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2012-11-27Merge w/ trunk: r52086-r52534 (As with last time, the game engine was not mer...soc-2012-swiss_cheeseJason Wilkins
2012-11-24Fix #33282: missing GLSL update assigning a lamp texture.Brecht Van Lommel
2012-11-24Fix #33152: cycles SVM crash with certain shader nodes setups where closures ...Brecht Van Lommel
2012-11-24cineonlib.c: Quieted warning, inconsistency between printf format (%lu) and t...Jason Wilkins
2012-11-24BGE: Implementing a fix for the "Problem With Clock" issues reported in #3270...Mitchell Stokes
2012-11-24use a search popup for 'blend from shape' tool, suggested by Juan Pablo.Campbell Barton
2012-11-24quiet warning about the context not being used when internationalization is d...Campbell Barton
2012-11-24add ENUM support for layout.prop_search() / uiItemPointerRCampbell Barton
2012-11-24correct warning messages - ptr/prop mismatch.Campbell Barton
2012-11-24disable GL_MULTISAMPLE_ARB by default on X11 (same as OSX cocoa)Campbell Barton
2012-11-24remove USER_DISABLE_AA/use_antialiasing, this wasn't available from the UI bu...Campbell Barton
2012-11-24BGE: Committing a patch from HG1 to fix [#30262] "bgl.glClipPlane don't work ...Mitchell Stokes
2012-11-24IK Solver:Brecht Van Lommel
2012-11-24Fix #33279: crash in particle brush cut tool when cutting hairs that go outsi...Brecht Van Lommel
2012-11-23Fix #33277: vertex merge would merge UVs by default, disabled that now by againBrecht Van Lommel
2012-11-23Fix #33267: cycles math node power gave different results for CPU and GPU. TheBrecht Van Lommel
2012-11-23Handle of new BLF_I18N_MSGID_MULTI_CTXT macro, which allows to define a same ...Bastien Montagne
2012-11-23Basic work to solve "New" translation mismatch (this is an adjective, which o...Bastien Montagne
2012-11-23Patch [#33196] Warning Fixes 11-16-2012Jason Wilkins
2012-11-23Text Editor: remove text marker functionality. Patch [#33251]Justin Dailey
2012-11-23Fix cycles AO issue, still was missing AO pass for black/non-diffuse objects.Brecht Van Lommel
2012-11-23m_overlay wasn't initialized in a constructor of FastGaussianBlurValueOperationSergey Sharybin
2012-11-23Fix usage of uninialized memory in some operationsSergey Sharybin
2012-11-23Fix related to #33259: cycles normal map node color input couldn't beBrecht Van Lommel
2012-11-23Compositor: Disabled debug assert checks for connected input sockets after co...Lukas Toenne
2012-11-23ifdef'd gcc diagnostic pragma's to quiet msvc and others.Campbell Barton
2012-11-23Fix #33271: Box tool delaySergey Sharybin
2012-11-23Fix #33266: Transforming with Y axis constraint didn't apply aspect ratio cor...Sergey Sharybin
2012-11-23Fix #33270: Opening file browser crashes when sequencer preview is visibleSergey Sharybin
2012-11-23BGE Docs: Adding some docs for some of the Steering Actuator attributes. I gr...Mitchell Stokes
2012-11-23code cleanup: warning & styleCampbell Barton
2012-11-23skip some redundant looping in bevel code.Campbell Barton
2012-11-23fix for inset getting bad UV's/VCols at face boundaries.Campbell Barton
2012-11-23Bugfix [#29186] Object contribute to fluid sim animation start earlier than k...Daniel Genrich
2012-11-23Fix bevel crash in OSX debug build.Howard Trickey
2012-11-23final fix for Sensor Fit (AUTO, HOR, VERT) in panorama lens - patch by Brecht...Dalai Felinto
2012-11-23Bugfix [#33268] Crash when delete all or segment from curve with SplineIKJoshua Leung
2012-11-23Style: AnimData vars should be named "adt" NOT "ad"Joshua Leung
2012-11-23BGE Docs: Adding docs for bge.logic.NextFrame() and bge.logic.PrintMemInfo() ...Mitchell Stokes
2012-11-23BGE Docs: Adding docs for KX_Scene.drawObstacleSimulation() based on its doc ...Mitchell Stokes
2012-11-23Fix cycles OSL wrong reflection texture coordinate.Brecht Van Lommel
2012-11-23BGE Docs: Documenting missing Sound Actuator attributes based on RNA UI strings.Mitchell Stokes
2012-11-23BGE Docs: Adding docs for the KX_GameObject.playAction() play_mode constants.Mitchell Stokes
2012-11-23BGE Docs: Reordering the "Various" constants so they are in alphabetical order.Mitchell Stokes
2012-11-22Reverting previous buildbot commit - sm_13 still fails actuallySergey Sharybin
2012-11-22Fix #33265: editing uv vertex coordinates in panel could move hidden uv's.Brecht Van Lommel
2012-11-22Buildbot: enable sm_13 for 32bit linuxSergey Sharybin
2012-11-22Cycles: disable anisotropic BSDF on CUDA sm 1.x, to try to get it building ag...Brecht Van Lommel
2012-11-22Solved descriptors leak in OCIO module on windowsSergey Sharybin
2012-11-22Fix #33264: Array MOD First Last option does nothingSergey Sharybin