(parent->node_ref().bnode()->id);
- dot::Cluster *new_cluster = &graph.new_cluster(parent->node_ref().name() + " / " +
- StringRef(btree->id.name + 2));
- new_cluster->set_parent_cluster(parent_cluster);
- return new_cluster;
- });
}
-std::string DerivedNodeTree::to_dot() const
+/* Calls the given callback for every "real" target socket. "Real" means that reroutes, muted nodes
+ * and node groups are handled by this function. Target sockets are on the nodes that use the value
+ * from this socket. */
+void DOutputSocket::foreach_target_socket(FunctionRef<void(DInputSocket)> callback) const
{
- dot::DirectedGraph digraph;
- digraph.set_rankdir(dot::Attr_rankdir::LeftToRight);
-
- Map<const DNode *, dot::NodeWithSocketsRef> dot_nodes;
- Map<const DGroupInput *, dot::NodeWithSocketsRef> dot_group_inputs;
- Map<const DParentNode *, dot::Cluster *> dot_clusters;
-
- for (const DNode *node : nodes_by_id_) {
- dot::Node &dot_node = digraph.new_node("");
- dot_node.set_background_color("white");
-
- Vector<std::string> input_names;
- for (const DInputSocket *socket : node->inputs()) {
- input_names.append(socket->name());
- }
- Vector<std::string> output_names;
- for (const DOutputSocket *socket : node->outputs()) {
- output_names.append(socket->name());
+ for (const InputSocketRef *linked_socket : socket_ref_->as_output().linked_sockets()) {
+ const NodeRef &linked_node = linked_socket->node();
+ DInputSocket linked_dsocket{context_, linked_socket};
+
+ if (linked_node.is_muted()) {
+ /* If the target node is muted, follow its internal links. */
+ for (const InternalLinkRef *internal_link : linked_node.internal_links()) {
+ if (&internal_link->from() == linked_socket) {
+ DOutputSocket output_of_muted_node{context_, &internal_link->to()};
+ output_of_muted_node.foreach_target_socket(callback);
+ }
+ }
}
-
- dot_nodes.add_new(node,
- dot::NodeWithSocketsRef(dot_node, node->name(), input_names, output_names));
-
- dot::Cluster *cluster = get_cluster_for_parent(digraph, dot_clusters, node->parent());
- dot_node.set_parent_cluster(cluster);
- }
-
- for (const DGroupInput *group_input : group_inputs_) {
- dot::Node &dot_node = digraph.new_node("");
- dot_node.set_background_color("white");
-
- std::string group_input_name = group_input->name();
- dot_group_inputs.add_new(
- group_input, dot::NodeWithSocketsRef(dot_node, "Group Input", {}, {group_input_name}));
-
- dot::Cluster *cluster = get_cluster_for_parent(digraph, dot_clusters, group_input->parent());
- dot_node.set_parent_cluster(cluster);
- }
-
- for (const DNode *to_node : nodes_by_id_) {
- dot::NodeWithSocketsRef &to_dot_node = dot_nodes.lookup(to_node);
-
- for (const DInputSocket *to_socket : to_node->inputs()) {
- for (const DOutputSocket *from_socket : to_socket->linked_sockets()) {
- const DNode *from_node = &from_socket->node();
- dot::NodeWithSocketsRef &from_dot_node = dot_nodes.lookup(from_node);
-
- digraph.new_edge(from_dot_node.output(from_socket->index()),
- to_dot_node.input(to_socket->index()));
+ else if (linked_node.is_group_output_node()) {
+ if (context_->is_root()) {
+ /* This is a group output in the root node group. */
+ callback(linked_dsocket);
}
- for (const DGroupInput *group_input : to_socket->linked_group_inputs()) {
- dot::NodeWithSocketsRef &from_dot_node = dot_group_inputs.lookup(group_input);
-
- digraph.new_edge(from_dot_node.output(0), to_dot_node.input(to_socket->index()));
+ else {
+ /* Follow the links going out of the group node in the parent node group. */
+ DOutputSocket socket_in_parent_group =
+ linked_dsocket.get_corresponding_group_node_output();
+ socket_in_parent_group.foreach_target_socket(callback);
}
}
+ else if (linked_node.is_group_node()) {
+ /* Follow the links within the nested node group. */
+ Vector<DOutputSocket> sockets_in_group =
+ linked_dsocket.get_corresponding_group_input_sockets();
+ for (DOutputSocket socket_in_group : sockets_in_group) {
+ socket_in_group.foreach_target_socket(callback);
+ }
+ }
+ else {
+ /* The normal case: just use the linked input socket as target. */
+ callback(linked_dsocket);
+ }
}
-
- digraph.set_random_cluster_bgcolors();
- return digraph.to_dot_string();
}
} // namespace blender::nodes
diff --git a/source/blender/nodes/intern/node_exec.c b/source/blender/nodes/intern/node_exec.c
index 0d46119ab60..6207a1bf024 100644
--- a/source/blender/nodes/intern/node_exec.c
+++ b/source/blender/nodes/intern/node_exec.c
@@ -218,7 +218,7 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
/* prepare all nodes for execution */
for (n = 0, nodeexec = exec->nodeexec; n < totnodes; n++, nodeexec++) {
node = nodeexec->node = nodelist[n];
- nodeexec->freeexecfunc = node->typeinfo->freeexecfunc;
+ nodeexec->free_exec_fn = node->typeinfo->free_exec_fn;
/* tag inputs */
for (sock = node->inputs.first; sock; sock = sock->next) {
@@ -242,8 +242,8 @@ bNodeTreeExec *ntree_exec_begin(bNodeExecContext *context,
nodeexec->data.preview = context->previews ?
BKE_node_instance_hash_lookup(context->previews, nodekey) :
NULL;
- if (node->typeinfo->initexecfunc) {
- nodeexec->data.data = node->typeinfo->initexecfunc(context, node, nodekey);
+ if (node->typeinfo->init_exec_fn) {
+ nodeexec->data.data = node->typeinfo->init_exec_fn(context, node, nodekey);
}
}
@@ -264,8 +264,8 @@ void ntree_exec_end(bNodeTreeExec *exec)
}
for (n = 0, nodeexec = exec->nodeexec; n < exec->totnodes; n++, nodeexec++) {
- if (nodeexec->freeexecfunc) {
- nodeexec->freeexecfunc(nodeexec->data.data);
+ if (nodeexec->free_exec_fn) {
+ nodeexec->free_exec_fn(nodeexec->data.data);
}
}
@@ -323,8 +323,8 @@ bool ntreeExecThreadNodes(bNodeTreeExec *exec, bNodeThreadStack *nts, void *call
* If the mute func is not set, assume the node should never be muted,
* and hence execute it!
*/
- if (node->typeinfo->execfunc && !(node->flag & NODE_MUTED)) {
- node->typeinfo->execfunc(callerdata, thread, node, &nodeexec->data, nsin, nsout);
+ if (node->typeinfo->exec_fn && !(node->flag & NODE_MUTED)) {
+ node->typeinfo->exec_fn(callerdata, thread, node, &nodeexec->data, nsin, nsout);
}
}
}
diff --git a/source/blender/nodes/intern/node_exec.h b/source/blender/nodes/intern/node_exec.h
index 806dd10d9bf..de7cbb8cedb 100644
--- a/source/blender/nodes/intern/node_exec.h
+++ b/source/blender/nodes/intern/node_exec.h
@@ -48,7 +48,7 @@ typedef struct bNodeExec {
bNodeExecData data;
/** Free function, stored in exec itself to avoid dangling node pointer access. */
- NodeFreeExecFunction freeexecfunc;
+ NodeFreeExecFunction free_exec_fn;
} bNodeExec;
/* Execution Data for each instance of node tree execution */
diff --git a/source/blender/nodes/intern/node_geometry_exec.cc b/source/blender/nodes/intern/node_geometry_exec.cc
index 9e62b7d7312..a4fb99a988e 100644
--- a/source/blender/nodes/intern/node_geometry_exec.cc
+++ b/source/blender/nodes/intern/node_geometry_exec.cc
@@ -20,7 +20,6 @@
#include "DEG_depsgraph_query.h"
-#include "NOD_derived_node_tree.hh"
#include "NOD_geometry_exec.hh"
#include "NOD_type_callbacks.hh"
@@ -30,7 +29,7 @@ namespace blender::nodes {
void GeoNodeExecParams::error_message_add(const NodeWarningType type, std::string message) const
{
- bNodeTree *btree_cow = node_.node_ref().tree().btree();
+ bNodeTree *btree_cow = node_->btree();
BLI_assert(btree_cow != nullptr);
if (btree_cow == nullptr) {
return;
@@ -40,12 +39,12 @@ void GeoNodeExecParams::error_message_add(const NodeWarningType type, std::strin
const NodeTreeEvaluationContext context(*self_object_, *modifier_);
BKE_nodetree_error_message_add(
- *btree_original, context, *node_.bnode(), type, std::move(message));
+ *btree_original, context, *node_->bnode(), type, std::move(message));
}
const bNodeSocket *GeoNodeExecParams::find_available_socket(const StringRef name) const
{
- for (const DSocket *socket : node_.inputs()) {
+ for (const InputSocketRef *socket : node_->inputs()) {
if (socket->is_available() && socket->name() == name) {
return socket->bsocket();
}
@@ -176,7 +175,7 @@ void GeoNodeExecParams::check_extract_input(StringRef identifier,
const CPPType *requested_type) const
{
bNodeSocket *found_socket = nullptr;
- for (const DSocket *socket : node_.inputs()) {
+ for (const InputSocketRef *socket : node_->inputs()) {
if (socket->identifier() == identifier) {
found_socket = socket->bsocket();
break;
@@ -186,7 +185,7 @@ void GeoNodeExecParams::check_extract_input(StringRef identifier,
if (found_socket == nullptr) {
std::cout << "Did not find an input socket with the identifier '" << identifier << "'.\n";
std::cout << "Possible identifiers are: ";
- for (const DSocket *socket : node_.inputs()) {
+ for (const InputSocketRef *socket : node_->inputs()) {
if (socket->is_available()) {
std::cout << "'" << socket->identifier() << "', ";
}
@@ -218,7 +217,7 @@ void GeoNodeExecParams::check_extract_input(StringRef identifier,
void GeoNodeExecParams::check_set_output(StringRef identifier, const CPPType &value_type) const
{
bNodeSocket *found_socket = nullptr;
- for (const DSocket *socket : node_.outputs()) {
+ for (const OutputSocketRef *socket : node_->outputs()) {
if (socket->identifier() == identifier) {
found_socket = socket->bsocket();
break;
@@ -228,7 +227,7 @@ void GeoNodeExecParams::check_set_output(StringRef identifier, const CPPType &va
if (found_socket == nullptr) {
std::cout << "Did not find an output socket with the identifier '" << identifier << "'.\n";
std::cout << "Possible identifiers are: ";
- for (const DSocket *socket : node_.outputs()) {
+ for (const OutputSocketRef *socket : node_->outputs()) {
if (socket->is_available()) {
std::cout << "'" << socket->identifier() << "', ";
}
diff --git a/source/blender/nodes/intern/node_tree_dependencies.cc b/source/blender/nodes/intern/node_tree_dependencies.cc
deleted file mode 100644
index 9d279dd4d75..00000000000
--- a/source/blender/nodes/intern/node_tree_dependencies.cc
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- */
-
-#include "NOD_node_tree_dependencies.hh"
-
-#include "DNA_node_types.h"
-
-#include "BKE_node.h"
-
-namespace blender::nodes {
-
-static void add_dependencies_of_node_tree(bNodeTree &ntree, NodeTreeDependencies &r_dependencies)
-{
- /* TODO: Do a bit more sophisticated parsing to see which dependencies are really required. */
- LISTBASE_FOREACH (bNode *, node, &ntree.nodes) {
- LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) {
- if (socket->type == SOCK_OBJECT) {
- Object *object = reinterpret_cast<bNodeSocketValueObject *>(socket->default_value)->value;
- if (object != nullptr) {
- r_dependencies.add_transform_dependency(object);
- if (object->type == OB_MESH) {
- r_dependencies.add_geometry_dependency(object);
- }
- }
- }
- }
-
- if (node->type == NODE_GROUP) {
- bNodeTree *group = reinterpret_cast<bNodeTree *>(node->id);
- if (group != nullptr) {
- add_dependencies_of_node_tree(*group, r_dependencies);
- }
- }
- }
-}
-
-NodeTreeDependencies find_node_tree_dependencies(bNodeTree &ntree)
-{
- NodeTreeDependencies dependencies;
- add_dependencies_of_node_tree(ntree, dependencies);
- return dependencies;
-}
-
-} // namespace blender::nodes
diff --git a/source/blender/nodes/intern/node_tree_multi_function.cc b/source/blender/nodes/intern/node_tree_multi_function.cc
index c2391667e86..bb1367573f8 100644
--- a/source/blender/nodes/intern/node_tree_multi_function.cc
+++ b/source/blender/nodes/intern/node_tree_multi_function.cc
@@ -29,17 +29,17 @@ const fn::MultiFunction &NodeMFNetworkBuilder::get_default_fn(StringRef name)
Vector<fn::MFDataType, 10> input_types;
Vector<fn::MFDataType, 10> output_types;
- for (const DInputSocket *dsocket : dnode_.inputs()) {
+ for (const InputSocketRef *dsocket : dnode_->inputs()) {
if (dsocket->is_available()) {
- std::optional<fn::MFDataType> data_type = socket_mf_type_get(*dsocket->bsocket()->typeinfo);
+ std::optional<fn::MFDataType> data_type = socket_mf_type_get(*dsocket->typeinfo());
if (data_type.has_value()) {
input_types.append(*data_type);
}
}
}
- for (const DOutputSocket *dsocket : dnode_.outputs()) {
+ for (const OutputSocketRef *dsocket : dnode_->outputs()) {
if (dsocket->is_available()) {
- std::optional<fn::MFDataType> data_type = socket_mf_type_get(*dsocket->bsocket()->typeinfo);
+ std::optional<fn::MFDataType> data_type = socket_mf_type_get(*dsocket->typeinfo());
if (data_type.has_value()) {
output_types.append(*data_type);
}
@@ -57,9 +57,9 @@ static void insert_dummy_node(CommonMFNetworkBuilderData &common, const DNode &d
Vector<fn::MFDataType, stack_capacity> input_types;
Vector<StringRef, stack_capacity> input_names;
- Vector<const DInputSocket *, stack_capacity> input_dsockets;
+ Vector<const InputSocketRef *, stack_capacity> input_dsockets;
- for (const DInputSocket *dsocket : dnode.inputs()) {
+ for (const InputSocketRef *dsocket : dnode->inputs()) {
if (dsocket->is_available()) {
std::optional<fn::MFDataType> data_type = socket_mf_type_get(*dsocket->bsocket()->typeinfo);
if (data_type.has_value()) {
@@ -72,9 +72,9 @@ static void insert_dummy_node(CommonMFNetworkBuilderData &common, const DNode &d
Vector<fn::MFDataType, stack_capacity> output_types;
Vector<StringRef, stack_capacity> output_names;
- Vector<const DOutputSocket *, stack_capacity> output_dsockets;
+ Vector<const OutputSocketRef *, stack_capacity> output_dsockets;
- for (const DOutputSocket *dsocket : dnode.outputs()) {
+ for (const OutputSocketRef *dsocket : dnode->outputs()) {
if (dsocket->is_available()) {
std::optional<fn::MFDataType> data_type = socket_mf_type_get(*dsocket->bsocket()->typeinfo);
if (data_type.has_value()) {
@@ -86,20 +86,20 @@ static void insert_dummy_node(CommonMFNetworkBuilderData &common, const DNode &d
}
fn::MFDummyNode &dummy_node = common.network.add_dummy(
- dnode.name(), input_types, output_types, input_names, output_names);
+ dnode->name(), input_types, output_types, input_names, output_names);
- common.network_map.add(input_dsockets, dummy_node.inputs());
- common.network_map.add(output_dsockets, dummy_node.outputs());
+ common.network_map.add(*dnode.context(), input_dsockets, dummy_node.inputs());
+ common.network_map.add(*dnode.context(), output_dsockets, dummy_node.outputs());
}
static bool has_data_sockets(const DNode &dnode)
{
- for (const DInputSocket *socket : dnode.inputs()) {
+ for (const InputSocketRef *socket : dnode->inputs()) {
if (socket_is_mf_data_socket(*socket->bsocket()->typeinfo)) {
return true;
}
}
- for (const DOutputSocket *socket : dnode.outputs()) {
+ for (const OutputSocketRef *socket : dnode->outputs()) {
if (socket_is_mf_data_socket(*socket->bsocket()->typeinfo)) {
return true;
}
@@ -107,70 +107,39 @@ static bool has_data_sockets(const DNode &dnode)
return false;
}
+static void foreach_node_to_insert(CommonMFNetworkBuilderData &common,
+ FunctionRef<void(DNode)> callback)
+{
+ common.tree.foreach_node([&](const DNode dnode) {
+ if (dnode->is_group_node()) {
+ return;
+ }
+ /* Don't insert non-root group input/output nodes, because they will be inlined. */
+ if (!dnode.context()->is_root()) {
+ if (dnode->is_group_input_node() || dnode->is_group_output_node()) {
+ return;
+ }
+ }
+ callback(dnode);
+ });
+}
+
/**
* Expands all function nodes in the multi-function network. Nodes that don't have an expand
* function, but do have data sockets, will get corresponding dummy nodes.
*/
static void insert_nodes(CommonMFNetworkBuilderData &common)
{
- for (const DNode *dnode : common.tree.nodes()) {
- const bNodeType *node_type = dnode->node_ref().bnode()->typeinfo;
+ foreach_node_to_insert(common, [&](const DNode dnode) {
+ const bNodeType *node_type = dnode->typeinfo();
if (node_type->expand_in_mf_network != nullptr) {
- NodeMFNetworkBuilder builder{common, *dnode};
+ NodeMFNetworkBuilder builder{common, dnode};
node_type->expand_in_mf_network(builder);
}
- else if (has_data_sockets(*dnode)) {
- insert_dummy_node(common, *dnode);
- }
- }
-}
-
-static void insert_group_inputs(CommonMFNetworkBuilderData &common)
-{
- for (const DGroupInput *group_input : common.tree.group_inputs()) {
- bNodeSocket *bsocket = group_input->bsocket();
- if (socket_is_mf_data_socket(*bsocket->typeinfo)) {
- bNodeSocketType *socktype = bsocket->typeinfo;
- BLI_assert(socktype->expand_in_mf_network != nullptr);
-
- SocketMFNetworkBuilder builder{common, *group_input};
- socktype->expand_in_mf_network(builder);
-
- fn::MFOutputSocket *from_socket = builder.built_socket();
- BLI_assert(from_socket != nullptr);
- common.network_map.add(*group_input, *from_socket);
- }
- }
-}
-
-static fn::MFOutputSocket *try_find_origin(CommonMFNetworkBuilderData &common,
- const DInputSocket &to_dsocket)
-{
- Span<const DOutputSocket *> from_dsockets = to_dsocket.linked_sockets();
- Span<const DGroupInput *> from_group_inputs = to_dsocket.linked_group_inputs();
- int total_linked_amount = from_dsockets.size() + from_group_inputs.size();
- BLI_assert(total_linked_amount <= 1);
-
- if (total_linked_amount == 0) {
- return nullptr;
- }
-
- if (from_dsockets.size() == 1) {
- const DOutputSocket &from_dsocket = *from_dsockets[0];
- if (!from_dsocket.is_available()) {
- return nullptr;
- }
- if (socket_is_mf_data_socket(*from_dsocket.bsocket()->typeinfo)) {
- return &common.network_map.lookup(from_dsocket);
+ else if (has_data_sockets(dnode)) {
+ insert_dummy_node(common, dnode);
}
- return nullptr;
- }
-
- const DGroupInput &from_group_input = *from_group_inputs[0];
- if (socket_is_mf_data_socket(*from_group_input.bsocket()->typeinfo)) {
- return &common.network_map.lookup(from_group_input);
- }
- return nullptr;
+ });
}
template<typename From, typename To>
@@ -286,78 +255,82 @@ static fn::MFOutputSocket &insert_default_value_for_type(CommonMFNetworkBuilderD
return node.output(0);
}
-static void insert_links(CommonMFNetworkBuilderData &common)
+static fn::MFOutputSocket *insert_unlinked_input(CommonMFNetworkBuilderData &common,
+ const DInputSocket &dsocket)
{
- for (const DInputSocket *to_dsocket : common.tree.input_sockets()) {
- if (!to_dsocket->is_available()) {
- continue;
- }
- if (!to_dsocket->is_linked()) {
- continue;
- }
- if (!socket_is_mf_data_socket(*to_dsocket->bsocket()->typeinfo)) {
- continue;
- }
-
- Span<fn::MFInputSocket *> to_sockets = common.network_map.lookup(*to_dsocket);
- BLI_assert(to_sockets.size() >= 1);
- fn::MFDataType to_type = to_sockets[0]->data_type();
+ BLI_assert(socket_is_mf_data_socket(*dsocket->typeinfo()));
- fn::MFOutputSocket *from_socket = try_find_origin(common, *to_dsocket);
- if (from_socket == nullptr) {
- from_socket = &insert_default_value_for_type(common, to_type);
- }
-
- fn::MFDataType from_type = from_socket->data_type();
-
- if (from_type != to_type) {
- const fn::MultiFunction *conversion_fn = get_implicit_type_conversions().get_conversion(
- from_type, to_type);
- if (conversion_fn != nullptr) {
- fn::MFNode &node = common.network.add_function(*conversion_fn);
- common.network.add_link(*from_socket, node.input(0));
- from_socket = &node.output(0);
- }
- else {
- from_socket = &insert_default_value_for_type(common, to_type);
- }
- }
+ SocketMFNetworkBuilder builder{common, dsocket};
+ socket_expand_in_mf_network(builder);
- for (fn::MFInputSocket *to_socket : to_sockets) {
- common.network.add_link(*from_socket, *to_socket);
- }
- }
+ fn::MFOutputSocket *built_socket = builder.built_socket();
+ BLI_assert(built_socket != nullptr);
+ return built_socket;
}
-static void insert_unlinked_input(CommonMFNetworkBuilderData &common, const DInputSocket &dsocket)
+static void insert_links_and_unlinked_inputs(CommonMFNetworkBuilderData &common)
{
- bNodeSocket *bsocket = dsocket.bsocket();
- bNodeSocketType *socktype = bsocket->typeinfo;
- BLI_assert(socktype->expand_in_mf_network != nullptr);
-
- SocketMFNetworkBuilder builder{common, dsocket};
- socktype->expand_in_mf_network(builder);
-
- fn::MFOutputSocket *from_socket = builder.built_socket();
- BLI_assert(from_socket != nullptr);
+ foreach_node_to_insert(common, [&](const DNode dnode) {
+ for (const InputSocketRef *socket_ref : dnode->inputs()) {
+ const DInputSocket to_dsocket{dnode.context(), socket_ref};
+ if (!to_dsocket->is_available()) {
+ continue;
+ }
+ if (!socket_is_mf_data_socket(*to_dsocket->typeinfo())) {
+ continue;
+ }
- for (fn::MFInputSocket *to_socket : common.network_map.lookup(dsocket)) {
- common.network.add_link(*from_socket, *to_socket);
- }
-}
+ Span<fn::MFInputSocket *> to_sockets = common.network_map.lookup(to_dsocket);
+ BLI_assert(to_sockets.size() >= 1);
+ const fn::MFDataType to_type = to_sockets[0]->data_type();
-static void insert_unlinked_inputs(CommonMFNetworkBuilderData &common)
-{
- Vector<const DInputSocket *> unlinked_data_inputs;
- for (const DInputSocket *dsocket : common.tree.input_sockets()) {
- if (dsocket->is_available()) {
- if (socket_is_mf_data_socket(*dsocket->bsocket()->typeinfo)) {
- if (!dsocket->is_linked()) {
- insert_unlinked_input(common, *dsocket);
+ Vector<DSocket> from_dsockets;
+ to_dsocket.foreach_origin_socket([&](DSocket socket) { from_dsockets.append(socket); });
+ if (from_dsockets.size() > 1) {
+ fn::MFOutputSocket &from_socket = insert_default_value_for_type(common, to_type);
+ for (fn::MFInputSocket *to_socket : to_sockets) {
+ common.network.add_link(from_socket, *to_socket);
+ }
+ continue;
+ }
+ if (from_dsockets.is_empty()) {
+ /* The socket is not linked. Need to use the value of the socket itself. */
+ fn::MFOutputSocket *built_socket = insert_unlinked_input(common, to_dsocket);
+ for (fn::MFInputSocket *to_socket : to_sockets) {
+ common.network.add_link(*built_socket, *to_socket);
}
+ continue;
+ }
+ if (from_dsockets[0]->is_input()) {
+ DInputSocket from_dsocket{from_dsockets[0]};
+ fn::MFOutputSocket *built_socket = insert_unlinked_input(common, from_dsocket);
+ for (fn::MFInputSocket *to_socket : to_sockets) {
+ common.network.add_link(*built_socket, *to_socket);
+ }
+ continue;
+ }
+ DOutputSocket from_dsocket{from_dsockets[0]};
+ fn::MFOutputSocket *from_socket = &common.network_map.lookup(from_dsocket);
+ const fn::MFDataType from_type = from_socket->data_type();
+
+ if (from_type != to_type) {
+ const fn::MultiFunction *conversion_fn = get_implicit_type_conversions().get_conversion(
+ from_type, to_type);
+ if (conversion_fn != nullptr) {
+ fn::MFNode &node = common.network.add_function(*conversion_fn);
+ common.network.add_link(*from_socket, node.input(0));
+ from_socket = &node.output(0);
+ }
+ else {
+ from_socket = &insert_default_value_for_type(common, to_type);
+ }
+ }
+
+ for (fn::MFInputSocket *to_socket : to_sockets) {
+ common.network.add_link(*from_socket, *to_socket);
}
}
- }
+ });
}
/**
@@ -376,9 +349,7 @@ MFNetworkTreeMap insert_node_tree_into_mf_network(fn::MFNetwork &network,
CommonMFNetworkBuilderData common{resources, network, network_map, tree};
insert_nodes(common);
- insert_group_inputs(common);
- insert_links(common);
- insert_unlinked_inputs(common);
+ insert_links_and_unlinked_inputs(common);
return network_map;
}
@@ -420,16 +391,17 @@ static NodeExpandType get_node_expand_type(MFNetworkTreeMap &network_map,
}
};
- for (const DInputSocket *dsocket : dnode.inputs()) {
+ for (const InputSocketRef *dsocket : dnode->inputs()) {
if (dsocket->is_available()) {
- for (fn::MFInputSocket *mf_input : network_map.lookup(*dsocket)) {
+ for (fn::MFInputSocket *mf_input :
+ network_map.lookup(DInputSocket(dnode.context(), dsocket))) {
check_mf_node(mf_input->node());
}
}
}
- for (const DOutputSocket *dsocket : dnode.outputs()) {
+ for (const OutputSocketRef *dsocket : dnode->outputs()) {
if (dsocket->is_available()) {
- fn::MFOutputSocket &mf_output = network_map.lookup(*dsocket);
+ fn::MFOutputSocket &mf_output = network_map.lookup(DOutputSocket(dnode.context(), dsocket));
check_mf_node(mf_output.node());
}
}
@@ -451,20 +423,21 @@ static const fn::MultiFunction &create_function_for_node_that_expands_into_multi
ResourceCollector &resources)
{
Vector<const fn::MFOutputSocket *> dummy_fn_inputs;
- for (const DInputSocket *dsocket : dnode.inputs()) {
+ for (const InputSocketRef *dsocket : dnode->inputs()) {
if (dsocket->is_available()) {
MFDataType data_type = *socket_mf_type_get(*dsocket->typeinfo());
fn::MFOutputSocket &fn_input = network.add_input(data_type.to_string(), data_type);
- for (fn::MFInputSocket *mf_input : network_map.lookup(*dsocket)) {
+ for (fn::MFInputSocket *mf_input :
+ network_map.lookup(DInputSocket(dnode.context(), dsocket))) {
network.add_link(fn_input, *mf_input);
dummy_fn_inputs.append(&fn_input);
}
}
}
Vector<const fn::MFInputSocket *> dummy_fn_outputs;
- for (const DOutputSocket *dsocket : dnode.outputs()) {
+ for (const OutputSocketRef *dsocket : dnode->outputs()) {
if (dsocket->is_available()) {
- fn::MFOutputSocket &mf_output = network_map.lookup(*dsocket);
+ fn::MFOutputSocket &mf_output = network_map.lookup(DOutputSocket(dnode.context(), dsocket));
MFDataType data_type = mf_output.data_type();
fn::MFInputSocket &fn_output = network.add_output(data_type.to_string(), data_type);
network.add_link(mf_output, fn_output);
@@ -492,18 +465,18 @@ MultiFunctionByNode get_multi_function_per_node(const DerivedNodeTree &tree,
CommonMFNetworkBuilderData common{resources, network, network_map, tree};
- for (const DNode *dnode : tree.nodes()) {
+ tree.foreach_node([&](DNode dnode) {
const bNodeType *node_type = dnode->typeinfo();
if (node_type->expand_in_mf_network == nullptr) {
/* This node does not have a multi-function implementation. */
- continue;
+ return;
}
- NodeMFNetworkBuilder builder{common, *dnode};
+ NodeMFNetworkBuilder builder{common, dnode};
node_type->expand_in_mf_network(builder);
const fn::MultiFunction *single_function = nullptr;
- const NodeExpandType expand_type = get_node_expand_type(network_map, *dnode, &single_function);
+ const NodeExpandType expand_type = get_node_expand_type(network_map, dnode, &single_function);
switch (expand_type) {
case NodeExpandType::HasDummyNodes: {
@@ -519,12 +492,12 @@ MultiFunctionByNode get_multi_function_per_node(const DerivedNodeTree &tree,
/* If a node expanded into multiple functions, a new function has to be created that
* combines those. */
const fn::MultiFunction &fn = create_function_for_node_that_expands_into_multiple(
- *dnode, network, network_map, resources);
+ dnode, network, network_map, resources);
functions_by_node.add_new(dnode, &fn);
break;
}
}
- }
+ });
return functions_by_node;
}
diff --git a/source/blender/nodes/intern/node_tree_ref.cc b/source/blender/nodes/intern/node_tree_ref.cc
index 7fe21ec8582..0ea2538d6f1 100644
--- a/source/blender/nodes/intern/node_tree_ref.cc
+++ b/source/blender/nodes/intern/node_tree_ref.cc
@@ -25,7 +25,7 @@ NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree)
Map<bNode *, NodeRef *> node_mapping;
LISTBASE_FOREACH (bNode *, bnode, &btree->nodes) {
- NodeRef &node = *allocator_.construct<NodeRef>();
+ NodeRef &node = *allocator_.construct<NodeRef>().release();
node.tree_ = this;
node.bnode_ = bnode;
@@ -33,7 +33,7 @@ NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree)
RNA_pointer_create(&btree->id, &RNA_Node, bnode, &node.rna_);
LISTBASE_FOREACH (bNodeSocket *, bsocket, &bnode->inputs) {
- InputSocketRef &socket = *allocator_.construct<InputSocketRef>();
+ InputSocketRef &socket = *allocator_.construct<InputSocketRef>().release();
socket.node_ = &node;
socket.index_ = node.inputs_.append_and_get_index(&socket);
socket.is_input_ = true;
@@ -43,7 +43,7 @@ NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree)
}
LISTBASE_FOREACH (bNodeSocket *, bsocket, &bnode->outputs) {
- OutputSocketRef &socket = *allocator_.construct<OutputSocketRef>();
+ OutputSocketRef &socket = *allocator_.construct<OutputSocketRef>().release();
socket.node_ = &node;
socket.index_ = node.outputs_.append_and_get_index(&socket);
socket.is_input_ = false;
@@ -53,7 +53,7 @@ NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree)
}
LISTBASE_FOREACH (bNodeLink *, blink, &bnode->internal_links) {
- InternalLinkRef &internal_link = *allocator_.construct<InternalLinkRef>();
+ InternalLinkRef &internal_link = *allocator_.construct<InternalLinkRef>().release();
internal_link.blink_ = blink;
for (InputSocketRef *socket_ref : node.inputs_) {
if (socket_ref->bsocket_ == blink->fromsock) {
@@ -82,7 +82,7 @@ NodeTreeRef::NodeTreeRef(bNodeTree *btree) : btree_(btree)
InputSocketRef &to_socket = this->find_input_socket(
node_mapping, blink->tonode, blink->tosock);
- LinkRef &link = *allocator_.construct<LinkRef>();
+ LinkRef &link = *allocator_.construct<LinkRef>().release();
link.from_ = &from_socket;
link.to_ = &to_socket;
link.blink_ = blink;
diff --git a/source/blender/nodes/shader/node_shader_util.c b/source/blender/nodes/shader/node_shader_util.c
index 25d6aef69e5..1a2405e021f 100644
--- a/source/blender/nodes/shader/node_shader_util.c
+++ b/source/blender/nodes/shader/node_shader_util.c
@@ -257,11 +257,11 @@ void ntreeExecGPUNodes(bNodeTreeExec *exec, GPUMaterial *mat, bNode *output_node
}
if (do_it) {
- if (node->typeinfo->gpufunc) {
+ if (node->typeinfo->gpu_fn) {
node_get_stack(node, stack, nsin, nsout);
gpu_stack_from_data_list(gpuin, &node->inputs, nsin);
gpu_stack_from_data_list(gpuout, &node->outputs, nsout);
- if (node->typeinfo->gpufunc(mat, node, &nodeexec->data, gpuin, gpuout)) {
+ if (node->typeinfo->gpu_fn(mat, node, &nodeexec->data, gpuin, gpuout)) {
data_from_gpu_stack_list(&node->outputs, nsout, gpuout);
}
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
index 36971d4e799..abe80ebcefb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
+++ b/source/blender/nodes/shader/nodes/node_shader_ambient_occlusion.c
@@ -47,8 +47,15 @@ static int node_shader_gpu_ambient_occlusion(GPUMaterial *mat,
GPU_material_flag_set(mat, GPU_MATFLAG_DIFFUSE);
float inverted = node->custom2 ? 1.0f : 0.0f;
+ float f_samples = divide_ceil_u(node->custom1, 4);
- return GPU_stack_link(mat, node, "node_ambient_occlusion", in, out, GPU_constant(&inverted));
+ return GPU_stack_link(mat,
+ node,
+ "node_ambient_occlusion",
+ in,
+ out,
+ GPU_constant(&inverted),
+ GPU_constant(&f_samples));
}
static void node_shader_init_ambient_occlusion(bNodeTree *UNUSED(ntree), bNode *node)
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.cc b/source/blender/nodes/shader/nodes/node_shader_math.cc
index f54914ceba9..7a846031456 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_math.cc
@@ -116,7 +116,7 @@ static void sh_node_math_expand_in_mf_network(blender::nodes::NodeMFNetworkBuild
blender::fn::MFNetwork &network = builder.network();
blender::fn::MFFunctionNode &base_node = network.add_function(base_function);
- builder.network_map().add_try_match(dnode.inputs(), base_node.inputs());
+ builder.network_map().add_try_match(*dnode.context(), dnode->inputs(), base_node.inputs());
const bool clamp_output = builder.bnode().custom2 != 0;
if (clamp_output) {
@@ -126,10 +126,12 @@ static void sh_node_math_expand_in_mf_network(blender::nodes::NodeMFNetworkBuild
}};
blender::fn::MFFunctionNode &clamp_node = network.add_function(clamp_fn);
network.add_link(base_node.output(0), clamp_node.input(0));
- builder.network_map().add(dnode.output(0), clamp_node.output(0));
+ builder.network_map().add(blender::nodes::DOutputSocket(dnode.context(), &dnode->output(0)),
+ clamp_node.output(0));
}
else {
- builder.network_map().add(dnode.output(0), base_node.output(0));
+ builder.network_map().add(blender::nodes::DOutputSocket(dnode.context(), &dnode->output(0)),
+ base_node.output(0));
}
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
index 41c978e75ba..26a1db1f3a6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
@@ -90,7 +90,7 @@ static int node_shader_gpu_tex_environment(GPUMaterial *mat,
sampler &= ~GPU_SAMPLER_REPEAT;
}
- const char *gpufunc;
+ const char *gpu_fn;
static const char *names[] = {
"node_tex_image_linear",
"node_tex_image_cubic",
@@ -98,19 +98,19 @@ static int node_shader_gpu_tex_environment(GPUMaterial *mat,
switch (tex->interpolation) {
case SHD_INTERP_LINEAR:
- gpufunc = names[0];
+ gpu_fn = names[0];
break;
case SHD_INTERP_CLOSEST:
sampler &= ~(GPU_SAMPLER_FILTER | GPU_SAMPLER_MIPMAP);
- gpufunc = names[0];
+ gpu_fn = names[0];
break;
default:
- gpufunc = names[1];
+ gpu_fn = names[1];
break;
}
/* Sample texture with correct interpolation. */
- GPU_link(mat, gpufunc, in[0].link, GPU_image(mat, ima, iuser, sampler), &out[0].link, &outalpha);
+ GPU_link(mat, gpu_fn, in[0].link, GPU_image(mat, ima, iuser, sampler), &out[0].link, &outalpha);
if (out[0].hasoutput) {
if (ELEM(ima->alpha_mode, IMA_ALPHA_IGNORE, IMA_ALPHA_CHANNEL_PACKED) ||
diff --git a/source/blender/nodes/shader/nodes/node_shader_value.cc b/source/blender/nodes/shader/nodes/node_shader_value.cc
index 5a8a1b847cc..495c8d12824 100644
--- a/source/blender/nodes/shader/nodes/node_shader_value.cc
+++ b/source/blender/nodes/shader/nodes/node_shader_value.cc
@@ -41,7 +41,7 @@ static int gpu_shader_value(GPUMaterial *mat,
static void sh_node_value_expand_in_mf_network(blender::nodes::NodeMFNetworkBuilder &builder)
{
- const bNodeSocket *bsocket = builder.dnode().output(0).bsocket();
+ const bNodeSocket *bsocket = builder.dnode()->output(0).bsocket();
const bNodeSocketValueFloat *value = (const bNodeSocketValueFloat *)bsocket->default_value;
builder.construct_and_set_matching_fn<blender::fn::CustomMF_Constant<float>>(value->value);
}
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c
deleted file mode 100644
index b2132c59cde..00000000000
--- a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.c
+++ /dev/null
@@ -1,80 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2013 Blender Foundation.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup shdnodes
- */
-
-#include "../node_shader_util.h"
-
-/* **************** Vector Rotate ******************** */
-static bNodeSocketTemplate sh_node_vector_rotate_in[] = {
- {SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- {SOCK_VECTOR, N_("Center"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_NONE},
- {SOCK_VECTOR, N_("Axis"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_NONE, PROP_NONE},
- {SOCK_FLOAT, N_("Angle"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_ANGLE, PROP_NONE},
- {SOCK_VECTOR, N_("Rotation"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_EULER},
- {-1, ""}};
-
-static bNodeSocketTemplate sh_node_vector_rotate_out[] = {{SOCK_VECTOR, N_("Vector")}, {-1, ""}};
-
-static int gpu_shader_vector_rotate(GPUMaterial *mat,
- bNode *node,
- bNodeExecData *UNUSED(execdata),
- GPUNodeStack *in,
- GPUNodeStack *out)
-{
-
- static const char *names[] = {
- [NODE_VECTOR_ROTATE_TYPE_AXIS] = "node_vector_rotate_axis_angle",
- [NODE_VECTOR_ROTATE_TYPE_AXIS_X] = "node_vector_rotate_axis_x",
- [NODE_VECTOR_ROTATE_TYPE_AXIS_Y] = "node_vector_rotate_axis_y",
- [NODE_VECTOR_ROTATE_TYPE_AXIS_Z] = "node_vector_rotate_axis_z",
- [NODE_VECTOR_ROTATE_TYPE_EULER_XYZ] = "node_vector_rotate_euler_xyz",
- };
-
- if (node->custom1 < ARRAY_SIZE(names) && names[node->custom1]) {
- float invert = (node->custom2) ? -1.0 : 1.0;
- return GPU_stack_link(mat, node, names[node->custom1], in, out, GPU_constant(&invert));
- }
-
- return 0;
-}
-
-static void node_shader_update_vector_rotate(bNodeTree *UNUSED(ntree), bNode *node)
-{
- bNodeSocket *sock_rotation = nodeFindSocket(node, SOCK_IN, "Rotation");
- nodeSetSocketAvailability(sock_rotation, ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
- bNodeSocket *sock_axis = nodeFindSocket(node, SOCK_IN, "Axis");
- nodeSetSocketAvailability(sock_axis, ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_AXIS));
- bNodeSocket *sock_angle = nodeFindSocket(node, SOCK_IN, "Angle");
- nodeSetSocketAvailability(sock_angle, !ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
-}
-
-void register_node_type_sh_vector_rotate(void)
-{
- static bNodeType ntype;
-
- sh_node_type_base(&ntype, SH_NODE_VECTOR_ROTATE, "Vector Rotate", NODE_CLASS_OP_VECTOR, 0);
- node_type_socket_templates(&ntype, sh_node_vector_rotate_in, sh_node_vector_rotate_out);
- node_type_gpu(&ntype, gpu_shader_vector_rotate);
- node_type_update(&ntype, node_shader_update_vector_rotate);
-
- nodeRegisterType(&ntype);
-}
diff --git a/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
new file mode 100644
index 00000000000..30b043439b8
--- /dev/null
+++ b/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc
@@ -0,0 +1,217 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2013 Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup shdnodes
+ */
+
+#include "../node_shader_util.h"
+
+/* **************** Vector Rotate ******************** */
+static bNodeSocketTemplate sh_node_vector_rotate_in[] = {
+ {SOCK_VECTOR, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ {SOCK_VECTOR, N_("Center"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_NONE},
+ {SOCK_VECTOR, N_("Axis"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_NONE, PROP_NONE},
+ {SOCK_FLOAT, N_("Angle"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_ANGLE, PROP_NONE},
+ {SOCK_VECTOR, N_("Rotation"), 0.0f, 0.0f, 0.0f, 1.0f, -FLT_MAX, FLT_MAX, PROP_EULER},
+ {-1, ""}};
+
+static bNodeSocketTemplate sh_node_vector_rotate_out[] = {
+ {SOCK_VECTOR, N_("Vector")},
+ {-1, ""},
+};
+
+static const char *gpu_shader_get_name(int mode)
+{
+ switch (mode) {
+ case NODE_VECTOR_ROTATE_TYPE_AXIS:
+ return "node_vector_rotate_axis_angle";
+ case NODE_VECTOR_ROTATE_TYPE_AXIS_X:
+ return "node_vector_rotate_axis_x";
+ case NODE_VECTOR_ROTATE_TYPE_AXIS_Y:
+ return "node_vector_rotate_axis_y";
+ case NODE_VECTOR_ROTATE_TYPE_AXIS_Z:
+ return "node_vector_rotate_axis_z";
+ case NODE_VECTOR_ROTATE_TYPE_EULER_XYZ:
+ return "node_vector_rotate_euler_xyz";
+ }
+
+ return nullptr;
+}
+
+static int gpu_shader_vector_rotate(GPUMaterial *mat,
+ bNode *node,
+ bNodeExecData *UNUSED(execdata),
+ GPUNodeStack *in,
+ GPUNodeStack *out)
+{
+ const char *name = gpu_shader_get_name(node->custom1);
+
+ if (name != nullptr) {
+ float invert = (node->custom2) ? -1.0 : 1.0;
+ return GPU_stack_link(mat, node, name, in, out, GPU_constant(&invert));
+ }
+
+ return 0;
+}
+
+using blender::float3;
+
+static float3 sh_node_vector_rotate_around_axis(const float3 vector,
+ const float3 center,
+ const float3 axis,
+ const float angle)
+{
+ float3 result = vector - center;
+ float mat[3][3];
+ axis_angle_to_mat3(mat, axis, angle);
+ mul_m3_v3(mat, result);
+ return result + center;
+}
+
+static float3 sh_node_vector_rotate_euler(const float3 vector,
+ const float3 center,
+ const float3 rotation,
+ const bool invert)
+{
+ float mat[3][3];
+ float3 result = vector - center;
+ eul_to_mat3(mat, rotation);
+ if (invert) {
+ invert_m3(mat);
+ }
+ mul_m3_v3(mat, result);
+ return result + center;
+}
+
+static const blender::fn::MultiFunction &get_multi_function(
+ blender::nodes::NodeMFNetworkBuilder &builder)
+{
+ bool invert = builder.bnode().custom2;
+ const int mode = builder.bnode().custom1;
+
+ switch (mode) {
+ case NODE_VECTOR_ROTATE_TYPE_AXIS: {
+ if (invert) {
+ static blender::fn::CustomMF_SI_SI_SI_SI_SO<float3, float3, float3, float, float3> fn{
+ "Rotate Axis", [](float3 in, float3 center, float3 axis, float angle) {
+ return sh_node_vector_rotate_around_axis(in, center, axis, -angle);
+ }};
+ return fn;
+ }
+ static blender::fn::CustomMF_SI_SI_SI_SI_SO<float3, float3, float3, float, float3> fn{
+ "Rotate Axis", [](float3 in, float3 center, float3 axis, float angle) {
+ return sh_node_vector_rotate_around_axis(in, center, axis, angle);
+ }};
+ return fn;
+ }
+ case NODE_VECTOR_ROTATE_TYPE_AXIS_X: {
+ float3 axis = float3(1.0f, 0.0f, 0.0f);
+ if (invert) {
+ static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float, float3> fn{
+ "Rotate X-Axis", [=](float3 in, float3 center, float angle) {
+ return sh_node_vector_rotate_around_axis(in, center, axis, -angle);
+ }};
+ return fn;
+ }
+ static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float, float3> fn{
+ "Rotate X-Axis", [=](float3 in, float3 center, float angle) {
+ return sh_node_vector_rotate_around_axis(in, center, axis, angle);
+ }};
+ return fn;
+ }
+ case NODE_VECTOR_ROTATE_TYPE_AXIS_Y: {
+ float3 axis = float3(0.0f, 1.0f, 0.0f);
+ if (invert) {
+ static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float, float3> fn{
+ "Rotate Y-Axis", [=](float3 in, float3 center, float angle) {
+ return sh_node_vector_rotate_around_axis(in, center, axis, -angle);
+ }};
+ return fn;
+ }
+ static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float, float3> fn{
+ "Rotate Y-Axis", [=](float3 in, float3 center, float angle) {
+ return sh_node_vector_rotate_around_axis(in, center, axis, angle);
+ }};
+ return fn;
+ }
+ case NODE_VECTOR_ROTATE_TYPE_AXIS_Z: {
+ float3 axis = float3(0.0f, 0.0f, 1.0f);
+ if (invert) {
+ static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float, float3> fn{
+ "Rotate Z-Axis", [=](float3 in, float3 center, float angle) {
+ return sh_node_vector_rotate_around_axis(in, center, axis, -angle);
+ }};
+ return fn;
+ }
+ static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float, float3> fn{
+ "Rotate Z-Axis", [=](float3 in, float3 center, float angle) {
+ return sh_node_vector_rotate_around_axis(in, center, axis, angle);
+ }};
+ return fn;
+ }
+ case NODE_VECTOR_ROTATE_TYPE_EULER_XYZ: {
+ if (invert) {
+ static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float3, float3> fn{
+ "Rotate Euler", [](float3 in, float3 center, float3 rotation) {
+ return sh_node_vector_rotate_euler(in, center, rotation, true);
+ }};
+ return fn;
+ }
+ static blender::fn::CustomMF_SI_SI_SI_SO<float3, float3, float3, float3> fn{
+ "Rotate Euler", [](float3 in, float3 center, float3 rotation) {
+ return sh_node_vector_rotate_euler(in, center, rotation, false);
+ }};
+ return fn;
+ }
+ default:
+ BLI_assert(false);
+ return builder.get_not_implemented_fn();
+ }
+}
+
+static void sh_node_vector_rotate_expand_in_mf_network(
+ blender::nodes::NodeMFNetworkBuilder &builder)
+{
+ const blender::fn::MultiFunction &fn = get_multi_function(builder);
+ builder.set_matching_fn(fn);
+}
+
+static void node_shader_update_vector_rotate(bNodeTree *UNUSED(ntree), bNode *node)
+{
+ bNodeSocket *sock_rotation = nodeFindSocket(node, SOCK_IN, "Rotation");
+ nodeSetSocketAvailability(sock_rotation, ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
+ bNodeSocket *sock_axis = nodeFindSocket(node, SOCK_IN, "Axis");
+ nodeSetSocketAvailability(sock_axis, ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_AXIS));
+ bNodeSocket *sock_angle = nodeFindSocket(node, SOCK_IN, "Angle");
+ nodeSetSocketAvailability(sock_angle, !ELEM(node->custom1, NODE_VECTOR_ROTATE_TYPE_EULER_XYZ));
+}
+
+void register_node_type_sh_vector_rotate(void)
+{
+ static bNodeType ntype;
+
+ sh_fn_node_type_base(&ntype, SH_NODE_VECTOR_ROTATE, "Vector Rotate", NODE_CLASS_OP_VECTOR, 0);
+ node_type_socket_templates(&ntype, sh_node_vector_rotate_in, sh_node_vector_rotate_out);
+ node_type_gpu(&ntype, gpu_shader_vector_rotate);
+ node_type_update(&ntype, node_shader_update_vector_rotate);
+ ntype.expand_in_mf_network = sh_node_vector_rotate_expand_in_mf_network;
+
+ nodeRegisterType(&ntype);
+}
diff --git a/source/blender/python/gpu/gpu_py_offscreen.c b/source/blender/python/gpu/gpu_py_offscreen.c
index dff4b169f9a..4a2b359bf39 100644
--- a/source/blender/python/gpu/gpu_py_offscreen.c
+++ b/source/blender/python/gpu/gpu_py_offscreen.c
@@ -96,20 +96,20 @@ static int pygpu_offscreen_valid_check(BPyGPUOffScreen *py_ofs)
typedef struct {
PyObject_HEAD /* required python macro */
- BPyGPUOffScreen *py_offs;
+ BPyGPUOffScreen *py_offscreen;
int level;
bool is_explicitly_bound; /* Bound by "bind" method. */
} OffScreenStackContext;
static void pygpu_offscreen_stack_context__tp_dealloc(OffScreenStackContext *self)
{
- Py_DECREF(self->py_offs);
+ Py_DECREF(self->py_offscreen);
PyObject_DEL(self);
}
static PyObject *pygpu_offscreen_stack_context_enter(OffScreenStackContext *self)
{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self->py_offs);
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self->py_offscreen);
if (!self->is_explicitly_bound) {
if (self->level != -1) {
@@ -117,7 +117,7 @@ static PyObject *pygpu_offscreen_stack_context_enter(OffScreenStackContext *self
return NULL;
}
- GPU_offscreen_bind(self->py_offs->ofs, true);
+ GPU_offscreen_bind(self->py_offscreen->ofs, true);
self->level = GPU_framebuffer_stack_level_get();
}
@@ -127,7 +127,7 @@ static PyObject *pygpu_offscreen_stack_context_enter(OffScreenStackContext *self
static PyObject *pygpu_offscreen_stack_context_exit(OffScreenStackContext *self,
PyObject *UNUSED(args))
{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self->py_offs);
+ BPY_GPU_OFFSCREEN_CHECK_OBJ(self->py_offscreen);
if (self->level == -1) {
PyErr_SetString(PyExc_RuntimeError, "Not yet in use\n");
@@ -140,7 +140,7 @@ static PyObject *pygpu_offscreen_stack_context_exit(OffScreenStackContext *self,
PyExc_RuntimeError, "Level of bind mismatch, expected %d, got %d\n", self->level, level);
}
- GPU_offscreen_unbind(self->py_offs->ofs, true);
+ GPU_offscreen_unbind(self->py_offscreen->ofs, true);
Py_RETURN_NONE;
}
@@ -166,7 +166,7 @@ static PyObject *pygpu_offscreen_bind(BPyGPUOffScreen *self)
{
OffScreenStackContext *ret = PyObject_New(OffScreenStackContext,
&PyGPUOffscreenStackContext_Type);
- ret->py_offs = self;
+ ret->py_offscreen = self;
ret->level = -1;
ret->is_explicitly_bound = false;
Py_INCREF(self);
diff --git a/source/blender/python/intern/CMakeLists.txt b/source/blender/python/intern/CMakeLists.txt
index 352787b4fdb..822ab0bd969 100644
--- a/source/blender/python/intern/CMakeLists.txt
+++ b/source/blender/python/intern/CMakeLists.txt
@@ -75,6 +75,7 @@ set(SRC
bpy_rna_anim.c
bpy_rna_array.c
bpy_rna_callback.c
+ bpy_rna_data.c
bpy_rna_driver.c
bpy_rna_gizmo.c
bpy_rna_id_collection.c
@@ -113,6 +114,7 @@ set(SRC
bpy_rna.h
bpy_rna_anim.h
bpy_rna_callback.h
+ bpy_rna_data.h
bpy_rna_driver.h
bpy_rna_gizmo.h
bpy_rna_id_collection.h
diff --git a/source/blender/python/intern/bpy.c b/source/blender/python/intern/bpy.c
index 74fc8bcfec9..547cf2ad38f 100644
--- a/source/blender/python/intern/bpy.c
+++ b/source/blender/python/intern/bpy.c
@@ -44,6 +44,7 @@
#include "bpy_operator.h"
#include "bpy_props.h"
#include "bpy_rna.h"
+#include "bpy_rna_data.h"
#include "bpy_rna_gizmo.h"
#include "bpy_rna_id_collection.h"
#include "bpy_rna_types_capi.h"
@@ -425,6 +426,8 @@ void BPy_init_modules(struct bContext *C)
/* needs to be first so bpy_types can run */
BPY_library_load_type_ready();
+ BPY_rna_data_context_type_ready();
+
BPY_rna_gizmo_module(mod);
bpy_import_test("bpy_types");
diff --git a/source/blender/python/intern/bpy_library_load.c b/source/blender/python/intern/bpy_library_load.c
index 03771a8c294..1ee14df24cf 100644
--- a/source/blender/python/intern/bpy_library_load.c
+++ b/source/blender/python/intern/bpy_library_load.c
@@ -34,6 +34,7 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BKE_context.h"
#include "BKE_idtype.h"
#include "BKE_lib_id.h"
#include "BKE_main.h"
@@ -67,8 +68,10 @@ typedef struct {
BlendHandle *blo_handle;
int flag;
PyObject *dict;
- /* Borrowed reference to the `bmain`, taken from the RNA instance of #RNA_BlendDataLibraries. */
+ /* Borrowed reference to the `bmain`, taken from the RNA instance of #RNA_BlendDataLibraries.
+ * Defaults to #G.main, Otherwise use a temporary #Main when `bmain_is_temp` is true. */
Main *bmain;
+ bool bmain_is_temp;
} BPy_Library;
static PyObject *bpy_lib_load(BPy_PropertyRNA *self, PyObject *args, PyObject *kwds);
@@ -185,6 +188,7 @@ PyDoc_STRVAR(
" :type assets_only: bool\n");
static PyObject *bpy_lib_load(BPy_PropertyRNA *self, PyObject *args, PyObject *kw)
{
+ Main *bmain_base = CTX_data_main(BPY_context_get());
Main *bmain = self->ptr.data; /* Typically #G_MAIN */
BPy_Library *ret;
const char *filename = NULL;
@@ -212,6 +216,7 @@ static PyObject *bpy_lib_load(BPy_PropertyRNA *self, PyObject *args, PyObject *k
BLI_path_abs(ret->abspath, BKE_main_blendfile_path(bmain));
ret->bmain = bmain;
+ ret->bmain_is_temp = (bmain != bmain_base);
ret->blo_handle = NULL;
ret->flag = ((is_link ? FILE_LINK : 0) | (is_rel ? FILE_RELPATH : 0) |
@@ -344,8 +349,9 @@ static PyObject *bpy_lib_exit(BPy_Library *self, PyObject *UNUSED(args))
BKE_main_id_tag_all(bmain, LIB_TAG_PRE_EXISTING, true);
/* here appending/linking starts */
+ const int id_tag_extra = self->bmain_is_temp ? LIB_TAG_TEMP_MAIN : 0;
struct LibraryLink_Params liblink_params;
- BLO_library_link_params_init(&liblink_params, bmain, self->flag);
+ BLO_library_link_params_init(&liblink_params, bmain, self->flag, id_tag_extra);
mainl = BLO_library_link_begin(&(self->blo_handle), self->relpath, &liblink_params);
@@ -372,6 +378,12 @@ static PyObject *bpy_lib_exit(BPy_Library *self, PyObject *UNUSED(args))
ID *id = BLO_library_link_named_part(
mainl, &(self->blo_handle), idcode, item_idname, &liblink_params);
if (id) {
+
+ if (self->bmain_is_temp) {
+ /* If this fails, #LibraryLink_Params.id_tag_extra is not being applied. */
+ BLI_assert(id->tag & LIB_TAG_TEMP_MAIN);
+ }
+
#ifdef USE_RNA_DATABLOCKS
/* swap name for pointer to the id */
item_dst = PyCapsule_New((void *)id, NULL, NULL);
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index cdf121a6864..7a43c9cb997 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -2061,6 +2061,19 @@ static int pyrna_py_to_prop(
Py_XDECREF(value_new);
return -1;
}
+
+ if (value_owner_id->tag & LIB_TAG_TEMP_MAIN) {
+ /* Allow passing temporary ID's to functions, but not attribute assignment. */
+ if (ptr->type != &RNA_Function) {
+ PyErr_Format(PyExc_TypeError,
+ "%.200s %.200s.%.200s ID type assignment is temporary, can't assign",
+ error_prefix,
+ RNA_struct_identifier(ptr->type),
+ RNA_property_identifier(prop));
+ Py_XDECREF(value_new);
+ return -1;
+ }
+ }
}
}
@@ -4598,13 +4611,12 @@ static PyObject *pyrna_prop_collection_getattro(BPy_PropertyRNA *self, PyObject
#else
{
/* Could just do this except for 1 awkward case.
- * PyObject_GenericGetAttr((PyObject *)self, pyname);
- * so as to support 'bpy.data.library.load()'
- * note, this _only_ supports static methods */
+ * `PyObject_GenericGetAttr((PyObject *)self, pyname);`
+ * so as to support `bpy.data.library.load()` */
PyObject *ret = PyObject_GenericGetAttr((PyObject *)self, pyname);
- if (ret == NULL && name[0] != '_') { /* Avoid inheriting __call__ and similar. */
+ if (ret == NULL && name[0] != '_') { /* Avoid inheriting `__call__` and similar. */
/* Since this is least common case, handle it last. */
PointerRNA r_ptr;
if (RNA_property_collection_type_get(&self->ptr, self->prop, &r_ptr)) {
diff --git a/source/blender/python/intern/bpy_rna_data.c b/source/blender/python/intern/bpy_rna_data.c
new file mode 100644
index 00000000000..3771cc05490
--- /dev/null
+++ b/source/blender/python/intern/bpy_rna_data.c
@@ -0,0 +1,219 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup pythonintern
+ *
+ * This file defines the API to support temporarily creating #Main data.
+ * The only use case for this is currently to support temporarily loading data-blocks
+ * which can be freed, without them polluting the current #G_MAIN.
+ *
+ * This is exposed via a context manager `bpy.types.BlendData.temp_data(...)`
+ * which returns a new `bpy.types.BlendData` that is freed once the context manager exits.
+ */
+
+#include <Python.h>
+#include <stddef.h>
+
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_global.h"
+#include "BKE_main.h"
+
+#include "RNA_access.h"
+
+#include "bpy_rna.h"
+#include "bpy_rna_data.h"
+
+typedef struct {
+ PyObject_HEAD /* required python macro */
+ BPy_StructRNA *data_rna;
+ char filepath[1024];
+} BPy_DataContext;
+
+static PyObject *bpy_rna_data_temp_data(PyObject *self, PyObject *args, PyObject *kwds);
+static PyObject *bpy_rna_data_context_enter(BPy_DataContext *self);
+static PyObject *bpy_rna_data_context_exit(BPy_DataContext *self, PyObject *args);
+
+static PyMethodDef bpy_rna_data_context_methods[] = {
+ {"__enter__", (PyCFunction)bpy_rna_data_context_enter, METH_NOARGS},
+ {"__exit__", (PyCFunction)bpy_rna_data_context_exit, METH_VARARGS},
+ {NULL} /* sentinel */
+};
+
+static int bpy_rna_data_context_traverse(BPy_DataContext *self, visitproc visit, void *arg)
+{
+ Py_VISIT(self->data_rna);
+ return 0;
+}
+
+static int bpy_rna_data_context_clear(BPy_DataContext *self)
+{
+ Py_CLEAR(self->data_rna);
+ return 0;
+}
+
+static void bpy_rna_data_context_dealloc(BPy_DataContext *self)
+{
+ PyObject_GC_UnTrack(self);
+ Py_CLEAR(self->data_rna);
+ PyObject_GC_Del(self);
+}
+
+static PyTypeObject bpy_rna_data_context_Type = {
+ PyVarObject_HEAD_INIT(NULL, 0) "bpy_rna_data_context", /* tp_name */
+ sizeof(BPy_DataContext), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ /* methods */
+ (destructor)bpy_rna_data_context_dealloc, /* tp_dealloc */
+ 0, /* tp_vectorcall_offset */
+ NULL, /* getattrfunc tp_getattr; */
+ NULL, /* setattrfunc tp_setattr; */
+ NULL,
+ /* tp_compare */ /* DEPRECATED in python 3.0! */
+ NULL, /* tp_repr */
+
+ /* Method suites for standard classes */
+
+ NULL, /* PyNumberMethods *tp_as_number; */
+ NULL, /* PySequenceMethods *tp_as_sequence; */
+ NULL, /* PyMappingMethods *tp_as_mapping; */
+
+ /* More standard operations (here for binary compatibility) */
+
+ NULL, /* hashfunc tp_hash; */
+ NULL, /* ternaryfunc tp_call; */
+ NULL, /* reprfunc tp_str; */
+
+ /* will only use these if this is a subtype of a py class */
+ NULL /*PyObject_GenericGetAttr is assigned later */, /* getattrofunc tp_getattro; */
+ NULL, /* setattrofunc tp_setattro; */
+
+ /* Functions to access object as input/output buffer */
+ NULL, /* PyBufferProcs *tp_as_buffer; */
+
+ /*** Flags to define presence of optional/expanded features ***/
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_HAVE_GC, /* long tp_flags; */
+
+ NULL, /* char *tp_doc; Documentation string */
+ /*** Assigned meaning in release 2.0 ***/
+ /* call function for all accessible objects */
+ (traverseproc)bpy_rna_data_context_traverse, /* traverseproc tp_traverse; */
+
+ /* delete references to contained objects */
+ (inquiry)bpy_rna_data_context_clear, /* inquiry tp_clear; */
+
+ /*** Assigned meaning in release 2.1 ***/
+ /*** rich comparisons (subclassed) ***/
+ NULL, /* richcmpfunc tp_richcompare; */
+
+ /*** weak reference enabler ***/
+ 0,
+ /*** Added in release 2.2 ***/
+ /* Iterators */
+ NULL, /* getiterfunc tp_iter; */
+ NULL, /* iternextfunc tp_iternext; */
+
+ /*** Attribute descriptor and subclassing stuff ***/
+ bpy_rna_data_context_methods, /* struct PyMethodDef *tp_methods; */
+ NULL, /* struct PyMemberDef *tp_members; */
+ NULL, /* struct PyGetSetDef *tp_getset; */
+ NULL, /* struct _typeobject *tp_base; */
+ NULL, /* PyObject *tp_dict; */
+ NULL, /* descrgetfunc tp_descr_get; */
+ NULL, /* descrsetfunc tp_descr_set; */
+ 0, /* long tp_dictoffset; */
+ NULL, /* initproc tp_init; */
+ NULL, /* allocfunc tp_alloc; */
+ NULL, /* newfunc tp_new; */
+ /* Low-level free-memory routine */
+ NULL, /* freefunc tp_free; */
+ /* For PyObject_IS_GC */
+ NULL, /* inquiry tp_is_gc; */
+ NULL, /* PyObject *tp_bases; */
+ /* method resolution order */
+ NULL, /* PyObject *tp_mro; */
+ NULL, /* PyObject *tp_cache; */
+ NULL, /* PyObject *tp_subclasses; */
+ NULL, /* PyObject *tp_weaklist; */
+ NULL,
+};
+
+PyDoc_STRVAR(bpy_rna_data_context_load_doc,
+ ".. method:: temp_data(filepath=None)\n"
+ "\n"
+ " A context manager that temporarily creates blender file data.\n"
+ "\n"
+ " :arg filepath: The file path for the newly temporary data. "
+ "When None, the path of the currently open file is used.\n"
+ " :type filepath: str or NoneType\n"
+ "\n"
+ " :return: Blend file data which is freed once the context exists.\n"
+ " :rtype: :class:`bpy.types.BlendData`\n");
+
+static PyObject *bpy_rna_data_temp_data(PyObject *UNUSED(self), PyObject *args, PyObject *kw)
+{
+ BPy_DataContext *ret;
+ const char *filepath = NULL;
+ static const char *_keywords[] = {"filepath", NULL};
+ static _PyArg_Parser _parser = {"|$z:temp_data", _keywords, 0};
+ if (!_PyArg_ParseTupleAndKeywordsFast(args, kw, &_parser, &filepath)) {
+ return NULL;
+ }
+
+ ret = PyObject_GC_New(BPy_DataContext, &bpy_rna_data_context_Type);
+
+ STRNCPY(ret->filepath, filepath ? filepath : G_MAIN->name);
+
+ return (PyObject *)ret;
+}
+
+static PyObject *bpy_rna_data_context_enter(BPy_DataContext *self)
+{
+ Main *bmain_temp = BKE_main_new();
+ PointerRNA ptr;
+ RNA_pointer_create(NULL, &RNA_BlendData, bmain_temp, &ptr);
+
+ self->data_rna = (BPy_StructRNA *)pyrna_struct_CreatePyObject(&ptr);
+
+ PyObject_GC_Track(self);
+
+ return (PyObject *)self->data_rna;
+}
+
+static PyObject *bpy_rna_data_context_exit(BPy_DataContext *self, PyObject *UNUSED(args))
+{
+ BKE_main_free(self->data_rna->ptr.data);
+ RNA_POINTER_INVALIDATE(&self->data_rna->ptr);
+ Py_RETURN_NONE;
+}
+
+PyMethodDef BPY_rna_data_context_method_def = {
+ "temp_data",
+ (PyCFunction)bpy_rna_data_temp_data,
+ METH_STATIC | METH_VARARGS | METH_KEYWORDS,
+ bpy_rna_data_context_load_doc,
+};
+
+int BPY_rna_data_context_type_ready(void)
+{
+ if (PyType_Ready(&bpy_rna_data_context_Type) < 0) {
+ return -1;
+ }
+
+ return 0;
+}
diff --git a/source/blender/python/intern/bpy_rna_data.h b/source/blender/python/intern/bpy_rna_data.h
new file mode 100644
index 00000000000..b1d226d9dc4
--- /dev/null
+++ b/source/blender/python/intern/bpy_rna_data.h
@@ -0,0 +1,29 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup pythonintern
+ */
+
+#pragma once
+
+int BPY_rna_data_context_type_ready(void);
+
+extern PyMethodDef BPY_rna_data_context_method_def;
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/source/blender/python/intern/bpy_rna_types_capi.c b/source/blender/python/intern/bpy_rna_types_capi.c
index 042f7b6fd67..9b15e84663d 100644
--- a/source/blender/python/intern/bpy_rna_types_capi.c
+++ b/source/blender/python/intern/bpy_rna_types_capi.c
@@ -36,6 +36,7 @@
#include "bpy_library.h"
#include "bpy_rna.h"
#include "bpy_rna_callback.h"
+#include "bpy_rna_data.h"
#include "bpy_rna_id_collection.h"
#include "bpy_rna_types_capi.h"
#include "bpy_rna_ui.h"
@@ -56,6 +57,7 @@ static struct PyMethodDef pyrna_blenddata_methods[] = {
{NULL, NULL, 0, NULL}, /* #BPY_rna_id_collection_user_map_method_def */
{NULL, NULL, 0, NULL}, /* #BPY_rna_id_collection_batch_remove_method_def */
{NULL, NULL, 0, NULL}, /* #BPY_rna_id_collection_orphans_purge_method_def */
+ {NULL, NULL, 0, NULL}, /* #BPY_rna_data_context_method_def */
{NULL, NULL, 0, NULL},
};
@@ -207,8 +209,9 @@ void BPY_rna_types_extend_capi(void)
ARRAY_SET_ITEMS(pyrna_blenddata_methods,
BPY_rna_id_collection_user_map_method_def,
BPY_rna_id_collection_batch_remove_method_def,
- BPY_rna_id_collection_orphans_purge_method_def);
- BLI_assert(ARRAY_SIZE(pyrna_blenddata_methods) == 4);
+ BPY_rna_id_collection_orphans_purge_method_def,
+ BPY_rna_data_context_method_def);
+ BLI_assert(ARRAY_SIZE(pyrna_blenddata_methods) == 5);
pyrna_struct_type_extend_capi(&RNA_BlendData, pyrna_blenddata_methods, NULL);
/* BlendDataLibraries */
diff --git a/source/blender/render/intern/multires_bake.c b/source/blender/render/intern/multires_bake.c
index 1859886f563..cba4628b63a 100644
--- a/source/blender/render/intern/multires_bake.c
+++ b/source/blender/render/intern/multires_bake.c
@@ -658,10 +658,10 @@ static void get_ccgdm_data(DerivedMesh *lodm,
/* get the original cage face index */
int cage_face_index = index_mp_to_orig ? index_mp_to_orig[poly_index] : poly_index;
/* local offset in total cage face grids
- * (1 << (2 * lvl)) is number of all polys for one cage face */
- int loc_cage_poly_offs = poly_index % (1 << (2 * lvl));
+ * `(1 << (2 * lvl))` is number of all polys for one cage face */
+ int loc_cage_poly_ofs = poly_index % (1 << (2 * lvl));
/* local offset in the vertex grid itself */
- int cell_index = loc_cage_poly_offs % (polys_per_grid_side * polys_per_grid_side);
+ int cell_index = loc_cage_poly_ofs % (polys_per_grid_side * polys_per_grid_side);
int cell_side = (grid_size - 1) / polys_per_grid_side;
/* row and column based on grid side */
int row = cell_index / polys_per_grid_side;
@@ -1193,7 +1193,7 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
MLoopUV *mloopuv = lores_dm->getLoopDataArray(lores_dm, CD_MLOOPUV);
MAOBakeData *ao_data = (MAOBakeData *)bake_data;
- int i, k, perm_offs;
+ int i, k, perm_ofs;
float pos[3], nrm[3];
float cen[3];
float axisX[3], axisY[3], axisZ[3];
@@ -1236,7 +1236,7 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
build_coordinate_frame(axisX, axisY, axisZ);
/* static noise */
- perm_offs = (get_ao_random2(get_ao_random1(x) + y)) & (MAX_NUMBER_OF_AO_RAYS - 1);
+ perm_ofs = (get_ao_random2(get_ao_random1(x) + y)) & (MAX_NUMBER_OF_AO_RAYS - 1);
/* importance sample shadow rays (cosine weighted) */
for (i = 0; i < ao_data->number_of_rays; i++) {
@@ -1246,12 +1246,12 @@ static void apply_ao_callback(DerivedMesh *lores_dm,
* a multi-dimensional domain (2D)
*/
const unsigned short I =
- ao_data->permutation_table_1[(i + perm_offs) % ao_data->number_of_rays];
+ ao_data->permutation_table_1[(i + perm_ofs) % ao_data->number_of_rays];
const unsigned short J = ao_data->permutation_table_2[i];
- const float JitPh = (get_ao_random2(I + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
+ const float JitPh = (get_ao_random2(I + perm_ofs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
((float)MAX_NUMBER_OF_AO_RAYS);
- const float JitTh = (get_ao_random1(J + perm_offs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
+ const float JitTh = (get_ao_random1(J + perm_ofs) & (MAX_NUMBER_OF_AO_RAYS - 1)) /
((float)MAX_NUMBER_OF_AO_RAYS);
const float SiSqPhi = (I + JitPh) / ao_data->number_of_rays;
const float Theta = (float)(2 * M_PI) * ((J + JitTh) / ao_data->number_of_rays);
diff --git a/source/blender/render/intern/texture_procedural.c b/source/blender/render/intern/texture_procedural.c
index b0ab20de10d..bea9dfbb0ed 100644
--- a/source/blender/render/intern/texture_procedural.c
+++ b/source/blender/render/intern/texture_procedural.c
@@ -555,10 +555,10 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -566,7 +566,7 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->mg_octaves,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -574,7 +574,7 @@ static int mg_mFractalOrfBmTex(const Tex *tex, const float texvec[3], TexResult
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * mgravefunc(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -612,10 +612,10 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * mgravefunc(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -625,7 +625,7 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->mg_gain,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * mgravefunc(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -635,7 +635,7 @@ static int mg_ridgedOrHybridMFTex(const Tex *tex, const float texvec[3], TexResu
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * mgravefunc(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -666,10 +666,10 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->noisebasis);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0] + offs,
+ texres->nor[0] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->mg_H,
@@ -678,7 +678,7 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->mg_offset,
tex->noisebasis);
texres->nor[1] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->mg_H,
tex->mg_lacunarity,
@@ -687,7 +687,7 @@ static int mg_HTerrainTex(const Tex *tex, const float texvec[3], TexResult *texr
tex->noisebasis);
texres->nor[2] = tex->ns_outscale * BLI_noise_mg_hetero_terrain(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->mg_H,
tex->mg_lacunarity,
tex->mg_octaves,
@@ -711,24 +711,24 @@ static int mg_distNoiseTex(const Tex *tex, const float texvec[3], TexResult *tex
texvec[0], texvec[1], texvec[2], tex->dist_amount, tex->noisebasis, tex->noisebasis2);
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- texres->nor[0] = BLI_noise_mg_variable_lacunarity(texvec[0] + offs,
+ texres->nor[0] = BLI_noise_mg_variable_lacunarity(texvec[0] + ofs,
texvec[1],
texvec[2],
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
texres->nor[1] = BLI_noise_mg_variable_lacunarity(texvec[0],
- texvec[1] + offs,
+ texvec[1] + ofs,
texvec[2],
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
texres->nor[2] = BLI_noise_mg_variable_lacunarity(texvec[0],
texvec[1],
- texvec[2] + offs,
+ texvec[2] + ofs,
tex->dist_amount,
tex->noisebasis,
tex->noisebasis2);
@@ -805,14 +805,14 @@ static int voronoiTex(const Tex *tex, const float texvec[3], TexResult *texres)
}
if (texres->nor != NULL) {
- float offs = tex->nabla / tex->noisesize; /* also scaling of texvec */
+ float ofs = tex->nabla / tex->noisesize; /* also scaling of texvec */
/* calculate bumpnormal */
- BLI_noise_voronoi(texvec[0] + offs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0] + ofs, texvec[1], texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[0] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
- BLI_noise_voronoi(texvec[0], texvec[1] + offs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0], texvec[1] + ofs, texvec[2], da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[1] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
- BLI_noise_voronoi(texvec[0], texvec[1], texvec[2] + offs, da, pa, tex->vn_mexp, tex->vn_distm);
+ BLI_noise_voronoi(texvec[0], texvec[1], texvec[2] + ofs, da, pa, tex->vn_mexp, tex->vn_distm);
texres->nor[2] = sc * fabsf(dot_v4v4(&tex->vn_w1, da));
tex_normal_derivate(tex, texres);
diff --git a/source/blender/shader_fx/intern/FX_ui_common.c b/source/blender/shader_fx/intern/FX_ui_common.c
index 9a86e1e96f5..8a259c6aaff 100644
--- a/source/blender/shader_fx/intern/FX_ui_common.c
+++ b/source/blender/shader_fx/intern/FX_ui_common.c
@@ -241,14 +241,9 @@ static bool shaderfx_ui_poll(const bContext *C, PanelType *UNUSED(pt))
*/
PanelType *shaderfx_panel_register(ARegionType *region_type, ShaderFxType type, PanelDrawFn draw)
{
+ PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);
- /* Get the name for the effect's panel. */
- char panel_idname[BKE_ST_MAXNAME];
- BKE_shaderfxType_panel_id(type, panel_idname);
-
- PanelType *panel_type = MEM_callocN(sizeof(PanelType), panel_idname);
-
- BLI_strncpy(panel_type->idname, panel_idname, BKE_ST_MAXNAME);
+ BKE_shaderfxType_panel_id(type, panel_type->idname);
BLI_strncpy(panel_type->label, "", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->context, "shaderfx", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);
@@ -282,13 +277,9 @@ PanelType *shaderfx_subpanel_register(ARegionType *region_type,
PanelDrawFn draw,
PanelType *parent)
{
- /* Create the subpanel's ID name. */
- char panel_idname[BKE_ST_MAXNAME];
- BLI_snprintf(panel_idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
-
- PanelType *panel_type = MEM_callocN(sizeof(PanelType), panel_idname);
+ PanelType *panel_type = MEM_callocN(sizeof(PanelType), __func__);
- BLI_strncpy(panel_type->idname, panel_idname, BKE_ST_MAXNAME);
+ BLI_snprintf(panel_type->idname, BKE_ST_MAXNAME, "%s_%s", parent->idname, name);
BLI_strncpy(panel_type->label, label, BKE_ST_MAXNAME);
BLI_strncpy(panel_type->context, "shaderfx", BKE_ST_MAXNAME);
BLI_strncpy(panel_type->translation_context, BLT_I18NCONTEXT_DEFAULT_BPYRNA, BKE_ST_MAXNAME);
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index f12832faa45..b46a354c7ae 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -427,6 +427,7 @@ typedef struct wmNotifier {
#define ND_SPACE_CHANGED (19 << 16) /*sent to a new editor type after it's replaced an old one*/
#define ND_SPACE_CLIP (20 << 16)
#define ND_SPACE_FILE_PREVIEW (21 << 16)
+#define ND_SPACE_SPREADSHEET (22 << 16)
/* subtype, 256 entries too */
#define NOTE_SUBTYPE 0x0000FF00
@@ -461,6 +462,7 @@ typedef struct wmNotifier {
#define NA_SELECTED 6
#define NA_ACTIVATED 7
#define NA_PAINTING 8
+#define NA_JOB_FINISHED 9
/* ************** Gesture Manager data ************** */
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index e32552063af..d6e4a93f6a6 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -303,7 +303,7 @@ static void wm_cursor_warp_relative(wmWindow *win, int x, int y)
{
/* note: don't use wmEvent coords because of continuous grab T36409. */
int cx, cy;
- wm_get_cursor_position(win, &cx, &cy);
+ wm_cursor_position_get(win, &cx, &cy);
WM_cursor_warp(win, cx + x, cy + y);
}
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 85611a0be93..e0c4ab8eaf3 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -98,7 +98,7 @@ static void wm_paintcursor_draw(bContext *C, ScrArea *area, ARegion *region)
return;
}
- LISTBASE_FOREACH (wmPaintCursor *, pc, &wm->paintcursors) {
+ LISTBASE_FOREACH_MUTABLE (wmPaintCursor *, pc, &wm->paintcursors) {
if ((pc->space_type != SPACE_TYPE_ANY) && (area->spacetype != pc->space_type)) {
continue;
}
@@ -117,7 +117,7 @@ static void wm_paintcursor_draw(bContext *C, ScrArea *area, ARegion *region)
if (ELEM(win->grabcursor, GHOST_kGrabWrap, GHOST_kGrabHide)) {
int x = 0, y = 0;
- wm_get_cursor_position(win, &x, &y);
+ wm_cursor_position_get(win, &x, &y);
pc->draw(C, x, y, pc->customdata);
}
else {
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 18ec8402482..470952956c8 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -2343,7 +2343,7 @@ static int wm_handler_fileselect_do(bContext *C,
wm_window_make_drawable(wm, ctx_win);
/* Ensure correct cursor position, otherwise, popups may close immediately after
* opening (UI_BLOCK_MOVEMOUSE_QUIT). */
- wm_get_cursor_position(ctx_win, &ctx_win->eventstate->x, &ctx_win->eventstate->y);
+ wm_cursor_position_get(ctx_win, &ctx_win->eventstate->x, &ctx_win->eventstate->y);
wm->winactive = ctx_win; /* Reports use this... */
if (handler->context.win == win) {
handler->context.win = NULL;
@@ -3002,7 +3002,7 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
* wasn't handled, the KM_RELEASE will become a KM_CLICK */
if (event->val == KM_PRESS) {
- if (event->prevval != KM_PRESS) {
+ if (event->is_repeat == false) {
win->event_queue_check_click = true;
win->event_queue_check_drag = true;
}
diff --git a/source/blender/windowmanager/intern/wm_files_link.c b/source/blender/windowmanager/intern/wm_files_link.c
index 6a1fc84774c..bf7cf81f0a9 100644
--- a/source/blender/windowmanager/intern/wm_files_link.c
+++ b/source/blender/windowmanager/intern/wm_files_link.c
@@ -229,6 +229,7 @@ static void wm_link_do(WMLinkAppendData *lapp_data,
Library *lib;
const int flag = lapp_data->flag;
+ const int id_tag_extra = 0;
LinkNode *liblink, *itemlink;
int lib_idx, item_idx;
@@ -255,7 +256,7 @@ static void wm_link_do(WMLinkAppendData *lapp_data,
/* here appending/linking starts */
struct LibraryLink_Params liblink_params;
BLO_library_link_params_init_with_context(
- &liblink_params, bmain, flag, scene, view_layer, v3d);
+ &liblink_params, bmain, flag, id_tag_extra, scene, view_layer, v3d);
mainl = BLO_library_link_begin(&bh, libname, &liblink_params);
lib = mainl->curlib;
diff --git a/source/blender/windowmanager/intern/wm_platform_support.c b/source/blender/windowmanager/intern/wm_platform_support.c
index 65e1cd45e02..45618e9d6d3 100644
--- a/source/blender/windowmanager/intern/wm_platform_support.c
+++ b/source/blender/windowmanager/intern/wm_platform_support.c
@@ -43,7 +43,9 @@
#define WM_PLATFORM_SUPPORT_TEXT_SIZE 1024
-/* Check if user has already approved the given platform_support_key. */
+/**
+ * Check if user has already approved the given `platform_support_key`.
+ */
static bool wm_platform_support_check_approval(const char *platform_support_key, bool update)
{
const char *const cfgdir = BKE_appdir_folder_id(BLENDER_USER_CONFIG, NULL);
@@ -120,11 +122,11 @@ bool WM_platform_support_perform_checks()
eGPUSupportLevel support_level = GPU_platform_support_level();
const char *platform_key = GPU_platform_support_level_key();
- /* check if previous check matches the current check. Don't update the approval when running in
- * `background`. this could have been triggered by installing addons via installers. */
+ /* Check if previous check matches the current check. Don't update the approval when running in
+ * `background`. this could have been triggered by installing add-ons via installers. */
if (support_level != GPU_SUPPORT_LEVEL_UNSUPPORTED && !G.factory_startup &&
wm_platform_support_check_approval(platform_key, !G.background)) {
- /* if it matches the user has confirmed and whishes to use it */
+ /* If it matches the user has confirmed and wishes to use it. */
return result;
}
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index f09a9aecb1d..2fc941c3d6b 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -520,7 +520,7 @@ void WM_window_set_dpi(const wmWindow *win)
static void wm_window_update_eventstate(wmWindow *win)
{
/* Update mouse position when a window is activated. */
- wm_get_cursor_position(win, &win->eventstate->x, &win->eventstate->y);
+ wm_cursor_position_get(win, &win->eventstate->x, &win->eventstate->y);
}
static void wm_window_ensure_eventstate(wmWindow *win)
@@ -983,15 +983,15 @@ void wm_cursor_position_to_ghost(wmWindow *win, int *x, int *y)
GHOST_ClientToScreen(win->ghostwin, *x, *y, x, y);
}
-void wm_get_cursor_position(wmWindow *win, int *x, int *y)
+void wm_cursor_position_get(wmWindow *win, int *r_x, int *r_y)
{
if (UNLIKELY(G.f & G_FLAG_EVENT_SIMULATE)) {
- *x = win->eventstate->x;
- *y = win->eventstate->y;
+ *r_x = win->eventstate->x;
+ *r_y = win->eventstate->y;
return;
}
- GHOST_GetCursorPosition(g_system, x, y);
- wm_cursor_position_from_ghost(win, x, y);
+ GHOST_GetCursorPosition(g_system, r_x, r_y);
+ wm_cursor_position_from_ghost(win, r_x, r_y);
}
typedef enum {
diff --git a/source/blender/windowmanager/wm_window.h b/source/blender/windowmanager/wm_window.h
index 0ac67b987d7..f205f923ec8 100644
--- a/source/blender/windowmanager/wm_window.h
+++ b/source/blender/windowmanager/wm_window.h
@@ -69,8 +69,8 @@ void wm_window_swap_buffers(wmWindow *win);
void wm_window_set_swap_interval(wmWindow *win, int interval);
bool wm_window_get_swap_interval(wmWindow *win, int *intervalOut);
-void wm_get_cursor_position(wmWindow *win, int *x, int *y);
-void wm_cursor_position_from_ghost(wmWindow *win, int *x, int *y);
+void wm_cursor_position_get(wmWindow *win, int *r_x, int *r_y);
+void wm_cursor_position_from_ghost(wmWindow *win, int *r_x, int *r_y);
void wm_cursor_position_to_ghost(wmWindow *win, int *x, int *y);
#ifdef WITH_INPUT_IME
diff --git a/source/creator/creator_args.c b/source/creator/creator_args.c
index e35fce3160f..0e0d66d40a9 100644
--- a/source/creator/creator_args.c
+++ b/source/creator/creator_args.c
@@ -1149,7 +1149,7 @@ static const char arg_handle_env_system_set_doc_python[] =
static int arg_handle_env_system_set(int argc, const char **argv, void *UNUSED(data))
{
- /* "--env-system-scripts" --> "BLENDER_SYSTEM_SCRIPTS" */
+ /* `--env-system-scripts` -> `BLENDER_SYSTEM_SCRIPTS` */
char env[64] = "BLENDER";
char *ch_dst = env + 7; /* skip BLENDER */