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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-23 02:24:34 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2012-11-23 02:24:34 +0400
commita72c03bc1c667ee914b8afb806be7eb8ae5b7dbc (patch)
treea0a7e51d03d385ae4c463e7df603e61a81027dac
parentff94827965f9d7fc5b8868dcdcd427712deab35c (diff)
Fix cycles OSL wrong reflection texture coordinate.
-rw-r--r--intern/cycles/kernel/shaders/node_environment_texture.osl6
-rw-r--r--intern/cycles/kernel/shaders/node_texture_coordinate.osl2
2 files changed, 5 insertions, 3 deletions
diff --git a/intern/cycles/kernel/shaders/node_environment_texture.osl b/intern/cycles/kernel/shaders/node_environment_texture.osl
index 90c7ce475ae..4367f7f4994 100644
--- a/intern/cycles/kernel/shaders/node_environment_texture.osl
+++ b/intern/cycles/kernel/shaders/node_environment_texture.osl
@@ -19,14 +19,16 @@
#include "stdosl.h"
#include "node_color.h"
-vector environment_texture_direction_to_equirectangular(vector dir) {
+vector environment_texture_direction_to_equirectangular(vector dir)
+{
float u = -atan2(dir[1], dir[0])/(2.0*M_PI) + 0.5;
float v = atan2(dir[2], hypot(dir[0], dir[1]))/M_PI + 0.5;
return vector(u, v, 0.0);
}
-vector environment_texture_direction_to_mirrorball(vector dir) {
+vector environment_texture_direction_to_mirrorball(vector dir)
+{
dir[1] -= 1.0;
float div = 2.0*sqrt(max(-0.5*dir[1], 0.0));
diff --git a/intern/cycles/kernel/shaders/node_texture_coordinate.osl b/intern/cycles/kernel/shaders/node_texture_coordinate.osl
index 099116c33c0..37460bcfc98 100644
--- a/intern/cycles/kernel/shaders/node_texture_coordinate.osl
+++ b/intern/cycles/kernel/shaders/node_texture_coordinate.osl
@@ -56,7 +56,7 @@ shader node_texture_coordinate(
Camera = transform("camera", P);
Window = transform("NDC", P);
Normal = transform("world", "object", NormalIn);
- Reflection = reflect(I, NormalIn);
+ Reflection = -reflect(I, NormalIn);
}
if (bump_offset == "dx") {