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authorDalai Felinto <dfelinto@gmail.com>2016-11-24 20:07:19 +0300
committerDalai Felinto <dfelinto@gmail.com>2016-11-24 20:07:19 +0300
commit041e2d3e28c549beb1a40a7ee70597f6a9fc1d7a (patch)
tree0808cbd0af0b6d2e7528c2662e7dcfc5db189fc9
parentbe976500fe6d8d7f6df15298ea806caaa42a0009 (diff)
Base list refcount with Bastien Montagnelayers
-rw-r--r--source/blender/blenkernel/BKE_scene.h2
-rw-r--r--source/blender/blenkernel/intern/scene.c56
-rw-r--r--source/blender/blenloader/intern/readfile.c5
-rw-r--r--source/blender/blenloader/intern/versioning_280.c2
-rw-r--r--source/blender/makesdna/DNA_scene_types.h3
-rw-r--r--source/blender/makesrna/intern/rna_scene.c31
6 files changed, 88 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 9c462523c18..89e25b97e59 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -98,10 +98,12 @@ void BKE_scene_base_flag_to_objects(struct Scene *scene);
void BKE_scene_base_flag_from_objects(struct Scene *scene);
/* base functions */
+void BKE_scene_layer_base_unref(struct SceneLayer *sl, struct Base *base);
struct Base *BKE_scene_layer_base_find_by_name(struct SceneLayer *sl, const char *name);
struct Base *BKE_scene_layer_base_find(struct SceneLayer *sl, struct Object *ob);
struct Base *BKE_scene_layer_collection_base_find(struct LayerCollection *lc, struct Object *ob);
struct Base *BKE_scene_layer_base_add(struct SceneLayer *sl, struct LayerCollection *lc, struct Object *ob);
+void BKE_scene_layer_base_unlink(struct Scene *scene, struct LayerCollection *lc, struct Base *base);
void BKE_scene_layer_base_deselect_all(struct SceneLayer *sl);
void BKE_scene_layer_base_select(struct SceneLayer *sl, struct Base *selbase);
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 1cb628a4750..b739fc414a5 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -104,7 +104,7 @@
#include "bmesh.h"
/* prototypes */
-static void layer_collections_free(ListBase *lb);
+static void layer_collections_free(SceneLayer *sl, ListBase *lb);
const char *RE_engine_id_BLENDER_RENDER = "BLENDER_RENDER";
const char *RE_engine_id_BLENDER_GAME = "BLENDER_GAME";
@@ -502,9 +502,8 @@ void BKE_scene_free(Scene *sce)
for (sl = sce->layers.first; sl; sl = sl->next) {
sl->basact = NULL;
+ layer_collections_free(sl, &sl->collections);
BLI_freelistN(&sl->base);
-
- layer_collections_free(&sl->collections);
}
BLI_freelistN(&sce->layers);
}
@@ -910,6 +909,7 @@ static Base *scene_layer_base_add(SceneLayer *sl, Object *ob)
b->object = ob;
b->flag = ob->flag;
b->lay = ob->lay;
+ b->refcount = 1;
return b;
}
@@ -922,12 +922,22 @@ Base *BKE_scene_layer_base_add(SceneLayer *sl, LayerCollection *lc, Object *ob)
base = scene_layer_base_add(sl, ob);
}
- /* only bump id count for collection */
+ /* Only bump id count for collection, but refcount we do it for both */
id_us_plus(&ob->id);
BLI_addtail(&lc->elements, BLI_genericNodeN(base));
+ base->refcount++;
return base;
}
+void BKE_scene_layer_base_unlink(Scene *scene, LayerCollection *lc, Base *base)
+{
+ SceneLayer *sl = BKE_scene_layer_from_collection(scene, lc);
+ LinkData *ld = BLI_findptr(&lc->elements, base, offsetof(LinkData, data));
+
+ BLI_remlink(&lc->elements, ld);
+ BKE_scene_layer_base_unref(sl, base);
+}
+
/**
* Sets the active scene, mainly used when running in background mode (``--scene`` command line argument).
* This is also called to set the scene directly, bypassing windowing code.
@@ -2211,17 +2221,43 @@ LayerCollection *BKE_scene_add_collection(SceneLayer *sl, LayerCollection *lc_pa
return lc_new;
}
-static void layer_collection_free(LayerCollection *lc)
+void BKE_scene_layer_base_unref(SceneLayer* sl, Base *base)
+{
+ base->refcount--;
+ /* It only exists in the SceneLayer */
+ if (base->refcount == 1) {
+
+#ifdef LAYERS_RIGID_BODY
+ /* remove rigid body constraint from world before removing object */
+ if (base->object->rigidbody_constraint)
+ BKE_rigidbody_remove_constraint(sce, base->object);
+ /* remove rigid body object from world before removing object */
+ if (base->object->rigidbody_object)
+ BKE_rigidbody_remove_object(sce, base->object);
+#endif
+ if (sl->basact == base)
+ sl->basact = NULL;
+
+ BLI_remlink(&sl->base, base);
+ MEM_freeN(base);
+ }
+}
+
+static void layer_collection_free(SceneLayer *sl, LayerCollection *lc)
{
+ for (LinkData *ld = lc->elements.first; ld; ld = ld->next) {
+ BKE_scene_layer_base_unref(sl, ld->data);
+ }
+
BLI_freelistN(&lc->elements);
BLI_freelistN(&lc->overrides);
- layer_collections_free(&lc->collections);
+ layer_collections_free(sl, &lc->collections);
}
-static void layer_collections_free(ListBase *lb)
+static void layer_collections_free(SceneLayer *sl, ListBase *lb)
{
for (LayerCollection *lc = lb->first; lc; lc = lc->next) {
- layer_collection_free(lc);
+ layer_collection_free(sl, lc);
}
BLI_freelistN(lb);
}
@@ -2237,7 +2273,7 @@ bool BKE_scene_remove_collection(SceneLayer *sl, LayerCollection *lc_parent, Lay
}
BLI_remlink(lb, lc);
- layer_collection_free(lc);
+ layer_collection_free(sl, lc);
MEM_freeN(lc);
/* TODO only change active_collection if necessary */
@@ -2281,7 +2317,7 @@ bool BKE_scene_remove_layer(Main *bmain, Scene *scene, SceneLayer *sl)
BLI_freelistN(&sl->base);
- layer_collections_free(&sl->collections);
+ layer_collections_free(sl, &sl->collections);
MEM_freeN(sl);
diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c
index 9f87925bce0..9a45f242287 100644
--- a/source/blender/blenloader/intern/readfile.c
+++ b/source/blender/blenloader/intern/readfile.c
@@ -5507,6 +5507,7 @@ static void direct_link_layer_collections(FileData *fd , ListBase *lb)
for (LinkData *ld = lc->elements.first; ld; ld = ld->next) {
ld->data = newdataadr(fd, ld->data);
+ ((Base *)ld->data)->refcount++;
}
direct_link_layer_collections(fd, &lc->collections);
@@ -5758,7 +5759,11 @@ static void direct_link_scene(FileData *fd, Scene *sce)
for (sl = sce->layers.first; sl; sl = sl->next) {
sl->obedit = NULL;
sl->basact = newdataadr(fd, sl->basact);
+
link_list(fd, &(sl->base));
+ for (Base *base = sl->base.first; base; base = base->next) {
+ base->refcount++;
+ }
/* recursively direct link the layer collections */
direct_link_layer_collections(fd, &(sl->collections));
diff --git a/source/blender/blenloader/intern/versioning_280.c b/source/blender/blenloader/intern/versioning_280.c
index 60aa0b17a64..75da9200bba 100644
--- a/source/blender/blenloader/intern/versioning_280.c
+++ b/source/blender/blenloader/intern/versioning_280.c
@@ -75,6 +75,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
Base *base = scene->base.first;
while (base) {
Base *base_new = MEM_dupallocN(base);
+ base_new->refcount++;
BLI_addtail(&sl->base, base_new);
if (base == scene->basact) {
@@ -86,6 +87,7 @@ void blo_do_versions_280(FileData *fd, Library *UNUSED(lib), Main *main)
for (int i = 0; i < 20; i++) {
if ((base->lay & (1 << i)) != 0) {
BLI_addtail(&collections[i]->elements, BLI_genericNodeN(base_new));
+ base_new->refcount++;
}
}
base = base->next;
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index cc1ef4dca32..e121af8166e 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -74,8 +74,9 @@ typedef struct Base {
struct Base *next, *prev;
unsigned int lay DNA_DEPRECATED_LAYERS; /* deprecated in 2.8 */
unsigned int selcol;
- int flag;
+ short flag;
short sx, sy;
+ short refcount;
struct Object *object;
} Base;
diff --git a/source/blender/makesrna/intern/rna_scene.c b/source/blender/makesrna/intern/rna_scene.c
index dcb8ce2892c..e594b68a31e 100644
--- a/source/blender/makesrna/intern/rna_scene.c
+++ b/source/blender/makesrna/intern/rna_scene.c
@@ -657,6 +657,31 @@ static Base *rna_LayerCollection_object_link(ID *id, LayerCollection *lc, Main *
return base;
}
+static void rna_LayerCollection_object_unlink(ID *id, LayerCollection *lc, ReportList *reports, Object *ob)
+{
+ Scene *scene = (Scene *)id;
+ SceneLayer *sl = BKE_scene_layer_from_collection(scene, lc);
+ Base *base = BKE_scene_layer_collection_base_find(lc, ob);
+
+ if (!base) {
+ BKE_reportf(reports, RPT_ERROR, "Object '%s' is not in this collection '%s'", ob->id.name + 2, lc->name);
+ return;
+ }
+
+ if (((base->flag & SELECT) != 0) && sl->mode != OB_MODE_OBJECT) {
+ BKE_reportf(reports, RPT_ERROR, "Object '%s' must be in object mode to unlink", ob->id.name + 2);
+ return;
+ }
+
+ BKE_scene_layer_base_unlink(scene, lc, base);
+ id_us_min(&ob->id);
+
+ /* needed otherwise the depgraph will contain freed objects which can crash, see [#20958] */
+ DAG_relations_tag_update(G.main);
+
+ WM_main_add_notifier(NC_SCENE | ND_OB_ACTIVE, scene);
+}
+
static int rna_Scene_layer_object_bases_lookup_string(PointerRNA *ptr, const char *key, PointerRNA *r_ptr)
{
SceneLayer *sl = (SceneLayer *)ptr->data;
@@ -5231,6 +5256,12 @@ static void rna_def_layer_collection_objects(BlenderRNA *brna, PropertyRNA *cpro
RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
parm = RNA_def_pointer(func, "base", "ObjectBase", "", "The newly created base");
RNA_def_function_return(func, parm);
+
+ func = RNA_def_function(srna, "unlink", "rna_LayerCollection_object_unlink");
+ RNA_def_function_ui_description(func, "Unlink object from collection");
+ RNA_def_function_flag(func, FUNC_USE_SELF_ID | FUNC_USE_REPORTS);
+ parm = RNA_def_pointer(func, "object", "Object", "", "Object to remove from collection");
+ RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
}
static void rna_def_layer_nested_collections(BlenderRNA *brna, PropertyRNA *cprop)